VocalEasel/Sources/VLSheetViewNotes.mm

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//
// VLSheetViewNotes.mm
// Vocalese
//
// Created by Matthias Neeracher on 1/4/06.
// Copyright 2006 __MyCompanyName__. All rights reserved.
//
#import "VLSheetView.h"
#import "VLSheetViewNotes.h"
#import "VLSheetViewInternal.h"
#import "VLDocument.h"
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#import "VLSoundOut.h"
#include <algorithm>
@implementation VLSheetView (Notes)
- (void) addNoteAtCursor
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{
if (fCursorMeasure > -1) {
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VLNote newNote(1, fClickMode==' ' ? fCursorActualPitch : VLNote::kNoPitch);
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[[self document] willChangeSong];
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if (fCursorAccidental == kMusicExtendCursor)
[self song]->ExtendNote(fCursorMeasure, fCursorAt);
else if (fClickMode == 'k')
[self song]->DelNote(fCursorMeasure, fCursorAt);
else
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[self song]->AddNote(VLLyricsNote(newNote), fCursorMeasure, fCursorAt);
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[[self document] didChangeSong];
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if (fClickMode == ' ')
VLSoundOut::Instance()->PlayNote(newNote);
else
fClickMode = ' ';
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}
}
- (void) startKeyboardCursor
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{
if (fCursorMeasure < 0) {
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fCursorMeasure = 0;
fCursorPitch = VLNote::kMiddleC;
fCursorActualPitch = fCursorPitch;
fCursorAt = VLFraction(0);
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}
}
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- (void) drawLedgerLinesWithPitch:(int)pitch at:(NSPoint)p
{
p.x += kLedgerX;
int octave = (pitch / 12) - 5;
int step = (octave*7+[self stepWithPitch:pitch]-2)/2;
for (int i=0; i-- > step; ) {
NSPoint p0 = p;
p0.y += i*kLineH;
NSPoint p1 = p0;
p1.x += kLedgerW;
[NSBezierPath strokeLineFromPoint:p0 toPoint:p1];
}
for (int i=4; i++ < step; ) {
NSPoint p0 = p;
p0.y += i*kLineH;
NSPoint p1 = p0;
p1.x += kLedgerW;
[NSBezierPath strokeLineFromPoint:p0 toPoint:p1];
}
}
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- (void) drawNoteCursor
{
int cursorX;
int cursorY;
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VLMusicElement accidental;
VLMusicElement cursorElt;
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cursorX = [self noteXInMeasure:fCursorMeasure at:fCursorAt];
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if (fCursorAccidental == kMusicExtendCursor) {
cursorY =
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[self noteYInMeasure:fCursorMeasure
withPitch:fCursorPitch
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accidental:&accidental];
cursorElt = fCursorAccidental;
} else
switch (fClickMode) {
default:
cursorY =
[self noteYInMeasure:fCursorMeasure
withPitch:fCursorPitch accidental:&accidental] - kNoteY;
[self drawLedgerLinesWithPitch:fCursorPitch
at:NSMakePoint(cursorX,
[self systemY:fCursorMeasure/fMeasPerSystem])];
cursorElt = kMusicNoteCursor;
break;
case 'r':
cursorY = [self noteYInMeasure:fCursorMeasure
withPitch:65 accidental:&accidental];
cursorElt = kMusicRestCursor;
break;
case 'k':
cursorY = [self noteYInMeasure:fCursorMeasure
withPitch:fCursorPitch accidental:&accidental];
cursorElt = kMusicKillCursor;
break;
}
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NSPoint at = NSMakePoint(cursorX-kNoteX, cursorY);
[[self musicElement:cursorElt]
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compositeToPoint:at
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operation: NSCompositeSourceOver];
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if (fCursorAccidental && fCursorAccidental != kMusicExtendCursor) {
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at.y += kNoteY;
switch (cursorElt= fCursorAccidental) {
case kMusicFlatCursor:
at.x += kFlatW;
at.y += kFlatY;
break;
case kMusicSharpCursor:
at.x += kSharpW;
at.y += kSharpY;
break;
default:
at.x += kNaturalW;
at.y += kNaturalY;
break;
}
[[self musicElement:cursorElt]
compositeToPoint:at
operation: NSCompositeSourceOver];
}
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}
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- (void) drawNote:(VLFraction)dur at:(NSPoint)p
accidental:(VLMusicElement)accidental tied:(BOOL)tied
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{
NSPoint s = p;
NSPoint c = p;
p.x -= kNoteX;
p.y -= kNoteY;
s.x += kNoteX+kStemX;
s.y += kStemY;
//
// Draw note head
//
NSImage * head;
switch (dur.fDenom) {
case 1:
head = [self musicElement:kMusicWholeNote];
break;
case 2:
head = [self musicElement:kMusicHalfNote];
s.x -= 1.0f;
break;
default:
head = [self musicElement:kMusicNote];
s.x -= 2.0f;
break;
}
[head compositeToPoint:p
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operation: NSCompositePlusDarker];
//
// Draw accidental
//
if (accidental) {
NSPoint at = p;
at.y += kNoteY;
switch (accidental) {
