2007-04-29 06:47:40 +00:00
<!-- Auto - Generated by MMA on: Wed Mar 7 11:50:05 2007 -->
2006-11-10 08:07:56 +00:00
< HTML >
< BODY BGCOLOR = "#B7DFFF" Text = Black >
< H1 > Bossanova< / H1 >
< P > This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so.
< ul >
< LI > < A Href = #BossaNova > BossaNova< / a >
< LI > < A Href = #BossaNovaSus > BossaNovaSus< / a >
< LI > < A Href = #BossaNova1Sus > BossaNova1Sus< / a >
2007-04-29 06:47:40 +00:00
< LI > < A Href = #BossaNova2Sus > BossaNova2Sus< / a >
< LI > < A Href = #BossaNova3Sus > BossaNova3Sus< / a >
2006-11-10 08:07:56 +00:00
< LI > < A Href = #BossaNovaFill > BossaNovaFill< / a >
< LI > < A Href = #BossaNovaIntro > BossaNovaIntro< / a >
< LI > < A Href = #BossaNovaIntro8 > BossaNovaIntro8< / a >
< LI > < A Href = #BossaNovaEnd > BossaNovaEnd< / a >
< LI > < A Href = #BossaNova1End > BossaNova1End< / a >
< LI > < A Href = #BossaNova2End > BossaNova2End< / a >
< / ul >
< A Name = BossaNova > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNova < / H2 >
Standard bossanova beat. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNovaSus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNovaSus < / H2 >
Adds sustained choir voices. < B > (8)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > ChoirAahs < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNova1Sus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNova1Sus < / H2 >
Adds sustained strings. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > Strings < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
2007-04-29 06:47:40 +00:00
< A Name = BossaNova2Sus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNova2Sus < / H2 >
Basic Bossa with decending string pattern. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Bass-Sus < / TD > < TD > Strings < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNova3Sus > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNova3Sus < / H2 >
A combination of BossaNova1Sus and BossaNova2Sus. Alternating bars of decending strings with full chords. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Bass-Sus < / TD > < TD > Strings < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > Strings < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
2006-11-10 08:07:56 +00:00
< A Name = BossaNovaFill > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNovaFill < / H2 >
Adds a bell to the BossaNova groove and forces the chord to a straight pattern. This Good for the occasional bar in an ending, etc. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< TR > < TD > Drum-Snare < / TD > < TD > SnareDrum1 < / TD > < / TR >
< TR > < TD > Drum-Snare1 < / TD > < TD > SnareDrum2 < / TD > < / TR >
< TR > < TD > Drum-Triangle < / TD > < TD > OpenTriangle < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNovaIntro > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNovaIntro < / H2 >
Dull introduction. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNovaIntro8 > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNovaIntro8 < / H2 >
Another dull intro, but this is for 8 bars. < B > (8)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNovaEnd > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNovaEnd < / H2 >
The strings do a scale. First bar is eights, second is quarters, third is halves, and the last is a held whole note. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Strings < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNova1End > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNova1End < / H2 >
Same ending, but with sustained strings added. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > TremoloStrings < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< TR > < TD > Scale < / TD > < TD > Strings < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< A Name = BossaNova2End > < / a >
< Table Border = 3 CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "60%" >
< TR > < TD >
< H2 > BossaNova2End < / H2 >
Ending with sustained strings, but no scale. < B > (4)< / B >
< / TD > < / TR >
< TR > < TD >
< Table CELLSPACING = 0 CELLPADDING = 5 BGColor = "#eeeeee" Width = "10%" >
< TR > < TD > Bass < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord < / TD > < TD > JazzGuitar < / TD > < / TR >
< TR > < TD > Chord-Sus < / TD > < TD > TremoloStrings < / TD > < / TR >
< TR > < TD > Drum < / TD > < TD > Cabasa < / TD > < / TR >
< TR > < TD > Drum-Chh < / TD > < TD > ClosedHiHat < / TD > < / TR >
< TR > < TD > Drum-Clave < / TD > < TD > Claves < / TD > < / TR >
< TR > < TD > Drum-Kick < / TD > < TD > KickDrum2 < / TD > < / TR >
< TR > < TD > Drum-Lowbongo < / TD > < TD > LowBongo < / TD > < / TR >
< TR > < TD > Drum-Lowconga < / TD > < TD > LowConga < / TD > < / TR >
< TR > < TD > Drum-Muteconga < / TD > < TD > MuteHighConga < / TD > < / TR >
< TR > < TD > Drum-Openhiconga < / TD > < TD > OpenHighConga < / TD > < / TR >
< TR > < TD > Drum-Sidekick < / TD > < TD > SideKick < / TD > < / TR >
< / Table >
< / TD > < / TR >
< / Table >
< / Body > < / HTML >