From f54adbeec5aa69f3e09ab732ba04adab6eb8532b Mon Sep 17 00:00:00 2001 From: Matthias Neeracher Date: Tue, 26 Jul 2011 22:49:39 +0000 Subject: [PATCH] Update to MMA 1.7 --- Sources/VLSheetView.mm | 3 +- mma/MMA/alloc.py | 5 +- mma/MMA/auto.py | 172 +- mma/MMA/chords.py | 73 +- mma/MMA/chordtable.py | 37 + mma/MMA/common.py | 34 +- mma/MMA/docs.py | 239 +- mma/MMA/exits.py | 50 + mma/MMA/file.py | 24 +- mma/MMA/gbl.py | 80 +- mma/MMA/grooves.py | 60 +- mma/MMA/harmony.py | 34 +- mma/MMA/keysig.py | 171 + mma/MMA/lyric.py | 152 +- mma/MMA/macro.py | 146 +- mma/MMA/main.py | 81 +- mma/MMA/mdefine.py | 23 +- mma/MMA/midi.py | 253 +- mma/MMA/midiC.py | 2 +- mma/MMA/midiIn.py | 451 ++- mma/MMA/midiM.py | 2 +- mma/MMA/midifuncs.py | 345 ++ mma/MMA/midinote.py | 484 +++ mma/MMA/notelen.py | 74 +- mma/MMA/options.py | 120 +- mma/MMA/parse.py | 853 ++-- mma/MMA/pat.py | 502 ++- mma/MMA/patAria.py | 61 +- mma/MMA/patArpeggio.py | 34 +- mma/MMA/patBass.py | 12 +- mma/MMA/patChord.py | 150 +- 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mma/text/archive/CHANGES-1.5 rename mma/text/{ => archive}/CHANGES-beta (100%) create mode 100644 mma/util/README.rm2std create mode 100755 mma/util/mma-rm2std.py diff --git a/Sources/VLSheetView.mm b/Sources/VLSheetView.mm index 66a713c..5cd7801 100644 --- a/Sources/VLSheetView.mm +++ b/Sources/VLSheetView.mm @@ -1113,7 +1113,8 @@ static int8_t sSharpAcc[] = { - (void)setGroove:(NSString *)groove { - [[self document] setGroove:groove inSections:[self sectionsInSelection]]; + if (groove) + [[self document] setGroove:groove inSections:[self sectionsInSelection]]; } - (void)playWithGroove:(NSString *)groove diff --git a/mma/MMA/alloc.py b/mma/MMA/alloc.py index 3b383e8..f394f62 100644 --- a/mma/MMA/alloc.py +++ b/mma/MMA/alloc.py @@ -26,6 +26,7 @@ Bob van der Poel import MMA.patChord import MMA.patWalk import MMA.patBass +import MMA.patPlectrum import MMA.patDrum import MMA.patScale import MMA.patArpeggio @@ -45,7 +46,9 @@ trkClasses = { 'WALK' : MMA.patWalk.Walk, 'MELODY' : MMA.patSolo.Melody, 'SOLO' : MMA.patSolo.Solo, - 'ARIA' : MMA.patAria.Aria + 'ARIA' : MMA.patAria.Aria, + 'PLECTRUM' : MMA.patPlectrum.Plectrum + } diff --git a/mma/MMA/auto.py b/mma/MMA/auto.py index 7fa7585..fb3cffb 100644 --- a/mma/MMA/auto.py +++ b/mma/MMA/auto.py @@ -30,18 +30,20 @@ import pickle import MMA.midi import MMA.parse +import MMA.grooves +import MMA.swing import gbl from MMA.common import * -grooveDir = {} +grooveDB = [] # when filled in it becomes [['dir', dict-db], ..] mmadir = ".mmaDB" # constant, name of the lib database file fileCount = 0 grooveCount = 0 gdDate = None processedFiles = [] -mkGrooveList = [] +mkGrooveList = [] # a list of grooves defined in current file def updateGrooveList(n): """ Called from parse when new grooves are defined in a -g. """ @@ -58,69 +60,82 @@ def libUpdate(): and other option parsing. No RETURN. """ - global fileCount, gdDate, grooveDir, processedfiles + global fileCount, gdDate, grooveDB, processedfiles + dupMessage = [] print "Creating MMA groove directory database(s). Standby..." - """ gbl.libPath points to one main directory tree which should include - gbl.autoLib (defaults to 'stdlib'). We create a separate .mmaDB - file for each directory found in the main tree. IE. if we have the - directories stdlib and bvstuff we end up with stdlib/.mmaDB and + """ gbl.libPath points to one main directory tree. We create a separate + .mmaDB file for each directory found in the main tree. IE, if we have + the directories stdlib and bvstuff we end up with stdlib/.mmaDB and bvstuff/.mmaDB. - """ - for d in os.listdir(gbl.libPath): - libpath = os.path.join(gbl.libPath, d) + for dir in os.listdir(gbl.libPath): + libpath = os.path.join(gbl.libPath, dir) if not os.path.isdir(libpath): # skip files, just process directories continue - - """ Attempt to read existing database - There is a flag gbl.makeGrvDefs set to 0, 1, 2 - 0 - there was no -g or -G so we're not here - 1 - -g - read existing database and update - 2 - -G - don't read existing, create new - """ - - grooveDir = {} gdDate = None + grooveDB = [[dir, {}]] + + # load up our database with this directory's DB file, skip if -G if gbl.makeGrvDefs == 1: - try: - infile = os.path.join(libpath, mmadir) - f=file(infile, "rb") - f.readline() # Read/discard comment line - grooveDir = pickle.load(f) - f.close() - gdDate = os.path.getmtime(infile) - except: - pass + g=loadDB(dir) + if g: + grooveDB=[[dir, g]] + gdDate = os.path.getmtime(os.path.join(gbl.libPath, dir, mmadir)) - dolibupdate(libpath, '') + dolibupdate(libpath, '') # update all files in this dir # Strip out defs of deleted (not found) files. - for f in grooveDir.keys(): + db = grooveDB[0][1] + + for f in db.keys(): if f not in processedFiles: print " Deleting: %s" % f - del grooveDir[f] + del g[f] try: outpath = file(os.path.join(libpath, mmadir), 'wb') except: - error("Error creating lib-database file '%s'. CRITICAL!" % libpath) + error("Error creating lib-database file '%s'. " \ + "Do you need to be root?" % libpath) outpath.write("### mmaDB ... AUTOGENERATED BINARY DATA. " "DO NOT EDIT!!!\n") - pickle.dump(grooveDir, outpath, pickle.HIGHEST_PROTOCOL ) + pickle.dump(db, outpath, pickle.HIGHEST_PROTOCOL ) outpath.close() + # check the database we just saved for duplicate entries. + + dprinted = None + for f in db: + for g in db[f]: + for ff in db: + if f == ff: + continue + if g in db[ff]: + if not dprinted: + dupMessage.append(" Lib %s: %s & %s have dups." % \ + (libpath, f, ff)) + dprinted=1 + if dprinted: + break + print print "Database update complete." print " Files processed: %s" % fileCount print " Total number of grooves: %s" % grooveCount + print + + if dupMessage: + print "Warning: Duplicate groove definitions found." + for a in dupMessage: + print a sys.exit(0) @@ -128,7 +143,9 @@ def libUpdate(): def dolibupdate(root, subdir): """ Recursive function to read groove files in a directory. """ - global fileCount, grooveCount, gdDate, grooveDir, processedFiles, mkGrooveList + global fileCount, grooveCount, gdDate, grooveDB, processedFiles, mkGrooveList + + db = grooveDB[0][1] if subdir == '.': print "Skipping: '.'" @@ -167,87 +184,106 @@ def dolibupdate(root, subdir): ename = os.path.join(subdir, fn) processedFiles.append(ename) - - if gdDate and ename in grooveDir and os.path.getmtime(f) < gdDate: + + if gdDate and ename in db and os.path.getmtime(f) < gdDate: print " Existing: %s" % f - grooveCount += len(grooveDir[ename]) + grooveCount += len(db[ename]) continue - if ename in grooveDir: + if ename in db: print " Updating: %s" % f else: print " Creating: %s" % f mkGrooveList = [] + MMA.grooves.grooveClear([]) gbl.mtrks = {} - MMA.grooves.aliaslist = {} + MMA.swing.mode = 0 for c in gbl.midiAssigns.keys(): gbl.midiAssigns[c]=[] for a,v in enumerate(gbl.midiAvail): gbl.midiAvail[a]=0 gbl.mtrks[0]=MMA.midi.Mtrk(0) + gbl.tnames = {} + MMA.parse.parseFile(f) # read current file, grab grooves fileCount += 1 # just so we can report to user grooveCount += len(mkGrooveList) - - grooveDir[ename]=mkGrooveList + db[ename]=mkGrooveList else: if not f.endswith(mmadir): print " Ignoring: %s" % f +def loadDB(dir): + """ Read a database file into memory. + + We're assuming that not much goes wrong here...if we don't find + the database we return a Null. + """ + + try: + infile = os.path.join(gbl.libPath, dir, mmadir) + f=file(infile, "rb") + f.readline() # Read/discard comment line + g = pickle.load(f) + f.close() + return g + except: + pass + + return None + ################################################################# -def loadGrooveDir(g): +def findGroove(targ): """ Try to auto-load a groove from the library. - The compliation of all the MMADIR files is stored in the dict - grooveDir{}. + The compilation of all the MMADIR files is stored in the + list of dicts in grooveDir[]. - Check the main libpath directory for the MMADIR file. The + Check the each libpath directory for the MMADIR file. The names of the files and corresponding grooves are extracted. This is stored in a dictionary with the filename as the key and a list of grooves as the data. """ - global grooveDir + global grooveDB - """ If the global dict grooveDir is empty we first load the MMADIR info. - We're assuming that not much goes wrong here...if we don't find - the database we set grooveDir{} to a BS value to avoid future - load attempts. The entire load is in a try, which means it either - all works, or not ... + """ If no existing DB we load them from each dir in libpath. + """ - if not grooveDir: - try: - infile = os.path.join(gbl.libPath, gbl.autoLib, mmadir) - f=file(infile, "rb") - f.readline() # Read/discard comment line - grooveDir = pickle.load(f) - f.close() - except: - grooveDir[0]='' + if not grooveDB: + grooveDB=[] + for dir in gbl.autoLib: + g=loadDB(dir) + if g: + grooveDB.append([dir, g]) + + if not grooveDB: # BS value so we don't keep trying to load + grooveDB = [['', {}]] - """ Search the dict for a match. grooveDir{} is a dictionary - for lists. Each dictionary key is filename (eg: "lib/rhumba.mma") - and the list associated with it is a list of grooves defined - in that file. Just a matter of stepping though the dict. and - returning the proper filename. + """ Search the dict for a match. + + grooveDir[] structure ... [ [dirname, g], [] ] + + g ... is a dict. Key = filename, data = list of grooves RETURN: Lib-Filename if found None if not found """ - for filename, namelist in grooveDir.items(): - if g in namelist: - return filename + for dir, g in grooveDB: + for filename, namelist in g.items(): + if targ in namelist: + return os.path.join(dir,filename) return None diff --git a/mma/MMA/chords.py b/mma/MMA/chords.py index 6cd366e..b6cd629 100644 --- a/mma/MMA/chords.py +++ b/mma/MMA/chords.py @@ -25,9 +25,12 @@ Bob van der Poel import copy - from MMA.common import * from MMA.chordtable import chordlist +import MMA.roman + +#################################################### +# Convert a roman numeral chord to standard notation @@ -119,15 +122,14 @@ cdAdjust = { def chordAdjust(ln): """ Adjust the chord point up/down one octave. """ + notpair, ln = opt2pair(ln) + if not ln: - error("ChordAdjust: Needs at least one argument") - - for l in ln: - try: - pitch, octave = l.split('=') - except: - error("Each arg must contain an '=', not '%s'" % l) + error("ChordAdjust: Needs at least one argument.") + if notpair: + error("ChordAdjust: All args have to be in the format opt=value.") + for pitch, octave in ln: if pitch not in cdAdjust: error("ChordAdjust: '%s' is not a valid pitch" % pitch) @@ -220,7 +222,7 @@ class ChordNotes: ### Functions ### ################# - def __init__(self, name, line=''): + def __init__(self, name): """ Create a chord object. Pass the chord name as the only arg. NOTE: Chord names ARE case-sensitive! @@ -244,6 +246,7 @@ class ChordNotes: """ slash = None + wmessage = '' # slash warning msg, builder needed for gbl.rmShow octave = 0 inversion = 0 @@ -256,9 +259,17 @@ class ChordNotes: if '/' in name and '>' in name: error("You cannot use both an inversion and a slash in the same chord") + if ':' in name: + name, barre = name.split(':', 1) + barre = stoi(barre, "Expecting integer after ':'") + if barre < -20 or barre > 20: + error("Chord barres limited to -20 to 20 (more is silly)") + else: + barre = 0 + if '>' in name: name, inversion = name.split('>', 1) - inversion = stoi(inversion, "Expecting interger after '>'") + inversion = stoi(inversion, "Expecting integer after '>'") if inversion < -5 or inversion > 5: error("Chord inversions limited to -5 to 5 (more seems silly)") @@ -270,7 +281,9 @@ class ChordNotes: name = name[1:] octave = 12 - name = name.replace('&', 'b') + # we have just the name part. Save 'origname' for debug print + + origName = name = name.replace('&', 'b') # Strip off the slash part of the chord. Use later # to do proper inversion. @@ -278,6 +291,10 @@ class ChordNotes: if name.find('/') > 0: name, slash = name.split('/') + if name[0] in ("I", "V", "i", "v"): + n=name + name = MMA.roman.convert(name) + if name[1:2] in ( '#b' ): tonic = name[0:2] ctype = name[2:] @@ -300,6 +317,7 @@ class ChordNotes: self.chordType = ctype self.tonic = tonic self.rootNote = self.noteList[0] + self.barre = barre self.noteListLen = len(self.noteList) @@ -311,7 +329,17 @@ class ChordNotes: # Do inversions if there is a valid slash notation. - if slash: + if slash: # convert Roman or Arabic to name of note from chord scale + if slash[0] in ('I', 'i', 'V', 'v') or slash[0].isdigit(): + n = MMA.roman.rvalue(slash) + n = self.scaleList[n] # midi value + while n >=12: + n-=12 + while n<0: + n+=12 + + slash = ('C', 'C#', 'D', 'D#', 'E', 'F', + 'F#', 'G', 'G#', 'A', 'A#', 'B')[n] try: r=cdAdjust[slash] # r = -6 to 6 except KeyError: @@ -351,14 +379,29 @@ class ChordNotes: break if not c_roted and not s_roted: - warning("The slash chord note '%s' not in chord or scale" % slash) + wmessage = "The slash chord note '%s' not in chord or scale" % slash + if not gbl.rmShow: + warning(wmessage) elif not c_roted: - warning("The slash chord note '%s' not in chord '%s'" % (slash, name)) + wmessage = "The slash chord note '%s' not in chord '%s'" % (slash, name) + if not gbl.rmShow: + warning(wmessage) elif not s_roted: # Probably will never happen :) - warning("The slash chord note '%s' not in scale for the chord '%s'" % (slash, name)) + wmessage = "The slash chord note '%s' not in scale for the chord '%s'" \ + % (slash, name) + if not gbl.rmShow: + warning(wmessage) + if gbl.rmShow: + if slash: + a = '/'+slash + else: + a = '' + if wmessage: + a+=' ' + wmessage + print " %03s] %-09s -> %s%s" % (gbl.lineno, origName, name, a) def reset(self): """ Restores notes array to original, undoes mangling. """ diff --git a/mma/MMA/chordtable.py b/mma/MMA/chordtable.py index ca96a46..9038250 100644 --- a/mma/MMA/chordtable.py +++ b/mma/MMA/chordtable.py @@ -67,6 +67,14 @@ chordlist = { (C, D, E, F, G, A, D+12), "Major chord plus 9th (no 7th.)"), + 'addb9': ((C, E, G, Db+12), + (C, D, E, F, G, A, Db+12), + "Major chord plus flat 9th (no 7th.)"), + + 'add#9': ((C, E, G, Ds+12), + (C, D, E, F, G, A, Ds+12), + "Major chord plus sharp 9th (no 7th.)"), + 'm': ((C, Eb, G ), (C, D, Eb, F, G, Ab, Bb), "Minor triad."), @@ -92,6 +100,10 @@ chordlist = { (C, D, Eb, F, G, Ab, Bb), "Minor 7th (flat 3rd plus dominant 7th)."), + 'm7#5': ((C, E, Gs, Bb), + (C, D, E, F, Gs, A, Bb), + "Minor 7th with sharp 5th."), + 'mM7': ((C, Eb, G, B ), (C, D, Eb, F, G, Ab, B), "Minor Triad plus Major 7th. You will also see this printed " @@ -156,6 +168,8 @@ chordlist = { (C, D, E, F, G, A, B), "Major 7th."), + + 'M7#5': ((C, E, Gs, B), (C, D, E, F, Gs, A, B), "Major 7th with sharp 5th."), @@ -310,6 +324,22 @@ chordlist = { (C, D, F, F, G, A, B), "Suspended 4th, major triad with the 3rd raised half tone."), + 'msus4': ((C, Eb, F, G ), + (C, D, Eb, F, G, Ab, Bb), + "Minor suspended 4th, minor triad plus 4th."), + + 'sus(addb9)': ((C, F, G, Db+12 ), + (C, D, F, F, G, A, B), + "Suspended 4th, major triad with the 3rd raised half tone plus flat 9th."), + + 'sus(add9)': ((C, F, G, D+12 ), + (C, D, F, F, G, A, B), + "Suspended 4th, major triad with the 3rd raised half tone plus 9th."), + + 'sus(add#9)': ((C, F, G, Ds+12 ), + (C, D, F, F, G, A, B), + "Suspended 4th, major triad with the 3rd raised half tone plus sharp 9th."), + '7sus': ((C, F, G, Bb ), (C, D, F, F, G, A, Bb), "7th with suspended 4th, dominant 7th with 3rd " @@ -409,6 +439,9 @@ aliases = ( ('+9M7', 'aug9M7', ''), ('+M7', 'M7#5', ''), ('m(add9)', 'm(sus9)', ''), + ('(add9)', 'add9', ''), + ('(addb9)', 'addb9', ''), + ('(add#9)', 'add#9', ''), ('69', '6(add9)', ''), ('m69', 'm6(add9)', ''), ('m(b5)', 'mb5', ''), @@ -445,6 +478,10 @@ aliases = ( ('min#7', 'mM7', ''), ('m#7', 'mM7', ''), ('dim', 'dim7', 'A dim7, not a triad!'), + (chr(176), 'dim7', 'A dim7 using a degree symbol'), + (chr(176)+'3', 'mb5', 'A dim3 (triad) using a degree symbol'), + (chr(176)+'(addM7)', 'dim7(addM7)', 'dim7(addM7) using degree symbol'), + (chr(248), 'm7b5', 'Half-diminished using slashed degree symbol'), ('9sus', 'sus9', ''), ('9-5', '9b5', ''), ('dim3', 'mb5', 'Diminished triad (non-standard notation).'), diff --git a/mma/MMA/common.py b/mma/MMA/common.py index 9f79b97..22d0c39 100644 --- a/mma/MMA/common.py +++ b/mma/MMA/common.py @@ -65,12 +65,11 @@ def error(msg): for a in msg: a=ord(a) if a<0x20 or a >=0x80: - print "Corrupt input file? Illegal character 0x%2x found." % a + print "Corrupt input file? Illegal character 'x%02x' found." % a break sys.exit(1) - def warning(msg): """ Print warning message and return. """ @@ -86,7 +85,7 @@ def warning(msg): print "Warning:%s\n %s" % (ln, msg) -def getOffset(ticks, ran=None): +def getOffset(ticks, ranLow=None, ranHigh=None): """ Calculate a midi offset into a song. ticks == offset into the current bar. @@ -101,8 +100,8 @@ def getOffset(ticks, ran=None): p = gbl.tickOffset + int(ticks) # int() cast is important! - if ran: - r = randrange( -ran, ran+1 ) + if ranLow or ranHigh: + r = randrange( ranLow, ranHigh+1 ) if ticks == 0 and r < 0: r=0 p+=r @@ -210,3 +209,28 @@ def lnExpand(ln, msg): last = n return ln + + +def opt2pair(ln, toupper=0): + """ Parse a list of options. Separate out "=" option pairs. + + Returns: + newln - original list stripped of opts + opts - list of options. Each option is a tuple(opt, value) + + Note: default is to leave case alone, setting toupper converts everything to upper. + """ + + opts = [] + newln = [] + + for a in ln: + if toupper: + a=a.upper() + try: + o, v = a.split('=', 1) + opts.append( (o,v) ) + except: + newln.append(a) + + return newln, opts diff --git a/mma/MMA/docs.py b/mma/MMA/docs.py index 8b22fa4..a7bb57e 100644 --- a/mma/MMA/docs.py +++ b/mma/MMA/docs.py @@ -33,8 +33,6 @@ import gbl from MMA.common import * - - def docDrumNames(order): """ Print LaTex table of drum names. """ @@ -102,7 +100,6 @@ def docAuthor(ln): author = ' '.join(ln) - def docNote(ln): """ Add a doc line. """ @@ -135,7 +132,7 @@ def docDefine(ln): Entries are stored as a list. Each item in the list is complete groove def looking like: - defs[ [ Name, Seqsize, Description, [ [TRACK,INST]...]] ...] + defs[ [ Name, Seqsize, Description, [ [TRACK,INST, [Sequences...] ]...]] ...] """ @@ -146,10 +143,11 @@ def docDefine(ln): c=gbl.tnames[a] if c.sequence and len(c.sequence) != c.sequence.count(None): if c.vtype=='DRUM': - v=MMA.midiC.valueToDrum(c.toneList[0]) + v= [ MMA.midiC.valueToDrum(x) for x in c.toneList] else: - v=MMA.midiC.valueToInst(c.voice[0]) - l.append( [c.name, v ] ) + v= [ MMA.midiC.valueToInst(x) for x in c.voice] + seq = [ c.formatPattern(c.sequence[x]) for x in range(gbl.seqSize) ] + l.append( [c.name, v, seq ] ) defs.append(l) @@ -161,6 +159,8 @@ def docDump(): if gbl.createDocs == 1: # latex docs if notes: + notes = notes.replace("

", "\\\\[.5ex]") + notes = notes.replace("

", "\\\\[.5ex]") if fname.endswith(gbl.ext): fname='.'.join(fname.split('.')[:-1]) print "\\filehead{%s}{%s}" % (totex(fname), totex(notes)) @@ -185,11 +185,11 @@ def docDump(): alias='' print " \\instable{%s}{%s}{%s}{%s}{" % \ (totex(l[0]), totex(l[2]), l[1], alias) - for c,v in l[3:]: - print " \\insline{%s}{%s}" % (c.title(), totex(v)) + for c,v,s in l[3:]: # we ignore the seqence data here + print " \\insline{%s}{%s}" % (c.title(), totex(v[0])) print " }" - if gbl.createDocs == 2: # html docs + elif gbl.createDocs == 2: # html docs if notes: print '' % time.ctime() print '' @@ -222,10 +222,15 @@ def docDump(): print "

  • %s" % (l[0], l[0]) print "" for l in defs: - print '' % l[0] + gg = l[0] + iname = os.path.basename(gbl.infile) + iname, ext = os.path.splitext(iname) + gfile = "%s_%s.html" % (iname, gg.lower() ) + print '' % (gg.lower(), gfile, gbl.infile) + print '' % gg print '' print ' ' print ' ' print '
    ' - print '

    %s

    ' % l[0] + print '

    %s

    ' % (gfile, l[0]) alias=MMA.grooves.getAlias(l[0]) if alias: if len(alias)>1: @@ -233,55 +238,42 @@ def docDump(): else: ll="Alias" print '

    %s: %s

    ' % (ll, alias) + print ' %s (%s) ' % ( l[2], l[1] ) print '
    ' print ' ' - for c,v in l[3:]: - print " " % (c.title(), v) + for c,v,s in l[3:]: + print " " % (c.title(), v[0]) print '
    %s %s
    %s %s
    ' print '
    ' print print '' - if gbl.createDocs == 3: - if notes: - if fname.endswith(gbl.ext): - fname='.'.join(fname.split('.')[:-1]) - print "%s.mma %s" % (fname, notes) - print + elif gbl.createDocs == 3: # sequence table + for l in defs: + print "GROOVE", l[0] + print "DESCRIPTION", l[2] + print "SIZE", l[1] + for c,v,s in l[3:]: + print "TRACK", c + print "VOICE", v + print "SEQ", s - if variables: - print " Variables:" - for l in variables: - print " %s %s" % ( l[0], l[1] ) - print + elif gbl.createDocs == 99: # creating entry for groove browser + for a,b in (("``", '"'), ("''", '"'), (' ', ' ')): + notes = notes.replace(a,b) + if not notes: + notes = "No header available ... please add DOC to file" + print notes + + for l in defs: + print "%s\n %s" % (l[0], l[2]) + + else: + return - if defs: - for l in defs: - print "Groove %s" % l[0].title() - - MMA.grooves.grooveDo(l[0].upper()) - for t in sorted(gbl.tnames): - tr = gbl.tnames[t] - sq = tr.sequence - if sq[0]: - rt = [] - for a in range(gbl.seqSize): - s=sq[a] - x = '{' + tr.formatPattern(sq[a]) + '}' - rt.append(x) - print " %s Sequence %s" % (tr.name, ' '.join(rt)) - if tr.vtype == 'DRUM': - print " %s Tone %s" % (tr.name, - ' '.join([MMA.midiC.valueToDrum(a) for a in tr.toneList])) - else: - print " %s Voice %s" % (tr.name, - ' '.join([MMA.midiC.voiceNames[a] for a in tr.voice])) - - print - defs = [] variables=[] notes = "" @@ -314,14 +306,155 @@ def totex(s): -def docVerbose(): - """ Print verbose pattern/sequence info: -Dp command line. """ +def htmlGraph(f): + """ Print (stdout) an html file representing a graph and details of the current groove.""" - global fname, author, notes, defs, variables + global fname, author, notes, variables, defs + + def getAbsPair(x1, x2): + if abs(x1) == abs(x2): + return "%s" % abs(x1) + else: + return "%s,%s" % (x1,x2) + + def docol(lab, data): + if lab == '': + return + + if type(data) != type([]): + data = [data] + print " ", + print "%s: " % lab, + if len(set(data)) == 1: + print str(data[0]), + else: + print '  '.join([str(x) for x in data]), + print " " + + def dorow(a, a1, b, b1): + print "" + docol(a, a1) + docol(b, b1) + print "" + - defs = [] variables=[] notes = "" author = "" + desc = "" + if '/' in f: + u, f = f.rsplit('/', 1) + MMA.parse.usefile([u]) + MMA.grooves.groove([f]) + + groove = MMA.grooves.currentGroove.title() + + for a in defs: + if a[0].upper() == groove.upper(): + desc = a[2] + + print '' % time.ctime() + print '' + print '' + + #if fname.endswith(gbl.ext): + # fname='.'.join(fname.split('.')[:-1]) + + print "

    File: %s

    " % fname + print "

    Groove: %s

    " % groove + print "

    Notes: %s" % notes + print "

    Author: %s" % author + print "

    Description: %s" % desc + + print "

    " + dorow("SeqSize", gbl.seqSize, "Time (beats per bar)", gbl.QperBar) + print "
    " + + if variables: + print "

    Variables" + print '' + for l in variables: + print " " % l[0] + print " " % l[1] + print " " + print '
    %s %s
    ' + + for t in sorted(gbl.tnames.keys()): + trk = gbl.tnames[t] + if not trk.sequence or len(trk.sequence)==trk.sequence.count(None): + continue + + print "

    Track Name: %s" % t.title() + print "

    " + if trk.vtype == "DRUM": + v = [ MMA.midiC.valueToDrum(x) for x in trk.toneList] + else: + v = [ MMA.midiC.valueToInst(x) for x in trk.voice] + dorow("Voice/Tones", v, "Articulate", trk.artic) + v = [str(x *100) for x in trk.volume] + if trk.vtype != "DRUM": + oct = [x/12 for x in trk.octave] + dorow('Unify', trk.unify, "Octave", oct ) + dorow("Volume", v, "Harmony", trk.harmony) + v1=[str(x * 100) for x in trk.rSkip] + v2=[getAbsPair(x1 * 100, x2 * 100) for x1,x2 in trk.rVolume] + dorow("Rskip", v1, "Rvolume", v2) + v1=[getAbsPair(x1, x2) for x1,x2 in trk.rTime] + if trk.seqRnd: + v2="On" + else: + v2="Off" + dorow("Rtime", v1, "SeqRND", v2) + if trk.vtype == 'CHORD': + vv=trk.voicing.mode + v='Voicing' + else: + vv=v='' + dorow("Strum", trk.strum, v, vv) + print "
    " + + pointx = 2.5 + pointPerS = pointx * gbl.QperBar + pointy = 5 + boxx = gbl.seqSize * pointPerS + boxy = pointy + + print r'

