mirror of
https://github.com/microtherion/VocalEasel.git
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Play selection / cursor
This commit is contained in:
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72c4ac4d2b
commit
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@ -11,6 +11,7 @@
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#import "VLModel.h"
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#import <Cocoa/Cocoa.h>
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#import "VLKeyValueUndo.h"
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#import <AudioToolbox/AudioToolbox.h>
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@class VLSheetWindow;
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@ -56,7 +57,7 @@ enum {
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NSMutableDictionary*validTmpFiles;
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int repeatVolta;
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bool brandNew;
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bool hasMusicSequence;
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MusicSequence musicSequence;
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VLSheetWindow * sheetWin;
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VLKeyValueUndo* undo;
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VLKeyValueUndo* staffMetrics;
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@ -102,7 +102,7 @@
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vcsWrapper = nil;
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repeatVolta = 2;
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brandNew = true;
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hasMusicSequence = false;
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musicSequence = nil;
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playRate = 1.0;
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validTmpFiles = [[NSMutableDictionary alloc] initWithCapacity:10];
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[self setHasUndoManager:YES];
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@ -138,7 +138,7 @@
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- (void)updateChangeCount:(NSDocumentChangeType)changeType
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{
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hasMusicSequence = false;
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musicSequence = nil;
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[validTmpFiles removeAllObjects];
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[super updateChangeCount:changeType];
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}
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@ -458,15 +458,16 @@
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- (void) playSong
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{
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if (hasMusicSequence) {
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if (musicSequence) {
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void (^finalizer)() = [sheetWin willPlaySequence:musicSequence];
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VLSoundOut::Instance()->PlaySequence(NULL);
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finalizer();
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} else {
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[self createTmpFileWithExtension:@"mid" ofType:VLMIDIType];
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MusicSequence music;
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NewMusicSequence(&music);
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NewMusicSequence(&musicSequence);
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MusicSequenceFileLoad(music, (CFURLRef)[self fileURLWithExtension:@"mid"],
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MusicSequenceFileLoad(musicSequence, (CFURLRef)[self fileURLWithExtension:@"mid"],
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0, 0);
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size_t countIn = 0;
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@ -477,14 +478,14 @@
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case 0x608:
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countIn = 2;
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}
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VLMIDIWriter annotate(music, countIn);
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VLMIDIWriter annotate(musicSequence, countIn);
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annotate.Visit(*song);
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hasMusicSequence = true;
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[sheetWin willPlaySequence:music];
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baseTempo = songTempo;
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VLSoundOut::Instance()->SetPlayRate(playRate);
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VLSoundOut::Instance()->PlaySequence(music);
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void (^finalizer)() = [sheetWin willPlaySequence:musicSequence];
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VLSoundOut::Instance()->SetPlayRate(playRate);
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VLSoundOut::Instance()->PlaySequence(musicSequence);
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finalizer();
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}
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[self setPlayElements:[self playElements]];
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}
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@ -494,7 +495,7 @@
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NSString * savedGroove = songGroove;
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[validTmpFiles removeObjectForKey:@"mma"];
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[validTmpFiles removeObjectForKey:@"mid"];
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hasMusicSequence = false;
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musicSequence = nil;
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songGroove = groove;
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previewRange = sections;
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playElements |= kVLPlayGroovePreview;
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@ -503,7 +504,7 @@
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songGroove = savedGroove;
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[validTmpFiles removeObjectForKey:@"mma"];
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[validTmpFiles removeObjectForKey:@"mid"];
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hasMusicSequence = false;
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musicSequence = nil;
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}
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- (NSPrintOperation *)printOperationWithSettings:(NSDictionary *)printSettings
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@ -11,6 +11,50 @@
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#include "VLMIDIWriter.h"
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#include <AudioToolbox/AudioToolbox.h>
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VLMIDIUtilities::VLMIDIUtilities(MusicSequence music)
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: fMusic(music)
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{
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}
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MusicTimeStamp VLMIDIUtilities::Length()
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{
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UInt32 ntracks;
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MusicSequenceGetTrackCount(fMusic, &ntracks);
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MusicTimeStamp sequenceLength = 0;
