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Don't draw not cursor when dragging selection
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@ -201,8 +201,9 @@ VLSequenceCallback(
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- (void)selectMeasure:(uint32_t)startMeas to:(uint32_t)endMeas
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- (void)selectMeasure:(uint32_t)startMeas to:(uint32_t)endMeas
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{
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{
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fSelStart = startMeas;
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fSelStart = startMeas;
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fSelEnd = endMeas;
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fSelEnd = endMeas;
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fCursorRegion = kRegionMeasure;
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[self updateMenus];
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[self updateMenus];
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[self setNeedsDisplay:YES];
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[self setNeedsDisplay:YES];
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