    ' % (boxy, boxx) + + if gbl.seqSize > 1: + for a in range(1, gbl.seqSize): + print r'' + + for a in range(gbl.seqSize): + s = trk.sequence[a] + if not s: continue + for p in s: + bwidth = p.duration * pointx * (trk.artic[a]/100.)/gbl.BperQ + if bwidth < .1: + bwidth=.1 + offset = (p.offset * pointx)/gbl.BperQ + (a * pointPerS) + #offset = (p.offset/gbl.BperQ) * pointx + (a * pointPerS) + if trk.vtype == 'CHORD' or trk.vtype == 'PLECTRUM': + ll = len(p.vol) - p.vol.count(0) + vol = sum(p.vol) / ll + else: + vol = p.vol + height = (vol * pointy) / 127 + + print r'' + + print r'
    ' + + + + print '' + + sys.exit(0) diff --git a/mma/MMA/exits.py b/mma/MMA/exits.py new file mode 100644 index 0000000..aedef9f --- /dev/null +++ b/mma/MMA/exits.py @@ -0,0 +1,50 @@ + +# exits.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +This module contains cleanup code to be called on exit of MMA. + +""" + +import atexit +import os +import gbl + +files = [] + +def cleanup(): + """ This cleanup routine will delete registered files. Currently this + includes: + + files ... created by groove preview and autoplay funcs + """ + + for f in files: + try: + os.remove(f) + except: + pass + + + +atexit.register(cleanup) + diff --git a/mma/MMA/file.py b/mma/MMA/file.py index 6c46f1d..02a4b1c 100644 --- a/mma/MMA/file.py +++ b/mma/MMA/file.py @@ -29,6 +29,17 @@ import os import gbl from MMA.common import * +def fixfname(f): + """ Convert embedded space characters in filename to real spaces. + + Originally this was done with .decode("string-escape") but that + doesn't work with windows path names. So, now we just replace + any \x20 sequences with single spaces. + """ + + f = f.replace('\\x20', ' ') + return os.path.expanduser(f) + def locFile(name, lib): """ Locate a filename. @@ -42,7 +53,7 @@ def locFile(name, lib): ext=gbl.ext exists = os.path.exists - name=os.path.expanduser(name) # for ~ expansion only + name=fixfname(name) # for ~ expansion only if lib: if not name.endswith(ext): @@ -92,7 +103,6 @@ class ReadFile: self.que = [] # que for pushed lines (mainly for REPEAT) self.qnums = [] - dataStore = self.FileData # shortcut to avoid '.'s try: @@ -171,7 +181,6 @@ class ReadFile: with only a NNN. """ - if l[0].upper()=='LABEL': if len(l) !=2: gbl.lineno = lcount @@ -287,10 +296,7 @@ class ReadFile: """ while 1: - - # Return a queued line if possible. - - if self.que: + if self.que: # Return a queued line if possible. ln = self.que.pop(-1) gbl.lineno = self.qnums.pop() @@ -300,14 +306,10 @@ class ReadFile: return ln - # Return the next line in the file. - - if self.lineptr>=self.lastline: return None #### EOF - ln=self.fdata[self.lineptr].data gbl.lineno = self.fdata[self.lineptr].lnum self.lineptr +=1 diff --git a/mma/MMA/gbl.py b/mma/MMA/gbl.py index 6ca4cb6..7731470 100644 --- a/mma/MMA/gbl.py +++ b/mma/MMA/gbl.py @@ -24,7 +24,20 @@ Bob van der Poel import os -version = "1.4" # Version -- Sept/2008 +version = "1.7" # Version -- Nov/2010 + +""" A few globals are actually set in the calling stub, mma.py.This is + done to make future ports and platform specific settings a bit easier. + The following variables are imported from mma.py and stored here: + + platform - host platform, Windows, Linux, etc. + MMAdir - the home directory for mma stuff + + The above variables can be accessed from the rest of the mma modules in + the form "gbl.MMAdir", etc. +""" + +from __main__ import MMAdir, platform """ mtrks is storage for the MIDI data as it is created. It is a dict of class Mtrk() instances. Keys are the @@ -96,31 +109,41 @@ transpose = 0 # Transpose is global (ignored by drum tracks) lineno = -1 # used for error reporting -swingMode = 0 # defaults to 0, set to 1 for swing mode -swingSkew = None # this is just for $_SwingMode macro - barNum = 0 # Current line number +barPtrs = {} # for each bar, pointers to event start/end + synctick = 0 # flag, set if we want a tick on all tracks at offset 0 endsync = 0 # flag, set if we want a eof sync ############# Path and search variables. ############# +# In mma.py we checked for known directories and inserted the +# first found 'mma' directory into the sys.path list and set MMAdir. +# Assume that this is where the rest of mma's configuration file +# live. If mma runs but can't fine includes, etc. look in mma.py +# and add the proper paths. -libPath = '' -for p in ( "c:\\mma\\lib", "/usr/local/share/mma/lib", "/usr/share/mma/lib", "./lib"): - if os.path.isdir(p): - libPath=p - break -incPath = '' -for p in ( "c:\\mma\\includes", "/usr/local/share/mma/includes", - "/usr/share/mma/includes", "./includes"): - if os.path.isdir(p): - incPath=p - break +libPath = os.path.join(MMAdir, 'lib') +if not os.path.isdir(libPath): + print "Warning: Library directory not found." + +incPath = os.path.join(MMAdir, 'includes') +if not os.path.isdir(incPath): + print "Warning: Include directory not found." + +# Set up autolib defaults. We start with MMALIB/stdlib and append +# any other directories we find in MMALIB. Note, the order of +# libs after stdlib is alphabetical. +# User can change the libs with SetAutoLibPath dir1 dir2 etc. + +autoLib=['stdlib'] +dirs = sorted(os.listdir(libPath)) +for d in dirs: + if os.path.isdir(os.path.join(libPath, d)) and d not in autoLib: + autoLib.append(d) -autoLib = 'stdlib' outPath = '' # Directory for MIDI file mmaStart = [] # list of START files @@ -140,15 +163,22 @@ runningStatus = 1 # running status enabled it hurts too much. """ -debug = Ldebug = 0 -pshow = Lpshow = 0 -seqshow = Lseqshow = 0 -showrun = Lshowrun = 0 -noWarn = LnoWarn = 0 -noOutput = LnoOutput = 0 -showExpand = LshowExpand = 0 +barRange = [] # both -B and -b use this + +# the Lxxx values are the previous settings, used for LASTDEBUG macro + +debug = Ldebug = 0 +pshow = Lpshow = 0 +seqshow = Lseqshow = 0 +showrun = Lshowrun = 0 +noWarn = LnoWarn = 0 +noOutput = LnoOutput = 0 +showExpand = LshowExpand = 0 showFilenames = LshowFilenames = 0 -chshow = Lchshow = 0 +chshow = Lchshow = 0 + +plecShow = LplecShow = 0 # not a command line setting +rmShow = LrmShow = 0 # not command outfile = None infile = None @@ -158,5 +188,5 @@ makeGrvDefs = 0 cmdSMF = None playFile = 0 # set if we want to call a player -midiPlayer = "aplaymidi" + diff --git a/mma/MMA/grooves.py b/mma/MMA/grooves.py index 7360a62..9153ee0 100644 --- a/mma/MMA/grooves.py +++ b/mma/MMA/grooves.py @@ -94,7 +94,7 @@ def grooveDefine(ln): if gbl.debug: print "Groove settings saved to '%s'." % slot - if gbl.makeGrvDefs: + if gbl.makeGrvDefs: # doing a database update ... MMA.auto.updateGrooveList(slot) if len(ln) > 1: @@ -112,10 +112,7 @@ def grooveDefineDo(slot): 'QPERBAR': gbl.QperBar, 'SEQRND': MMA.seqrnd.seqRnd[:], 'TIMESIG': MMA.midi.timeSig.get(), - '81': MMA.notelen.noteLenTable['81'], - '82': MMA.notelen.noteLenTable['82'], - 'SWINGMODE': gbl.swingMode , - 'SWINGSKEW': gbl.swingSkew, + 'SWINGMODE': MMA.swing.gsettings() , 'VRATIO': (MMA.volume.vTRatio, MMA.volume.vMRatio)} @@ -174,16 +171,15 @@ def groove(ln): print "Groove '%s' not defined. Trying auto-load from libraries" \ % slot - l=MMA.auto.loadGrooveDir(slot) # name of the lib file with groove - + l=MMA.auto.findGroove(slot) # name of the lib file with groove + if l: if gbl.debug: print "Attempting to load groove '%s' from '%s'." % (slot, l) reportFutureVols() + MMA.parse.usefile([l]) - MMA.parse.usefile([os.path.join(gbl.autoLib, l)]) - if not slot in glist: error("Groove '%s' not found. Have libraries changed " "since last 'mma -g' run?" % slot) @@ -223,6 +219,7 @@ def groove(ln): if gbl.debug: print "Groove settings restored from '%s'." % slot + def grooveDo(slot): """ This is separate from groove() so we can call it from usefile() with a qualified name. """ @@ -238,15 +235,13 @@ def grooveDo(slot): gbl.QperBar = g['QPERBAR'] MMA.seqrnd.seqRnd = g['SEQRND'] MMA.midi.timeSig.set( *g['TIMESIG']) # passing tuple as 2 args. - MMA.notelen.noteLenTable['81'] = g['81'] - MMA.notelen.noteLenTable['82'] = g['82'] - gbl.swingMode = g['SWINGMODE'] - gbl.swingSkew = g['SWINGSKEW'] + MMA.swing.grestore( g['SWINGMODE'] ) MMA.volume.vTRatio, MMA.volume.vMRatio = g['VRATIO'] + for n in gbl.tnames.values(): n.restoreGroove(slot) - + """ This is important! Tracks NOT overwritten by saved grooves way have the wrong sequence length. I don't see any easy way to hit just the unchanged/unrestored tracks so we do them all. @@ -396,13 +391,13 @@ def allgrooves(ln): """ Apply a command to all currently defined grooves. """ if not ln: - error("OverRide: requires a directive.") - + error("AllGrooves: requires arguments.") origSlot = MMA.parse.gmagic # save the current groove grooveDefineDo(origSlot) - action = ln[0].upper() + action = ln[0].upper() # either a command or a trackname + if len(ln)>1: trAction = ln[1].upper() else: @@ -413,31 +408,30 @@ def allgrooves(ln): counter = 0 - for g in glist: - grooveDo(g) + for g in glist: # do command for each groove in memory + grooveDo(g) # active existing groove - if action in sfuncs: + if action in sfuncs: # test for non-track command and exe. sfuncs[action](ln[1:]) counter += 1 - continue - if len(ln) < 2: - error("AllGrooves: No command for assumed trackname %s." % action) - - name=action + else: # not a non-track, see if track command + if not trAction: + error("AllGrooves: No command for assumed trackname %s." % action) - if not name in gbl.tnames: - continue + name = action # remember 'action' is ln[0]. Using 'name' just makes it clearer + if not name in gbl.tnames: # skip command if track doesn't exist + continue - if trAction in tfuncs: - tfuncs[trAction](name, ln[2:]) - counter += 1 - else: - error ("AllGrooves: Not a command: '%s'" % ' '.join(ln)) + if trAction in tfuncs: + tfuncs[trAction](name, ln[2:]) + counter += 1 + else: + error ("AllGrooves: Not a command: '%s'" % ' '.join(ln)) grooveDefineDo(g) # store the change!!! - grooveDo(origSlot) # restore groove + grooveDo(origSlot) # restore original state if not counter: warning("No tracks affected with '%s'" % ' '.join(ln)) diff --git a/mma/MMA/harmony.py b/mma/MMA/harmony.py index 77e98da..5923caf 100644 --- a/mma/MMA/harmony.py +++ b/mma/MMA/harmony.py @@ -38,26 +38,50 @@ def harmonize(hmode, note, chord): if tp in ('2', '2BELOW'): hnotes.append( gethnote(note, chord) ) + elif tp == '28Below': + hnotes.append( gethnote(note, chord)-12) + elif tp == '2ABOVE': hnotes.append( gethnote(note, chord)+12 ) + elif tp == '28ABOVE': + hnotes.append( gethnote(note, chord)+24 ) + elif tp in ( '3', '3BELOW'): a = gethnote(note, chord) b = gethnote(a, chord) hnotes.extend( [a, b] ) - + + elif tp == '38BELOW': + a = gethnote(note, chord) + b = gethnote(a, chord) + hnotes.extend( [a-12, b-12] ) + elif tp == '3ABOVE': a = gethnote(note, chord) b = gethnote(a, chord) hnotes.extend( [a+12, b+12] ) + elif tp == '38ABOVE': + a = gethnote(note, chord) + b = gethnote(a, chord) + hnotes.extend( [a+24, b+24] ) + elif tp in ('OPEN', "OPENBELOW"): a=gethnote(note, chord) hnotes.append( gethnote(a, chord)) + + elif tp == 'OPEN8BELOW': + a = gethnote(note, chord) + hnotes.append( gethnote(a-12, chord)) elif tp == 'OPENABOVE': a=gethnote(note, chord) hnotes.append( gethnote(a, chord) + 12 ) + + elif tp == 'OPEN8ABOVE': + a=gethnote(note, chord) + hnotes.append( gethnote(a, chord) + 24 ) elif tp in ('8', '8BELOW'): hnotes.append( note - 12 ) @@ -79,13 +103,11 @@ def harmonize(hmode, note, chord): else: error("Unknown harmony type '%s'" % tp) - """ Strip out duplicate notes from harmony list. Cute trick here, - we use the note values as keys for a new dictionary, assign - a null value, and return the list of keys. + """ Strip out duplicate notes from harmony list. + Cute trick here ... using set(). """ - return dict([(i, None) for i in hnotes]).keys() - + return list(set(hnotes)) def gethnote(note, chord): """ Determine harmony notes for a note based on the chord. diff --git a/mma/MMA/keysig.py b/mma/MMA/keysig.py new file mode 100644 index 0000000..d2d59d5 --- /dev/null +++ b/mma/MMA/keysig.py @@ -0,0 +1,171 @@ + +# keysig.py + +""" +The program "MMA - Musical Midi Accompaniment" and the associated +modules distributed with it are protected by copyright. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +Keysignature is used in the solo/melody tracks and for midinote. +A single instance class is created here and can be accessed from any +other module. + +""" + +import gbl +from MMA.common import * +majKy = { "C" : 0, "G" : 1, "D" : 2, + "A" : 3, "E" : 4, "B" : 5, + "F#": 6, "C#": 7, "F" : -1, + "Bb": -2, "Eb": -3, "Ab": -4, + "Db": -5, "Gb": -6, "Cb": -7 } + +minKy = { "A" : 0, "E" : 1, "B" : 2, + "F#": 3, "C#": 4, "G#": 5, + "D#": 6, "A#": 7, "D" : -1, + "G" : -2, "C" : -3, "F" : -4, + "Bb": -5, "Eb": -6, "Ab": -7 } + +class KeySig: + + def __init__(self): + self.kSig = 0 + self.kName = ['C', 0] + self.setAccList() + + + def set(self,ln): + """ Set the keysignature. Used by solo tracks. Formats are: + 1. A,D,E, Eb, etc followed by optional minor/major + flat can be b or &, sharp is # + 2. Number of sharps/flats plus option minor/major + id 3b or 2# + """ + + mi = 0 #assume Major + + if len(ln) < 1 or len(ln) > 2: + error("KeySig: Needs 1 or 2 arguments.") + + # got 2 args, parse off minor/major + + if len(ln) == 2: + l = ln[1][0:3].upper() + if l == 'MIN': + mi = 1 + elif l == 'MAJ': + mi = 0 + else: + error("KeySig: 2nd arg must be 'Major' or 'Minor', not '%s'" % ln[1]) + + self.kName[1] = mi # remember maj/min setting + + # get the key + + kname = ln[0][0] + kname = kname.upper() + if len(ln[0])>1: + kname += ln[0][1:] + + if kname[0] in "ABCDEFG": + if len(kname) == 2 and kname[1] == '&': + kname = kname[0] + 'b' + + if mi and kname in minKy: + self.kSig = minKy[kname] + elif not mi and kname in majKy: + self.kSig = majKy[kname] + else: + if mi: mi = 'minor' + else: mi = 'major' + error("KeySigs: keysignature '%s %s' is unknown/impossible." % (kname, mi)) + self.kName[0] = kname # save name ('C', "Eb", etc) + + midikey=majKy[kname] + + elif kname[0] in "01234567": + c = int(kname[0]) + + if len(kname) < 2: + error("KeySig: numerical keysig needs sharp/flat indicator.") + + f = kname[1].upper() + + if not f in ("B", "&", "#"): + error("KeySig: 2nd char in KeySig must be 'b' or '#', not '%s'" % f) + + self.kSig = midikey = int(c) + + if f in ('B', '&'): + self.kSig = -self.kSig + + if mi: + z = minKy + else: + z = majKy + for a in z: + if z[a]==self.kSig: + self.kName[0]=a + break + + else: + error("KeySig: unknown keysignature '%s'." % ln[0]) + + # Set the midi meta track with the keysig. This doen't do anything + # in the playback, but other programs may use it. + + if midikey < 0: + midikey = 256 + midikey + + gbl.mtrks[0].addKeySig(gbl.tickOffset, midikey, mi) + + self.setAccList() + + if gbl.debug: + print "KeySig:", self.getKeysig() + + def getKeysig(self): + """ Create a key sig string. """ + + return "%s %s" % (self.kName[0], ('Major', 'Minor')[self.kName[1]]) + + def setAccList(self): + """ Create a keysig table. This table is created in __init__ and + when a keysig changes. There is an entry for each note, + either -1,0,1 corresponding to flat,natural,sharp. We populate + the table for each bar from the keysig value. + + Melody/solo tracks are given a copy of the table when they can + then modify. + """ + + acc = {'a':0, 'b':0, 'c':0, 'd':0, 'e':0, 'f':0, 'g':0 } + ks=self.kSig + + if ks < 0: + for a in range( abs(ks) ): + acc[ ['b','e','a','d','g','c','f'][a] ] = -1 + + else: + for a in range(ks): + acc[ ['f','c','g','d','a','e','b'][a] ] = 1 + + self.accList=acc + + +keySig=KeySig() # single instance diff --git a/mma/MMA/lyric.py b/mma/MMA/lyric.py index e53ad73..fbafd71 100644 --- a/mma/MMA/lyric.py +++ b/mma/MMA/lyric.py @@ -25,7 +25,7 @@ Bob van der Poel import gbl from MMA.common import * - +import MMA.paths class Lyric: @@ -34,6 +34,7 @@ class Lyric: versenum = 1 # current verse number of lyric dupchords = 0 # set if we want chords as lyric events transpose = 0 # tranpose chord names (for dupchords only) + karmode = 0 # in kar mode use textevents, split at hyphens pushedLyrics = [] @@ -79,44 +80,26 @@ class Lyric: if self.transKey: a+="Sharp" else: a+="Flat" + a += " KAR=" + if self.karmode: a+="On" + else: a+="Off" + return a def option(self, ln): """ Set a lyric option. """ - for i, l in enumerate(ln): - l=l.upper() + ln, opts = opt2pair(ln) - # Single word options + for o, v in opts: + o = o.upper() + v = v.upper() - if l.upper()=="SET": - - if i>=len(ln): - s='' - else: - s=' '.join(ln[i+1:]).strip() - - if not s.startswith('['): - s = '[' + s + ']' - - self.pushedLyrics.append(s) - - break - - - # All the rest are OPT=VALUE pairs - - try: - a,v = l.split('=') - except: - error("Lyric options must be in CMD=VALUE pairs") - - - if a == 'EVENT': + if o == 'EVENT': if v == 'TEXT': self.textev = 1 - warning ("Lyric: Placing lyrics as TEXT EVENTS is not recommended") + warning ("Lyric: Placing lyrics as TEXT EVENTS is not recommended") elif v == 'LYRIC': self.textev = None @@ -124,10 +107,10 @@ class Lyric: print "Lyric: lyrics set as LYRIC events." else: - error("Valid options for Lyric Event are TEXT or LYRIC") + error("Lyric: Valid options for EVENT are TEXT or LYRIC.") - elif a == 'SPLIT': + elif o == 'SPLIT': if v == 'BAR': self.barsplit = 1 if gbl.debug: @@ -139,10 +122,10 @@ class Lyric: print "Lyric: lyrics appear as one per bar." else: - error("Valid options for Lyric Split are BAR or NORMAL") + error("Lyric: Valid options for SPLIT are BAR or NORMAL.") - elif a == 'VERSE': + elif o == 'VERSE': if v.isdigit(): self.versenum = int(v) @@ -153,55 +136,112 @@ class Lyric: self.versenum -= 1 else: - error("Valid options of Lyric Verse are or INC or DEC") + error("Lyric: Valid options for VERSE are , INC or DEC") if self.versenum < 1: - error("Attempt to set Lyric Verse to %s. Values " - "must be > 0" % self.versenum) + error("Lyric: Attempt to set Verse to %s. Values must be > 0" % self.versenum) if gbl.debug: - print "Lyric: verse number set to %s" % self.versenum + print "Lyric: Verse number set to %s" % self.versenum - elif a == 'CHORDS': + elif o == 'CHORDS': if v in ('1', 'ON'): self.dupchords = 1 if gbl.debug: - print "Lyric: chords are duplicated as lyrics." + print "Lyric: Chords are duplicated as lyrics." elif v in ('0', 'OFF'): self.dupchords = 0 if gbl.debug: - print "Lyric: chords are NOT duplicated as lyrics." + print "Lyric: Chords are NOT duplicated as lyrics." else: - error ("Expecting 'ON' or 'OFF' in Lyric directive, not 'CHORDS=%s'" % v) + error ("Lyric: CHORDS expecting 'ON' or 'OFF', not %s'" % v) - elif a == 'TRANSPOSE': - - v = stoi(v, "Lyric Tranpose expecting value, not %s" % v) + elif o == 'TRANSPOSE': + v = stoi(v, "Lyric: Tranpose expecting value, not %s" % v) if v < -12 or v > 12: - error("Lyric Tranpose %s out-of-range; must be -12..12" % v) + error("Lyric: Tranpose %s out-of-range; must be -12..12" % v) self.transpose = v - elif a == 'CNAMES': + if gbl.debug: + print "Lyric: Chord names transposed %s steps." % v + elif o == 'CNAMES': if v in ('#', 'SHARP'): self.transKey = 1 + elif v in ('B', '&', 'FLAT'): self.transKey = 0 else: error("Lyric CNames expecting 'Sharp' or 'Flat', not '%s'" % v ) + if gbl.debug: + print "Lyric: Chord names favor" + if self.transKey: + print "#." + else: + print "b." + + elif o == 'KARMODE': + if v in ('ON', '1'): + self.karmode = 1 + if not hasattr(self, 'setkar'): + self.setkar = 1 + meta=gbl.mtrks[0] + # this converts the "created" text to kar format + mt = meta.miditrk + if 0 in mt: # don't bother if no events at 0 + txt=None + for t,ev in enumerate(mt[0]): + if ord(ev[1]) == 1: + ev=ev[3:] + if ev.startswith("Created by MMA"): + txt = "@I " + ev + del mt[0][t] + break + if txt: + meta.addText(0, txt) + # other kar fields + meta.addText(0, "@KMIDI KARAOKE FILE") + meta.addText(0, "@V0100") + # change extension to .kar + MMA.paths.createOutfileName('.kar') + + elif v in ('OFF', '0'): + self.karmode = 0 + else: + error("Lyric Kar expecting On, 1, Off or 0, not '%s'." % v) + + if gbl.debug: + print "Lyric: Karmode", + if self.karmode: print "enabled." + else: print "disabled." + else: - error("Usage: Lyric expecting EVENT, SPLIT, VERSE, CHORDS, TRANSPOSE, CNAMES or SET, " - "not '%s'" % a ) + error("Usage: Lyric expecting EVENT, SPLIT, VERSE, CHORDS, TRANSPOSE," + "CNAMES, KAR or SET, not '%s'" % o ) + # All the opt=value options have been taken care of. ln can now only + # contain "Set ..." Anything else is an error. + if not ln: + return + + if ln[0].upper() != "SET": + error("Lyric: Unknown option '%'." % ln[0]) + + s=' '.join(ln[1:]).strip() + + if not s.startswith('['): + s = '[' + s + ']' + + self.pushedLyrics.append(s) def leftovers(self): @@ -234,7 +274,6 @@ class Lyric: ln = ln + self.pushedLyrics.pop(0) a=b=1 # flag that we have lyrics, count really doesn't matter - if rpt > 1: if self.dupchords: error("Chord to lyrics not supported with bar repeat") @@ -309,11 +348,16 @@ class Lyric: lyrics=lyrics.replace('\\n', ' \\n ') lyrics=lyrics.replace(' ', ' ') + if self.karmode: + lyrics = lyrics.replace('\-', chr(1)) + lyrics = lyrics.replace('-', chr(0)+' ') + if self.barsplit: lyrics = [lyrics] else: lyrics = lyrics.split() + beat = 0 bstep = gbl.QperBar / float(len(lyrics)) @@ -331,12 +375,16 @@ class Lyric: a = a.replace('\\r', '\r') a = a.replace('\\n', '\n') - if a and a != ' ': - if not a.endswith('-'): + if a and a != ' ': + if a and self.karmode and (chr(0) in a or chr(1) in a): + a=a.replace(chr(0), '') + a=a.replace(chr(1), '-') + elif not a.endswith('-') and not a.endswith('\n') and not a.endswith('\r'): a += ' ' + p=getOffset(beat * gbl.BperQ) - if self.textev: + if self.textev or self.karmode: gbl.mtrks[0].addText(p, a) else: gbl.mtrks[0].addLyric(p, a) diff --git a/mma/MMA/macro.py b/mma/MMA/macro.py index 3066ee1..788b55e 100644 --- a/mma/MMA/macro.py +++ b/mma/MMA/macro.py @@ -35,7 +35,10 @@ import MMA.patAria import MMA.volume import MMA.grooves import MMA.parse +import MMA.player import MMA.seqrnd +import MMA.midinote +import MMA.swing import gbl from MMA.lyric import lyric @@ -43,8 +46,22 @@ from MMA.common import * from MMA.safe_eval import safe_eval -class Macros: +def sliceVariable(p, sl): + """ Slice a variable. Used by macro expand. """ + try: + new = eval('p' + "[" + sl + "]") + except IndexError: + error("Index '%s' out of range." % sl) + except: + error("Index error in '%s'." % sl) + + if ":" not in sl: + new = [new] + + return new + +class Macros: vars={} # storage expandMode = 1 # flag for variable expansion pushstack = [] @@ -70,12 +87,7 @@ class Macros: # Simple/global system values if s == 'KEYSIG': - a=MMA.patSolo.keySig.kSig - if a >= 0: - f='#' - else: - f='b' - return "%s%s" % (abs(a), f) + return MMA.keysig.keySig.getKeysig() elif s == 'TIME': return str(gbl.QperBar) @@ -85,7 +97,7 @@ class Macros: elif s == 'VOLUME': return str(int(MMA.volume.volume * 100)) # INT() is important - + elif s == 'VOLUMERATIO': return str((MMA.volume.vTRatio * 100)) @@ -98,6 +110,9 @@ class Macros: elif s == 'LASTGROOVE': return MMA.grooves.lastGroove + elif s == 'SEQ': + return str(gbl.seqCount) + elif s == 'SEQRND': if MMA.seqrnd.seqRnd[0] == 0: return "Off" if MMA.seqrnd.seqRnd[0] == 1: return "On" @@ -107,11 +122,7 @@ class Macros: return str(gbl.seqSize) elif s == 'SWINGMODE': - if gbl.swingMode: - a = "On" - else: - a = "Off" - return "%s Skew=%s" % (a, gbl.swingSkew) + return MMA.swing.settings() elif s == 'TRANSPOSE': return str(gbl.transpose) @@ -123,16 +134,20 @@ class Macros: elif s == 'DEBUG': return "Debug=%s Filenames=%s Patterns=%s " \ - "Sequence=%s Runtime=%s Warnings=%s Expand=%s" % \ + "Sequence=%s Runtime=%s Warnings=%s Expand=%s " \ + "Roman=%s Plectrum=%s" % \ (gbl.debug, gbl.showFilenames, gbl.pshow, gbl.seqshow, \ - gbl.showrun, int(not gbl.noWarn), gbl.showExpand) + gbl.showrun, int(not gbl.noWarn), gbl.showExpand, + gbl.rmShow, gbl.plecShow) elif s == 'LASTDEBUG': return "Debug=%s Filenames=%s Patterns=%s " \ - "Sequence=%s Runtime=%s Warnings=%s Expand=%s" % \ + "Sequence=%s Runtime=%s Warnings=%s Expand=%s " \ + "Roman=%s Plectrum=%s" % \ (gbl.Ldebug, gbl.LshowFilenames, gbl.Lpshow, gbl.Lseqshow, \ - gbl.Lshowrun, int(not gbl.LnoWarn), gbl.LshowExpand) + gbl.Lshowrun, int(not gbl.LnoWarn), gbl.LshowExpand, + gbl.LrmShow, gbl.LplecShow) elif s == 'VEXPAND': if self.expandMode: @@ -140,6 +155,11 @@ class Macros: else: return "Off" + elif s == "MIDIPLAYER": + return "%s Background=%s Delay=%s." % \ + (' '.join(MMA.player.midiPlayer), MMA.player.inBackGround, + MMA.player.waitTime) + elif s == "MIDISPLIT": return ' '.join([str(x) for x in MMA.midi.splitChannels]) @@ -147,7 +167,7 @@ class Macros: return ' '.join([str(x) for x in MMA.seqrnd.seqRndWeight]) elif s == 'AUTOLIBPATH': - return gbl.autoLib + return ' '.join(gbl.autoLib) elif s == 'LIBPATH': return gbl.libPath @@ -235,6 +255,9 @@ class Macros: error("Mallet only valid in SOLO and MELODY tracks") return "Mallet Rate=%i Decay=%i" % (t.mallet, t.malletDecay*100) + elif func == 'MIDINOTE': + return MMA.midinote.mopts(t) + elif func == 'OCTAVE': return ' '.join([str(a/12) for a in t.octave]) @@ -245,10 +268,25 @@ class Macros: return ' '.join([str(int(a * 100)) for a in t.rSkip]) elif func == 'RTIME': - return ' '.join([str(x) for x in t.rTime]) + tmp = [] + for a1, a2 in t.rTime: + if a1 == a2: + tmp.append('%s' % abs(a1)) + else: + tmp.append('%s,%s' % ( a1, a2)) + return ' '.join(tmp) + elif func == 'RVOLUME': - return ' '.join([str(int(a * 100)) for a in t.rVolume]) + tmp = [] + for a1, a2 in t.rVolume: + a1 = int(a1 * 100) + a2 = int(a2 * 100) + if a1 == a2: + tmp.append('%s' % abs(a1)) + else: + tmp.append('%s,%s' % ( a1, a2)) + return ' '.join(tmp) elif func == 'SEQUENCE': tmp = [] @@ -267,9 +305,18 @@ class Macros: return "%s %s" % (t.spanStart, t.spanEnd) elif func == 'STRUM': - if t.vtype != "CHORD": - error("Only CHORD tracks have STRUM") - return ' '.join([str(x) for x in t.strum]) + r=[] + for v in t.strum: + if v == None: + r.append("0") + else: + a,b = v + if a==b: + r.append("%s" % a) + else: + r.append("%s,%s" % (a,b)) + + return ' '.join(r) elif func == 'TONE': if t.vtype != "DRUM": @@ -311,6 +358,7 @@ class Macros: return l gotmath=0 + sliceVar = None while 1: # Loop until no more subsitutions have been done sub=0 @@ -324,34 +372,72 @@ class Macros: if frst == '$': # $$ - don't expand (done in IF clause) continue - elif frst == '(': # flag math macro + if frst == '(': # flag math macro gotmath = 1 continue + + # pull slice notation off the end of the name + + if s.endswith(']'): + x=s.rfind('[') + if not x: + error("No matching for '[' for trailing ']' in variable '%s'." % s) + sliceVar=s[x+1:-1] + s = s[:x] + + """ Since we be using an 'eval' to do the actual slicing, we + check the slice string to make sure it's looking valid. + The easy way out makes as much sense as anything else ... just + step through the slice string and make sure we ONLY have + integers or empty slots. + """ + + for test in sliceVar.split(":"): + try: + test == '' or int(test) + except: + error("Invalid index in slice notation '%s'." % sliceVar) + + else: + sliceVar = None + # we have a var, see if system or user. Set 'ex' - elif frst == '_': # system var + if frst == '_': # system var ex=self.sysvar(s[1:]) - elif s in self.vars: # user var? ex = self.vars[s] else: # unknown var...error error("User variable '%s' has not been defined" % s ) - if type(ex) == type([]): # MSET variable + if sliceVar: + ex = sliceVariable(ex, sliceVar) + sliceVar = None + if len(ex): gbl.inpath.push( ex[1:], [gbl.lineno] * len(ex[1:])) if len(ex): ex=ex[0] else: ex=[] + else: # regular SET variable ex=ex.split() + if sliceVar: + ex = sliceVariable(ex, sliceVar) + sliceVar = None - l=l[:i] + ex + l[i+1:] # ex might be a list, so this is needed + """ we have a simple variable (ie $_TEMPO) converted to a list, + or a list-like var (ie $_Bass_Volume) converted to a list, + or the 1st element of a multi-line variable + We concat this into the existing line, process some more + """ + + l=l[:i] + ex + l[i+1:] sub=1 break @@ -423,6 +509,9 @@ class Macros: if v[0] in ('$', '_'): error("Variable names cannot start with a '$' or '_'") + if '[' in v or ']' in v: + error("Variable names cannot contain [ or ] characters.") + return v.upper() def rndvar(self, ln): @@ -508,7 +597,6 @@ class Macros: self.vars[v]=lm - def unsetvar(self, ln): """ Delete a variable reference. """ diff --git a/mma/MMA/main.py b/mma/MMA/main.py index c63f92d..fa1550e 100644 --- a/mma/MMA/main.py +++ b/mma/MMA/main.py @@ -24,9 +24,9 @@ Bob van der Poel """ import os -import time import MMA.midi +import MMA.midifuncs import MMA.parse import MMA.file import MMA.options @@ -36,7 +36,7 @@ import MMA.docs import gbl from MMA.common import * from MMA.lyric import lyric - +import MMA.paths ######################################## ######################################## @@ -66,10 +66,15 @@ if gbl.debug: m = gbl.mtrks[0] = MMA.midi.Mtrk(0) -m.addText(0, "Created by MMA.") -m.addTrkName(0, 'MetaTrack') -m.addTempo(0, gbl.tempo) -MMA.parse.setTimeSig(['4','4']) # most stdlib files will override this +if gbl.infile: + fileName=MMA.file.locFile(gbl.infile, None) + + if fileName: # needed for certain doc commands. + m.addTrkName(0, "%s" % fileName.rstrip(".mma") ) + m.addText(0, "Created by MMA. Input filename: %s" % fileName) + +m.addTempo(0, gbl.tempo) # most user files will override this +MMA.midifuncs.setTimeSig(['4','4']) # most stdlib (and/or user) files will override this ##################################### # Read an RC file. All found files are processed. @@ -96,8 +101,9 @@ for i in rcfiles: error("Specified init file '%s' not found" % gbl.mmaRC) else: #if not rcread: - gbl.lineno = -1 - warning("No RC file was found or processed") + if gbl.debug: + gbl.lineno = -1 + warning("No RC file was found or processed") gbl.createDocs = docOption # Restore doc options @@ -119,18 +125,19 @@ if gbl.makeGrvDefs: if not gbl.infile: MMA.options.usage("No input filename specified.") -# Add filename to meta track. - -gbl.mtrks[0].addText(0, "Input filename: %s" % gbl.infile) ################################ -# Just extract docs (-Dx) to stdout. +# Just extract docs (-Dxh, etc) to stdout. if docOption: - f=MMA.file.locFile(gbl.infile, None) - if not f: - error("File '%s' not found" % gbl.infile) - MMA.parse.parseFile(f) + if docOption == 4: + MMA.docs.htmlGraph(gbl.infile) + else: + f=MMA.file.locFile(gbl.infile, None) + if not f: + error("File '%s' not found" % gbl.infile) + MMA.parse.parseFile(f) + MMA.docs.docDump() sys.exit(0) @@ -139,30 +146,12 @@ if docOption: if gbl.cmdSMF: gbl.lineno = -1 - MMA.parse.setMidiFileType(['SMF=%s' % gbl.cmdSMF]) + MMA.midifuncs.setMidiFileType(['SMF=%s' % gbl.cmdSMF]) +###################################### +# Create the output filename -########################################## -# Create the output filename. -# If outfile was specified on cmd line then leave it alone. -# Otherwise ... -# 1. strip off the extension if it is .mma, -# 2. append .mid - -if gbl.playFile and gbl.outfile: - error("You cannot use the -f option with -P") - -if gbl.outfile: - outfile = gbl.outfile -elif gbl.playFile: - outfile = "MMAtmp%s.mid" % os.getpid() -else: - outfile, ext = os.path.splitext(gbl.infile) - if ext != gbl.ext: - outfile=gbl.infile - outfile += '.mid' - -outfile=os.path.expanduser(outfile) +MMA.paths.createOutfileName(".mid") ################################################ @@ -179,7 +168,6 @@ for f in gbl.mmaStart: # The song file specified on the command line - f = MMA.file.locFile(gbl.infile, None) if not f: @@ -263,8 +251,10 @@ gbl.lineno=-1 # disable line nums for error/warning """ We fix the outPath now. This lets you set outpath in the song file. - The filename "outfile" was created above. It is either the input filename - with '.mma' changed to '.mid' OR if -f was used then it's just . + The filename "outfile" was created in paths, get a copy. + + It is either the input filename with '.mma' changed to '.mid' (or kar) + OR if -f was used then it's just . If any of the following is true we skip inserting the outputpath into the filename: @@ -278,6 +268,8 @@ gbl.lineno=-1 # disable line nums for error/warning otherwise it is inserted before the filename portion. """ +outfile = MMA.paths.outfile + if (not outfile.startswith('/')) and gbl.outPath and not gbl.outfile and not gbl.playFile: if gbl.outPath[0] in '.\\/': outfile = "%s/%s" % (gbl.outPath, outfile) @@ -337,11 +329,8 @@ MMA.midi.writeTracks(out) out.close() if gbl.playFile: - print "Playing %s with %s" % (outfile, gbl.midiPlayer) - t=time.time() - os.system("%s %s" % (gbl.midiPlayer, outfile)) - os.remove(outfile) - print "Play complete (%.2f min), file has been deleted." % ((time.time()-t)/60) + import MMA.player + MMA.player.playMidi(outfile) if gbl.debug: print "Completed processing file '%s'." % outfile diff --git a/mma/MMA/mdefine.py b/mma/MMA/mdefine.py index bc4fb89..debca0f 100644 --- a/mma/MMA/mdefine.py +++ b/mma/MMA/mdefine.py @@ -31,6 +31,27 @@ import MMA.midiC import gbl from MMA.common import * +def mdefine(ln): + """ Set a midi seq pattern. """ + + if not ln: + error("MDefine needs arguments") + + name = ln[0] + if name.startswith('_'): + error("Names with a leading underscore are reserved") + + if name.upper() == 'Z': + error("The name 'Z' is reserved") + + mdef.set(name, ' '.join(ln[1:])) + + +def trackMdefine(name, ln): + """ Set a midi seq pattern. Ignore track name.""" + + mdefine(ln) + class Mdefine: @@ -38,7 +59,7 @@ class Mdefine: self.defs = {} def get(self, name): - """ Return a predefine MIDI pattern.""" + """ Return a predefined MIDI pattern.""" try: return self.defs[name] diff --git a/mma/MMA/midi.py b/mma/MMA/midi.py index 329a65d..9ea1b7d 100644 --- a/mma/MMA/midi.py +++ b/mma/MMA/midi.py @@ -30,6 +30,9 @@ from MMA.common import * splitChannels = [] +# some constants we use to catorgize event types +MIDI_NOTE = 1 +MIDI_PRG = 2 def setSplitChannels(ln): """ Parser routine, sets up list of track to split. Overwrites existing. """ @@ -78,22 +81,22 @@ def writeTracks(out): tcount = len(keys) out.write( mkHeader(tcount, gbl.BperQ, gbl.midiFileType) ) + if gbl.barRange: # compensate for -B/-b options + stripRange() + # Write data chunks for each track for n in keys: + if gbl.debug: + print "Writing <%s> ch=%s;" % \ + (gbl.mtrks[n].trackname, n), - if len(gbl.mtrks[n].miditrk): + if n in splitChannels and gbl.midiFileType: + tcount += writeSplitTrack(n, out) + else: + gbl.mtrks[n].writeMidiTrack(out) - if gbl.debug: - print "Writing <%s> ch=%s;" % \ - (gbl.mtrks[n].trackname, n), - - if n in splitChannels and gbl.midiFileType: - tcount += writeSplitTrack(n, out) - else: - gbl.mtrks[n].writeMidiTrack(out) - - """ We have increased the track count! So, we need to + """ We may have changed the track count! So, we need to fix the file header. This is offset 10/11 which contains the number of tracks. The counter tcount has been tracking this, so just seek, replace and seek back. @@ -181,7 +184,7 @@ class Mtrk: self.channel = channel-1 self.trackname = '' self.lastEvent = [None] * 129 - + self.lastPrg = 0 def delDup(self, offset, cmd): """Delete a duplicate event. Used by timesig, etc. """ @@ -228,18 +231,45 @@ class Mtrk: self.addToTrack(offset, chr(0xff) + chr(0x06) + intToVarNumber(len(msg)) + msg ) + def addCopyright(self, offset, msg): + """ Insert copyright. """ + + # should never happen since the caller sets offset=0 + if offset != 0: + error("Copyright message must be at offset 0, not %s." % offset) + + # we need to bypass addToTrack to force copyright to the start of the track. + + ev=chr(0xff) + chr(0x02) + intToVarNumber(len(msg)) + msg + tr=self.miditrk + + if hasattr(self, 'ipoint'): + self.ipoint += 1 + else: + self.ipoint=0 + + if offset in tr: + tr[offset].insert(self.ipoint, ev) + else: + tr[offset]=[ev] + + def addText(self, offset, msg): """ Create a midi TextEvent.""" self.addToTrack( offset, chr(0xff) + chr(0x01) + intToVarNumber(len(msg)) + msg ) - def addLyric(self, offset, msg): """ Create a midi lyric event. """ self.addToTrack( offset, chr(0xff) + chr(0x05) + intToVarNumber(len(msg)) + msg ) + def addCuePoint(self, offset, msg): + """ Create a MIDI cue pointr event. """ + + self.addToTrack( offset, chr(0xff) + chr(0x07) + intToVarNumber(len(msg)) + msg ) + def addTrkName(self, offset, msg): """ Creates a midi track name event. """ @@ -252,7 +282,6 @@ class Mtrk: self.delDup(offset, cmd) self.addToTrack(offset, cmd + intToVarNumber(len(msg)) + msg ) - def addProgChange( self, offset, program, oldprg): """ Create a midi program change (handles extended voicing). @@ -271,8 +300,7 @@ class Mtrk: # Always do voice change. Maybe not necessary, but let's be safe. - self.addToTrack(offset, chr(0xc0 | self.channel) + chr(v2) ) - + self.addToTrack(offset, chr(0xc0 | self.channel) + chr(v2), MIDI_PRG ) def addGlis(self, offset, v): """ Set the portamento. LowLevel MIDI. @@ -309,7 +337,7 @@ class Mtrk: """ self.addToTrack(offset, - chr(0xb0 | self.channel) + chr(0x7b) + chr(0) ) + chr(0xb0 | self.channel) + chr(0x7b) + chr(0), 1 ) def addChannelVol(self, offset, v): @@ -353,7 +381,7 @@ class Mtrk: if offset > eof: del tr[offset] self.addToTrack(eof, chr(0xb0 | self.channel) + chr(0x7b) + chr(0)) - + """ To every MIDI track we generate we add (if the -0 flag was set) an on/off beep at offset 0. This makes for @@ -362,9 +390,9 @@ class Mtrk: if gbl.synctick and self.channel >= 0: self.addToTrack(0, chr(0x90 | self.channel) + chr(80) + chr(90) ) - self.addToTrack(1, chr(0x90 | self.channel) + chr(80) + chr(0) ) - - + self.addToTrack(1, chr(0x90 | self.channel) + chr(80) + chr(0) ) + + if gbl.debug: ttl = 0 lg=1 @@ -422,11 +450,11 @@ class Mtrk: out.write( tdata ) - def addPairToTrack(self, boffset, startRnd, duration, note, v, unify): + def addPairToTrack(self, boffset, startRnd, endRnd, duration, note, v, unify): """ Add a note on/off pair to a track. boffset - offset into current bar - startRnd - rand val start adjustment + startRnd, endRnd - rand val start adjustment duration - note len note - midi value of note v - midi velocity @@ -458,11 +486,11 @@ class Mtrk: # Start/end offsets - onOffset = getOffset( boffset, startRnd) + onOffset = getOffset( boffset, startRnd, endRnd) offOffset = onOffset + duration # ON/OFF events - + onEvent = chr(0x90 | self.channel) + chr(note) + chr(v) offEvent = onEvent[:-1] + chr(0) @@ -502,20 +530,43 @@ class Mtrk: else: del(tr[f][i]) if not unify: - self.addToTrack(onOffset, offEvent) + self.addToTrack(onOffset, offEvent, MIDI_NOTE) else: noOnFlag=1 break if not noOnFlag: - self.addToTrack(onOffset, onEvent ) - self.addToTrack(offOffset, offEvent ) + self.addToTrack(onOffset, onEvent, MIDI_NOTE) + self.addToTrack(offOffset, offEvent, MIDI_NOTE ) # Save the NOTE OFF time for the next loop. self.lastEvent[note] = offOffset + def addNoteOnToTrack(self, boffset, note, v, startRnd=None, endRnd=None): + """ Add a single note on or note off when v=0 to a track. + boffset - offset into current bar + duration - note len + note - midi value of note + v - midi velocity, set to 0 for note off + startRnd/endRnd - rand val start adjustment + + Added by louisjb for plectrum. + """ + + # Start offsets + + onOffset = getOffset( boffset, startRnd, endRnd) + + # ON/OFF events (off is on with v = 0) + + onEvent = chr(0x90 | self.channel) + chr(note) + chr(v) + + self.addToTrack(onOffset, onEvent, MIDI_NOTE ) + + + def zapRangeTrack(self, start, end): """ Clear NoteOn events from track in range: start ... end. @@ -534,7 +585,7 @@ class Mtrk: del trk[a][i] - def addToTrack(self, offset, event): + def addToTrack(self, offset, event, evType=None): """ Add an event to a track. MIDI data is saved as created in track structures. @@ -544,11 +595,22 @@ class Mtrk: the events are stored as a list in the order they are created. Our storage looks like: - miditrk[OFFSET_VALUE] = [event1, event2, ...] + miditrk[OFFSET_VALUE] = [event1, event2, ...] + + evType is an optional arg. Two values are used: + MIDI_PR - a program (voice) change. Save the timestamp. + MIDI_NOTE - note on/off ... check to see it doesn't happen + before the last program change. + """ - if offset<0: - offset=0 + if evType == MIDI_NOTE and offset < self.lastPrg: + offset = self.lastPrg + elif evType == MIDI_PRG: + self.lastPrg=offset + + if offset < 0: + offset = 0 tr=self.miditrk @@ -588,3 +650,130 @@ timeSig = TimeSig() +def stripRange(): + """ Strip out range limited data. """ + + bp = gbl.barPtrs # list generated at compile time + + if gbl.barRange[-1] == 'ABS': + gbl.barRange.pop() # delete abs marker + for a in bp: # convert comment numbers to abs numbers + bp[a][0] = str(a) + validRange = [] + + for a in gbl.barRange: # list of bars we want to produce + for b in bp: + if a == bp[b][0]: + validRange.append([bp[b][1], bp[b][2]]) + + if not validRange: + print " Range directive -b/B would result in empty file." + print " Entire file is being created. Check the range." + return + + # Collaspe/merge the valid range pointers + validRange.sort() # barptrs was dict, so this list is not in order + tmp = [] + a,b = validRange[0] + for i in range(1, len(validRange)): + if b+1 == validRange[i][0]: + b = validRange[i][1] + else: + tmp.append( [a,b] ) + if i < len(validRange): + a,b = validRange[i] + tmp.append( [a,b] ) + validRange = tmp # list of event times to keep + + """ Create list of event times to discard. Each item in the list: + is [ start-time, end-time] + """ + + disList = [] + lowestEv = bp[1][1] + for a in validRange: + disList.append( [lowestEv, a[0]-1] ) + lowestEv = a[1] + + """ Determine the last event time in the buffer. This is not nesc. the + same as the last barptr ... tempos and midinote can write past the + last bar. We need to test each track and find the highest event time. + """ + + lastev = -1 + for a in gbl.mtrks: + z = sorted(gbl.mtrks[a].miditrk) + if z[-1]>lastev: + lastev = z[-1] + + disList.append( [validRange[-1][1]+1, lastev] ) + + """ 1st pass. For each track take all the cut parts and adjust their + offsets to the end offset of the previous keep section. Strip out + all note on events, lyric and text events in the effected bits. + """ + + for start, end in disList: + for n in gbl.mtrks: + tr=gbl.mtrks[n].miditrk + newEvents = [] + for ev in sorted(tr.keys()): # sort is important! + if ev >= start and ev <=end: + for e in tr[ev]: + # skip note on events + if ord(e[0]) & 0xf0 == 0x90 and ord(e[2]): + continue + # skip lyric and text events + if ord(e[0]) == 0xff: + if ord(e[1]) == 0x05 or ord(e[1]) == 0x01: + continue + # skip if event is note off and it already is present + if ord(e[0]) & 0xf0 == 0x90 and ord(e[2]) == 0: + for x in newEvents: + if x == e: + e=None + break + if e: + newEvents.append(e) + del (tr[ev]) + + """ We now have a new list of events for the 'start' offset (it might + just be an empty list) AND we have deleted the events for 'start' + to 'end'. Just a matter of inserted a new event list. + """ + + if newEvents: + tr[start] = newEvents + + """ 2nd pass. Adjust offsets of stuff to keep. """ + + offset = 1 + for vals in range(len(validRange)): # each valid range + start = validRange[vals][0] + end = validRange[vals][1]+1 + offset += (start - disList[vals][0])-1 + for a in gbl.mtrks: # each track + tr = gbl.mtrks[a].miditrk + for ev in sorted(tr.keys()): # each event list + if ev >= start and ev <= end: + newoffset = ev-offset + if ev != newoffset: # don't append/copy creating duplicates + if newoffset in tr: + tr[newoffset].extend(tr[ev]) + else: + tr[newoffset] = tr[ev] + del tr[ev] + + """ After all this compressing the end of file marker is past the + end of the real data. This could bugger up the -1 option, so fix + it. Go though all the tracks again and find the end. + """ + + lastev = -1 + for a in gbl.mtrks: + z = sorted(gbl.mtrks[a].miditrk) + if z and z[-1]>lastev: + lastev = z[-1] + gbl.tickOffset = lastev + + print " File has been truncated for -b/-B option. Bar count/time incorrect." diff --git a/mma/MMA/midiC.py b/mma/MMA/midiC.py index c3dd423..d037cc1 100644 --- a/mma/MMA/midiC.py +++ b/mma/MMA/midiC.py @@ -112,7 +112,7 @@ def ctrlToValue(name): try: return ctrlInx[name.upper()] - except keyError: + except KeyError: return -1 diff --git a/mma/MMA/midiIn.py b/mma/MMA/midiIn.py index 6553a36..7f326d4 100644 --- a/mma/MMA/midiIn.py +++ b/mma/MMA/midiIn.py @@ -26,6 +26,7 @@ Bob van der Poel import os import MMA.midiM +import MMA.file import gbl from MMA.common import * @@ -33,11 +34,21 @@ from MMA.alloc import trackAlloc -# The following 2 variables are global. A bit ugly :) +# The following set of variables are global. A bit ugly :) midifile = '' # The imported MIDI file (data) as a long string -offset = 0 # Current pointer into the MIDI file +offset = 0 # Current pointer into the MIDI file +# These are the start/end points for the included file. They are in +# beats, but are adjusted after the file is opened to ticks. + +istart=0 +iend = 0xffffff + +octAdjust = 0 +volAdjust = 100 +firstNote = 0 # signals where 1st note is in file in ticks +ignorePC = 1 # skip program changes in input file """ Helper functions @@ -129,114 +140,10 @@ def m16i(): return int(x) +def readMidi(filename): + """ Read existing midi file, parse and return events, textevents & lyrics """ -###################################################### -## Main function, called from parser. - -def midiinc(ln): - """ Include a MIDI file into MMA generated files. """ - - global midifile, offset - - filename = '' - doLyric = 0 - doText = 0 - volAdjust = 100 - octAdjust = 0 - transpose = None - channels = [] - - # These are the start/end points for the included file. They are in - # beats, but are adjusted after the file is opened to ticks. - - istart=0 - iend = 0xffffff - - for a in ln: - try: - cmd, opt = a.split('=') - except: - error("MidiInc expecting cmd=opt pairs, not '%s'." % a) - - cmd=cmd.upper() - - if cmd == 'FILE': - filename = os.path.expanduser(opt) - - elif cmd == 'VOLUME': - volAdjust = stoi(opt) - - elif cmd == 'OCTAVE': - octAdjust = stoi(opt) - if octAdjust < -4 or octAdjust > 4: - error("Octave adjustment must be -4 to 4, not %s" % opt) - octAdjust *= 12 - - elif cmd == 'TRANSPOSE': - transpose = stoi(opt) - if transpose < -24 or transpose > 24: - error("Tranpose must be -24 to 24, not %s" % opt) - - elif cmd == 'START': - istart = stof(opt) - - elif cmd == 'END': - iend = stof(opt) - - elif cmd == 'TEXT': - opt=opt.upper() - if opt in ("ON", 1): - doText=1 - elif opt in ("OFF", 0): - doText=0 - else: - error("MidiInc Text= expecting 'ON' or 'OFF'") - - - elif cmd == 'LYRIC' and opt != '0': - opt=opt.upper() - if opt in ("ON", 1): - doLyric=1 - elif opt in ("OFF", 0): - doLyric=0 - else: - error("MidiInc Lyric= expecting 'ON' or 'OFF'") - - # make sure this is last option ... it has to be a TRACKNAME=CHANNEL-NUMBER - - else: - trackAlloc(cmd, 0) - if not cmd in gbl.tnames: - error("%s is not a valid MMA track" % cmd) - - ch = stoi(opt) - if ch < 1 or ch > 16: - error("MIDI channel for import must be 1..16, not %s" % ch) - - channels.append( (cmd, ch-1)) - - - if not channels: - if doLyric or doText: - warning("MidiInc: no import channels specified, only text or lyrics imported") - else: - error("MidiInc: A channel to import and a destination track must be specified") - - if (istart >= iend) or (istart < 0) or (iend < 0): - error("MidiInc range invalid: start=%s, end=%s" % (istart, iend)) - - if gbl.debug: - print "MidiInc: file=%s, Volume=%s, Octave=%s, Transpose=%s, Lyric=%s, Text=%s, Range=%s..%s"\ - % (filename, volAdjust, octAdjust, transpose, doLyric, doText, istart, iend) - for t, ch in channels: - print "MidiInc: Channel %s --> Track %s" % (ch+1, t) - - # If transpose was NOT set, use the global transpose value - - if transpose == None: - transpose = gbl.transpose - - octAdjust += transpose # this takes care of octave and transpose + global offset, midifile, beatDivision, istart, iend, firstNote, ignorePC try: inpath = file(filename, "rb") @@ -261,7 +168,7 @@ def midiinc(ln): hd=midifile[0:4] if hd != 'MThd': - error("Expecting 'HThd', %s not a standard midi file" % filename) + error("Expecting 'MThd', %s not a standard midi file" % filename) offset = 4 a = m32i() @@ -339,39 +246,39 @@ def midiinc(ln): if octAdjust and channel != 10: note += octAdjust - if note < 0 or note > 127: - continue - - + while note < 0: note += 12 + while note >127: note -= 12 events[channel].append([tm, ev & 0xf0, chr(note)+chr(vel)]) elif sValue == 0x9: # note on event if tm < firstNote: firstNote = tm - note=m1i() vel=m1i() if octAdjust and channel != 10: note += octAdjust - if note < 0 or note > 127: - continue + while note < 0: note += 12 + while note >127: note -= 12 if volAdjust != 100: vel = int( (vel*volAdjust)/100) if vel<0: vel=1 if vel>127: vel=127 - events[ev & 0xf].append([tm, ev & 0xf0, chr(note)+chr(vel)]) + events[ev & 0xf].append([tm, ev & 0xf0, chr(note)+chr(vel)]) elif sValue == 0xa: # key pressure events[ev & 0xf].append([tm, ev & 0xf0, chars(2)]) elif sValue == 0xb: # control change events[ev & 0xf].append([tm, ev & 0xf0, chars(2)]) - + elif sValue == 0xc: # program change - events[ev & 0xf].append([tm, ev & 0xf0, chars(1)]) + if ignorePC: # default is to ignore these + offset += 1 + else: # set with option IgnorePC=1 + events[ev & 0xf].append([tm, ev & 0xf0, chars(1)]) elif sValue == 0xd: # channel pressure events[ev & 0xf].append([tm, ev & 0xf0, chars(1)]) @@ -459,10 +366,224 @@ def midiinc(ln): if ev >= 0x80 and ev <= 0xef: lastevent = ev + return (events, textEvs, lyricEvs) + + +###################################################### +## Main function, called from parser. + +def midiinc(ln): + """ Include a MIDI file into MMA generated files. """ + + global midifile, offset, octAdjust, volAdjust, firstNote, istart, iend, ignorePC + + filename = '' + doLyric = 0 + doText = 0 + channels = [] + transpose = None + stripSilence = 1 + report = 0 + + notopt, ln = opt2pair(ln) + + if notopt: + error("MidiInc expecting cmd=opt pairs, not '%s'." % ' '.join(notopt) ) + + for cmd, opt in ln: + cmd=cmd.upper() + + if cmd == 'FILE': + filename = MMA.file.fixfname(opt) + + elif cmd == 'VOLUME': + volAdjust = stoi(opt) + + elif cmd == 'OCTAVE': + octAdjust = stoi(opt) + if octAdjust < -4 or octAdjust > 4: + error("Octave adjustment must be -4 to 4, not %s" % opt) + octAdjust *= 12 + + elif cmd == 'TRANSPOSE': + transpose = stoi(opt) + if transpose < -24 or transpose > 24: + error("Transpose must be -24 to 24, not %s" % opt) + + elif cmd == 'START': + istart = stof(opt) + + elif cmd == 'END': + iend = stof(opt) + + elif cmd == 'TEXT': + opt=opt.upper() + if opt in ("ON", '1'): + doText=1 + elif opt in ("OFF", '0'): + doText=0 + else: + error("MidiInc Text= expecting 'ON' or 'OFF'") + + elif cmd == 'LYRIC': + opt=opt.upper() + if opt in ("ON", '1'): + doLyric=1 + elif opt in ("OFF", '0'): + doLyric=0 + else: + error("MidiInc Lyric: expecting 'ON' or 'OFF'") + + elif cmd == "REPORT": + opt=opt.upper() + if opt in ("ON", '1'): + report=1 + elif opt in ("OFF", '0'): + report=0 + else: + error("MidiInc Report: expecting 'ON' or 'OFF'") + + + elif cmd == "STRIPSILENCE": + opt=opt.upper() + if opt in ("OFF", '0'): + stripSilence = 0 + elif opt == "ON": # this is the default + stripSilence = -1 + else: + stripSilence = stoi(opt, + "MIdiInc StripSilence= expecting 'value', 'On' or 'Off', " + "not %s" % opt) + + elif cmd == "INCLUDEPC": + opt=op.upper() + if opt in ("TRUE", "ON", "1"): # default + ignorePC=1 + elif opt in ("FALSE", "OFF", "0"): # use program change in imported + ignorePC=0 + else: + error ("MIdiInc IncludePC= expecting 'True' or 'False', not %s" % opt) + + # If none of the above matched a CMD we assume that it is + # a trackname. Keep this as the last test! + + else: + trackAlloc(cmd, 0) + if not cmd in gbl.tnames: + error("MidiInc: %s is not a valid MMA track" % cmd) + + opt = opt.split(',') + riffmode=0 + printriff=0 + ch = None + for o in opt: + o=o.upper() + if o == 'RIFF': + riffmode = 1 + elif o == 'PRINT': + printriff = 1 + riffmode = 1 + else: + if ch != None: + error("MidiInc: Only one channel assignment per track.") + ch = stoi(o) + + if ch < 1 or ch > 16: + error("MidiInc: MIDI channel for import must be 1..16, not %s" % ch) + + channels.append( (cmd, ch-1, riffmode, printriff)) + + + if report: # don't bother with channel tests, etc. + gbl.noWarn=1 + events, textEvs, lyricEvs = readMidi(filename) + + print "MIDI File %s successfully read." % filename + print "Total Text events: %s" % len(textEvs) + print "Total Lyric events: %s" % len(lyricEvs) + if beatDivision != gbl.BperQ: + s = "(MMA uses %s, MidiInc will compensate)" % gbl.BperQ + else: + s='' + print "Ticks per quarter note: %s %s" % (beatDivision, s) + print + + for ch in sorted(events.keys()): + if not events[ch]: + continue + + fnote = fevent = 0xffffff + ncount = 0 + for ev in events[ch]: + delta = ev[0] + if delta < fevent: + fevent = delta + if ev[1]>>4 == 0x9: + if delta < fnote: + fnote = delta + if ord(ev[2][1]): + ncount +=1 + print "Channel %2s: First event %-8s" % (ch+1, fevent), + if ncount: + print "First Note %-8s Total Notes %-4s" % (fnote, ncount) + else: + print + print + + + print "No data generated!" + sys.exit(0) + + + + + if not channels: + if doLyric or doText: + warning("MidiInc: no import channels specified, " + "only text or lyrics imported") + else: + error("MidiInc: A channel to import and a destination " + "track must be specified") + + if (istart >= iend) or (istart < 0) or (iend < 0): + error("MidiInc range invalid: start=%s, end=%s" % (istart, iend)) + + if gbl.debug: + print "MidiInc: file=%s, Volume=%s, Octave=%s, Transpose=%s, Lyric=%s, " \ + "Text=%s, Range=%s..%s StripSilence=%s" \ + % (filename, volAdjust, octAdjust, transpose, doLyric, doText, \ + istart, iend, stripSilence) + for t, ch, riffmode, riffprint in channels: + o='' + if riffmode: + o=',riff' + elif printriff: + o=',riff,print' + print "MidiInc: Channel %s-->%s%s" % (ch+1, t, o), + print + + # If transpose was NOT set, use the global transpose value + # Note special riff value as well. Need to double adjust since + # the riff import will do its own adjustment. + + if transpose == None: + transpose = gbl.transpose + riffTranspose = -gbl.transpose + else: + riffTranspose = 0 + + octAdjust += transpose # this takes care of octave and transpose + + events, textEvs, lyricEvs = readMidi(filename) + # Midi file parsed, add selected events to mma data beatad = gbl.BperQ / float(beatDivision) + if not stripSilence: + firstNote = 0 + elif stripSilence > 0: + firstNote = stripSilence if doText: inst=0 @@ -491,17 +612,27 @@ def midiinc(ln): print"MidiInc lyric events: %s inserted, %s out of range." % (inst, disc) - for n,c in channels: + for n,c, riffmode, printriff in channels: if not len(events[c]): warning("No data to assign from imported channel %s to track %s" % (c+1, n)) inst=0 disc=0 - for tr, ch in channels: + + for tr, ch, riffmode, printriff in channels: + + if gbl.tnames[tr].disable: # skip if disabled track + continue + t=gbl.tnames[tr] if not t.channel: t.setChannel() + if riffmode: + riff = [] + if t.vtype not in ('MELODY', 'SOLO'): + error("MidiInc Riff only works on Melody/Solo tracks, not '%s'." % t.name) + t.clearPending() if t.voice[0] != t.ssvoice: gbl.mtrks[t.channel].addProgChange( gbl.tickOffset, t.voice[0], t.ssvoice) @@ -511,15 +642,87 @@ def midiinc(ln): for ev in events[ch]: delta = ev[0]-firstNote + if delta >= istart and delta <= iend: - track.addToTrack( gbl.tickOffset + int(delta * beatad), - chr(ev[1] | channel-1) + ev[2] ) + if riffmode: + offset = int(delta * beatad) + x=ev[1]>>4 + if x != 0x09 and x != 0x08: + continue + pitch=ord(ev[2][0]) + velocity=ord(ev[2][1]) + if x == 0x8: + velocity = 0 + riff.append([offset, pitch, velocity]) + else: + offset = gbl.tickOffset + int(delta * beatad) + track.addToTrack( offset, chr(ev[1] | channel-1) + ev[2] ) inst+=1 else: disc+=1 + if riffmode: + createRiff(riff, tr, printriff, riffTranspose, beatad) + if gbl.debug: print"MidiInc events: %s inserted, %s out of range." % (inst, disc) +def createRiff(riff, tname, pt, riffTranspose, beatad): + + # convert list of ON values to durations. We need to + # look at each event and, if an on-event, search forward + # for an off. Subtract 2 times and save in new list. + + if gbl.tnames[tname].riff: + error("MidiInc: Data already pending for %s." % tname) + + missed = 0 + events=[] + riff.sort() + for i in range(len(riff)): + duration = None + offset,pitch,velocity = riff[i] + if velocity: + for t in range(i,len(riff)): + off1, pitch1, vel1 = riff[t] + if not vel1 and pitch1 == pitch: + duration = off1 - offset + break + if duration: + if riffTranspose: + pitch += riffTranspose + while pitch > 127: pitch -= 12 + while pitch < 0: pitch += 12 + events.append([offset, duration, pitch, velocity]) + + else: + missed += 1 + + if missed: + warning("MidiInc Riff: conversion missed %s notes in track %s" % (missed, tname)) + + # We have a list of events: [offset, duration, pitch, velocity]... + # create yet another list with the events put into bars. Easier + # this time to use a dict + + tickBar = gbl.BperQ * gbl.QperBar + bars = {} + + for offset, duration, pitch, velocity in events: + b = (offset/tickBar) + if not b in bars: + bars[b]='' + bars[b]+= " %st %s/%s;" % \ + ( int(offset % tickBar), duration, pitch, velocity) + + w = gbl.noWarn + gbl.noWarn=1 + for a in bars: + if pt: + print "%s Riff %s" % (tname, bars[a]) + else: + gbl.tnames[tname].setRiff(bars[a]) + w = gbl.noWarn + diff --git a/mma/MMA/midiM.py b/mma/MMA/midiM.py index b2b39ae..35402c5 100644 --- a/mma/MMA/midiM.py +++ b/mma/MMA/midiM.py @@ -29,7 +29,7 @@ MIDI expects. def intToWord(x): - """ Convert INT to a 2 byte MSB LSB value. """ + """ Convert INT to a 2 byte MSB LSB value. Used in MIDI headers. """ return chr(x>>8 & 0xff) + chr(x & 0xff) diff --git a/mma/MMA/midifuncs.py b/mma/MMA/midifuncs.py new file mode 100644 index 0000000..50560a3 --- /dev/null +++ b/mma/MMA/midifuncs.py @@ -0,0 +1,345 @@ +# midifuncs.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +Low level entry points, mostly called directly from the parser. +""" + + +import gbl +import MMA.mdefine +from MMA.common import * + +# non-track functions + + +def setTimeSig(ln): + """ Set the midi time signature. """ + + if len(ln) == 1: + a=ln[0].upper() + if a == 'COMMON': + ln=('4','4') + elif a == 'CUT': + ln=('2','2') + + if len(ln) != 2: + error("TimeSig: Usage (num dem) or ('cut' or 'common')") + + nn = stoi(ln[0]) + + if nn<1 or nn>126: + error("Timesig NN must be 1..126") + + dd = stoi(ln[1]) + if dd == 1: dd = 0 + elif dd == 2: dd = 1 + elif dd == 4: dd = 2 + elif dd == 8: dd = 3 + elif dd == 16: dd = 4 + elif dd == 32: dd = 5 + elif dd == 64: dd = 6 + else: + error("Unknown value for timesig denominator") + + MMA.midi.timeSig.set(nn,dd) + + +def midiMarker(ln): + """ Parse off midi marker. """ + + if len(ln) == 2: + offset = stof(ln[0]) + msg = ln[1] + elif len(ln) == 1: + offset = 0 + msg = ln[0] + else: + error("Usage: MidiMark [offset] Label") + + offset = int(gbl.tickOffset + (gbl.BperQ * offset)) + if offset < 0: + error("MidiMark offset points before start of file") + + gbl.mtrks[0].addMarker(offset, msg) + + +def setMidiCue(ln): + """ Insert MIDI cue (text) event into meta track.""" + + if not ln: + error("MidiCue requires text.") + + gbl.mtrks[0].addCuePoint(gbl.tickOffset, ' '.join(ln)) + + +def rawMidi(ln): + """ Send hex bytes as raw midi stream. """ + + mb='' + for a in ln: + a=stoi(a) + + if a<0 or a >0xff: + error("All values must be in the range 0 to 0xff, not '%s'" % a) + + mb += chr(a) + + gbl.mtrks[0].addToTrack(gbl.tickOffset, mb) + + if gbl.debug: + print "Inserted raw midi in metatrack: ", + for b in mb: + print '%02x' % ord(b), + print + + +def setMidiFileType(ln): + """ Set some MIDI file generation flags. """ + + if not ln: + error("USE: MidiFile [SMF=0/1] [RUNNING=0/1]") + + for l in ln: + try: + mode, val = l.upper().split('=') + except: + error("Each arg must contain an '=', not '%s'" % l) + + if mode == 'SMF': + if val == '0': + gbl.midiFileType = 0 + elif val == '1': + gbl.midiFileType = 1 + else: + error("Use: MIDIFile SMF=0/1") + + if gbl.debug: + print "Midi Filetype set to", gbl.midiFileType + + + elif mode == 'RUNNING': + if val == '0': + gbl.runningStatus = 0 + elif val == '1': + gbl.runningStatus = 1 + else: + error("Use: MIDIFile RUNNING=0/1") + + if gbl.debug: + print "Midi Running Status Generation set to", + if gbl.runningStatus: + print 'ON (Default)' + else: + print 'OFF' + + + else: + error("Use: MIDIFile [SMF=0/1] [RUNNING=0/1]") + + +def setChPref(ln): + """ Set MIDI Channel Preference. """ + + if not ln: + error("Use: ChannelPref TRACKNAME=CHANNEL [...]") + + for i in ln: + if '=' not in i: + error("Each item in ChannelPref must have an '='") + + n,c = i.split('=') + + c = stoi(c, "Expecting an integer for ChannelPref, not '%s'" % c) + + if c<1 or c>16: + error("Channel for ChannelPref must be 1..16, not %s" % c) + + gbl.midiChPrefs[n.upper()]=c + + if gbl.debug: + print "ChannelPref:", + for n,c in gbl.midiChPrefs.items(): + print "%s=%s" % (n,c), + print + + +def setMidiCopyright(ln): + """ Add a copyright message to the file. This is inserted into + the meta track at offset 0. + """ + + if not ln: + error("MidiCopyright needs text message.") + + gbl.mtrks[0].addCopyright(0, ' '.join(ln)) + + + +def setMidiName(ln): + """ Set global/meta track name. This will overwrite the song name set in main.""" + + if not ln: + error("Use: TrackName text") + + gbl.mtrks[0].addTrkName(0, ' '.join(ln) ) + +def setMidiText(ln): + """ Set midi text into meta track.""" + + if not ln: + error("Use: MidiText text") + + gbl.mtrks[0].addText(gbl.tickOffset, ' '.join(ln)) + + +################################################ +## Track functions + + +def trackGlis(name, ln): + """ Enable/disable portamento. """ + + if len(ln) != 1: + error("Use: %s MidiGlis NN, off=0, 1..127==on" % name) + + gbl.tnames[name].setGlis(ln[0]) + + + +def trackPan(name, ln): + """ Set the Midi Pan value for a track.""" + + if len(ln)==1 or len(ln)==3: + gbl.tnames[name].setPan(ln) + else: + error("Use %s MidiPAN [Value] OR [Initvalue DestValue Beats]." % name) + + +def trackMidiText(name, ln): + """ Insert midi text event. """ + + if not ln: + error("Use: %s Text" % name) + + + # this calls func in pat.py since the event is queued and only + # sent if the track is created. + + gbl.tnames[name].setMidiText(' '.join(ln)) + + +def trackMidiCue(name, ln): + """ Insert MIDI cue (text) event.""" + + if not ln: + error("Use: %s TrackName" % name) + + # this calls func in pat.py since the event is queued and only + # sent if the track is created. + + gbl.tnames[name].setMidiCue(' '.join(ln)) + + +def trackMidiExt(ln): + """ Helper for trackMidiSeq() and trackMidiVoice().""" + + ids=1 + while 1: + sp = ln.find("{") + + if sp<0: + break + + ln, s = pextract(ln, "{", "}", 1) + if not s: + error("Did not find matching '}' for '{'") + + pn = "_%s" % ids + ids+=1 + + MMA.mdefine.mdef.set(pn, s[0]) + ln = ln[:sp] + ' ' + pn + ' ' + ln[sp:] + + return ln.split() + + + +def trackMidiSeq(name, ln): + """ Set reoccurring MIDI command for track. """ + + if not ln: + error("Use %s MidiSeq Controller Data" % name) + + if ln[0][0] != '{': # add {} wrapper if missing + ln.insert(0, '{') + ln.extend('}') + + if len(ln) == 1 and ln[0]== '-': + gbl.tnames[name].setMidiSeq('-') + else: + gbl.tnames[name].setMidiSeq( trackMidiExt(' '.join(ln) )) + + +def trackMidiVoice(name, ln): + """ Set single shot MIDI command for track. """ + + if not ln: + error("Use %s MidiVoice Controller Data" % name) + + if ln[0][0] != '{': # add {} wrapper if missing + ln.insert(0, '{') + ln.extend('}') + + if len(ln) == 1 and ln[0] == '-': + gbl.tnames[name].setMidiVoice( '-' ) + else: + gbl.tnames[name].setMidiVoice( trackMidiExt(' '.join(ln) )) + + +def trackMidiClear(name, ln): + """ Set MIDI command to send at end of groove. """ + + if not ln: + error("Use %s MIDIClear Controller Data" % name) + + + if len(ln) == 1 and ln[0] == '-': + gbl.tnames[name].setMidiClear( '-' ) + else: + ln=' '.join(ln) + if '{' in ln or '}' in ln: + error("{}s are not permitted in %s MIDIClear command" % name) + gbl.tnames[name].setMidiClear( trackMidiExt( '{' + ln + '}' )) + + + +def trackMidiName(name,ln): + """ Set channel track name.""" + + if not ln: + error("Use: %s TrackName" % name) + + # this calls func in pat.py since the event is queued and only + # sent if the track is created. + + gbl.tnames[name].setTname(ln[0]) + diff --git a/mma/MMA/midinote.py b/mma/MMA/midinote.py new file mode 100644 index 0000000..3be8545 --- /dev/null +++ b/mma/MMA/midinote.py @@ -0,0 +1,484 @@ +# midinote.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +This module does all the midinote stuff. + +""" + + +import MMA.notelen +import MMA.midiC + +import gbl +from MMA.common import * + + + +def parse(name, ln): + """ Called from parser for a This figures the right routine.""" + + if not len(ln): + error("MidiNote: Needs arguments") + + trk=gbl.tnames[name] + + # parse out the cmd=value options pairs + + ln, opts = opt2pair(ln, toupper=0) + + for o,v in opts: + o=o.upper() + v=v.upper() + if o == 'TRANSPOSE': + if v in ('0', 'OFF'): + trk.transpose = 0 + elif v in ('1', 'ON'): + trk.transpose = gbl.transpose + else: + error("MIDINote: TRANSPOSE expecting ON or OFF, not %s." % v) + + elif o == 'OFFSETS': + if v == 'BEATS': + trk.useticks = 0 + elif v == 'TICKS': + trk.useticks = 1 + else: + error("MIDINote: OFFSETS expecting BEATS or TICKS, not %s." % v) + + elif o == 'DURATION': + if v == 'NOTES': + trk.tickdur = 0 + elif v == 'TICKS': + trk.tickdur = 1 + else: + error("MIDINote: DURATION expecting NOTES or TICKS, not %s." % v) + + elif o == 'ARTICULATE': + if v in ('1,' 'ON'): + trk.articulate=1 + elif v in ('0', 'OFF'): + trk.articulate=0 + else: + error("MIDINote: ARTICULATE expecting ON or OFF, not %s." % v) + + elif o == 'OCTAVE': + trk.oadjust = stoi(v) + if trk.oadjust < -4 or trk.oadjust > 4: + error("MIDINote: Octave adjustment must be -4..4, not '%s'." % trk.oadjust) + + elif o == 'VOLUME': + trk.vadjust = stof(v)/100 + if trk.vadjust <= 0: + error("MIDINote: Volume %% adjustment must be > 0, not '%s'." % trk.vadjust) + + elif o == 'ADJUST': + trk.tadjust = stoi(v) + + else: + error("MIDINote: unknown option pair %s=%s." % (o,v)) + + # end of option pairs. + + if ln: # process rest of the stuff ... real midi events. + + trk.setForceOut() + + a=ln[0].upper() + + if a[0] in (".0123456789"): + insertNote(trk, ln) + + elif a == "NOTE": + insertNote(trk, ln[1:]) + + elif a == "PB": + insertPB(trk, ln[1:]) + + elif a == "PBR": + insertPBrange(trk, ln[1:]) + + elif a == "CTRL": + insertControl(trk, ln[1:]) + + elif a == "CHAT": + insertChTouch(trk, ln[1:]) + + elif a == "CHATR": + insertChTouchRange(trk, ln[1:]) + + else: + error("MidiNote: Unknown command '%s'." % a) + + if gbl.debug: + if opts: + print "MIDINOTE: %s" % mopts(trk) + +def mopts(trk): + """ Return options string to macro and setoption-debug. """ + + if trk.useticks: + a1='Ticks' + else: + a1='Beats' + + if trk.tickdur: + a2='Ticks'; + else: + a2='Notes' + + if trk.transpose: + a3='On' + else: + a3='Off' + + if trk.articulate: + a4='On' + else: + a4='Off' + + return "Offsets=%s Duration=%s Transpose=%s Articulate=%s Adjust=%s Volume=%s Octave=%s" \ + % (a1, a2, a3, a4, trk.tadjust, trk.vadjust * 100, trk.oadjust) + + +def getoffset(trk, v): + """ Convert a string (value) to an offset. Convert to beats if nesc.""" + + offset = stof(v) + if trk.useticks: + if offset != int(offset): + error("MidiNote: Offset set to ticks, float '%s' given. Integer must be used." % offset) + offset += trk.tadjust + + else: + if offset < 1: + warning("MidiNote: Offset %s generates notes before start of current bar." % offset) + + if offset >= gbl.QperBar + 1: + warning("MidiNote: Offset %s is past end of current bar." % offset) + + offset = (offset-1) * gbl.BperQ + + return int(offset) # conversion to int is nescessary + + +def note2val(trk, acctable, orig): + """ Convert a note name to a value. In this case the OCTAVE setting + is used! + """ + + t = list(orig) + n = t.pop(0) + try: + val = {'c':0, 'd':2, 'e':4, 'f':5, 'g':7, 'a':9, 'b':11 }[n] + except: + error("MidiNote: Expecting valid note name, not '%s'." % orig) + + val += trk.octave[gbl.seqCount] # add in current octave + + # Modify the note with either the keysignature or given accidental. + + + + if t: # override modifier if #,& or n + if t[0] == '#': + acctable[n] = 1 + t.pop(0) + elif t[0] == '&': + acctable[n] = -1 + t.pop(0) + elif t[0] == 'n': + acctable[n] = 0 + t.pop(0) + + val += acctable[n] + + # adjust for octave - or + + + while t and (t[0] == '-' or t[0] == '+'): + if t[0]=='+': + val+=12 + else: + val-=12 + t.pop(0) + + if t: #anything left? Error. + error("MidiNote: Unknown note specifier '%s' in '%s'." % (''.join(t), orig)) + + return val + +def insertNote(trk, ln): + """ Insert specified (raw) MIDI notes into track. """ + + if len (ln) != 4: + error("Use: %s MidiNote: " % trk.name) + + acctable = MMA.keysig.keySig.accList # keysig modifier, use for chord + + offset=getoffset(trk, ln[0]) + + # Set a flag if this is a drum track. + + if trk.vtype == 'DRUM': + isdrum = 1 + elif trk.vtype in ('MELODY', 'SOLO') and trk.drumType: + isdrum = 1 + else: + isdrum = 0 + + notes = [] + for n in ln[1].split(','): + if n[0] in '0123456789': + n = stoi(n) + else: + if isdrum: + if n == '*': + if trk.vtype in ('MELODY', 'SOLO'): + n = trk.drumTone + else: + n = trk.toneList[gbl.seqCount] + else: + n = MMA.midiC.drumToValue(n) + if n < 0: + error("MidiNote: unknown drum tone '%s' in %s." % (n, trk.name) ) + else: + n = note2val(trk, acctable, n) + + if n < 0 or n >127: + error("MidiNote: Notes must be in the range 0...127, not %s" % n) + + if trk.transpose and not isdrum: + n += gbl.transpose + while n < 0: + n += 12 + while n > 127: + n -= 12 + + if trk.oadjust and not isdrum: + n += (trk.oadjust * 12) + while n < 0: + n += 12 + while n > 127: + n -= 12 + + notes.append(n) + + velocity = stoi(ln[2]) + + if velocity < 1 or velocity > 127: + error("MidiNote: Note velocity must be in the range 1...127, not %s" % velocity) + + velocity *= trk.vadjust + + if velocity < 1: + velocity = 1 + elif velocity > 127: + velocity = 127 + + velocity = int(velocity) # trk.adjust can be a float + + if trk.tickdur: + duration = stoi(ln[3]) + else: + duration = MMA.notelen.getNoteLen(ln[3]) + if trk.articulate: + duration = (duration * trk.artic[gbl.seqCount]) / 100 + if duration < 1: + duration = 1 + + channel = trk.channel + track = gbl.mtrks[channel] + + for n in notes: + onEvent = chr(0x90 | channel-1) + chr(n) + chr(velocity) + offEvent = onEvent[:-1] + chr(0) + + track.addToTrack(gbl.tickOffset + offset, onEvent) + track.addToTrack(gbl.tickOffset + offset + duration, offEvent) + + if gbl.debug: + print "MidiNote Note %s: inserted note %s at offset %s." % (trk.name, notes, offset) + + +def insertPB(trk, ln): + """ Insert a pitch controller event. """ + + if len(ln) != 2: + error("MidiNote: PB expecting 2 arguments.") + + offset = getoffset(trk, ln[0]) + v = stoi(ln[1]) + + if v<-8191 or v>8192: + error("MidiNote: PB value must be -8191..+8192, not '%s'." % v) + + v+=8191 # convert to 0..16383, max 14 bit value + + channel = trk.channel + track = gbl.mtrks[channel] + + track.addToTrack(gbl.tickOffset + offset, chr(0xe0 | channel-1) + chr(v%128) + chr(v/128)) + + if gbl.debug: + print "MidiNote PB %s: inserted bend %s at offset %s." % (trk.name, v-8191, offset) + + +def insertPBrange(trk, ln): + """ Insert a range of PB events. """ + + if len(ln) != 3: + error("MidiNote: PBR expecting 3 arguments .") + + count = stoi(ln[0]) + try: + s1,s2 = ln[1].split(',') + except: + error("MidiNote PBR: event range must be 'v1,v2', not '%s'." % ln[1]) + s1 = getoffset(trk, s1) + s2 = getoffset(trk, s2) + tinc = (s2-s1)/float(count) + + try: + v1,v2 = ln[2].split(',') + except: + error("MidiNote PBR: pitch blend range must be 'v1,v2', not '%s'." % ln[2]) + v1 = stoi(v1) + v2 = stoi(v2) + + if v1<-8191 or v1>8192 or v2<-8191 or v2>8192: + error("MidiNote: PBR values must be -8191..