2007-04-29 06:47:40 +00:00
<!-- Auto - Generated by MMA on: Wed Mar 7 11:50:07 2007 -->
2006-11-10 08:07:56 +00:00
< HTML >
< BODY BGCOLOR = "#B7DFFF" Text = Black >
< H1 > Dixie< / H1 >
< P > These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes!
< ul >
< LI > < A Href = #Dixie > Dixie< / a >
< LI > < A Href = #Dixie1 > Dixie1< / a >
< LI > < A Href = #Dixie2 > Dixie2< / a >
< LI > < A Href = #Dixie3 > Dixie3< / a >
< LI > < A Href = #DixieStrum > DixieStrum< / a >
< LI > < A Href = #DixieEnd > DixieEnd< / a >
< / ul >
< A Name = Dixie > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Dixie < / H2 >
Complete with arpeggiating banjo. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > Tuba < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Honky-TonkPiano < / TD > < / TR >
< TR > < TD > Drum-Hh < / TD > < TD > OpenHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > Tuba < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Dixie1 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Dixie1 < / H2 >
Bass/walk variation. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > Tuba < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Honky-TonkPiano < / TD > < / TR >
< TR > < TD > Drum-Hh < / TD > < TD > OpenHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > Tuba < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Dixie2 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Dixie2 < / H2 >
The arpeggio has been slowed down and a stumming banjo has been added. Use this for repeat endings, etc. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > Tuba < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Honky-TonkPiano < / TD > < / TR >
< TR > < TD > Chord-Banjo < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Drum-Hh < / TD > < TD > OpenHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > Tuba < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = Dixie3 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > Dixie3 < / H2 >
A more gentle attempt. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > Tuba < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Honky-TonkPiano < / TD > < / TR >
< TR > < TD > Chord-Guitar < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum-Hh < / TD > < TD > OpenHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > Tuba < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = DixieStrum > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > DixieStrum < / H2 >
Strumming banjo and piano. No apreggiating. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > Tuba < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Honky-TonkPiano < / TD > < / TR >
< TR > < TD > Chord-Banjo < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Drum-Hh < / TD > < TD > OpenHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Walk < / TD > < TD > Tuba < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = DixieEnd > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > DixieEnd < / H2 >
Straight ending. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Arpeggio < / TD > < TD > Banjo < / TD > < / TR >
< TR > < TD > Bass < / TD > < TD > Tuba < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > Honky-TonkPiano < / TD > < / TR >
< TR > < TD > Drum-Hh < / TD > < TD > OpenHiHat < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< / Body > < / HTML >