Change playElements on the fly

This commit is contained in:
Matthias Neeracher 2011-09-05 01:38:01 +02:00
parent 2de587cf2f
commit bf48c51fbd
6 changed files with 45 additions and 21 deletions

View File

@ -292,10 +292,17 @@
- (void)setPlayElements:(int)elements
{
[self willChangeValueForKey:@"playElements"];
playElements = elements;
[validTmpFiles removeObjectForKey:@"mma"];
[validTmpFiles removeObjectForKey:@"mid"];
hasMusicSequence = false;
if (!(playElements & (kVLPlayMelody|kVLPlayAccompaniment)))
playElements |= kVLPlayAccompaniment;
if ((playElements & (kVLPlayMelody|kVLPlayGroovePreview)) != kVLPlayMelody)
VLSoundOut::Instance()->SetMelodyState(VLSoundOut::kMelodyMute);
else if (!(playElements & (kVLPlayAccompaniment|kVLPlayGroovePreview)))
VLSoundOut::Instance()->SetMelodyState(VLSoundOut::kMelodySolo);
else
VLSoundOut::Instance()->SetMelodyState(VLSoundOut::kMelodyRegular);
[self didChangeValueForKey:@"playElements"];
}
- (int) repeatVolta
@ -476,7 +483,7 @@
NewMusicSequence(&music);
MusicSequenceFileLoad(music, (CFURLRef)[self fileURLWithExtension:@"mid"],
0, kMusicSequenceLoadSMF_ChannelsToTracks);
0, 0);
size_t countIn = 0;
if (playElements & kVLPlayCountIn)
@ -494,7 +501,8 @@
baseTempo = songTempo;
VLSoundOut::Instance()->SetPlayRate(playRate);
VLSoundOut::Instance()->PlaySequence(music);
}
}
[self setPlayElements:[self playElements]];
}
- (void) playWithGroove:(NSString *)groove inSections:(NSRange)sections

View File

@ -24,7 +24,7 @@
@"!(SELF matches[c] '.*(Intro|End)\\\\d*$')"]
retain];
fView = view;
fSheetWin = (VLSheetWindow *)[view window];
fSheetWin = [[view window] windowController];
[NSApp beginSheet: [self window]
modalForWindow: [view window]

View File

@ -49,12 +49,7 @@
// Can't handle these yet
break;
}
if (!(playElements & kVLPlayAccompaniment))
mmaFile += "AllTracks Off\nSolo On\n";
if (playElements & kVLPlayMelody)
mmaFile += "Solo Voice AltoSax\nSolo Volume fff\n";
else
mmaFile += "Solo Off\n";
mmaFile += "Solo Voice AltoSax\nSolo Volume fff\n";
}
mmaFile += '\n'+writer.Measures();

View File

@ -30,7 +30,7 @@
}
- (VLPlaybackEditable *)initWithView:(VLSheetView *)view;
- (void) userEvent:(NSValue *)event;
- (void) userEvent:(const VLMIDIUserEvent *)event;
- (void) highlightCursor;
@end
@ -47,9 +47,8 @@
return self;
}
- (void) userEvent:(NSValue *)ev
- (void) userEvent:(const VLMIDIUserEvent *) event
{
VLMIDIUserEvent * event = (VLMIDIUserEvent *)[ev pointerValue];
if (event->fPitch) {
fNoteMeasure = event->fMeasure;
fNoteAt = event->fAt;
@ -103,9 +102,9 @@ VLSequenceCallback(
MusicTimeStamp inEventTime, const MusicEventUserData *inEventData,
MusicTimeStamp inStartSliceBeat, MusicTimeStamp inEndSliceBeat)
{
[(id)inClientData performSelectorOnMainThread:@selector(userEvent:)
withObject:[NSValue valueWithPointer:inEventData]
waitUntilDone:NO];
dispatch_async(dispatch_get_main_queue(), ^{
[(id)inClientData userEvent:(const VLMIDIUserEvent *)inEventData];
});
}
@implementation VLSheetView (Selection)

View File

@ -37,7 +37,8 @@ public:
virtual void SetPlayRate(float rate);
virtual void Fwd();
virtual void Bck();
virtual void SetMelodyState(MelodyState state);
virtual ~VLAUSoundOut();
void PollMusic();
protected:
@ -67,6 +68,7 @@ public:
protected:
virtual void SetupOutput(AUNode outputNode);
virtual void PlaySequence(MusicSequence music);
virtual void SetMelodyState(MelodyState state) {}
private:
AudioUnit fOutput;
CFURLRef fFile;
@ -111,8 +113,7 @@ void VLSoundOut::PlayFile(CFDataRef file)
MusicSequence music;
NewMusicSequence(&music);
MusicSequenceFileLoadData(music, file, 0,
kMusicSequenceLoadSMF_ChannelsToTracks);
MusicSequenceFileLoadData(music, file, 0, 0);
PlaySequence(music);
}
@ -222,6 +223,21 @@ void VLAUSoundOut::PlaySequence(MusicSequence music)
dispatch_source_set_timer(fMusicPoll, DISPATCH_TIME_NOW, 500*NSEC_PER_MSEC, 200*NSEC_PER_MSEC);
}
void VLAUSoundOut::SetMelodyState(VLSoundOut::MelodyState state)
{
if (fMusic) {
UInt32 numTracks;
MusicTrack curTrack;
MusicSequenceGetTrackCount(fMusic, &numTracks);
MusicSequenceGetIndTrack(fMusic, numTracks-2, &curTrack);
Boolean mute = state==kMelodyMute;
Boolean solo = state==kMelodySolo;
MusicTrackSetProperty(curTrack, kSequenceTrackProperty_MuteStatus, &mute, sizeof(mute));
MusicTrackSetProperty(curTrack, kSequenceTrackProperty_SoloStatus, &solo, sizeof(solo));
}
}
void VLAUSoundOut::SetPlayRate(float rate)
{
if ((rate < 0) != fForward) {

View File

@ -48,6 +48,12 @@ public:
virtual void SetPlayRate(float rate) = 0;
virtual void Fwd() = 0;
virtual void Bck() = 0;
enum MelodyState {
kMelodyMute,
kMelodyRegular,
kMelodySolo
};
virtual void SetMelodyState(MelodyState state) = 0;
virtual ~VLSoundOut();
};