+8192, not '%s'." % ln[2]) + + v1+=8191 # convert to 0..16383, max 14 bit value + v2+=8191 + vinc = (v2-v1)/float(count) + + channel = trk.channel + track = gbl.mtrks[channel] + + ev = chr(0xe0 | channel-1) + offset = s1 + bend = v1 + for i in range(count+1): + v = int(bend) + track.addToTrack(gbl.tickOffset + int(offset), ev + chr(v%128) + chr(v/128)) + offset += tinc + bend += vinc + + if gbl.debug: + print "MidiNote PBR %s: inserted bends %s to %s at offsets %s to %s." % \ + (trk.name, v1-8191, v2-8191, s1, s2) + +def insertControl(trk, ln): + """ Insert a controller event. """ + + if len(ln) != 3: + error("MidiNote: Controller expecting 3 arguments.") + + offset = getoffset(trk, ln[0]) + + v=MMA.midiC.ctrlToValue(ln[1]) + if v < 0: + v=stoi(ln[1]) + if v < 0 or v > 0x7f: + error("MidiNote: Controller values must be 0x00 to 0x7f, not '%s'." % ln[1]) + + d=stoi(ln[2]) + if d < 0 or d > 0x7f: + error("MidiNote: Control Datum value must be 0x00 to 0x7f, not '%s'." % ln[2]) + + channel = trk.channel + track = gbl.mtrks[channel] + + # bypass the addctl() defined in midi.py just to keep all the calls in this + # module similar. We should have add**() command in midi.py for the above stuff + # and redo this.??? + + track.addToTrack(gbl.tickOffset + offset, chr(0xb0 | channel-1) + chr(v) + chr(d) ) + + if gbl.debug: + print "MidiNote Ctrl %s: inserted Controller %s value %s at offset %s." % \ + (trk.name, v, d, offset) + + +def insertChTouch(trk, ln): + """ Insert a channel aftertouch) event. """ + + if len(ln) != 2: + error("MidiNote: ChAT expecting 2 arguments.") + + offset = getoffset(trk, ln[0]) + + v = stoi(ln[1]) + + if v<0 or v>127: + error("MidiNote: ChAT value must be 0 .. 127, not '%s'." % v) + + channel = trk.channel + track = gbl.mtrks[channel] + + track.addToTrack(gbl.tickOffset + offset, chr(0xd0 | channel-1) + chr(v) ) + + if gbl.debug: + print "MidiNote ChAT %s: inserted channel aftertouch %s at offset %s." % \ + (trk.name, v, offset) + +def insertChTouchRange(trk, ln): + """ Insert a range of channel aftertouch events. """ + + if len(ln) != 3: + error("MidiNote: ChATR expecting 3 arguments .") + + count = stoi(ln[0]) + try: + s1,s2 = ln[1].split(',') + except: + error("MidiNote ChATR: event range must be 'v1,v2', not '%s'." % ln[1]) + s1 = getoffset(trk, s1) + s2 = getoffset(trk, s2) + tinc = (s2-s1)/float(count) + + try: + v1,v2 = ln[2].split(',') + except: + error("MidiNote ChATR: range must be 'v1,v2', not '%s'." % ln[2]) + v1 = stoi(v1) + v2 = stoi(v2) + + if v1<01 or v1>127 or v2<0 or v2>127: + error("MidiNote: ChATR values must be 0.. 127, not '%s'." % ln[2]) + + vinc = (v2-v1)/float(count) + + channel = trk.channel + track = gbl.mtrks[channel] + + ev = chr(0xd0 | channel-1) + offset = s1 + bend = v1 + for i in range(count+1): + v = int(bend) + track.addToTrack(gbl.tickOffset + int(offset), ev + chr(v) ) + offset += tinc + bend += vinc + + if gbl.debug: + print "MidiNote ChATR %s: inserted events %s to %s at offsets %s to %s." % \ + (trk.name, v1, v2, s1, s2) diff --git a/mma/MMA/notelen.py b/mma/MMA/notelen.py index d58321d..c4a4df1 100644 --- a/mma/MMA/notelen.py +++ b/mma/MMA/notelen.py @@ -27,65 +27,22 @@ Bob van der Poel import gbl from MMA.common import * - noteLenTable = { - '0' : 1, # special 0==1 midi tick - '1' : gbl.BperQ * 4, # whole note - '2' : gbl.BperQ * 2, # 1/2 + '0' : 1, # special 0==1 midi tick + '1' : gbl.BperQ * 4, # whole note + '2' : gbl.BperQ * 2, # 1/2 '23' : gbl.BperQ * 4 / 3, # 1/2 triplet - '4' : gbl.BperQ, # 1/4 + '4' : gbl.BperQ, # 1/4 '43' : gbl.BperQ * 2 / 3, # 1/4 triplet - '8' : gbl.BperQ / 2, # 1/8 - '81' : None, # short 1/8 swing note - '82' : None, # long 1/8 swing note + '8' : gbl.BperQ / 2, # 1/8 + '81' : None, # short 1/8, set by swing skew + '82' : None, # long 1/8, set by swing skew '16' : gbl.BperQ / 4, # 1/16 '32' : gbl.BperQ / 8, # 1/32 '64' : gbl.BperQ / 16, # 1/64 - '6' : gbl.BperQ / 6, # 1/16 note triplet - '3' : gbl.BperQ / 3, # 1/8 note triplet - '5' : gbl.BperQ / 5 } # 1/8 note quintuplet - - -def swingMode(ln): - """ Enable/Disable Swing timing mode. """ - - - emsg = "Use: SwingMode [ On, Off, 0, 1 Skew=xx ]." - - if not ln: - error(emsg) - - - for v in ln: - - a = v.upper() - - if a in ("ON", "1"): - gbl.swingMode = 1 - continue - - if a in ("OFF", "0"): - gbl.swingMode = 0 - continue - - if a.find('=')>1: - a,b = a.split('=') - - if a == 'SKEW': - gbl.swingSkew = b - v = int( stoi(b) * gbl.BperQ / 100) - noteLenTable['81'] = v - noteLenTable['82'] = gbl.BperQ - v - continue - - error(emsg) - - if gbl.debug: - print "SwingMode: Status=%s, Skew Note lengths: %s and %s ticks." % \ - (gbl.swingMode, noteLenTable['81'], noteLenTable['82']) - - -swingMode(['Skew=66']) # Set the default swingskew values. + '6' : gbl.BperQ / 6, # 1/16 note triplet + '3' : gbl.BperQ / 3, # 1/8 note triplet + '5' : gbl.BperQ / 5 } # 1/8 note quintuplet @@ -100,6 +57,17 @@ def getNoteLen(n): length = 0 + if n.endswith('T') or n.endswith('t'): + n=n[:-1] + if not n: + error("Specifying a note length in MIDI Ticks requires a value") + n=stoi(n) + if n == 0: + n = 1 + if n<1: + error("MIDI note length cannot be negative.") + return n + n=n.replace('-', '+-') # change "2-4" to "2+-4" for easier parsing n=n.replace('++-', '+-') # and in case we already used "+-", take out 2nd "+" diff --git a/mma/MMA/options.py b/mma/MMA/options.py index 0ff9ac1..d11f18d 100644 --- a/mma/MMA/options.py +++ b/mma/MMA/options.py @@ -22,17 +22,16 @@ Bob van der Poel """ - - - import getopt import sys +import os import MMA.docs import MMA.parse import MMA.chords import MMA.alloc import MMA.volume +import MMA.exits import gbl from MMA.common import * @@ -43,13 +42,20 @@ def opts(): try: opts, args = getopt.gnu_getopt(sys.argv[1:], - "dpsS:ri:wneom:f:M:cgGvD:01PT:", [] ) + "b:B:dpsS:ri:wneom:f:M:cgGvVD:01PT:", [] ) except getopt.GetoptError: usage() for o,a in opts: + + if o == '-b': + setBarRange(a) + + elif o == '-B': + setBarRange(a) + gbl.barRange.append("ABS") - if o == '-d': + elif o == '-d': gbl.debug = gbl.Ldebug = 1 elif o == '-o': @@ -120,9 +126,15 @@ def opts(): elif a == 'xh': gbl.createDocs = 2 - elif a == 'v': + elif a == 's': gbl.createDocs = 3 + elif a == 'gh': + gbl.createDocs = 4 + + elif a == 'bo': + gbl.createDocs = 99 + elif a == 'k': def pl(msg, lst, adds): @@ -151,9 +163,57 @@ def opts(): elif o == '-P': gbl.playFile = 1 + elif o == '-V': + gbl.playFile = 2 # signal create and play groove + if not args: + error("-V: option requires Groove Name.") + + tfile = "MMAtmp%s.mma" % os.getpid() + op = open( tfile, "w") + groove='' + cmds=[] + chords="I, vi, ii, V7" + count=4 + for g in args: + if '=' in g: + c=g.split('=') + if c[0].upper() == 'CHORDS': + chords = c[1] + elif c[0].upper() == "COUNT": + count = c[1] + try: + count=int(count) + except: + error("-V: expecting integer for Count.") + else: + cmds.append(c) + elif groove: + error( "-V: Only one groove name permitted.") + else: + groove=g + if not groove: + error("-V: no groove name specified.") + + op.write("Groove %s\n" % groove) + for g in cmds: + op.write("%s %s \n" % (g[0], g[1])) + chords = chords.split(',') + while len(chords) < count: + chords += chords + chords = chords[:count] + for c in chords: + op.write("%s\n" % c) + + op.close() + + MMA.exits.files.append(tfile) + + args = [tfile] + else: usage() # unreachable?? + # we have processed all the args. Should just have a filename left if len(args)>1: @@ -165,22 +225,28 @@ def opts(): if args: gbl.infile = args[0] + + def usage(msg=''): """ Usage message. """ - + txt=[ "MMA - Musical Midi Accompaniment", - " Copyright 2003-5, Bob van der Poel. Version %s" % gbl.version , + " Copyright 2003-9, Bob van der Poel. Version %s" % gbl.version , " Distributed under the terms of the GNU Public License.", " Usage: mma [opts ...] INFILE [opts ...]", "", "Options:", + " -b Limit compilation to n1-n2 bars (comment numbers)", + " -B Like -b but for absolute bar numbers", " -c display default Channel assignments", " -d enable lots of Debugging messages", " -Dk print list of MMA keywords", " -Dxl eXtract Latex doc blocks from file", " -Dxh eXtract HTML doc blocks from file", - " -Dv extract lots of info about the grooves/seqs in file", + " -Dgh extract HTML Groove doc", + " -Dbo extract text for browser app", + " -Ds extract sequence lists from file", " -e show parsed/Expanded lines", " -f set output Filename", " -g update Groove dependency database", @@ -191,11 +257,13 @@ def usage(msg=''): " -n No generation of midi output", " -o show complete filenames when Opened", " -p display Patterns as they are defined", + " -P play song (don't save) with player", " -r display Running progress", " -s display Sequence info during run", " -S Set macro 'var' to 'data'", " -T Limit generation to specified tracks", " -v display Version number", + " -V preview play groove", " -w disable Warning messages", " -0 create sync at start of all channel tracks", " -1 create sync at end of all channel tracks" ] @@ -212,3 +280,37 @@ def usage(msg=''): sys.exit(1) + +def setBarRange(v): + """ Set a range of bars to compile. This is the -R option.""" + + if gbl.barRange: + error("Only one -b or -B permitted.") + + for ll in v.split(','): + + l = ll.split("-") + + if len(l) == 2: + s,e = l + try: + s = int(s) + e = int(e) + except: + usage("-R ranges must be integers, not '%s'." % l) + + for a in range(s,e+1): + gbl.barRange.append(str(a)) + + elif len(l) == 1: + try: + s=int(l[0]) + except: + usage("-R range must be an integer, not '%s'." % l[0]) + gbl.barRange.append(str(s)) + + else: + usage("-R option expecting N1-N2,N3... not '%s'." % v) + + + diff --git a/mma/MMA/parse.py b/mma/MMA/parse.py index bf7e90e..16ace4e 100644 --- a/mma/MMA/parse.py +++ b/mma/MMA/parse.py @@ -40,7 +40,9 @@ import MMA.notelen import MMA.chords import MMA.file import MMA.midi +import MMA.midifuncs import MMA.midiIn +import MMA.midinote import MMA.grooves import MMA.docs import MMA.auto @@ -50,6 +52,9 @@ import MMA.mdefine import MMA.volume import MMA.seqrnd import MMA.patch +import MMA.paths +import MMA.player +import MMA.swing import gbl @@ -57,6 +62,7 @@ from MMA.common import * from MMA.lyric import lyric from MMA.macro import macros from MMA.alloc import trackAlloc +from MMA.keysig import keySig lastChord = None # tracks last chord for "/ /" data lines. @@ -72,7 +78,10 @@ gmagic = 9988 # magic name for groove saved with USE """ class CTable: + name = None # Chord name (not used?) chord = None # A pointer to the chordNotes structures + chStart = None # where in the bar the chord starts (in ticks, 0..) + chEnd = None # where it ends (in ticks) chordZ = None # set if chord is tacet arpeggioZ = None # set if arpeggio is tacet walkZ = None # set if walking bass is tacet @@ -80,10 +89,7 @@ class CTable: bassZ = None # set if bass is tacet scaleZ = None # set if scale track is tacet ariaZ = None # set if aria track is tacet - - def __init__(self, offset): - self.offset=offset - + plectrumZ = None # set if plectrum is tacet ######################################## @@ -109,16 +115,15 @@ def parse(inpath): """ Process a mma input file. """ global beginData, lastChord - + gbl.inpath = inpath curline = None while 1: curline = inpath.read() - - if curline == None: - MMA.docs.docDump() + + if curline == None: # eof, exit parser break l = macros.expand(curline) @@ -142,7 +147,7 @@ def parse(inpath): action=l[0].upper() # 1st arg in line if action == 'BEGIN': - if not l: + if not l[1:]: error("Use: Begin STUFF") beginPoints.append(len(beginData)) beginData.extend(l[1:]) @@ -160,7 +165,7 @@ def parse(inpath): l = beginData + l action = l[0].upper() - + if gbl.showExpand and action !='REPEAT': print l @@ -187,7 +192,7 @@ def parse(inpath): if len(l) < 2: error("Expecting argument after '%s'" % name) action = l[1].upper() - + if action in trackFuncs: trackFuncs[action](name, l[2:]) else: @@ -205,9 +210,12 @@ def parse(inpath): """ if action.isdigit(): # isdigit() matches '1', '1234' but not '1a'! + barLabel = l[0] l = l[1:] if not l: # ignore empty lines continue + else: + barLabel = '' """ A bar can have an optional repeat count. This must be at the end of bar in the form '* xx'. @@ -243,44 +251,21 @@ def parse(inpath): 1. Make sure there is some chord data, 2. Ensure the correct number of chords. """ - + if not l: error("Expecting music (chord) data. Even lines with\n" " lyrics or solos still need a chord") - i = gbl.QperBar - len(l) - if i < 0: - error("Too many chords in line. Max is %s, not %s" % - (gbl.QperBar, len(l) ) ) - if i: - l.extend( ['/'] * i ) + """ We now have a chord line. It'll look something like: - """ We now have a valid line. It'll look something like: + ['Cm', '/', 'z', 'F#@4.5'] or ['/' 'C@3' ] - ['Cm', '/', 'z', 'F#'] or ['C', '/', '/', '/' ] - - For each bar we create a ctable structure. This is just - a list of CTables, one for each beat division. - Each entry has the offset (in midi ticks), chordname, etc. - - Special processing in needed for 'z' options in chords. A 'z' can - be of the form 'CHORDzX', 'z!' or just 'z'. + For each bar we create a list of CTables, one for each + chord in the line. Each entry has the start/end (in beats), chordname, etc. """ - beat = 0 - ctable = [] - - for c in l: - if c == '/': - if not lastChord: - error("A chord has to be set before you can use a '/'") - c = lastChord - else: - lastChord = c - - ctable.append(parseZs(c, beat)) - beat += 1 + ctable = parseChordLine(l) # Create MIDI data for the bar @@ -295,9 +280,9 @@ def parse(inpath): else: MMA.volume.nextVolume = None - + """ Set up for rnd seq. This may set the current seq point. If return - is >=0 then we're doing track rnd. + is >=0 then we're doing track rnd. """ rsq, seqlist = MMA.seqrnd.setseq() @@ -314,26 +299,32 @@ def parse(inpath): seqSave = gbl.seqCount if a.name in seqlist: # for seqrnd with tracklist gbl.seqCount = rsq - a.bar(ctable) ## process entire bar! - if rsq >= 0: + if rsq >= 0: # for track rnd gbl.seqCount = seqSave # Adjust counters + """ After processsing each bar we update a dictionary of bar + pointers. This table is used when the MIDI data is written + when -b or -B is set to limit output. + """ + + gbl.barPtrs[gbl.barNum+1] = [barLabel, gbl.tickOffset, + gbl.tickOffset + (gbl.QperBar * gbl.BperQ)-1] + gbl.totTime += float(gbl.QperBar) / gbl.tempo + gbl.tickOffset += (gbl.QperBar * gbl.BperQ) + gbl.barNum += 1 + gbl.seqCount = (gbl.seqCount+1) % gbl.seqSize if gbl.barNum > gbl.maxBars: error("Capacity exceeded. Maxbar setting is %s. Use -m option" % gbl.maxBars) - gbl.tickOffset += (gbl.QperBar * gbl.BperQ) - - gbl.seqCount = (gbl.seqCount+1) % gbl.seqSize - MMA.grooves.nextGroove() # using groove list? Advance. # Enabled with the -r command line option @@ -346,69 +337,130 @@ def parse(inpath): print lyrics, print +def parseChordLine(l): + """ Parse a line of chord symbols and determine start/end points. """ -def parseZs(c, beat): - """ Parse a chord in a barline, create Ctable and strips 'z's. + global lastChord - This is called only from the main parser, but it's - complicated (ugly) enough to have its own function. - """ + ctable = [] # an entry for each chord in the bar + quarter = gbl.BperQ # ticks in a quarter note (== 1 beat) + endTime = (quarter * gbl.QperBar) # number of ticks in bar - ctab = CTable(beat * gbl.BperQ) + p = 0 # our beat counter --- points to beat 1,2, etc in ticks - if 'z' in c: - c, r = c.split('z', 1) # chord name/track mute + for x in l: + if "@" in x: + ch, beat = x.split("@", 1) + beat = int((stof(beat, "Expecting an value after the @ in '%s'" % x)-1) * quarter) + p = int(beat/quarter) * quarter + else: + ch = x + beat = p - if not c: - if r=='!': # mute all for 'z!' - r='DCAWBSR' - c='z' # dummy chord name - elif not r: # mute all tracks except Drum 'z' - r='CBAWSR' - c='z' + p += quarter # for next loop. Always a full beat. - else: - error("To mute individual tracks you must " - "use a chord/z combination not '%s'" % r) + if ch == '/': # handle continuation chords + if not ctable: + if lastChord: + ch = lastChord + else: + error("No previous chord for '/' at line start") + else: # '/' other than at start just increment the beat counter + continue - else: # illegal construct -- 'Cz!' - if r=='!': - error("'%sz!' is illegal. 'z!' mutes all tracks " - "so you can't include the chord" % c) + if ctable: + if ctable[-1].name == ch: # skip duplicate chords + continue - elif not r: - error("'%sz' is illegal. You must specify tracks " - "if you use a chord" % c ) + if ctable[-1].chStart >= beat: + error("Chord positions out of order") - for v in r: - if v == 'C': - ctab.chordZ = 1 - elif v == 'B': - ctab.bassZ = 1 - elif v == 'A': - ctab.arpeggioZ = 1 - elif v == 'W': - ctab.walkZ = 1 - elif v == 'D': - ctab.drumZ = 1 - elif v == 'S': - ctab.scaleZ = 1 - elif v == 'R': - ctab.ariaZ = 1 + else: # first entry + if beat != 0: + error("The first chord must be at beat 1, not '%s'." % (beat/quarter) ) - else: - error("Unknown voice '%s' for rest in '%s'" % (v,r)) + ctab = CTable() + ctab.name = ch + ctab.chStart = beat - ctab.chord = MMA.chords.ChordNotes(c) + """ If the chord we just extracted has a 'z' in it then we do the + following ugly stuff to figure out which tracks to mute. 'ch' + will be a chord name or 'z' when this is done. + """ + + if 'z' in ch: + c, r = ch.split('z', 1) + + if not c: # no chord specified + c = 'z' # dummy chord name to keep chordnotes() happy + if r == '!': # mute all + r = 'DCAWBSR' + elif not r: # mute all tracks except Drum + r = 'CBAWSR' + else: + error("To mute individual tracks you must " + "use a chord/z combination not '%s'" % ch) + + else: # illegal construct -- 'Cz!' + if r == '!': + error("'%s' is illegal. 'z!' mutes all tracks " + "so you can't include the chord." % ch) + + elif not r: + error("'%s' is illegal. You must specify tracks " + "if you use a chord." % ch ) + + ch = c # this will be 'z' or the chord part + + # note this indent ... we do it always! + for v in r: # 'r' must be a list of track specifiers + if v == 'C': + ctab.chordZ = 1 + elif v == 'B': + ctab.bassZ = 1 + elif v == 'A': + ctab.arpeggioZ = 1 + elif v == 'W': + ctab.walkZ = 1 + elif v == 'D': + ctab.drumZ = 1 + elif v == 'S': + ctab.scaleZ = 1 + elif v == 'R': + ctab.ariaZ = 1 + elif v == 'P': + ctab.plectrumZ = 1 + else: + error("Unknown track '%s' for muting in '%s'" % (v, ch) ) + + ctab.chord = MMA.chords.ChordNotes(ch) # Derive chord notes (or mute) + + ctable.append(ctab) + + # Done all chords in line, fix up some pointers. + + if ctable[-1].chStart >= endTime: + error("Maximum offset for chord '%s' must be less than %s, not '%s'." % \ + ( ctable[-1].name, endTime/quarter+1, ctable[-1].chStart/quarter+1 )) + + for i, v in enumerate(ctable[:-1]): # set end range for each chord + ctable[i].chEnd = ctable[i+1].chStart + + ctable[-1].chEnd = endTime # set end of range for last chord + lastChord = ctable[-1].name # remember chord at end of this bar for next + + return ctable - return ctab ################################################################## def allTracks(ln): """ Apply track to all tracks. """ - allTypes = ('BASS', 'CHORD', 'ARPEGGIO', 'SCALE', 'DRUM', 'WALK', 'MELODY', 'SOLO') + types1 = ('BASS', 'CHORD', 'ARPEGGIO', 'SCALE', 'DRUM', 'WALK', 'PLECTRUM') + types2 = ('MELODY', 'SOLO', 'ARIA' ) + allTypes = types1 + types2 + ttypes = [] if len(ln) < 1: @@ -420,7 +472,7 @@ def allTracks(ln): i += 1 if ttypes == []: - ttypes = allTypes + ttypes = types1 if i>=len(ln): error("AllTracks: Additional argument (command?) required") @@ -819,9 +871,9 @@ def include(ln): error("INCLUDE not permitted in Begin/End block") if len(ln) != 1: - error("Use: Include FILE" ) + error("Use: Include FILE" ) - fn = MMA.file.locFile(ln[0], gbl.incPath) + fn = MMA.file.locFile(MMA.file.fixfname(ln[0]), gbl.incPath) if not fn: error("Could not find include file '%s'" % ln) @@ -840,11 +892,11 @@ def usefile(ln): if len(ln) != 1: error("Use: Use FILE") - ln = ln[0] - fn = MMA.file.locFile(ln, gbl.libPath) + f = MMA.file.fixfname(ln[0]) + fn = MMA.file.locFile(f, gbl.libPath) if not fn: - error("Unable to locate library file '%s'" % ln) + error("Unable to locate library file '%s'" % f) """ USE saves current state, just like defining a groove. Here we use a magic number which can't be created with @@ -856,105 +908,6 @@ def usefile(ln): parseFile(fn) MMA.grooves.grooveDo(slot) -def mmastart(ln): - if not ln: - error ("Use: MMAstart FILE [file...]") - - gbl.mmaStart.extend(ln) - - if gbl.debug: - print "MMAstart set to:", - printList(ln) - -def mmaend(ln): - if not ln: - error ("Use: MMAend FILE [file...]") - - gbl.mmaEnd.extend(ln) - - if gbl.debug: - print "MMAend set to:", - printList(ln) - - -def setLibPath(ln): - """ Set the LibPath variable. """ - - if len(ln) > 1: - error("Only one path can be entered for LibPath") - - f = os.path.expanduser(ln[0]) - - if gbl.debug: - print "LibPath set to", f - - gbl.libPath = f - - -def setAutoPath(ln): - """ Set the autoPath variable. """ - - if len(ln) > 1: - error("Only one path can be entered for AutoLibPath") - - f = os.path.expanduser(ln[0]) - - MMA.auto.grooveDir = {} - - # To avoid conflicts, delete all existing grooves (current seq not effected) - - MMA.grooves.glist = {} - MMA.grooves.lastGroove = '' - MMA.grooves.currentGroove = '' - - if gbl.debug: - print "AutoLibPath set to", f - - gbl.autoLib = f - - -def setIncPath(ln): - """ Set the IncPath variable. """ - - if len(ln)>1: - error("Only one path is permitted in SetIncPath") - - f = os.path.expanduser(ln[0]) - - if gbl.debug: - print "IncPath set to", f - - gbl.incPath=f - - -def setOutPath(ln): - """ Set the Outpath variable. """ - - if not ln: - gbl.outPath = "" - - elif len(ln) > 1: - error ("Use: SetOutPath PATH") - - else: - gbl.outPath = os.path.expanduser(ln[0]) - - if gbl.debug: - print "OutPath set to", gbl.outPath - - -def setMidiPlayer(ln): - """ Set the MIDI file player (used with -P). """ - - if len(ln) != 1: - error("Use: MidiPlayer ") - - gbl.midiPlayer = ln[0] - - if gbl.debug: - print "MidiPlayer set to", gbl.MidiPlayer - - ####################################### # Sequence @@ -1018,13 +971,13 @@ def seq(ln): def seqClear(ln): - """ Clear all sequences (except SOLO tracks). """ + """ Clear all sequences (except SOLO/ARIA tracks). """ if ln: error ("Use: 'SeqClear' with no args") for n in gbl.tnames.values(): - if n.vtype != "SOLO": + if n.vtype != 'SOLO' and n.vtype != 'ARIA': n.clearSequence() MMA.volume.futureVol = [] @@ -1033,7 +986,7 @@ def seqClear(ln): def restart(ln): - """ Restart all tracks to almost-default condidions. """ + """ Restart all tracks to almost-default conditions. """ if ln: error ("Use: 'Restart' with no args") @@ -1042,170 +995,6 @@ def restart(ln): n.restart() -####################################### -# Midi - -def midiMarker(ln): - """ Parse off midi marker. """ - - if len(ln) == 2: - offset = stof(ln[0]) - msg = ln[1] - elif len(ln) == 1: - offset = 0 - msg = ln[0] - else: - error("Usage: MidiMark [offset] Label") - - offset = int(gbl.tickOffset + (gbl.BperQ * offset)) - if offset < 0: - error("MidiMark offset points before start of file") - - gbl.mtrks[0].addMarker(offset, msg) - - -def rawMidi(ln): - """ Send hex bytes as raw midi stream. """ - - mb='' - for a in ln: - a=stoi(a) - - if a<0 or a >0xff: - error("All values must be in the range " - "0 to 0xff, not '%s'" % a) - - mb += chr(a) - - gbl.mtrks[0].addToTrack(gbl.tickOffset, mb) - - if gbl.debug: - print "Inserted raw midi in metatrack: ", - for b in mb: - print '%02x' % ord(b), - print - - -def mdefine(ln): - """ Set a midi seq pattern. """ - - if not ln: - error("MDefine needs arguments") - - name = ln[0] - if name.startswith('_'): - error("Names with a leading underscore are reserved") - - if name.upper() == 'Z': - error("The name 'Z' is reserved") - - MMA.mdefine.mdef.set(name, ' '.join(ln[1:])) - - -def setMidiFileType(ln): - """ Set some MIDI file generation flags. """ - - if not ln: - error("USE: MidiFile [SMF=0/1] [RUNNING=0/1]") - - for l in ln: - try: - mode, val = l.upper().split('=') - except: - error("Each arg must contain an '=', not '%s'" % l) - - if mode == 'SMF': - if val == '0': - gbl.midiFileType = 0 - elif val == '1': - gbl.midiFileType = 1 - else: - error("Use: MIDIFile SMF=0/1") - - if gbl.debug: - print "Midi Filetype set to", gbl.midiFileType - - - elif mode == 'RUNNING': - if val == '0': - gbl.runningStatus = 0 - elif val == '1': - gbl.runningStatus = 1 - else: - error("Use: MIDIFile RUNNING=0/1") - - if gbl.debug: - print "Midi Running Status Generation set to", - if gbl.runningStatus: - print 'ON (Default)' - else: - print 'OFF' - - - else: - error("Use: MIDIFile [SMF=0/1] [RUNNING=0/1]") - - -def setChPref(ln): - """ Set MIDI Channel Preference. """ - - if not ln: - error("Use: ChannelPref TRACKNAME=CHANNEL [...]") - - for i in ln: - if '=' not in i: - error("Each item in ChannelPref must have an '='") - - n,c = i.split('=') - - c = stoi(c, "Expecting an integer for ChannelPref, not '%s'" % c) - - if c<1 or c>16: - error("Channel for ChannelPref must be 1..16, not %s" % c) - - gbl.midiChPrefs[n.upper()]=c - - if gbl.debug: - print "ChannelPref:", - for n,c in gbl.midiChPrefs.items(): - print "%s=%s" % (n,c), - print - - -def setTimeSig(ln): - """ Set the midi time signature. """ - - if len(ln) == 1: - a=ln[0].upper() - if a == 'COMMON': - ln=('4','4') - elif a == 'CUT': - ln=('2','2') - - if len(ln) != 2: - error("TimeSig: Usage (num dem) or ('cut' or 'common')") - - nn = stoi(ln[0]) - - if nn<1 or nn>126: - error("Timesig NN must be 1..126") - - dd = stoi(ln[1]) - if dd == 1: dd = 0 - elif dd == 2: dd = 1 - elif dd == 4: dd = 2 - elif dd == 8: dd = 3 - elif dd == 16: dd = 4 - elif dd == 32: dd = 5 - elif dd == 64: dd = 6 - else: - error("Unknown value for timesig denominator") - - MMA.midi.timeSig.set(nn,dd) - - - - ####################################### # Misc @@ -1214,7 +1003,7 @@ def synchronize(ln): if not ln: error("SYNCHRONIZE: requires args END and/or START.") - + for a in ln: if a.upper() == 'END': gbl.endsync = 1 @@ -1275,24 +1064,25 @@ def setDebug(ln): msg=( "Use: Debug MODE=On/Off where MODE is one or more of " "DEBUG, FILENAMES, PATTERNS, SEQUENCE, " - "RUNTIME, WARNINGS or EXPAND" ) + "RUNTIME, WARNINGS, EXPAND, ROMAN or PLECTRUM." ) if not len(ln): error(msg) - # save current flags - - gbl.Ldebug = gbl.debug - gbl.LshowFilenames = gbl.showFilenames - gbl.Lpshow = gbl.pshow - gbl.Lseqshow = gbl.seqshow - gbl.Lshowrun = gbl.showrun - gbl.LnoWarn = gbl.noWarn - gbl.LnoOutput = gbl.noOutput - gbl.LshowExpand = gbl.showExpand - gbl.Lchshow = gbl.chshow + # save current flags + gbl.Ldebug = gbl.debug + gbl.LshowFilenames = gbl.showFilenames + gbl.Lpshow = gbl.pshow + gbl.Lseqshow = gbl.seqshow + gbl.Lshowrun = gbl.showrun + gbl.LnoWarn = gbl.noWarn + gbl.LnoOutput = gbl.noOutput + gbl.LshowExpand = gbl.showExpand + gbl.Lchshow = gbl.chshow + gbl.LplecShow = gbl.plecShow + gbl.LrmShow = gbl.rmShow for l in ln: try: @@ -1342,6 +1132,16 @@ def setDebug(ln): if gbl.debug: print "Expand display=%s." % val + elif mode == 'ROMAN': + gbl.rmShow = setting + if gbl.debug: + print "Roman numeral chords/slash display=%s" % val + + elif mode == 'PLECTRUM': + gbl.plecShow = setting + if gbl.debug: + print "Plectrum display=%s" % val + else: error(msg) @@ -1402,12 +1202,36 @@ def trackSequence(name, ln): ln = ' '.join(ln) + + """ Before we do extraction of {} stuff make sure we have matching {}s. + Count the number of { and } and if they don't match read more lines and + append. If we get to the EOF then we're screwed and we error out. Only trick + is to make sure we do macro expansion! This code lets one have long + sequence lines without bothering with '\' continuations. + """ + + oLine=gbl.lineno # in case we error out, report start line + while ln.count('{') != ln.count('}'): + l = gbl.inpath.read() + if l == None: # reached eof, error + gbl.lineno = oLine + error("%s Sequence {}s do not match" % name) + + l=' '.join(macros.expand(l)) + #print l, '<%s>' % l[-1] + if l[-1] != '}' and l[-1] != ';': + error("%s: Expecting multiple sequence lines to end in ';'" % name) + + ln += ' ' + l + + """ Extract out any {} definitions and assign them to new define variables (__1, __99, etc) and melt them back into the string. """ ids=1 + while 1: sp = ln.find("{") @@ -1420,11 +1244,29 @@ def trackSequence(name, ln): pn = "_%s" % ids ids+=1 - + trk=name.split('-')[0] trackAlloc(trk, 1) - gbl.tnames[trk].definePattern(pn, s[0]) + """ We need to mung the plectrum classes. Problem is that we define all + patterns in the base class (plectrum-banjo is created in PLECTRUM) + which is fine, but the def depends on the number of strings in the + instrument (set by the tuning option). So, we save the tuning for + the base class, copy the real tuning, and restore it. + + NOTE: at this point the base and current tracks have been initialized. + """ + + if trk == 'PLECTRUM' and name != trk: + z=gbl.tnames[trk]._tuning[:] + gbl.tnames[trk]._tuning = gbl.tnames[name]._tuning + else: + z = None + + gbl.tnames[trk].definePattern(pn, s[0]) # 'trk' is a base class! + if z: + gbl.tnames[trk]._tuning = z + ln = ln[:sp] + ' ' + pn + ' ' + ln[sp:] ln=ln.split() @@ -1480,6 +1322,13 @@ def trackRiff(name, ln): gbl.tnames[name].setRiff(' '.join(ln)) +def trackDupRiff(name, ln): + """ Set a riff for a track. """ + + if not ln: + error("%s DupRiff: need at least one track to copy to.") + + gbl.tnames[name].dupRiff(ln) def deleteTrks(ln): @@ -1557,6 +1406,43 @@ def trackChannelVol(name, ln): gbl.tnames[name].setChannelVolume(v) +def trackChannelCresc(name, ln): + """ MIDI cresc. """ + + doTrackCresc(name, ln, 1) + +def trackChannelDecresc(name, ln): + """ MIDI cresc. """ + + doTrackCresc(name, ln, -1) + +def doTrackCresc(name, ln, dir): + """ Call func for midi(de)cresc """ + + if dir == -1: + func="MIDIDeCresc" + else: + func = "MIDICresc" + + if len(ln) != 3: + error("Use: %s %s " % (name, func)) + + v1=stoi(ln[0], "Expecting integer arg, not %s" % ln[0]) + v2=stoi(ln[1], "Expecting integer arg, not %s" % ln[1]) + count=stof(ln[2]) + + if count<=0: + error("%s: count must be >0" % func) + + if v1<0 or v1>127 or v2<0 or v2>127: + error("%s: Volumes must be 0..127." % func) + + if dir == -1 and v1 start" % func) + elif dir == 1 and v1>v2: + warning("%s: dest volume < start" % func) + + gbl.tnames[name].setMidiCresc(v1, v2, count) def trackAccent(name, ln): """ Set emphasis beats for track.""" @@ -1773,6 +1659,43 @@ def trackHarmonyVolume(name, ln): gbl.tnames[name].setHarmonyVolume(ln) +####################################### +# Plectrum stuff + +def trackPlectrumTuning(name, ln): + """ Define the number of strings and tuning for + for an instrument that can be played with a plectrum. + """ + + if not ln: + error("Use: %s Tuning string1 string2 string3 [stringN ...]" % name) + + g=gbl.tnames[name] + + if hasattr(g, "setPlectrumTuning" ): + g.setPlectrumTuning(ln) + else: + warning("TUNING: not permitted in %s tracks. Arg '%s' ignored." % \ + ( g.vtype, ' '.join(ln) ) ) + + +def trackPlectrumCapo(name, ln): + """ Define the position of the capo + (unlike a real guitar negative numbers are allowed) + for an instrument that can be played with a plectrum. + """ + + if not ln or len(ln) != 1: + error("Use: %s Capo N" % name) + + g=gbl.tnames[name] + if hasattr(g, "setPlectrumCapo"): + g.setPlectrumCapo(ln[0]) + else: + warning("CAPO: not permitted in %s tracks. Arg '%s' ignored." % \ + ( g.vtype, ' '.join(ln) ) ) + + ####################################### # MIDI setting @@ -1786,75 +1709,6 @@ def trackChannel(name, ln): gbl.tnames[name].setChannel(ln[0]) -def trackMdefine(name, ln): - """ Set a midi seq pattern. Ignore track name.""" - - mdefine(ln) - - -def trackMidiExt(ln): - """ Helper for trackMidiSeq() and trackMidiVoice().""" - - ids=1 - while 1: - sp = ln.find("{") - - if sp<0: - break - - ln, s = pextract(ln, "{", "}", 1) - if not s: - error("Did not find matching '}' for '{'") - - pn = "_%s" % ids - ids+=1 - - MMA.mdefine.mdef.set(pn, s[0]) - ln = ln[:sp] + ' ' + pn + ' ' + ln[sp:] - - return ln.split() - - -def trackMidiClear(name, ln): - """ Set MIDI command to send at end of groove. """ - - if not ln: - error("Use %s MIDIClear Controller Data" % name) - - - if len(ln) == 1 and ln[0] == '-': - gbl.tnames[name].setMidiClear( '-' ) - else: - ln=' '.join(ln) - if '{' in ln or '}' in ln: - error("{}s are not permitted in %s MIDIClear command" % name) - gbl.tnames[name].setMidiClear( trackMidiExt( '{' + ln + '}' )) - - -def trackMidiSeq(name, ln): - """ Set reoccurring MIDI command for track. """ - - if not ln: - error("Use %s MidiSeq Controller Data" % name) - - if len(ln) == 1 and ln[0]== '-': - gbl.tnames[name].setMidiSeq('-') - else: - gbl.tnames[name].setMidiSeq( trackMidiExt(' '.join(ln) )) - - -def trackMidiVoice(name, ln): - """ Set single shot MIDI command for track. """ - - if not ln: - error("Use %s MidiVoice Controller Data" % name) - - if len(ln) == 1 and ln[0] == '-': - gbl.tnames[name].setMidiVoice( '-' ) - else: - gbl.tnames[name].setMidiVoice( trackMidiExt(' '.join(ln) )) - - def trackChShare(name, ln): """ Set MIDI channel sharing.""" @@ -1874,14 +1728,6 @@ def trackVoice(name, ln): gbl.tnames[name].setVoice(ln) -def trackPan(name, ln): - """ Set the Midi Pan value for a track.""" - - if len(ln)==1 or len(ln)==3: - gbl.tnames[name].setPan(ln) - else: - error("Use %s MidiPAN [Value] OR [Initvalue DestValue Beats]." % name) - def trackOff(name, ln): """ Turn a track off """ @@ -1900,32 +1746,14 @@ def trackOn(name, ln): gbl.tnames[name].setOn() -def trackMidiName(name,ln): - """ Set channel track name.""" - - if not ln: - error("Use: %s TrackName" % name) - - gbl.tnames[name].setTname(ln[0]) - def trackTone(name, ln): """ Set the tone (note). Only valid in drum tracks.""" - if not ln: - error("Use: %s Tone N [...]" % name) gbl.tnames[name].setTone(ln) -def trackGlis(name, ln): - """ Enable/disable portamento. """ - - if len(ln) != 1: - error("Use: %s Portamento NN, off=0, 1..127==on" % name) - - gbl.tnames[name].setGlis(ln[0]) - def trackForceOut(name, ln): """ Force output of voice settings. """ @@ -1938,6 +1766,22 @@ def trackForceOut(name, ln): ####################################### # Misc +def trackArpeggiate(name, ln): + """ Set up the solo/melody arpeggiator. """ + + + if not ln: + error("Use: %s Arpeggiate N" % name) + + g=gbl.tnames[name] + if hasattr(g, "setArp"): + g.setArp(ln) + else: + warning("Arpeggiate: not permitted in %s tracks. Arg '%s' ignored." % \ + ( g.vtype, ' '.join(ln) ) ) + + + def trackDrumType(name, ln): """ Set a melody or solo track to be a drum solo track.""" @@ -1987,7 +1831,6 @@ def trackUnify(name, ln): gbl.tnames[name].setUnify(ln) - """ ================================================================= Command jump tables. These need to be at the end of this module @@ -2009,7 +1852,7 @@ simpleFuncs={ 'AUTHOR': MMA.docs.docAuthor, 'AUTOSOLOTRACKS': MMA.patSolo.setAutoSolo, 'BEATADJUST': beatAdjust, - 'CHANNELPREF': setChPref, + 'CHANNELPREF': MMA.midifuncs.setChPref, 'CHORDADJUST': MMA.chords.chordAdjust, 'COMMENT': comment, 'CRESC': MMA.volume.setCresc, @@ -2037,17 +1880,21 @@ simpleFuncs={ 'IFEND': ifend, 'INC': macros.varinc, 'INCLUDE': include, - 'KEYSIG': MMA.patSolo.keySig.set, + 'KEYSIG': keySig.set, 'LABEL': comment, 'LYRIC': lyric.option, - 'MIDIDEF': mdefine, - 'MIDI': rawMidi, - 'MIDIFILE': setMidiFileType, + 'MIDIDEF': MMA.mdefine.mdefine, + 'MIDI': MMA.midifuncs.rawMidi, + 'MIDICOPYRIGHT': MMA.midifuncs.setMidiCopyright, + 'MIDICUE': MMA.midifuncs.setMidiCue, + 'MIDIFILE': MMA.midifuncs.setMidiFileType, 'MIDIINC': MMA.midiIn.midiinc, - 'MIDIMARK': midiMarker, + 'MIDIMARK': MMA.midifuncs.midiMarker, 'MIDISPLIT': MMA.midi.setSplitChannels, - 'MMAEND': mmaend, - 'MMASTART': mmastart, + 'MIDITEXT': MMA.midifuncs.setMidiText, + 'MIDITNAME': MMA.midifuncs.setMidiName, + 'MMAEND': MMA.paths.mmaend, + 'MMASTART': MMA.paths.mmastart, 'MSET': macros.msetvar, 'MSETEND': endmset, 'NEWSET': macros.newsetvar, @@ -2067,19 +1914,19 @@ simpleFuncs={ 'SEQRNDWEIGHT': MMA.seqrnd.setSeqRndWeight, 'SEQSIZE': seqsize, 'SET': macros.setvar, - 'SETAUTOLIBPATH': setAutoPath, - 'SETINCPATH': setIncPath, - 'SETLIBPATH': setLibPath, - 'SETMIDIPLAYER': setMidiPlayer, - 'SETOUTPATH': setOutPath, + 'SETAUTOLIBPATH': MMA.paths.setAutoPath, + 'SETINCPATH': MMA.paths.setIncPath, + 'SETLIBPATH': MMA.paths.setLibPath, + 'SETMIDIPLAYER': MMA.player.setMidiPlayer, + 'SETOUTPATH': MMA.paths.setOutPath, 'SHOWVARS': macros.showvars, 'STACKVALUE': macros.stackValue, 'SWELL': MMA.volume.setSwell, - 'SWINGMODE': MMA.notelen.swingMode, + 'SWINGMODE': MMA.swing.swingMode, 'SYNCHRONIZE': synchronize, 'TEMPO': tempo, 'TIME': setTime, - 'TIMESIG': setTimeSig, + 'TIMESIG': MMA.midifuncs.setTimeSig, 'TONETR': MMA.translate.dtable.set, 'UNSET': macros.unsetvar, 'USE': usefile, @@ -2094,9 +1941,13 @@ simpleFuncs={ trackFuncs={ 'ACCENT': trackAccent, + 'ARPEGGIATE': trackArpeggiate, 'ARTICULATE': trackArtic, 'CHANNEL': trackChannel, + 'DUPRIFF': trackDupRiff, 'MIDIVOLUME': trackChannelVol, + 'MIDICRESC': trackChannelCresc, + 'MIDIDECRESC': trackChannelDecresc, 'CHSHARE': trackChShare, 'COMPRESS': trackCompress, 'COPY': trackCopy, @@ -2114,17 +1965,20 @@ trackFuncs={ 'INVERT': trackInvert, 'LIMIT': trackChordLimit, 'MALLET': trackMallet, - 'MIDIDEF': trackMdefine, - 'MIDIGLIS': trackGlis, - 'MIDICLEAR': trackMidiClear, - 'MIDIPAN': trackPan, - 'MIDIGLIS': trackGlis, - 'MIDISEQ': trackMidiSeq, - 'MIDITNAME': trackMidiName, - 'MIDIVOICE': trackMidiVoice, + 'MIDICLEAR': MMA.midifuncs.trackMidiClear, + 'MIDICUE': MMA.midifuncs.trackMidiCue, + 'MIDIDEF': MMA.mdefine.trackMdefine, + 'MIDIGLIS': MMA.midifuncs.trackGlis, + 'MIDIPAN': MMA.midifuncs.trackPan, + 'MIDISEQ': MMA.midifuncs.trackMidiSeq, + 'MIDITEXT': MMA.midifuncs.trackMidiText, + 'MIDITNAME': MMA.midifuncs.trackMidiName, + 'MIDIVOICE': MMA.midifuncs.trackMidiVoice, 'OCTAVE': trackOctave, 'OFF': trackOff, 'ON': trackOn, + 'TUNING': trackPlectrumTuning, + 'CAPO': trackPlectrumCapo, 'RANGE': trackRange, 'RESTART': trackRestart, 'RIFF': trackRiff, @@ -2137,6 +1991,7 @@ trackFuncs={ 'SEQUENCE': trackSequence, 'SEQRNDWEIGHT': trackSeqRndWeight, 'SWELL': trackSwell, + 'MIDINOTE': MMA.midinote.parse, 'NOTESPAN': trackSpan, 'STRUM': trackStrum, 'TONE': trackTone, diff --git a/mma/MMA/pat.py b/mma/MMA/pat.py index 40768ee..7e65254 100644 --- a/mma/MMA/pat.py +++ b/mma/MMA/pat.py @@ -28,7 +28,7 @@ import copy import random import math -import MMA.notelen +import MMA.notelen import MMA.translate import MMA.midi import MMA.midiC @@ -41,33 +41,77 @@ import gbl from MMA.common import * -class Voicing: - def __init__(self): - self.mode = None - self.range = 12 - self.center = 4 - self.random = 0 - self.percent = 0 - self.bcount = 0 - self.dir = 0 - - pats = {} # Storage for all pattern defines +def getIncDec(v): + """ See if 'v' starts with -/+. Strip and return. """ + + if v.startswith('-'): + incr = -1 + v = v[1:] + elif v.startswith('+'): + incr = 1 + v = v[1:] + else: + incr = 0 + + return incr, v + +def getIncDecValue(orig, inc, new): + """ Set value based on original, increment and new values. """ + + if inc == -1: + return orig - new + elif inc == 1: + return orig + new + else: + return new + +def getRndPair(l, trk, min, max): + """ Parse off a pair (or single) value for random settings (rvolume, etc.). """ + + if not l: + error("%s: expecting a value or value pair." % trk) + + if l.count(',')>1: + error("%s: Random pairs can only have one ','!" % trk) + + if l.count(',') == 1: + n1, n2 = l.split(',') + try: + n1 = int(n1) + n2 = int(n2) + except: + error("%s: Expecting integers, not '%s' or '%s'." % (trk, n1, n2)) + else: + n1 = l.strip() + try: + n1 = int(n1) + except: + error("%s: Expecting integer, not '%s'." % trk) + n2 = n1 * -1 + + if n2 < n1: + n1, n2 = n2, n1 + + if n1 < min or n1 > max or n2 < min or n2 > max: + error("%s: Max range is %s to %s." % (trk, min, max) ) + + return (n1, n2) + + + class PC: """ Pattern class. - Define classes for processing drum, chord, arp, and chord track. - These are mostly the same, so we create a base class and derive - the others from it. - - We have a class for each track type. They are all derived - from the base 'Pats' class. These classes do special processing - like parsing a pattern tuple and creating a chord. - - No functions ever link to the code in this module, it is - only included into the real track class modules. + Define classes for processing drum, chord, arp, and chord track. + These are mostly the same, so we create a base class and derive + the others from it. + + We have a class for each track type. They are all derived + from the base PC class. Some classes have their own __init__(). + They call back here after doing their own special stuff. """ @@ -95,14 +139,13 @@ class PC: self.disable = 0 self.clearSequence() - + self.nextVolume = None self.inited = 1 if gbl.muteTracks and nm not in gbl.muteTracks: self.disable = 1 - ########################################## ## These are called from process() to set options @@ -364,13 +407,31 @@ class PC: def setChannelVolume(self, v): - """ LowLevel MIDI command. Set Channel Voice. """ + """ LowLevel MIDI command. Set Channel Volume. """ self.midiPending.append(( "CVOLUME", gbl.tickOffset, v) ) if gbl.debug: print "Set %s MIDIChannelVolume to %s" % (self.name, v) + def setMidiCresc(self, v1, v2, count): + """ Low level MIDI (de)cresc channel volume.""" + + t = v2-v1 # total number of steps + step = (count * gbl.BperQ * gbl.QperBar) / abs(t) # step rate + p=gbl.tickOffset + if v20: step = ticks/span else: @@ -423,10 +484,10 @@ class PC: self.midiPending.append( ("PAN", int(off), v)) off+=step v+=changer - + else: self.midiPending.append( ("PAN", gbl.tickOffset, newPan)) - + if gbl.debug: if beats: print "Set %s MIDIPan from %s to %s over %s beats." % \ @@ -449,13 +510,66 @@ class PC: if gbl.debug: print "Set %s MIDIPortamento to %s" % (self.name, v) + def setMidiText(self, ln): + """ Set/queue midi text. """ + self.midiPending.append( ("MIDITEXT", gbl.tickOffset, ln)) + + if gbl.debug: + print "Set %s MIDIText '%s'." % ln + + def setMidiCue(self, ln): + """ Set/queue midi cue. """ + + self.midiPending.append( ("MIDICUE", gbl.tickOffset, ln)) + + if gbl.debug: + print "Set %s MIDICue '%s'." % ln def setStrum(self, ln): - """ Set Strum time. CHORD only option. """ + """ Set Strum time. """ - warning("Strum has no effect in %s tracks" % self.name) + ln = lnExpand(ln, '%s Strum' % self.name) + tmp = [] + for n in ln: + if ',' in n: + a,b = n.split(',', 1) + a = stoi(a, "Argument for %s Strum must be an integer" % self.name) + b = stoi(b, "Argument for %s Strum must be an integer" % self.name) + else: + a = stoi(n, "Argument for %s Strum must be an integer" % self.name) + b = a + + if a>b: + xx=a + a=b + b=xx + + if a < -300 or a > 300 or b < -300 or b > 300: + error("STRUM: %s out-of-range. All values must be -300..300" % n) + + if a == 0 and b == 0: + tmp.append(None) + else: + tmp.append((a,b)) + + self.strum = seqBump(tmp) + + if self.vtype == "DRUM": + warning("Strum has no effect in %s tracks" % self.name) + + if gbl.debug: + print "Set %s Strum to %s" % (self.name, self.strum) + + + def getStrum(self, sc): + """ Returns the strum factor. Note that if strum==(0,0) a 0 is returned.""" + + if not self.strum[sc]: + return 0 + else: + return random.randint(self.strum[sc][0], self.strum[sc][1]) def setTone(self, ln): """ Set Tone. Error trap, only drum tracks have tone. """ @@ -468,11 +582,11 @@ class PC: if gbl.muteTracks and self.name not in gbl.muteTracks: warning("Attempt to enable muted track %s ignored." % self.name) - + else: self.disable = 0 self.ssvoice = -1 - + if gbl.debug: print "%s Enabled" % self.name @@ -490,48 +604,47 @@ class PC: def setRVolume(self, ln): """ Set the volume randomizer for a track. """ - ln = lnExpand(ln, '%s RVolume' % self.name) + msg = "%s Rvolume" % self.name + ln = lnExpand(ln, msg) tmp = [] for n in ln: - - n = stoi(n, "Argument for %s RVolume must be a value" % self.name) - - if n < 0 or n > 100: - error("RVolume %s out-of-range; must be 0..100" % n) - - if n > 30: - warning("%s is a large RVolume value!" % n) - - tmp.append( n/100. ) + n1, n2 = getRndPair(n, msg, -100, 100) + tmp.append( [ n1/100. , n2/100. ] ) self.rVolume = seqBump(tmp) if gbl.debug: - print "Set %s Rvolume to:" % self.name, - for n in self.rVolume: - print int(n * 100), + print "%s:" % msg, + for n1, n2 in self.rVolume: + n1 = int(n1 * 100) + n2 = int(n2 * 100) + if abs(n1) == n2: + print "%s" % n2, + else: + print "%s,%s" % (n1, n2), print def setRSkip(self, ln): """ Set the note random skip factor for a track. """ - ln = lnExpand(ln, '%s RSkip' % self.name) + msg = "%s RSkip" % self.name + ln = lnExpand(ln, msg) tmp = [] for n in ln: - n = stoi(n, "Expecting integer after in RSkip") + n = stoi(n, "%s: Expecting integer" % msg) if n < 0 or n > 99: - error("RSkip arg must be 0..99") + error("%s: arg must be 0..99" % msg) tmp.append(n/100.) self.rSkip = seqBump(tmp) if gbl.debug: - print "Set %s RSkip to:" % self.name, + print "%s set to:" % msg, for n in self.rSkip: print int(n * 100), print @@ -540,22 +653,24 @@ class PC: def setRTime(self, ln): """ Set the timing randomizer for a track. """ - ln = lnExpand(ln, '%s RTime' % self.name) + msg = "%s RTime" % self.name + ln = lnExpand(ln, msg) tmp = [] for n in ln: - n=stoi(n, "Expecting an integer for Rtime") - if n < 0 or n > 100: - error("RTime %s out-of-range; must be 0..100" % n) - - tmp.append(n) + n1, n2 = getRndPair(n, msg, -100, 100) + tmp.append([n1, n2]) self.rTime = seqBump(tmp) if gbl.debug: - print "Set %s RTime to:" % self.name, - printList(self.rTime) - + print "%s:" % msg, + for n1, n2 in self.rVolume: + if abs(n1) == n2: + print "%s" % n2, + else: + print "%s,%s" % (n1, n2), + print def setRnd(self, arg): """ Enable random pattern selection from sequence.""" @@ -663,17 +778,22 @@ class PC: def setOctave(self, ln): - """ Set the octave for a track. """ + """ Set the octave for a track. Use 0-10, -x, +x. """ ln = lnExpand(ln, '%s Octave' % self.name) + ln = seqBump(ln) # Needed for +/- values to complete tmp = [] - + i = 0 for n in ln: + incr, n = getIncDec(n) n = stoi(n, "Argument for %s Octave must be an integer" % self.name) + n = getIncDecValue(self.octave[i]/12, incr, n) + if n < 0 or n > 10: error("Octave %s out-of-range; must be 0..10" % n) - tmp.append( n * 12 ) + i+=1 + self.octave = seqBump(tmp) @@ -773,7 +893,10 @@ class PC: def setSeqSize(self): - """ Expand existing pattern list. """ + """ Expand existing pattern list. + + Track functions my have their own and do a callback. + """ self.sequence = seqBump(self.sequence) if self.midiVoice: @@ -801,9 +924,6 @@ class PC: self.unify = seqBump(self.unify) self.accent = seqBump(self.accent) - if self.vtype == "DRUM": - self.toneList = seqBump(self.toneList) - def setVoice(self, ln): """ Set the voice for a track. @@ -817,7 +937,7 @@ class PC: ln = lnExpand(ln, '%s Voice' % self.name) tmp = [] - + for n in ln: n = MMA.translate.vtable.get(n) voc=MMA.midiC.instToValue(n) @@ -847,10 +967,10 @@ class PC: voc += i tmp.append( voc ) - + self.voice = seqBump(tmp) - if self.channel and len(gbl.midiAssigns[self.channel])>1: + if self.channel and len(gbl.midiAssigns[self.channel])>1: a='' for n in gbl.midiAssigns[self.channel]: if n != self.name: @@ -891,7 +1011,7 @@ class PC: gbl.mtrks[self.channel].addCtl(gbl.tickOffset, i[1]) self.midiSent = 0 - + def doChannelReset(self): """ Reset the midi voicing to 'sane'. Called when track ended. """ @@ -986,6 +1106,7 @@ class PC: ln = lnExpand(ln, '%s Volume' % self.name) tmp = [None] * len(ln) + self.futureVols = [] # clear off dangling (de)cresc for voice. for i,n in enumerate(ln): a = MMA.volume.calcVolume(n, self.volume[i]) @@ -1042,7 +1163,7 @@ class PC: if self.volume.count(self.volume[0]) != len(self.volume): warning("%s Swell being used with track with variable sequence volumes." \ % self.name) - + count = stoi(ln[1]) if count < 2: error("%s Swell bar count must be 2 or greater." % self.name) @@ -1061,17 +1182,21 @@ class PC: self.futureVols.extend(MMA.volume.fvolume(0, self.futureVols[-1], [str(int(self.volume[0]*100)), c ] )[offset:] ) - + if gbl.debug: print "Set %s Swell to:" % self.name, for a in self.futureVols: print int(a*100), print - - + + def setMallet(self, ln): """ Mallet (repeat) settngs. """ + if self.vtype == "PLECTRUM": + warning("%s: Mallet has no effect, ignored." % self.name) + return + for l in ln: try: mode, val = l.upper().split('=') @@ -1079,7 +1204,10 @@ class PC: error("Each Mallet option must contain a '=', not '%s'" % l) if mode == 'RATE': - self.mallet = MMA.notelen.getNoteLen(val) + if val == '0' or val.upper() == 'NONE': + self.mallet = 0 + else: + self.mallet = MMA.notelen.getNoteLen(val) elif mode == 'DECAY': val = stof(val, "Mallet Decay must be a value, not '%s'" % val) @@ -1105,11 +1233,11 @@ class PC: Track Accent 1 20 3 -10 -- fix up by adding {} around entire option list, Track Accent {1 20 3 -10} -- okay Track Accent {1 20} / {/} {3 20} -- okay. - + At this point ln is a string. We extract each set of {}s and build a new ln[]. - - Note that the "/" can or not have {}s. + + Note that the "/" can or not have {}s. """ ln = ' '.join(ln) @@ -1117,7 +1245,7 @@ class PC: ln='{' + ln +"}" l=[] - while ln: + while ln: if ln[0] == "/": # / not delimited with {} ln = "{/}" + ln[1:] @@ -1127,7 +1255,7 @@ class PC: l.append('/') else: l.append(b[0].split()) - + ln = lnExpand(l, '%s Accent' % self.name) for l in ln: @@ -1161,17 +1289,24 @@ class PC: """ Set the note articuation value. """ ln = lnExpand(ln, '%s Articulate' % self.name) + ln = seqBump(ln) tmp = [] + incr = 0 + i = 0 for n in ln: + incr, n = getIncDec(n) a = stoi(n, "Expecting value in articulation setting") - if a < 1 or a > 200: - error("Articulation setting must be 1..200, not %s" % a) + a = getIncDecValue(self.artic[i], incr, a) - if a>150: - warning("Large Articulate value: %s" % a) + if a < 1 or a > 500: + error("%s: Articulation setting must be 1..500, not %s" % (self.name,a)) + + if a > 200: + warning("%s: Articulation '%s' is a large value." % (self.name, a)) tmp.append(a) + i += 1 self.artic = seqBump(tmp) @@ -1215,10 +1350,10 @@ class PC: "%s and %s aren't" % (self.name, cp.name)) self.volume = cp.volume[:] - self.rVolume = cp.rVolume[:] + self.rVolume = copy.deepcopy(cp.rVolume) self.accent = cp.accent[:] self.rSkip = cp.rSkip[:] - self.rTime = cp.rTime[:] + self.rTime = copy.deepcopy(cp.rTime) self.strum = cp.strum[:] self.octave = cp.octave[:] self.harmony = cp.harmony[:] @@ -1249,12 +1384,12 @@ class PC: """ Define a groove. Called by the 'DefGroove Name'. This is called for - each track. If 'gname' is already defined it is overwritten. - Note aux. function which may be defined for each track type. + Note that tracks may have their own function for local/specific variables. + They call here first to create storage, then do their own. """ self.grooves[gname] = { @@ -1271,8 +1406,8 @@ class PC: 'RANGE': self.chordRange[:], 'OCTAVE': self.octave[:], 'RSKIP': self.rSkip[:], - 'RTIME': self.rTime[:], - 'RVOLUME': self.rVolume[:], + 'RTIME': copy.deepcopy(self.rTime), + 'RVOLUME': copy.deepcopy(self.rVolume), 'SCALE': self.scaleType[:], 'SEQ': self.sequence[:], 'SEQRND': self.seqRnd, @@ -1289,15 +1424,12 @@ class PC: } - if self.vtype == 'CHORD': - self.grooves[gname]['VMODE'] = copy.deepcopy(self.voicing) - - if self.vtype == 'DRUM': - self.grooves[gname]['TONES'] = self.toneList[:] - - def restoreGroove(self, gname): - """ Restore a defined groove. """ + """ Restore a defined groove. + + Some tracks will override to restore their own variables. They + then call back to this to finish the job. + """ self.doMidiClear() @@ -1332,12 +1464,6 @@ class PC: self.spanStart, self.spanEnd = g['SPAN'] self.mallet, self.malletDecay = g['MALLET'] - if self.vtype == 'CHORD': - self.voicing = g['VMODE'] - - if self.vtype == 'DRUM': - self.toneList = g['TONES'] - """ It's quite possible that the track was created after the groove was saved. This means that the data restored @@ -1426,20 +1552,17 @@ class PC: self.sequence = [None] self.seqRnd = 0 self.seqRndWeight = [1] - if self.vtype == 'ARIA': - self.scaleType = ['CHORD'] - else: - self.scaleType = ['AUTO'] - self.rVolume = [0] + self.scaleType = ['AUTO'] + self.rVolume = [[0,0]] self.rSkip = [0] - self.rTime = [0] + self.rTime = [[0,0]] self.octave = [4 * 12] self.voice = [0] self.chordRange = [1] self.harmony = [None] self.harmonyOnly = [None] self.harmonyVolume = [.8] - self.strum = [0] + self.strum = [None] self.volume = [MMA.volume.vols['M'] ] self.compress = [0] self.dupRoot = [0] @@ -1456,7 +1579,16 @@ class PC: self.mallet = 0 self.malletDecay = 0 self.futureVols = [] + self.direction = ['BOTH'] + # for midinote (see midinote.py) + self.transpose = 0 # transpose off=0, on=1 + self.useticks = 1 # offsets beats=0, ticks=1 defaults to ticks + self.tickdur = 1 # duration notes=0, ticks=1 defaults to ticks + self.articulate = 0 # honor articulate, defaults to Off + self.tadjust = 0 # time adjustment factor + self.vadjust = 1 # volume adjustment factor (percentage) + self.oadjust = 0 # octave (12 pitches) adjustment if self.riff: if len(self.riff) > 1: @@ -1466,13 +1598,6 @@ class PC: self.riff = [] - - if self.vtype == 'CHORD': - self.voicing = Voicing() - self.direction = ['UP'] - else: - self.direction = ['BOTH'] - self.setSeqSize() @@ -1509,6 +1634,35 @@ class PC: self.printPattern(pats[slot]) + def dupRiff(self, ln): + """ Duplicate an existing set of riffs from one solo track to another.""" + + if not self.riff: + error("%s DupRiff: No data to copy." % self.name) + + for t in ln: + t=t.upper() + + if not t in gbl.tnames: + error("%s DupRiff: Destination track %s does not exist." \ + % (self.name, t)) + + tr = gbl.tnames[t] + + if self.vtype != tr.vtype: + error("%s DupRiff: Can't copy to %s, incompatible types (%s != %s)." \ + % (self.name,t, self.vtype, tr.vtype)) + + if tr.riff: + error("%s DupRiff: Destination track %s has pending data." \ + % (self.name, tr.name)) + + tr.riff = copy.deepcopy(self.riff) + + if gbl.debug: + print "%s DupRiff copied to %s." % (self.name, tr.name) + + def setRiff(self, ln): """ Define and set a Riff. """ @@ -1647,28 +1801,12 @@ class PC: plist.sort(patsort) - if gbl.swingMode: - len8 = MMA.notelen.getNoteLen('8') - len81 = MMA.notelen.getNoteLen('81') - len82 = MMA.notelen.getNoteLen('82') - - onBeats = [ x * gbl.BperQ for x in range(gbl.QperBar)] - offBeats = [ (x * gbl.BperQ + len8) for x in range(gbl.QperBar)] - - for p in plist: - if p.duration == len8 or self.vtype=="DRUM" and p.duration==1: - if p.offset in onBeats: - if p.duration == len8: - p.duration = len81 - elif p.offset in offBeats: - if p.duration == len8: - p.duration = len82 - i=offBeats.index(p.offset) - p.offset = onBeats[i] + len81 + if MMA.swing.mode: + plist = MMA.swing.pattern(plist, self.vtype) return plist - - + + def printPattern(self, pat): """ Print a pattern. Used by debugging code.""" @@ -1703,17 +1841,11 @@ class PC: s.append( "%s %.0f" % (f, p.vol ) ) - elif self.vtype == 'ARPEGGIO': + elif self.vtype in ('ARPEGGIO', 'SCALE', 'DRUM', 'WALK'): s.append( "%.0f " % p.vol ) - elif self.vtype == 'DRUM': - s.append("%.0f" % p.vol) - - elif self.vtype == 'WALK': - s.append("%.0f" % p.vol ) - pp.append(' '.join(s)) - + return "; ".join(pp) @@ -1755,8 +1887,9 @@ class PC: except KeyError: pass - if gbl.debug: - print "Track %s Voice %s inserted" % (self.name,MMA.midiC.valueToInst(v) ) + if gbl.debug: + print "%s Voice '%s' inserted at %s" % \ + (self.name, MMA.midiC.valueToInst(v), gbl.tickOffset ) """ Our 2nd stab at MIDIVOICE. This time any sequences with offsets >0 are sent. AND the smidiVoice and midiSent @@ -1781,7 +1914,6 @@ class PC: def bar(self, ctable): """ Process a bar of music for this track. """ - # Future vol == de(cresc). Done if track is on or off! if self.futureVols: @@ -1819,7 +1951,6 @@ class PC: pattern = self.riff.pop(0) else: pattern = self.sequence[sc] - if not pattern: return @@ -1853,6 +1984,7 @@ class PC: while self.midiPending: c, off, v = self.midiPending.pop(0) + if c == 'TNAME': gbl.mtrks[self.channel].addTrkName(off, v) if gbl.debug: @@ -1877,25 +2009,41 @@ class PC: print "%s ChannelVolume at offset %s set to %s" % \ (self.name, off, v) + elif c == 'MIDITEXT': + gbl.mtrks[self.channel].addText(off, v) + if gbl.debug: + print "%s MidiText inserted at %s." % (self.name, off) + + elif c == 'MIDICUE': + gbl.mtrks[self.channel].addCuePoint(off, v) + if gbl.debug: + print "%s MidiCue inserted at %s." % (self.name, off) + else: error("Unknown midi command pending. Call Bob") - def getChordInPos( self, offset, ctable): + def getChordInPos( self, offset, ctabs): """ Compare an offset to a list of ctables and return - the table entry active for the given beat. + the table entry active for the given beat. - We assume that the first offset in 'ctable' is 0! - We assme that 'offset' is >= 0! + The chord start/end offsets generated by parseChordLine() will be in + the range 0... (BperQ*QperBar). So, negative offset in patterns need + to be reset to 0; and a hit at the end of the bar could be missed if we + don't assume that anything out-of-range is in the last chord. Sort of + ugly, but it's quick and it works. - Returns a ctable. + Returns a CTable structure. """ - for i in range(len(ctable)-1, -1, -1): # reverse order - if offset >= ctable[i].offset: + for c in ctabs: + if offset < c.chEnd: break - return ctable[i] + + return c + + @@ -1921,10 +2069,11 @@ class PC: if bt<1: # might have negative offsets, cres code ignores bt=0 a1 += (self.nextVolume - a1) * bt / (gbl.BperQ * gbl.QperBar) - + a1 *= MMA.volume.vTRatio a2 = MMA.volume.volume + if not a2: return 0 @@ -1933,7 +2082,7 @@ class PC: if bt<1: # might have negative offsets, cres code ignores bt=0 a2 += (MMA.volume.nextVolume - a2) * bt / (gbl.BperQ * gbl.QperBar) - + a2 *= MMA.volume.vMRatio v *= ( a1 + a2 ) @@ -1945,9 +2094,10 @@ class PC: # take .rVolume % of current volume, add/sub result to current if self.rVolume[sc]: - a = int(v * self.rVolume[sc]) - if a: - v += random.randrange(-a, a) + a1 = int(v * self.rVolume[sc][0]) + a2 = int(v * self.rVolume[sc][1]) + if a1 or a2: + v += random.randrange(a1, a2) if v > 127: v = 127 @@ -1959,19 +2109,14 @@ class PC: def adjustNote(self, n): """ Adjust a note for a given octave/transposition. - Ensure that the note is in range. + Ensure that the note is in range. """ n += self.octave[self.seq] + gbl.transpose - while n < 0: + while n < 0 or n < self.spanStart: n += 12 - while n > 127: - n -= 12 - - while n < self.spanStart: - n += 12 - while n > self.spanEnd: + while n > 127 or n > self.spanEnd: n -= 12 return n @@ -2032,13 +2177,13 @@ class PC: def getDur(self, d): """ Return the adjusted duration for a note. - The adjustment makes notes more staccato. Valid - adjustments are 1 to 100. 100 is not recommended. + The adjustment makes notes longer or shorter. Valid + adjustments are 1 to 200. """ d = (d * self.artic[self.seq]) / 100 if not d: - d = 1 + d = 1 # force a value if we end with 0. return d @@ -2050,11 +2195,10 @@ class PC: if not velocity: return - + sc = self.seq rptr = self.mallet - if rptr and duration > rptr: ll = self.getDur(rptr) offs = 0 @@ -2064,7 +2208,7 @@ class PC: for q in range(duration/rptr): gbl.mtrks[self.channel].addPairToTrack( offset + offs, - self.rTime[sc], + self.rTime[sc][0], self.rTime[sc][1], ll, note, vel, @@ -2082,7 +2226,7 @@ class PC: else: gbl.mtrks[self.channel].addPairToTrack( offset, - self.rTime[sc], + self.rTime[sc][0], self.rTime[sc][1], duration, note, velocity, diff --git a/mma/MMA/patAria.py b/mma/MMA/patAria.py index 50adf3f..e58e8d5 100644 --- a/mma/MMA/patAria.py +++ b/mma/MMA/patAria.py @@ -46,7 +46,6 @@ class Aria(PC): lastRange = None - def restoreGroove(self, gname): """ Grooves are not saved/restored for aria tracks. But, seqsize is honored! """ self.setSeqSize() @@ -84,8 +83,8 @@ class Aria(PC): for n in ln: n = n.upper() - if not n in ( 'CHROMATIC', 'AUTO', 'CHORD'): - error("Unknown %s ScaleType. Only Chromatic, Scale and Chord are valid" % self.name) + if not n in ( 'CHROMATIC', 'SCALE', 'AUTO', 'CHORD'): + error("Unknown %s ScaleType. Only Chromatic, Scale (Auto) and Chord are valid" % self.name) tmp.append(n) self.scaleType = seqBump(tmp) @@ -109,14 +108,17 @@ class Aria(PC): self.selectDir = [] for a in ln: - if a.upper() == 'R': + if set(a.upper()) == set('R'): # is direction 'r', 'rr', 'rrr', etc. + if len(a) > 4: + error("Aria Direction has too much randomness" + "(Maximum of 4 r's, got %d)." % len(a)) self.selectDir.append(a.upper()) - else: - a=stoi(a, "Expecting integer value or 'r'.") + else: # not random, has to be an integer -4 ... 4 + a=stoi(a, "Expecting integer value or 'r*'.") if a < -4 or a > 4: error("Aria direction must be 'r' or -4 to 4, not '%s'" % a) self.selectDir.append(a) - + if gbl.debug: print "Set %s Direction:" % self.name, printList(self.selectDir) @@ -143,16 +145,16 @@ class Aria(PC): thisChord = ct.chord.tonic + ct.chord.chordType stype = self.scaleType[sc] - range = self.chordRange[sc] + chrange = self.chordRange[sc] ### Generate notelist if nesc. if self.lastChord != thisChord or self.lastStype != stype or \ - self.lastRange != range: + self.lastRange != chrange: self.lastChord = thisChord self.lastStype = stype - self.lastRange = range + self.lastRange = chrange if stype == 'CHORD': notelist = ct.chord.noteList @@ -164,28 +166,32 @@ class Aria(PC): o=0 self.notes=[] - while range >= 1: + while chrange >= 1: for a in notelist: self.notes.append(a+o) o+=12 - range-=1 + chrange-=1 - if range>0 and range<1: # for fractional scale lengths - range = int(len(notelist) * range) - if range < 2: # important, must be at least 2 notes in a scale - range=2 - for a in notelist[:range]: + if chrange>0 and chrange<1: # for fractional scale lengths + chrange = int(len(notelist) * chrange) + if chrange < 2: # important, must be at least 2 notes in a scale + chrange=2 + for a in notelist[:chrange]: self.notes.append(a+o) # grab a note from the list if self.dirptr >= len(self.selectDir): self.dirptr=0 + + # the direction ptr is either an int(-4..4) or a string of 'r', 'rr, etc. a = self.selectDir[self.dirptr] - if a == 'R': - a = random.choice( (-1, 0, 1) ) - self.noteptr += a + + if type(a) == type(1): + self.noteptr += a + else: + self.noteptr += random.choice( range(-len(a), len(a)+1 )) if self.noteptr >= len(self.notes): if a > 0: @@ -197,9 +203,8 @@ class Aria(PC): self.noteptr = len(self.notes)-1 else: self.noteptr = 0 - - note = self.notes[self.noteptr] + note = self.notes[self.noteptr] self.dirptr += 1 # output @@ -211,18 +216,16 @@ class Aria(PC): self.adjustNote(note), self.adjustVolume(p.vol, p.offset)) - if self.harmony[sc]: h = MMA.harmony.harmonize(self.harmony[sc], note, ct.chord.noteList) + + strumOffset = self.getStrum(sc) + for n in h: self.sendNote( - p.offset, + p.offset + strumOffset, self.getDur(p.duration), self.adjustNote(n), self.adjustVolume(p.vol * self.harmonyVolume[sc], -1)) - - - - - + strumOffset += self.getStrum(sc) diff --git a/mma/MMA/patArpeggio.py b/mma/MMA/patArpeggio.py index c66456f..c64b316 100644 --- a/mma/MMA/patArpeggio.py +++ b/mma/MMA/patArpeggio.py @@ -35,9 +35,12 @@ from MMA.pat import PC class Arpeggio(PC): """ Pattern class for an arpeggio track. """ - vtype = 'ARPEGGIO' - arpOffset = -1 - arpDirection = 1 + vtype = 'ARPEGGIO' + arpOffset = -1 + arpDirection = 1 + lastRange = 999 + lastDirection = 999 + def getPgroup(self, ev): """ Get group for apreggio pattern. @@ -61,6 +64,8 @@ class Arpeggio(PC): self.ssvoice = -1 self.arpOffset=-1 self.arpDirection=1 + lastRange = 999 + lastDirection = 999 def trackBar(self, pattern, ctable): """ Do a arpeggio bar. @@ -70,7 +75,18 @@ class Arpeggio(PC): """ sc = self.seq + direct = self.direction[sc] + if direct != self.lastDirection: + self.arpOffset=-1 + self.arpDirection=1 + self.lastDirection = direct + + range = self.chordRange[sc] + if range != self.lastRange: + self.arpOffset=-1 + self.arpDirection=1 + self.lastRange = range for p in pattern: tb = self.getChordInPos(p.offset, ctable) @@ -95,7 +111,7 @@ class Arpeggio(PC): # settings each for each bar as well, so it's probably just as easy to # leave it as is. Besides, this works. - ln = self.chordRange[sc] + ln = range o = 0 ourChord = [] while ln >= 1: @@ -136,7 +152,6 @@ class Arpeggio(PC): self.arpOffset += self.arpDirection - if not self.harmonyOnly[sc]: self.sendNote( p.offset, @@ -144,16 +159,19 @@ class Arpeggio(PC): self.adjustNote(note), self.adjustVolume(p.vol, p.offset) ) - if self.harmony[sc]: h = MMA.harmony.harmonize(self.harmony[sc], note, ourChord) + + strumOffset = self.getStrum(sc) + for n in h: self.sendNote( - p.offset, + p.offset + strumOffset, self.getDur(p.duration), self.adjustNote(n), self.adjustVolume(p.vol * self.harmonyVolume[sc], -1) ) - + + strumOffset += self.getStrum(sc) tb.chord.reset() # important, other tracks chord object diff --git a/mma/MMA/patBass.py b/mma/MMA/patBass.py index 4938083..79870cd 100644 --- a/mma/MMA/patBass.py +++ b/mma/MMA/patBass.py @@ -34,9 +34,10 @@ from MMA.pat import PC class Bass(PC): """ Pattern class for a bass track. """ + vtype = 'BASS' - + def getPgroup(self, ev): """ Get group for bass pattern. @@ -106,10 +107,8 @@ class Bass(PC): if ct.bassZ: continue - note = ct.chord.scaleList[p.noteoffset] + p.addoctave + p.accidental - if not self.harmonyOnly[sc]: self.sendNote( p.offset, @@ -117,16 +116,19 @@ class Bass(PC): self.adjustNote(note), self.adjustVolume(p.vol, p.offset)) - if self.harmony[sc]: h = MMA.harmony.harmonize(self.harmony[sc], note, ct.chord.noteList) + + strumOffset = self.getStrum(sc) + for n in h: self.sendNote( - p.offset, + p.offset + strumOffset, self.getDur(p.duration), self.adjustNote(n), self.adjustVolume(p.vol * self.harmonyVolume[sc], -1)) + strumOffset += self.getStrum(sc) diff --git a/mma/MMA/patChord.py b/mma/MMA/patChord.py index 38a9334..d9d2bf1 100644 --- a/mma/MMA/patChord.py +++ b/mma/MMA/patChord.py @@ -26,31 +26,66 @@ Bob van der Poel import random - import MMA.notelen import gbl from MMA.common import * from MMA.pat import PC +import copy +class Voicing: + def __init__(self): + self.mode = None + self.range = 12 + self.center = 4 + self.random = 0 + self.percent = 0 + self.bcount = 0 + self.dir = 0 + class Chord(PC): """ Pattern class for a chord track. """ vtype = 'CHORD' + sortDirection = 0 # used for tracking direction of strummed chords + + def __init__(self, ln): + self.voicing = Voicing() + PC.__init__(self, ln) + + def saveGroove(self, gname): + """ Save special/local variables for groove. """ + + PC.saveGroove(self, gname) # create storage. Do this 1st. + self.grooves[gname]['VMODE'] = copy.deepcopy(self.voicing) + + def restoreGroove(self, gname): + """ Restore special/local/variables for groove. """ + + self.voicing = self.grooves[gname]['VMODE'] + PC.restoreGroove(self, gname) + + + def clearSequence(self): + """ Set some initial values. Called from init and clear seq. """ + + PC.clearSequence(self) + self.voicing = Voicing() + # .direction was set in PC.clear.. we're changing to our default + self.direction = seqBump(['UP']) def setVoicing(self, ln): """ set the Voicing Mode options. Only valid for CHORDS. """ - for l in ln: - try: - mode, val = l.upper().split('=') - except: - error("Each Voicing option must contain a '=', not '%s'" % l) + notopt, ln = opt2pair(ln, toupper=1) + if notopt: + error("Voicing: Each Voicing option must be a OPT=VALUE pair.") + for mode, val in ln: if mode == 'MODE': valid= ("-", "OPTIMAL", "NONE", "ROOT", "COMPRESSED", "INVERT") @@ -65,7 +100,7 @@ class Chord(PC): warning("Setting both VoicingMode and Invert/Compress is not a good idea") """ When we set voicing mode we always reset this. This forces - the voicingmode code to restart its rotations. + the voicingmode code to restart its rotations. """ self.lastChord = [] @@ -74,55 +109,47 @@ class Chord(PC): elif mode == 'RANGE': - val = stoi(val, "Argument for %s Voicing Range " - "must be a value" % self.name) + val = stoi(val, "VOICING RANGE %s: Arg must be a value" % self.name) if val < 1 or val > 30: - error("Voicing Range '%s' out-of-range; " - "must be 1 to 30" % val) + error("Voicing Range: Arg out-of-range; must be 1 to 30, not '%s'." % val) self.voicing.range = val elif mode == 'CENTER': - val = stoi(val, "Argument for %s Voicing Center " - "must be a value" % self.name) + val = stoi(val, "Argument for %s VOICING CENTER must be a value" % self.name) if val < 1 or val > 12: - error("Voicing Center %s out-of-range; " - "must be 1 to 12" % val) + error("VOICING CENTER: arg out-of-range; must be 1 to 12, not '%s'." % val) self.voicing.center = val elif mode == 'RMOVE': - val = stoi(val, "Argument for %s Voicing Random " - "must be a value" % self.name) + val = stoi(val, "Argument for %s VOICING RANDOM must be a value" % self.name) if val < 0 or val > 100: - error("Voicing Random value must be 0 to 100 " - "not %s" % val) + error("VOICING RANDOM: arg must be 0 to 100, not %s" % val) self.voicing.random = val self.voicing.bcount = 0 elif mode == 'MOVE': - val = stoi(val, "Argument for %s Voicing Move " - "must be a value" % self.name) + val = stoi(val, "Argument for %s VOICING MOVE must be a value" % self.name) if val < 0 : - error("Voicing Move (bar count) must >= 0, not %s" % val) + error("VOICING MOVE: bar count must >= 0, not %s" % val) if val > 20: - warning("Voicing Move (bar count) %s is quite large" % val) + warning("VOICING MOVE: bar count '%s' is quite large" % val) self.voicing.bcount = val self.voicing.random = 0 elif mode == 'DIR': - val = stoi(val, "Argument for %s Voicing Dir (move direction) " - "must be a value" % self.name) + val = stoi(val, "Argument for %s VOICING DIR must be a value" % self.name) if not val in (1,0,-1): - error("Voicing Move Dir -1, 0 or 1, not %s" % val) + error("VOICING MOVE: Dir must be -1, 0 or 1, not '%s'." % val) self.voicing.dir = val @@ -156,26 +183,6 @@ class Chord(PC): printList(ln) - def setStrum(self, ln): - """ Set Strum time. """ - - ln = lnExpand(ln, '%s Strum' % self.name) - tmp = [] - - for n in ln: - n = stoi(n, "Argument for %s Strum must be an integer" % self.name) - - if n < 0 or n > 100: - error("Strum %s out-of-range; must be 0..100" % n) - - tmp.append(n) - - self.strum = seqBump(tmp) - - if gbl.debug: - print "Set %s Strum to %s" % (self.name, self.strum) - - def getPgroup(self, ev): """ Get group for chord pattern. @@ -328,23 +335,6 @@ class Chord(PC): if self.invert[sc]: tb.chord.invert(self.invert[sc]) - # Set STRUM flags - - strumAdjust = self.strum[sc] - strumOffset = 0 - sd = self.direction[sc] - if sd=='BOTH': - sd = 'BOTHDOWN' - if sd == 'BOTHDOWN': - sd = 'BOTHUP' - elif sd == 'BOTHUP': - sd = 'BOTHDOWN' - - if strumAdjust and sd in ('DOWN', 'BOTHDOWN'): - strumOffset += strumAdjust * tb.chord.noteListLen - strumAdjust = -strumAdjust - - """ Voicing adjustment for 'jazz' or altered chords. If a chord (most likely something like a M7 or flat-9 ends up with any 2 adjacent notes separated by a single tone an unconfortable dissonance results. @@ -386,14 +376,39 @@ class Chord(PC): v /= c loo.append( (tb.chord.rootNote + self.crDupRoot, v)) - for note, v in sorted(loo): # sorting low-to-high notes. Mainly for STRUM. + # For strum we need to know the direction. Note that the direction + # is saved for the next loop (needed for alternating in BOTH). + + sd = self.direction[sc] + if sd == 'BOTH': + if self.sortDirection: + self.sortDirection = 0 + else: + self.sortDirection = 1 + elif sd == 'DOWN': + self.sortDirection = 1 + elif sd == 'RANDOM': + self.sortDirection = random.randint(0,1) + else: + self.sortDirection = 0 + + # take the list of notes and sort them in low to high order. + # reverse the list if direction is set. + + loo.sort() + if self.sortDirection: + loo.reverse() + + strumOffset = 0 + + for note, v in loo: # sorting low-to-high notes. Mainly for STRUM. self.sendNote( - p.offset+strumOffset, + p.offset + strumOffset, self.getDur(p.duration), self.adjustNote(note), - self.adjustVolume( v, p.offset) ) + self.adjustVolume(v, p.offset) ) - strumOffset += strumAdjust + strumOffset += self.getStrum(sc) tb.chord.reset() # important, other tracks chord object @@ -403,3 +418,4 @@ class Chord(PC): self.voicing.bcount -= 1 + diff --git a/mma/MMA/patDrum.py b/mma/MMA/patDrum.py index b14b207..e1e5dcc 100644 --- a/mma/MMA/patDrum.py +++ b/mma/MMA/patDrum.py @@ -34,18 +34,43 @@ class Drum(PC): """ Pattern class for a drum track. """ vtype = 'DRUM' - toneList = [38] def __init__(self, ln): """ init for drum track. """ - PC.