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for (UInt32 i = 0; i < ntracks; ++i) {
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MusicTrack track;
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MusicTimeStamp trackLength;
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UInt32 propsize = sizeof(MusicTimeStamp);
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MusicSequenceGetIndTrack(fMusic, i, &track);
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MusicTrackGetProperty(track, kSequenceTrackProperty_TrackLength,
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&trackLength, &propsize);
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sequenceLength = std::max(sequenceLength, trackLength);
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}
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return sequenceLength;
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}
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MusicTimeStamp VLMIDIUtilities::Find(VLLocation at)
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{
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UInt32 ntracks;
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MusicSequenceGetTrackCount(fMusic, &ntracks);
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MusicTrack track;
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MusicSequenceGetIndTrack(fMusic, ntracks-1, &track);
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MusicEventIterator iter;
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NewMusicEventIterator(track, &iter);
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Boolean hasEvent;
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while (!MusicEventIteratorHasCurrentEvent(iter, &hasEvent) && hasEvent) {
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MusicTimeStamp ts;
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MusicEventType ty;
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const VLMIDIUserEvent * data;
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UInt32 sz;
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MusicEventIteratorGetEventInfo(iter, &ts, &ty, (const void **)&data, &sz);
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if (ty == kMusicEventType_User && data->fAt >= at)
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return ts;
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MusicEventIteratorNextEvent(iter);
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}
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return Length();
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}
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struct VLMetaEvent : MIDIMetaEvent {
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char fPadding[32];
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@ -20,6 +20,16 @@ struct VLMIDIUserEvent {
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VLLocation fAt;
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};
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class VLMIDIUtilities {
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public:
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VLMIDIUtilities(MusicSequence music);
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MusicTimeStamp Length();
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MusicTimeStamp Find(VLLocation at);
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public:
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MusicSequence fMusic;
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};
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class VLMIDIWriter: public VLSongVisitor {
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public:
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VLMIDIWriter(MusicSequence music, size_t countIn)
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@ -13,6 +13,9 @@
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#include <string>
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#include <inttypes.h>
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#ifndef __VLMODEL__
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#define __VLMODEL__
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#pragma mark -
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#pragma mark class VLFraction
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void VisitChords(VLMeasure & measure);
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};
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#endif
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// Local Variables:
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// mode:C++
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// End:
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@ -36,7 +36,8 @@
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- (void)updateMenus;
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- (void) willPlaySequence:(MusicSequence)music;
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- (void (^)()) willPlaySequence:(MusicSequence)music;
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- (void) playWasPaused;
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@end
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@ -17,6 +17,8 @@
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#import "VLSheetWindow.h"
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#import "VLDocument.h"
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#import "VLPitchGrid.h"
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#import "VLSoundOut.h"
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#import "VLMIDIWriter.h"
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#pragma mark VLMeasureEditable
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return self;
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}
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- (void)dealloc
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{
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[fView setNeedsDisplay:YES];
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}
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- (void) userEvent:(const VLMIDIUserEvent *) event
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{
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if (event->fPitch) {
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@ -583,12 +590,28 @@ inline int TimeTag(const VLProperties & prop)
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[self updateGrooveMenu];
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}
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- (void) willPlaySequence:(MusicSequence)music
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- (void (^)()) willPlaySequence:(MusicSequence)music
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{
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uint32_t selStart = fSelStart;
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uint32_t selEnd = fSelEnd;
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VLEditable * e =
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[[VLPlaybackEditable alloc] initWithView:self];
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[self setEditTarget:e];
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MusicSequenceSetUserCallback(music, VLSequenceCallback, e);
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return [Block_copy(^{
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if (selEnd != kNoMeasure) {
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VLMIDIUtilities locator(music);
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VLLocation start = {selStart, VLFraction(0)};
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VLLocation end = {selEnd, VLFraction(0)};
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VLSoundOut::Instance()->SetStart(locator.Find(start));
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if (selEnd > selStart) {