case kMusicSharp:
at.x += kSharpW;
at.y += kSharpY;
break;
case kMusicFlat:
at.x += kFlatW;
at.y += kFlatY;
break;
case kMusicNatural:
at.x += kNaturalW;
at.y += kNaturalY;
break;
}
[[self musicElement:accidental]
compositeToPoint:at operation: NSCompositeSourceOver];
}
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//
// Draw stem
//
//
//
if (dur.fDenom > 1) {
NSBezierPath * bz = [NSBezierPath bezierPath];
NSPoint s1 = NSMakePoint(s.x, s.y+kStemH);
NSImage * flag = nil;
switch (dur.fDenom) {
case 8:
flag = [self musicElement:kMusicEighthFlag];
break;
case 16:
flag = [self musicElement:kMusicSixteenthFlag];
s1.y += 5.0f;
break;
case 32:
flag = [self musicElement:kMusicThirtysecondthFlag];
s1.y += 13.0f;
break;
}
[[NSColor blackColor] set];
[bz setLineWidth:2.0f];
[bz moveToPoint:s];
[bz lineToPoint:s1];
[bz stroke];
if (flag)
[flag compositeToPoint:s
operation: NSCompositePlusDarker];
}
//
// Draw tie
//
if (tied) {
NSPoint mid =
NSMakePoint(0.5f*(fLastNoteCenter.x+c.x),
0.5f*(fLastNoteCenter.y+c.y));
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NSPoint dir = NSMakePoint(c.y-mid.y, c.x-mid.x);
float n = dir.x*dir.x+dir.y*dir.y;
float r = (kTieDepth*kTieDepth+n) / (2.0f*kTieDepth);
float l = (r-kTieDepth) / sqrtf(n);
mid.x += dir.x*l;
mid.y += dir.y*l;
float a1 = atan2(fLastNoteCenter.y-mid.y, fLastNoteCenter.x-mid.x);
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float a2 = atan2(c.y-mid.y, c.x-mid.x);
NSBezierPath * bz = [NSBezierPath bezierPath];
[bz appendBezierPathWithArcWithCenter:mid radius:r
startAngle:a1*180.0f/M_PI endAngle:a2*180.0f/M_PI];
[bz stroke];
}
fLastNoteCenter = c;
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}
- (void) drawRest:(VLFraction)dur at:(NSPoint)p
{
//
// Draw rest
//
NSImage * head = nil;
switch (dur.fDenom) {
case 1:
head = [self musicElement:kMusicWholeRest];
p.y += kWholeRestY;
break;
case 2:
head = [self musicElement:kMusicHalfRest];
p.y += kHalfRestY;
break;
case 4:
head = [self musicElement:kMusicQuarterRest];
p.x -= kNoteX;
break;
case 8:
head = [self musicElement:kMusicEighthRest];
p.x -= kNoteX;
break;
case 16:
head = [self musicElement:kMusicSixteenthRest];
p.x -= kNoteX;
break;
case 32:
head = [self musicElement:kMusicThirtysecondthRest];
p.x -= kNoteX;
break;
}
[head compositeToPoint:p
operation: NSCompositeSourceOver];
}
- (void) drawNotesForSystem:(int)system
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{
const VLSong * song = [self song];
const VLProperties & prop = song->fProperties.front();
float kSystemY = [self systemY:system];
for (int m = 0; m<fMeasPerSystem; ++m) {
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VLMusicElement accidentals[7];
memset(accidentals, 0, 7*sizeof(VLMusicElement));
int measIdx = m+system*fMeasPerSystem;
if (measIdx >= song->CountMeasures())
break;
const VLMeasure measure = song->fMeasures[measIdx];
const VLNoteList & melody = measure.fMelody;
VLFraction at(0);
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VLFraction prevDur(0);
bool triplet = false;
for (VLNoteList::const_iterator note = melody.begin();
note != melody.end();
++note
) {
VLFraction dur = note->fDuration;
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VLFraction nextDur(0);
VLNoteList::const_iterator next = note;
if (++next != melody.end())
nextDur = next->fDuration;
BOOL first = !m || !note->fTied;
int pitch = note->fPitch;
while (dur > 0) {
VLFraction partialDur; // Actual value of note drawn
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VLFraction noteDur; // Visual value of note
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prop.PartialNote(at, dur, dur==prevDur || dur==nextDur,
&partialDur);
prop.VisualNote(at, partialDur, triplet, &noteDur, &triplet);
prevDur = partialDur;
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if (pitch != VLNote::kNoPitch) {
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[self drawLedgerLinesWithPitch:pitch
at:NSMakePoint([self noteXInMeasure:m at:at], kSystemY)];
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VLMusicElement accidental;
NSPoint pos =
NSMakePoint([self noteXInMeasure:m at:at],
kSystemY+[self noteYWithPitch:pitch
accidental:&accidental]);
VLMusicElement acc = accidental;
int step= [self stepWithPitch:pitch];
if (acc == accidentals[step])
acc = kMusicNothing; // Don't repeat accidentals
else if (acc == kMusicNothing)
if (accidentals[step] == kMusicNatural) // Resume signature
acc = prop.fKey < 0 ? kMusicFlat : kMusicSharp;
else
acc = kMusicNatural;
[self drawNote:noteDur
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at: pos
accidental: acc
tied:!first];
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accidentals[step] = accidental;
} else {
VLMusicElement accidental;
NSPoint pos =
NSMakePoint([self noteXInMeasure:m at:at],
kSystemY+[self noteYWithPitch:65
accidental:&accidental]);
[self drawRest:noteDur at: pos];
}
dur -= partialDur;
at += partialDur;
first = NO;
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}
}
}
if (fCursorPitch != VLNote::kNoPitch && fCursorMeasure/fMeasPerSystem == system)
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[self drawNoteCursor];
}
@end