__init__(self, ln) - + self.toneList = [38] + + PC.__init__(self, ln) # This order is important! + self.setChannel('10') if not gbl.mtrks[self.channel].trackname: gbl.mtrks[self.channel].addTrkName(0, 'Drum') + def saveGroove(self, gname): + """ Save special/local variables for groove. """ + + PC.saveGroove(self, gname) # do this 1st. Creates storage. + self.grooves[gname]['TONES'] = self.toneList[:] + def restoreGroove(self, gname): + """ Restore special/local/variables for groove. """ + + self.toneList = self.grooves[gname]['TONES'] + PC.restoreGroove(self, gname) + + def setSeqSize(self): + """ Expand existing pattern list. """ + + self.toneList = seqBump(self.toneList) + PC.setSeqSize(self) + + def clearSequence(self): + """ Set some initial values. Called from init and clear seq. """ + + PC.clearSequence(self) + self.toneList = seqBump([38]) + + def setTone(self, ln): """ Set a tone list. Only valid for DRUMs. ln[] is not nesc. the right length. diff --git a/mma/MMA/patPlectrum.py b/mma/MMA/patPlectrum.py new file mode 100644 index 0000000..26343cb --- /dev/null +++ b/mma/MMA/patPlectrum.py @@ -0,0 +1,501 @@ + +# patPlectrum.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel +Louis James Barman + +""" + + +import MMA.notelen +import MMA.harmony + +import gbl +from MMA.common import * +from MMA.pat import PC + + +class Plectrum(PC): + """ Pattern class for a Raw MIDI track. """ + + + vtype = 'PLECTRUM' + + def __init__(self, nm): + PC.__init__(self, nm) + + # We have vibrating strings (a string in python refers to text not a guitar string) + self._vibrating = [] + self._tuning = [] + self._capoFretNo = 0 # The number that the capo is on (0 for open strings) + self.setPlectrumTuning(['e-', 'a-', 'd', 'g', 'b', 'e+']) + + def saveGroove(self, gname): + """ Save special/local variables for groove. """ + + PC.saveGroove(self, gname) # create storage. Do this 1st. + self.grooves[gname]['CAPO'] = self._capoFretNo + + def restoreGroove(self, gname): + """ Restore special/local/variables for groove. """ + + self._capoFretNo = self.grooves[gname]['CAPO'] + PC.restoreGroove(self, gname) + + + def clearSequence(self): + """ Set some initial values. Called from init and clear seq. """ + + PC.clearSequence(self) + self._capoFretNo = 0 + if self.channel != 0: # not sure if this is nesc. But safer! + self.grooveFinish(0) + + + def doMidiClear(self): + """ Reset MIDI settings, special hook for stopping strings. """ + + if self.channel != 0: + self.grooveFinish(0) + PC.doMidiClear(self) + + + def setPlectrumTuning (self, stringPitchNames): + """ This is called from the parser TUNING option to set the + instrument tuning. + + For standard guitar tuning use setTuning("e- a- d g b e+") + + """ + + if self.channel != 0: # if tuning changes while strings are still sounding + self.grooveFinish(0) + + self._tuning=[] + self._vibration=[] + + for pitchName in stringPitchNames: + midiPitch = noteNameToMidiPitch(pitchName) + if midiPitch == None: + error("%s TUNING: Illegal/unknown string name '%s'." % (self.name, pitchName)) + + self._tuning.append(midiPitch) + vibration = struct() + vibration.note = None # None means the string not vibrating + self._vibrating.append(vibration) + + def setPlectrumCapo (self, capoFretNo): + """ Set a capo value. Called from main parser. """ + + self._capoFretNo = stoi(capoFretNo, "%s Capo: expecting integer, not '%s'." \ + % (self.name, capoFretNo)) + + def decodePlectrumPatterns(self, a, patterns) : + """ Decode plectrum patterns for a guitar here are examples """ + + a.pluckVol = [] + if patterns[0].find(':') != -1 or len(patterns) == 1 : + # set all strings to note plucked + for stringNo in range(len(self._tuning)): + a.pluckVol.append(-1) + + if len(patterns) == 1 and patterns[0].find(':') == -1: + # put in the missing : if there is just one pattern + patterns[0] = ":" + patterns[0] + + for patString in patterns: + if patString.find(':') == -1: + error("%s: Not all string definitions have a : in them '%s'"% \ + (self.name, ' '.join(patterns))) + + start = 0 + end = len(self._tuning) - 1 + + pat = patString.split(':') + + if pat[0]: + emsg = "%s: Note String Number in Plectrum definition not int" % self.name + if pat[0].find('-') != -1: + startString, endString = pat[0].split('-') + if startString: + start = stoi(startString, emsg) - 1 + if endString: + end = stoi(endString, emsg) - 1 + else: + start = stoi(pat[0], emsg) - 1 + end = start + + if start> end : + start, end = end , start + + for n in range(start, end + 1): + # we number strings from the other end + stringNo = len(self._tuning) - n - 1 + if stringNo <0 or stringNo >= len(self._tuning): + error("%s: string number %d does not exists" % (self.name, stringNo + 1)) + return + if a.pluckVol[stringNo] != -1: + error("%s: Duplicate string %d definition" % (self.name, stringNo + 1)) + return + + a.pluckVol[stringNo] = stoi(pat[1], "%s: Note volume not int" % self.name) + + + else: + # this is without a the string specifier so all strings must be listed. + if len(patterns ) != len(self._tuning): + error("%s: There must be %s strings listed definition, " + "not '%s'" % (self.name, len(self._tuning), ' '.join(patterns)) ) + return + for stringNo in range(len(self._tuning)): + val = patterns[stringNo] + if val=='-': + val = '-1' # -1 means ignore this string + a.pluckVol.append(stoi(val, "%s: Note volume not int" % self.name)) + + def getPgroup(self, ev): + """ Get group for rawmid pattern. + + Fields - start, length, note, volume + + """ + + if len(ev) < 3: # we need offset, strum and at least one pattern + error("%s: There must be n groups of 3 or more in a pattern definition, " + "not '%s'" % (self.name, ' '.join(ev) ) ) + + a = struct() + + a.vol = 0 # as is this + a.offset = self.setBarOffset(ev[0]) + a.strum = stoi(ev[1], "%s: Expecting int value for strum" % self.name) + + self.decodePlectrumPatterns(a, ev[2:] ) + + """ For the doc generators ... we need a setting for duration, even + though this track doesn't really have one. Using the value of 0 + pretty much matches the results for a drum track. The author of + this file used "pluckVol" and the docs are expecting a "vol" variable + so we just duplicate it ... easier than changing all the uses here. + """ + + a.duration = 0 # this is a dummy value to keep docs happy + a.vol = a.pluckVol + + return a + + + def restart(self): + self.ssvoice = -1 + + + + def endVibration(self, stringNo, offset): + """ kill the vibration on the string by sending out a note off """ + + # first test if this string has been played before + if self._vibrating[stringNo].note == None: + return + + vibration = self._vibrating[stringNo] + + gbl.mtrks[self.channel].addNoteOnToTrack( offset, vibration.note, 0) # v=0 ==note off + self._vibrating[stringNo].note = None + + + def grooveFinish(self, offset): + """ End all vibrations (ie output all outstanding note off). """ + + for stringNo in range(len(self._vibrating)): + self.endVibration(stringNo, offset) + + def fretboardNote(self, stringNo, chordList, startIdx, previousFret, chordBarreFretNo): + """ Returns a single note that is is on the chord for one string + Unlike a guitar string number the lowest string is string Number 0 + """ + + openString = self._tuning[stringNo] + self._capoFretNo + chordBarreFretNo + + fretNotes = {} + for n,note in enumerate(chordList[startIdx:]): + fretNo = note - openString % 12 + while fretNo < 0: + fretNo += 12 + fretNo %= 12 + + fret = struct() + fret.pitch = self.adjustNote(openString + fretNo) + fret.fretNo = fretNo + fret.chordIndex = n + startIdx + fretNotes[fretNo] = fret + + # Try to guess where the next finger position in the chord goes + # without trying to stretch the hand too much. + if previousFret : + if fretNotes.has_key(previousFret.fretNo): + return fretNotes[previousFret.fretNo] + if fretNotes.has_key(previousFret.fretNo -1): + return fretNotes[previousFret.fretNo -1] + if fretNotes.has_key(previousFret.fretNo -2): + return fretNotes[previousFret.fretNo -2] + if fretNotes.has_key(previousFret.fretNo + 1) and previousFret.fretNo <= 3: + return fretNotes[previousFret.fretNo + 1] + + lowest = min(fretNotes.keys()) + + return fretNotes[lowest] + + + def fretboardNotes(self, chordList, chordBarreFretNo): + notes = [] + + if len(chordList) >= 5 or len(self._tuning) >= 8: + # I don't know how to handle five or more notes in a chord + # or more than 8 strings (eg a harp) + # so just do a single pass and see what happens + previousFret = None + for stringNo in range(len(self._tuning)): + fret = self.fretboardNote( stringNo, chordList, 0, previousFret, chordBarreFretNo) + previousFret = fret + notes.append(fret) + + else: + #find the triad chord (the first three notes of the chord) first + previousFret = None + for stringNo in range(len(self._tuning)): + fret = self.fretboardNote( stringNo, chordList[:3], 0, + previousFret, chordBarreFretNo) + previousFret = fret + notes.append(fret) + + + + if len(chordList) == 4: + # Now put in missing 7th (or what ever it is called) but + # start searching from the top string + + for stringNo in reversed(range(len(self._tuning))): + + fret = self.fretboardNote( stringNo, chordList, 3, None, chordBarreFretNo) + if fret.fretNo <= 4: + notes[stringNo] = fret + + # now go back up to the top string to make sure there is no bunching + stringNo += 1 + while stringNo < len(self._tuning): + notes[stringNo] = self.fretboardNote( stringNo, chordList, 0, + None, chordBarreFretNo) + stringNo += 1 + break + + + # look for and mark duplicates + notes[0].duplicate = False + for stringNo in range(1, len(self._tuning)): + if notes[stringNo -1].pitch == notes[stringNo].pitch: + notes[stringNo].duplicate = True + else: + notes[stringNo].duplicate = False + + return notes + + + + def trackBar(self, pattern, ctable): + """ Do a plectrum bar. + + Called from self.bar() + + """ + + sc = self.seq + + for p in pattern: + try: + ct = self.getChordInPos(p.offset, ctable) + chordList=ct.chord.noteList # catch the case when there is no noteList attribute + except AttributeError: + continue + + if ct.plectrumZ: + continue + + if len(self._tuning) != len(p.pluckVol): + error("%s: Pattern and tuning lengths (%s, %s) do not match. " + "Was tuning changed?" % (self.name, len(p.pluckVol), len(self._tuning))) + + chordBarreFretNo = 0 + if ct.name.startswith('+'): + chordBarreFretNo += 12 + if ct.name.startswith('-'): + chordBarreFretNo += -12 + + chordBarreFretNo += ct.chord.barre + + + if gbl.debug or gbl.plecShow: + self.printChordShape(ct, chordBarreFretNo) + + plectrumNoteOnList = [] # for debugging only + + # Find how many strings have been plucked this time + pluckStringCount = 0; + for vol in p.pluckVol: + if vol == -1: + continue + pluckStringCount += 1 + + pluckStringIndex = 0; + + notes = self.fretboardNotes(chordList, chordBarreFretNo) + + for stringNo, vol in enumerate(p.pluckVol): + + # the centre of the strum is on the beat + strumOffset = p.offset + p.strum*(pluckStringIndex - pluckStringCount/2.0) + + if vol == -1: + # silence this stringNo if the note on this string has changed + # even if this stringNo has not been plucked or muted + if notes[stringNo].pitch != self._vibrating[stringNo].note: + self.endVibration(stringNo, strumOffset) + + continue # this string has not been plucked or damped + + pluckStringIndex += 1 + + self.endVibration(stringNo, strumOffset) + if vol >= 1: + + note = notes[stringNo].pitch + + if notes[stringNo].duplicate: + if gbl.debug: + print "%s: Ignoring duplicate note %d." % (self.name, note) + continue + + outputVolume = self.adjustVolume(vol, p.offset) + + gbl.mtrks[self.channel].addNoteOnToTrack(strumOffset, note, + outputVolume, self.rTime[sc][0], self.rTime[sc][1] ) + + self._vibrating[stringNo].note = note + if outputVolume == 0: + self._vibrating[stringNo].note = None + + plectrumNoteOnList.append(note) # for debugging only + + if gbl.debug: + print "%s: channel=%s offset=%s chordList=%s NoteOn=%s." % \ + (self.name, self.channel, p.offset + gbl.tickOffset, \ + chordList, plectrumNoteOnList ) + + + + def printChordShape(self, chordTable, chordBarreFretNo = 0): + + chordList=chordTable.chord.noteList + + # catch the case when there is no noteList attribute + if hasattr(self, 'previousChordList'): + if chordList == self.previousChordList and \ + chordBarreFretNo == self.previousFretNo: + return + self.previousChordList = chordList + self.previousFretNo = chordBarreFretNo + + notes = self.fretboardNotes(chordList, chordBarreFretNo) + notes.reverse() + + printStart = 0 + startFretNo = self._capoFretNo + chordBarreFretNo + if startFretNo < 0: + printStart = startFretNo + + + print + print self.name,chordTable.name, " chord ", chordList + for stringNo, openNote in enumerate(reversed(self._tuning)): + openNote = self.adjustNote(openNote) # puts into middle octave 60==5*12 + note = notes[stringNo].pitch + + print "%s %3d" % (self.name, openNote + self._capoFretNo), + finger = note - openNote + for fretNo in range (printStart, 20): + if fretNo == 0 and self._capoFretNo == 0: + print "|", + elif fretNo == self._capoFretNo and chordBarreFretNo == 0: + print "$", + elif fretNo == finger: + print "*", + elif fretNo == self._capoFretNo: + print "$", + elif fretNo == startFretNo: + print ":", + elif fretNo == 0: + print "|", + else: + print "-", + + print "%d %d"% ( notes[stringNo].chordIndex, note, ), + if notes[stringNo].duplicate: + print " duplicate", + + print + + print + + + + +def noteNameToMidiPitch(s): + """ Convert a name ('e', 'g#') to a MIDI pitch. """ + + tb = { 'c': 0, 'c#': 1, 'd&': 1, 'd': 2, 'd#': 3, 'e&': 3, + 'e': 4, 'f&': 4, 'e#': 5, 'f': 5, 'f#': 6, 'g&': 6, + 'g': 7, 'g#': 8, 'a&': 8, 'a': 9, 'a#': 10, 'b&': 10, + 'b': 11, 'b&': 11, 'c&': 11, 'b#': 0 } + + # strip and count trailing '+' and '-' + + if '-' in s and '+' in s: + return None + + adjust = 0 + while s.endswith('-'): + adjust -= 12 + s=s[:-1] + while s.endswith('+'): + adjust += 12 + s=s[:-1] + + try: + value = tb[s] # puts into middle octave 60==5*12 + except: + return None + + return value + adjust + + +#not used. Leave for debugging?? +def MidiPitch2NoteName(value): + nameLookUp = [ 'c','c#','d','e&','e','f','f#','g','g#','a','b&','b' ] + diff --git a/mma/MMA/patScale.py b/mma/MMA/patScale.py index e433a51..1e6167d 100644 --- a/mma/MMA/patScale.py +++ b/mma/MMA/patScale.py @@ -37,14 +37,14 @@ class Scale(PC): vtype = 'SCALE' - lastNote = -1 - lastChord = None - lastStype = None + lastNote = -1 + lastChord = None + lastStype = None lastDirect = 1 - lastRange = 0 - sOffset = 0 - notes = None - dirfact = 1 + lastRange = 0 + sOffset = 0 + notes = None + dirfact = 1 def getPgroup(self, ev): """ Get group for scale patterns. @@ -217,15 +217,18 @@ class Scale(PC): self.adjustNote(note), self.adjustVolume(p.vol, p.offset)) - if self.harmony[sc]: ch = self.getChordInPos(p.offset, ctable).chord.noteList h = MMA.harmony.harmonize(self.harmony[sc], note, ch) + + strumOffset = self.getStrum(sc) + for n in h: self.sendNote( - p.offset, + p.offset + strumOffset, self.getDur(p.duration), self.adjustNote(n), self.adjustVolume(self.harmonyVolume[sc] * p.vol, -1) ) + strumOffset += self.getStrum(sc) diff --git a/mma/MMA/patSolo.py b/mma/MMA/patSolo.py index c590262..76d9519 100644 --- a/mma/MMA/patSolo.py +++ b/mma/MMA/patSolo.py @@ -28,19 +28,27 @@ import MMA.translate import MMA.harmony import MMA.volume import MMA.alloc +import MMA.swing import gbl + from MMA.common import * from MMA.pat import PC +from MMA.keysig import keySig +import re +import random +# Each note in a solo gets a NoteEvent. +class NoteEvent: + def __init__(self, pitch, velocity): + self.duration = None + self.pitch = pitch + self.articulation = None + self.velocity = velocity + self.defvelocity = velocity -class NoteList: - def __init__(self, length): - self.dur = length - self.velocity = [] - self.nl = [] - +accValues = {'#': 1, "&":-1, 'n':0} ############################## @@ -55,6 +63,9 @@ class Melody(PC): endTilde = [] drumTone = 38 + arpRate = 0 + arpDecay = 0 + arpDirection = 'UP' def setDrumType(self): """ Set this track to be a drum track. """ @@ -69,7 +80,38 @@ class Melody(PC): def definePattern(self, name, ln): error("Melody/solo patterns cannot be defined") + + def setArp(self, ln): + """ Set the arpeggiate options. """ + notopt, ln = opt2pair(ln, 1) + + if notopt: + error("%s Arpeggiate: expecting cmd=opt pairs, not '%s'." \ + % (self.name, ' '.join(notopt) )) + + for cmd, opt in ln: + if cmd == 'RATE': + if opt == '0' or opt == 'NONE': + self.arpRate = 0 + else: + self.arpRate = MMA.notelen.getNoteLen(opt) + + elif cmd == 'DECAY': + v = stof(opt, "Mallet Decay must be a value, not '%s'" % opt) + if v < -50 or v > 50: + error("%s Arpeggiate: Decay rate must be -50..+50" % \ + self.name ) + self.arpDecay = v/100 + + elif cmd == 'DIRECTION': + valid = ("UP", "DOWN", "BOTH", "RANDOM") + if opt not in valid: + error("%s Arpeggiate Direction: Unknown setting '%s', use %s."\ + % (self.name, opt, ', '.join(valid))) + self.arpDirection = opt + + def restart(self): self.ssvoice = -1 @@ -84,9 +126,175 @@ class Melody(PC): self.drumTone = MMA.translate.dtable.get(ln[0]) - + - def getLine(self, pat, ctable): + def xswingIt(self, notes): + """ Adjust an entire bar of chords for swingmode. + + Check each chord in the array of chords for a bar for + successive 8ths on & off the beat. If found, the first is + converted to 'long' 8th, the 2nd to a 'short' + and the offset for the 2nd is adjusted to comp. for the 'long'. + + If there is a spurious offset between an on/off beat that pair + will NOT be adjusted. Nor sure if that is right or not? + + Only called from getLine(), separate for sanity. + """ + + len8 = MMA.notelen.getNoteLen('8') + len81 = MMA.notelen.getNoteLen('81') + len82 = MMA.notelen.getNoteLen('82') + all8 = set([len8]) + onBeats = [ x * gbl.BperQ for x in range(gbl.QperBar)] + + nl = sorted(notes) # list of offsets + for i in range(len(nl)-1): + + # Check for successive note event offsets on 8th note positions + + if nl[i] in onBeats and nl[i+1] == nl[i]+len8: + beat0 = nl[i] + beat1 = nl[i+1] + + # check that all notes are 8ths by comparing a set of all + # the durations in both offsets with set([len8]) + + if set([nev.duration for nev in notes[beat0]+notes[beat1] ]) == all8: + + # lengthen notes on-the-beat + + for nev in notes[beat0]: + nev.duration = len81 + nev.velocity *= MMA.swing.accent1 + nev.defvelocity *= MMA.swing.accent1 + + # shorten notes off-the-beat + + for nev in notes[beat1]: + nev.duration = len82 + nev.velocity *= MMA.swing.accent2 + nev.defvelocity *= MMA.swing.accent2 + + # move off-beat list back + + notes[beat0+len81] = notes[beat1] + del notes[beat1] + + return notes + + def getChord(self, c, velocity, isdrum): + """ Extract a set of notes for a single beat. + + This is a function just to make getLine() a bit shorter + and more readble. + """ + + c = re.split("[, ]+", c) + + if not c: + error("You must specify the first note in a solo line") + + """ Convert the note part into a series of midi values + Notes can be a single note, or a series of notes. And + each note can be a letter a-g (or r), a '#,&,n' plus + a series of '+'s or '-'s. Drum solos must have each + note separated by ' ' or ','s: "Snare1,KickDrum1,44". + + Each chunk could be: + - a midi value (44) + - a drum note ( KickDrum1) + - a single note (g#) (g&-) + - Or groups with spaces/commas (f 100) (44 , KickDrum) (a,b c) + """ + + events = [] # array for each note event + + for cc in c: + if not cc or not cc[0]: + continue + if '/' in cc: + if cc.count('/') > 1: + error("%s: Only 1 '/velocity' permitted. You can separate " \ + "notes in the chord with ',' or ' ' and it'll work." % \ + self.name) + cc, newvel = cc.split('/') + if not newvel: + error("%s: expecting 'volume' after '/'" % self.name) + + if not cc: + error("%s: Volume '/' must immediately follow note." % self.name) + + thisvel = stoi(newvel) + + if thisvel < 0 or thisvel > 127: + error("%s: Velocity must be 0..127, not '%s'." % (self.name, newvel)) + else: + thisvel = velocity + + if cc[0] == 'r': + if events or len(cc) > 1: + error("%s: Rests and notes cannot be combined." % self.name) + else: + events.append( NoteEvent(None, 0)) # note event with no pitch + + + elif cc[0] in "1234567890": + n = stoi(cc, "%s: Note values must be integer or literal." % \ + self.name) + if n<0 or n>127: + error("%s: Midi notes must be 0..127, not '%s'" % \ + (self.name, n)) + + # if using value we fake-adjust octave, + # it (and transpose) is set later. + + if not isdrum: + n -= self.octave[self.seq] + + events.append(NoteEvent(n, thisvel)) + + + elif isdrum: # drum must be a value, * or drum-name + if cc == '*': + events.append( NoteEvent(self.drumTone, thisvel )) + else: + events.append( NoteEvent(int(MMA.translate.dtable.get(cc)), thisvel) ) + + else: # must be a note(s) in std. notation + cc = list(cc) + while cc: + name = cc.pop(0) + + if not name in self.midiNotes: + error("%s: Encountered illegal note name '%s'" + % (self.name, name)) + + n = self.midiNotes[ name ] # name is string, n is value + + # Parse out a "#', '&' or 'n' accidental. + + if cc and cc[0] in accValues: + i = cc.pop(0) + self.acc[name] = accValues[i] + + n += self.acc[name] # accidental adjust (from above or keysig) + + # Parse out +/- (or series) for octave + + while cc and cc[0] in '+-': + a = cc.pop(0) + if a == '+': + n += 12 + else: + n -= 12 + + events.append( NoteEvent(n, thisvel) ) + + + return events + + def getLine(self, pat): """ Extract a melodyline for solo/melody tracks. This is only called from trackbar(), but it's nicer @@ -95,24 +303,29 @@ class Melody(PC): RETURNS: notes structure. This is a dictionary. Each key represents an offset in MIDI ticks in the current bar. The data for - each entry is an array of notes, a duration and velocity: + each entry is an array of note events: - notes[offset].dur - duration in ticks - notes[offset].velocity[] - velocity for notes - notes[offset].defaultVel - default velocity for this offset - notes[offset].nl[] - list of notes (if the only note value - is None this is a rest placeholder) + notes[offset] - [nev [,...] ] See top of file for noteEvent() + class which sets the fields. + """ + + sc=self.seq + savedSpecial = None + + """ Get a COPY of the keysignature note table (a dict). + As a bar is processed the table is updated. There is one flaw here---in + real music an accidental for a note in a give octave does not + effect the following same-named notes in different octaves. + In this routine IT DOES. """ - sc = self.seq - barEnd = gbl.BperQ*gbl.QperBar - - acc=keySig.getAcc() + self.acc=keySig.accList.copy() # list of notename to midivalues - midiNotes = {'c':0, 'd':2, 'e':4, 'f':5, 'g':7, 'a':9, 'b':11, 'r':None } + self.midiNotes = {'c':0, 'd':2, 'e':4, 'f':5, 'g':7, 'a':9, 'b':11, 'r':None } + """ The initial string is in the format "1ab;4c;;4r;". The trailing ';' is important and needed. If we don't have this requirement @@ -125,77 +338,133 @@ class Melody(PC): if not pat.endswith(';'): error("All Solo strings must end with a ';'") - - """ Take our list of note/value pairs and decode into - a list of midi values. Quite ugly. - """ - - if gbl.swingMode: - len8 = MMA.notelen.getNoteLen('8') - len81 = MMA.notelen.getNoteLen('81') - len82 = MMA.notelen.getNoteLen('82') - onBeats = [ x * gbl.BperQ for x in range(gbl.QperBar)] - offBeats = [ (x * gbl.BperQ + len8) for x in range(gbl.QperBar)] - - - length = MMA.notelen.getNoteLen('4') # default note length - lastc = '' # last parsed note + + barEnd = gbl.BperQ*gbl.QperBar # end of bar in ticks + duration = MMA.notelen.getNoteLen('4') # default note length velocity = 90 # intial/default velocity for solo notes + articulation = 1 # additional articulation for solo notes - notes={} # A dict of NoteList, keys == offset + notes={} # NoteEvent list, keys == offset if self.drumType: isdrum = 1 lastc = str(self.drumTone) else: isdrum = None - - pat = pat.replace(' ', '').split(';')[:-1] + lastc = '' # last parsed note - # set initial offset into bar + # convert pat to a list + pat = [x.strip() for x in pat.split(';')[:-1]] + + # set initial offset into bar. This compensates for the previous + # bar ending in a ~ and this one starting with ~. + # This special case bumps the initial bar offset if pat[0].startswith("~"): - pat[0]=pat[0][1:] if not self.endTilde or self.endTilde[1] != gbl.tickOffset: error("Previous line did not end with '~'") else: + pat[0] = pat[0][1:].strip() offset = self.endTilde[0] else: offset = 0 + lastOffset = None - # Strip off trailing ~ + # Strip off trailing ~. This permits long notes to end past the + # current barend. Note, flag set for the next bar to test for + # a leading ~. if pat[-1].endswith("~"): self.endTilde = [1, gbl.tickOffset + (gbl.BperQ * gbl.QperBar) ] - pat[-1]=pat[-1][:-1] + pat[-1] = pat[-1][:-1].strip() else: self.endTilde = [] - - # Begin parse loop + ################################################## + # Now we can parse each chunk of the solo string. for a in pat: + """ If we find a "<>" we just ignore that. It's useful when + multiple continuation bars are needed with ~. + """ + + accentVol = None + accentDur = None + if a == '<>': + savedSpecial = None continue + """ Next, strip out all '' settings. + + VOLUME: If no option is set, we assume VOLUME. The default + velocity setting was set before the loop (==90) and is + changed here for the duration of the current bar/riff. + The set velocity will still be modified by the global + and track volume adjustments. + + DURATION: Duration or articulation setting is defaulted to 100. + Changing it here will do so for the duration of the + bar/riff. Note, the track ARTICULATION is still applied. + + OFFSET: change the current offset into the bar. Can be negative + which forces overlapping notes. + + """ + + a, vls = pextract(a, "<", ">") + + if vls: + if len(vls) > 1: + error("Only 1 is permitted per note-set") + + vls = vls[0].split(',') + for vv in vls: + + vv = vv.upper().strip() + + if vv == '..': + savedSpecial = [','.join(vls)] + continue + + if not '=' in vv: + vv = "VOLUME=" + vv + + vc,vo = vv.split('=', 1) # note: it's already uppercase! + + if vc == 'VOLUME': + if vo in MMA.volume.vols: # arg was a volume 'FF, 'mp', etc. + velocity *= MMA.volume.vols[vo] + else: + error("%s: No volume '%s'." % (self.name, vo)) + + elif vc == 'OFFSET': + offset = stoi(vo, "%s: Offset expecting integer, not %s." \ + % (self.name, vo)) + + if offset < 0: + error("%s: Offset must be positive." % self.name) + + if offset >= barEnd: + error("%s: Offset has been set past the end of the bar." \ + % self.name ) + + elif vc == 'ARTICULATE': + articulation = stoi(vo, "%s: Articulation expecting integer," + " not %s." % (self.name, vo)) + + if articulation < 1 or articulation >200: + error("%s: Articulation must be 1..200, not %s." % \ + (self.name, vo) ) + articulation /= 100. + + else: + error("%s: Unknown command '%s'." % (self.name, vv)) + if offset >= barEnd: error("Attempt to start Solo note '%s' after end of bar" % a) - # strip out all '' setting and adjust velocity - - a, vls = pextract(a, "<", ">") - if vls: - if len(vls) > 1: - error("Only 1 volume string is permitted per note-set") - - vls = vls[0].upper().strip() - if not vls in MMA.volume.vols: - error("%s string Expecting a valid volume, not '%s'" % \ - (self.name, vls)) - velocity *= MMA.volume.vols[vls] - - """ Split the chord chunk into a note length and notes. Each part of this is optional and defaults to the previously parsed value. @@ -203,120 +472,70 @@ class Melody(PC): i = 0 while i < len(a): - if not a[i] in '1234568.+': + if not a[i] in '1234567890.+tT': break else: - i+=1 + i += 1 if i: - l=MMA.notelen.getNoteLen(a[0:i]) - c=a[i:] + l=MMA.notelen.getNoteLen(a[0:i].replace(' ', '') ) + a = a[i:].strip() else: - l=length - c=a + l=duration - if not c: - c=lastc - if not c: - error("You must specify the first note in a solo line") + duration = l # save last duration for next loop - length = l # set defaults for next loop - lastc = c - - """ Convert the note part into a series of midi values - Notes can be a single note, or a series of notes. And - each note can be a letter a-g (or r), a '#,&,n' plus - a series of '+'s or '-'s. Drum solos must have each - note separated by ','s: "Snare1,Kick1,44". - """ - - if isdrum: - c=c.split(',') - else: - c=list(c) - - while c: - - # Parse off note name or 'r' for a rest - - name = c.pop(0) - - if name == 'r' and (offset in notes or c): - error("You cannot combine a rest with a note in a chord for solos") - - - if not isdrum: - if not name in midiNotes: - error("%s encountered illegal note name '%s'" - % (self.name, name)) - - v = midiNotes[ name ] - - # Parse out a "#', '&' or 'n' accidental. - - if c and c[0]=='#': - c.pop(0) - acc[name] = 1 - - elif c and c[0]=='&': - c.pop(0) - acc[name] = -1 - - elif c and c[0]=='n': - c.pop(0) - acc[name] = 0 - - if v != None: - v += acc[name] - - # Parse out +/- (or series) for octave - - if c and c[0] == '+': - while c and c[0] == '+': - c.pop(0) - v += 12 - elif c and c[0] == '-': - while c and c[0] == '-': - c.pop(0) - v -= 12 + # next item might be an accent string. + i = 0 + while i < len(a): + if not a[i] in "!-^&": + break else: - if not name: # just for leading '.'s - continue - if name == 'r': - v = midiNotes[ name ] - elif name == '*': - v = self.drumTone - else: - v = int(MMA.translate.dtable.get(name)) + i += 1 + + if i: + c = a[0:i] + accentVol = 1 + accentDur = 1 + + accentDur -= c.count('!') * .2 + accentDur += c.count('-') * .2 + + accentVol += c.count('^') * .2 + accentVol -= c.count('&') * .2 + + if accentDur<.1: accentDur = .1 + if accentDur>2: accentDur = 2 + if accentVol<.1: accentVol = .1 + if accentVol>2: accentVol = 2 + a = a[i:] + + # Now we get to look at pitches. + + if not a or a=='' or a==' ': + a=lastc + evts = self.getChord(a, velocity, isdrum) # get chord + + for e in evts: + e.velocity = self.adjustVolume(e.defvelocity, offset) + if accentVol: + e.velocity *= accentVol + e.duration = duration + + if accentDur: + e.articulation = articulation * accentDur + else: + e.articulation = articulation + + lastc = a # save last chord for next loop - """ Swingmode -- This tests for successive 8ths on/off beat - If found, the first is converted to 'long' 8th, the 2nd to a 'short' - and the offset for the 2nd is adjusted to comp. for the 'long'. - """ + # add note event(s) to note{} - if gbl.swingMode and l==len8 and \ - offset in offBeats and \ - lastOffset in onBeats and \ - lastOffset in notes: - if notes[lastOffset].dur == len8: - offset = lastOffset + len81 - notes[lastOffset].dur = len81 - l=len82 - - - # create a new note[] entry for this offset - - if not offset in notes: - notes[offset] = NoteList(l) - - # add note event to note[] array - - notes[offset].nl.append(v) - notes[offset].velocity.append(self.adjustVolume(velocity, offset)) - - notes[offset].defaultVel = velocity # needed for addHarmony() + if not offset in notes: + notes[offset] = [] + notes[offset].extend(evts) lastOffset = offset offset += l @@ -333,6 +552,9 @@ class Melody(PC): warning("%s, end of last note overlaps end of bar by %2.3f " "beat(s)." % (self.name, (offset-barEnd)/float(gbl.BperQ))) + if MMA.swing.mode: + notes = MMA.swing.swingSolo(notes) + return notes @@ -347,64 +569,115 @@ class Melody(PC): for offset in notes: nn = notes[offset] - - if len(nn.nl) == 1 and nn.nl[0] != None: + + if len(nn) == 1 and nn[0].pitch != None: tb = self.getChordInPos(offset, ctable) - + if tb.chordZ: continue - h = MMA.harmony.harmonize(harmony, nn.nl[0], tb.chord.bnoteList) + h = MMA.harmony.harmonize(harmony, nn[0].pitch, tb.chord.bnoteList) - """ If harmonyonly set then drop note, substitute harmony, - else append harmony notes to chord. - """ - - if harmOnly: - nn.nl = h - nn.velocity = [] - off=0 - else: - nn.nl.extend(h) - off=1 - - # Create velocites for harmony note(s) - - for i in range(off,len(nn.nl)): - nn.velocity.append(self.adjustVolume(nn.defaultVel * - self.harmonyVolume[sc], offset)) - - return notes + duration = nn[0].duration + articulation = nn[0].articulation + velocity = nn[0].defvelocity + if harmOnly: # remove melody note if harmony only + nn.pop(0) # DON'T use nn=[] that would release the ptr. + for n in h: + e = NoteEvent(n, + self.adjustVolume(velocity * self.harmonyVolume[sc], offset)) + e.duration = duration + e.articulation = articulation + nn.append(e) + def trackBar(self, pat, ctable): """ Do the solo/melody line. Called from self.bar() """ - - notes = self.getLine(pat, ctable) - - if self.harmony[self.seq] and not self.drumType: + + notes = self.getLine(pat) + sc=self.seq + + if self.harmony[sc] and not self.drumType: self.addHarmony(notes, ctable) - sc=self.seq unify = self.unify[sc] rptr = self.mallet for offset in sorted(notes.keys()): nn=notes[offset] + strumOffset = 0 + + if self.arpRate: + self.trackArp(nn, offset) + continue - for n,v in zip(nn.nl, nn.velocity): + for nev in nn: + n = nev.pitch if n == None: # skip rests continue - if not self.drumType: # octave, transpose + if not self.drumType: # no octave/transpose for drums n = self.adjustNote(n) - - self.sendNote( offset, self.getDur(nn.dur), n, v) + self.sendNote(offset + strumOffset, + self.getDur(int(nev.duration * nev.articulation)), + n, self.adjustVolume(nev.velocity, offset) ) + strumOffset += self.getStrum(sc) + def trackArp(self, nn, offset): + """ Special trackbar() for arpeggiator. """ + if self.drumType: + error("%s Arpeggiate: Incompatible with DRUMTYPE. Try MALLET?" % self.name) + + notes = [ [self.adjustNote(x.pitch), x.velocity] for x in nn] + notes.sort() + + random = self.direction == 'RANDOM' + + if self.arpDirection == "DOWN": + notes.reverse() + + elif self.arpDirection == "BOTH": + z=notes[:] + z.reverse() + notes.extend(z[1:-1]) + + duration = self.arpRate # duration of each note + count = nn[0].duration / duration # total number to play + if count < 1: + count = 1 + + while 1: + nn = range(len(notes)) + if random: + random.randomize(nn) + for i in nn: + n = notes[i] + + self.sendNote(offset, + self.getDur(duration), n[0], + self.adjustVolume(n[1], offset) ) + count -= 1 + if not count: + break + + offset += duration + + if self.arpDecay: + n[1] = int(n[1] + (n[1] * self.arpDecay)) + if n[1] < 1: n[1] = 1 + if n[1] > 127: n[1] = 127 + + + if not count: + break + + + class Solo(Melody): """ Pattern class for a solo track. """ @@ -420,128 +693,6 @@ class Solo(Melody): pass -################################## - -""" Keysignature. This is only used in the solo/melody tracks so it - probably makes sense to have the parse routine here as well. To - contain everything in one location we make a single instance class - of the whole mess. -""" - -class KeySig: - - def __init__(self): - self.kSig = 0 - - majKy = { "C" : 0, "G" : 1, "D" : 2, - "A" : 3, "E" : 4, "B" : 5, - "F#": 6, "C#": 7, "F" : -1, - "Bb": -2, "Eb": -3, "Ab": -4, - "Db": -5, "Gb": -6, "Cb": -7 } - - minKy = { "A" : 0, "E" : 1, "B" : 2, - "F#": 3, "C#": 4, "G#": 5, - "D#": 6, "A#": 7, "D" : -1, - "G" : -2, "C" : -3, "F" : -4, - "Bb": -5, "Eb": -6, "Ab": -7 } - - def set(self,ln): - """ Set the keysignature. Used by solo tracks.""" - - mi = 0 - - if len(ln) < 1 or len(ln) > 2: - error("KeySig only takes 1 or 2 arguments") - - if len(ln) == 2: - l=ln[1][0:3].upper() - if l == 'MIN': - mi=1 - elif l == 'MAJ': - mi=0 - else: - error("KeySig 2nd arg must be 'Major' or 'Minor', not '%s'" % ln[1]) - - l=ln[0] - - t=l[0].upper() + l[1:] - - if mi and t in self.minKy: - self.kSig = self.minKy[t] - elif not mi and t in self.majKy: - self.kSig = self.majKy[t] - elif l[0] in "ABCDEFG": - error("There is no key signature name: '%s'" % l) - - else: - c=l[0] - f=l[1].upper() - - if not f in ("B", "&", "#"): - error("2nd char in KeySig must be 'b' or '#', not '%s'" % f) - - if not c in "01234567": - error("1st char in KeySig must be digit 0..7, not '%s'" % c) - - self.kSig = int(c) - - if f in ('B', '&'): - self.kSig = -self.kSig - - - if not c in "01234567": - error("1st char in KeySig must be digit 0..7, not '%s'" % c) - - - # Set the midi meta track with the keysig. This doen't do anything - # in the playback, but other programs may use it. - - n = self.kSig - if n < 0: - n = 256 + n - - gbl.mtrks[0].addKeySig(gbl.tickOffset, n, mi) - - if gbl.debug: - n = self.kSig - if n >= 0: - f = "Sharps" - else: - f = "Flats" - - print "KeySig set to %s %s" % (abs(n), f) - - - def getAcc(self): - """ The solo parser needs to know which notes are accidentals. - This is simple with a keysig table. There is an entry for each note, - either -1,0,1 corresponding to flat,natural,sharp. We populate - the table for each bar from the keysig value. As we process - the bar data we update the table. There is one flaw here---in - real music an accidental for a note in a give octave does not - effect the following same-named notes in different octaves. - In this routine IT DOES. - - NOTE: This is recreated for each bar of music for each solo/melody track. - """ - - acc = {'a':0, 'b':0, 'c':0, 'd':0, 'e':0, 'f':0, 'g':0 } - ks=self.kSig - - if ks < 0: - for a in range( abs(ks) ): - acc[ ['b','e','a','d','g','c','f'][a] ] = -1 - - else: - for a in range(ks): - acc[ ['f','c','g','d','a','e','b'][a] ] = 1 - - return acc - - -keySig=KeySig() # single instance - - ####################### """ When solos are included in a chord/data line they are @@ -567,7 +718,8 @@ def setAutoSolo(ln): n=n.upper() MMA.alloc.trackAlloc(n, 1) if gbl.tnames[n].vtype not in ('MELODY', 'SOLO'): - error("All autotracks must be Melody or Solo tracks, not %s" % gbl.tnames[n].vtype) + error("All autotracks must be Melody or Solo tracks, not %s"\ + % gbl.tnames[n].vtype) autoSoloTracks.append(n) @@ -596,23 +748,27 @@ def extractSolo(ln, rptcount): error("Bars with both repeat count and solos are not permitted") ln, solo = pextract(ln, '{', '}') - + if len(solo) > len(autoSoloTracks): error("Too many melody/solo riffs in chord line. %s used, " "only %s defined" % (len(solo), len(autoSoloTracks)) ) firstSolo = solo[0][:] # save for autoharmony tracks - + """ We have the solo information. Now we loop though each "solo" and: 1. Ensure or Create a MMA track for the solo 2. Push the solo data into a Riff for the given track. """ for s, trk in zip(solo, autoSoloTracks): + if not s: continue # skip placeholder/empty tracks MMA.alloc.trackAlloc(trk, 1) - gbl.tnames[trk].setRiff( s.strip() ) - + t = gbl.tnames[trk] + if t.riff: + error("%s: Attempt to add {} solo when the track " + "has pending RIFF data." % t.name) + t.setRiff( s.strip() ) """ After all the solo data is interpreted and sent to the correct track, we check any leftover tracks. If any of these @@ -624,12 +780,12 @@ def extractSolo(ln, rptcount): """ for t in autoSoloTracks[1:]: - if t in gbl.tnames and gbl.tnames[t].riff == [] \ + if t in gbl.tnames and not gbl.tnames[t].riff \ and max(gbl.tnames[t].harmonyOnly): gbl.tnames[t].setRiff( firstSolo[:] ) - if gbl.debug: - print "%s duplicated to %s for HarmonyOnly." % (trk, t) + if gbl.debug: + print "%s duplicated to %s for HarmonyOnly." % (trk, t) return ln diff --git a/mma/MMA/patWalk.py b/mma/MMA/patWalk.py index 6264cd0..c2d5ad2 100644 --- a/mma/MMA/patWalk.py +++ b/mma/MMA/patWalk.py @@ -142,7 +142,7 @@ class Walk(PC): else: # BOTH self.walkChoice += random.choice( (-1,0,0,2,2,1,1,1,1,1,1,1)) - + if not self.harmonyOnly[sc]: self.sendNote( p.offset, @@ -150,16 +150,18 @@ class Walk(PC): self.adjustNote(note), self.adjustVolume(p.vol, p.offset) ) - if self.harmony[sc]: ch = self.getChordInPos(p.offset, ctable).chord.noteList h = MMA.harmony.harmonize(self.harmony[sc], note, ch) + + strumOffset = self.getStrum(sc) + for n in h: self.sendNote( - p.offset, + p.offset + strumOffset, self.getDur(p.duration), self.adjustNote(n), self.adjustVolume(p.vol * self.harmonyVolume[sc], -1) ) - + strumOffset += self.getStrum(sc) diff --git a/mma/MMA/patch.py b/mma/MMA/patch.py index 5651b57..c093548 100644 --- a/mma/MMA/patch.py +++ b/mma/MMA/patch.py @@ -33,7 +33,7 @@ def patch(ln): """ Main routine to manage midi patch names. """ for i,a in enumerate(ln): - + if a.count('=') == 1: a,b = a.split('=') else: @@ -51,15 +51,16 @@ def patch(ln): else: error("Expecting All, EXT or GM argument for List") - if a == "RENAME": + elif a == "RENAME": prename(ln[i+1:]) break - if a == 'SET': + elif a == 'SET': patchset(ln[i+1:]) break - error("Unknown option for Patch: %s" % a) + else: + error("Unknown option for Patch: %s" % a) # Set a patch value=name @@ -67,17 +68,18 @@ def patchset(ln): if not ln: error("Patch Set expecting list of value pairs.") - for a in ln: - - try: - v,n = a.split('=', 1) - except: - error("Patch Set expecting value=name pair, not: %s" % a) - + notopt, ln = opt2pair(ln, 1) + if notopt: + error("PATCH SET: All options must be VALUE=PAIR items.") + + for v,n in ln: v=v.split('.') if len(v) > 3 or len(v) < 1: error("Patch Set: Expecting a voice value Prog.MSB.LSB." ) + # Parse out value. Can be 'nn', 'nn.nn' or 'nn.nn.nn' + # the parts are for MSB(ctrl32), LSB(ctrl0), and Patch + voc = 0 if len(v) > 2: # ctrl32 i = stoi(v[2], "Patch Set LSB expecting integer.") @@ -95,16 +97,19 @@ def patchset(ln): if i<0 or i>127: error("Program must be 0..127, not '%s'." % i) voc += i - + + # Handle the name. + if voc in voiceNames: warning("Patch Set duplicating voice name %s with %s=%s" % \ (voiceNames[voc], n, MMA.midiC.extVocStr(voc) )) - if n.upper() in voiceInx: + + if n in voiceInx: warning("Patch Set duplicating voice value %s with %s=%s" % \ - (MMA.midiC.extVocStr(voiceInx[n.upper()]), - MMA.midiC.extVocStr(voc), n) ) + (MMA.midiC.extVocStr(voiceInx[n]), MMA.midiC.extVocStr(voc), n) ) + voiceNames[voc]=n - voiceInx[n.upper()]=voc + voiceInx[n]=voc @@ -114,35 +119,41 @@ def prename(ln): if not ln: error("Patch Rename expecting list of value pairs.") - for a in ln: - if not a.count("=") == 1: - error("Patch Rename expecting oldname=newname pair") + notopt, ln = opt2pair(ln, 1) - a,b = a.split("=") + if notopt: + error("PATCH RENAME: expecting OLDNAME=NEWNAME pairs.") - if not a.upper() in voiceInx: - error("Patch %s doen't exist, can't be renamed." % a) + for a, b in ln: + if not a in voiceInx: + error("PATCH RENAME: oldname '%s' doen't exist, can't be renamed." % a) - if b.upper() in voiceInx: - error("Patch name %s already exists" % b) + if b in voiceInx: + error("PATCH RENAME: newname '%s' already exists." % b) - v = voiceInx[a.upper()] + v = voiceInx[a] voiceNames[v]=b - del voiceInx[a.upper()] - voiceInx[b.upper()]=v + del voiceInx[a] + voiceInx[b]=v # list funcs def plistgm(): + """ List GM voices. """ + for v in sorted(voiceNames.keys()): if v <= 127: print "%s=%s" % (MMA.midiC.extVocStr(v), voiceNames[v] ) -def plistall(): - plistgm() - plistext() def plistext(): + """ List extended voices. """ + for v in sorted(voiceNames.keys()): if v>127: print "%s=%s" % (MMA.midiC.extVocStr(v), voiceNames[v]) + +def plistall(): + """ List all voices. """ + plistgm() + plistext() diff --git a/mma/MMA/paths.py b/mma/MMA/paths.py new file mode 100644 index 0000000..3f2c77f --- /dev/null +++ b/mma/MMA/paths.py @@ -0,0 +1,175 @@ +# paths.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +This module contains functions for setting various path variables. + +""" + +import os + +import gbl +from MMA.common import * +import MMA.auto +import MMA.grooves +import MMA.exits + +outfile = '' + +################################## +# These routines set various filepaths in gbl + + +def mmastart(ln): + """ Set/append to the mmastart list. """ + + if not ln: + error ("Use: MMAstart FILE [file...]") + + for a in ln: + gbl.mmaStart.append(MMA.file.fixfname(a)) + + if gbl.debug: + print "MMAstart set to:", + for a in gbl.mmaStart: + print "'%s'" % a, + print + + +def mmaend(ln): + """ Set/append to the mmaend list. """ + + if not ln: + error ("Use: MMAend FILE [file...]") + + for a in ln: + gbl.mmaEnd.append(MMA.file.fixfname(a)) + + if gbl.debug: + print "MMAend set to:", + for a in gbl.mmaEnd: + print "'%s'" % a, + print + + +def setLibPath(ln): + """ Set the LibPath variable. """ + + if len(ln) > 1: + error("Only one path can be entered for LibPath") + + f = MMA.file.fixfname(ln[0]) + gbl.libPath = f + + # forget about previously loaded mma lib databases + + MMA.auto.grooveDB = [] + MMA.grooves.glist = {} + MMA.grooves.lastGroove = '' + MMA.grooves.currentGroove = '' + + if gbl.debug: + print "LibPath set to '%s'" % gbl.libPath + + +def setAutoPath(ln): + """ Set the autoPath variable. """ + + if not ln: + error("SetAutoLibPath: At least one filename is needed.") + + gbl.autoLib = [] + for l in ln: + gbl.autoLib.append( MMA.file.fixfname(l)) + + # delete previous auto groove list. We'll read again when needed. + + MMA.auto.grooveDB = [] + + # To avoid conflicts, delete all existing grooves (current seq not effected) + + MMA.grooves.glist = {} + MMA.grooves.lastGroove = '' + MMA.grooves.currentGroove = '' + + if gbl.debug: + print "AutoLibPath set to '%s'" % gbl.autoLib + + +def setIncPath(ln): + """ Set the IncPath variable. """ + + if len(ln)>1: + error("Only one path is permitted in SetIncPath") + + gbl.incPath = MMA.file.fixfname(ln[0]) + + if gbl.debug: + print "IncPath set to '%s'" % gbl.incPath + + +def setOutPath(ln): + """ Set the Outpath variable. """ + + if not ln: + gbl.outPath = "" + + elif len(ln) > 1: + error ("Use: SetOutPath PATH") + + else: + gbl.outPath = MMA.file.fixfname(ln[0]) + + if gbl.debug: + print "OutPath set to '%s'" % gbl.outPath + + + +def createOutfileName(extension): + """ Create the output filename. + + Called from the mainline, below and from lyrics karmode. + + If outfile was specified on cmd line then leave it alone. + Otherwise ... + 1. strip off the extension if it is .mma, + 2. append .mid + """ + + global outfile + + if gbl.playFile and gbl.outfile: + error("You cannot use the -f option with -P") + + if gbl.outfile: + outfile = gbl.outfile + + elif gbl.playFile: + outfile = "MMAtmp%s.mid" % os.getpid() + MMA.exits.files.append(outfile) + + else: + outfile, ext = os.path.splitext(gbl.infile) + if ext != gbl.ext: + outfile=gbl.infile + outfile += extension + + outfile=MMA.file.fixfname(outfile) diff --git a/mma/MMA/player.py b/mma/MMA/player.py new file mode 100644 index 0000000..7a15992 --- /dev/null +++ b/mma/MMA/player.py @@ -0,0 +1,135 @@ + +# player.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +""" + +import time +import subprocess +import re + +from MMA.common import * +import MMA.gbl + +# Just in case the player is NOT set in mma.py we wrap the import +# in a try/except. Set it to '' if the import fails. +try: + from __main__ import midiPlayer +except: + midiPlayer = [''] + +# We run in background in windows, foreground in linux +if gbl.platform == 'Windows': + inBackGround = 1 # by default we run in foreground +else: + inBackGround = 0 + +waitTime = 5 # default time to wait after forking in background + +def setMidiPlayer(ln): + """ Set the MIDI file player (used with -P and -V). """ + + global midiPlayer, waitTime, inBackGround + + if not ln: + ln = [''] + + n = [] + for l in ln: # parse out optional args + if '=' in l: + a,b = l.upper().split('=', 1) + if a == 'DELAY': + b = stof(b, "SetMidiPlayer: Delay must be value, not '%s'." % b) + waitTime = b + + elif a == "BACKGROUND": + if b in ('1','YES'): + inBackGround = 1 + elif b in ('0', 'NO'): + inBackGround = 0 + else: + error("SetMidiPlayer: Background must be 'yes'" + "or 'no', not '%s'." % b) + + else: error("SetMidiPlayer: unknown option '%s'." % a) + + else: + n.append(MMA.file.fixfname(l)) + + if not n: + n=[''] + midiPlayer = n + + if gbl.debug: + print "MidiPlayer set to '%s' Background=%s Delay=%s." % \ + (' '.join(midiPlayer), inBackGround, waitTime) + + +def playMidi(file): + """ Play a midi file. """ + + pl = midiPlayer[0] + opts = midiPlayer[1:] + + if not pl and gbl.platform != "Windows": + error("No MIDI file player defined, temp files will be deleted.") + + + if not pl: + m = "default windows MIDI player" + else: + m = pl + print "Playing MIDI '%s' with %s." % (file, m) + + if gbl.platform == "Windows": + sh = True + else: + sh = False + + cmd = [pl] + if opts: + cmd.append(' '.join(opts)) + cmd.append(file) + + t=time.time() + + # fork our player. + try: + pid = subprocess.Popen(cmd, shell=sh) + except OSError, e: + print e + msg = "MidiPlayer fork error." + if re.search("[\'\"]", ''.join(cmd)): + msg += " Using quotes in the MidiPlayer name/opts might be your problem." + error(msg) + + + if inBackGround: # if the background option set, do a sleep + print "Play in progress ... file will be deleted." + time.sleep(waitTime) + + else: # foreground player ... wait for process to finish + pid.wait() + print "Play complete (%.2f min), file has been deleted." \ + % ((time.time()-t)/60) + + diff --git a/mma/MMA/roman.py b/mma/MMA/roman.py new file mode 100644 index 0000000..958c959 --- /dev/null +++ b/mma/MMA/roman.py @@ -0,0 +1,167 @@ + +# roman.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + +Roman numeral chord to standard notations. + + +""" + +from common import * +from MMA.keysig import keySig + + +# Table of scales ... a list of 7 notes for each possible Major/Minor scale + +majTable = { 'C': ('C', 'D', 'E', 'F', 'G', 'A', 'B'), + 'C#': ('C#', 'D#', 'F', 'F#', 'G#', 'A#', 'C'), + 'D': ('D', 'E', 'F#', 'G', 'A', 'B', 'C#'), + 'Db': ('Db', 'Eb', 'F', 'Gb', 'Ab', 'Bb', 'C'), + 'D#': ('D#', 'F', 'G', 'G#', 'A#', 'C', 'D'), + 'Eb': ('Eb', 'F', 'G', 'Ab', 'Bb', 'C', 'D'), + 'E': ('E', 'F#', 'G#', 'A', 'B', 'C#', 'D#'), + 'F': ('F', 'G', 'A', 'Bb', 'C', 'D', 'E'), + 'F#': ('F#', 'G#', 'A#', 'B', 'C#', 'D#', 'F'), + 'Gb': ('Gb', 'Ab', 'Bb', 'B', 'Db', 'Eb', 'F'), + 'G': ('G', 'A', 'B', 'C', 'D', 'E', 'F#'), + 'G#': ('G#', 'A#', 'C', 'C#', 'D#', 'F', 'G'), + 'Ab': ('Ab', 'Bb', 'C', 'Db', 'Eb', 'F', 'G'), + 'A': ('A', 'B', 'C#', 'D', 'E', 'F#', 'G#'), + 'A#': ('A#', 'C', 'D', 'D#', 'F', 'G', 'A'), + 'Bb': ('Bb', 'C', 'D', 'Eb', 'F', 'G', 'A'), + 'B': ('B', 'C#', 'D#', 'E', 'F#', 'G#', 'A#') } + +minTable = { 'C': ('C', 'D', 'Eb', 'F', 'G', 'Ab', 'Bb'), + 'C#': ('C#', 'D#', 'E', 'F#', 'G#', 'A', 'B'), + 'Db': ('Db', 'Eb', 'E', 'Gb', 'Ab', 'A', 'B'), + 'D': ('D', 'E', 'F', 'G', 'A', 'Bb', 'C'), + 'D#': ('D#', 'F', 'F#', 'G#', 'A#', 'B', 'C#'), + 'Eb': ('Eb', 'F', 'Gb', 'Ab', 'Bb', 'B', 'Db'), + 'E': ('E', 'F#', 'G', 'A', 'B', 'C', 'D'), + 'F': ('F', 'G', 'Ab', 'Bb', 'C', 'Db', 'Eb'), + 'F#': ('F#', 'G#', 'A', 'B', 'C#', 'D', 'E'), + 'Gb': ('Gb', 'Ab', 'A', 'B', 'Db', 'D', 'E'), + 'F': ('F', 'G', 'G#', 'A#', 'C', 'C#', 'D#'), + 'G': ('G', 'A', 'A#', 'C', 'D', 'D#', 'F'), + 'G#': ('G#', 'A#', 'B', 'C#', 'D#', 'E', 'F#'), + 'Ab': ('Ab', 'Bb', 'B', 'Db', 'Eb', 'E', 'Gb'), + 'A': ('A', 'B', 'C', 'D', 'E', 'F', 'G'), + 'A#': ('A#', 'C', 'C#', 'D#', 'F', 'F#', 'G#'), + 'Bb': ('Bb', 'C', 'Db', 'Eb', 'F', 'Gb', 'Ab'), + 'B': ('B', 'C#', 'D', 'E', 'F#', 'G', 'A') } + +uroman = {'I':0, 'II':1, 'III':2, 'IV':3, 'V':4, 'VI':5, 'VII':6} +lroman = {'i':0, 'ii':1, 'iii':2, 'iv':3, 'v':4, 'vi':5, 'vii':6} +arabic = {'1':0, '2':1, '3':2, '4':3, '5':4, '6':5, '7':6 } + +doubleflat = { 'Cbb':'Bb', 'Dbb':'C', 'Ebb':'D', 'Fbb':'Eb', + 'Gbb':'F', 'Abb':'G', 'Bbb':'A' } + +doubleshart = { 'C##':'D', 'D##':'E', 'E##':'F#', 'F##':'G', + 'G##':'A', 'A##':'B', 'B##':'C#' } + +convertable = { 'm'+chr(176):'dim3', 'm0':'dim3', 'mo':'dim3', 'mO':'dim3', + 'm'+chr(176)+'7':'dim7', 'm07':'dim7', 'mo7':'dim7', 'mO7':'dim7', + 'm'+chr(248)+'7':'m7b5', 'm-07':'m7b5', 'm-o7':'m7b5', 'm-O7':'m7b5' } + +def rvalue(s): + """ Convert a roman or arabic numeral to value (-1). """ + + if s in uroman: + return uroman[s] + elif s in lroman: + return lroman[s] + elif s in arabic: + return arabic[s] + else: + if s[0].isdigit: + error ("Unknown Arabic value '%s'. Use 1 to 7." % s) + else: + error("Unknown Roman numeral '%s'. Use 'I' to 'VII' in all u/l case." % s) + +def convert(sym): + """ Convert a roman numeral to a standard chord name. """ + + keysig, minor = keySig.kName + + # figure number of roman numerals leading symbol + + sym=list(sym) + rm='' + while(sym) and sym[0] in ('I', 'V', 'i', 'v'): + rm += sym.pop(0) + sym=''.join(sym) + + if rm[0].islower(): + isminor = True + else: + isminor = False + offset = rvalue(rm) + + + # convert the roman to a pitch ... just a table lookup + + if minor: + pitch = minTable[keysig][offset] + else: + pitch = majTable[keysig][offset] + + """ + Adjust the pitch if the remainder starts with a # or b. (Note, '&' + was converted to 'b' early in the chord parser. + + This permits technically incorrect things like 'Ib' which end up (in C) + as 'Cb'. Useful with dim chords. We also need to worry about doubles! + """ + + if sym.startswith('b') or sym.startswith('#'): + pitch += sym[0] + sym = sym[1:] + + if pitch.endswith('#b') or pitch.endswith('b#'): # 'b#' cancel each other + pitch = pitch[:-2] + + elif pitch.endswith('##'): + pitch = doublesharp[pitch] + + elif pitch.endswith('bb'): + pitch = doubleflat[pitch] + + + + """ Now translate the quality. This is whatever was left after + stripping off the number and sharp/flat. Two uglies: + - some names are different in RN and standard, ie 07 .. dim7 + - lowercase == minor, so we add in 'm' to start of the + leftover quality, unless it's there already. "v07" becomes "Xdim7", + and "Vm0" (wrong!) still works and becomes Xdim3" + - special trap for double 'm's. Hide conversion of "vm7" which becomes + "Xmm7" and then "Xm7". + """ + + if isminor and not sym.startswith('m'): + sym = 'm'+sym + + if sym in convertable: + sym = convertable[sym] + + return pitch + sym diff --git a/mma/MMA/safe_eval.py b/mma/MMA/safe_eval.py index ce15275..02521bb 100644 --- a/mma/MMA/safe_eval.py +++ b/mma/MMA/safe_eval.py @@ -35,7 +35,7 @@ safeCmds = [ 'ceil', 'fabs', 'floor', 'exp', 'log', 'log10', 'pow', def safe_eval( expr ): toks = re.split( r'([a-zA-Z_\.]+|.)', expr ) - + for t in toks: if len(t)>1 and t not in safeCmds: error("Illegal/Unknown operator '%s' in $()." % t) diff --git a/mma/MMA/swing.py b/mma/MMA/swing.py new file mode 100644 index 0000000..ed88eb4 --- /dev/null +++ b/mma/MMA/swing.py @@ -0,0 +1,262 @@ + +# swing.py + +""" +This module is an integeral part of the program +MMA - Musical Midi Accompaniment. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Bob van der Poel + + +""" + +import gbl +from MMA.common import * + +from MMA.notelen import noteLenTable + + +mode = 0 # defaults to 0, set to 1 for swing mode +skew = None # this is just for $_SwingMode macro +accent1 = 1 # velocity % adjustments for 1st/2nd notes of swing pattern +accent2 = 1 +delay1 = 0 # value, in ticks, for additional delay +delay2 = 0 +noteValue = 8 # this can be 8 or 16 for 8th swing or 16th swing + +# These 2 funcs are called by the groove save/restore funcs. They +# are used just to make the groove code a bit more readable. + +def gsettings(): + return (mode, skew, accent1, accent2, delay1, delay2, noteLenTable['81'], noteLenTable['82'], noteValue) + +def grestore(s): + global mode, skew, accent1, accent2, delay1, delay2, noteValue + + mode, skew, accent1, accent2, delay1, delay2, \ + noteLenTable['81'], noteLenTable['82'], noteValue = s + +def swingMode(ln): + """ Enable/Disable Swing timing mode. """ + + global skew, mode, accent1, accent2, delay1, delay2, noteValue + + emsg = "Use: SwingMode [ ON | 1, OFF | 0, SKEW=nn | Accent=nn,nn | Delay=nn,nn | Notes=8|16 ]." + + if not ln: + error(emsg) + + ln, opts = opt2pair(ln, toupper=1) + + for v in ln: + if v in ("ON", "1"): + mode = 1 + continue + + elif v in ("OFF", "0"): + mode = 0 + continue + + else: + error(emsg) + + for v, o in opts: + if v == 'SKEW': + skew = o + a = int( stoi(o) * gbl.BperQ / 100) + noteLenTable['81'] = a + noteLenTable['82'] = gbl.BperQ - a + + elif v == 'ACCENT': + if o.count(',') != 1: + error("Swingmode: ACCENT expecting comma separated values, not '%s'." % o) + a1,a2 = o.split(',') + a1 = stoi(a1) + a2 = stoi(a2) + if a1 < 1 or a1 > 200 or a2 < 1 or a2 > 200: + error("Swingmode: Both ACCENT values must be 1..200, not %s,%s." \ + % (a1, a2)) + + accent1 = a1/100. + accent2 = a2/100. + + elif v == 'DELAY': + if o.count(',') != 1: + error("Swingmode: DELAY expecting comma separated values, not '%s'." % o) + a1,a2 = o.split(',') + a1 = stoi(a1) + a2 = stoi(a2) + if a1 < -20 or a1 > 20 or a2 < -20 or a2 > 20: + error("Swingmode: Both DELAY values must be -20..20, not %s,%s." \ + % (a1, a2)) + + delay1 = a1 + delay2 = a2 + + elif v == 'NOTES': + o = stoi(o) + + if o not in (8,16): + error("Swingmode: NOTES expecting 8 or 16, not '%s'." % o) + + noteValue = o + + else: + error(emsg) + + if gbl.debug: + print "SwingMode: Status=%s; Accent=%s,%s; Delay=%s,%s; Skew Note lengths: " \ + "%s and %s ticks. Notes=%s" % \ + (mode, int(accent1*100), int(accent2*100), delay1, delay2, + noteLenTable['81'], noteLenTable['82'], noteValue) + +def settings(): + """ Return string of current settings. For macros. """ + + if mode: + a = "On" + else: + a = "Off" + + return "%s Accent=%s,%s Delay=%s,%s Skew=%s Notes=%s" % \ + (a, int(accent1*100), int(accent2*100), delay1, delay2, skew, noteValue) + + +def getBeats(): + """ Calc on and off beats for swing. This will work if "notevalue" is + set to 8 or 16. + """ + + len8 = noteLenTable['8'] + len81 = noteLenTable['81'] + len82 = noteLenTable['82'] + + rng = gbl.QperBar + cnt = gbl.BperQ + + if noteValue == 16: + len8 /= 2 + len81 /= 2 + len82 /= 2 + rng *= 2 + cnt /= 2 + + onBeats = [ x * cnt for x in range(rng)] + offBeats = [ (x * cnt + len8) for x in range(rng)] + + return (len8, len81, len82, onBeats, offBeats) + + +def pattern(plist, vtype): + """ Do swing adjustments for pattern defs. """ + + len8, len81, len82, onBeats, offBeats = getBeats() + + + for p in plist: + if p.duration == len8 or ( vtype=="DRUM" and p.duration==1 ): + if p.offset in onBeats: + if p.duration == len8: + p.duration = len81 + adj = accent1 + if type(p.vol) == type([]): + p.vol = [ x * adj for x in p.vol] + else: + p.vol *= adj + p.offset += delay1 + + elif p.offset in offBeats: + if p.duration == len8: + p.duration = len82 + adj = accent2 + if type(p.vol) == type([]): + p.vol = [ x * adj for x in p.vol] + else: + p.vol *= adj + i=offBeats.index(p.offset) + p.offset = onBeats[i] + len81 + delay2 + + return plist + +def swingSolo(notes): + """ Adjust an entire bar of solo note chords for swingmode. + + Check each chord in the array of chords for a bar for + successive 8ths on & off the beat. If found, the first is + converted to 'long' 8th, the 2nd to a 'short' + and the offset for the 2nd is adjusted to comp. for the 'long'. + + If there is a spurious offset between an on/off beat that pair + will NOT be adjusted. Nor sure if that is right or not? + + Only called from getLine(), separate for sanity. + """ + + len8, len81, len82, onBeats, offBeats = getBeats() + + nl = sorted(notes) # list of offsets + + for i in range(len(nl)-1): + + # Check for successive note event offsets on 8th note positions + + if nl[i] in onBeats and nl[i+1] == nl[i]+len8: + beat0 = nl[i] + beat1 = nl[i+1] + + # check that all notes are 8ths by comparing a set of all + # the durations in both offsets with set([len8]) + + if set([nev.duration for nev in notes[beat0]+notes[beat1] ]) == set([len8]): + + # lengthen notes on-the-beat + + for nev in notes[beat0]: + nev.duration = len81 + nev.velocity *= accent1 + nev.defvelocity *= accent1 + + # if we have a delay for the first note we push + # the whole array by the correct value. + + if delay1: + notes[beat0+delay1]=notes[beat0] + del notes[beat0] + + # shorten notes off-the-beat + + for nev in notes[beat1]: + nev.duration = len82 + nev.velocity *= accent2 + nev.defvelocity *= accent2 + + # move notes off-the-beat to the proper offset. + src = beat1 + dest = beat0+len81+delay2 + if src != dest: + notes[dest] = notes[src] + del notes[src] + + return notes + + +# This forces our skew value default and in the process +# it sets the durations for the 81/82 notes + +swingMode(['Skew=66']) + + diff --git a/mma/MMA/translate.py b/mma/MMA/translate.py index 03e45b2..ea5d34a 100644 --- a/mma/MMA/translate.py +++ b/mma/MMA/translate.py @@ -59,21 +59,21 @@ class Vtable: if not ln: self.table = {} if gbl.debug: - print "Voice Translaion table reset." - + print "Voice Translation table reset." return - for l in ln: - l=l.upper() - if l.count('=') != 1: - error("Each translation pair must be in the format Voice=Alias") - v,a = l.split('=') + ln, opts = opt2pair(ln, toupper=1) + + if ln: + error("VOICETR: Each translation pair must be in the format Alias=Voice.") + + for v, a in opts: self.table[v] = a if gbl.debug: print "Voice Translations: ", - for l in ln: - print l, + for v, a in opts: + print "%s=%s" % (v,a), print def get(self, name): @@ -114,27 +114,32 @@ class Dtable: if not ln: self.table = {} if gbl.debug: - print "DrumTone Translaion table reset." + print "DrumTone Translation table reset." return + + ln, opts = opt2pair(ln, 1) + + if ln: + error("TONETR: Each translation pair must be in the format Tone=NewTone.") - for l in ln: - l=l.upper() - if l.count('=') != 1: - error("Each translation pair must be in the format Voice=Alias") - v,a = l.split('=') + for v, a in opts: v1=MMA.midiC.drumToValue(v) if v1<0: - error("Drum Tone '%s' not defined." % v) + error("TONETR: Tone '%s' not defined." % v) + a1=MMA.midiC.drumToValue(a) if a1<0: - error("Drum Tone '%s' not defined." % a) + error("TONETR: Tone '%s' not defined." % a) self.table[v1] = a1 - if gbl.debug: - print "DrumTone Translation: %s=%s" % \ - (MMA.midiC.valueToDrum(v), MMA.midiC.valueToDrum(a)) + + if gbl.debug: + print "TONETR Translations:", + for v, a in opts: + print "%s=%s" % (MMA.midiC.valueToDrum(v), MMA.midiC.valueToDrum(a)), + print def get(self, name): @@ -186,29 +191,38 @@ class VoiceVolTable: return - for l in ln: - l=l.upper() - if l.count('=') != 1: - error("Each translation pair must be in the format Voice=Ajustment") - v,a = l.split('=') + ln, opts = opt2pair(ln) + + if ln: + error("VOICEVOLTR: Expecting VOICE=VOLUME pairs.") + + for v, a in opts: + val=MMA.midiC.instToValue(v) + + if val<0: + error("VOICEVOLTR: unknown voice '%s'." % v) - v=MMA.midiC.instToValue(v) a=stoi(a) if a<1 or a>200: - error("Voice volume adjustments must be in range 1 to 200, not %s" % a) - self.table[v] = a/100. - if gbl.debug: - print "Voice Volume Adjustment: %s=%s" % (MMA.midiC.valueToInst(v), a) + error("VOICEVOLTR: adjustments must be in range 1 to 200, not '%s'." % a) + + self.table[val] = a/100. + + if gbl.debug: + print "VOICEVOLTR: ", + for v, a in opts: + print "%s=%s" % (v.upper(), a), + print def get(self, v, vol): """ Return an adjusted value or original. """ try: - vol = int(vol * self.table[v]) - except KeyError: + return vol * self.table[v] + except: return vol - + voiceVolTable=VoiceVolTable() @@ -227,36 +241,46 @@ class DrumVolTable: def set(self, ln): - """ Set a name/alias for voice volume adjustment, called from parser. """ + """ Set a name/alias for drumtone volume adjustment, called from parser. """ if not ln: self.table = {} if gbl.debug: - print "Drum Volume Adjustment table reset." + print "DRUMVOLTR: Adjustment table reset." return - for l in ln: - l=l.upper() - if l.count('=') != 1: - error("Each translation pair must be in the format Drum=Ajustment") - v,a = l.split('=') + ln, opt = opt2pair(ln, 1) + + if ln: + error("DRUMVOLTR: Each option must be in the format TONE=AJUSTMENT.") - v=MMA.midiC.instToValue(v) - a=stoi(a) + for v, a in opt: + val = MMA.midiC.drumToValue(v) + + if val < 0: + error("DRUMVOLTR: Unknown tone '%s'." % v) + + a = stoi(a) if a<1 or a>200: - error("Drum volume adjustments must be in range 1 to 200, not %s" % a) - self.table[v] = a/100. - if gbl.debug: - print "Drum Volume Adjustment: %s=%s" % (MMA.midiC.valueToDrum(v), a) + error("DRUMVOLTR: adjustments must be in range 1 to 200, not '%s'." % a) + + self.table[val] = a/100 + + if gbl.debug: + print "DRUMVOLTR: Adjustments", + for v, a in opt: + print "%s=%s" % (MMA.midiC.valueToDrum(val), a), + print def get(self, v, vol): """ Return an adjusted value or original. """ try: - vol = int(vol * self.table[v]) - except KeyError: + return vol * self.table[v] + + except: # not the best, but any errors just return the orignal volume. return vol diff --git a/mma/MMA/volume.py b/mma/MMA/volume.py index 4958fc6..ead9b89 100644 --- a/mma/MMA/volume.py +++ b/mma/MMA/volume.py @@ -59,21 +59,17 @@ def adjvolume(ln): if not ln: error("Use: AdjustVolume DYN=RATIO [..]") - for l in ln: + notopt, ln = opt2pair(ln, 1) - try: - v,r = l.split('=') - except: - error("AdjustVolume expecting DYN=RATIO pair, not '%s'" % l) - - v=v.upper() + if notopt: + error("ADJUSTVOLUME: Expecting DYNAMIC=RATIO pairs" ) + for v, r in ln: if v == 'RATIO': - r=stof(r) if r<0 or r>100: - error("VolumeRatio must be value 0 to 100") + error("ADJUSTVOLUME RATIO: value must be 0 to 100") vTRatio = r/100 vMRatio = 1-vTRatio @@ -82,14 +78,13 @@ def adjvolume(ln): vols[v] = calcVolume(r, vols[v]) else: - error("Dynamic '%s' for AdjustVolume is unknown" % v ) - + error("ADJUSTVOLUME DYNAMIC: '%s' for AdjustVolume is unknown" % v ) if gbl.debug: print "Volume Ratio: %s%% Track / %s%% Master" % ( vTRatio * 100, vMRatio * 100) print "Volume table:", - for a in vols: + for a in sorted(vols): print "%s=%s" % (a, int(vols[a] * 100)), print @@ -101,6 +96,9 @@ def calcVolume(new, old): if new[0] == '-' or new[0] == '+': a = stoi(new, "Volume expecting value for %% adjustment, not %s" % new) v = old + (old * a/100.) + if v < 0: + v=0 + warning("Volume adjustment results in 0 volume.") elif new[0] in "0123456789": v = stoi(new, "Volume expecting value, not '%s'" % new) / 100. @@ -131,7 +129,7 @@ def calcVolume(new, old): def setVolume(ln): """ Set master volume. """ - global volume, lastVolume + global volume, lastVolume, futureVol lastVolume = volume @@ -140,10 +138,12 @@ def setVolume(ln): volume = calcVolume(ln[0], volume) + futureVol = [] if gbl.debug: print "Volume: %s%%" % volume + # The next 3 are called from the parser. @@ -255,7 +255,7 @@ def fvolume(dir, startvol, ln): volList.append( startvol) volList.append(destvol) - + return volList diff --git a/mma/cp-install b/mma/cp-install index 65b5c32..6246d62 100755 --- a/mma/cp-install +++ b/mma/cp-install @@ -48,6 +48,12 @@ Continuing will probably cause all kinds of strange errors and a generally unsatisfactory experience. But, we can try... """) +rootdir = "/usr/local/share" +rootexe = "/usr/local/bin" + +dest = rootdir + "/mma" +exe = rootexe + "/mma" + print """ We recommend that you install the package with this script in the default locations. This script will create a @@ -57,32 +63,47 @@ script's directory locations. But, please note that ONLY /usr/local/share and /usr/share are supported as default locations. -The main executable script will be installed in /usr/local/bin. +The main executable script will be installed in %s. If you ever decide to get rid of MMA, just delete the executable in /usr/local/mma and the directory tree in /usr/local/share/mma. -""" +""" % rootexe okay("") + +# Check to make sure install directories exist. Offer to create +# ... these might need to be created in Mac OS X + +if not os.path.exists(rootdir): + okay("""The directory %s does not exist. Create okay?""" % rootdir) + if os.system("mkdir -p %s" % rootdir): + print "Opps, create failed. Were you root?" + sys.exit(1) + +if not os.path.exists(rootexe): + okay("""The directory %s does not exist. Create okay?""" % rootexe) + if os.system("mkdir -p %s" % rootexe): + print "Opps, create failed. Were you root?" + sys.exit(1) + + ########################################### ######## Copy the executable. -bin='/usr/local/bin/mma' -if os.path.exists(bin): - okay("Existing mma executable '%s' is being overwritten." % bin) - os.remove(bin) +if os.path.exists(exe): + okay("Existing mma executable '%s' is being overwritten." % exe) + os.remove(exe) -print "Copying mma to", bin +print "Copying mma to", exe -shutil.copy( 'mma.py', bin) +shutil.copy( 'mma.py', exe) ########################################### ######## Copy the library -dest = '/usr/local/share/mma' if os.path.exists(dest): bu=dest.rsplit('/', 1)[0] + '/mma-old' diff --git a/mma/docs/html/lib/black.gif b/mma/docs/html/lib/black.gif new file mode 100644 index 0000000000000000000000000000000000000000..1379e4da5139eb158618b05f79889fd52bb5d335 GIT binary patch literal 93 zcmZ?wbhEHb)L_tHXkcUjg8%>jEB+I7E=o--Nlj5G&n(GMaQE~LV9)_cf|M~Zskij6 uJpGn`@tiHUx;Nk3^P9izk;k-Woy%UG+V+n7_$Qz1-+G__I;YIaU=0A%xh9SP literal 0 HcmV?d00001 diff --git a/mma/docs/html/lib/blue.gif b/mma/docs/html/lib/blue.gif new file mode 100644 index 0000000000000000000000000000000000000000..242bae3db25f3b782e43feabbbd6be91192fec85 GIT binary patch literal 2366 zcmeH``&W_)9>xJ*6_EslOe_`DjMPqOrldBZfJ&vJ)~K1Qs2JW7Z>4GJ3nEaOV0bAt z#Yfv|}K{-F>W3R}Ja{x%5ZLlh4L0^mh~Pza*W9s@Bkup&c0p#aHSuX6)hulIC%b+A5%JV^1 z2)Q!IDuJS+PenygQUv)WaG(f^i+?XJhRPx+EQ8WgI8X}Z# z09Aon35PXsObJRgC^T?X1x+eY9fbxBppBqu097L>wV-W;rY30Af~pyso1m!~^g7V# z;aDrQo`B{S%ZXMv*#>PVq2&~u?0~Kg=;(r$Zs_g;y5|z~C?poQJdLVekT+H^JG9FnkG2SK<6MxNsdVU5Eecj~ej9 zeAfTIfWccZS31p}QFl&m*tK-cKpmnmxyL>(nBP5%I~`K#^*b|gePSO^g{S0soz-=$ zPao175~Cbe*Ht`TnDtEX>d{pBJ^1PVP-dU-gvSQQl%f8vjp^ECF)wP-xyA3N=O!VZ z)WNCxjYgzBkDCy-xNTj&KNQahPCpe$e>aue>WADgGHI;4?pw1TJiO<#F3u29g^RgL z(}>(}G!nmGPxWqS@h@Pe=6+P}ToP<3Ht8 zk}Zg$298{+Um1}to^mPB$J@H?A1ziMmNuZauCYWcZ$$zdKXELlT`Zs@vpNA~GtHo+ zZvOW5V`r{$fJxmnUn_7bY>ZbB*bH+fd7YO*NspcJ_H^{=9DCvz%rOX@LO6?0>o@2{ za&AC~|5^v_V~m_A&oS|xb-S57TOkLvB840Ad4tJPR7s%d-%QeHnOL5qCEUv}jt?q3 zHAzkwnP!j}L)x2zevh<#N7qi7qAiJ`GsmY&4a$|_Ms^-K=w^?cD)eJ24G+)tnDIVC zBDu}=<{s3R$v`J5?zFd4)T|NzdIBAxApJpMT-@b}pzmH;llS(>S9sjiB6d&mUYiNN z*NjoF8Oa9anph55PT06WzB%TzzeX5vZA&4u&PlpZfZBx7D0~aiSwHXJZ*-VbjIvh6;*fmO!h2HL za`?17M~YS0FkaUp4xycUBgle^H3(^9|A^eyh0%pY2t;-*mcDGXjtmG%<=N5kzQcr^ zPp57!m?AoSetO< z1d-LcnIXKOqH)cs+B)xSv55IILH3(SEtKLM9n3tZzs=YC&zl{POdNUdsLiGVJG}j& ziPe{lt-)-yy;90&;waA186MOVQiSmk)A5hwI%0&g#EBqBc1iS}_<*Qk4`}_kyd6TnK0Ekl*%jqiCW7$XPZ|eSX01Eb^|w4W0VfXBWNM=O&{G2;6UOmZQ zw4J*+LBF*iT%ctO&o%JZ2B16CKE2egp66aK*}Bac1Kl;8XHH|7zXa&Tl_7?Sh}UDW zt$)gN)b}7ew=LSm1dcltBv0(OXz`N`dP0WL-u1`}*FAfbYkmI8_YTr&`ZIf}-5Gh_ z7OqWjba|hJ-|fiCWQ5h8At$6pyC2`9*-?O_>bb~T4*DRjte27}8;*SQQ5E2IH#lKf zu^RVI^+o59gPR@V6?9KCmhfbx3ol^hd^~x#>=OA--}uiyz06;i7robAUC(E{WUFK5 n?^BK&5it)-5Pk?>QLN_aUdkc@+OhWWm>065tnY&n1QYsS4=Te1 literal 0 HcmV?d00001 diff --git a/mma/docs/html/lib/index.html b/mma/docs/html/lib/index.html index 6b5122e..53255da 100644 --- a/mma/docs/html/lib/index.html +++ b/mma/docs/html/lib/index.html @@ -1,5 +1,7 @@ - + + +

