Further sanity checks against bad triplets

This commit is contained in:
Matthias Neeracher 2009-03-14 23:03:29 +00:00
parent 1eb64d2e55
commit 3c4bf6eeb6

View File

@ -460,7 +460,9 @@ void VLMeasure::DecomposeNotes(const VLProperties & prop, VLNoteList & decompose
// Prefer further triplets
//
if (prevTriplets) {
if (p.fDuration >= 2*prevTripDur) {
if (p.fDuration > 3*prevTripDur) {
; // Not part of triplets
} else if (p.fDuration >= 2*prevTripDur) {
p.fDuration = 2*prevTripDur;
if (prevTriplets == 1) {
p.fVisual = prevVisual-1;
@ -539,7 +541,10 @@ void VLMeasure::DecomposeNotes(const VLProperties & prop, VLNoteList & decompose
} else if ((at % p.fDuration != 0)
|| (p.fDuration != c.fDuration
&& 2*p.fDuration != c.fDuration)
) {
|| (n!=e && n->fDuration != c.fDuration
&& n->fDuration != 2*c.fDuration
&& 2*n->fDuration != c.fDuration)
) {
//
// Get rid of awkward triplets
//
@ -1204,10 +1209,11 @@ static VLNoteList Realign(const VLNoteList & notes,
}
at += n.fDuration;
}
if (lastAt == at)
if (lastAt == at) {
alignedNotes.pop_back();
else
} else {
alignedNotes.back().fDuration = at-lastAt;
}
return alignedNotes;
} else