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VLSoundOut::Instance()->SetEnd(locator.Find(end));
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[self selectMeasure:selStart to:selEnd];
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}
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}
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}) autorelease];
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}
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@end
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- (void) setEditTarget:(VLEditable *)editable;
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- (void) startAnimation;
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- (void) stopAnimation;
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- (void) willPlaySequence:(MusicSequence)music;
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- (void (^)()) willPlaySequence:(MusicSequence)music;
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- (void) showLogAndBeep;
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@end
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@ -77,6 +77,8 @@
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soundStopObserver = [nc addObserverForName:(NSString*)kVLSoundStoppedNotification
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object:nil queue:oq usingBlock:^(NSNotification *note) {
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[[[self window] toolbar] validateVisibleItems];
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if (VLSoundOut::Instance()->AtBeginning())
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[self setEditTarget:nil]; // Kill note cursor if we ran to end
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}];
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}
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return self;
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- (void)setEditTarget:(VLEditable *)editable
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{
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[editTarget autorelease];
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editTarget = editable;
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if (editTarget != editable) {
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[editTarget release];
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editTarget = editable;
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}
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}
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- (void) startAnimation
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[sheetView mouseMoved:event];
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}
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- (void) willPlaySequence:(MusicSequence)music
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- (void (^)()) willPlaySequence:(MusicSequence)music
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{
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[sheetView willPlaySequence:music];
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return [sheetView willPlaySequence:music];
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}
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- (IBAction) togglePlayElements:(id)sender
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- (IBAction) playStop:(id)sender
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{
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if (VLSoundOut::Instance()->Playing())
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if (VLSoundOut::Instance()->Playing())
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[self stop:sender];
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else
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[[self document] playSong];
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//
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#include "VLSoundOut.h"
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#include "VLMIDIWriter.h"
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#include <AudioUnit/AudioUnit.h>
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virtual void PlayNote(const VLNote & note);
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virtual void PlayChord(const VLChord & chord);
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virtual void PlaySequence(MusicSequence music);
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virtual void SetStart(MusicTimeStamp start);
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virtual void SetEnd(MusicTimeStamp end);
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virtual void Stop(bool pause);
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virtual bool Playing();
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virtual bool AtEnd();
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virtual bool AtBeginning();
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virtual void SetPlayRate(float rate);
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virtual void Fwd();
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virtual void Bck();
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void InitSoundOutput(bool fileOutput);
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virtual void SetupOutput(AUNode outputNode);
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MusicTimeStamp SequenceLength(MusicSequence music);
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void SkipTimeInterval();
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AUGraph fGraph;
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MusicPlayer fPlayer;
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private:
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MusicSequence fMusic;
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MusicTimeStamp fMusicLength;
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MusicTimeStamp fMusicEnd;
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bool fRunning;
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bool fForward;
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bool fWasAtEnd;
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float fPlayRate;
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dispatch_source_t fMusicPoll;
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}
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VLAUSoundOut::VLAUSoundOut()
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: fMusic(0), fRunning(false), fForward(true)
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: fMusic(0), fRunning(false), fForward(true), fWasAtEnd(true)
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{
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InitSoundOutput(false);
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fMusicPoll = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue());
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@ -245,8 +249,9 @@ void VLAUSoundOut::PlaySequence(MusicSequence music)
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Stop(false);
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fMusic = music;
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fMusicLength = SequenceLength(music);
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fMusicEnd = VLMIDIUtilities(music).Length();
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fPlayRate = 1.0;
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fWasAtEnd = true;
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R(MusicSequenceSetAUGraph(fMusic, fGraph));
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R(MusicPlayerSetSequence(fPlayer, fMusic));
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@ -256,7 +261,19 @@ void VLAUSoundOut::PlaySequence(MusicSequence music)
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fRunning = true;