    The MMA Library

    @@ -14,8 +16,8 @@ started" information. The information on these HTML pages has been generated directly from the library files in your MMA library. Each entry uses the filename as a header and then lists the various -defined grooves. - +defined grooves. In addition, the individual groove names are +clickable and will display further, detailed information on that groove.

    You should be able to use any of the grooves listed in the "STDLIB" section in your files without @@ -66,9 +68,13 @@ information from the each library file: -

    If you find that you don't have some of the grooves listed below in your distribution - you need to run the program mklibdoc.py to update these docs. Not all style files are - distributed in the default MMA distribution. +

    In addition, the -Dgh command generates sequence graphs and +detailed settings for each groove. + +

    If you find that you don't have some of the grooves listed below +in your distribution you need to run the program mma-libdoc +to update these docs. Not all style files are distributed in the +default MMA distribution.


    Index

    @@ -81,6 +87,7 @@ information from the each library file: -

    Use the following grooves with a "use" directive.

    +

    These groove should be callable just by using their names. If you have problems with duplicate groove names you can always force their use with a "use" directive.

    Kara

    Yamaha



    -

    This document and the files linked were created by mkdoclib.py. +

    This document and the files linked were created by mma-libdoc.

    It is a part of the MMA distribution and is protected by the same copyrights as MMA (the GNU General Public License). -

    Created: Sun Sep 28 11:30:06 2008 \ No newline at end of file +

    Created: Mon Nov 8 09:30:44 2010 \ No newline at end of file diff --git a/mma/docs/html/lib/kara/2beatp.html b/mma/docs/html/lib/kara/2beatp.html new file mode 100644 index 0000000..bdb641b --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp.html @@ -0,0 +1,214 @@ +

    + + + + + +
    +

    2beatpA

    + Main A. 2 bars, left & right hand comping (2) +
    + + + +
    Bass-1 Piano1
    Chord-1 Piano1
    +
    + + + + + +
    +

    2beatpB

    + Main B. 2 bars, more rythm in the right hand (2) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpC

    + Main C. 2bars, more busy & upper octave (2) +
    + + + + +
    Bass-1 Piano1
    Chord-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpD

    + Main D. 2 bars variation on Main C (2) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpFillA

    + Fill In A. One bar Fill (1) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpFillB

    + Fill In B. One bar fill (1) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpFillC

    + Fill In C. One bar (1) +
    + + + +
    Chord-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpFillD

    + Fill In D. One bar (1) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpIntroA

    + 'Intro A. One bar; simple (1) +
    + + +
    Bass-1 Piano1
    +
    + + + + + +
    +

    2beatpIntroB

    + Intro B. 4 bar intro, 2 octaves (4) +
    + + + +
    Chord-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpIntroC

    + Intro C. 6 bars intro (6) +
    + + + +
    Bass-1 Piano1
    Chord-1 Piano1
    +
    + + + + + +
    +

    2beatpEndingA

    + Ending A. 1 bars (1) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpEndingB

    + Ending B. 3 bar ending (3) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + + + + +
    +

    2beatpEndingC

    + Ending C. 2 bar ending (2) +
    + + + +
    Bass-1 Piano1
    Chord-2 Piano1
    +
    + + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpa.html b/mma/docs/html/lib/kara/2beatp_2beatpa.html new file mode 100644 index 0000000..b991728 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpa.html @@ -0,0 +1,94 @@ + + + +

    File:

    +

    Groove: 2Beatpa

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Main A. 2 bars, left & right hand comping +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpb.html b/mma/docs/html/lib/kara/2beatp_2beatpb.html new file mode 100644 index 0000000..2245062 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpb.html @@ -0,0 +1,104 @@ + + + +

    File:

    +

    Groove: 2Beatpb

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Main B. 2 bars, more rythm in the right hand +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpc.html b/mma/docs/html/lib/kara/2beatp_2beatpc.html new file mode 100644 index 0000000..7ce86e3 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpc.html @@ -0,0 +1,166 @@ + + + +

    File:

    +

    Groove: 2Beatpc

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Main C. 2bars, more busy & upper octave +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpd.html b/mma/docs/html/lib/kara/2beatp_2beatpd.html new file mode 100644 index 0000000..52e3740 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpd.html @@ -0,0 +1,118 @@ + + + +

    File:

    +

    Groove: 2Beatpd

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Main D. 2 bars variation on Main C +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpendinga.html b/mma/docs/html/lib/kara/2beatp_2beatpendinga.html new file mode 100644 index 0000000..25ad033 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpendinga.html @@ -0,0 +1,80 @@ + + + +

    File:

    +

    Groove: 2Beatpendinga

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Ending A. 1 bars +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpendingb.html b/mma/docs/html/lib/kara/2beatp_2beatpendingb.html new file mode 100644 index 0000000..ee23be8 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpendingb.html @@ -0,0 +1,130 @@ + + + +

    File:

    +

    Groove: 2Beatpendingb

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Ending B. 3 bar ending +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpendingc.html b/mma/docs/html/lib/kara/2beatp_2beatpendingc.html new file mode 100644 index 0000000..f763955 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpendingc.html @@ -0,0 +1,104 @@ + + + +

    File:

    +

    Groove: 2Beatpendingc

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Ending C. 2 bar ending +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpfilla.html b/mma/docs/html/lib/kara/2beatp_2beatpfilla.html new file mode 100644 index 0000000..ff895f1 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpfilla.html @@ -0,0 +1,84 @@ + + + +

    File:

    +

    Groove: 2Beatpfilla

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Fill In A. One bar Fill +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpfillb.html b/mma/docs/html/lib/kara/2beatp_2beatpfillb.html new file mode 100644 index 0000000..21bdbe0 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpfillb.html @@ -0,0 +1,96 @@ + + + +

    File:

    +

    Groove: 2Beatpfillb

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Fill In B. One bar fill +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpfillc.html b/mma/docs/html/lib/kara/2beatp_2beatpfillc.html new file mode 100644 index 0000000..8057d75 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpfillc.html @@ -0,0 +1,97 @@ + + + +

    File:

    +

    Groove: 2Beatpfillc

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Fill In C. One bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpfilld.html b/mma/docs/html/lib/kara/2beatp_2beatpfilld.html new file mode 100644 index 0000000..06a6d79 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpfilld.html @@ -0,0 +1,102 @@ + + + +

    File:

    +

    Groove: 2Beatpfilld

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Fill In D. One bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpintroa.html b/mma/docs/html/lib/kara/2beatp_2beatpintroa.html new file mode 100644 index 0000000..1620c20 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpintroa.html @@ -0,0 +1,53 @@ + + + +

    File:

    +

    Groove: 2Beatpintroa

    +

    Notes: +

    Author: Rony Steelandt +

    Description: 'Intro A. One bar; simple +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpintrob.html b/mma/docs/html/lib/kara/2beatp_2beatpintrob.html new file mode 100644 index 0000000..5377c2e --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpintrob.html @@ -0,0 +1,155 @@ + + + +

    File:

    +

    Groove: 2Beatpintrob

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Intro B. 4 bar intro, 2 octaves +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/2beatp_2beatpintroc.html b/mma/docs/html/lib/kara/2beatp_2beatpintroc.html new file mode 100644 index 0000000..f11ea68 --- /dev/null +++ b/mma/docs/html/lib/kara/2beatp_2beatpintroc.html @@ -0,0 +1,158 @@ + + + +

    File:

    +

    Groove: 2Beatpintroc

    +

    Notes: +

    Author: Rony Steelandt +

    Description: Intro C. 6 bars intro +

    + + + + +
    SeqSize: 6 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown.html b/mma/docs/html/lib/kara/8beatmotown.html new file mode 100644 index 0000000..a5ed1a9 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown.html @@ -0,0 +1,358 @@ + + + +

    8Beatmotown

    +

    Motown style in 8 beat rhythm +

    + + + + + +
    +

    8beatmotownA

    + Main A 8 bars drums, bass, piano, guitar (8) +
    + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownB

    + Main B 8 Bar add strings (8) +
    + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownC

    + Main C 8 bars (8) +
    + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownD

    + Main D 8 bars the full band rocks (8) +
    + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownFillA

    + Fill In AA 1 bar (1) +
    + + + + + + + + +
    Chord-11 Piano2
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownFillB

    + Fill In BB 1 bar (1) +
    + + + + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownFillC

    + Fill In CC 1 bar (1) +
    + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownFillD

    + Fill In DD 1 bar (1) +
    + + + + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownIntroA

    + Intro A 4 bars (4) +
    + + + + + + + + + +
    Chord-11 Piano2
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownIntroB

    + Intro B 4 bars (4) +
    + + + + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownIntroC

    + Intro C 4 bars (5) +
    + + + + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownEndingA

    + Ending A 4 bars (4) +
    + + + + + + + + + + + + +
    Chord-11 Piano2
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom1 LowTom1
    Drum-Lowtom2 LowTom2
    Drum-Midtom1 MidTom1
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownEndingB

    + Ending B 4 bars (4) +
    + + + + + + + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom1 LowTom1
    Drum-Lowtom2 LowTom2
    Drum-Midtom1 MidTom1
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    8beatmotownEndingC

    + Ending C 3 bars (3) +
    + + + + + + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Chord-13 Piano1
    Chord-14 CleanGuitar
    Chord-15 SlowStrings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum1 KickDrum1
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum2 SnareDrum2
    Drum-Splashcymbal SplashCymbal
    +
    + + + + + +
    +

    8beatmotownFillBA

    + Fill In BA 1 bar (1) +
    + + + + + + + + + + +
    Bass-12 FingeredBass
    Chord-11 Piano2
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotowna.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotowna.html new file mode 100644 index 0000000..9e485c5 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotowna.html @@ -0,0 +1,938 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotowna

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Main A 8 bars drums, bass, piano, guitar +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownb.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownb.html new file mode 100644 index 0000000..88d0248 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownb.html @@ -0,0 +1,1254 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownb

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Main B 8 Bar add strings +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

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    +

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    Strum: None
    +

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    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownc.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownc.html new file mode 100644 index 0000000..432c09c --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownc.html @@ -0,0 +1,1223 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownc

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Main C 8 bars +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
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    +

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    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
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    Strum: None Voicing: OPTIMAL
    +

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    +

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    Volume: 40.0 Harmony: None
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    Strum: None
    +

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    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownd.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownd.html new file mode 100644 index 0000000..11f6fa5 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownd.html @@ -0,0 +1,1200 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownd

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Main D 8 bars the full band rocks +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

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    +

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    +

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    Strum: None
    +

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    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownendinga.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownendinga.html new file mode 100644 index 0000000..c5a4739 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownendinga.html @@ -0,0 +1,601 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownendinga

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Ending A 4 bars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
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    Track Name: Chord-11 +

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    Strum: None
    +

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    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Rskip: 0 Rvolume: 5.0
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    Strum: None
    +

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    Track Name: Drum-Kickdrum1 +

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    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Track Name: Drum-Openhihat +

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    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Track Name: Drum-Snaredrum2 +

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    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownendingb.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownendingb.html new file mode 100644 index 0000000..7ad3fff --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownendingb.html @@ -0,0 +1,960 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownendingb

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Ending B 4 bars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
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    Track Name: Bass-12 +

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    Rtime: 0 SeqRND: Off
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    +

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    +

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    +

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    +

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    Strum: None
    +

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    +

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    Rtime: 0 SeqRND: Off
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    +

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    Voice/Tones: HighTom2 Articulate: 100
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    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Voice/Tones: KickDrum1 Articulate: 100
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    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

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    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
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    +

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    Rtime: 0 SeqRND: Off
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    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownendingc.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownendingc.html new file mode 100644 index 0000000..26c1888 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownendingc.html @@ -0,0 +1,803 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownendingc

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Ending C 3 bars +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Splashcymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownfilla.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfilla.html new file mode 100644 index 0000000..81e7557 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfilla.html @@ -0,0 +1,268 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownfilla

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Fill In AA 1 bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillb.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillb.html new file mode 100644 index 0000000..8c13ae8 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillb.html @@ -0,0 +1,445 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownfillb

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Fill In BB 1 bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillba.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillba.html new file mode 100644 index 0000000..3c6c061 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillba.html @@ -0,0 +1,332 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownfillba

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Fill In BA 1 bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillc.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillc.html new file mode 100644 index 0000000..f50684c --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfillc.html @@ -0,0 +1,312 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownfillc

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Fill In CC 1 bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownfilld.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfilld.html new file mode 100644 index 0000000..d97deda --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownfilld.html @@ -0,0 +1,445 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownfilld

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Fill In DD 1 bar +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownintroa.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownintroa.html new file mode 100644 index 0000000..b6fc7ad --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownintroa.html @@ -0,0 +1,428 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownintroa

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Intro A 4 bars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownintrob.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownintrob.html new file mode 100644 index 0000000..40faed9 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownintrob.html @@ -0,0 +1,789 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownintrob

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Intro B 4 bars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/8beatmotown_8beatmotownintroc.html b/mma/docs/html/lib/kara/8beatmotown_8beatmotownintroc.html new file mode 100644 index 0000000..164f272 --- /dev/null +++ b/mma/docs/html/lib/kara/8beatmotown_8beatmotownintroc.html @@ -0,0 +1,867 @@ + + + +

    File: 8beatmotown.mma

    +

    Groove: 8Beatmotownintroc

    +

    Notes: Motown style in 8 beat rhythm +

    Author: Rony Steelandt +

    Description: Intro C 4 bars +

    + + + + +
    SeqSize: 5 Time (beats per bar): 4
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock.html b/mma/docs/html/lib/kara/K50s_rock.html index 4ef6d02..84bc764 100644 --- a/mma/docs/html/lib/kara/K50s_rock.html +++ b/mma/docs/html/lib/kara/K50s_rock.html @@ -1,29 +1,30 @@ - +

    K50S_Rock

    A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style.

    - + +
    -

    50sMain-A

    +

    50s_RockA

    'Main A' 50s rock, length is 4 bars. (4)
    @@ -37,10 +38,11 @@
    - + +
    -

    50sFill-In-AA

    +

    50s_RockFillAA

    'One bar Fill In Main A substyle' 50s rock (1)
    @@ -54,10 +56,11 @@
    - + +
    -

    50sIntro-A

    +

    50s_RockIntroA

    One bar 'Intro A' 50s rock (1)
    @@ -71,10 +74,11 @@
    - + +
    -

    50sEnding-A

    +

    50s_RockEndingA

    Two bars 'Ending A' 50s rock (2)
    @@ -91,10 +95,11 @@
    - + +
    -

    50sMain-B

    +

    50s_RockB

    B sub-style 50s rock. Length is 4 bars (4)
    @@ -108,10 +113,11 @@
    - + +
    -

    50sFill-In-BB

    +

    50s_RockFillBB

    One Bar Fill In for B substyle' 50s rock (1)
    @@ -126,10 +132,11 @@
    - + +
    -

    50sFill-In-BA

    +

    50s_RockFillBA

    One bar Fill In used to return from B substyle to A substyle. 50s rock (1)
    @@ -144,10 +151,11 @@
    - + +
    -

    50sIntro-B

    +

    50s_RockIntroB

    Two bar 'Intro B substyle ' 50s rock. (2)
    @@ -162,11 +170,12 @@
    - + +
    -

    50sEnding-B

    - Tree bars 'Ending B substyle' 50s rock (3) +

    50s_RockEndingB

    + Three bars 'Ending B substyle' 50s rock (3)
    @@ -183,10 +192,11 @@
    - + +
    -

    50sMain-C

    +

    50s_RockC

    Four bar 'Main C substyle' 50s rock (4)
    @@ -201,10 +211,11 @@
    - + +
    -

    50sFill-In-CC

    +

    50s_RockFillCC

    One bar Fill In for C substyle' 50s rock (1)
    @@ -220,10 +231,11 @@
    - + +
    -

    50sIntro-C

    +

    50s_RockIntroC

    Four bar Intro for C substyle 50srock. (4)
    @@ -238,10 +250,11 @@
    - + +
    -

    50sEnding-C

    +

    50s_RockEndingC

    Five bar Ending for C substyle 50s rock (5)
    @@ -259,10 +272,11 @@
    - + +
    -

    50sMain-D

    +

    50s_RockD

    Four bar Main D substyle 50s rock. (4)
    @@ -276,10 +290,11 @@
    - + +
    -

    50sFill-In-DD

    +

    50s_RockFillDD

    One bar Fill In for D substyle 50s rock (1)
    diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rocka.html b/mma/docs/html/lib/kara/K50s_rock_50s_rocka.html new file mode 100644 index 0000000..d533242 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rocka.html @@ -0,0 +1,609 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rocka

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: 'Main A' 50s rock, length is 4 bars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockb.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockb.html new file mode 100644 index 0000000..06f3e80 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockb.html @@ -0,0 +1,633 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockb

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: B sub-style 50s rock. Length is 4 bars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockc.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockc.html new file mode 100644 index 0000000..9ca8bb6 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockc.html @@ -0,0 +1,638 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockc

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Four bar 'Main C substyle' 50s rock +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockd.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockd.html new file mode 100644 index 0000000..3ecd31a --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockd.html @@ -0,0 +1,817 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockd

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Four bar Main D substyle 50s rock. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockendinga.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockendinga.html new file mode 100644 index 0000000..d49e767 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockendinga.html @@ -0,0 +1,442 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockendinga

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Two bars 'Ending A' 50s rock +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockendingb.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockendingb.html new file mode 100644 index 0000000..79ee49b --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockendingb.html @@ -0,0 +1,693 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockendingb

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Three bars 'Ending B substyle' 50s rock +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockendingc.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockendingc.html new file mode 100644 index 0000000..119987b --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockendingc.html @@ -0,0 +1,933 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockendingc

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Five bar Ending for C substyle 50s rock +

    + + + + +
    SeqSize: 5 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockfillaa.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillaa.html new file mode 100644 index 0000000..7835d0a --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillaa.html @@ -0,0 +1,277 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockfillaa

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: 'One bar Fill In Main A substyle' 50s rock +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockfillba.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillba.html new file mode 100644 index 0000000..900900e --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillba.html @@ -0,0 +1,363 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockfillba

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: One bar Fill In used to return from B substyle to A substyle. 50s rock +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockfillbb.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillbb.html new file mode 100644 index 0000000..11d8cf7 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillbb.html @@ -0,0 +1,371 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockfillbb

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: One Bar Fill In for B substyle' 50s rock +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockfillcc.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillcc.html new file mode 100644 index 0000000..c07882e --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockfillcc.html @@ -0,0 +1,449 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockfillcc

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: One bar Fill In for C substyle' 50s rock +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockfilldd.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockfilldd.html new file mode 100644 index 0000000..850a6f0 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockfilldd.html @@ -0,0 +1,449 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockfilldd

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: One bar Fill In for D substyle 50s rock +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockintroa.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockintroa.html new file mode 100644 index 0000000..43d9efe --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockintroa.html @@ -0,0 +1,281 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockintroa

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: One bar 'Intro A' 50s rock +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockintrob.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockintrob.html new file mode 100644 index 0000000..7adc732 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockintrob.html @@ -0,0 +1,434 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockintrob

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Two bar 'Intro B substyle ' 50s rock. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/K50s_rock_50s_rockintroc.html b/mma/docs/html/lib/kara/K50s_rock_50s_rockintroc.html new file mode 100644 index 0000000..8b87916 --- /dev/null +++ b/mma/docs/html/lib/kara/K50s_rock_50s_rockintroc.html @@ -0,0 +1,634 @@ + + + +

    File: K50s_rock.mma

    +

    Groove: 50S_Rockintroc

    +

    Notes: A 50's rock style Highly reconizable rock from the 50's, Buddy Holly amongst, others, used this style. +

    Author: Kara Music Production +

    Description: Four bar Intro for C substyle 50srock. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-12 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1.html b/mma/docs/html/lib/kara/Kfunk1.html index cd99834..f335fde 100644 --- a/mma/docs/html/lib/kara/Kfunk1.html +++ b/mma/docs/html/lib/kara/Kfunk1.html @@ -1,22 +1,23 @@ - +

    Kfunk1

    Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com

    - + +
    -

    Main-A

    +

    Kfunk1A

    A nice funk quartet, nothing to heavy (4)
    @@ -33,10 +34,11 @@
    - + +
    -

    Fill-In-AA

    +

    Kfunk1FillAA

    Fill In AA (1)
    @@ -54,10 +56,11 @@
    - + +
    -

    Fill-In-AB

    +

    Kfunk1FillAB

    Fill In AB, we prepare the B substyle, we add some brass (1)
    @@ -76,10 +79,11 @@
    - + +
    -

    Main-B

    +

    Kfunk1B

    Main B more busy & with brass (4)
    @@ -99,10 +103,11 @@
    - + +
    -

    Fill-In-BA

    +

    Kfunk1FillBA

    Fill In BA, go back to A-substyle (1)
    @@ -124,10 +129,11 @@
    - + +
    -

    Fill-In-BB

    +

    Kfunk1FillBB

    Fill In BB (1)
    @@ -148,10 +154,11 @@
    - + +
    -

    Intro-A

    +

    Kfunk1IntroA

    Intro A,drum starts others follow from second bar (5)
    @@ -171,10 +178,11 @@
    - + +
    -

    Ending-A

    +

    Kfunk1EndingA

    Ending A (2)
    diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1a.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1a.html new file mode 100644 index 0000000..588ecf7 --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1a.html @@ -0,0 +1,974 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1A

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: A nice funk quartet, nothing to heavy +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1b.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1b.html new file mode 100644 index 0000000..dae7eed --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1b.html @@ -0,0 +1,1157 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1B

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Main B more busy & with brass +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BaritoneSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1endinga.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1endinga.html new file mode 100644 index 0000000..c94b3ab --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1endinga.html @@ -0,0 +1,706 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1Endinga

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1fillaa.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillaa.html new file mode 100644 index 0000000..46f7e01 --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillaa.html @@ -0,0 +1,397 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1Fillaa

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Fill In AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1fillab.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillab.html new file mode 100644 index 0000000..cf5b74d --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillab.html @@ -0,0 +1,401 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1Fillab

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Fill In AB, we prepare the B substyle, we add some brass +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BaritoneSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1fillba.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillba.html new file mode 100644 index 0000000..15aafbf --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillba.html @@ -0,0 +1,475 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1Fillba

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Fill In BA, go back to A-substyle +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BaritoneSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1fillbb.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillbb.html new file mode 100644 index 0000000..03e6755 --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1fillbb.html @@ -0,0 +1,539 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1Fillbb

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Fill In BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BaritoneSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/kara/Kfunk1_kfunk1introa.html b/mma/docs/html/lib/kara/Kfunk1_kfunk1introa.html new file mode 100644 index 0000000..5ccaf15 --- /dev/null +++ b/mma/docs/html/lib/kara/Kfunk1_kfunk1introa.html @@ -0,0 +1,1181 @@ + + + +

    File: Kfunk1.mma

    +

    Groove: Kfunk1Introa

    +

    Notes: Kfunk1.sty Clean funky style, tempo 100 - 125 The Grooves Main-A & Main C are a couple where C adds some brass So it's a good to use C only in the bars whare you need the brass. Note : I'm not a brass player, so the riffs are a bit dull, if somebody makes those riffs better, mplease upload the new style to www.kara-moon.com +

    Author: Kara Music Production +

    Description: Intro A,drum starts others follow from second bar +

    + + + + +
    SeqSize: 5 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-5 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 2.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist.html b/mma/docs/html/lib/kara/fasttwist.html new file mode 100644 index 0000000..9bc25d9 --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist.html @@ -0,0 +1,203 @@ + + + +

    Fasttwist

    +

    A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    + + + + + +
    +

    fasttwistA

    + 4 bars main groove (4) +
    + + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Bass-3 Trombone
    Chord-1 Piano1
    Chord-3 SteelGuitar
    Chord-4 CleanGuitar
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Splashcymbal SplashCymbal
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistFillA

    + One bar Fill A (1) +
    + + + + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Bass-3 Trombone
    Chord-1 Piano1
    Chord-3 SteelGuitar
    Chord-4 CleanGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Handclap HandClap
    Drum-Metronomebell MetronomeBell
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistEndingA

    + 2 bars ending (2) +
    + + + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Bass-3 Trombone
    Chord-1 Piano1
    Chord-3 SteelGuitar
    Chord-4 CleanGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Metronomebell MetronomeBell
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistB

    + 4 bars Main B (4) +
    + + + + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Bass-3 Trombone
    Chord-1 Piano1
    Chord-3 SteelGuitar
    Chord-4 CleanGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Handclap HandClap
    Drum-Metronomebell MetronomeBell
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistFillB

    + 1 bar B fill (1) +
    + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Bass-3 Trombone
    Chord-1 Piano1
    Chord-3 SteelGuitar
    Chord-4 CleanGuitar
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistEndingB

    + 4 bar Ending B (4) +
    + + + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Bass-3 Trombone
    Chord-1 Piano1
    Chord-3 SteelGuitar
    Chord-4 CleanGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Metronomebell MetronomeBell
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistIntroA

    + Auto-generated 'Intro A' mytwist.sty (2) +
    + + + + + + + + + +
    Bass-1 FingeredBass
    Chord-1 Piano1
    Chord-4 CleanGuitar
    Drum-Metronomeclick MetronomeClick
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    fasttwistIntroB

    + Auto-generated 'Intro B' mytwist.sty (4) +
    + + + + + + + + + + + + + + + + + + +
    Bass-1 FingeredBass
    Bass-2 Trumpet
    Chord-4 CleanGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Crashcymbal2 CrashCymbal2
    Drum-Handclap HandClap
    Drum-Lowtom1 LowTom1
    Drum-Metronomebell MetronomeBell
    Drum-Metronomeclick MetronomeClick
    Drum-Midtom1 MidTom1
    Drum-Midtom2 MidTom2
    Drum-Openhighconga OpenHighConga
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Squareclick SquareClick
    Drum-Sticks Sticks
    +
    + + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwista.html b/mma/docs/html/lib/kara/fasttwist_fasttwista.html new file mode 100644 index 0000000..5ed463e --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwista.html @@ -0,0 +1,708 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwista

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: 4 bars main groove +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Splashcymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistb.html b/mma/docs/html/lib/kara/fasttwist_fasttwistb.html new file mode 100644 index 0000000..40c2c33 --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistb.html @@ -0,0 +1,844 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistb

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: 4 bars Main B +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistendinga.html b/mma/docs/html/lib/kara/fasttwist_fasttwistendinga.html new file mode 100644 index 0000000..9af3dcb --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistendinga.html @@ -0,0 +1,501 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistendinga

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: 2 bars ending +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistendingb.html b/mma/docs/html/lib/kara/fasttwist_fasttwistendingb.html new file mode 100644 index 0000000..24e6774 --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistendingb.html @@ -0,0 +1,521 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistendingb

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: 4 bar Ending B +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistfilla.html b/mma/docs/html/lib/kara/fasttwist_fasttwistfilla.html new file mode 100644 index 0000000..adc2af2 --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistfilla.html @@ -0,0 +1,506 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistfilla

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: One bar Fill A +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistfillb.html b/mma/docs/html/lib/kara/fasttwist_fasttwistfillb.html new file mode 100644 index 0000000..a71c7db --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistfillb.html @@ -0,0 +1,396 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistfillb

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: 1 bar B fill +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistintroa.html b/mma/docs/html/lib/kara/fasttwist_fasttwistintroa.html new file mode 100644 index 0000000..7b605cc --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistintroa.html @@ -0,0 +1,333 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistintroa

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: Auto-generated 'Intro A' mytwist.sty +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Metronomeclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeClick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/fasttwist_fasttwistintrob.html b/mma/docs/html/lib/kara/fasttwist_fasttwistintrob.html new file mode 100644 index 0000000..7d441cb --- /dev/null +++ b/mma/docs/html/lib/kara/fasttwist_fasttwistintrob.html @@ -0,0 +1,685 @@ + + + +

    File: fasttwist.mma

    +

    Groove: Fasttwistintrob

    +

    Notes: A fast twist style with interesting brass section Adviced tempo : 130 = 150 BPM +

    Author: Rony Steelandt +

    Description: Auto-generated 'Intro B' mytwist.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Metronomeclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeClick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Squareclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle.html b/mma/docs/html/lib/kara/happyshuffle.html new file mode 100644 index 0000000..fb2fa0e --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle.html @@ -0,0 +1,403 @@ + + + +

    Happyshuffle

    +

    Happyshuffle A suffle style with piano-organ & accordion +

    + + + + + +
    +

    HappyshuffleA

    + Main A - piano, organ, drums, bass (4) +
    + + + + + + + + +
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleB

    + Main B add a accordion (4) +
    + + + + + + + + + + + +
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-4 Piano2
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleC

    + Main C more busy then Main B (4) +
    + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-4 Piano2
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleD

    + The full band is rocking ! (4) +
    + + + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-16 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-4 Piano2
    Chord-5 Piano3
    Chord-7 Honky-TonkPiano
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleFillA

    + 1 bar simple fill (1) +
    + + + + + + + + + + + + +
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-3 Piano3
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleFillB

    + 1 bar Fill In to stay in B (1) +
    + + + + + + + + + + + + + + + + + +
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-3 Piano3
    Chord-4 Piano2
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom1 LowTom1
    Drum-Midtom1 MidTom1
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleFillC

    + 1 bar Fill In to stay in C (1) +
    + + + + + + + + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-3 Piano3
    Chord-4 Piano2
    Chord-5 Piano3
    Chord-7 Honky-TonkPiano
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Crashcymbal2 CrashCymbal2
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom1 LowTom1
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleFillD

    + 1 bar fill in comming from Main D (1) +
    + + + + + + + + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-16 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-3 Piano3
    Chord-4 Piano2
    Chord-5 Piano3
    Chord-7 Honky-TonkPiano
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Crashcymbal2 CrashCymbal2
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom1 LowTom1
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleIntroA

    + One bar simple Intro (1) +
    + + + + + + +
    Chord-11 Organ2
    Chord-3 Piano3
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Snaredrum1 SnareDrum1
    Drum-Squareclick SquareClick
    +
    + + + + + +
    +

    HappyshuffleIntroB

    + 2 bar intro, more instruments (2) +
    + + + + + + + + + + + + + + + +
    Bass-16 JazzGuitar
    Bass-8 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Crashcymbal2 CrashCymbal2
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleIntroC

    + 5 bar intro, full band (5) +
    + + + + + + + + + + + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-16 JazzGuitar
    Bass-8 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-3 Piano3
    Chord-4 Piano2
    Chord-5 Piano3
    Chord-6 Accordion
    Chord-7 Honky-TonkPiano
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Midtom1 MidTom1
    Drum-Midtom2 MidTom2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Ridecymbal2 RideCymbal2
    Drum-Snaredrum1 SnareDrum1
    Drum-Squareclick SquareClick
    +
    + + + + + +
    +

    HappyshuffleEndingA

    + One bar simple ending (1) +
    + + + + + + + +
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-5 Piano3
    Drum-Kickdrum1 KickDrum1
    +
    + + + + + +
    +

    HappyshuffleEndingB

    + 3 bar Ending B, the full band (3) +
    + + + + + + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-16 JazzGuitar
    Bass-8 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-5 Piano3
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Crashcymbal2 CrashCymbal2
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom1 LowTom1
    Drum-Midtom2 MidTom2
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleEndingC

    + 6 bars Ending C (6) +
    + + + + + + + + + + + + + + + + + + + +
    Bass-15 Honky-TonkPiano
    Bass-16 JazzGuitar
    Bass-8 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-4 Piano2
    Chord-5 Piano3
    Chord-6 Accordion
    Chord-7 Honky-TonkPiano
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Crashcymbal2 CrashCymbal2
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    HappyshuffleFillB

    + Fill In B to A (1) +
    + + + + + + + + + + + + + + + + +
    Bass-16 JazzGuitar
    Bass-9 Fantasia
    Chord-11 Organ2
    Chord-12 Piano2
    Chord-13 Piano3
    Chord-14 Accordion
    Chord-4 Piano2
    Chord-5 Piano3
    Drum-Chinesecymbal ChineseCymbal
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Lowtom2 LowTom2
    Drum-Midtom1 MidTom1
    Drum-Midtom2 MidTom2
    Drum-Squareclick SquareClick
    +
    + + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshufflea.html b/mma/docs/html/lib/kara/happyshuffle_happyshufflea.html new file mode 100644 index 0000000..1c4cf8c --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshufflea.html @@ -0,0 +1,818 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshufflea

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: Main A - piano, organ, drums, bass +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleb.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleb.html new file mode 100644 index 0000000..5c917cb --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleb.html @@ -0,0 +1,963 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleb

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: Main B add a accordion +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshufflec.html b/mma/docs/html/lib/kara/happyshuffle_happyshufflec.html new file mode 100644 index 0000000..39f21a4 --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshufflec.html @@ -0,0 +1,1380 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshufflec

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: Main C more busy then Main B +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffled.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffled.html new file mode 100644 index 0000000..ac983bd --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffled.html @@ -0,0 +1,1597 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffled

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: The full band is rocking ! +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-9 +

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    +

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    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleendinga.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleendinga.html new file mode 100644 index 0000000..651579c --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleendinga.html @@ -0,0 +1,220 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleendinga

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: One bar simple ending +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
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    Track Name: Chord-11 +

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    Strum: None Voicing: OPTIMAL
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    Strum: None Voicing: OPTIMAL
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    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleendingb.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleendingb.html new file mode 100644 index 0000000..10a31e1 --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleendingb.html @@ -0,0 +1,1042 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleendingb

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 3 bar Ending B, the full band +

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    SeqSize: 3 Time (beats per bar): 4
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    +

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    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleendingc.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleendingc.html new file mode 100644 index 0000000..a4e428b --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleendingc.html @@ -0,0 +1,2495 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleendingc

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 6 bars Ending C +

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    Rtime: 7 SeqRND: Off
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    +

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    Strum: None Voicing: OPTIMAL
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    +

    + + + + + + + +
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    Rtime: 7 SeqRND: Off
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    +

    + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshufflefilla.html b/mma/docs/html/lib/kara/happyshuffle_happyshufflefilla.html new file mode 100644 index 0000000..a1f055d --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshufflefilla.html @@ -0,0 +1,494 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshufflefilla

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 1 bar simple fill +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshufflefillb.html b/mma/docs/html/lib/kara/happyshuffle_happyshufflefillb.html new file mode 100644 index 0000000..1be8531 --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshufflefillb.html @@ -0,0 +1,571 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshufflefillb

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: Fill In B to A +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Chinesecymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Squareclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshufflefillc.html b/mma/docs/html/lib/kara/happyshuffle_happyshufflefillc.html new file mode 100644 index 0000000..f48ff7a --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshufflefillc.html @@ -0,0 +1,835 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshufflefillc

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 1 bar Fill In to stay in C +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshufflefilld.html b/mma/docs/html/lib/kara/happyshuffle_happyshufflefilld.html new file mode 100644 index 0000000..adb4176 --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshufflefilld.html @@ -0,0 +1,859 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshufflefilld

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 1 bar fill in comming from Main D +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleintroa.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleintroa.html new file mode 100644 index 0000000..20591f1 --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleintroa.html @@ -0,0 +1,183 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleintroa

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: One bar simple Intro +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Squareclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleintrob.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleintrob.html new file mode 100644 index 0000000..be882d9 --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleintrob.html @@ -0,0 +1,912 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleintrob

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 2 bar intro, more instruments +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/happyshuffle_happyshuffleintroc.html b/mma/docs/html/lib/kara/happyshuffle_happyshuffleintroc.html new file mode 100644 index 0000000..0be90bb --- /dev/null +++ b/mma/docs/html/lib/kara/happyshuffle_happyshuffleintroc.html @@ -0,0 +1,2482 @@ + + + +

    File: happyshuffle.mma

    +

    Groove: Happyshuffleintroc

    +

    Notes: Happyshuffle A suffle style with piano-organ & accordion +

    Author: Kara +

    Description: 5 bar intro, full band +

    + + + + +
    SeqSize: 5 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fantasia Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-11 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ2 Articulate: 100
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-14 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-5 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 100
    Unify: 0 Octave: 8
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Squareclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa.html b/mma/docs/html/lib/kara/kbossa.html new file mode 100644 index 0000000..2ee285f --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa.html @@ -0,0 +1,387 @@ + + + +

    Kbossa

    +

    Bossa style, adviced tempo 115 - 130 BPM +

    + + + + + +
    +

    kbossaIntroA

    + 4 bar intro, drums, bass, rhodes (4) +
    + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaIntroB

    + 4 bar intro more rythmic (4) +
    + + + + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Cowbell CowBell
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Mutehighconga MuteHighConga
    Drum-Openhighconga OpenHighConga
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaIntroC

    + 4 bar intro More rythmic, drum,bass, rhodes, strings (4) +
    + + + + + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 Strings
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Cowbell CowBell
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Mutehighconga MuteHighConga
    Drum-Openhighconga OpenHighConga
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaA

    + 4 bars, drum, bass, piano (4) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    kbossaFillA

    + One bar fill (1) +
    + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaFillAB

    + One bar fill, goto B style (1) +
    + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaFillC

    + One bar fill, goto C style (1) +
    + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 Strings
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaB

    + 4 bars, more rythmic (4) +
    + + + + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Cowbell CowBell
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Mutehighconga MuteHighConga
    Drum-Openhighconga OpenHighConga
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    kbossaC

    + 4 bars more rythmic and add strings (4) +
    + + + + + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 Strings
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Cowbell CowBell
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Mutehighconga MuteHighConga
    Drum-Openhighconga OpenHighConga
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    kbossaFillB

    + 1 bar fill in B style (1) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaFillC

    + One bar in C style (1) +
    + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 Strings
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaEndingA

    + 2 bar ending in A style (2) +
    + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaEndingB

    + 2 bar ending in B style (2) +
    + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 Strings
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaEndingC

    + 2 bar ending in C style (3) +
    + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kbossaEndingD

    + 2 bar ending in C style with strings (3) +
    + + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 Strings
    Chord-7 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaa.html b/mma/docs/html/lib/kara/kbossa_kbossaa.html new file mode 100644 index 0000000..1efe4f2 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaa.html @@ -0,0 +1,620 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaa

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 4 bars, drum, bass, piano +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 6.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossab.html b/mma/docs/html/lib/kara/kbossa_kbossab.html new file mode 100644 index 0000000..b4f64c3 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossab.html @@ -0,0 +1,832 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossab

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 4 bars, more rythmic +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossac.html b/mma/docs/html/lib/kara/kbossa_kbossac.html new file mode 100644 index 0000000..e30430e --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossac.html @@ -0,0 +1,874 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossac

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 4 bars more rythmic and add strings +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaendinga.html b/mma/docs/html/lib/kara/kbossa_kbossaendinga.html new file mode 100644 index 0000000..6fbe34c --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaendinga.html @@ -0,0 +1,430 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaendinga

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 2 bar ending in A style +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaendingb.html b/mma/docs/html/lib/kara/kbossa_kbossaendingb.html new file mode 100644 index 0000000..df71b2b --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaendingb.html @@ -0,0 +1,468 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaendingb

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 2 bar ending in B style +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaendingc.html b/mma/docs/html/lib/kara/kbossa_kbossaendingc.html new file mode 100644 index 0000000..e4e4bca --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaendingc.html @@ -0,0 +1,541 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaendingc

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 2 bar ending in C style +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaendingd.html b/mma/docs/html/lib/kara/kbossa_kbossaendingd.html new file mode 100644 index 0000000..88344c5 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaendingd.html @@ -0,0 +1,580 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaendingd

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 2 bar ending in C style with strings +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossafilla.html b/mma/docs/html/lib/kara/kbossa_kbossafilla.html new file mode 100644 index 0000000..53f477f --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossafilla.html @@ -0,0 +1,401 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossafilla

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: One bar fill +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossafillab.html b/mma/docs/html/lib/kara/kbossa_kbossafillab.html new file mode 100644 index 0000000..bb0ff46 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossafillab.html @@ -0,0 +1,397 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossafillab

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: One bar fill, goto B style +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossafillb.html b/mma/docs/html/lib/kara/kbossa_kbossafillb.html new file mode 100644 index 0000000..b5ec755 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossafillb.html @@ -0,0 +1,339 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossafillb

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 1 bar fill in B style +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossafillc.html b/mma/docs/html/lib/kara/kbossa_kbossafillc.html new file mode 100644 index 0000000..04d5d6c --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossafillc.html @@ -0,0 +1,372 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossafillc

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: One bar in C style +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaintroa.html b/mma/docs/html/lib/kara/kbossa_kbossaintroa.html new file mode 100644 index 0000000..b636ae4 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaintroa.html @@ -0,0 +1,581 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaintroa

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 4 bar intro, drums, bass, rhodes +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaintrob.html b/mma/docs/html/lib/kara/kbossa_kbossaintrob.html new file mode 100644 index 0000000..85aff64 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaintrob.html @@ -0,0 +1,828 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaintrob

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 4 bar intro more rythmic +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kbossa_kbossaintroc.html b/mma/docs/html/lib/kara/kbossa_kbossaintroc.html new file mode 100644 index 0000000..b67e352 --- /dev/null +++ b/mma/docs/html/lib/kara/kbossa_kbossaintroc.html @@ -0,0 +1,870 @@ + + + +

    File: kbossa.mma

    +

    Groove: Kbossaintroc

    +

    Notes: Bossa style, adviced tempo 115 - 130 BPM +

    Author: Rony Steelandt +

    Description: 4 bar intro More rythmic, drum,bass, rhodes, strings +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 6.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad.html b/mma/docs/html/lib/kara/kwestballad.html new file mode 100644 index 0000000..bb93f54 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad.html @@ -0,0 +1,325 @@ + + + +

    Kwestballad

    +

    A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    + + + + + +
    +

    kwestballadIntroA

    + 4 bars Intro (4) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadIntroB

    + 4 bars Intro like Intro A but with 2 guitars (4) +
    + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadA

    + 4 bars Main A (4) +
    + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadB

    + 4 bars like Main A but with 2 guitars (4) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadFillA

    + 1 bar Fill A (1) +
    + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadFillB

    + Like Fill A but with 2 guitars (1) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadFillAB

    + The second guitar comes in. (1) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadC

    + 4 bars Main C (4) +
    + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadD

    + Like Main C but with 2 guitars. (4) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadFillB

    + 1 bar Fill B (1) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadFillC

    + Like Fill B but with 2 guitars (1) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadEndingA

    + 2 bar Ending like in Main A style (2) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadEndingB

    + 2 bars like Ending A but with 2 guitars (2) +
    + + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadEndingC

    + 2 bar ending after C or D style (2) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    kwestballadEndingD

    + 2 bar ending after C or D style with 2 guitars (2) +
    + + + + + + + + + + + +
    Bass-2 AcousticBass
    Bass-3 NylonGuitar
    Bass-6 Violin
    Bass-7 SteelGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballada.html b/mma/docs/html/lib/kara/kwestballad_kwestballada.html new file mode 100644 index 0000000..b4c4824 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballada.html @@ -0,0 +1,573 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballada

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 4 bars Main A +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 9 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadb.html b/mma/docs/html/lib/kara/kwestballad_kwestballadb.html new file mode 100644 index 0000000..89b1387 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadb.html @@ -0,0 +1,730 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadb

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 4 bars like Main A but with 2 guitars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadc.html b/mma/docs/html/lib/kara/kwestballad_kwestballadc.html new file mode 100644 index 0000000..eceab2d --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadc.html @@ -0,0 +1,687 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadc

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 4 bars Main C +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadd.html b/mma/docs/html/lib/kara/kwestballad_kwestballadd.html new file mode 100644 index 0000000..a919ec4 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadd.html @@ -0,0 +1,860 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadd

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: Like Main C but with 2 guitars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadendinga.html b/mma/docs/html/lib/kara/kwestballad_kwestballadendinga.html new file mode 100644 index 0000000..f7c8493 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadendinga.html @@ -0,0 +1,450 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadendinga

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 2 bar Ending like in Main A style +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadendingb.html b/mma/docs/html/lib/kara/kwestballad_kwestballadendingb.html new file mode 100644 index 0000000..7b5f441 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadendingb.html @@ -0,0 +1,539 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadendingb

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 2 bars like Ending A but with 2 guitars +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadendingc.html b/mma/docs/html/lib/kara/kwestballad_kwestballadendingc.html new file mode 100644 index 0000000..0369849 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadendingc.html @@ -0,0 +1,442 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadendingc

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 2 bar ending after C or D style +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadendingd.html b/mma/docs/html/lib/kara/kwestballad_kwestballadendingd.html new file mode 100644 index 0000000..81c5a54 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadendingd.html @@ -0,0 +1,521 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadendingd

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 2 bar ending after C or D style with 2 guitars +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 7 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadfilla.html b/mma/docs/html/lib/kara/kwestballad_kwestballadfilla.html new file mode 100644 index 0000000..f6fa802 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadfilla.html @@ -0,0 +1,267 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadfilla

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 1 bar Fill A +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadfillab.html b/mma/docs/html/lib/kara/kwestballad_kwestballadfillab.html new file mode 100644 index 0000000..1e6a83d --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadfillab.html @@ -0,0 +1,333 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadfillab

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: The second guitar comes in. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadfillb.html b/mma/docs/html/lib/kara/kwestballad_kwestballadfillb.html new file mode 100644 index 0000000..34448e3 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadfillb.html @@ -0,0 +1,385 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadfillb

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 1 bar Fill B +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadfillc.html b/mma/docs/html/lib/kara/kwestballad_kwestballadfillc.html new file mode 100644 index 0000000..ff57ff0 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadfillc.html @@ -0,0 +1,385 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadfillc

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: Like Fill B but with 2 guitars +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadintroa.html b/mma/docs/html/lib/kara/kwestballad_kwestballadintroa.html new file mode 100644 index 0000000..47c7313 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadintroa.html @@ -0,0 +1,576 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadintroa

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 4 bars Intro +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/kwestballad_kwestballadintrob.html b/mma/docs/html/lib/kara/kwestballad_kwestballadintrob.html new file mode 100644 index 0000000..62d0737 --- /dev/null +++ b/mma/docs/html/lib/kara/kwestballad_kwestballadintrob.html @@ -0,0 +1,753 @@ + + + +

    File: kwestballad.mma

    +

    Groove: Kwestballadintrob

    +

    Notes: A western balad style, advised tempo 65 - 100 BPM This one is all about cowboys, horses, cows,.... Stay on the same chord during the 4 nar intro, since it is build on the scale +

    Author: Rony Steelandt +

    Description: 4 bars Intro like Intro A but with 2 guitars +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-6 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi.html b/mma/docs/html/lib/kara/twi.html index a4cf048..63864c3 100644 --- a/mma/docs/html/lib/kara/twi.html +++ b/mma/docs/html/lib/kara/twi.html @@ -1,22 +1,23 @@ - +

    Twi

    Style : twi.mma A nice twist style

    - + +
    -

    Main-A

    +

    TwiMainA

    Bass, Steel Guitar, Tenor Sax & Drums (2)
    @@ -30,10 +31,11 @@
    - + +
    -

    Fill-In-AA

    +

    TwiFillAA

    Fill for Main A style (1)
    @@ -48,10 +50,11 @@
    - + +
    -

    Fill-In-AB

    +

    TwiFillAB

    Fill In AB, add the piano to prepare the B substyle (1)
    @@ -69,10 +72,11 @@
    - + +
    -

    Main-B

    +

    TwiMainB

    Here it realy grooves and we have a piano (2)
    @@ -89,11 +93,12 @@
    - + +
    -

    Fill-In-BA

    - Fill In BA, we go back to Main A so piano only on the first messure (1) +

    TwiFillBA

    + Fill In BA, we go back to Main A so piano only on the first measure (1)
    @@ -110,10 +115,11 @@
    - + +
    -

    Fill-In-BB

    +

    TwiFillBB

    Fill In BB, pause the piano (1)
    @@ -129,10 +135,11 @@
    - + +
    -

    Intro-B

    +

    TwiIntroB

    Our Intro-B , drums, guitar & bass (4)
    @@ -147,10 +154,11 @@
    - + +
    -

    Ending-B

    +

    TwiEndingB

    The ending, all instruments involved (3)
    diff --git a/mma/docs/html/lib/kara/twi_twiendingb.html b/mma/docs/html/lib/kara/twi_twiendingb.html new file mode 100644 index 0000000..d6b7b0d --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twiendingb.html @@ -0,0 +1,531 @@ + + + +

    File: twi.mma

    +

    Groove: Twiendingb

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: The ending, all instruments involved +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twifillaa.html b/mma/docs/html/lib/kara/twi_twifillaa.html new file mode 100644 index 0000000..9cc8eae --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twifillaa.html @@ -0,0 +1,287 @@ + + + +

    File: twi.mma

    +

    Groove: Twifillaa

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Fill for Main A style +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twifillab.html b/mma/docs/html/lib/kara/twi_twifillab.html new file mode 100644 index 0000000..a6ded1e --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twifillab.html @@ -0,0 +1,423 @@ + + + +

    File: twi.mma

    +

    Groove: Twifillab

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Fill In AB, add the piano to prepare the B substyle +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twifillba.html b/mma/docs/html/lib/kara/twi_twifillba.html new file mode 100644 index 0000000..96a84ea --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twifillba.html @@ -0,0 +1,363 @@ + + + +

    File: twi.mma

    +

    Groove: Twifillba

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Fill In BA, we go back to Main A so piano only on the first measure +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twifillbb.html b/mma/docs/html/lib/kara/twi_twifillbb.html new file mode 100644 index 0000000..dd7ecd5 --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twifillbb.html @@ -0,0 +1,317 @@ + + + +

    File: twi.mma

    +

    Groove: Twifillbb

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Fill In BB, pause the piano +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twiintrob.html b/mma/docs/html/lib/kara/twi_twiintrob.html new file mode 100644 index 0000000..7f1dd03 --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twiintrob.html @@ -0,0 +1,364 @@ + + + +

    File: twi.mma

    +

    Groove: Twiintrob

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Our Intro-B , drums, guitar & bass +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twimaina.html b/mma/docs/html/lib/kara/twi_twimaina.html new file mode 100644 index 0000000..a38fc78 --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twimaina.html @@ -0,0 +1,329 @@ + + + +

    File: twi.mma

    +

    Groove: Twimaina

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Bass, Steel Guitar, Tenor Sax & Drums +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/kara/twi_twimainb.html b/mma/docs/html/lib/kara/twi_twimainb.html new file mode 100644 index 0000000..24fa9a8 --- /dev/null +++ b/mma/docs/html/lib/kara/twi_twimainb.html @@ -0,0 +1,484 @@ + + + +

    File: twi.mma

    +

    Groove: Twimainb

    +

    Notes: Style : twi.mma A nice twist style +

    Author: Kara Music Production +

    Description: Here it realy grooves and we have a piano +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-7 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Metronomebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MetronomeBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/or-bar.gif b/mma/docs/html/lib/or-bar.gif new file mode 100644 index 0000000000000000000000000000000000000000..6e7f649d8851c81afd4667259f58c71367e32004 GIT binary patch literal 93 zcmZ?wbhEHb)L_tHXkcXcKdb2f|Nn~r1f7dg6H8K46v{J8G8EiBeFGSD7=QqzjDbnL wrGMq=xBQFeY`N9F`QD!2{B4gsrakLi_UhEOcihK6`CR|j`~25AWmX1j0Cl=3nE(I) literal 0 HcmV?d00001 diff --git a/mma/docs/html/lib/stdlib/50srock.html b/mma/docs/html/lib/stdlib/50srock.html index 2f28f3c..4ebeaed 100644 --- a/mma/docs/html/lib/stdlib/50srock.html +++ b/mma/docs/html/lib/stdlib/50srock.html @@ -1,4 +1,4 @@ - +

    50Srock

    @@ -6,15 +6,20 @@ +
    -

    50sRock

    +

    50sRock

    Your basic rock beat from the 50s. (2)
    @@ -30,10 +35,11 @@
    +
    -

    50sRockSus

    +

    50sRockSus

    Sustained strings added. (2)
    @@ -50,10 +56,54 @@
    + + + + + +
    +

    50sRockPlus

    + Basic with extra guitar arpeggios. (4) +
    + + + + + + + + + + +
    Arpeggio CleanGuitar
    Bass-Sax TenorSax
    Chord-Piano Piano3
    Chord-Sax TenorSax
    Drum-Clap HandClap
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum2
    Walk AcousticBass
    +
    + + + + + +
    +

    50sRockSusPlus

    + Basic sustained with arpeggions. (4) +
    + + + + + + + + + + + +
    Arpeggio CleanGuitar
    Bass-Sax TenorSax
    Chord-Piano Piano3
    Chord-Sax TenorSax
    Chord-Sus TremoloStrings
    Drum-Clap HandClap
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum2
    Walk AcousticBass
    +
    +
    -

    50sRock1

    +

    50sRock1

    Cut out most of the shuffle. Good for short contrast sections. (2)
    @@ -69,10 +119,11 @@
    +
    -

    50sRock1Sus

    +

    50sRock1Sus

    Unshuffled 50s with sustained strings. (2)
    @@ -89,10 +140,54 @@
    + + + + + +
    +

    50sRock1Plus

    + Unshuffled with arpeggios. (4) +
    + + + + + + + + + + +
    Arpeggio CleanGuitar
    Bass-Sax TenorSax
    Chord-Piano Piano3
    Chord-Sax TenorSax
    Drum-Clap HandClap
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum2
    Walk AcousticBass
    +
    + + + + + +
    +

    50sRock1SusPlus

    + Unshuffled with strings and arpeggios. (4) +
    + + + + + + + + + + + +
    Arpeggio CleanGuitar
    Bass-Sax TenorSax
    Chord-Piano Piano3
    Chord-Sax TenorSax
    Chord-Sus TremoloStrings
    Drum-Clap HandClap
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum2
    Walk AcousticBass
    +
    +
    -

    50sRockIntro

    +

    50sRockIntro

    A 4 bar introduction. (4)
    @@ -108,10 +203,11 @@
    +
    -

    50sRockEnd

    +

    50sRockEnd

    Simple, single bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/50srock_50srock.html b/mma/docs/html/lib/stdlib/50srock_50srock.html new file mode 100644 index 0000000..e640a59 --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srock.html @@ -0,0 +1,357 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srock

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Your basic rock beat from the 50s. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srock1.html b/mma/docs/html/lib/stdlib/50srock_50srock1.html new file mode 100644 index 0000000..c2e7458 --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srock1.html @@ -0,0 +1,347 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srock1

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Cut out most of the shuffle. Good for short contrast sections. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srock1plus.html b/mma/docs/html/lib/stdlib/50srock_50srock1plus.html new file mode 100644 index 0000000..f5cbeaf --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srock1plus.html @@ -0,0 +1,530 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srock1Plus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Unshuffled with arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 130
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 30.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srock1sus.html b/mma/docs/html/lib/stdlib/50srock_50srock1sus.html new file mode 100644 index 0000000..218ebfa --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srock1sus.html @@ -0,0 +1,395 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srock1Sus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Unshuffled 50s with sustained strings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srock1susplus.html b/mma/docs/html/lib/stdlib/50srock_50srock1susplus.html new file mode 100644 index 0000000..288d009 --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srock1susplus.html @@ -0,0 +1,596 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srock1Susplus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Unshuffled with strings and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 130
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 30.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srockend.html b/mma/docs/html/lib/stdlib/50srock_50srockend.html new file mode 100644 index 0000000..48aea46 --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srockend.html @@ -0,0 +1,302 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srockend

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Simple, single bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srockintro.html b/mma/docs/html/lib/stdlib/50srock_50srockintro.html new file mode 100644 index 0000000..16948fb --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srockintro.html @@ -0,0 +1,447 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srockintro

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 3
    Volume: 25.0  40.0  70.0  130.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0  70.0  110.0  180.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0  40.0  70.0  180.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srockplus.html b/mma/docs/html/lib/stdlib/50srock_50srockplus.html new file mode 100644 index 0000000..77d23e1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srockplus.html @@ -0,0 +1,554 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srockplus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Basic with extra guitar arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 130
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 30.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srocksus.html b/mma/docs/html/lib/stdlib/50srock_50srocksus.html new file mode 100644 index 0000000..3c6bf5e --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srocksus.html @@ -0,0 +1,405 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srocksus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Sustained strings added. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/50srock_50srocksusplus.html b/mma/docs/html/lib/stdlib/50srock_50srocksusplus.html new file mode 100644 index 0000000..d2976ac --- /dev/null +++ b/mma/docs/html/lib/stdlib/50srock_50srocksusplus.html @@ -0,0 +1,620 @@ + + + +

    File: 50srock.mma

    +

    Groove: 50Srocksusplus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Basic sustained with arpeggions. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 130
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 30.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 74
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 10 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 50
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/60srock.html b/mma/docs/html/lib/stdlib/60srock.html index e29f0ec..e77c88c 100644 --- a/mma/docs/html/lib/stdlib/60srock.html +++ b/mma/docs/html/lib/stdlib/60srock.html @@ -1,4 +1,4 @@ - +

    60Srock

    @@ -11,10 +11,11 @@
  • 60sRockIntro
  • 60sRockEnd +
    -

    60sRock

    +

    60sRock

    A loud, steady rock beat. (4)
    @@ -29,10 +30,11 @@
  • +
    -

    60sRock1

    +

    60sRock1

    Bridge version of 60sRock. (4)
    @@ -46,10 +48,11 @@
    +
    -

    60sRockSus

    +

    60sRockSus

    60s Rock with strings. (4)
    @@ -65,10 +68,11 @@
    +
    -

    60sRock1Sus

    +

    60sRock1Sus

    Alternate 60s Rock with strings. (4)
    @@ -83,10 +87,11 @@
    +
    -

    60sRockIntro

    +

    60sRockIntro

    4 bar intro. (4)
    @@ -100,10 +105,11 @@
    +
    -

    60sRockEnd

    +

    60sRockEnd

    Simple ending with 4 on first bar and 2 on 2nd. (2)
    diff --git a/mma/docs/html/lib/stdlib/60srock_60srock.html b/mma/docs/html/lib/stdlib/60srock_60srock.html new file mode 100644 index 0000000..c80d32c --- /dev/null +++ b/mma/docs/html/lib/stdlib/60srock_60srock.html @@ -0,0 +1,412 @@ + + + +

    File: 60srock.mma

    +

    Groove: 60Srock

    +

    Notes: Straight ahead rock beat in 4. Written for "Pretty Woman". +

    Author: Bob van der Poel +

    Description: A loud, steady rock beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Straight +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/60srock_60srock1.html b/mma/docs/html/lib/stdlib/60srock_60srock1.html new file mode 100644 index 0000000..4453bd5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/60srock_60srock1.html @@ -0,0 +1,341 @@ + + + +

    File: 60srock.mma

    +

    Groove: 60Srock1

    +

    Notes: Straight ahead rock beat in 4. Written for "Pretty Woman". +

    Author: Bob van der Poel +

    Description: Bridge version of 60sRock. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Straight +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/60srock_60srock1sus.html b/mma/docs/html/lib/stdlib/60srock_60srock1sus.html new file mode 100644 index 0000000..560e14a --- /dev/null +++ b/mma/docs/html/lib/stdlib/60srock_60srock1sus.html @@ -0,0 +1,407 @@ + + + +

    File: 60srock.mma

    +

    Groove: 60Srock1Sus

    +

    Notes: Straight ahead rock beat in 4. Written for "Pretty Woman". +

    Author: Bob van der Poel +

    Description: Alternate 60s Rock with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Straight +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/60srock_60srockend.html b/mma/docs/html/lib/stdlib/60srock_60srockend.html new file mode 100644 index 0000000..749a91f --- /dev/null +++ b/mma/docs/html/lib/stdlib/60srock_60srockend.html @@ -0,0 +1,213 @@ + + + +

    File: 60srock.mma

    +

    Groove: 60Srockend

    +

    Notes: Straight ahead rock beat in 4. Written for "Pretty Woman". +

    Author: Bob van der Poel +

    Description: Simple ending with 4 on first bar and 2 on 2nd. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/60srock_60srockintro.html b/mma/docs/html/lib/stdlib/60srock_60srockintro.html new file mode 100644 index 0000000..02f84d0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/60srock_60srockintro.html @@ -0,0 +1,361 @@ + + + +

    File: 60srock.mma

    +

    Groove: 60Srockintro

    +

    Notes: Straight ahead rock beat in 4. Written for "Pretty Woman". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Straight +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/60srock_60srocksus.html b/mma/docs/html/lib/stdlib/60srock_60srocksus.html new file mode 100644 index 0000000..ee910ce --- /dev/null +++ b/mma/docs/html/lib/stdlib/60srock_60srocksus.html @@ -0,0 +1,478 @@ + + + +

    File: 60srock.mma

    +

    Groove: 60Srocksus

    +

    Notes: Straight ahead rock beat in 4. Written for "Pretty Woman". +

    Author: Bob van der Poel +

    Description: 60s Rock with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Straight +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march.html b/mma/docs/html/lib/stdlib/68march.html new file mode 100644 index 0000000..bf8e4d7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march.html @@ -0,0 +1,182 @@ + + + +

    68March

    +

    A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    + + + + + +
    +

    68March

    + A basic 6/8 march in 2. (4) +
    + + + + + + + +
    Bass Tuba
    Chord Piano1
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchPlus

    + Our plain march with added piccolos. (4) +
    + + + + + + + + + +
    Arpeggio-Piccolo Piccolo
    Bass Tuba
    Bass-Piccolo Piccolo
    Chord Piano1
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchSus

    + Our basic march with a sax continuo. (4) +
    + + + + + + + + +
    Bass Tuba
    Chord Piano1
    Chord-Sus AltoSax
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchSusPlus

    + Sustained with piccolos. (4) +
    + + + + + + + + + + +
    Arpeggio-Piccolo Piccolo
    Bass Tuba
    Bass-Piccolo Piccolo
    Chord Piano1
    Chord-Sus AltoSax
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchFill

    + Single bar fill, for endings. (1) +
    + + + + + + + +
    Bass Tuba
    Chord Trumpet
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchFill2

    + Single bar fill with triplet, for endings. (1) +
    + + + + + + + +
    Bass Tuba
    Chord Trumpet
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchIntro

    + A 4 bar introduction. (4) +
    + + + + + + + +
    Bass Tuba
    Chord Piano1
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchEnd

    + A 2 bar ending. Kill Bass-Piccolo track if you don't like it. (2) +
    + + + + + + + + +
    Bass Tuba
    Bass-Piccolo Piccolo
    Chord Piano1
    Drum-3 OpenTriangle
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    68MarchMetronome

    + A military-like intro on snare. (2) +
    + + +
    Drum-Snare SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/stdlib/68march_68march.html b/mma/docs/html/lib/stdlib/68march_68march.html new file mode 100644 index 0000000..05f02ca --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68march.html @@ -0,0 +1,282 @@ + + + +

    File: 68march.mma

    +

    Groove: 68March

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: A basic 6/8 march in 2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 2
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchend.html b/mma/docs/html/lib/stdlib/68march_68marchend.html new file mode 100644 index 0000000..a041934 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchend.html @@ -0,0 +1,277 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchend

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: A 2 bar ending. Kill Bass-Piccolo track if you don't like it. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 2
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Piccolo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 60
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchfill.html b/mma/docs/html/lib/stdlib/68march_68marchfill.html new file mode 100644 index 0000000..fec6a72 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchfill.html @@ -0,0 +1,200 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchfill

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: Single bar fill, for endings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 2
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchfill2.html b/mma/docs/html/lib/stdlib/68march_68marchfill2.html new file mode 100644 index 0000000..dae270a --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchfill2.html @@ -0,0 +1,212 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchfill2

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: Single bar fill with triplet, for endings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 2
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 120.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchintro.html b/mma/docs/html/lib/stdlib/68march_68marchintro.html new file mode 100644 index 0000000..e67b2fa --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchintro.html @@ -0,0 +1,322 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchintro

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 2
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchmetronome.html b/mma/docs/html/lib/stdlib/68march_68marchmetronome.html new file mode 100644 index 0000000..7ed7e60 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchmetronome.html @@ -0,0 +1,54 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchmetronome

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: A military-like intro on snare. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 2
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchplus.html b/mma/docs/html/lib/stdlib/68march_68marchplus.html new file mode 100644 index 0000000..e88c451 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchplus.html @@ -0,0 +1,366 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchplus

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: Our plain march with added piccolos. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 2
    +

    Track Name: Arpeggio-Piccolo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 60
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-Piccolo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 60
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchsus.html b/mma/docs/html/lib/stdlib/68march_68marchsus.html new file mode 100644 index 0000000..4dfb1f3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchsus.html @@ -0,0 +1,332 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchsus

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: Our basic march with a sax continuo. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 2
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/68march_68marchsusplus.html b/mma/docs/html/lib/stdlib/68march_68marchsusplus.html new file mode 100644 index 0000000..e991844 --- /dev/null +++ b/mma/docs/html/lib/stdlib/68march_68marchsusplus.html @@ -0,0 +1,416 @@ + + + +

    File: 68march.mma

    +

    Groove: 68Marchsusplus

    +

    Notes: A 6/8 march in 2. Do note that there are 2 beats per bar in a 6/8 march! Really, really needs work. +

    Author: Bob van der Poel +

    Description: Sustained with piccolos. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 2
    +

    Track Name: Arpeggio-Piccolo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 60
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-Piccolo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 60
    Unify: 0 Octave: 7
    Volume: 110.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-3 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 7.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat.html b/mma/docs/html/lib/stdlib/8beat.html index 84a5ac5..b86159e 100644 --- a/mma/docs/html/lib/stdlib/8beat.html +++ b/mma/docs/html/lib/stdlib/8beat.html @@ -1,4 +1,4 @@ - +

    8Beat

    @@ -8,13 +8,19 @@
  • 8BeatSus
  • 8Beat1
  • 8Beat1Sus +
  • 8BeatPlus +
  • 8BeatSusPlus +
  • 8Beat1Plus +
  • 8Beat1SusPlus
  • 8BeatIntro +
  • 8BeatFill
  • 8BeatEnd +
    -

    8Beat

    +

    8Beat

    Good for oldish rock stuff. (4)
    @@ -29,10 +35,11 @@
  • +
    -

    8BeatSus

    +

    8BeatSus

    Adds sustained string to 8Beat. (4)
    @@ -48,10 +55,11 @@
    +
    -

    8Beat1

    +

    8Beat1

    Adds interest to bass line with alternate walking bars. (4)
    @@ -67,10 +75,11 @@
    +
    -

    8Beat1Sus

    +

    8Beat1Sus

    Adds sustained string to 8Beat1. (4)
    @@ -87,10 +96,95 @@
    + + + + + +
    +

    8BeatPlus

    + Adds a bit of random piano. (4) +
    + + + + + + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord Honky-TonkPiano
    Chord-Guitar CleanGuitar
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    8BeatSusPlus

    + Strings and random piano. (4) +
    + + + + + + + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord Honky-TonkPiano
    Chord-Guitar CleanGuitar
    Chord-Sus SlowStrings
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    8Beat1Plus

    + Interesting bass line and piano. (4) +
    + + + + + + + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord Honky-TonkPiano
    Chord-Guitar CleanGuitar
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + + + + +
    +

    8Beat1SusPlus

    + Interesting bass, piano and strings. (4) +
    + + + + + + + + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord Honky-TonkPiano
    Chord-Guitar CleanGuitar
    Chord-Sus SlowStrings
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    +
    -

    8BeatIntro

    +

    8BeatIntro

    Straight-ahead four bar introduction. (4)
    @@ -105,10 +199,30 @@
    + + + + + +
    +

    8BeatFill

    + A single bar fill, mostly drums. (1) +
    + + + + + + + + +
    Bass FingeredBass
    Chord Honky-TonkPiano
    Chord-Guitar CleanGuitar
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Snare SnareDrum1
    +
    +
    -

    8BeatEnd

    +

    8BeatEnd

    Simple ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/8beat_8beat.html b/mma/docs/html/lib/stdlib/8beat_8beat.html new file mode 100644 index 0000000..12f41f9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beat.html @@ -0,0 +1,494 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beat

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Good for oldish rock stuff. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beat1.html b/mma/docs/html/lib/stdlib/8beat_8beat1.html new file mode 100644 index 0000000..4ff1408 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beat1.html @@ -0,0 +1,513 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beat1

