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Properly scale height
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@ -263,7 +263,7 @@ VLMusicElement sSemi2Accidental[12][12] = {
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delete fLayout;
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delete fLayout;
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fLayout = new VLLayout(*[self song], sz.width / fDisplayScale);
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fLayout = new VLLayout(*[self song], sz.width / fDisplayScale);
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sz.height = std::max(2, fLayout->NumSystems())*kSystemH;
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sz.height = std::max(2, fLayout->NumSystems())*kSystemH*fDisplayScale;
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NSSize boundsSz = {sz.width / fDisplayScale, sz.height / fDisplayScale};
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NSSize boundsSz = {sz.width / fDisplayScale, sz.height / fDisplayScale};
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