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CFNotificationCenterPostNotification(CFNotificationCenterGetLocalCenter(), kVLSoundStartedNotification,
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NULL, NULL, false);
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dispatch_source_set_timer(fMusicPoll, DISPATCH_TIME_NOW, 500*NSEC_PER_MSEC, 200*NSEC_PER_MSEC);
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dispatch_source_set_timer(fMusicPoll, DISPATCH_TIME_NOW, 10*NSEC_PER_MSEC, 200*NSEC_PER_MSEC);
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}
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void VLAUSoundOut::SetStart(MusicTimeStamp start)
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{
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if (fWasAtEnd)
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MusicPlayerSetTime(fPlayer, start);
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}
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void VLAUSoundOut::SetEnd(MusicTimeStamp end)
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{
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if (fWasAtEnd)
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fMusicEnd = end;
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}
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void VLAUSoundOut::SetMelodyState(VLSoundOut::MelodyState state)
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MusicTimeStamp rightNow;
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MusicPlayerGetTime(fPlayer, &rightNow);
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MusicSequenceReverse(fMusic);
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MusicPlayerSetTime(fPlayer, fMusicLength - rightNow);
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MusicPlayerSetTime(fPlayer, fMusicEnd - rightNow);
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}
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fPlayRate = fabsf(rate);
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MusicPlayerSetPlayRateScalar(fPlayer, fPlayRate);
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void VLAUSoundOut::Stop(bool pause)
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{
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if (!fRunning)
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return;
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MusicPlayerStop(fPlayer);
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fRunning = false;
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fWasAtEnd = false;
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if (!pause && fMusic) {
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MusicPlayerSetSequence(fPlayer, NULL);
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DisposeMusicSequence(fMusic);
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@ -364,7 +385,14 @@ bool VLAUSoundOut::AtEnd()
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{
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MusicTimeStamp time;
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return !MusicPlayerGetTime(fPlayer, &time) && time >= fMusicLength;
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return !MusicPlayerGetTime(fPlayer, &time) && time >= fMusicEnd;
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}
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bool VLAUSoundOut::AtBeginning()
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{
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MusicTimeStamp time;
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return MusicPlayerGetTime(fPlayer, &time) || !time;
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}
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void VLAUSoundOut::PollMusic()
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if (fRunning && AtEnd()) {
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MusicPlayerSetTime(fPlayer, 0);
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Stop(true);
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fWasAtEnd = true;
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}
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}
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@ -412,23 +441,6 @@ void VLAUSoundOut::Play(const int8_t * note, size_t numNotes)
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PlaySequence(music);
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}
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MusicTimeStamp VLAUSoundOut::SequenceLength(MusicSequence music)
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{
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UInt32 ntracks;
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MusicSequenceGetTrackCount(music, &ntracks);
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MusicTimeStamp sequenceLength = 0;
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for (UInt32 i = 0; i < ntracks; ++i) {
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MusicTrack track;
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MusicTimeStamp trackLength;
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UInt32 propsize = sizeof(MusicTimeStamp);
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MusicSequenceGetIndTrack(music, i, &track);
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MusicTrackGetProperty(track, kSequenceTrackProperty_TrackLength,
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&trackLength, &propsize);
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sequenceLength = std::max(sequenceLength, trackLength);
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}
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return sequenceLength;
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}
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VLAUFileSoundOut::VLAUFileSoundOut(CFURLRef file, OSType dataFormat)
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: VLAUSoundOut(true), fFile(file), fDataFormat(dataFormat)
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{
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@ -459,7 +471,7 @@ void VLAUFileSoundOut::PlaySequence(MusicSequence music)
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UInt32 size;
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UInt32 numFrames = 512;
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MusicTimeStamp musicLen = SequenceLength(music)+8;
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MusicTimeStamp musicLen = VLMIDIUtilities(music).Length()+8;
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CFStringRef name =
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CFURLCopyLastPathComponent(fFile);
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CAAudioFileFormats * formats = CAAudioFileFormats::Instance();
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@ -42,9 +42,12 @@ public:
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virtual void PlayChord(const VLChord & chord) = 0;
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void PlayFile(CFDataRef file);
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virtual void PlaySequence(MusicSequence music) = 0;
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virtual void SetStart(MusicTimeStamp start) = 0;
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virtual void SetEnd(MusicTimeStamp end) = 0;
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virtual void Stop(bool pause=true) = 0;
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virtual bool Playing() = 0;
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virtual bool AtEnd() = 0;
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virtual bool AtBeginning() = 0;
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virtual void SetPlayRate(float rate) = 0;
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virtual void Fwd() = 0;
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virtual void Bck() = 0;
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