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Adds interest to bass line with alternate walking bars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beat1plus.html b/mma/docs/html/lib/stdlib/8beat_8beat1plus.html new file mode 100644 index 0000000..c90dad9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beat1plus.html @@ -0,0 +1,586 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beat1Plus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Interesting bass line and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 130
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 40.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beat1sus.html b/mma/docs/html/lib/stdlib/8beat_8beat1sus.html new file mode 100644 index 0000000..2a3628d --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beat1sus.html @@ -0,0 +1,579 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beat1Sus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Adds sustained string to 8Beat1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beat1susplus.html b/mma/docs/html/lib/stdlib/8beat_8beat1susplus.html new file mode 100644 index 0000000..9012057 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beat1susplus.html @@ -0,0 +1,652 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beat1Susplus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Interesting bass, piano and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 130
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 40.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beatend.html b/mma/docs/html/lib/stdlib/8beat_8beatend.html new file mode 100644 index 0000000..d19ca5b --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beatend.html @@ -0,0 +1,304 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beatend

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beatfill.html b/mma/docs/html/lib/stdlib/8beat_8beatfill.html new file mode 100644 index 0000000..5900ce4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beatfill.html @@ -0,0 +1,275 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beatfill

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: A single bar fill, mostly drums. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beatintro.html b/mma/docs/html/lib/stdlib/8beat_8beatintro.html new file mode 100644 index 0000000..8c2d79f --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beatintro.html @@ -0,0 +1,454 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beatintro

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Straight-ahead four bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beatplus.html b/mma/docs/html/lib/stdlib/8beat_8beatplus.html new file mode 100644 index 0000000..94d6f83 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beatplus.html @@ -0,0 +1,567 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beatplus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Adds a bit of random piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 130
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 40.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beatsus.html b/mma/docs/html/lib/stdlib/8beat_8beatsus.html new file mode 100644 index 0000000..cc72ad4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beatsus.html @@ -0,0 +1,560 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beatsus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Adds sustained string to 8Beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/8beat_8beatsusplus.html b/mma/docs/html/lib/stdlib/8beat_8beatsusplus.html new file mode 100644 index 0000000..a84f1fa --- /dev/null +++ b/mma/docs/html/lib/stdlib/8beat_8beatsusplus.html @@ -0,0 +1,633 @@ + + + +

    File: 8beat.mma

    +

    Groove: 8Beatsusplus

    +

    Notes: Most older rock tunes accept these. Try it with songs like "There's a Kind Of Hush". +

    Author: Bob van der Poel +

    Description: Strings and random piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 130
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: OPENBELOW+OPENABOVE
    Rskip: 40.0 Rvolume: 0.0,20.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad.html b/mma/docs/html/lib/stdlib/ballad.html index 103fbbd..3d2c5f3 100644 --- a/mma/docs/html/lib/stdlib/ballad.html +++ b/mma/docs/html/lib/stdlib/ballad.html @@ -1,4 +1,4 @@ - +

    Ballad

    @@ -15,10 +15,11 @@
  • BalladEnd
  • Ballad1End +
    -

    Ballad

    +

    Ballad

    Simple Rock ballad in 4. (4)
    @@ -40,10 +41,11 @@
  • +
    -

    BalladSus

    +

    BalladSus

    Our simple ballad with sustained strings. (4)
    @@ -66,10 +68,11 @@
    +
    -

    Ballad1

    +

    Ballad1

    Arpeggios replaced with block chords. (4)
    @@ -91,10 +94,11 @@
    +
    -

    Ballad1Sus

    +

    Ballad1Sus

    Add sustained strings to Ballad1. (4)
    @@ -117,10 +121,11 @@
    +
    -

    BalladFill

    +

    BalladFill

    1 bar fill, good for endings. (1)
    @@ -141,10 +146,11 @@
    +
    -

    BalladIntro

    +

    BalladIntro

    4 bar introduction. (4)
    @@ -162,10 +168,11 @@
    +
    -

    BalladIntro1

    +

    BalladIntro1

    Intro without arpeggios and straight chords. (4)
    @@ -182,10 +189,11 @@
    +
    -

    BalladIntro2

    +

    BalladIntro2

    Add in some sustained strings to BalladIntro1. (4)
    @@ -203,10 +211,11 @@
    +
    -

    BalladEnd

    +

    BalladEnd

    A 4 bar ending with a scale played on a harp. The scale goes from 16ths, 8ths, quarters and half notes on bars 1 to 4. (4)
    @@ -228,10 +237,11 @@
    +
    -

    Ballad1End

    +

    Ballad1End

    A simpler 4 bar ending. We still have a harp, but it's doing quarter note arpeggios. (4)
    diff --git a/mma/docs/html/lib/stdlib/ballad128.html b/mma/docs/html/lib/stdlib/ballad128.html index d65a759..54fa543 100644 --- a/mma/docs/html/lib/stdlib/ballad128.html +++ b/mma/docs/html/lib/stdlib/ballad128.html @@ -1,4 +1,4 @@ - +

    Ballad128

    @@ -9,12 +9,14 @@
  • Ballad128Sus
  • Ballad128SusPlus
  • Ballad128Intro +
  • Ballad128Intro1
  • Ballad128End +
    -

    Ballad128

    +

    Ballad128

    A very simple, relaxed 12/8 ballad pattern. (4)
    @@ -27,10 +29,11 @@
  • +
    -

    Ballad128Plus

    +

    Ballad128Plus

    Adds arpeggiated piano. (4)
    @@ -44,10 +47,11 @@
    +
    -

    Ballad128Sus

    +

    Ballad128Sus

    Add in sustained TremoloStrings (4)
    @@ -61,10 +65,11 @@
    +
    -

    Ballad128SusPlus

    +

    Ballad128SusPlus

    Sustained strings and apreggiating piano. (4)
    @@ -79,10 +84,11 @@
    +
    -

    Ballad128Intro

    +

    Ballad128Intro

    This 4 bar intro plays bass notes and harp arpeggios. It pretty much assumes a 7th chord on the 4th bar. (4)
    @@ -94,10 +100,27 @@
    + + + + + +
    +

    Ballad128Intro1

    + Alternative, straighter, intro. (4) +
    + + + + + +
    Bass AcousticBass
    Chord OrchestralHarp
    Drum-Kick SideKick
    Drum-Snare SnareDrum2
    +
    +
    -

    Ballad128End

    +

    Ballad128End

    A 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128.html b/mma/docs/html/lib/stdlib/ballad128_ballad128.html new file mode 100644 index 0000000..c7d8bb7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128.html @@ -0,0 +1,381 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: A very simple, relaxed 12/8 ballad pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128end.html b/mma/docs/html/lib/stdlib/ballad128_ballad128end.html new file mode 100644 index 0000000..c658069 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128end.html @@ -0,0 +1,208 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128End

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: A 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128intro.html b/mma/docs/html/lib/stdlib/ballad128_ballad128intro.html new file mode 100644 index 0000000..c6cb2a7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128intro.html @@ -0,0 +1,271 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128Intro

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: This 4 bar intro plays bass notes and harp arpeggios. It pretty much assumes a 7th chord on the 4th bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Intro +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128intro1.html b/mma/docs/html/lib/stdlib/ballad128_ballad128intro1.html new file mode 100644 index 0000000..afdc14f --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128intro1.html @@ -0,0 +1,332 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128Intro1

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: Alternative, straighter, intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0  25.0  25.0  10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0  25.0  10.0  5.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128plus.html b/mma/docs/html/lib/stdlib/ballad128_ballad128plus.html new file mode 100644 index 0000000..530df62 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128plus.html @@ -0,0 +1,510 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128Plus

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: Adds arpeggiated piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128sus.html b/mma/docs/html/lib/stdlib/ballad128_ballad128sus.html new file mode 100644 index 0000000..4da263d --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128sus.html @@ -0,0 +1,447 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128Sus

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: Add in sustained TremoloStrings +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad128_ballad128susplus.html b/mma/docs/html/lib/stdlib/ballad128_ballad128susplus.html new file mode 100644 index 0000000..077fafe --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad128_ballad128susplus.html @@ -0,0 +1,576 @@ + + + +

    File: ballad128.mma

    +

    Groove: Ballad128Susplus

    +

    Notes: A 12/8 Ballad. Written for "Memory" This is written in 4/4, so, when figuring tempo use a dotted quarter for the beat count. +

    Author: Bob van der Poel +

    Description: Sustained strings and apreggiating piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68.html b/mma/docs/html/lib/stdlib/ballad68.html index ab293f0..b5cbb1a 100644 --- a/mma/docs/html/lib/stdlib/ballad68.html +++ b/mma/docs/html/lib/stdlib/ballad68.html @@ -1,4 +1,4 @@ - +

    Ballad68

    @@ -12,10 +12,11 @@
  • Ballad68Intro
  • Ballad68End +
    -

    Ballad68

    +

    Ballad68

    A rock ballad beat in 6/8. (4)
    @@ -27,10 +28,11 @@
  • +
    -

    Ballad68Plus

    +

    Ballad68Plus

    Adds arpeggiated piano. (4)
    @@ -43,10 +45,11 @@
    +
    -

    Ballad68Sus

    +

    Ballad68Sus

    Add in sustained TremoloStrings (4)
    @@ -59,10 +62,11 @@
    +
    -

    Ballad68SusPlus

    +

    Ballad68SusPlus

    Sustained strings and apreggiating piano. (4)
    @@ -76,10 +80,11 @@
    +
    -

    Ballad68-44

    +

    Ballad68-44

    A 4/4 fill bar. (1)
    @@ -91,10 +96,11 @@
    +
    -

    Ballad68Intro

    +

    Ballad68Intro

    This 4 bar intro with arpeggios. (4)
    @@ -106,10 +112,11 @@
    +
    -

    Ballad68End

    +

    Ballad68End

    Simple 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68-44.html b/mma/docs/html/lib/stdlib/ballad68_ballad68-44.html new file mode 100644 index 0000000..1e86b3e --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68-44.html @@ -0,0 +1,156 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68-44

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: A 4/4 fill bar. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 84.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68.html b/mma/docs/html/lib/stdlib/ballad68_ballad68.html new file mode 100644 index 0000000..679bf3d --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68.html @@ -0,0 +1,268 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: A rock ballad beat in 6/8. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68end.html b/mma/docs/html/lib/stdlib/ballad68_ballad68end.html new file mode 100644 index 0000000..ac9c71a --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68end.html @@ -0,0 +1,168 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68End

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: Simple 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68intro.html b/mma/docs/html/lib/stdlib/ballad68_ballad68intro.html new file mode 100644 index 0000000..9016f58 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68intro.html @@ -0,0 +1,245 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68Intro

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: This 4 bar intro with arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68plus.html b/mma/docs/html/lib/stdlib/ballad68_ballad68plus.html new file mode 100644 index 0000000..e384af7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68plus.html @@ -0,0 +1,349 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68Plus

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: Adds arpeggiated piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68sus.html b/mma/docs/html/lib/stdlib/ballad68_ballad68sus.html new file mode 100644 index 0000000..40427ae --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68sus.html @@ -0,0 +1,334 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68Sus

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: Add in sustained TremoloStrings +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad68_ballad68susplus.html b/mma/docs/html/lib/stdlib/ballad68_ballad68susplus.html new file mode 100644 index 0000000..5212582 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad68_ballad68susplus.html @@ -0,0 +1,415 @@ + + + +

    File: ballad68.mma

    +

    Groove: Ballad68Susplus

    +

    Notes: A 6/8 Ballad. Written for "Dedicated To The One I Love". This is written with 4 beats to the bar, so you'll probably need to multiply the "real" tempo by 2. Largely based on ballad128, so they should be somewhat compatible. +

    Author: Bob van der Poel +

    Description: Sustained strings and apreggiating piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_ballad.html b/mma/docs/html/lib/stdlib/ballad_ballad.html new file mode 100644 index 0000000..2b31f5f --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_ballad.html @@ -0,0 +1,744 @@ + + + +

    File: ballad.mma

    +

    Groove: Ballad

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Simple Rock ballad in 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 20 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_ballad1.html b/mma/docs/html/lib/stdlib/ballad_ballad1.html new file mode 100644 index 0000000..064abd4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_ballad1.html @@ -0,0 +1,713 @@ + + + +

    File: ballad.mma

    +

    Groove: Ballad1

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Arpeggios replaced with block chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Harp +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 80
    Unify: 0 Octave: 4  5  4  5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 20 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_ballad1end.html b/mma/docs/html/lib/stdlib/ballad_ballad1end.html new file mode 100644 index 0000000..0c9dff6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_ballad1end.html @@ -0,0 +1,702 @@ + + + +

    File: ballad.mma

    +

    Groove: Ballad1End

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: A simpler 4 bar ending. We still have a harp, but it's doing quarter note arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 110
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_ballad1sus.html b/mma/docs/html/lib/stdlib/ballad_ballad1sus.html new file mode 100644 index 0000000..c6d63c2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_ballad1sus.html @@ -0,0 +1,779 @@ + + + +

    File: ballad.mma

    +

    Groove: Ballad1Sus

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Add sustained strings to Ballad1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Harp +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 80
    Unify: 0 Octave: 4  5  4  5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 20 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_balladend.html b/mma/docs/html/lib/stdlib/ballad_balladend.html new file mode 100644 index 0000000..29e83cb --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_balladend.html @@ -0,0 +1,730 @@ + + + +

    File: ballad.mma

    +

    Groove: Balladend

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: A 4 bar ending with a scale played on a harp. The scale goes from 16ths, 8ths, quarters and half notes on bars 1 to 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_balladfill.html b/mma/docs/html/lib/stdlib/ballad_balladfill.html new file mode 100644 index 0000000..435680c --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_balladfill.html @@ -0,0 +1,436 @@ + + + +

    File: ballad.mma

    +

    Groove: Balladfill

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: 1 bar fill, good for endings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_balladintro.html b/mma/docs/html/lib/stdlib/ballad_balladintro.html new file mode 100644 index 0000000..d3abb3c --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_balladintro.html @@ -0,0 +1,560 @@ + + + +

    File: ballad.mma

    +

    Groove: Balladintro

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 80
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 30.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_balladintro1.html b/mma/docs/html/lib/stdlib/ballad_balladintro1.html new file mode 100644 index 0000000..ce04216 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_balladintro1.html @@ -0,0 +1,515 @@ + + + +

    File: ballad.mma

    +

    Groove: Balladintro1

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Intro without arpeggios and straight chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_balladintro2.html b/mma/docs/html/lib/stdlib/ballad_balladintro2.html new file mode 100644 index 0000000..899a5d6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_balladintro2.html @@ -0,0 +1,575 @@ + + + +

    File: ballad.mma

    +

    Groove: Balladintro2

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Add in some sustained strings to BalladIntro1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ballad_balladsus.html b/mma/docs/html/lib/stdlib/ballad_balladsus.html new file mode 100644 index 0000000..e8e8aaa --- /dev/null +++ b/mma/docs/html/lib/stdlib/ballad_balladsus.html @@ -0,0 +1,810 @@ + + + +

    File: ballad.mma

    +

    Groove: Balladsus

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Our simple ballad with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OrchestralHarp Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 20 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/basicrock.html b/mma/docs/html/lib/stdlib/basicrock.html index 6da4c2f..eab87af 100644 --- a/mma/docs/html/lib/stdlib/basicrock.html +++ b/mma/docs/html/lib/stdlib/basicrock.html @@ -1,4 +1,4 @@ - +

    Basicrock

    @@ -8,12 +8,14 @@
  • BasicRockSus
  • BasicRock4
  • BasicRock4Sus +
  • BasicRockIntro
  • BasicRockEnd +
    -

    BasicRock

    +

    BasicRock

    A very basic rock beat in 4. (2)
    @@ -29,10 +31,11 @@
  • +
    -

    BasicRockSus

    +

    BasicRockSus

    Even rockers like strings! (2)
    @@ -49,10 +52,11 @@
    +
    -

    BasicRock4

    +

    BasicRock4

    Same rock with more of a 4/4 emphasis. Good for alternate sections. (2)
    @@ -67,10 +71,11 @@
    +
    -

    BasicRock4Sus

    +

    BasicRock4Sus

    Our 4/4 version with strings. (2)
    @@ -86,10 +91,31 @@
    + + + + + +
    +

    BasicRockIntro

    + 4 bar intro. (4) +
    + + + + + + + + + +
    Bass FingeredBass
    Chord-Clean CleanGuitar
    Chord-Clean2 CleanGuitar
    Chord-Dist DistortonGuitar
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Snare SnareDrum1
    Drum-Tam Tambourine
    +
    +
    -

    BasicRockEnd

    +

    BasicRockEnd

    A 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/basicrock_basicrock.html b/mma/docs/html/lib/stdlib/basicrock_basicrock.html new file mode 100644 index 0000000..fe8ea2e --- /dev/null +++ b/mma/docs/html/lib/stdlib/basicrock_basicrock.html @@ -0,0 +1,386 @@ + + + +

    File: basicrock.mma

    +

    Groove: Basicrock

    +

    Notes: Basic Rock beat for things a bit to hard for softrock and ballad beats. I wrote this for "Love Potion No. 9". +

    Author: Bob van der Poel +

    Description: A very basic rock beat in 4. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Clean +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Clean2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Dist +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/basicrock_basicrock4.html b/mma/docs/html/lib/stdlib/basicrock_basicrock4.html new file mode 100644 index 0000000..1cb19ff --- /dev/null +++ b/mma/docs/html/lib/stdlib/basicrock_basicrock4.html @@ -0,0 +1,334 @@ + + + +

    File: basicrock.mma

    +

    Groove: Basicrock4

    +

    Notes: Basic Rock beat for things a bit to hard for softrock and ballad beats. I wrote this for "Love Potion No. 9". +

    Author: Bob van der Poel +

    Description: Same rock with more of a 4/4 emphasis. Good for alternate sections. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Clean +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Dist +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/basicrock_basicrock4sus.html b/mma/docs/html/lib/stdlib/basicrock_basicrock4sus.html new file mode 100644 index 0000000..c207b50 --- /dev/null +++ b/mma/docs/html/lib/stdlib/basicrock_basicrock4sus.html @@ -0,0 +1,382 @@ + + + +

    File: basicrock.mma

    +

    Groove: Basicrock4Sus

    +

    Notes: Basic Rock beat for things a bit to hard for softrock and ballad beats. I wrote this for "Love Potion No. 9". +

    Author: Bob van der Poel +

    Description: Our 4/4 version with strings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Clean +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Dist +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/basicrock_basicrockend.html b/mma/docs/html/lib/stdlib/basicrock_basicrockend.html new file mode 100644 index 0000000..b332197 --- /dev/null +++ b/mma/docs/html/lib/stdlib/basicrock_basicrockend.html @@ -0,0 +1,329 @@ + + + +

    File: basicrock.mma

    +

    Groove: Basicrockend

    +

    Notes: Basic Rock beat for things a bit to hard for softrock and ballad beats. I wrote this for "Love Potion No. 9". +

    Author: Bob van der Poel +

    Description: A 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Clean +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Dist +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/basicrock_basicrockintro.html b/mma/docs/html/lib/stdlib/basicrock_basicrockintro.html new file mode 100644 index 0000000..e790e41 --- /dev/null +++ b/mma/docs/html/lib/stdlib/basicrock_basicrockintro.html @@ -0,0 +1,516 @@ + + + +

    File: basicrock.mma

    +

    Groove: Basicrockintro

    +

    Notes: Basic Rock beat for things a bit to hard for softrock and ballad beats. I wrote this for "Love Potion No. 9". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Clean +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Clean2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Dist +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/basicrock_basicrocksus.html b/mma/docs/html/lib/stdlib/basicrock_basicrocksus.html new file mode 100644 index 0000000..b7fc2b6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/basicrock_basicrocksus.html @@ -0,0 +1,434 @@ + + + +

    File: basicrock.mma

    +

    Groove: Basicrocksus

    +

    Notes: Basic Rock beat for things a bit to hard for softrock and ballad beats. I wrote this for "Love Potion No. 9". +

    Author: Bob van der Poel +

    Description: Even rockers like strings! +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Clean +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Clean2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Dist +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine.html b/mma/docs/html/lib/stdlib/beguine.html index dff4439..2f61727 100644 --- a/mma/docs/html/lib/stdlib/beguine.html +++ b/mma/docs/html/lib/stdlib/beguine.html @@ -1,4 +1,4 @@ - +

    Beguine

    @@ -10,13 +10,15 @@
  • Beguine1Sus
  • BeguineFill
  • BeguineIntro +
  • BeguineIntro8
  • BeguineEnd
  • Beguine2End +
    -

    Beguine

    +

    Beguine

    Nice, smooth easy listening. (4)
    @@ -34,10 +36,11 @@
  • +
    -

    BeguineSus

    +

    BeguineSus

    Adds in a sustained string. (4)
    @@ -56,10 +59,11 @@
    +
    -

    Beguine1

    +

    Beguine1

    Adds a pizzicato string to standard Beguine. (4)
    @@ -78,10 +82,11 @@
    +
    -

    Beguine1Sus

    +

    Beguine1Sus

    This has the pizzicatos strings and a sustained string. (4)
    @@ -101,10 +106,11 @@
    +
    -

    BeguineFill

    +

    BeguineFill

    Single bar fill, good for endings. (1)
    @@ -122,10 +128,11 @@
    +
    -

    BeguineIntro

    +

    BeguineIntro

    Simple enough 4 bar introduction. (4)
    @@ -143,10 +150,33 @@
    + + + + + +
    +

    BeguineIntro8

    + Expanded, 8 bar, version of our 4 bar introduction. (8) +
    + + + + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Drum Claves
    Drum-Hconga MuteHighConga
    Drum-Hh ClosedHiHat
    Drum-Lconga LowConga
    Drum-Maraca Maracas
    Drum-Toms1 MidTom1
    Drum-Toms2 MidTom2
    Walk FretlessBass
    +
    +
    -

    BeguineEnd

    +

    BeguineEnd

    Ending with string scales. Uses 8ths on 1st bar 4th on 2nd, halves 3rd and a fullish chord on the 4th. Use a CUT if the final chord sounds too long. (4)
    @@ -165,10 +195,11 @@
    +
    -

    Beguine2End

    +

    Beguine2End

    A more abrupt 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/beguine_beguine.html b/mma/docs/html/lib/stdlib/beguine_beguine.html new file mode 100644 index 0000000..9570249 --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguine.html @@ -0,0 +1,548 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguine

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Nice, smooth easy listening. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguine1.html b/mma/docs/html/lib/stdlib/beguine_beguine1.html new file mode 100644 index 0000000..ebe495c --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguine1.html @@ -0,0 +1,613 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguine1

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Adds a pizzicato string to standard Beguine. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 80
    Unify: 0 Octave: 5
    Volume: 180.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguine1sus.html b/mma/docs/html/lib/stdlib/beguine_beguine1sus.html new file mode 100644 index 0000000..804acc3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguine1sus.html @@ -0,0 +1,663 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguine1Sus

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: This has the pizzicatos strings and a sustained string. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 80
    Unify: 0 Octave: 5
    Volume: 180.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguine2end.html b/mma/docs/html/lib/stdlib/beguine_beguine2end.html new file mode 100644 index 0000000..7b3502a --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguine2end.html @@ -0,0 +1,377 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguine2End

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: A more abrupt 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguineend.html b/mma/docs/html/lib/stdlib/beguine_beguineend.html new file mode 100644 index 0000000..177ad31 --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguineend.html @@ -0,0 +1,611 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguineend

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Ending with string scales. Uses 8ths on 1st bar 4th on 2nd, halves 3rd and a fullish chord on the 4th. Use a CUT if the final chord sounds too long. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 99
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: OPEN  OPEN  OPEN  3
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguinefill.html b/mma/docs/html/lib/stdlib/beguine_beguinefill.html new file mode 100644 index 0000000..e2625e4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguinefill.html @@ -0,0 +1,360 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguinefill

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Single bar fill, good for endings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Wis +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguineintro.html b/mma/docs/html/lib/stdlib/beguine_beguineintro.html new file mode 100644 index 0000000..6d9cc26 --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguineintro.html @@ -0,0 +1,528 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguineintro

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Simple enough 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguineintro8.html b/mma/docs/html/lib/stdlib/beguine_beguineintro8.html new file mode 100644 index 0000000..1a6c76b --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguineintro8.html @@ -0,0 +1,776 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguineintro8

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Expanded, 8 bar, version of our 4 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1  MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2  MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/beguine_beguinesus.html b/mma/docs/html/lib/stdlib/beguine_beguinesus.html new file mode 100644 index 0000000..2db443d --- /dev/null +++ b/mma/docs/html/lib/stdlib/beguine_beguinesus.html @@ -0,0 +1,598 @@ + + + +

    File: beguine.mma

    +

    Groove: Beguinesus

    +

    Notes: This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome! +

    Author: Bob van der Poel +

    Description: Adds in a sustained string. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Toms1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1  HighTom1  MidTom1  HighTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Toms2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2  HighTom2  MidTom2  HighTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband.html b/mma/docs/html/lib/stdlib/bigband.html index f173246..fee6530 100644 --- a/mma/docs/html/lib/stdlib/bigband.html +++ b/mma/docs/html/lib/stdlib/bigband.html @@ -1,4 +1,4 @@ - +

    Bigband

    @@ -10,20 +10,24 @@
  • BigBandSusPlus
  • BigBand1
  • BigBand1Sus +
  • BigBand1Plus +
  • BigBand1SusPlus
  • BigBand8
  • BigBand8Sus
  • BigBandFill
  • BigBand1Fill
  • BigBandIntro +
  • BigBandIntro8
  • BigBandEnd
  • BigBand1End
  • BigBand2End
  • BigBand4End +
    -

    BigBand

    +

    BigBand

    Basic big band beat. (4)
    @@ -38,10 +42,11 @@
  • +
    -

    BigBandSus

    +

    BigBandSus

    Tremolo strings added to BigBand. (4)
    @@ -56,10 +61,11 @@
    +
    -

    BigBandPlus

    +

    BigBandPlus

    Additional piano notes. (4)
    @@ -75,10 +81,11 @@
    +
    -

    BigBandSusPlus

    +

    BigBandSusPlus

    Sustained strings and piano. (4)
    @@ -94,10 +101,11 @@
    +
    -

    BigBand1

    +

    BigBand1

    Basic big band with 1,3 bass, no walking. (4)
    @@ -113,10 +121,11 @@
    +
    -

    BigBand1Sus

    +

    BigBand1Sus

    Bigband1 with sustained strings. (4)
    @@ -133,10 +142,54 @@
    + + + + + +
    +

    BigBand1Plus

    + Bigband1 with additional guitar arpeggios. (4) +
    + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord Piano1
    Chord-Hits1 MutedTrumpet
    Chord-Hits2 SynthVox
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Ride RideCymbal1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    BigBand1SusPlus

    + Bigband1 with sustained strings and guitar. (4) +
    + + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord Piano1
    Chord-Hits1 MutedTrumpet
    Chord-Hits2 SynthVox
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Ride RideCymbal1
    Drum-Snare SnareDrum1
    +
    +
    -

    BigBand8

    +

    BigBand8

    BigBand with 8 bar variation. (8)
    @@ -152,10 +205,11 @@
    +
    -

    BigBand8Sus

    +

    BigBand8Sus

    BigBand8 with sustained strings. (8)
    @@ -172,10 +226,11 @@
    +
    -

    BigBandFill

    +

    BigBandFill

    Simple fill bar, good in an ending. (1)
    @@ -188,10 +243,11 @@
    +
    -

    BigBand1Fill

    +

    BigBand1Fill

    Louder, 4 in the bar fill. (1)
    @@ -206,10 +262,11 @@
    +
    -

    BigBandIntro

    +

    BigBandIntro

    4 bar introduction. (4)
    @@ -224,10 +281,31 @@
    + + + + + +
    +

    BigBandIntro8

    + 8 bar introduction. (8) +
    + + + + + + + + + +
    Bass AcousticBass
    Chord Trombone
    Chord-Hits1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Ride RideCymbal1
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    +
    -

    BigBandEnd

    +

    BigBandEnd

    Straight ending for BigBand. (2)
    @@ -241,10 +319,11 @@
    +
    -

    BigBand1End

    +

    BigBand1End

    Ending for BigBand1. (2)
    @@ -259,10 +338,11 @@
    +
    -

    BigBand2End

    +

    BigBand2End

    Straight, 4 bar ending for BigBand. (4)
    @@ -277,10 +357,11 @@
    +
    -

    BigBand4End

    +

    BigBand4End

    A 4 bar ending. Good ending for BigBand8. (4)
    diff --git a/mma/docs/html/lib/stdlib/bigband_bigband.html b/mma/docs/html/lib/stdlib/bigband_bigband.html new file mode 100644 index 0000000..1ff204e --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband.html @@ -0,0 +1,376 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Basic big band beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband1.html b/mma/docs/html/lib/stdlib/bigband_bigband1.html new file mode 100644 index 0000000..def7c3a --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband1.html @@ -0,0 +1,410 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband1

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Basic big band with 1,3 bass, no walking. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband1end.html b/mma/docs/html/lib/stdlib/bigband_bigband1end.html new file mode 100644 index 0000000..f5e496e --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband1end.html @@ -0,0 +1,293 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband1End

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Ending for BigBand1. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband1fill.html b/mma/docs/html/lib/stdlib/bigband_bigband1fill.html new file mode 100644 index 0000000..bac4c8b --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband1fill.html @@ -0,0 +1,259 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband1Fill

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Louder, 4 in the bar fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband1plus.html b/mma/docs/html/lib/stdlib/bigband_bigband1plus.html new file mode 100644 index 0000000..4ee4a74 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband1plus.html @@ -0,0 +1,471 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband1Plus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Bigband1 with additional guitar arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 132.0 Harmony: OPEN
    Rskip: 10.0  20.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband1sus.html b/mma/docs/html/lib/stdlib/bigband_bigband1sus.html new file mode 100644 index 0000000..ca016c7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband1sus.html @@ -0,0 +1,476 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband1Sus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Bigband1 with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband1susplus.html b/mma/docs/html/lib/stdlib/bigband_bigband1susplus.html new file mode 100644 index 0000000..cd3ef9e --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband1susplus.html @@ -0,0 +1,537 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband1Susplus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Bigband1 with sustained strings and guitar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 132.0 Harmony: OPEN
    Rskip: 10.0  20.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband2end.html b/mma/docs/html/lib/stdlib/bigband_bigband2end.html new file mode 100644 index 0000000..9e13710 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband2end.html @@ -0,0 +1,336 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband2End

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Straight, 4 bar ending for BigBand. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband4end.html b/mma/docs/html/lib/stdlib/bigband_bigband4end.html new file mode 100644 index 0000000..bdc7cd7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband4end.html @@ -0,0 +1,382 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband4End

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: A 4 bar ending. Good ending for BigBand8. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband8.html b/mma/docs/html/lib/stdlib/bigband_bigband8.html new file mode 100644 index 0000000..2ed02aa --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband8.html @@ -0,0 +1,557 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband8

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: BigBand with 8 bar variation. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigband8sus.html b/mma/docs/html/lib/stdlib/bigband_bigband8sus.html new file mode 100644 index 0000000..96d12f6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigband8sus.html @@ -0,0 +1,659 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigband8Sus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: BigBand8 with sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandend.html b/mma/docs/html/lib/stdlib/bigband_bigbandend.html new file mode 100644 index 0000000..22d76be --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandend.html @@ -0,0 +1,251 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandend

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Straight ending for BigBand. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandfill.html b/mma/docs/html/lib/stdlib/bigband_bigbandfill.html new file mode 100644 index 0000000..284bf09 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandfill.html @@ -0,0 +1,184 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandfill

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Simple fill bar, good in an ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandintro.html b/mma/docs/html/lib/stdlib/bigband_bigbandintro.html new file mode 100644 index 0000000..942a19e --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandintro.html @@ -0,0 +1,380 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandintro

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 160.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandintro8.html b/mma/docs/html/lib/stdlib/bigband_bigbandintro8.html new file mode 100644 index 0000000..9eda7a4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandintro8.html @@ -0,0 +1,587 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandintro8

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: 8 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 160.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandplus.html b/mma/docs/html/lib/stdlib/bigband_bigbandplus.html new file mode 100644 index 0000000..3d6c969 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandplus.html @@ -0,0 +1,437 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandplus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Additional piano notes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0  130.0  70.0  110.0 Harmony: OPENABOVE  OPENABOVE  None  OPENABOVE
    Rskip: 10.0  20.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandsus.html b/mma/docs/html/lib/stdlib/bigband_bigbandsus.html new file mode 100644 index 0000000..0e2be4b --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandsus.html @@ -0,0 +1,396 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandsus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Tremolo strings added to BigBand. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bigband_bigbandsusplus.html b/mma/docs/html/lib/stdlib/bigband_bigbandsusplus.html new file mode 100644 index 0000000..600bdfa --- /dev/null +++ b/mma/docs/html/lib/stdlib/bigband_bigbandsusplus.html @@ -0,0 +1,457 @@ + + + +

    File: bigband.mma

    +

    Groove: Bigbandsusplus

    +

    Notes: For a standard tune which doesn't fit the Swing grooves. +

    Author: Bob van der Poel +

    Description: Sustained strings and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0  130.0  70.0  110.0 Harmony: OPENABOVE  OPENABOVE  None  OPENABOVE
    Rskip: 10.0  20.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass.html b/mma/docs/html/lib/stdlib/bluegrass.html index 282bd72..fc6ab3d 100644 --- a/mma/docs/html/lib/stdlib/bluegrass.html +++ b/mma/docs/html/lib/stdlib/bluegrass.html @@ -1,4 +1,4 @@ - +

    Bluegrass

    @@ -9,12 +9,15 @@
  • BlueGrassBottle
  • BlueGrassBottleClap
  • BlueGrassSus +
  • BlueGrassSusClap +
  • BlueGrassIntro
  • BlueGrassEnd +
    -

    BlueGrass

    +

    BlueGrass

    A simple BlueGrass sound with a banjo and guitar doing the strumming with a doghouse bass and drum holding the beat. (4)
    @@ -28,10 +31,11 @@
  • +
    -

    BlueGrassClap

    +

    BlueGrassClap

    Bluegrass with added handclaps. (4)
    @@ -46,10 +50,11 @@
    +
    -

    BlueGrassBottle

    +

    BlueGrassBottle

    Adds in a blow-bottle which no blue grass group seems to be without. (4)
    @@ -65,10 +70,11 @@
    +
    -

    BlueGrassBottleClap

    +

    BlueGrassBottleClap

    Bottles and handclaps...where will it stop! (4)
    @@ -84,10 +90,11 @@
    +
    -

    BlueGrassSus

    +

    BlueGrassSus

    Add sustained accordion. (4)
    @@ -102,10 +109,48 @@
    + + + + + +
    +

    BlueGrassSusClap

    + Accordion and clapping. (4) +
    + + + + + + + + + +
    Bass AcousticBass
    Chord NylonGuitar
    Chord-Banjo Banjo
    Chord-Sus Accordion
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    + + + + + +
    +

    BlueGrassIntro

    + 4 bar introduction. (4) +
    + + + + + + +
    Bass AcousticBass
    Chord NylonGuitar
    Chord-Banjo Banjo
    Drum-Hh OpenHiHat
    Drum-Snare SnareDrum1
    +
    +
    -

    BlueGrassEnd

    +

    BlueGrassEnd

    One bar ending. (1)
    diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrass.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrass.html new file mode 100644 index 0000000..7d67fe8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrass.html @@ -0,0 +1,371 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrass

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: A simple BlueGrass sound with a banjo and guitar doing the strumming with a doghouse bass and drum holding the beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrassbottle.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrassbottle.html new file mode 100644 index 0000000..292f83e --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrassbottle.html @@ -0,0 +1,485 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrassbottle

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: Adds in a blow-bottle which no blue grass group seems to be without. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BottleBlow Articulate: 50  60  70  80
    Unify: 0 Octave: 5  4  5  4
    Volume: 110.0 Harmony: None
    Rskip: 20.0  30.0  10.0  20.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrassbottleclap.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrassbottleclap.html new file mode 100644 index 0000000..497936c --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrassbottleclap.html @@ -0,0 +1,485 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrassbottleclap

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: Bottles and handclaps...where will it stop! +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BottleBlow Articulate: 50  60  70  80
    Unify: 0 Octave: 5  4  5  4
    Volume: 110.0 Harmony: None
    Rskip: 20.0  30.0  10.0  20.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrassclap.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrassclap.html new file mode 100644 index 0000000..a836b73 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrassclap.html @@ -0,0 +1,420 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrassclap

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: Bluegrass with added handclaps. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrassend.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrassend.html new file mode 100644 index 0000000..53bca0d --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrassend.html @@ -0,0 +1,211 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrassend

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: One bar ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: INVERT
    +

    + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrassintro.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrassintro.html new file mode 100644 index 0000000..cbd10af --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrassintro.html @@ -0,0 +1,304 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrassintro

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrasssus.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrasssus.html new file mode 100644 index 0000000..4c05450 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrasssus.html @@ -0,0 +1,421 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrasssus

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: Add sustained accordion. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bluegrass_bluegrasssusclap.html b/mma/docs/html/lib/stdlib/bluegrass_bluegrasssusclap.html new file mode 100644 index 0000000..7b15183 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bluegrass_bluegrasssusclap.html @@ -0,0 +1,470 @@ + + + +

    File: bluegrass.mma

    +

    Groove: Bluegrasssusclap

    +

    Notes: Completely out of my league and knowledge base here! But, what the hell, we might as well give the old banjo a go. +

    Author: Bob van der Poel +

    Description: Accordion and clapping. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 50
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (30, 30) Voicing: INVERT
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues.html b/mma/docs/html/lib/stdlib/blues.html index 0245b6d..008533d 100644 --- a/mma/docs/html/lib/stdlib/blues.html +++ b/mma/docs/html/lib/stdlib/blues.html @@ -1,4 +1,4 @@ - +

    Blues

    @@ -13,10 +13,11 @@
  • BluesIntro
  • BluesEnd +
    -

    Blues

    +

    Blues

    Straight-ahead blues. (4)
    @@ -30,10 +31,11 @@
  • +
    -

    BluesTriple

    +

    BluesTriple

    Change the piano chords to triplets. Nice for a transition bar. (4)
    @@ -47,10 +49,11 @@
    +
    -

    BluesSus

    +

    BluesSus

    Add a sustained harmonica. Annoying. (4)
    @@ -65,10 +68,11 @@
    +
    -

    BluesTripleSus

    +

    BluesTripleSus

    Sustained 'arp and chord triplets. (4)
    @@ -83,10 +87,11 @@
    +
    -

    Blues1

    +

    Blues1

    Add honky-piano. (4)
    @@ -101,10 +106,11 @@
    +
    -

    Blues1Sus

    +

    Blues1Sus

    The honky-piano meets the mouth-arp. (4)
    @@ -120,10 +126,11 @@
    +
    -

    BluesIntro

    +

    BluesIntro

    Simple, 4 bar, introduction. (4)
    @@ -137,10 +144,11 @@
    +
    -

    BluesEnd

    +

    BluesEnd

    A 4 bar ending. First 2 bars have 4 "hits", the last 2 have 2. (4)
    diff --git a/mma/docs/html/lib/stdlib/blues_blues.html b/mma/docs/html/lib/stdlib/blues_blues.html new file mode 100644 index 0000000..8bcbf04 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_blues.html @@ -0,0 +1,330 @@ + + + +

    File: blues.mma

    +

    Groove: Blues

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: Straight-ahead blues. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_blues1.html b/mma/docs/html/lib/stdlib/blues_blues1.html new file mode 100644 index 0000000..1a33253 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_blues1.html @@ -0,0 +1,427 @@ + + + +

    File: blues.mma

    +

    Groove: Blues1

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: Add honky-piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 40.0 Rvolume: 15.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_blues1sus.html b/mma/docs/html/lib/stdlib/blues_blues1sus.html new file mode 100644 index 0000000..538c4f7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_blues1sus.html @@ -0,0 +1,493 @@ + + + +

    File: blues.mma

    +

    Groove: Blues1Sus

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: The honky-piano meets the mouth-arp. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 40.0 Rvolume: 15.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_bluesend.html b/mma/docs/html/lib/stdlib/blues_bluesend.html new file mode 100644 index 0000000..b927e33 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_bluesend.html @@ -0,0 +1,273 @@ + + + +

    File: blues.mma

    +

    Groove: Bluesend

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: A 4 bar ending. First 2 bars have 4 "hits", the last 2 have 2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_bluesintro.html b/mma/docs/html/lib/stdlib/blues_bluesintro.html new file mode 100644 index 0000000..328243a --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_bluesintro.html @@ -0,0 +1,302 @@ + + + +

    File: blues.mma

    +

    Groove: Bluesintro

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: Simple, 4 bar, introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_bluessus.html b/mma/docs/html/lib/stdlib/blues_bluessus.html new file mode 100644 index 0000000..80fb7e4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_bluessus.html @@ -0,0 +1,396 @@ + + + +

    File: blues.mma

    +

    Groove: Bluessus

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: Add a sustained harmonica. Annoying. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_bluestriple.html b/mma/docs/html/lib/stdlib/blues_bluestriple.html new file mode 100644 index 0000000..7a403f2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_bluestriple.html @@ -0,0 +1,406 @@ + + + +

    File: blues.mma

    +

    Groove: Bluestriple

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: Change the piano chords to triplets. Nice for a transition bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/blues_bluestriplesus.html b/mma/docs/html/lib/stdlib/blues_bluestriplesus.html new file mode 100644 index 0000000..2b1d487 --- /dev/null +++ b/mma/docs/html/lib/stdlib/blues_bluestriplesus.html @@ -0,0 +1,472 @@ + + + +

    File: blues.mma

    +

    Groove: Bluestriplesus

    +

    Notes: If you don't understand the Blues, don't use these grooves ... they will make you way too sad. +

    Author: Bob van der Poel +

    Description: Sustained 'arp and chord triplets. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/boggiewoggie.html b/mma/docs/html/lib/stdlib/boggiewoggie.html index 6b9b68f..9aa9c6e 100644 --- a/mma/docs/html/lib/stdlib/boggiewoggie.html +++ b/mma/docs/html/lib/stdlib/boggiewoggie.html @@ -1,4 +1,4 @@ - +

    Boggiewoggie

    @@ -10,10 +10,11 @@
  • BoggieWoggie3
  • BoggieWoggieEnd +
    -

    BoggieWoggie

    +

    BoggieWoggie

    Basic BG with four-to-the-bar bass line. (4)
    @@ -23,10 +24,11 @@
  • +
    -

    BoggieWoggie1

    +

    BoggieWoggie1

    Basic BG with stronger chord line. (2)
    @@ -36,10 +38,11 @@
    +
    -

    BoggieWoggie2

    +

    BoggieWoggie2

    BG with 8/16s bass line. (4)
    @@ -49,10 +52,11 @@
    +
    -

    BoggieWoggie3

    +

    BoggieWoggie3

    BG with 8/16s bass line and strong chords. (2)
    @@ -62,10 +66,11 @@
    +
    -

    BoggieWoggieEnd

    +

    BoggieWoggieEnd

    Same bass line but bar 1 has chords on 1/3 and bar 2 has 1/2/3. Use a ``z!'' to turn off the bass on the last beat(s). (2)
    diff --git a/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie.html b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie.html new file mode 100644 index 0000000..2a33349 --- /dev/null +++ b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie.html @@ -0,0 +1,140 @@ + + + +

    File: boggiewoggie.mma

    +

    Groove: Boggiewoggie

    +

    Notes: A standard boogie-woogie blues beat. Great if you like this style; I find it gets old on my ears fairly fast. NOTE: This style uses dominate 7ths in the bass patterns. It'll probably not sound good in songs with Major 7th or Diminished chords. +

    Author: Bob van der Poel +

    Description: Basic BG with four-to-the-bar bass line. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie1.html b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie1.html new file mode 100644 index 0000000..30ed346 --- /dev/null +++ b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie1.html @@ -0,0 +1,106 @@ + + + +

    File: boggiewoggie.mma

    +

    Groove: Boggiewoggie1

    +

    Notes: A standard boogie-woogie blues beat. Great if you like this style; I find it gets old on my ears fairly fast. NOTE: This style uses dominate 7ths in the bass patterns. It'll probably not sound good in songs with Major 7th or Diminished chords. +

    Author: Bob van der Poel +

    Description: Basic BG with stronger chord line. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie2.html b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie2.html new file mode 100644 index 0000000..1b33fc2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie2.html @@ -0,0 +1,172 @@ + + + +

    File: boggiewoggie.mma

    +

    Groove: Boggiewoggie2

    +

    Notes: A standard boogie-woogie blues beat. Great if you like this style; I find it gets old on my ears fairly fast. NOTE: This style uses dominate 7ths in the bass patterns. It'll probably not sound good in songs with Major 7th or Diminished chords. +

    Author: Bob van der Poel +

    Description: BG with 8/16s bass line. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 94
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie3.html b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie3.html new file mode 100644 index 0000000..62899cf --- /dev/null +++ b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggie3.html @@ -0,0 +1,122 @@ + + + +

    File: boggiewoggie.mma

    +

    Groove: Boggiewoggie3

    +

    Notes: A standard boogie-woogie blues beat. Great if you like this style; I find it gets old on my ears fairly fast. NOTE: This style uses dominate 7ths in the bass patterns. It'll probably not sound good in songs with Major 7th or Diminished chords. +

    Author: Bob van der Poel +

    Description: BG with 8/16s bass line and strong chords. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 94
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggieend.html b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggieend.html new file mode 100644 index 0000000..94198cc --- /dev/null +++ b/mma/docs/html/lib/stdlib/boggiewoggie_boggiewoggieend.html @@ -0,0 +1,104 @@ + + + +

    File: boggiewoggie.mma

    +

    Groove: Boggiewoggieend

    +

    Notes: A standard boogie-woogie blues beat. Great if you like this style; I find it gets old on my ears fairly fast. NOTE: This style uses dominate 7ths in the bass patterns. It'll probably not sound good in songs with Major 7th or Diminished chords. +

    Author: Bob van der Poel +

    Description: Same bass line but bar 1 has chords on 1/3 and bar 2 has 1/2/3. Use a ``z!'' to turn off the bass on the last beat(s). +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero.html b/mma/docs/html/lib/stdlib/bolero.html index f410eaa..76ffc0b 100644 --- a/mma/docs/html/lib/stdlib/bolero.html +++ b/mma/docs/html/lib/stdlib/bolero.html @@ -1,4 +1,4 @@ - +

    Bolero

    @@ -21,29 +21,31 @@
  • Bolero1Intro
  • Bolero1End +
    -

    Bolero

    +

    Bolero

    Latin-style Bolero rhythm. (4)
    - +
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    + - +
    -

    BoleroFill

    +

    BoleroFill

    Add arpeggiating flute. (4)
    @@ -51,39 +53,41 @@
    Arpeggio Flute
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
  • +
    -

    BoleroSus

    +

    BoleroSus

    Bolero with sustained strings. (4)
    - +
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Chord-Sus Strings
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    + - +
    -

    BoleroSusFill

    +

    BoleroSusFill

    Sustained Bolero with flute fill. (4)
    @@ -91,20 +95,21 @@
    Arpeggio Flute
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Chord-Sus Strings
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    + - +
    -

    BoleroAlt

    +

    BoleroAlt

    Arpeggiated guitars. (4)
    @@ -112,19 +117,20 @@
    Arpeggio-Guitar NylonGuitar
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    + - +
    -

    BoleroAltSus

    +

    BoleroAltSus

    Sustain with Arpeggiated guitars. (4)
    @@ -132,20 +138,21 @@
    Arpeggio-Guitar NylonGuitar
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Chord-Sus Strings
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    + - +
    -

    BoleroAltFill

    +

    BoleroAltFill

    Arpeggiated flutes and guitars. (4)
    @@ -154,19 +161,20 @@
    Arpeggio-Guitar NylonGuitar
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    + - +
    -

    BoleroAltSusFill

    +

    BoleroAltSusFill

    Sustain with arpeggiated flutes and guitars. (4)
    @@ -175,158 +183,166 @@
    Arpeggio-Guitar NylonGuitar
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Chord-Sus Strings
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    +
    -

    BoleroIntro

    +

    BoleroIntro

    4 bar intro. (4)
    - +
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    +
    -

    BoleroEnd

    +

    BoleroEnd

    Ending with string scales. Uses 8ths on 1st bar 4th on 2nd, halves 3rd and a whole note on 4th. (4)
    - +
    Bass FingeredBass
    Bass-Guitar NylonGuitar
    Chord SteelGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Kick KickDrum1
    Drum-Lbongo LowBongo
    Drum-Maraca Maracas
    Plectrum SteelGuitar
    Scale Strings
    +
    -

    Bolero1

    +

    Bolero1

    Spanish-style Bolero rhythm. (4)
    - +
    Bass FingeredBass
    Chord NylonGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Lbongo LowBongo
    Drum-Snare SnareDrum2
    Plectrum NylonGuitar
    +
    -

    Bolero1Fill

    +

    Bolero1Fill

    Add guitar arpeggios to Bolero1. (4)
    - +
    Arpeggio NylonGuitar
    Bass FingeredBass
    Chord NylonGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Lbongo LowBongo
    Drum-Snare SnareDrum2
    Plectrum NylonGuitar
    +
    -

    Bolero1Sus

    +

    Bolero1Sus

    Spanish Bolero with sustained strings. (4)
    - +
    Bass FingeredBass
    Chord NylonGuitar
    Chord-Sus Strings
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Lbongo LowBongo
    Drum-Snare SnareDrum2
    Plectrum NylonGuitar
    +
    -

    Bolero1SusFill

    +

    Bolero1SusFill

    Sustained Bolero1 with guitar fill. (4)
    - +
    Arpeggio NylonGuitar
    Bass FingeredBass
    Chord NylonGuitar
    Chord-Sus Strings
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Lbongo LowBongo
    Drum-Snare SnareDrum2
    Plectrum NylonGuitar
    +
    -

    Bolero1Intro

    +

    Bolero1Intro

    4 bar intro. (4)
    - +
    Bass FingeredBass
    Chord NylonGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Lbongo LowBongo
    Drum-Snare SnareDrum2
    Plectrum NylonGuitar
    +
    -

    Bolero1End

    +

    Bolero1End

    Single bar ending for Bolero1. (1)
    - +
    Bass FingeredBass
    Chord NylonGuitar
    Drum-Claves Claves
    Drum-Hbongo HighBongo
    Drum-Lbongo LowBongo
    Drum-Snare SnareDrum2
    Plectrum NylonGuitar
    diff --git a/mma/docs/html/lib/stdlib/bolero_bolero.html b/mma/docs/html/lib/stdlib/bolero_bolero.html new file mode 100644 index 0000000..ce86f90 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero.html @@ -0,0 +1,475 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Latin-style Bolero rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolero1.html b/mma/docs/html/lib/stdlib/bolero_bolero1.html new file mode 100644 index 0000000..2bd3bd2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero1.html @@ -0,0 +1,389 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero1

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Spanish-style Bolero rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolero1end.html b/mma/docs/html/lib/stdlib/bolero_bolero1end.html new file mode 100644 index 0000000..4e6e04a --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero1end.html @@ -0,0 +1,229 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero1End

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Single bar ending for Bolero1. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolero1fill.html b/mma/docs/html/lib/stdlib/bolero_bolero1fill.html new file mode 100644 index 0000000..dc3eff9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero1fill.html @@ -0,0 +1,446 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero1Fill

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Add guitar arpeggios to Bolero1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 1 Octave: 5
    Volume: 160.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolero1intro.html b/mma/docs/html/lib/stdlib/bolero_bolero1intro.html new file mode 100644 index 0000000..1ca6934 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero1intro.html @@ -0,0 +1,351 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero1Intro

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolero1sus.html b/mma/docs/html/lib/stdlib/bolero_bolero1sus.html new file mode 100644 index 0000000..d011096 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero1sus.html @@ -0,0 +1,439 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero1Sus

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Spanish Bolero with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolero1susfill.html b/mma/docs/html/lib/stdlib/bolero_bolero1susfill.html new file mode 100644 index 0000000..191cea0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolero1susfill.html @@ -0,0 +1,496 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolero1Susfill

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Sustained Bolero1 with guitar fill. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 1 Octave: 5
    Volume: 160.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_boleroalt.html b/mma/docs/html/lib/stdlib/bolero_boleroalt.html new file mode 100644 index 0000000..4bcb6f5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_boleroalt.html @@ -0,0 +1,572 @@ + + + +

    File: bolero.mma

    +

    Groove: Boleroalt

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Arpeggiated guitars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 150
    Unify: 0 Octave: 5
    Volume: 70.0  100.0  110.0  130.0 Harmony: OPENBELOW
    Rskip: 10.0  25.0  34.0  50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 42.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_boleroaltfill.html b/mma/docs/html/lib/stdlib/bolero_boleroaltfill.html new file mode 100644 index 0000000..1c27103 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_boleroaltfill.html @@ -0,0 +1,669 @@ + + + +

    File: bolero.mma

    +

    Groove: Boleroaltfill

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Arpeggiated flutes and guitars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 150
    Unify: 0 Octave: 5
    Volume: 70.0  100.0  110.0  130.0 Harmony: OPENBELOW
    Rskip: 10.0  25.0  34.0  50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 42.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_boleroaltsus.html b/mma/docs/html/lib/stdlib/bolero_boleroaltsus.html new file mode 100644 index 0000000..a72fb50 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_boleroaltsus.html @@ -0,0 +1,622 @@ + + + +

    File: bolero.mma

    +

    Groove: Boleroaltsus

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Sustain with Arpeggiated guitars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 150
    Unify: 0 Octave: 5
    Volume: 70.0  100.0  110.0  130.0 Harmony: OPENBELOW
    Rskip: 10.0  25.0  34.0  50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 42.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_boleroaltsusfill.html b/mma/docs/html/lib/stdlib/bolero_boleroaltsusfill.html new file mode 100644 index 0000000..7c7970a --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_boleroaltsusfill.html @@ -0,0 +1,719 @@ + + + +

    File: bolero.mma

    +

    Groove: Boleroaltsusfill

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Sustain with arpeggiated flutes and guitars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 150
    Unify: 0 Octave: 5
    Volume: 70.0  100.0  110.0  130.0 Harmony: OPENBELOW
    Rskip: 10.0  25.0  34.0  50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 42.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_boleroend.html b/mma/docs/html/lib/stdlib/bolero_boleroend.html new file mode 100644 index 0000000..a660cf7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_boleroend.html @@ -0,0 +1,538 @@ + + + +

    File: bolero.mma

    +

    Groove: Boleroend

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Ending with string scales. Uses 8ths on 1st bar 4th on 2nd, halves 3rd and a whole note on 4th. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 99
    Unify: 0 Octave: 4
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolerofill.html b/mma/docs/html/lib/stdlib/bolero_bolerofill.html new file mode 100644 index 0000000..5694e24 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolerofill.html @@ -0,0 +1,572 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolerofill

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Add arpeggiating flute. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolerointro.html b/mma/docs/html/lib/stdlib/bolero_bolerointro.html new file mode 100644 index 0000000..ff843be --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolerointro.html @@ -0,0 +1,415 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolerointro

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolerosus.html b/mma/docs/html/lib/stdlib/bolero_bolerosus.html new file mode 100644 index 0000000..f83b3e3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolerosus.html @@ -0,0 +1,525 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolerosus

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Bolero with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bolero_bolerosusfill.html b/mma/docs/html/lib/stdlib/bolero_bolerosusfill.html new file mode 100644 index 0000000..2ac1096 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bolero_bolerosusfill.html @@ -0,0 +1,622 @@ + + + +

    File: bolero.mma

    +

    Groove: Bolerosusfill

    +

    Notes: A try at a Bolero. Written for "Tonight". +

    Author: Bob van der Poel +

    Description: Sustained Bolero with flute fill. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova.html b/mma/docs/html/lib/stdlib/bossanova.html index 8391b56..e7baaae 100644 --- a/mma/docs/html/lib/stdlib/bossanova.html +++ b/mma/docs/html/lib/stdlib/bossanova.html @@ -1,4 +1,4 @@ - +

    Bossanova

    @@ -9,6 +9,11 @@
  • BossaNova1Sus
  • BossaNova2Sus
  • BossaNova3Sus +
  • BossaNovaPlus +
  • BossaNovaSusPlus +
  • BossaNova1SusPlus +
  • BossaNova2SusPlus +
  • BossaNova3SusPlus
  • BossaNovaFill
  • BossaNovaIntro
  • BossaNovaIntro8 @@ -16,10 +21,11 @@
  • BossaNova1End
  • BossaNova2End +
    -

    BossaNova

    +

    BossaNova

    Standard bossanova beat. (4)
    @@ -38,10 +44,11 @@
    +
    -

    BossaNovaSus

    +

    BossaNovaSus

    Adds sustained choir voices. (8)
    @@ -61,10 +68,11 @@
    +
    -

    BossaNova1Sus

    +

    BossaNova1Sus

    Adds sustained strings. (4)
    @@ -84,10 +92,11 @@
    +
    -

    BossaNova2Sus

    +

    BossaNova2Sus

    Basic Bossa with decending string pattern. (4)
    @@ -107,10 +116,11 @@
    +
    -

    BossaNova3Sus

    +

    BossaNova3Sus

    A combination of BossaNova1Sus and BossaNova2Sus. Alternating bars of decending strings with full chords. (4)
    @@ -131,10 +141,136 @@
    + + + + + +
    +

    BossaNovaPlus

    + Basic rhythm with apreggiating guitar. (4) +
    + + + + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Drum Cabasa
    Drum-Chh ClosedHiHat
    Drum-Clave Claves
    Drum-Kick KickDrum2
    Drum-Lowbongo LowBongo
    Drum-Lowconga LowConga
    Drum-Muteconga MuteHighConga
    Drum-Openhiconga OpenHighConga
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    BossaNovaSusPlus

    + Sustained choir and arpeggios. (8) +
    + + + + + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus ChoirAahs
    Drum Cabasa
    Drum-Chh ClosedHiHat
    Drum-Clave Claves
    Drum-Kick KickDrum2
    Drum-Lowbongo LowBongo
    Drum-Lowconga LowConga
    Drum-Muteconga MuteHighConga
    Drum-Openhiconga OpenHighConga
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    BossaNova1SusPlus

    + Sustained strings and arpeggios. (4) +
    + + + + + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus Strings
    Drum Cabasa
    Drum-Chh ClosedHiHat
    Drum-Clave Claves
    Drum-Kick KickDrum2
    Drum-Lowbongo LowBongo
    Drum-Lowconga LowConga
    Drum-Muteconga MuteHighConga
    Drum-Openhiconga OpenHighConga
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    BossaNova2SusPlus

    + Descending strings and arpeggios. (4) +
    + + + + + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Bass-Sus Strings
    Chord JazzGuitar
    Drum Cabasa
    Drum-Chh ClosedHiHat
    Drum-Clave Claves
    Drum-Kick KickDrum2
    Drum-Lowbongo LowBongo
    Drum-Lowconga LowConga
    Drum-Muteconga MuteHighConga
    Drum-Openhiconga OpenHighConga
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    BossaNova3SusPlus

    + Alternating 1Sus/2Sus and arpeggios. (4) +
    + + + + + + + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Bass-Sus Strings
    Chord JazzGuitar
    Chord-Sus Strings
    Drum Cabasa
    Drum-Chh ClosedHiHat
    Drum-Clave Claves
    Drum-Kick KickDrum2
    Drum-Lowbongo LowBongo
    Drum-Lowconga LowConga
    Drum-Muteconga MuteHighConga
    Drum-Openhiconga OpenHighConga
    Drum-Sidekick SideKick
    +
    +
    -

    BossaNovaFill

    +

    BossaNovaFill

    Adds a bell to the BossaNova groove and forces the chord to a straight pattern. This Good for the occasional bar in an ending, etc. (4)
    @@ -154,10 +290,11 @@
    +
    -

    BossaNovaIntro

    +

    BossaNovaIntro

    Dull introduction. (4)
    @@ -176,10 +313,11 @@
    +
    -

    BossaNovaIntro8

    +

    BossaNovaIntro8

    Another dull intro, but this is for 8 bars. (8)
    @@ -198,10 +336,11 @@
    +
    -

    BossaNovaEnd

    +

    BossaNovaEnd

    The strings do a scale. First bar is eights, second is quarters, third is halves, and the last is a held whole note. (4)
    @@ -221,10 +360,11 @@
    +
    -

    BossaNova1End

    +

    BossaNova1End

    Same ending, but with sustained strings added. (4)
    @@ -245,10 +385,11 @@
    +
    -

    BossaNova2End

    +

    BossaNova2End

    Ending with sustained strings, but no scale. (4)
    diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova.html b/mma/docs/html/lib/stdlib/bossanova_bossanova.html new file mode 100644 index 0000000..add3c97 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova.html @@ -0,0 +1,607 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Standard bossanova beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova1end.html b/mma/docs/html/lib/stdlib/bossanova_bossanova1end.html new file mode 100644 index 0000000..3fcd0b5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova1end.html @@ -0,0 +1,702 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova1End

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Same ending, but with sustained strings added. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 99
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova1sus.html b/mma/docs/html/lib/stdlib/bossanova_bossanova1sus.html new file mode 100644 index 0000000..14e1d5a --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova1sus.html @@ -0,0 +1,657 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova1Sus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Adds sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova1susplus.html b/mma/docs/html/lib/stdlib/bossanova_bossanova1susplus.html new file mode 100644 index 0000000..13131ca --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova1susplus.html @@ -0,0 +1,726 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova1Susplus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Sustained strings and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 25.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova2end.html b/mma/docs/html/lib/stdlib/bossanova_bossanova2end.html new file mode 100644 index 0000000..0cbab08 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova2end.html @@ -0,0 +1,639 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova2End

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Ending with sustained strings, but no scale. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova2sus.html b/mma/docs/html/lib/stdlib/bossanova_bossanova2sus.html new file mode 100644 index 0000000..e653471 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova2sus.html @@ -0,0 +1,652 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova2Sus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Basic Bossa with decending string pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 120
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova2susplus.html b/mma/docs/html/lib/stdlib/bossanova_bossanova2susplus.html new file mode 100644 index 0000000..5c95f6f --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova2susplus.html @@ -0,0 +1,721 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova2Susplus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Descending strings and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 25.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 120
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova3sus.html b/mma/docs/html/lib/stdlib/bossanova_bossanova3sus.html new file mode 100644 index 0000000..35fc1ba --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova3sus.html @@ -0,0 +1,688 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova3Sus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: A combination of BossaNova1Sus and BossaNova2Sus. Alternating bars of decending strings with full chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 120
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanova3susplus.html b/mma/docs/html/lib/stdlib/bossanova_bossanova3susplus.html new file mode 100644 index 0000000..95a0245 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanova3susplus.html @@ -0,0 +1,757 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanova3Susplus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Alternating 1Sus/2Sus and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 25.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 120
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovaend.html b/mma/docs/html/lib/stdlib/bossanova_bossanovaend.html new file mode 100644 index 0000000..73bcac7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovaend.html @@ -0,0 +1,652 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovaend

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: The strings do a scale. First bar is eights, second is quarters, third is halves, and the last is a held whole note. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 99
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovafill.html b/mma/docs/html/lib/stdlib/bossanova_bossanovafill.html new file mode 100644 index 0000000..bd2c259 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovafill.html @@ -0,0 +1,692 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovafill

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Adds a bell to the BossaNova groove and forces the chord to a straight pattern. This Good for the occasional bar in an ending, etc. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Triangle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovaintro.html b/mma/docs/html/lib/stdlib/bossanova_bossanovaintro.html new file mode 100644 index 0000000..ff946b7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovaintro.html @@ -0,0 +1,593 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovaintro

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Dull introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovaintro8.html b/mma/docs/html/lib/stdlib/bossanova_bossanovaintro8.html new file mode 100644 index 0000000..d9d7bfd --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovaintro8.html @@ -0,0 +1,899 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovaintro8

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Another dull intro, but this is for 8 bars. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovaplus.html b/mma/docs/html/lib/stdlib/bossanova_bossanovaplus.html new file mode 100644 index 0000000..f5713c1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovaplus.html @@ -0,0 +1,676 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovaplus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Basic rhythm with apreggiating guitar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 25.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovasus.html b/mma/docs/html/lib/stdlib/bossanova_bossanovasus.html new file mode 100644 index 0000000..6ac6042 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovasus.html @@ -0,0 +1,981 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovasus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Adds sustained choir voices. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs  ChoirAahs  ChoirAahs  ChoirAahs  VoiceOohs  VoiceOohs  VoiceOohs  VoiceOohs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/bossanova_bossanovasusplus.html b/mma/docs/html/lib/stdlib/bossanova_bossanovasusplus.html new file mode 100644 index 0000000..ff8ec81 --- /dev/null +++ b/mma/docs/html/lib/stdlib/bossanova_bossanovasusplus.html @@ -0,0 +1,1090 @@ + + + +

    File: bossanova.mma

    +

    Groove: Bossanovasusplus

    +

    Notes: This is a great latin rhythm for pieces like "Girl From Ipanema". There's a real tendency for me to get these latin rhythms way too complicated, so if you want to take some stuff out, feel free to do so. +

    Author: Bob van der Poel +

    Description: Sustained choir and arpeggios. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 25.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 75
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs  ChoirAahs  ChoirAahs  ChoirAahs  VoiceOohs  VoiceOohs  VoiceOohs  VoiceOohs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway.html b/mma/docs/html/lib/stdlib/broadway.html index 86b91ce..d1cc058 100644 --- a/mma/docs/html/lib/stdlib/broadway.html +++ b/mma/docs/html/lib/stdlib/broadway.html @@ -1,4 +1,4 @@ - +

    Broadway

    @@ -9,12 +9,14 @@
  • BroadwaySus
  • Broadway1Sus
  • BroadwayIntro +
  • BroadwayIntro8
  • BroadwayEnd +
    -

    Broadway

    +

    Broadway

    A very corny Broadway tune rhythm. (8)
    @@ -30,10 +32,11 @@
  • +
    -

    Broadway1

    +

    Broadway1

    Add in arpegiating flute. (8)
    @@ -50,10 +53,11 @@
    +
    -

    BroadwaySus

    +

    BroadwaySus

    Add sustained strings. (8)
    @@ -70,10 +74,11 @@
    +
    -

    Broadway1Sus

    +

    Broadway1Sus

    Sustained strings and apregiating flute. (8)
    @@ -91,10 +96,11 @@
    +
    -

    BroadwayIntro

    +

    BroadwayIntro

    Simple 4 bar intro. (4)
    @@ -110,10 +116,31 @@
    + + + + + +
    +

    BroadwayIntro8

    + Simple 8 bar intro. (8) +
    + + + + + + + + + +
    Bass AcousticBass
    Chord-Gloc Glockenspiel
    Chord-Piz PizzicatoString
    Drum-Hih1 ClosedHiHat
    Drum-Hih2 ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    +
    +
    -

    BroadwayEnd

    +

    BroadwayEnd

    A 2 bar ending reminiscent of a cha-cha. (2)
    diff --git a/mma/docs/html/lib/stdlib/broadway_broadway.html b/mma/docs/html/lib/stdlib/broadway_broadway.html new file mode 100644 index 0000000..6a8af68 --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadway.html @@ -0,0 +1,485 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadway

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: A very corny Broadway tune rhythm. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway_broadway1.html b/mma/docs/html/lib/stdlib/broadway_broadway1.html new file mode 100644 index 0000000..605a022 --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadway1.html @@ -0,0 +1,586 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadway1

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: Add in arpegiating flute. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 40
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway_broadway1sus.html b/mma/docs/html/lib/stdlib/broadway_broadway1sus.html new file mode 100644 index 0000000..76d3000 --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadway1sus.html @@ -0,0 +1,656 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadway1Sus

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: Sustained strings and apregiating flute. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piccolo Articulate: 40
    Unify: 0 Octave: 7
    Volume: 60.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 49.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway_broadwayend.html b/mma/docs/html/lib/stdlib/broadway_broadwayend.html new file mode 100644 index 0000000..936ddfa --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadwayend.html @@ -0,0 +1,309 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadwayend

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: A 2 bar ending reminiscent of a cha-cha. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway_broadwayintro.html b/mma/docs/html/lib/stdlib/broadway_broadwayintro.html new file mode 100644 index 0000000..cc3ceab --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadwayintro.html @@ -0,0 +1,353 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadwayintro

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: Simple 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway_broadwayintro8.html b/mma/docs/html/lib/stdlib/broadway_broadwayintro8.html new file mode 100644 index 0000000..bb0ccbd --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadwayintro8.html @@ -0,0 +1,481 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadwayintro8

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: Simple 8 bar intro. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/broadway_broadwaysus.html b/mma/docs/html/lib/stdlib/broadway_broadwaysus.html new file mode 100644 index 0000000..6531dc8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/broadway_broadwaysus.html @@ -0,0 +1,555 @@ + + + +

    File: broadway.mma

    +

    Groove: Broadwaysus

    +

    Notes: A real ripoff of the Casio rhythm. Note that this is really a 2/4 pattern, so you'll probably want to double the tempo. I'm using this in "Everything's Coming Up Roses" at a tempo of 280. +

    Author: Bob van der Poel +

    Description: Add sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 49.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/calypso.html b/mma/docs/html/lib/stdlib/calypso.html index 5f5c35b..9e6b36e 100644 --- a/mma/docs/html/lib/stdlib/calypso.html +++ b/mma/docs/html/lib/stdlib/calypso.html @@ -1,4 +1,4 @@ - +

    Calypso

    @@ -10,10 +10,11 @@
  • Calypso1Sus
  • CalypsoEnd +
    -

    Calypso

    +

    Calypso

    A nice, simple Calypos beat with lots of tom-drums. (4)
    @@ -26,10 +27,11 @@
  • +
    -

