2009-05-17 22:34:44 +00:00
<!-- Auto - Generated by MMA on: Sun Sep 28 11:30:04 2008 -->
2006-11-10 08:07:56 +00:00
< HTML >
< BODY BGCOLOR = "#B7DFFF" Text = Black >
< H1 > Waltz< / H1 >
< P > A pretty basic 3/4 waltz.
< ul >
< LI > < A Href = #Waltz > Waltz< / a >
< LI > < A Href = #WaltzSus > WaltzSus< / a >
< LI > < A Href = #Waltz1 > Waltz1< / a >
< LI > < A Href = #Waltz1Sus > Waltz1Sus< / a >
< LI > < A Href = #WaltzWalk > WaltzWalk< / a >
< LI > < A Href = #WaltzWalkSus > WaltzWalkSus< / a >
< LI > < A Href = #Waltz1Walk > Waltz1Walk< / a >
< LI > < A Href = #Waltz1WalkSus > Waltz1WalkSus< / a >
< LI > < A Href = #WaltzIntro > WaltzIntro< / a >
< LI > < A Href = #Waltz1Intro > Waltz1Intro< / a >
2009-05-17 22:34:44 +00:00
< LI > < A Href = #WaltzIntro8 > WaltzIntro8< / a >
< LI > < A Href = #Waltz1intro8 > Waltz1intro8< / a >
2006-11-10 08:07:56 +00:00
< LI > < A Href = #WaltzEnd > WaltzEnd< / a >
< / ul >
< A Name = Waltz > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz < / H2 >
A very boring waltz with piano chords. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = WaltzSus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > WaltzSus < / H2 >
Adds strings to Waltz. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > TremoloStrings < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Waltz1 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz1 < / H2 >
Add piano apreggios to the basic waltz. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Waltz1Sus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz1Sus < / H2 >
Waltz with arpeggios and sustained strings. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > TremoloStrings < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = WaltzWalk > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > WaltzWalk < / H2 >
Walking bass version of Waltz. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = WaltzWalkSus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > WaltzWalkSus < / H2 >
Walking bass and sustained strings. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > TremoloStrings < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Waltz1Walk > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz1Walk < / H2 >
Walking bass and arpeggios. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Waltz1WalkSus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz1WalkSus < / H2 >
Walking bass, arpeggios and sustained strings. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > TremoloStrings < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = WaltzIntro > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > WaltzIntro < / H2 >
Waltz intro with piano chords. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Waltz1Intro > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz1Intro < / H2 >
Waltz intro with piano arpeggios. < B > (4)< / B >
< / TD > < / TR >
2009-05-17 22:34:44 +00:00
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = WaltzIntro8 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > WaltzIntro8 < / H2 >
8 bar waltz intro with piano chords. < B > (8)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Waltz1intro8 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Waltz1intro8 < / H2 >
8 bar wWaltz intro with piano arpeggios. < B > (8)< / B >
< / TD > < / TR >
2006-11-10 08:07:56 +00:00
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > AcousticBass < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = WaltzEnd > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > WaltzEnd < / H2 >
Simple ending based on Waltz with piano scales. Scales are 16ths on bar 1, 8ths on 2, quarters on 3 and a single note on 4. Adjust your SEQ accordingly, and use a CUT to finish the last bar. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > AcousticBass < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Piano1 < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Tri < / TD > < TD > OpenTriangle < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Piano1 < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< / Body > < / HTML >