    CalypsoSus

    +

    CalypsoSus

    A synth voice sustained under the beat. (4)
    @@ -43,10 +45,11 @@
    +
    -

    Calypso1

    +

    Calypso1

    Walking Bass changed to 4-in-a-bar. (4)
    @@ -59,10 +62,11 @@
    +
    -

    Calypso1Sus

    +

    Calypso1Sus

    4-in-a-bar bass with sustained, artifical voices. (4)
    @@ -76,10 +80,11 @@
    +
    -

    CalypsoEnd

    +

    CalypsoEnd

    A very simple, finalized ending. All the same instruments as Calypso, but all are on beats 1,2,3 and 4. (1)
    diff --git a/mma/docs/html/lib/stdlib/calypso_calypso.html b/mma/docs/html/lib/stdlib/calypso_calypso.html new file mode 100644 index 0000000..021216f --- /dev/null +++ b/mma/docs/html/lib/stdlib/calypso_calypso.html @@ -0,0 +1,287 @@ + + + +

    File: calypso.mma

    +

    Groove: Calypso

    +

    Notes: Again, I'm no expert! I did this one to play with the Sonny Rollins song "St. Thomas". +

    Author: Bob van der Poel +

    Description: A nice, simple Calypos beat with lots of tom-drums. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: (6, 6) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 90.0 Rvolume: 20.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/calypso_calypso1.html b/mma/docs/html/lib/stdlib/calypso_calypso1.html new file mode 100644 index 0000000..a55f39f --- /dev/null +++ b/mma/docs/html/lib/stdlib/calypso_calypso1.html @@ -0,0 +1,299 @@ + + + +

    File: calypso.mma

    +

    Groove: Calypso1

    +

    Notes: Again, I'm no expert! I did this one to play with the Sonny Rollins song "St. Thomas". +

    Author: Bob van der Poel +

    Description: Walking Bass changed to 4-in-a-bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: (6, 6) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 90.0 Rvolume: 20.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/calypso_calypso1sus.html b/mma/docs/html/lib/stdlib/calypso_calypso1sus.html new file mode 100644 index 0000000..c975e3b --- /dev/null +++ b/mma/docs/html/lib/stdlib/calypso_calypso1sus.html @@ -0,0 +1,349 @@ + + + +

    File: calypso.mma

    +

    Groove: Calypso1Sus

    +

    Notes: Again, I'm no expert! I did this one to play with the Sonny Rollins song "St. Thomas". +

    Author: Bob van der Poel +

    Description: 4-in-a-bar bass with sustained, artifical voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: (6, 6) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 90.0 Rvolume: 20.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/calypso_calypsoend.html b/mma/docs/html/lib/stdlib/calypso_calypsoend.html new file mode 100644 index 0000000..1926a23 --- /dev/null +++ b/mma/docs/html/lib/stdlib/calypso_calypsoend.html @@ -0,0 +1,190 @@ + + + +

    File: calypso.mma

    +

    Groove: Calypsoend

    +

    Notes: Again, I'm no expert! I did this one to play with the Sonny Rollins song "St. Thomas". +

    Author: Bob van der Poel +

    Description: A very simple, finalized ending. All the same instruments as Calypso, but all are on beats 1,2,3 and 4. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: (6, 6) Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 4.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/calypso_calypsosus.html b/mma/docs/html/lib/stdlib/calypso_calypsosus.html new file mode 100644 index 0000000..82e0705 --- /dev/null +++ b/mma/docs/html/lib/stdlib/calypso_calypsosus.html @@ -0,0 +1,337 @@ + + + +

    File: calypso.mma

    +

    Groove: Calypsosus

    +

    Notes: Again, I'm no expert! I did this one to play with the Sonny Rollins song "St. Thomas". +

    Author: Bob van der Poel +

    Description: A synth voice sustained under the beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: (6, 6) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 90.0 Rvolume: 20.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha.html b/mma/docs/html/lib/stdlib/chacha.html index 0e6288f..1944051 100644 --- a/mma/docs/html/lib/stdlib/chacha.html +++ b/mma/docs/html/lib/stdlib/chacha.html @@ -1,4 +1,4 @@ - +

    Chacha

    @@ -36,10 +36,11 @@
  • ChaChaIntro8
  • ChaChaEnd +
    -

    ChaCha

    +

    ChaCha

    Our basic, non-American, pattern. (2)
    @@ -58,10 +59,11 @@
  • +
    -

    ChaCha1

    +

    ChaCha1

    Adds in flute arpeggios. (2)
    @@ -81,10 +83,11 @@
    +
    -

    ChaChaSus

    +

    ChaChaSus

    Adds sustained string arpeggios. (2)
    @@ -104,10 +107,11 @@
    +
    -

    ChaCha1Sus

    +

    ChaCha1Sus

    Combines the flute and string arpeggios. (2)
    @@ -128,10 +132,11 @@
    +
    -

    ChaChaFill

    +

    ChaChaFill

    A one bar fill. (1)
    @@ -150,10 +155,11 @@
    +
    -

    ChaCha1Fill

    +

    ChaCha1Fill

    Fill with accending flute run. Makes a good section introduction. (1)
    @@ -173,10 +179,11 @@
    +
    -

    ChaChaIntro

    +

    ChaChaIntro

    A plain 4 bar introduction. (4)
    @@ -195,10 +202,11 @@
    +
    -

    ChaChaIntro8

    +

    ChaChaIntro8

    Same intro expanded to 8 bars. (8)
    @@ -217,10 +225,11 @@
    +
    -

    ChaChaEnd

    +

    ChaChaEnd

    The End. (2)
    diff --git a/mma/docs/html/lib/stdlib/chacha_chacha.html b/mma/docs/html/lib/stdlib/chacha_chacha.html new file mode 100644 index 0000000..a38a97b --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chacha.html @@ -0,0 +1,483 @@ + + + +

    File: chacha.mma

    +

    Groove: Chacha

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Our basic, non-American, pattern. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chacha1.html b/mma/docs/html/lib/stdlib/chacha_chacha1.html new file mode 100644 index 0000000..f148e19 --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chacha1.html @@ -0,0 +1,538 @@ + + + +

    File: chacha.mma

    +

    Groove: Chacha1

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Adds in flute arpeggios. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 80
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 20 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chacha1fill.html b/mma/docs/html/lib/stdlib/chacha_chacha1fill.html new file mode 100644 index 0000000..267cf43 --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chacha1fill.html @@ -0,0 +1,472 @@ + + + +

    File: chacha.mma

    +

    Groove: Chacha1Fill

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Fill with accending flute run. Makes a good section introduction. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 102
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chacha1sus.html b/mma/docs/html/lib/stdlib/chacha_chacha1sus.html new file mode 100644 index 0000000..2de1c05 --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chacha1sus.html @@ -0,0 +1,577 @@ + + + +

    File: chacha.mma

    +

    Groove: Chacha1Sus

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Combines the flute and string arpeggios. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 80
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 20 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chachaend.html b/mma/docs/html/lib/stdlib/chacha_chachaend.html new file mode 100644 index 0000000..a27c239 --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chachaend.html @@ -0,0 +1,461 @@ + + + +

    File: chacha.mma

    +

    Groove: Chachaend

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: The End. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chachafill.html b/mma/docs/html/lib/stdlib/chacha_chachafill.html new file mode 100644 index 0000000..230d232 --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chachafill.html @@ -0,0 +1,394 @@ + + + +

    File: chacha.mma

    +

    Groove: Chachafill

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: A one bar fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chachaintro.html b/mma/docs/html/lib/stdlib/chacha_chachaintro.html new file mode 100644 index 0000000..4b696cc --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chachaintro.html @@ -0,0 +1,603 @@ + + + +

    File: chacha.mma

    +

    Groove: Chachaintro

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: A plain 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chachaintro8.html b/mma/docs/html/lib/stdlib/chacha_chachaintro8.html new file mode 100644 index 0000000..e6b821a --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chachaintro8.html @@ -0,0 +1,907 @@ + + + +

    File: chacha.mma

    +

    Groove: Chachaintro8

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Same intro expanded to 8 bars. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/chacha_chachasus.html b/mma/docs/html/lib/stdlib/chacha_chachasus.html new file mode 100644 index 0000000..807560a --- /dev/null +++ b/mma/docs/html/lib/stdlib/chacha_chachasus.html @@ -0,0 +1,522 @@ + + + +

    File: chacha.mma

    +

    Groove: Chachasus

    +

    Notes: The Cha-Cha-Cha remains a popular rhythm with broad audience appeal, despite the fact that it is somewhat dated and made trite by Americanized versions. I've used "Rico Vacilon" as a demo. This file was mostly developed from the patterns in "Latin Rhythms: Mystery Unraveled" by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Adds sustained string arpeggios. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + + + + +
    ArpeggioOctave The Octave setting for the flute arpeggios (default=7)
    ArpeggioVoice Voice for the ChaCha1 Arpeggios (default=Flute)
    ScaleVoice Voice for the accending scale in ChaCha1Fill (default=Flute)
    +

    Track Name: Arpeggio-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 1 Octave: 3
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 88.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Htom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 90
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Mtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 90
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston.html b/mma/docs/html/lib/stdlib/charleston.html new file mode 100644 index 0000000..3d326e8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston.html @@ -0,0 +1,493 @@ + + + +

    Charleston

    +

    The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    + + + + + +
    +

    Charleston

    + Basic Charleston rhythm. (2) +
    + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston1

    + Basic rhythm with snappier guitar. (2) +
    + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston2

    + Basic rhythm with complex guitar. (2) +
    + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    CharlestonWalk

    + Basic with walking bass. (4) +
    + + + + + +
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston1Walk

    + Snappy with walking bass. (4) +
    + + + + + +
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston2Walk

    + Complex with walking bass. (4) +
    + + + + + +
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    CharlestonSus

    + Basic with sustained sax section. (2) +
    + + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston1Sus

    + Snappy guitar with saxes. (2) +
    + + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston2Sus

    + Complex guitar with saxes. (2) +
    + + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    CharlestonWalkSus

    + Basic walk with saxes. (4) +
    + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston1walkSus

    + Snappy walking with saxes. (4) +
    + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston2WalkSus

    + Complex walking with saxes. (4) +
    + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    CharlestonPlus

    + Basic with piano. (2) +
    + + + + + + +
    Arpeggio Piano2
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston1Plus

    + Snappy with piano. (2) +
    + + + + + + +
    Arpeggio Piano2
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston2Plus

    + Complex with piano. (2) +
    + + + + + + +
    Arpeggio Piano2
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    CharlestonWalkPlus

    + Basic walking with piano. (4) +
    + + + + + + +
    Arpeggio Piano2
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston1WalkPlus

    + Snappy walking with piano. (4) +
    + + + + + + +
    Arpeggio Piano2
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston2WalkPlus

    + Complex walking with piano. (4) +
    + + + + + + +
    Arpeggio Piano2
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    CharlestonSusPlus

    + Basic with saxes and piano. (2) +
    + + + + + + + +
    Arpeggio Piano2
    Bass Tuba
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston1SusPlus

    + Snappy with saxes and piano. (2) +
    + + + + + + + +
    Arpeggio Piano2
    Bass Tuba
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    Charleston2SusPlus

    + Complex with saxes and piano. (2) +
    + + + + + + + +
    Arpeggio Piano2
    Bass Tuba
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    CharlestonWalkSusPlus

    + Basic walking with saxes and piano. (4) +
    + + + + + + + +
    Arpeggio Piano2
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston1WalkSusPlus

    + Snappy walking with saxes and piano. (4) +
    + + + + + + + +
    Arpeggio Piano2
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Charleston2WalkSusPlus

    + Complex walking with saxes and piano. (4) +
    + + + + + + + +
    Arpeggio Piano2
    Chord-Guitar JazzGuitar
    Chord-Sus AltoSax
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    CharlestonIntro

    + Simple 4 bar introduction. (4) +
    + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    CharlestonIntro8

    + Simple 8 bar introduction. (8) +
    + + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    CharlestonEnd

    + Simple 2 bar ending. (2) +
    + + + + + +
    Bass Tuba
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston.html b/mma/docs/html/lib/stdlib/charleston_charleston.html new file mode 100644 index 0000000..a2957e7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston.html @@ -0,0 +1,176 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic Charleston rhythm. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1.html b/mma/docs/html/lib/stdlib/charleston_charleston1.html new file mode 100644 index 0000000..3b41f3d --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1.html @@ -0,0 +1,176 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic rhythm with snappier guitar. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1plus.html b/mma/docs/html/lib/stdlib/charleston_charleston1plus.html new file mode 100644 index 0000000..b261a95 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1plus.html @@ -0,0 +1,223 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Plus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy with piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1sus.html b/mma/docs/html/lib/stdlib/charleston_charleston1sus.html new file mode 100644 index 0000000..729697e --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1sus.html @@ -0,0 +1,224 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Sus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy guitar with saxes. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1susplus.html b/mma/docs/html/lib/stdlib/charleston_charleston1susplus.html new file mode 100644 index 0000000..a6c3a8c --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1susplus.html @@ -0,0 +1,271 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Susplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy with saxes and piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1walk.html b/mma/docs/html/lib/stdlib/charleston_charleston1walk.html new file mode 100644 index 0000000..e11936b --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1walk.html @@ -0,0 +1,232 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Walk

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1walkplus.html b/mma/docs/html/lib/stdlib/charleston_charleston1walkplus.html new file mode 100644 index 0000000..3f84a68 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1walkplus.html @@ -0,0 +1,297 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Walkplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy walking with piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0  10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1walksus.html b/mma/docs/html/lib/stdlib/charleston_charleston1walksus.html new file mode 100644 index 0000000..eab3e24 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1walksus.html @@ -0,0 +1,298 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Walksus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy walking with saxes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston1walksusplus.html b/mma/docs/html/lib/stdlib/charleston_charleston1walksusplus.html new file mode 100644 index 0000000..14815af --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston1walksusplus.html @@ -0,0 +1,363 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston1Walksusplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Snappy walking with saxes and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0  10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2.html b/mma/docs/html/lib/stdlib/charleston_charleston2.html new file mode 100644 index 0000000..30f997a --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2.html @@ -0,0 +1,192 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic rhythm with complex guitar. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2plus.html b/mma/docs/html/lib/stdlib/charleston_charleston2plus.html new file mode 100644 index 0000000..21319fe --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2plus.html @@ -0,0 +1,239 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Plus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex with piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2sus.html b/mma/docs/html/lib/stdlib/charleston_charleston2sus.html new file mode 100644 index 0000000..0aad8b0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2sus.html @@ -0,0 +1,240 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Sus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex guitar with saxes. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2susplus.html b/mma/docs/html/lib/stdlib/charleston_charleston2susplus.html new file mode 100644 index 0000000..b7b02d7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2susplus.html @@ -0,0 +1,287 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Susplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex with saxes and piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2walk.html b/mma/docs/html/lib/stdlib/charleston_charleston2walk.html new file mode 100644 index 0000000..1e3df0b --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2walk.html @@ -0,0 +1,264 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Walk

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2walkplus.html b/mma/docs/html/lib/stdlib/charleston_charleston2walkplus.html new file mode 100644 index 0000000..d4658d0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2walkplus.html @@ -0,0 +1,329 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Walkplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex walking with piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0  10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2walksus.html b/mma/docs/html/lib/stdlib/charleston_charleston2walksus.html new file mode 100644 index 0000000..ca01da8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2walksus.html @@ -0,0 +1,330 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Walksus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex walking with saxes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charleston2walksusplus.html b/mma/docs/html/lib/stdlib/charleston_charleston2walksusplus.html new file mode 100644 index 0000000..c9299c9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charleston2walksusplus.html @@ -0,0 +1,395 @@ + + + +

    File: charleston.mma

    +

    Groove: Charleston2Walksusplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Complex walking with saxes and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0  10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonend.html b/mma/docs/html/lib/stdlib/charleston_charlestonend.html new file mode 100644 index 0000000..9c5714a --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonend.html @@ -0,0 +1,166 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonend

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Simple 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonintro.html b/mma/docs/html/lib/stdlib/charleston_charlestonintro.html new file mode 100644 index 0000000..c57968d --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonintro.html @@ -0,0 +1,220 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonintro

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Simple 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonintro8.html b/mma/docs/html/lib/stdlib/charleston_charlestonintro8.html new file mode 100644 index 0000000..4427327 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonintro8.html @@ -0,0 +1,367 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonintro8

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Simple 8 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonplus.html b/mma/docs/html/lib/stdlib/charleston_charlestonplus.html new file mode 100644 index 0000000..e760cf3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonplus.html @@ -0,0 +1,223 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic with piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonsus.html b/mma/docs/html/lib/stdlib/charleston_charlestonsus.html new file mode 100644 index 0000000..d0a57cb --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonsus.html @@ -0,0 +1,224 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonsus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic with sustained sax section. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonsusplus.html b/mma/docs/html/lib/stdlib/charleston_charlestonsusplus.html new file mode 100644 index 0000000..64e97bf --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonsusplus.html @@ -0,0 +1,271 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonsusplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic with saxes and piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonwalk.html b/mma/docs/html/lib/stdlib/charleston_charlestonwalk.html new file mode 100644 index 0000000..e5fbc0e --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonwalk.html @@ -0,0 +1,232 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonwalk

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonwalkplus.html b/mma/docs/html/lib/stdlib/charleston_charlestonwalkplus.html new file mode 100644 index 0000000..50ca4cb --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonwalkplus.html @@ -0,0 +1,297 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonwalkplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic walking with piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0  10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonwalksus.html b/mma/docs/html/lib/stdlib/charleston_charlestonwalksus.html new file mode 100644 index 0000000..d455fab --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonwalksus.html @@ -0,0 +1,298 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonwalksus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic walk with saxes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/charleston_charlestonwalksusplus.html b/mma/docs/html/lib/stdlib/charleston_charlestonwalksusplus.html new file mode 100644 index 0000000..3c275a8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/charleston_charlestonwalksusplus.html @@ -0,0 +1,363 @@ + + + +

    File: charleston.mma

    +

    Groove: Charlestonwalksusplus

    +

    Notes: The Charleston is a fast (200 to 300 bpm) dance from the 1920s. This version uses traditional instrumentation to keep it sounding a bit authentic. Written for the song ``Charleston''. +

    Author: Bob van der Poel +

    Description: Basic walking with saxes and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 10.0  4.0  10.0  4.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues.html b/mma/docs/html/lib/stdlib/countryblues.html index ac427a4..01aa942 100644 --- a/mma/docs/html/lib/stdlib/countryblues.html +++ b/mma/docs/html/lib/stdlib/countryblues.html @@ -1,4 +1,4 @@ - +

    Countryblues

    @@ -18,10 +18,11 @@
  • CountryBlues1WalkFill
  • CountryBluesEnd +
    -

    CountryBlues

    +

    CountryBlues

    Somewhat lamentive blues. (4)
    @@ -36,10 +37,11 @@
  • +
    -

    CountryBluesSus

    +

    CountryBluesSus

    Adds sustained strings. (4)
    @@ -55,10 +57,11 @@
    +
    -

    CountryBluesWalk

    +

    CountryBluesWalk

    Walking bass version. (4)
    @@ -72,10 +75,11 @@
    +
    -

    CountryBluesWalkSus

    +

    CountryBluesWalkSus

    Walking bass and sustained strings. (4)
    @@ -90,11 +94,12 @@
    +
    -

    CountryBlues1

    - Add piano triplets every 4 bars. (4) +

    CountryBlues1

    + Add piano triplets every 2 bars. (4)
    @@ -108,10 +113,11 @@
    +
    -

    CountryBlues1Sus

    +

    CountryBlues1Sus

    Sustained version. (4)
    @@ -127,10 +133,11 @@
    +
    -

    CountryBlues1Walk

    +

    CountryBlues1Walk

    Triplet version with walking bass. (4)
    @@ -144,10 +151,11 @@
    +
    -

    CountryBlues1WalkSus

    +

    CountryBlues1WalkSus

    Triplet version with walking bass and strings. (4)
    @@ -162,10 +170,11 @@
    +
    -

    CountryBluesFill

    +

    CountryBluesFill

    Adds a bad fiddler (use sparingly!). (4)
    @@ -181,10 +190,11 @@
    +
    -

    CountryBluesWalkFill

    +

    CountryBluesWalkFill

    Walking bass with fiddler. (4)
    @@ -199,10 +209,11 @@
    +
    -

    CountryBlues1Fill

    +

    CountryBlues1Fill

    Piano triplets and fiddle. (4)
    @@ -218,10 +229,11 @@
    +
    -

    CountryBlues1WalkFill

    +

    CountryBlues1WalkFill

    Piano triplets, walking bass and fiddle. (4)
    @@ -236,10 +248,11 @@
    +
    -

    CountryBluesEnd

    +

    CountryBluesEnd

    Simple ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues.html b/mma/docs/html/lib/stdlib/countryblues_countryblues.html new file mode 100644 index 0000000..757ef49 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues.html @@ -0,0 +1,452 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Somewhat lamentive blues. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues1.html b/mma/docs/html/lib/stdlib/countryblues_countryblues1.html new file mode 100644 index 0000000..c2f180a --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues1.html @@ -0,0 +1,484 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues1

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Add piano triplets every 2 bars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0  40.0  70.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues1fill.html b/mma/docs/html/lib/stdlib/countryblues_countryblues1fill.html new file mode 100644 index 0000000..ac53611 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues1fill.html @@ -0,0 +1,561 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues1Fill

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Piano triplets and fiddle. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0  40.0  70.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues1sus.html b/mma/docs/html/lib/stdlib/countryblues_countryblues1sus.html new file mode 100644 index 0000000..29ac3f0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues1sus.html @@ -0,0 +1,534 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues1Sus

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Sustained version. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0  40.0  70.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues1walk.html b/mma/docs/html/lib/stdlib/countryblues_countryblues1walk.html new file mode 100644 index 0000000..89ef7bf --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues1walk.html @@ -0,0 +1,459 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues1Walk

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Triplet version with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0  40.0  70.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues1walkfill.html b/mma/docs/html/lib/stdlib/countryblues_countryblues1walkfill.html new file mode 100644 index 0000000..92e10cb --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues1walkfill.html @@ -0,0 +1,536 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues1Walkfill

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Piano triplets, walking bass and fiddle. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0  40.0  70.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblues1walksus.html b/mma/docs/html/lib/stdlib/countryblues_countryblues1walksus.html new file mode 100644 index 0000000..6480098 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblues1walksus.html @@ -0,0 +1,509 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblues1Walksus

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Triplet version with walking bass and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0  40.0  70.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countrybluesend.html b/mma/docs/html/lib/stdlib/countryblues_countrybluesend.html new file mode 100644 index 0000000..db45ab8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countrybluesend.html @@ -0,0 +1,265 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countrybluesend

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countrybluesfill.html b/mma/docs/html/lib/stdlib/countryblues_countrybluesfill.html new file mode 100644 index 0000000..2aa2299 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countrybluesfill.html @@ -0,0 +1,529 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countrybluesfill

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Adds a bad fiddler (use sparingly!). +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countrybluessus.html b/mma/docs/html/lib/stdlib/countryblues_countrybluessus.html new file mode 100644 index 0000000..d85a8c2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countrybluessus.html @@ -0,0 +1,502 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countrybluessus

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Adds sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblueswalk.html b/mma/docs/html/lib/stdlib/countryblues_countryblueswalk.html new file mode 100644 index 0000000..34f7394 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblueswalk.html @@ -0,0 +1,427 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblueswalk

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Walking bass version. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblueswalkfill.html b/mma/docs/html/lib/stdlib/countryblues_countryblueswalkfill.html new file mode 100644 index 0000000..84c2295 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblueswalkfill.html @@ -0,0 +1,504 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblueswalkfill

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Walking bass with fiddler. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryblues_countryblueswalksus.html b/mma/docs/html/lib/stdlib/countryblues_countryblueswalksus.html new file mode 100644 index 0000000..731f2e8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryblues_countryblueswalksus.html @@ -0,0 +1,477 @@ + + + +

    File: countryblues.mma

    +

    Groove: Countryblueswalksus

    +

    Notes: I use this on some country tunes like "I Fall To Pieces". +

    Author: Bob van der Poel +

    Description: Walking bass and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing.html b/mma/docs/html/lib/stdlib/countryswing.html index 9f0471a..004b921 100644 --- a/mma/docs/html/lib/stdlib/countryswing.html +++ b/mma/docs/html/lib/stdlib/countryswing.html @@ -1,4 +1,4 @@ - +

    Countryswing

    @@ -13,10 +13,11 @@
  • CountrySwingIntro
  • CountrySwingEnd +
    -

    CountrySwing

    +

    CountrySwing

    Marty Robbins might like this. (4)
    @@ -29,10 +30,11 @@
  • +
    -

    CountrySwingSus

    +

    CountrySwingSus

    Adds a sustained fiddle to the hoedown. (4)
    @@ -46,10 +48,11 @@
    +
    -

    CountrySwing1

    +

    CountrySwing1

    Adds an annoying fiddle. (4)
    @@ -63,10 +66,11 @@
    +
    -

    CountrySwing1Sus

    +

    CountrySwing1Sus

    Now we have 2 fiddlers, one off in wonderland and a second playing long notes. (4)
    @@ -81,10 +85,11 @@
    +
    -

    CountrySwing2

    +

    CountrySwing2

    Same fiddle, but a more sane pattern. (4)
    @@ -98,10 +103,11 @@
    +
    -

    CountrySwing2Sus

    +

    CountrySwing2Sus

    A sustained and a random fiddler. Great dance! (4)
    @@ -116,10 +122,11 @@
    +
    -

    CountrySwingIntro

    +

    CountrySwingIntro

    Simple 4 bar introduction. (4)
    @@ -131,10 +138,11 @@
    +
    -

    CountrySwingEnd

    +

    CountrySwingEnd

    Simple ending. Hits on each beat on bar 1, beats 1 and 3 on bar 2. (2)
    diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswing.html b/mma/docs/html/lib/stdlib/countryswing_countryswing.html new file mode 100644 index 0000000..86ec33c --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswing.html @@ -0,0 +1,289 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswing

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Marty Robbins might like this. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswing1.html b/mma/docs/html/lib/stdlib/countryswing_countryswing1.html new file mode 100644 index 0000000..ac285f9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswing1.html @@ -0,0 +1,378 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswing1

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Adds an annoying fiddle. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 97
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswing1sus.html b/mma/docs/html/lib/stdlib/countryswing_countryswing1sus.html new file mode 100644 index 0000000..d509e7c --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswing1sus.html @@ -0,0 +1,444 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswing1Sus

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Now we have 2 fiddlers, one off in wonderland and a second playing long notes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 97
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fiddle Articulate: 100
    Unify: 1 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswing2.html b/mma/docs/html/lib/stdlib/countryswing_countryswing2.html new file mode 100644 index 0000000..b399f7f --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswing2.html @@ -0,0 +1,386 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswing2

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Same fiddle, but a more sane pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90  80  100  70
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: OPENABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswing2sus.html b/mma/docs/html/lib/stdlib/countryswing_countryswing2sus.html new file mode 100644 index 0000000..1f2978f --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswing2sus.html @@ -0,0 +1,452 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswing2Sus

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: A sustained and a random fiddler. Great dance! +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90  80  100  70
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: OPENABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fiddle Articulate: 100
    Unify: 1 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswingend.html b/mma/docs/html/lib/stdlib/countryswing_countryswingend.html new file mode 100644 index 0000000..bd36d6e --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswingend.html @@ -0,0 +1,184 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswingend

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Simple ending. Hits on each beat on bar 1, beats 1 and 3 on bar 2. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswingintro.html b/mma/docs/html/lib/stdlib/countryswing_countryswingintro.html new file mode 100644 index 0000000..1cf4544 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswingintro.html @@ -0,0 +1,228 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswingintro

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Simple 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countryswing_countryswingsus.html b/mma/docs/html/lib/stdlib/countryswing_countryswingsus.html new file mode 100644 index 0000000..72d798b --- /dev/null +++ b/mma/docs/html/lib/stdlib/countryswing_countryswingsus.html @@ -0,0 +1,355 @@ + + + +

    File: countryswing.mma

    +

    Groove: Countryswingsus

    +

    Notes: Quite simple rhythm. I'm not big on country, but this does seem to fit with "Singing The Blues". +

    Author: Bob van der Poel +

    Description: Adds a sustained fiddle to the hoedown. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Fiddle Articulate: 100
    Unify: 1 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz.html b/mma/docs/html/lib/stdlib/countrywaltz.html index 516677c..996953b 100644 --- a/mma/docs/html/lib/stdlib/countrywaltz.html +++ b/mma/docs/html/lib/stdlib/countrywaltz.html @@ -1,4 +1,4 @@ - +

    Countrywaltz

    @@ -16,45 +16,50 @@
  • Countrywaltz2Walk
  • CountryWaltz1SusWalk
  • CountryWaltz2SusWalk +
  • CountryWaltzIntro +
  • CountryWaltzIntro8
  • CountryWaltzEnd +
    -

    CountryWaltz

    +

    CountryWaltz

    Doris Day would like this! A string bass on beat 1 with a strummed guitar on 2 and 3, and a light-feeling drum. (4)
    - +
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    +
    -

    CountryWaltzSus

    +

    CountryWaltzSus

    The CountryWaltz with a sustained string. (4)
    - +
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Chord-Sus TremoloStrings
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    + - +
    -

    CountryWaltz1

    +

    CountryWaltz1

    Same old waltz with an arpeggiating flute. Nice. (4)
    @@ -62,16 +67,17 @@
    Arpeggio Flute
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
  • + - +
    -

    CountryWaltz1Sus

    +

    CountryWaltz1Sus

    Arpeggiating flute and sustained strings. (4)
    @@ -79,17 +85,18 @@
    Arpeggio Flute
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Chord-Sus TremoloStrings
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    + - +
    -

    CountryWaltz2

    +

    CountryWaltz2

    Guitar arpeggios. (4)
    @@ -97,16 +104,17 @@
    Arpeggio NylonGuitar
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    + - +
    -

    CountryWaltz2Sus

    +

    CountryWaltz2Sus

    Guitar arpeggios and sustained strings. (4)
    @@ -114,129 +122,172 @@
    Arpeggio NylonGuitar
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Chord-Sus TremoloStrings
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    +
    -

    CountryWaltzWalk

    +

    CountryWaltzWalk

    Countrywaltz with walking bass. (4)
    - +
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    Walk AcousticBass
    +
    -

    CountryWaltzWalkSus

    +

    CountryWaltzWalkSus

    CountryWaltz with sustained string and walking bass. (4)
    - +
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Chord-Sus TremoloStrings
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    Walk AcousticBass
    +
    -

    CountryWaltz1Walk

    +

    CountryWaltz1Walk

    Walking bass and arpeggiating flute. (4)
    - +
    Arpeggio Flute
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    Walk AcousticBass
    +
    -

    Countrywaltz2Walk

    +

    Countrywaltz2Walk

    Walking bass and apreggiating guitar. (4)
    - +
    Arpeggio NylonGuitar
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    Walk AcousticBass
    +
    -

    CountryWaltz1SusWalk

    +

    CountryWaltz1SusWalk

    Arpeggiating flute, sustained string and walking bass (4)
    - +
    Arpeggio Flute
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Chord-Sus TremoloStrings
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    Walk AcousticBass
    +
    -

    CountryWaltz2SusWalk

    +

    CountryWaltz2SusWalk

    Apregginating guitar, sustained string and walking bass. (4)
    - +
    Arpeggio NylonGuitar
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Chord-Sus TremoloStrings
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    Walk AcousticBass
    + + + + + +
    +

    CountryWaltzIntro

    + Introduction to the waltz. (4) +
    + + + + + + + +
    Arpeggio Flute
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    +
    + + + + + +
    +

    CountryWaltzIntro8

    + 8 Bar intro to the waltz. (8) +
    + + + + + + + +
    Arpeggio Flute
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    +
    +
    -

    CountryWaltzEnd

    +

    CountryWaltzEnd

    A good ending with a cymbal roll. The 4th bar just hits on the first beat. (4)
    - +
    Bass AcousticBass
    Bass-Chord NylonGuitar
    Chord NylonGuitar
    Drum ClosedHiHat
    Drum-Kick KickDrum1
    Plectrum NylonGuitar
    diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz.html new file mode 100644 index 0000000..b071ac5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz.html @@ -0,0 +1,232 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Doris Day would like this! A string bass on beat 1 with a strummed guitar on 2 and 3, and a light-feeling drum. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1.html new file mode 100644 index 0000000..8ce00f5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1.html @@ -0,0 +1,301 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz1

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Same old waltz with an arpeggiating flute. Nice. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1sus.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1sus.html new file mode 100644 index 0000000..41eed01 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1sus.html @@ -0,0 +1,359 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz1Sus

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Arpeggiating flute and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1suswalk.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1suswalk.html new file mode 100644 index 0000000..f721799 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1suswalk.html @@ -0,0 +1,375 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz1Suswalk

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Arpeggiating flute, sustained string and walking bass +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1walk.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1walk.html new file mode 100644 index 0000000..de8b77e --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz1walk.html @@ -0,0 +1,317 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz1Walk

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Walking bass and arpeggiating flute. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2.html new file mode 100644 index 0000000..7e15534 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2.html @@ -0,0 +1,295 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz2

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Guitar arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2sus.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2sus.html new file mode 100644 index 0000000..0122ee7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2sus.html @@ -0,0 +1,353 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz2Sus

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Guitar arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2suswalk.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2suswalk.html new file mode 100644 index 0000000..a8d17c8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2suswalk.html @@ -0,0 +1,369 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz2Suswalk

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Apregginating guitar, sustained string and walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2walk.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2walk.html new file mode 100644 index 0000000..726923e --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltz2walk.html @@ -0,0 +1,311 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltz2Walk

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Walking bass and apreggiating guitar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzend.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzend.html new file mode 100644 index 0000000..80ddcae --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzend.html @@ -0,0 +1,258 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltzend

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: A good ending with a cymbal roll. The 4th bar just hits on the first beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 10.0  25.0  40.0  110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzintro.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzintro.html new file mode 100644 index 0000000..b5a3575 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzintro.html @@ -0,0 +1,291 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltzintro

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Introduction to the waltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  70.0  40.0  25.0 Harmony: OPENBELOW
    Rskip: 0.0 Rvolume: 30.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzintro8.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzintro8.html new file mode 100644 index 0000000..d17596d --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzintro8.html @@ -0,0 +1,405 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltzintro8

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: 8 Bar intro to the waltz. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzsus.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzsus.html new file mode 100644 index 0000000..e27521d --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzsus.html @@ -0,0 +1,290 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltzsus

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: The CountryWaltz with a sustained string. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzwalk.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzwalk.html new file mode 100644 index 0000000..986c8c1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzwalk.html @@ -0,0 +1,248 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltzwalk

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: Countrywaltz with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzwalksus.html b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzwalksus.html new file mode 100644 index 0000000..ae33857 --- /dev/null +++ b/mma/docs/html/lib/stdlib/countrywaltz_countrywaltzwalksus.html @@ -0,0 +1,306 @@ + + + +

    File: countrywaltz.mma

    +

    Groove: Countrywaltzwalksus

    +

    Notes: These waltzes are good for "old-time" things like "Que Sera Sera" and "Tammy". +

    Author: Bob van der Poel +

    Description: CountryWaltz with sustained string and walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz.html b/mma/docs/html/lib/stdlib/descendingjazz.html new file mode 100644 index 0000000..40e462b --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz.html @@ -0,0 +1,190 @@ + + + +

    Descendingjazz

    +

    This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    + + + + + +
    +

    DescendingJazz

    + A walking style with decending chords. (4) +
    + + + + + + + + +
    Bass AcousticBass
    Bass-Chord Piano1
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzPlus

    + A walking style with piano arpeggios. (4) +
    + + + + + + + + +
    Arpeggio Piano1
    Bass AcousticBass
    Bass-Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzSus

    + A walking style with added strings. (4) +
    + + + + + + + + +
    Bass AcousticBass
    Bass-Chord Piano1
    Chord-Sus Strings
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzSusPlus

    + A walking style with strings and arpeggios. (4) +
    + + + + + + + + + +
    Arpeggio Piano1
    Bass AcousticBass
    Bass-Chord Piano1
    Chord-Sus Strings
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzIntro

    + 4 bar introduction. (4) +
    + + + + + + + + +
    Bass AcousticBass
    Bass-Chord Piano1
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzIntro8

    + 8 bar introduction. (8) +
    + + + + + + + + +
    Bass AcousticBass
    Bass-Chord Piano1
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzPlusIntro

    + 4 bar introduction with arpeggios. (4) +
    + + + + + + + + +
    Arpeggio Piano1
    Bass AcousticBass
    Bass-Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzPlusIntro8

    + 8 bar introduction with arpeggios. (8) +
    + + + + + + + + +
    Arpeggio Piano1
    Bass AcousticBass
    Bass-Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + + + + +
    +

    DescendingJazzEnd

    + 2 bar ending. (2) +
    + + + + + + + + +
    Bass AcousticBass
    Bass-Chord Piano1
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Side SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazz.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazz.html new file mode 100644 index 0000000..2ad70af --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazz.html @@ -0,0 +1,383 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazz

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: A walking style with decending chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzend.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzend.html new file mode 100644 index 0000000..f76ffe6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzend.html @@ -0,0 +1,261 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzend

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzintro.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzintro.html new file mode 100644 index 0000000..9b14ddc --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzintro.html @@ -0,0 +1,355 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzintro

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzintro8.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzintro8.html new file mode 100644 index 0000000..60bebc4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzintro8.html @@ -0,0 +1,525 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzintro8

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: 8 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplus.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplus.html new file mode 100644 index 0000000..7a91c7e --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplus.html @@ -0,0 +1,462 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzplus

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: A walking style with piano arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplusintro.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplusintro.html new file mode 100644 index 0000000..6308212 --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplusintro.html @@ -0,0 +1,414 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzplusintro

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: 4 bar introduction with arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplusintro8.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplusintro8.html new file mode 100644 index 0000000..d179321 --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzplusintro8.html @@ -0,0 +1,644 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzplusintro8

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: 8 bar introduction with arpeggios. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzsus.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzsus.html new file mode 100644 index 0000000..ac53209 --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzsus.html @@ -0,0 +1,383 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzsus

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: A walking style with added strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzsusplus.html b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzsusplus.html new file mode 100644 index 0000000..511e9f8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/descendingjazz_descendingjazzsusplus.html @@ -0,0 +1,512 @@ + + + +

    File: descendingjazz.mma

    +

    Groove: Descendingjazzsusplus

    +

    Notes: This is a jazz style with a constantly descending accompaniment line. I wrote it especially for the song "My Baby Just Cares For Me" to sort-of echo the style that Nina Simone used. +

    Author: Bob van der Poel +

    Description: A walking style with strings and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Chord +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: 3BELOW+8ABOVE
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/desert.html b/mma/docs/html/lib/stdlib/desert.html index b7080a5..aa6243b 100644 --- a/mma/docs/html/lib/stdlib/desert.html +++ b/mma/docs/html/lib/stdlib/desert.html @@ -1,4 +1,4 @@ - +

    Desert

    @@ -9,10 +9,11 @@
  • DesertFill
  • DesertEnd +
    -

    Desert

    +

    Desert

    Pretty funky beat for the desert. (4)
    @@ -26,10 +27,11 @@
    +
    -

    DesertSus

    +

    DesertSus

    Add sustained strings. (4)
    @@ -44,10 +46,11 @@
    +
    -

    DesertFill

    +

    DesertFill

    A bit of a drum torrent over the basic beat. (4)
    @@ -62,10 +65,11 @@
    +
    -

    DesertEnd

    +

    DesertEnd

    Desert Ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/desert_desert.html b/mma/docs/html/lib/stdlib/desert_desert.html new file mode 100644 index 0000000..6ef9b3e --- /dev/null +++ b/mma/docs/html/lib/stdlib/desert_desert.html @@ -0,0 +1,297 @@ + + + +

    File: desert.mma

    +

    Groove: Desert

    +

    Notes: This is somewhat ``mysterious'' and mildly ``Eastern'' sounding. Written for the Duke Ellington hit ``Caravan''. +

    Author: Bob van der Poel +

    Description: Pretty funky beat for the desert. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-T +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/desert_desertend.html b/mma/docs/html/lib/stdlib/desert_desertend.html new file mode 100644 index 0000000..57009ba --- /dev/null +++ b/mma/docs/html/lib/stdlib/desert_desertend.html @@ -0,0 +1,246 @@ + + + +

    File: desert.mma

    +

    Groove: Desertend

    +

    Notes: This is somewhat ``mysterious'' and mildly ``Eastern'' sounding. Written for the Duke Ellington hit ``Caravan''. +

    Author: Bob van der Poel +

    Description: Desert Ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-T +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0  40.0  25.0  10.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/desert_desertfill.html b/mma/docs/html/lib/stdlib/desert_desertfill.html new file mode 100644 index 0000000..4721338 --- /dev/null +++ b/mma/docs/html/lib/stdlib/desert_desertfill.html @@ -0,0 +1,400 @@ + + + +

    File: desert.mma

    +

    Groove: Desertfill

    +

    Notes: This is somewhat ``mysterious'' and mildly ``Eastern'' sounding. Written for the Duke Ellington hit ``Caravan''. +

    Author: Bob van der Poel +

    Description: A bit of a drum torrent over the basic beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Fill +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-T +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/desert_desertsus.html b/mma/docs/html/lib/stdlib/desert_desertsus.html new file mode 100644 index 0000000..18b4351 --- /dev/null +++ b/mma/docs/html/lib/stdlib/desert_desertsus.html @@ -0,0 +1,339 @@ + + + +

    File: desert.mma

    +

    Groove: Desertsus

    +

    Notes: This is somewhat ``mysterious'' and mildly ``Eastern'' sounding. Written for the Duke Ellington hit ``Caravan''. +

    Author: Bob van der Poel +

    Description: Add sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-T +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie.html b/mma/docs/html/lib/stdlib/dixie.html index 9445019..26150c5 100644 --- a/mma/docs/html/lib/stdlib/dixie.html +++ b/mma/docs/html/lib/stdlib/dixie.html @@ -1,4 +1,4 @@ - +

    Dixie

    @@ -8,13 +8,24 @@
  • Dixie1
  • Dixie2
  • Dixie3 +
  • Dixie4
  • DixieStrum +
  • Dixie4Strum +
  • DixieSus +
  • Dixie1Sus +
  • Dixie2Sus +
  • Dixie3Sus +
  • Dixie4Sus +
  • DixieStrumSus +
  • DixieIntro +
  • DixieIntro8
  • DixieEnd +
    -

    Dixie

    +

    Dixie

    Complete with arpeggiating banjo. (4)
    @@ -29,10 +40,11 @@
  • +
    -

    Dixie1

    +

    Dixie1

    Bass/walk variation. (4)
    @@ -47,29 +59,31 @@
    +
    -

    Dixie2

    - The arpeggio has been slowed down and a stumming banjo has been added. Use this for repeat endings, etc. (4) +

    Dixie2

    + The arpeggio has been slowed down and a stumming, plectrum, banjo has been added. Use this for repeat endings, etc. (4)
    - +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Banjo Banjo
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Banjo Banjo
    Walk Tuba
    + - + + + + + +
    -

    Dixie3

    +

    Dixie3

    A more gentle attempt. (4)
    @@ -77,7 +91,26 @@
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Guitar JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Guitar JazzGuitar
    Walk Tuba
    + + + + + + +
    +

    Dixie4

    + Same voicing, but less strumming. (4) +
    + + + + @@ -85,17 +118,58 @@
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    + +
    -

    DixieStrum

    - Strumming banjo and piano. No apreggiating. (4) +

    DixieStrum

    + Strumming tenor banjo and piano. No apreggiating. (4)
    - + + + + + +
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Banjo Banjo
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Banjo Banjo
    Walk Tuba
    +
    + + + + + +
    +

    Dixie4Strum

    + Less strumming version of DixieStrum (4) +
    + + + + + + + + +
    Bass Tuba
    Chord Honky-TonkPiano
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Banjo Banjo
    Walk Tuba
    +
    + + + + +
    +

    DixieSus

    + Basic groove with added sustain. (4) +
    + + + + + + @@ -103,10 +177,154 @@
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Sus Clarinet
    Chord-Sus1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    + + + + + +
    +

    Dixie1Sus

    + Bass/Walk variation with sustain. (4) +
    + + + + + + + + + + +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Sus Clarinet
    Chord-Sus1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    Dixie2Sus

    + Strumming banjo and sustain. (4) +
    + + + + + + + + + + + +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Sus Clarinet
    Chord-Sus1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Banjo Banjo
    Walk Tuba
    +
    + + + + + +
    +

    Dixie3Sus

    + Gentle dixie with sustain. (4) +
    + + + + + + + + + + + +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Sus Clarinet
    Chord-Sus1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Guitar JazzGuitar
    Walk Tuba
    +
    + + + + + +
    +

    Dixie4Sus

    + Less strumming and sustain. (4) +
    + + + + + + + + + + +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Sus Clarinet
    Chord-Sus1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Walk Tuba
    +
    + + + + + +
    +

    DixieStrumSus

    + Strumming banjo and piano with sustain. (4) +
    + + + + + + + + + + +
    Bass Tuba
    Chord Honky-TonkPiano
    Chord-Sus Clarinet
    Chord-Sus1 Trumpet
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Plectrum-Banjo Banjo
    Walk Tuba
    +
    + + + + + +
    +

    DixieIntro

    + A 4 bar intro. (4) +
    + + + + + + + +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    DixieIntro8

    + An 8 bar introduction which gets less and less busy. (8) +
    + + + + + + + +
    Arpeggio Banjo
    Bass Tuba
    Chord Honky-TonkPiano
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    +
    +
    -

    DixieEnd

    +

    DixieEnd

    Straight ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/dixie_dixie.html b/mma/docs/html/lib/stdlib/dixie_dixie.html new file mode 100644 index 0000000..55e8f6c --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie.html @@ -0,0 +1,461 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Complete with arpeggiating banjo. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie1.html b/mma/docs/html/lib/stdlib/dixie_dixie1.html new file mode 100644 index 0000000..aba07a6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie1.html @@ -0,0 +1,453 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie1

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Bass/walk variation. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie1sus.html b/mma/docs/html/lib/stdlib/dixie_dixie1sus.html new file mode 100644 index 0000000..3cc7518 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie1sus.html @@ -0,0 +1,553 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie1Sus

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Bass/Walk variation with sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie2.html b/mma/docs/html/lib/stdlib/dixie_dixie2.html new file mode 100644 index 0000000..d5a1976 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie2.html @@ -0,0 +1,462 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie2

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: The arpeggio has been slowed down and a stumming, plectrum, banjo has been added. Use this for repeat endings, etc. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie2sus.html b/mma/docs/html/lib/stdlib/dixie_dixie2sus.html new file mode 100644 index 0000000..4385b16 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie2sus.html @@ -0,0 +1,562 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie2Sus

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Strumming banjo and sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie3.html b/mma/docs/html/lib/stdlib/dixie_dixie3.html new file mode 100644 index 0000000..1fa209b --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie3.html @@ -0,0 +1,388 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie3

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: A more gentle attempt. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie3sus.html b/mma/docs/html/lib/stdlib/dixie_dixie3sus.html new file mode 100644 index 0000000..2ab8bd3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie3sus.html @@ -0,0 +1,488 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie3Sus

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Gentle dixie with sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie4.html b/mma/docs/html/lib/stdlib/dixie_dixie4.html new file mode 100644 index 0000000..b3ad78a --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie4.html @@ -0,0 +1,383 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie4

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Same voicing, but less strumming. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie4strum.html b/mma/docs/html/lib/stdlib/dixie_dixie4strum.html new file mode 100644 index 0000000..435742d --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie4strum.html @@ -0,0 +1,345 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie4Strum

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Less strumming version of DixieStrum +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixie4sus.html b/mma/docs/html/lib/stdlib/dixie_dixie4sus.html new file mode 100644 index 0000000..a3189b0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixie4sus.html @@ -0,0 +1,483 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixie4Sus

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Less strumming and sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixieend.html b/mma/docs/html/lib/stdlib/dixie_dixieend.html new file mode 100644 index 0000000..bff51e7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixieend.html @@ -0,0 +1,334 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixieend

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Straight ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixieintro.html b/mma/docs/html/lib/stdlib/dixie_dixieintro.html new file mode 100644 index 0000000..a9b518d --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixieintro.html @@ -0,0 +1,314 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixieintro

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: A 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixieintro8.html b/mma/docs/html/lib/stdlib/dixie_dixieintro8.html new file mode 100644 index 0000000..4ba399d --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixieintro8.html @@ -0,0 +1,506 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixieintro8

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: An 8 bar introduction which gets less and less busy. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixiestrum.html b/mma/docs/html/lib/stdlib/dixie_dixiestrum.html new file mode 100644 index 0000000..c318915 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixiestrum.html @@ -0,0 +1,385 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixiestrum

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Strumming tenor banjo and piano. No apreggiating. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixiestrumsus.html b/mma/docs/html/lib/stdlib/dixie_dixiestrumsus.html new file mode 100644 index 0000000..95a0305 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixiestrumsus.html @@ -0,0 +1,485 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixiestrumsus

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Strumming banjo and piano with sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixie_dixiesus.html b/mma/docs/html/lib/stdlib/dixie_dixiesus.html new file mode 100644 index 0000000..8b5b567 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixie_dixiesus.html @@ -0,0 +1,561 @@ + + + +

    File: dixie.mma

    +

    Groove: Dixiesus

    +

    Notes: These Dixieland grooves are great for songs like "Bill Bailey". The Time is set to 4, so if you have a 2/4 piece double the tempo. This rhythm works best with tempos around 200. This might be a bit busy, if so you're free to make changes! +

    Author: Bob van der Poel +

    Description: Basic groove with added sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Honky-TonkPiano Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: (3, 3) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus1 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 85
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixiemarch.html b/mma/docs/html/lib/stdlib/dixiemarch.html index 50dcd04..4630c26 100644 --- a/mma/docs/html/lib/stdlib/dixiemarch.html +++ b/mma/docs/html/lib/stdlib/dixiemarch.html @@ -1,4 +1,4 @@ - +

    Dixiemarch

    @@ -11,10 +11,11 @@
  • DixieMarchIntro
  • DixieMarchEnd +
    -

    DixieMarch

    +

    DixieMarch

    A basic Dixieland March. (4)
    @@ -27,10 +28,11 @@
  • +
    -

    DixieMarchPlus

    +

    DixieMarchPlus

    Add in a wild clarinet. (4)
    @@ -44,10 +46,11 @@
    +
    -

    DixieMarchSus

    +

    DixieMarchSus

    A little change with the arpeggios gone. (4)
    @@ -61,10 +64,11 @@
    +
    -

    DixieMarchSusPlus

    +

    DixieMarchSusPlus

    Apreggios and sustain. (4)
    @@ -79,10 +83,11 @@
    +
    -

    DixieMarchIntro

    +

    DixieMarchIntro

    A 4 bar introduction. (4)
    @@ -95,10 +100,11 @@
    +
    -

    DixieMarchEnd

    +

    DixieMarchEnd

    Finis! (2)
    diff --git a/mma/docs/html/lib/stdlib/dixiemarch_dixiemarch.html b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarch.html new file mode 100644 index 0000000..f80932a --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarch.html @@ -0,0 +1,286 @@ + + + +

    File: dixiemarch.mma

    +

    Groove: Dixiemarch

    +

    Notes: A Dixieland March done for "Muskrat Ramble". Uses traditional instrumentation ... a single snare drum, tuba and banjo. +

    Author: Bob van der Poel +

    Description: A basic Dixieland March. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchend.html b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchend.html new file mode 100644 index 0000000..08ddfc1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchend.html @@ -0,0 +1,222 @@ + + + +

    File: dixiemarch.mma

    +

    Groove: Dixiemarchend

    +

    Notes: A Dixieland March done for "Muskrat Ramble". Uses traditional instrumentation ... a single snare drum, tuba and banjo. +

    Author: Bob van der Poel +

    Description: Finis! +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchintro.html b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchintro.html new file mode 100644 index 0000000..c4773fd --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchintro.html @@ -0,0 +1,276 @@ + + + +

    File: dixiemarch.mma

    +

    Groove: Dixiemarchintro

    +

    Notes: A Dixieland March done for "Muskrat Ramble". Uses traditional instrumentation ... a single snare drum, tuba and banjo. +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 2
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchplus.html b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchplus.html new file mode 100644 index 0000000..7e7c972 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchplus.html @@ -0,0 +1,375 @@ + + + +

    File: dixiemarch.mma

    +

    Groove: Dixiemarchplus

    +

    Notes: A Dixieland March done for "Muskrat Ramble". Uses traditional instrumentation ... a single snare drum, tuba and banjo. +

    Author: Bob van der Poel +

    Description: Add in a wild clarinet. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchsus.html b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchsus.html new file mode 100644 index 0000000..18e97ce --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchsus.html @@ -0,0 +1,336 @@ + + + +

    File: dixiemarch.mma

    +

    Groove: Dixiemarchsus

    +

    Notes: A Dixieland March done for "Muskrat Ramble". Uses traditional instrumentation ... a single snare drum, tuba and banjo. +

    Author: Bob van der Poel +

    Description: A little change with the arpeggios gone. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchsusplus.html b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchsusplus.html new file mode 100644 index 0000000..a4daf61 --- /dev/null +++ b/mma/docs/html/lib/stdlib/dixiemarch_dixiemarchsusplus.html @@ -0,0 +1,425 @@ + + + +

    File: dixiemarch.mma

    +

    Groove: Dixiemarchsusplus

    +

    Notes: A Dixieland March done for "Muskrat Ramble". Uses traditional instrumentation ... a single snare drum, tuba and banjo. +

    Author: Bob van der Poel +

    Description: Apreggios and sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Banjo +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing.html b/mma/docs/html/lib/stdlib/easyswing.html index e74c1b3..21021f6 100644 --- a/mma/docs/html/lib/stdlib/easyswing.html +++ b/mma/docs/html/lib/stdlib/easyswing.html @@ -1,4 +1,4 @@ - +

    Easyswing

    @@ -28,397 +28,420 @@
  • EasySwingIntro3
  • EasySwingEnd +
    -

    EasySwing

    +

    EasySwing

    Nice/simple jazz guitar in 4. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwingSus

    +

    EasySwingSus

    Adds a sustained strings (2 part) to EasySwing. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwingFill

    +

    EasySwingFill

    Adds guitar apreggio. Quarters on bar 1,2,3 and eights on bar 4. (4)
    - +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwingWalk

    +

    EasySwingWalk

    The EasySwing Groove with a full walking bass line. The bass volume has been increased as well. (4)
    - +
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwingWalkSus

    +

    EasySwingWalkSus

    The EasySwing with a walking bass line and a sustained string. (4)
    - +
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwingWalkFill

    +

    EasySwingWalkFill

    Walking bass fill. (4)
    - +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing1

    +

    EasySwing1

    One strum per bar. Okay if the tempo is quite fast, or as an introduction. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing1Sus

    +

    EasySwing1Sus

    Adds sustained strings to EasySwing1. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing1Fill

    +

    EasySwing1Fill

    Add apreggios to single chord swing. (4)
    - +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing2

    +

    EasySwing2

    Same EasySwing, but with 2 strums per bar. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing2Sus

    +

    EasySwing2Sus

    Adds ChoirAahs to EasySwing2. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing2Fill

    +

    EasySwing2Fill

    Add apreggios to two chord swing. (4)
    - +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing42

    +

    EasySwing42

    For faster rhythms, a bar of 4 followed by a bar of 2. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing42Sus

    +

    EasySwing42Sus

    Add sustained strings to the 4-2 pattern. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing42Fill

    +

    EasySwing42Fill

    Add arpeggios to 4-2 pattern. (4)
    - +
    Arpeggio JazzGuitar
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing42Walk

    +

    EasySwing42Walk

    A 4-2 pattern with a walking bass. (4)
    - +
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing42WalkSus

    +

    EasySwing42WalkSus

    The 4-2 pattern with walking bass and sustained strings. (4)
    - +
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwing42WalkFill

    +

    EasySwing42WalkFill

    Add arpeggios and walking bass with 4-2 pattern. (4)
    - +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    +
    -

    EasySwingIntro

    +

    EasySwingIntro

    4 bar intro (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    +
    -

    EasySwingIntro1

    +

    EasySwingIntro1

    4 bar intro with 1 long chord per bar. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    +
    -

    EasySwingIntro2

    +

    EasySwingIntro2

    4 bar intro with cymbals and 2 strum chords. (4)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh RideCymbal1
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    +
    -

    EasySwingIntro3

    +

    EasySwingIntro3

    4 bar intro with triplet bass pattern. (4)
    - +
    Arpeggio AcousticBass
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing.html b/mma/docs/html/lib/stdlib/easyswing_easyswing.html new file mode 100644 index 0000000..839544c --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing.html @@ -0,0 +1,313 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Nice/simple jazz guitar in 4. +

    -

    EasySwingEnd

    +

    EasySwingEnd

    Simple ending. (2)
    - +
    Bass AcousticBass
    Chord JazzGuitar
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    Drum-Phh PedalHiHat
    Plectrum JazzGuitar
    Walk AcousticBass
    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing1.html b/mma/docs/html/lib/stdlib/easyswing_easyswing1.html new file mode 100644 index 0000000..021dd4b --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing1.html @@ -0,0 +1,293 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing1

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: One strum per bar. Okay if the tempo is quite fast, or as an introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing1fill.html b/mma/docs/html/lib/stdlib/easyswing_easyswing1fill.html new file mode 100644 index 0000000..a0bf66e --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing1fill.html @@ -0,0 +1,366 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing1Fill

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Add apreggios to single chord swing. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing1sus.html b/mma/docs/html/lib/stdlib/easyswing_easyswing1sus.html new file mode 100644 index 0000000..d1a7296 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing1sus.html @@ -0,0 +1,343 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing1Sus

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Adds sustained strings to EasySwing1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing2.html b/mma/docs/html/lib/stdlib/easyswing_easyswing2.html new file mode 100644 index 0000000..35dfbc0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing2.html @@ -0,0 +1,301 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing2

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Same EasySwing, but with 2 strums per bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing2fill.html b/mma/docs/html/lib/stdlib/easyswing_easyswing2fill.html new file mode 100644 index 0000000..773a811 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing2fill.html @@ -0,0 +1,374 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing2Fill

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Add apreggios to two chord swing. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing2sus.html b/mma/docs/html/lib/stdlib/easyswing_easyswing2sus.html new file mode 100644 index 0000000..ac308ca --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing2sus.html @@ -0,0 +1,351 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing2Sus

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Adds ChoirAahs to EasySwing2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing42.html b/mma/docs/html/lib/stdlib/easyswing_easyswing42.html new file mode 100644 index 0000000..26b211b --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing42.html @@ -0,0 +1,309 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing42

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: For faster rhythms, a bar of 4 followed by a bar of 2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing42fill.html b/mma/docs/html/lib/stdlib/easyswing_easyswing42fill.html new file mode 100644 index 0000000..d92d306 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing42fill.html @@ -0,0 +1,382 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing42Fill

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Add arpeggios to 4-2 pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing42sus.html b/mma/docs/html/lib/stdlib/easyswing_easyswing42sus.html new file mode 100644 index 0000000..7eddd7e --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing42sus.html @@ -0,0 +1,359 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing42Sus

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Add sustained strings to the 4-2 pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing42walk.html b/mma/docs/html/lib/stdlib/easyswing_easyswing42walk.html new file mode 100644 index 0000000..46bd4ec --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing42walk.html @@ -0,0 +1,288 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing42Walk

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: A 4-2 pattern with a walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing42walkfill.html b/mma/docs/html/lib/stdlib/easyswing_easyswing42walkfill.html new file mode 100644 index 0000000..eb0d82e --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing42walkfill.html @@ -0,0 +1,361 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing42Walkfill

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Add arpeggios and walking bass with 4-2 pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswing42walksus.html b/mma/docs/html/lib/stdlib/easyswing_easyswing42walksus.html new file mode 100644 index 0000000..826294d --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswing42walksus.html @@ -0,0 +1,338 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswing42Walksus

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: The 4-2 pattern with walking bass and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingend.html b/mma/docs/html/lib/stdlib/easyswing_easyswingend.html new file mode 100644 index 0000000..1219544 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingend.html @@ -0,0 +1,289 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingend

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingfill.html b/mma/docs/html/lib/stdlib/easyswing_easyswingfill.html new file mode 100644 index 0000000..9143212 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingfill.html @@ -0,0 +1,386 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingfill

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Adds guitar apreggio. Quarters on bar 1,2,3 and eights on bar 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingintro.html b/mma/docs/html/lib/stdlib/easyswing_easyswingintro.html new file mode 100644 index 0000000..379d68f --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingintro.html @@ -0,0 +1,260 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingintro

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: 4 bar intro +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingintro1.html b/mma/docs/html/lib/stdlib/easyswing_easyswingintro1.html new file mode 100644 index 0000000..957e08b --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingintro1.html @@ -0,0 +1,240 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingintro1

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: 4 bar intro with 1 long chord per bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingintro2.html b/mma/docs/html/lib/stdlib/easyswing_easyswingintro2.html new file mode 100644 index 0000000..f9d09c1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingintro2.html @@ -0,0 +1,340 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingintro2

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: 4 bar intro with cymbals and 2 strum chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingintro3.html b/mma/docs/html/lib/stdlib/easyswing_easyswingintro3.html new file mode 100644 index 0000000..c4d6c01 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingintro3.html @@ -0,0 +1,307 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingintro3

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: 4 bar intro with triplet bass pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingsus.html b/mma/docs/html/lib/stdlib/easyswing_easyswingsus.html new file mode 100644 index 0000000..cef12cc --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingsus.html @@ -0,0 +1,363 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingsus

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Adds a sustained strings (2 part) to EasySwing. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingwalk.html b/mma/docs/html/lib/stdlib/easyswing_easyswingwalk.html new file mode 100644 index 0000000..f8040f6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingwalk.html @@ -0,0 +1,292 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingwalk

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: The EasySwing Groove with a full walking bass line. The bass volume has been increased as well. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingwalkfill.html b/mma/docs/html/lib/stdlib/easyswing_easyswingwalkfill.html new file mode 100644 index 0000000..84d9941 --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingwalkfill.html @@ -0,0 +1,386 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingwalkfill

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: Walking bass fill. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/easyswing_easyswingwalksus.html b/mma/docs/html/lib/stdlib/easyswing_easyswingwalksus.html new file mode 100644 index 0000000..57c363d --- /dev/null +++ b/mma/docs/html/lib/stdlib/easyswing_easyswingwalksus.html @@ -0,0 +1,342 @@ + + + +

    File: easyswing.mma

    +

    Groove: Easyswingwalksus

    +

    Notes: Soft guitar strumming. Great for tunes like "Beyond The Sea" and "Summertime". +

    Author: Bob van der Poel +

    Description: The EasySwing with a walking bass line and a sustained string. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 99
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues.html b/mma/docs/html/lib/stdlib/fastblues.html index af5036f..24f94be 100644 --- a/mma/docs/html/lib/stdlib/fastblues.html +++ b/mma/docs/html/lib/stdlib/fastblues.html @@ -1,4 +1,4 @@ - +

    Fastblues

    @@ -12,10 +12,11 @@
  • FastBlues1Sus
  • FastBluesEnd +
    -

    FastBlues

    +

    FastBlues

    Fast blues with a bit of R&B. (4)
    @@ -31,10 +32,11 @@
  • +
    -

    FastBluesSus

    +

    FastBluesSus

    Adds sustained strings to FastBlues (4)
    @@ -51,10 +53,11 @@
    +
    -

    FastBluesWalk

    +

    FastBluesWalk

    Change bass line from 1/5 to walking. (4)
    @@ -70,10 +73,11 @@
    +
    -

    FastBluesWalkSus

    +

    FastBluesWalkSus

    Walking bass version with sustained strings. (4)
    @@ -90,10 +94,11 @@
    +
    -

    FastBlues1

    +

    FastBlues1

    A more rowdy version, with alternating bars of a distorted guitar riff. (4)
    @@ -110,10 +115,11 @@
    +
    -

    FastBlues1Sus

    +

    FastBlues1Sus

    Who invited the violin guys to the blues party? (4)
    @@ -131,10 +137,11 @@
    +
    -

    FastBluesEnd

    +

    FastBluesEnd

    Simple ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/fastblues_fastblues.html b/mma/docs/html/lib/stdlib/fastblues_fastblues.html new file mode 100644 index 0000000..47058ff --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastblues.html @@ -0,0 +1,490 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastblues

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: Fast blues with a bit of R&B. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues_fastblues1.html b/mma/docs/html/lib/stdlib/fastblues_fastblues1.html new file mode 100644 index 0000000..67f385a --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastblues1.html @@ -0,0 +1,602 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastblues1

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: A more rowdy version, with alternating bars of a distorted guitar riff. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues_fastblues1sus.html b/mma/docs/html/lib/stdlib/fastblues_fastblues1sus.html new file mode 100644 index 0000000..09aa17c --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastblues1sus.html @@ -0,0 +1,668 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastblues1Sus

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: Who invited the violin guys to the blues party? +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: DistortonGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues_fastbluesend.html b/mma/docs/html/lib/stdlib/fastblues_fastbluesend.html new file mode 100644 index 0000000..f0a445f --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastbluesend.html @@ -0,0 +1,360 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastbluesend

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues_fastbluessus.html b/mma/docs/html/lib/stdlib/fastblues_fastbluessus.html new file mode 100644 index 0000000..f9842f7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastbluessus.html @@ -0,0 +1,556 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastbluessus

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: Adds sustained strings to FastBlues +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues_fastblueswalk.html b/mma/docs/html/lib/stdlib/fastblues_fastblueswalk.html new file mode 100644 index 0000000..7c2a26a --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastblueswalk.html @@ -0,0 +1,490 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastblueswalk

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: Change bass line from 1/5 to walking. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastblues_fastblueswalksus.html b/mma/docs/html/lib/stdlib/fastblues_fastblueswalksus.html new file mode 100644 index 0000000..a74321b --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastblues_fastblueswalksus.html @@ -0,0 +1,556 @@ + + + +

    File: fastblues.mma

    +

    Groove: Fastblueswalksus

    +

    Notes: I use this in "Mad About Him...Blues". +

    Author: Bob van der Poel +

    Description: Walking bass version with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing.html b/mma/docs/html/lib/stdlib/fastswing.html new file mode 100644 index 0000000..7dda8fd --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing.html @@ -0,0 +1,164 @@ + + + +

    Fastswing

    +

    A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    + + + + + +
    +

    FastSwing

    + Basic fast swing rhythm. (4) +
    + + + + + + + + + + +
    Bass AcousticBass
    Bass-Hits1 BrassSection
    Bass-Hits2 AltoSax
    Chord Piano1
    Chord-Guitar JazzGuitar
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    FastSwingWalk

    + Fast swing with walking bass. (4) +
    + + + + + + + + + + +
    Bass-Hits1 BrassSection
    Bass-Hits2 AltoSax
    Chord Piano1
    Chord-Guitar JazzGuitar
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    + + + + + +
    +

    FastSwingSus

    + Fast swing with sustaining sax section. (4) +
    + + + + + + + + + + +
    Bass AcousticBass
    Bass-Hits1 BrassSection
    Chord Piano1
    Chord-Guitar JazzGuitar
    Chord-Sus TenorSax
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    FastSwingWalkSus

    + Fast swing with walking bass and sustained saxes. (4) +
    + + + + + + + + + + +
    Bass-Hits1 BrassSection
    Chord Piano1
    Chord-Guitar JazzGuitar
    Chord-Sus TenorSax
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    + + + + + +
    +

    FastSwingIntro

    + Simple 4 bar introduction. (4) +
    + + + + + + + + + + +
    Bass AcousticBass
    Bass-Hits1 BrassSection
    Bass-Hits2 AltoSax
    Chord Piano1
    Chord-Guitar JazzGuitar
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    FastSwingIntro8

    + Simple 8 bar introduction. (8) +
    + + + + + + + + + + + +
    Bass AcousticBass
    Bass-Hits1 BrassSection
    Bass-Hits2 AltoSax
    Chord Piano1
    Chord-Guitar JazzGuitar
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    + + + + + +
    +

    FastSwingEnd

    + Quick, 2 bar ending. (2) +
    + + + + + + + + + + +
    Bass AcousticBass
    Bass-Hits1 BrassSection
    Bass-Hits2 AltoSax
    Chord Piano1
    Chord-Guitar JazzGuitar
    Drum-Hat ClosedHiHat
    Drum-Kick KickDrum2
    Drum-Ride1 RideCymbal1
    Drum-Snare SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswing.html b/mma/docs/html/lib/stdlib/fastswing_fastswing.html new file mode 100644 index 0000000..9110f52 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswing.html @@ -0,0 +1,422 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswing

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Basic fast swing rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswingend.html b/mma/docs/html/lib/stdlib/fastswing_fastswingend.html new file mode 100644 index 0000000..2d7aa5c --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswingend.html @@ -0,0 +1,336 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswingend

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Quick, 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Bass-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswingintro.html b/mma/docs/html/lib/stdlib/fastswing_fastswingintro.html new file mode 100644 index 0000000..9ef732a --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswingintro.html @@ -0,0 +1,408 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswingintro

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Simple 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswingintro8.html b/mma/docs/html/lib/stdlib/fastswing_fastswingintro8.html new file mode 100644 index 0000000..3a8c9d5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswingintro8.html @@ -0,0 +1,617 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswingintro8

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Simple 8 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswingsus.html b/mma/docs/html/lib/stdlib/fastswing_fastswingsus.html new file mode 100644 index 0000000..bbd3dda --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswingsus.html @@ -0,0 +1,439 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswingsus

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Fast swing with sustaining sax section. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswingwalk.html b/mma/docs/html/lib/stdlib/fastswing_fastswingwalk.html new file mode 100644 index 0000000..4da5d2c --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswingwalk.html @@ -0,0 +1,424 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswingwalk

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Fast swing with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Hits2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastswing_fastswingwalksus.html b/mma/docs/html/lib/stdlib/fastswing_fastswingwalksus.html new file mode 100644 index 0000000..b720aa8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastswing_fastswingwalksus.html @@ -0,0 +1,441 @@ + + + +

    File: fastswing.mma

    +

    Groove: Fastswingwalksus

    +

    Notes: A fast 2/4 swing. Written in 4 so double the tempo. Sounds good for pieces which are 200 (100) bpm or faster. +

    Author: Bob van der Poel +

    Description: Fast swing with walking bass and sustained saxes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-Hits1 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz.html b/mma/docs/html/lib/stdlib/fastwaltz.html new file mode 100644 index 0000000..f6d9fa2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz.html @@ -0,0 +1,222 @@ + + + +

    Fastwaltz

    +

    A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    + + + + + +
    +

    FastWaltz

    + A basic waltz pattern in 1. (4) +
    + + + + + + + +
    Bass AcousticBass
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzSus

    + Add strings to FastWaltz. (4) +
    + + + + + + + + +
    Bass AcousticBass
    Chord Piano1
    Chord-Sus TremoloStrings
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzPlus

    + Piano arpeggios filler. (4) +
    + + + + + + + + +
    Arpeggio Piano1
    Bass AcousticBass
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzSusPlus

    + FastWaltz with arpeggios and sustained strings. (4) +
    + + + + + + + + + +
    Arpeggio Piano1
    Bass AcousticBass
    Chord Piano1
    Chord-Sus TremoloStrings
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzWalk

    + Walking bass version of FastWaltz. (4) +
    + + + + + + +
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzWalkSus

    + Walking bass and sustained strings. (4) +
    + + + + + + + +
    Chord Piano1
    Chord-Sus TremoloStrings
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzWalkPlus

    + Walking bass and arpeggios. (4) +
    + + + + + + + +
    Arpeggio Piano1
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzWalkSusPlus

    + Walking bass, arpeggios and sustained strings. (4) +
    + + + + + + + + +
    Arpeggio Piano1
    Chord Piano1
    Chord-Sus TremoloStrings
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzIntro

    + 4 bar intro. (4) +
    + + + + + + + +
    Bass AcousticBass
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzIntro8

    + 8 bar intro. (8) +
    + + + + + + + +
    Bass AcousticBass
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk AcousticBass
    +
    + + + + + +
    +

    FastWaltzEnd

    + Simple ending based on Waltz with piano scales. Adjust your SEQ points or use a CUT to finish the last bar. (4) +
    + + + + + + + +
    Bass AcousticBass
    Chord Piano1
    Drum-Kick KickDrum1
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Scale Piano1
    +
    + + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltz.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltz.html new file mode 100644 index 0000000..eddd43b --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltz.html @@ -0,0 +1,248 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltz

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: A basic waltz pattern in 1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzend.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzend.html new file mode 100644 index 0000000..ce42eb4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzend.html @@ -0,0 +1,266 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzend

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Simple ending based on Waltz with piano scales. Adjust your SEQ points or use a CUT to finish the last bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzintro.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzintro.html new file mode 100644 index 0000000..76b3fad --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzintro.html @@ -0,0 +1,246 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzintro

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzintro8.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzintro8.html new file mode 100644 index 0000000..18803d9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzintro8.html @@ -0,0 +1,312 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzintro8

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: 8 bar intro. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90  110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzplus.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzplus.html new file mode 100644 index 0000000..6196a48 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzplus.html @@ -0,0 +1,317 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzplus

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Piano arpeggios filler. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: OPENABOVE
    Rskip: 10.0  20.0  10.0  20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzsus.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzsus.html new file mode 100644 index 0000000..102fc06 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzsus.html @@ -0,0 +1,306 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzsus

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Add strings to FastWaltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzsusplus.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzsusplus.html new file mode 100644 index 0000000..232d09a --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzsusplus.html @@ -0,0 +1,375 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzsusplus

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: FastWaltz with arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: OPENABOVE
    Rskip: 10.0  20.0  10.0  20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalk.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalk.html new file mode 100644 index 0000000..4cc0bd7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalk.html @@ -0,0 +1,221 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzwalk

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Walking bass version of FastWaltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalkplus.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalkplus.html new file mode 100644 index 0000000..be71386 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalkplus.html @@ -0,0 +1,290 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzwalkplus

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Walking bass and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: OPENABOVE
    Rskip: 10.0  20.0  10.0  20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalksus.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalksus.html new file mode 100644 index 0000000..e9c7312 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalksus.html @@ -0,0 +1,279 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzwalksus

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Walking bass and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalksusplus.html b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalksusplus.html new file mode 100644 index 0000000..99c4fc4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/fastwaltz_fastwaltzwalksusplus.html @@ -0,0 +1,348 @@ + + + +

    File: fastwaltz.mma

    +

    Groove: Fastwaltzwalksusplus

    +

    Notes: A waltz in 1. Good for those real fast waltz pieces where folks are floating around the room. See ``Somewhere My Love'' for an example. +

    Author: Bob van der Poel +

    Description: Walking bass, arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: OPENABOVE
    Rskip: 10.0  20.0  10.0  20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110  110  110  90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk.html b/mma/docs/html/lib/stdlib/folk.html index 153fdbf..bf769fc 100644 --- a/mma/docs/html/lib/stdlib/folk.html +++ b/mma/docs/html/lib/stdlib/folk.html @@ -1,4 +1,4 @@ - +

    Folk

    @@ -12,10 +12,11 @@
  • FolkIntro
  • FolkEnd +
    -

    Folk

    +

    Folk

    A very simple pattern to set against old songs. Uses a random Tambourine to liven things up a bit. Wear something tie-dyed when you use this. (8)
    @@ -26,10 +27,11 @@
  • +
    -

    FolkWalk

    +

    FolkWalk

    Plain folk rhythm with walking bass. (8)
    @@ -40,10 +42,11 @@
    +
    -

    FolkArticulated

    +

    FolkArticulated

    Fingered picked guitar and a bit of bass. (8)
    @@ -56,10 +59,11 @@
    +
    -

    FolkSus

    +

    FolkSus

    Some nice harmonica chords with the guitar. (8)
    @@ -71,10 +75,11 @@
    +
    -

    FolkArticulatedSus

    +

    FolkArticulatedSus

    Articulated version with harmonica. (8)
    @@ -88,10 +93,11 @@
    +
    -

    FolkIntro

    +

    FolkIntro

    Pretty boring 4 bar intro. (4)
    @@ -102,10 +108,11 @@
    +
    -

    FolkEnd

    +

    FolkEnd

    Easy, 2 bar ending. First bar has 4 strums, second bar has 2 strums. (2)
    diff --git a/mma/docs/html/lib/stdlib/folk_folk.html b/mma/docs/html/lib/stdlib/folk_folk.html new file mode 100644 index 0000000..b2c9362 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folk.html @@ -0,0 +1,245 @@ + + + +

    File: folk.mma

    +

    Groove: Folk

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: A very simple pattern to set against old songs. Uses a random Tambourine to liven things up a bit. Wear something tie-dyed when you use this. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 2 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 60.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk_folkarticulated.html b/mma/docs/html/lib/stdlib/folk_folkarticulated.html new file mode 100644 index 0000000..655976f --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folkarticulated.html @@ -0,0 +1,447 @@ + + + +

    File: folk.mma

    +

    Groove: Folkarticulated

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: Fingered picked guitar and a bit of bass. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 6.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 2 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 60.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk_folkarticulatedsus.html b/mma/docs/html/lib/stdlib/folk_folkarticulatedsus.html new file mode 100644 index 0000000..7598f41 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folkarticulatedsus.html @@ -0,0 +1,517 @@ + + + +

    File: folk.mma

    +

    Groove: Folkarticulatedsus

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: Articulated version with harmonica. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 6.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 2 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 100
    Unify: 1 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 60.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk_folkend.html b/mma/docs/html/lib/stdlib/folk_folkend.html new file mode 100644 index 0000000..9957cf7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folkend.html @@ -0,0 +1,131 @@ + + + +

    File: folk.mma

    +

    Groove: Folkend

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: Easy, 2 bar ending. First bar has 4 strums, second bar has 2 strums. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 2 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk_folkintro.html b/mma/docs/html/lib/stdlib/folk_folkintro.html new file mode 100644 index 0000000..b7c4410 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folkintro.html @@ -0,0 +1,161 @@ + + + +

    File: folk.mma

    +

    Groove: Folkintro

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: Pretty boring 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk_folksus.html b/mma/docs/html/lib/stdlib/folk_folksus.html new file mode 100644 index 0000000..c90e2c6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folksus.html @@ -0,0 +1,315 @@ + + + +

    File: folk.mma

    +

    Groove: Folksus

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: Some nice harmonica chords with the guitar. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 2 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 100
    Unify: 1 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 60.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folk_folkwalk.html b/mma/docs/html/lib/stdlib/folk_folkwalk.html new file mode 100644 index 0000000..2b33cbc --- /dev/null +++ b/mma/docs/html/lib/stdlib/folk_folkwalk.html @@ -0,0 +1,249 @@ + + + +

    File: folk.mma

    +

    Groove: Folkwalk

    +

    Notes: Generally folk music doesn't have complicated rhythms. You can use other libaries like "EasySwing", but if you are into finger picking guitar, give this a try. +

    Author: Bob van der Poel +

    Description: Plain folk rhythm with walking bass. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 9.0
    Rtime: 2 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tamb +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 60.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkballad.html b/mma/docs/html/lib/stdlib/folkballad.html new file mode 100644 index 0000000..15b1ce2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad.html @@ -0,0 +1,103 @@ + + + +

    Folkballad

    +

    A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    + + + + + +
    +

    FolkBallad

    + A soothing guitar (4) +
    + + + +
    Arpeggio NylonGuitar
    Bass NylonGuitar
    +
    + + + + + +
    +

    FolkBallad1

    + Alternating chord and arpeggio work. (4) +
    + + + + +
    Arpeggio NylonGuitar
    Bass NylonGuitar
    Chord NylonGuitar
    +
    + + + + + +
    +

    FolkBalladSus

    + Arpeggios with harmonica (4) +
    + + + + +
    Arpeggio NylonGuitar
    Bass NylonGuitar
    Chord-Sus Harmonica
    +
    + + + + + +
    +

    FolkBallad1Sus

    + Chord and apreggios with harmonica (4) +
    + + + + + +
    Arpeggio NylonGuitar
    Bass NylonGuitar
    Chord NylonGuitar
    Chord-Sus Harmonica
    +
    + + + + + +
    +

    FolkBalladIntro

    + Simple introduction. (4) +
    + + + +
    Arpeggio NylonGuitar
    Bass NylonGuitar
    +
    + + + + + +
    +

    FolkBalladEnd

    + Simple ending. (2) +
    + + + +
    Bass NylonGuitar
    Chord NylonGuitar
    +
    + + diff --git a/mma/docs/html/lib/stdlib/folkballad_folkballad.html b/mma/docs/html/lib/stdlib/folkballad_folkballad.html new file mode 100644 index 0000000..d4175c9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad_folkballad.html @@ -0,0 +1,149 @@ + + + +

    File: folkballad.mma

    +

    Groove: Folkballad

    +

    Notes: A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    Author: Bob van der Poel +

    Description: A soothing guitar +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: (3, 5)
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100  90  110  80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkballad_folkballad1.html b/mma/docs/html/lib/stdlib/folkballad_folkballad1.html new file mode 100644 index 0000000..f23a8e9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad_folkballad1.html @@ -0,0 +1,171 @@ + + + +

    File: folkballad.mma

    +

    Groove: Folkballad1

    +

    Notes: A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    Author: Bob van der Poel +

    Description: Alternating chord and arpeggio work. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: (3, 5)
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100  90  110  80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: (10, 10)  (10, 10)  (10, 10)  (8, 8) Voicing: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkballad_folkballad1sus.html b/mma/docs/html/lib/stdlib/folkballad_folkballad1sus.html new file mode 100644 index 0000000..bbd0845 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad_folkballad1sus.html @@ -0,0 +1,225 @@ + + + +

    File: folkballad.mma

    +

    Groove: Folkballad1Sus

    +

    Notes: A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    Author: Bob van der Poel +

    Description: Chord and apreggios with harmonica +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: (3, 5)
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100  90  110  80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: (10, 10)  (10, 10)  (10, 10)  (8, 8) Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 110
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkballad_folkballadend.html b/mma/docs/html/lib/stdlib/folkballad_folkballadend.html new file mode 100644 index 0000000..1f50a0c --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad_folkballadend.html @@ -0,0 +1,98 @@ + + + +

    File: folkballad.mma

    +

    Groove: Folkballadend

    +

    Notes: A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100  90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkballad_folkballadintro.html b/mma/docs/html/lib/stdlib/folkballad_folkballadintro.html new file mode 100644 index 0000000..36d1ce9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad_folkballadintro.html @@ -0,0 +1,135 @@ + + + +

    File: folkballad.mma

    +

    Groove: Folkballadintro

    +

    Notes: A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    Author: Bob van der Poel +

    Description: Simple introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: (3, 5)
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100  90  110  80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkballad_folkballadsus.html b/mma/docs/html/lib/stdlib/folkballad_folkballadsus.html new file mode 100644 index 0000000..92f8050 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkballad_folkballadsus.html @@ -0,0 +1,203 @@ + + + +

    File: folkballad.mma

    +

    Groove: Folkballadsus

    +

    Notes: A very simple folk variation for slow songs. I wrote this for a slow version of the Burns poem "A Red, Red Rose". Uses only a nylon guitar, much like a self-accompanied singer. The harmonica can add some variety with a simple sustain. +

    Author: Bob van der Poel +

    Description: Arpeggios with harmonica +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 0 Rvolume: 5.0
    Rtime: 4 SeqRND: Off
    Strum: (3, 5)
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100  90  110  80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Harmonica Articulate: 110
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkyjazz.html b/mma/docs/html/lib/stdlib/folkyjazz.html new file mode 100644 index 0000000..8d6db76 --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz.html @@ -0,0 +1,109 @@ + + + +

    Folkyjazz

    +

    Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    + + + + + +
    +

    FolkyJazzGuitar

    + Basic pattern with bass, guitar notes and drum. (4) +
    + + + + +
    Bass JazzGuitar
    Bass-High JazzGuitar
    Drum-Tom LowTom2
    +
    + + + + + +
    +

    FolkyJazzGuitarPlus

    + Add in some Clavinet notes. (4) +
    + + + + + +
    Arpeggio Clavinet
    Bass JazzGuitar
    Bass-High JazzGuitar
    Drum-Tom LowTom2
    +
    + + + + + +
    +

    FolkyJazzGuitarSus

    + Basic with sustained voices. (4) +
    + + + + + +
    Bass JazzGuitar
    Bass-High JazzGuitar
    Chord-Sus VoiceOohs
    Drum-Tom LowTom2
    +
    + + + + + +
    +

    FolkyJazzGuitarSusPlus

    + Added Clavinet and sustained voices. (4) +
    + + + + + + +
    Arpeggio Clavinet
    Bass JazzGuitar
    Bass-High JazzGuitar
    Chord-Sus VoiceOohs
    Drum-Tom LowTom2
    +
    + + + + + +
    +

    FolkyJazzGuitarIntro

    + A basic 4 bar introduction. (4) +
    + + + + +
    Bass JazzGuitar
    Bass-High JazzGuitar
    Drum-Tom LowTom2
    +
    + + + + + +
    +

    FolkyJazzGuitarEnd

    + A 2 bar ending. (2) +
    + + + + +
    Bass JazzGuitar
    Bass-High JazzGuitar
    Drum-Tom LowTom2
    +
    + + diff --git a/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitar.html b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitar.html new file mode 100644 index 0000000..fbf1f1d --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitar.html @@ -0,0 +1,174 @@ + + + +

    File: folkyjazz.mma

    +

    Groove: Folkyjazzguitar

    +

    Notes: Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    Author: Bob van der Poel +

    Description: Basic pattern with bass, guitar notes and drum. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarend.html b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarend.html new file mode 100644 index 0000000..b14cb9e --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarend.html @@ -0,0 +1,126 @@ + + + +

    File: folkyjazz.mma

    +

    Groove: Folkyjazzguitarend

    +

    Notes: Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    Author: Bob van der Poel +

    Description: A 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarintro.html b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarintro.html new file mode 100644 index 0000000..1e25ced --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarintro.html @@ -0,0 +1,164 @@ + + + +

    File: folkyjazz.mma

    +

    Groove: Folkyjazzguitarintro

    +

    Notes: Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    Author: Bob van der Poel +

    Description: A basic 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarplus.html b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarplus.html new file mode 100644 index 0000000..df05e4d --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarplus.html @@ -0,0 +1,239 @@ + + + +

    File: folkyjazz.mma

    +

    Groove: Folkyjazzguitarplus

    +

    Notes: Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    Author: Bob van der Poel +

    Description: Add in some Clavinet notes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clavinet Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 70.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarsus.html b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarsus.html new file mode 100644 index 0000000..6a5ecfa --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarsus.html @@ -0,0 +1,224 @@ + + + +

    File: folkyjazz.mma

    +

    Groove: Folkyjazzguitarsus

    +

    Notes: Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    Author: Bob van der Poel +

    Description: Basic with sustained voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 120
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarsusplus.html b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarsusplus.html new file mode 100644 index 0000000..1141fba --- /dev/null +++ b/mma/docs/html/lib/stdlib/folkyjazz_folkyjazzguitarsusplus.html @@ -0,0 +1,289 @@ + + + +

    File: folkyjazz.mma

    +

    Groove: Folkyjazzguitarsusplus

    +

    Notes: Some things just don't fit! This is a soft-of-jazz and sort-of-folk set with a guitar and piano. I'm trying to emulate the background used by Madeleine Peyroux doing "Everybody's Talkin'". +

    Author: Bob van der Poel +

    Description: Added Clavinet and sustained voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clavinet Articulate: 120
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 70.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 120
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot.html b/mma/docs/html/lib/stdlib/foxtrot.html index b637b4e..8a87faa 100644 --- a/mma/docs/html/lib/stdlib/foxtrot.html +++ b/mma/docs/html/lib/stdlib/foxtrot.html @@ -1,4 +1,4 @@ - +

    Foxtrot

    @@ -24,15 +24,19 @@
  • FoxTrotSusPlus
  • Foxtrot1
  • FoxTrot1Sus +
  • FoxTrot1Plus +
  • FoxTrot1SusPlus
  • FoxTrotIntro +
  • FoxTrot1Intro
  • FoxtrotFill
  • FoxTrotEnd
  • FoxTrot1End +
    -

    Foxtrot

    +

    Foxtrot

    Basic Foxtrot. (4)
    @@ -48,10 +52,11 @@
  • +
    -

    FoxtrotSus

    +

    FoxtrotSus

    Adds sustained strings to Foxtrot. (4)
    @@ -68,10 +73,11 @@
    +
    -

    FoxTrotPlus

    +

    FoxTrotPlus

    A jazzy piano addition to the basic beat. (4)
    @@ -88,10 +94,11 @@
    +
    -

    FoxTrotSusPlus

    +

    FoxTrotSusPlus

    Sustained strings and piano 8ths. (4)
    @@ -109,10 +116,11 @@
    +
    -

    Foxtrot1

    +

    Foxtrot1

    FoxTrot with sax section and walking bass. (4)
    @@ -130,10 +138,11 @@
    +
    -

    FoxTrot1Sus

    +

    FoxTrot1Sus

    TremoloStrings added to FoxTrot1. (4)
    @@ -152,10 +161,58 @@
    + + + + + +
    +

    FoxTrot1Plus

    + Add arpeggio piano to FoxTrot1 (4) +
    + + + + + + + + + + + + +
    Arpeggio Piano1
    Bass-Piano Piano1
    Chord NylonGuitar
    Chord-Piano Piano1
    Chord-Sax TenorSax
    Drum-Crash CrashCymbal1
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Side SideKick
    Walk FretlessBass
    +
    + + + + + +
    +

    FoxTrot1SusPlus

    + Add arpeggio and sustained strings. (4) +
    + + + + + + + + + + + + + +
    Arpeggio Piano1
    Bass-Piano Piano1
    Chord NylonGuitar
    Chord-Piano Piano1
    Chord-Sax TenorSax
    Chord-Sus TremoloStrings
    Drum-Crash CrashCymbal1
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Side SideKick
    Walk FretlessBass
    +
    +
    -

    FoxTrotIntro

    +

    FoxTrotIntro

    Walking bass intro. (4)
    @@ -171,10 +228,33 @@
    + + + + + +
    +

    FoxTrot1Intro

    + Intro based on FoxTrot1 (with saxes). (4) +
    + + + + + + + + + + + +
    Bass-Piano Piano1
    Chord NylonGuitar
    Chord-Piano Piano1
    Chord-Sax TenorSax
    Drum-Crash CrashCymbal1
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Side SideKick
    Walk FretlessBass
    +
    +
    -

    FoxtrotFill

    +

    FoxtrotFill

    A 2 bar fill with a rather heavy walking bass. (2)
    @@ -190,10 +270,11 @@
    +
    -

    FoxTrotEnd

    +

    FoxTrotEnd

    Simple ending, 4 beats on first bar and 2 on second. (2)
    @@ -207,10 +288,11 @@
    +
    -

    FoxTrot1End

    +

    FoxTrot1End

    Ending based on Foxtrot1. (2)
    diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot.html new file mode 100644 index 0000000..7cdfc04 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot.html @@ -0,0 +1,431 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Basic Foxtrot. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot1.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1.html new file mode 100644 index 0000000..65bf20e --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1.html @@ -0,0 +1,522 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot1

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: FoxTrot with sax section and walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot1end.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1end.html new file mode 100644 index 0000000..2329a63 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1end.html @@ -0,0 +1,363 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot1End

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Ending based on Foxtrot1. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 99  60
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot1intro.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1intro.html new file mode 100644 index 0000000..f0727c9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1intro.html @@ -0,0 +1,536 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot1Intro

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Intro based on FoxTrot1 (with saxes). +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot1plus.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1plus.html new file mode 100644 index 0000000..e00ad2a --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1plus.html @@ -0,0 +1,619 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot1Plus

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Add arpeggio piano to FoxTrot1 +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: OPEN
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot1sus.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1sus.html new file mode 100644 index 0000000..5b87c02 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1sus.html @@ -0,0 +1,588 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot1Sus

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: TremoloStrings added to FoxTrot1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrot1susplus.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1susplus.html new file mode 100644 index 0000000..8257184 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrot1susplus.html @@ -0,0 +1,685 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrot1Susplus

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Add arpeggio and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: OPEN
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrotend.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrotend.html new file mode 100644 index 0000000..299b894 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrotend.html @@ -0,0 +1,261 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrotend

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Simple ending, 4 beats on first bar and 2 on second. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrotfill.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrotfill.html new file mode 100644 index 0000000..d77ea8d --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrotfill.html @@ -0,0 +1,351 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrotfill

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: A 2 bar fill with a rather heavy walking bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrotintro.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrotintro.html new file mode 100644 index 0000000..cf86686 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrotintro.html @@ -0,0 +1,431 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrotintro

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Walking bass intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrotplus.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrotplus.html new file mode 100644 index 0000000..9fe997e --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrotplus.html @@ -0,0 +1,528 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrotplus

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: A jazzy piano addition to the basic beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: OPEN
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrotsus.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrotsus.html new file mode 100644 index 0000000..e6a7053 --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrotsus.html @@ -0,0 +1,497 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrotsus

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Adds sustained strings to Foxtrot. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/foxtrot_foxtrotsusplus.html b/mma/docs/html/lib/stdlib/foxtrot_foxtrotsusplus.html new file mode 100644 index 0000000..90041ed --- /dev/null +++ b/mma/docs/html/lib/stdlib/foxtrot_foxtrotsusplus.html @@ -0,0 +1,594 @@ + + + +

    File: foxtrot.mma

    +

    Groove: Foxtrotsusplus

    +

    Notes: Just about any old-fashioned dance piece can be set to a foxtrot. +

    Author: Bob van der Poel +

    Description: Sustained strings and piano 8ths. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Piano1). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: OPEN
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 50
    Unify: 0 Octave: 4  6  4  6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (2, 2) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz.html b/mma/docs/html/lib/stdlib/frenchwaltz.html index ca436f3..1b2839d 100644 --- a/mma/docs/html/lib/stdlib/frenchwaltz.html +++ b/mma/docs/html/lib/stdlib/frenchwaltz.html @@ -1,4 +1,4 @@ - +

    Frenchwaltz

    @@ -44,10 +44,11 @@
  • FrenchWaltzEnd
  • FrenchWaltz1End +
    -

    FrenchWaltz

    +

    FrenchWaltz

    Accordion umm-pa-pa. Ya either love it or hate it! (8)
    @@ -64,10 +65,11 @@
  • +
    -

    FrenchWaltzSus

    +

    FrenchWaltzSus

    Add sustained strings to basic pattern. (8)
    @@ -85,10 +87,11 @@
    +
    -

    FrenchWaltz1

    +

    FrenchWaltz1

    FrenchWaltz with with accordion apreggios. (8)
    @@ -106,10 +109,11 @@
    +
    -

    FrenchWaltz1Fill

    +

    FrenchWaltz1Fill

    Adds an accending run. (8)
    @@ -124,10 +128,11 @@
    +
    -

    FrenchWaltz1Sus

    +

    FrenchWaltz1Sus

    Arpeggios and sustained strings. (8)
    @@ -146,10 +151,11 @@
    +
    -

    FrenchWaltz1FillSus

    +

    FrenchWaltz1FillSus

    Arpeggios, run and sustained strings. (8)
    @@ -165,10 +171,11 @@
    +
    -

    FrenchWaltz2

    +

    FrenchWaltz2

    A simple, little counter melody on a piano. (8)
    @@ -186,10 +193,11 @@
    +
    -

    FrenchWaltz2Fill

    +

    FrenchWaltz2Fill

    Add a piano run to the counter melody. (8)
    @@ -204,10 +212,11 @@
    +
    -

    FrenchWaltz2Sus

    +

    FrenchWaltz2Sus

    Piano counter melody and sustained strings. (8)
    @@ -226,10 +235,11 @@
    +
    -

    FrenchWaltz2FillSus

    +

    FrenchWaltz2FillSus

    Piano counter melody and run with sustained strings. (8)
    @@ -245,10 +255,11 @@
    +
    -

    FrenchWaltz3

    +

    FrenchWaltz3

    A simple, little counter melody on a viola. (8)
    @@ -266,10 +277,11 @@
    +
    -

    FrenchWaltz3Fill

    +

    FrenchWaltz3Fill

    Add a string run to the counter melody. (8)
    @@ -284,10 +296,11 @@
    +
    -

    FrenchWaltz3Sus

    +

    FrenchWaltz3Sus

    Viola counter melody and sustained strings. (8)
    @@ -306,10 +319,11 @@
    +
    -

    FrenchWaltz3FillSus

    +

    FrenchWaltz3FillSus

    Viola counter melody and run with sustained strings. (8)
    @@ -325,10 +339,11 @@
    +
    -

    FrenchWaltzIntro

    +

    FrenchWaltzIntro

    A 4 bar intro. (8)
    @@ -345,10 +360,11 @@
    +
    -

    FrenchWaltzEnd

    +

    FrenchWaltzEnd

    A scale with the strings to end the FrenchWaltz. The scales run from 16, 8, 4 and whole notes. (4)
    @@ -365,10 +381,11 @@
    +
    -

    FrenchWaltz1End

    +

    FrenchWaltz1End

    Same ending as FrenchWaltzEnd but with an accordion instead of strings. (4)
    diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz.html new file mode 100644 index 0000000..ef2c14b --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz.html @@ -0,0 +1,608 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Accordion umm-pa-pa. Ya either love it or hate it! +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1.html new file mode 100644 index 0000000..4c24fb9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1.html @@ -0,0 +1,729 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz1

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: FrenchWaltz with with accordion apreggios. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0  10.0  50.0  10.0  10.0  10.0  50.0  10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1end.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1end.html new file mode 100644 index 0000000..6b483dd --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1end.html @@ -0,0 +1,433 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz1End

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Same ending as FrenchWaltzEnd but with an accordion instead of strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 80  80  80  100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1fill.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1fill.html new file mode 100644 index 0000000..5839e8a --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1fill.html @@ -0,0 +1,653 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz1Fill

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Adds an accending run. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0  10.0  50.0  10.0  10.0  10.0  50.0  10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1fillsus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1fillsus.html new file mode 100644 index 0000000..8bc8724 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1fillsus.html @@ -0,0 +1,739 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz1Fillsus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Arpeggios, run and sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0  10.0  50.0  10.0  10.0  10.0  50.0  10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1sus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1sus.html new file mode 100644 index 0000000..e7df79b --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz1sus.html @@ -0,0 +1,815 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz1Sus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Arpeggios and sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0  10.0  50.0  10.0  10.0  10.0  50.0  10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2.html new file mode 100644 index 0000000..863ec46 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2.html @@ -0,0 +1,669 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz2

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: A simple, little counter melody on a piano. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2fill.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2fill.html new file mode 100644 index 0000000..f782fad --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2fill.html @@ -0,0 +1,593 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz2Fill

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Add a piano run to the counter melody. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2fillsus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2fillsus.html new file mode 100644 index 0000000..aea06d5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2fillsus.html @@ -0,0 +1,679 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz2Fillsus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Piano counter melody and run with sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 60
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2sus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2sus.html new file mode 100644 index 0000000..9362f85 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz2sus.html @@ -0,0 +1,755 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz2Sus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Piano counter melody and sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3.html new file mode 100644 index 0000000..e1b0cf0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3.html @@ -0,0 +1,677 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz3

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: A simple, little counter melody on a viola. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Viola Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0  20.0  0.0  20.0  0.0  20.0  0.0  20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3fill.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3fill.html new file mode 100644 index 0000000..b8ad460 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3fill.html @@ -0,0 +1,601 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz3Fill

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Add a string run to the counter melody. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Viola Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0  20.0  0.0  20.0  0.0  20.0  0.0  20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Viola Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3fillsus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3fillsus.html new file mode 100644 index 0000000..27692c3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3fillsus.html @@ -0,0 +1,687 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz3Fillsus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Viola counter melody and run with sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Viola Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0  20.0  0.0  20.0  0.0  20.0  0.0  20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Viola Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3sus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3sus.html new file mode 100644 index 0000000..a492d9c --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltz3sus.html @@ -0,0 +1,763 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltz3Sus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Viola counter melody and sustained strings. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Viola Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0  20.0  0.0  20.0  0.0  20.0  0.0  20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzend.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzend.html new file mode 100644 index 0000000..0ed2eea --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzend.html @@ -0,0 +1,433 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltzend

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: A scale with the strings to end the FrenchWaltz. The scales run from 16, 8, 4 and whole notes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 80  80  80  100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzintro.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzintro.html new file mode 100644 index 0000000..6491407 --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzintro.html @@ -0,0 +1,552 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltzintro

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: A 4 bar intro. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzsus.html b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzsus.html new file mode 100644 index 0000000..ad32d6a --- /dev/null +++ b/mma/docs/html/lib/stdlib/frenchwaltz_frenchwaltzsus.html @@ -0,0 +1,694 @@ + + + +

    File: frenchwaltz.mma

    +

    Groove: Frenchwaltzsus

    +

    Notes: These try to do the "French Cafe" sound. The song "Pigalle" works quite well with this. Note the setting of the BassRegister variable which tries to emulate the "switches" on a real accordion. In this case we have an accordion with three reed banks labeled "L", "M" and "H"--this will make large changes to the accordion um-pa-pa stuff +

    Author: Bob van der Poel +

    Description: Add sustained strings to basic pattern. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Variables + + + + + + + + + + +
    BassRegister Sets the bass register, 1=L 2=LM 3=LH 4=LMH 5=M 6=MH 7=H (Default=4).
    CSeq Internal, Chord sequence list,
    BSeq Internal, Bass sequence list.
    +

    Track Name: Bass-H +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-L +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-M +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-H +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-L +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-M +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 4
    Volume: 90.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 30.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad.html b/mma/docs/html/lib/stdlib/guitarballad.html index 00100f7..5dc66f0 100644 --- a/mma/docs/html/lib/stdlib/guitarballad.html +++ b/mma/docs/html/lib/stdlib/guitarballad.html @@ -1,4 +1,4 @@ - +

    Guitarballad

    @@ -9,12 +9,14 @@
  • GuitarBalladSus
  • GuitarBallad1Sus
  • GuitarBalladIntro +
  • GuitarBalladSusIntro
  • GuitarBalladEnd +
    -

    GuitarBallad

    +

    GuitarBallad

    Simple ballad with drums and guitar. (4)
    @@ -28,10 +30,11 @@
  • +
    -

    GuitarBallad1

    +

    GuitarBallad1

    Add additional guitar chords. (4)
    @@ -46,10 +49,11 @@
    +
    -

    GuitarBalladSus

    +

    GuitarBalladSus

    Guitar arpeggios with a bit of strings. (4)
    @@ -64,10 +68,11 @@
    +
    -

    GuitarBallad1Sus

    +

    GuitarBallad1Sus

    Guitar arpeggios with chords and strings. (4)
    @@ -83,10 +88,11 @@
    +
    -

    GuitarBalladIntro

    +

    GuitarBalladIntro

    A 4 bar introduction. (4)
    @@ -100,10 +106,30 @@
    + + + + + +
    +

    GuitarBalladSusIntro

    + The same 4 bar intro with strings. (4) +
    + + + + + + + + +
    Arpeggio-4 NylonGuitar
    Arpeggio-8 CleanGuitar
    Bass FingeredBass
    Chord-Sus SynthStrings1
    Drum-Chihat ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Side SideKick
    +
    +
    -

    GuitarBalladEnd

    +

    GuitarBalladEnd

    A 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballad.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballad.html new file mode 100644 index 0000000..8e4fd28 --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballad.html @@ -0,0 +1,433 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballad

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: Simple ballad with drums and guitar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballad1.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballad1.html new file mode 100644 index 0000000..f5abfab --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballad1.html @@ -0,0 +1,477 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballad1

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: Add additional guitar chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballad1sus.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballad1sus.html new file mode 100644 index 0000000..d2d20d5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballad1sus.html @@ -0,0 +1,543 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballad1Sus

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: Guitar arpeggios with chords and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthStrings1 Articulate: 100
    Unify: 1 Octave: 5
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballadend.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballadend.html new file mode 100644 index 0000000..9c9605a --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballadend.html @@ -0,0 +1,268 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballadend

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: A 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 150
    Unify: 0 Octave: 6  5
    Volume: 70.0  40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballadintro.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballadintro.html new file mode 100644 index 0000000..b412f1f --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballadintro.html @@ -0,0 +1,407 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballadintro

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballadsus.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballadsus.html new file mode 100644 index 0000000..4a5eb60 --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballadsus.html @@ -0,0 +1,499 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballadsus

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: Guitar arpeggios with a bit of strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthStrings1 Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/guitarballad_guitarballadsusintro.html b/mma/docs/html/lib/stdlib/guitarballad_guitarballadsusintro.html new file mode 100644 index 0000000..626bf8e --- /dev/null +++ b/mma/docs/html/lib/stdlib/guitarballad_guitarballadsusintro.html @@ -0,0 +1,473 @@ + + + +

    File: guitarballad.mma

    +

    Groove: Guitarballadsusintro

    +

    Notes: Guitar based ballad with a bit of a rock feel. Written for Beatles classic "Yesterday". This is a conversion of the pianoballad groove. +

    Author: Bob van der Poel +

    Description: The same 4 bar intro with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-4 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthStrings1 Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry.html b/mma/docs/html/lib/stdlib/hillcountry.html index 01b6801..ad42164 100644 --- a/mma/docs/html/lib/stdlib/hillcountry.html +++ b/mma/docs/html/lib/stdlib/hillcountry.html @@ -1,4 +1,4 @@ - +

    Hillcountry

    @@ -12,10 +12,11 @@
  • HillCountryIntro
  • HillCountryEnd +
    -

    HillCountry

    +

    HillCountry

    Our basic hillbilly beat. Pretty boring. (4)
    @@ -27,10 +28,11 @@
  • +
    -

    HillCountryPlus

    +

    HillCountryPlus

    Adds in another banjo. (4)
    @@ -43,10 +45,11 @@
    +
    -

    HillCountrySus

    +

    HillCountrySus

    Why not strings in the hills? (4)
    @@ -59,10 +62,11 @@
    +
    -

    HillCountrySusPlus

    +

    HillCountrySusPlus

    Strings and banjos! (4)
    @@ -76,10 +80,11 @@
    +
    -

    HillCountryFill

    +

    HillCountryFill

    Single bar fill with walking bass, good for repeats. (4)
    @@ -91,10 +96,11 @@
    +
    -

    HillCountryIntro

    +

    HillCountryIntro

    A basic 4 bar intro. (4)
    @@ -106,10 +112,11 @@
    +
    -

    HillCountryEnd

    +

    HillCountryEnd

    An abrupt 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountry.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountry.html new file mode 100644 index 0000000..0eca1a4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountry.html @@ -0,0 +1,240 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountry

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: Our basic hillbilly beat. Pretty boring. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountryend.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountryend.html new file mode 100644 index 0000000..566b91b --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountryend.html @@ -0,0 +1,172 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountryend

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: An abrupt 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountryfill.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountryfill.html new file mode 100644 index 0000000..be771c4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountryfill.html @@ -0,0 +1,284 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountryfill

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: Single bar fill with walking bass, good for repeats. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountryintro.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountryintro.html new file mode 100644 index 0000000..ac604cc --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountryintro.html @@ -0,0 +1,226 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountryintro

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: A basic 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountryplus.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountryplus.html new file mode 100644 index 0000000..7faf29c --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountryplus.html @@ -0,0 +1,337 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountryplus

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: Adds in another banjo. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountrysus.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountrysus.html new file mode 100644 index 0000000..f0d31fa --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountrysus.html @@ -0,0 +1,290 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountrysus

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: Why not strings in the hills? +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/hillcountry_hillcountrysusplus.html b/mma/docs/html/lib/stdlib/hillcountry_hillcountrysusplus.html new file mode 100644 index 0000000..53a85e3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/hillcountry_hillcountrysusplus.html @@ -0,0 +1,387 @@ + + + +

    File: hillcountry.mma

    +

    Groove: Hillcountrysusplus

    +

    Notes: A HillBilly country beat. Seems to work with ''Flowers on the Wall.'' +

    Author: Bob van der Poel +

    Description: Strings and banjos! +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazz-54.html b/mma/docs/html/lib/stdlib/jazz-54.html index e785da1..65f1315 100644 --- a/mma/docs/html/lib/stdlib/jazz-54.html +++ b/mma/docs/html/lib/stdlib/jazz-54.html @@ -1,4 +1,4 @@ - +

    Jazz-54

    @@ -8,10 +8,11 @@
  • Jazz54Walk
  • Jazz54Intro +
    -

    Jazz54

    +

    Jazz54

    Basic 5/4 jazz rhythm. (4)
    @@ -24,10 +25,11 @@
  • +
    -

    Jazz54Walk

    +

    Jazz54Walk

    This replaces the straight bass pattern with a five-to-the-bar walking bass. (4)
    @@ -40,17 +42,18 @@
    +
    -

    Jazz54Intro

    +

    Jazz54Intro

    Single bar intro for 5/4 jazz. Can be used as ending? (1)
    - + - +
    Drum-Hh OpenHiHat
    Drum-Hh SnareDrum1
    Drum-Snare SnareDrum1
    Drum-Tom LowTom1
    Drum-Tom SnareDrum1
    diff --git a/mma/docs/html/lib/stdlib/jazz-54_jazz54.html b/mma/docs/html/lib/stdlib/jazz-54_jazz54.html new file mode 100644 index 0000000..524c548 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazz-54_jazz54.html @@ -0,0 +1,307 @@ + + + +

    File: jazz-54.mma

    +

    Groove: Jazz54

    +

    Notes: A 5/4 jazz beat, written for "Take Five". +

    Author: Bob van der Poel +

    Description: Basic 5/4 jazz rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 5
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazz-54_jazz54intro.html b/mma/docs/html/lib/stdlib/jazz-54_jazz54intro.html new file mode 100644 index 0000000..7a74029 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazz-54_jazz54intro.html @@ -0,0 +1,111 @@ + + + +

    File: jazz-54.mma

    +

    Groove: Jazz54Intro

    +

    Notes: A 5/4 jazz beat, written for "Take Five". +

    Author: Bob van der Poel +

    Description: Single bar intro for 5/4 jazz. Can be used as ending? +

    + + + + +
    SeqSize: 1 Time (beats per bar): 5
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazz-54_jazz54walk.html b/mma/docs/html/lib/stdlib/jazz-54_jazz54walk.html new file mode 100644 index 0000000..3bc1cde --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazz-54_jazz54walk.html @@ -0,0 +1,323 @@ + + + +

    File: jazz-54.mma

    +

    Groove: Jazz54Walk

    +

    Notes: A 5/4 jazz beat, written for "Take Five". +

    Author: Bob van der Poel +

    Description: This replaces the straight bass pattern with a five-to-the-bar walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 5
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 30.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 30.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 99
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo.html b/mma/docs/html/lib/stdlib/jazzcombo.html new file mode 100644 index 0000000..b1281db --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo.html @@ -0,0 +1,190 @@ + + + +

    Jazzcombo

    +

    A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    + + + + + +
    +

    JazzCombo

    + A driving, straight-ahead jazz beat. (4) +
    + + + + + + + + + + +
    Arpeggio-Epiano EPiano
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzCombo1

    + Basic beat with straighter piano (4) +
    + + + + + + + + + + +
    Arpeggio-Epiano EPiano
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzCombo2

    + The basic beat with added drums. (4) +
    + + + + + + + + + + + + + + +
    Arpeggio-Epiano EPiano
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Drum-Chh ClosedHiHat
    Drum-Chinesec ChineseCymbal
    Drum-Crash CrashCymbal1
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Ridec RideCymbal1
    Drum-Snare SnareDrum1
    Drum-Splash SplashCymbal
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzComboSus

    + Add some string players to the quartet. (4) +
    + + + + + + + + + + + +
    Arpeggio-Epiano EPiano
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Chord-Sus TremoloStrings
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzCombo1Sus

    + Strings and straighter piano. (4) +
    + + + + + + + + + + + +
    Arpeggio-Epiano EPiano
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Chord-Sus TremoloStrings
    Drum-Chh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzCombo2Sus

    + Strings plus added drums. (4) +
    + + + + + + + + + + + + + + + +
    Arpeggio-Epiano EPiano
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Chord-Sus TremoloStrings
    Drum-Chh ClosedHiHat
    Drum-Chinesec ChineseCymbal
    Drum-Crash CrashCymbal1
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Ridec RideCymbal1
    Drum-Snare SnareDrum1
    Drum-Splash SplashCymbal
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzComboIntro

    + A 4 bar introduction. (4) +
    + + + + + + + +
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + + + + +
    +

    JazzComboEnd

    + Simple 2 bar ending. (2) +
    + + + + + + + +
    Chord-Guitar JazzGuitar
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Snare SnareDrum1
    Walk FingeredBass
    +
    + + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo.html new file mode 100644 index 0000000..68d3ab0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo.html @@ -0,0 +1,494 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombo

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: A driving, straight-ahead jazz beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Epiano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: EPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo1.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo1.html new file mode 100644 index 0000000..c94f428 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo1.html @@ -0,0 +1,494 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombo1

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: Basic beat with straighter piano +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Epiano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: EPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo1sus.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo1sus.html new file mode 100644 index 0000000..555473a --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo1sus.html @@ -0,0 +1,544 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombo1Sus

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: Strings and straighter piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Epiano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: EPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo2.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo2.html new file mode 100644 index 0000000..3966915 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo2.html @@ -0,0 +1,604 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombo2

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: The basic beat with added drums. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Epiano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: EPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: 3
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Chinesec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Splash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo2sus.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo2sus.html new file mode 100644 index 0000000..eec32ed --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombo2sus.html @@ -0,0 +1,654 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombo2Sus

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: Strings plus added drums. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Epiano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: EPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: 3
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Chinesec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Splash +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcomboend.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcomboend.html new file mode 100644 index 0000000..11cd7e1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcomboend.html @@ -0,0 +1,244 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcomboend

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: Simple 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombointro.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombointro.html new file mode 100644 index 0000000..44b17e8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombointro.html @@ -0,0 +1,314 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombointro

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzcombo_jazzcombosus.html b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombosus.html new file mode 100644 index 0000000..d32c902 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzcombo_jazzcombosus.html @@ -0,0 +1,544 @@ + + + +

    File: jazzcombo.mma

    +

    Groove: Jazzcombosus

    +

    Notes: A rip-off from the Casio Wk-3xxx. Sounds good for faster jazz songs. I use it in the Cole Porter song "C'est Magnifique". +

    Author: Bob van der Poel +

    Description: Add some string players to the quartet. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-Epiano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: EPiano Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar.html b/mma/docs/html/lib/stdlib/jazzguitar.html index a3b1bdd..15e8116 100644 --- a/mma/docs/html/lib/stdlib/jazzguitar.html +++ b/mma/docs/html/lib/stdlib/jazzguitar.html @@ -1,8 +1,8 @@ - +

    Jazzguitar

    -

    For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo. +

    For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch.

    @@ -34,285 +34,334 @@
  • JazzGuitar1WalkSus
  • JazzGuitar2WalkSus
  • JazzGuitar3WalkSus +
  • JazzGuitarFill +
  • JazzGuitarFill1
  • JazzGuitarIntro
  • JazzGuitar1Intro
  • JazzGuitarEnd
  • JazzGuitarEnd1 +
    -

    JazzGuitar

    +

    JazzGuitar

    A very basic 4 to the bar accompaniment. (4)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitarWalk

    +

    JazzGuitarWalk

    Changes the bass pattern to walking. (4)
    - +
    Chord JazzGuitar
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitar1

    +

    JazzGuitar1

    Our basic pattern with arpeggios every 4th bar. (4)
    - +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitar1Walk

    +

    JazzGuitar1Walk

    Walking bass with arpeggios every 4th bar. (4)
    - +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitar2

    +

    JazzGuitar2

    Basic pattern with more strum and syncopation. (4)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitar2Walk

    +

    JazzGuitar2Walk

    The strum pattern with walking bass (4)
    - +
    Chord JazzGuitar
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitar3

    +

    JazzGuitar3

    Add arpeggios every 4 bars to the syncopated strumming. (4)
    - +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitar3Walk

    +

    JazzGuitar3Walk

    Aprpeggios and walking bass. (4)
    - +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitarSus

    +

    JazzGuitarSus

    Sustained strings added to basic pattern. (4)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    -

    JazzGuitar1Sus

    +

    JazzGuitar1Sus

    Sustained strings added to JazzGuitar1. (4)
    - +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    -

    JazzGuitar2Sus

    +

    JazzGuitar2Sus

    Sustained strings added to JazzGuitar2. (4)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    -

    JazzGuitar3Sus

    +

    JazzGuitar3Sus

    Sustained strings added to JazzGuitar3 (4)
    - - +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    -

    JazzGuitarWalkSus

    +

    JazzGuitarWalkSus

    Sustained strings added to JazzGuitarWalk. (4)
    - +
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitar1WalkSus

    +

    JazzGuitar1WalkSus

    Sustained strings added to JazzGuitarWalk1. (4)
    - +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitar2WalkSus

    +

    JazzGuitar2WalkSus

    Sustained strings added to JazzGuitarWalk2. (4)
    - +
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    -

    JazzGuitar3WalkSus

    +

    JazzGuitar3WalkSus

    Sustained strings added to JazzGuitarWalk3. (4)
    - +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    Walk JazzGuitar
    + + + + + +
    +

    JazzGuitarFill

    + Changes the guitar strum and walk to 2 sets of quarter note triplets. (1) +
    + + + +
    Plectrum JazzGuitar
    Walk JazzGuitar
    +
    + + + + + +
    +

    JazzGuitarFill1

    + Guitar stums eight note tripets on 1 and 2. (1) +
    + + + +
    Bass JazzGuitar
    Plectrum JazzGuitar
    +
    +
    -

    JazzGuitarIntro

    +

    JazzGuitarIntro

    A 4 bar, arpeggiating introduction. (4)
    - +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitar1Intro

    +

    JazzGuitar1Intro

    A 4 bar intro with a bass run on bar 4. (4)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitarEnd

    +

    JazzGuitarEnd

    Soft, 2 bar ending. (2)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    +
    -

    JazzGuitarEnd1

    +

    JazzGuitarEnd1

    Soft, 1 bar ending. (1)
    - +
    Bass JazzGuitar
    Chord JazzGuitar
    Plectrum JazzGuitar
    diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar.html new file mode 100644 index 0000000..1178523 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar.html @@ -0,0 +1,137 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: A very basic 4 to the bar accompaniment. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1.html new file mode 100644 index 0000000..1634e59 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1.html @@ -0,0 +1,186 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar1

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Our basic pattern with arpeggios every 4th bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  100.0  100.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1intro.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1intro.html new file mode 100644 index 0000000..cdf1dcb --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1intro.html @@ -0,0 +1,137 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar1Intro

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: A 4 bar intro with a bass run on bar 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1sus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1sus.html new file mode 100644 index 0000000..4cb807b --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1sus.html @@ -0,0 +1,252 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar1Sus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitar1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  100.0  100.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1walk.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1walk.html new file mode 100644 index 0000000..d9f9969 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1walk.html @@ -0,0 +1,196 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar1Walk

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Walking bass with arpeggios every 4th bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  100.0  100.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1walksus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1walksus.html new file mode 100644 index 0000000..d9045ea --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar1walksus.html @@ -0,0 +1,262 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar1Walksus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitarWalk1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  100.0  100.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2.html new file mode 100644 index 0000000..5ff51c6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2.html @@ -0,0 +1,153 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar2

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Basic pattern with more strum and syncopation. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2sus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2sus.html new file mode 100644 index 0000000..f576a29 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2sus.html @@ -0,0 +1,219 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar2Sus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitar2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2walk.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2walk.html new file mode 100644 index 0000000..923f139 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2walk.html @@ -0,0 +1,163 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar2Walk

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: The strum pattern with walking bass +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2walksus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2walksus.html new file mode 100644 index 0000000..3a76a86 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar2walksus.html @@ -0,0 +1,229 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar2Walksus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitarWalk2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3.html new file mode 100644 index 0000000..040b377 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3.html @@ -0,0 +1,219 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar3

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Add arpeggios every 4 bars to the syncopated strumming. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3sus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3sus.html new file mode 100644 index 0000000..27bc27f --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3sus.html @@ -0,0 +1,219 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar3Sus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitar3 +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3walk.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3walk.html new file mode 100644 index 0000000..dc9c571 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3walk.html @@ -0,0 +1,208 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar3Walk

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Aprpeggios and walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  100.0  100.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3walksus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3walksus.html new file mode 100644 index 0000000..f506161 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitar3walksus.html @@ -0,0 +1,274 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitar3Walksus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitarWalk3. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0  100.0  100.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarend.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarend.html new file mode 100644 index 0000000..0eeaf91 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarend.html @@ -0,0 +1,105 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarend

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Soft, 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarend1.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarend1.html new file mode 100644 index 0000000..5a71b77 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarend1.html @@ -0,0 +1,93 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarend1

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Soft, 1 bar ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarfill.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarfill.html new file mode 100644 index 0000000..894c427 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarfill.html @@ -0,0 +1,105 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarfill

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Changes the guitar strum and walk to 2 sets of quarter note triplets. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 84
    Unify: 0 Octave: 2
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarfill1.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarfill1.html new file mode 100644 index 0000000..f802396 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarfill1.html @@ -0,0 +1,99 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarfill1

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Guitar stums eight note tripets on 1 and 2. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarintro.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarintro.html new file mode 100644 index 0000000..10a0e0f --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarintro.html @@ -0,0 +1,184 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarintro

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: A 4 bar, arpeggiating introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarsus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarsus.html new file mode 100644 index 0000000..295de76 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarsus.html @@ -0,0 +1,203 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarsus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to basic pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarwalk.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarwalk.html new file mode 100644 index 0000000..7946841 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarwalk.html @@ -0,0 +1,147 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarwalk

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Changes the bass pattern to walking. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarwalksus.html b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarwalksus.html new file mode 100644 index 0000000..d7f5dd6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzguitar_jazzguitarwalksus.html @@ -0,0 +1,213 @@ + + + +

    File: jazzguitar.mma

    +

    Groove: Jazzguitarwalksus

    +

    Notes: For jazz ballads. This has ONLY a guitar (well, expect for the sustained versions). Mostly chords, but some bass and arpeggio is included. The song "Django" is a bit of a demo.

    This Groove uses a Plectrum track optimized for songs in the key of C. If the guitar strums sound too high try a command like "AllGrooves Plectrum Capo -2" right after the first "Groove JazzGuitar*" command to lower the pitch. +

    Author: Bob van der Poel +

    Description: Sustained strings added to JazzGuitarWalk. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    SustainVoice Voice for the sustained versions (default=TremoloStrings).
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba.html b/mma/docs/html/lib/stdlib/jazzrhumba.html new file mode 100644 index 0000000..7a31463 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba.html @@ -0,0 +1,171 @@ + + + +

    Jazzrhumba

    +

    Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    + + + + + +
    +

    JazzRhumba

    + Nice, smooth easy listening. (4) +
    + + + + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRhumbaSus

    + Sustained strings make it smoother. (4) +
    + + + + + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Chord-Sus Strings
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRhumbaPlus

    + Adds pizzicato arpeggios. (4) +
    + + + + + + + + + + + + +
    Arpeggio PizzicatoString
    Bass FretlessBass
    Chord Piano2
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRhumbaSusPlus

    + Apreggios and sustained strings. (4) +
    + + + + + + + + + + + + + +
    Arpeggio PizzicatoString
    Bass FretlessBass
    Chord Piano2
    Chord-Sus Strings
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRhumbaFill

    + A one bar fill for endings. (4) +
    + + + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    +
    + + + + + +
    +

    JazzRhumbaIntro

    + 4 bar intro (4) +
    + + + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    +
    + + + + + +
    +

    JazzRhumbaEnd

    + Simple, 2 bar, ending. (2) +
    + + + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Hh OpenHighConga
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    +
    + + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumba.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumba.html new file mode 100644 index 0000000..b0d50c9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumba.html @@ -0,0 +1,534 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumba

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: Nice, smooth easy listening. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaend.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaend.html new file mode 100644 index 0000000..6528131 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaend.html @@ -0,0 +1,351 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumbaend

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: Simple, 2 bar, ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbafill.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbafill.html new file mode 100644 index 0000000..298ae64 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbafill.html @@ -0,0 +1,501 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumbafill

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: A one bar fill for endings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 65
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaintro.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaintro.html new file mode 100644 index 0000000..66e450b --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaintro.html @@ -0,0 +1,485 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumbaintro

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: 4 bar intro +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaplus.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaplus.html new file mode 100644 index 0000000..ec1e868 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbaplus.html @@ -0,0 +1,615 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumbaplus

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: Adds pizzicato arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 120
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbasus.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbasus.html new file mode 100644 index 0000000..11b4dc5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbasus.html @@ -0,0 +1,600 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumbasus

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: Sustained strings make it smoother. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbasusplus.html b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbasusplus.html new file mode 100644 index 0000000..19d84be --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrhumba_jazzrhumbasusplus.html @@ -0,0 +1,681 @@ + + + +

    File: jazzrhumba.mma

    +

    Groove: Jazzrhumbasusplus

    +

    Notes: Loosely based on the rhumba groove with added off beat syncopation. Written for the Miles Davis tune "Nardis". +

    Author: Bob van der Poel +

    Description: Apreggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 120
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock.html b/mma/docs/html/lib/stdlib/jazzrock.html new file mode 100644 index 0000000..48daf95 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock.html @@ -0,0 +1,218 @@ + + + +

    Jazzrock

    +

    A upbeat jazz/rock. Written for "Moondance". +

    + + + + + +
    +

    JazzRock

    + Basic jazz-rock pattern. (4) +
    + + + + + +
    Bass FretlessBass
    Chord Piano1
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockSus

    + Basic with added choir voices. (4) +
    + + + + + + +
    Bass FretlessBass
    Chord Piano1
    Chord-Sus SlowStrings
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockWalk

    + Our basic pattern with walking bass. (4) +
    + + + + + +
    Chord Piano1
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRockWalkSus

    + Walking bass with choir. (4) +
    + + + + + + +
    Chord Piano1
    Chord-Sus SlowStrings
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRockPlus

    + Add a bit of trumpet solo. (4) +
    + + + + + + +
    Arpeggio Trumpet
    Bass FretlessBass
    Chord Piano1
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockSusPlus

    + The trumpet and strings. (4) +
    + + + + + + + +
    Arpeggio Trumpet
    Bass FretlessBass
    Chord Piano1
    Chord-Sus SlowStrings
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockWalkPlus

    + Walking bass with trumpet. (4) +
    + + + + + + +
    Arpeggio Trumpet
    Chord Piano1
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRockWalkSusPlus

    + Walking bass with trumpet and strings. (4) +
    + + + + + + + +
    Arpeggio Trumpet
    Chord Piano1
    Chord-Sus SlowStrings
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    Walk FretlessBass
    +
    + + + + + +
    +

    JazzRockFill

    + A single bar triplet fill. (1) +
    + + + + + +
    Bass FretlessBass
    Chord Piano1
    Drum-Hat ClosedHiHat
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockIntro

    + A 4 bar introduction. (4) +
    + + + + +
    Bass FretlessBass
    Chord Piano1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockIntro8

    + A 8 bar introduction. (8) +
    + + + + +
    Bass FretlessBass
    Chord Piano1
    Drum-Snare SnareDrum1
    +
    + + + + + +
    +

    JazzRockEnd

    + Simple 2 bar ending. (2) +
    + + + + +
    Bass FretlessBass
    Chord Piano1
    Drum-Snare SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrock.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrock.html new file mode 100644 index 0000000..112bf30 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrock.html @@ -0,0 +1,308 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrock

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Basic jazz-rock pattern. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockend.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockend.html new file mode 100644 index 0000000..50b8b51 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockend.html @@ -0,0 +1,127 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockend

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Simple 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockfill.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockfill.html new file mode 100644 index 0000000..07e234d --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockfill.html @@ -0,0 +1,168 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockfill

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: A single bar triplet fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 48.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 11.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockintro.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockintro.html new file mode 100644 index 0000000..3e57865 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockintro.html @@ -0,0 +1,171 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockintro

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockintro8.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockintro8.html new file mode 100644 index 0000000..82dab51 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockintro8.html @@ -0,0 +1,253 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockintro8

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: A 8 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockplus.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockplus.html new file mode 100644 index 0000000..171887e --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockplus.html @@ -0,0 +1,371 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockplus

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Add a bit of trumpet solo. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrocksus.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrocksus.html new file mode 100644 index 0000000..23d815a --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrocksus.html @@ -0,0 +1,358 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrocksus

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Basic with added choir voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrocksusplus.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrocksusplus.html new file mode 100644 index 0000000..6f94ed9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrocksusplus.html @@ -0,0 +1,421 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrocksusplus

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: The trumpet and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalk.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalk.html new file mode 100644 index 0000000..18da927 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalk.html @@ -0,0 +1,318 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockwalk

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Our basic pattern with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalkplus.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalkplus.html new file mode 100644 index 0000000..eeb0f1f --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalkplus.html @@ -0,0 +1,381 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockwalkplus

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Walking bass with trumpet. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalksus.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalksus.html new file mode 100644 index 0000000..71ac6fa --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalksus.html @@ -0,0 +1,368 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockwalksus

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Walking bass with choir. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalksusplus.html b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalksusplus.html new file mode 100644 index 0000000..9e4f05d --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzrock_jazzrockwalksusplus.html @@ -0,0 +1,431 @@ + + + +

    File: jazzrock.mma

    +

    Groove: Jazzrockwalksusplus

    +

    Notes: A upbeat jazz/rock. Written for "Moondance". +

    Author: Bob van der Poel +

    Description: Walking bass with trumpet and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz.html b/mma/docs/html/lib/stdlib/jazzwaltz.html index b58d3a0..a036c42 100644 --- a/mma/docs/html/lib/stdlib/jazzwaltz.html +++ b/mma/docs/html/lib/stdlib/jazzwaltz.html @@ -1,4 +1,4 @@ - +

    Jazzwaltz

    @@ -8,16 +8,19 @@
  • JazzWaltzSus
  • JazzWaltz1
  • JazzWaltz1Sus +
  • JazzWaltz2 +
  • JazzWaltz2Sus
  • JazzWaltzIntro
  • JazzWaltzIntro8
  • JazzWaltzFill
  • JazzWaltzEnd
  • JazzWaltz1End +
    -

    JazzWaltz

    +

    JazzWaltz

    Basic jazz waltz. (4)
    @@ -32,10 +35,11 @@
  • +
    -

    JazzWaltzSus

    +

    JazzWaltzSus

    Strings added to our waltz. (4)
    @@ -51,10 +55,11 @@
    +
    -

    JazzWaltz1

    +

    JazzWaltz1

    Add arpeggio runs. (4)
    @@ -70,10 +75,11 @@
    +
    -

    JazzWaltz1Sus

    +

    JazzWaltz1Sus

    Sustained strings and arpeggios. (4)
    @@ -90,10 +96,52 @@
    + + + + + +
    +

    JazzWaltz2

    + Add VoiceOohs. (4) +
    + + + + + + + + + +
    Arpeggio VoiceOohs
    Bass AcousticBass
    Chord Piano1
    Chord-Guitar JazzGuitar
    Drum-Cym RideCymbal1
    Drum-Hh ClosedHiHat
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    + + + + + +
    +

    JazzWaltz2Sus

    + Sustained strings and DUH voices. (4) +
    + + + + + + + + + + +
    Arpeggio VoiceOohs
    Bass AcousticBass
    Chord Piano1
    Chord-Guitar JazzGuitar
    Chord-Sus TremoloStrings
    Drum-Cym RideCymbal1
    Drum-Hh ClosedHiHat
    Drum-Snare SnareDrum1
    Walk AcousticBass
    +
    +
    -

    JazzWaltzIntro

    +

    JazzWaltzIntro

    4 bar intro. (4)
    @@ -108,10 +156,11 @@
    +
    -

    JazzWaltzIntro8

    +

    JazzWaltzIntro8

    8 bar intro. (8)
    @@ -126,10 +175,11 @@
    +
    -

    JazzWaltzFill

    +

    JazzWaltzFill

    Single bar fill, can be used in endings. (1)
    @@ -143,10 +193,11 @@
    +
    -

    JazzWaltzEnd

    +

    JazzWaltzEnd

    Simple ending. (2)
    @@ -160,10 +211,11 @@
    +
    -

    JazzWaltz1End

    +

    JazzWaltz1End

    Ending with arpeggio eights and quarters. (2)
    diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz.html new file mode 100644 index 0000000..ff0210c --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz.html @@ -0,0 +1,356 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltz

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Basic jazz waltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1.html new file mode 100644 index 0000000..051c586 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1.html @@ -0,0 +1,429 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltz1

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Add arpeggio runs. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Celesta Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1end.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1end.html new file mode 100644 index 0000000..80802a1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1end.html @@ -0,0 +1,274 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltz1End

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Ending with arpeggio eights and quarters. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Celesta Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1sus.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1sus.html new file mode 100644 index 0000000..68642dc --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz1sus.html @@ -0,0 +1,487 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltz1Sus

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Sustained strings and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Celesta Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz2.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz2.html new file mode 100644 index 0000000..5b88fbf --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz2.html @@ -0,0 +1,407 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltz2

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Add VoiceOohs. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz2sus.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz2sus.html new file mode 100644 index 0000000..9da3597 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltz2sus.html @@ -0,0 +1,465 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltz2Sus

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Sustained strings and DUH voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzend.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzend.html new file mode 100644 index 0000000..ebd88c8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzend.html @@ -0,0 +1,225 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzend

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzfill.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzfill.html new file mode 100644 index 0000000..c2e9b07 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzfill.html @@ -0,0 +1,227 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzfill

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Single bar fill, can be used in endings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzintro.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzintro.html new file mode 100644 index 0000000..e6e8734 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzintro.html @@ -0,0 +1,374 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzintro

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzintro8.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzintro8.html new file mode 100644 index 0000000..74616b5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzintro8.html @@ -0,0 +1,512 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzintro8

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: 8 bar intro. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60  85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzsus.html b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzsus.html new file mode 100644 index 0000000..2ab8949 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jazzwaltz_jazzwaltzsus.html @@ -0,0 +1,414 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzsus

    +

    Notes: 3/4 time for jazz pieces like "Bluesette". +

    Author: Bob van der Poel +

    Description: Strings added to our waltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85  85  60  60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 8.0
    Rtime: 0 SeqRND: On
    Strum: (10, 10) Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive.html b/mma/docs/html/lib/stdlib/jive.html index ffca383..7bd4fd3 100644 --- a/mma/docs/html/lib/stdlib/jive.html +++ b/mma/docs/html/lib/stdlib/jive.html @@ -1,4 +1,4 @@ - +

    Jive

    @@ -20,10 +20,11 @@
  • JiveIntro8
  • JiveEnd +
    -

    Jive

    +

    Jive

    A simple jive-dance beat. (4)
    @@ -37,10 +38,11 @@
  • +
    -

    JiveClap

    +

    JiveClap

    Adds a handclap to the Jive beat, mostly on 2 and 4. (4)
    @@ -55,10 +57,11 @@
    +
    -

    JiveSus

    +

    JiveSus

    Harmonic strings added. (4)
    @@ -73,10 +76,11 @@
    +
    -

    JiveClapSus

    +

    JiveClapSus

    Sustained strings with handclaps. (4)
    @@ -92,10 +96,11 @@
    +
    -

    JivePlus

    +

    JivePlus

    Add some additional arpeggios. (4)
    @@ -110,10 +115,11 @@
    +
    -

    JiveSusPlus

    +

    JiveSusPlus

    Arpeggios plus strings. (4)
    @@ -129,10 +135,11 @@
    +
    -

    Jive1

    +

    Jive1

    Our jive-dance with less shuffle. (4)
    @@ -146,10 +153,11 @@
    +
    -

    Jive1Clap

    +

    Jive1Clap

    Handclap added to Jive1 beat. (4)
    @@ -164,10 +172,11 @@
    +
    -

    Jive1Sus

    +

    Jive1Sus

    Harmonic strings added. (4)
    @@ -182,10 +191,11 @@
    +
    -

    Jive1ClapSus

    +

    Jive1ClapSus

    Sustained strings with handclaps. (4)
    @@ -201,10 +211,11 @@
    +
    -

    Jive1Plus

    +

    Jive1Plus

    The un-push version with arpeggios. (4)
    @@ -219,10 +230,11 @@
    +
    -

    Jive1SusPlus

    +

    Jive1SusPlus

    No push with strings and arpeggios. (4)
    @@ -238,10 +250,11 @@
    +
    -

    JiveIntro

    +

    JiveIntro

    4 bar intro. (4)
    @@ -256,10 +269,11 @@
    +
    -

    JiveIntro8

    +

    JiveIntro8

    8 bar intro. (8)
    @@ -274,10 +288,11 @@
    +
    -

    JiveEnd

    +

    JiveEnd

    This 2 bar ending has 4 beats/hits on the first bar and hits on 1 and 3 on the second. (2)
    diff --git a/mma/docs/html/lib/stdlib/jive_jive.html b/mma/docs/html/lib/stdlib/jive_jive.html new file mode 100644 index 0000000..1c872b0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive.html @@ -0,0 +1,358 @@ + + + +

    File: jive.mma

    +

    Groove: Jive

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: A simple jive-dance beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jive1.html b/mma/docs/html/lib/stdlib/jive_jive1.html new file mode 100644 index 0000000..d9cbf3f --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive1.html @@ -0,0 +1,358 @@ + + + +

    File: jive.mma

    +

    Groove: Jive1

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Our jive-dance with less shuffle. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jive1clap.html b/mma/docs/html/lib/stdlib/jive_jive1clap.html new file mode 100644 index 0000000..a137cfe --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive1clap.html @@ -0,0 +1,405 @@ + + + +

    File: jive.mma

    +

    Groove: Jive1Clap

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Handclap added to Jive1 beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jive1clapsus.html b/mma/docs/html/lib/stdlib/jive_jive1clapsus.html new file mode 100644 index 0000000..1e51fce --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive1clapsus.html @@ -0,0 +1,455 @@ + + + +

    File: jive.mma

    +

    Groove: Jive1Clapsus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Sustained strings with handclaps. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jive1plus.html b/mma/docs/html/lib/stdlib/jive_jive1plus.html new file mode 100644 index 0000000..5a9d00e --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive1plus.html @@ -0,0 +1,423 @@ + + + +

    File: jive.mma

    +

    Groove: Jive1Plus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: The un-push version with arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jive1sus.html b/mma/docs/html/lib/stdlib/jive_jive1sus.html new file mode 100644 index 0000000..19d65d1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive1sus.html @@ -0,0 +1,408 @@ + + + +

    File: jive.mma

    +

    Groove: Jive1Sus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Harmonic strings added. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jive1susplus.html b/mma/docs/html/lib/stdlib/jive_jive1susplus.html new file mode 100644 index 0000000..9dcfe06 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jive1susplus.html @@ -0,0 +1,473 @@ + + + +

    File: jive.mma

    +

    Groove: Jive1Susplus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: No push with strings and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jiveclap.html b/mma/docs/html/lib/stdlib/jive_jiveclap.html new file mode 100644 index 0000000..ce3fadd --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jiveclap.html @@ -0,0 +1,405 @@ + + + +

    File: jive.mma

    +

    Groove: Jiveclap

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Adds a handclap to the Jive beat, mostly on 2 and 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jiveclapsus.html b/mma/docs/html/lib/stdlib/jive_jiveclapsus.html new file mode 100644 index 0000000..3eb3365 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jiveclapsus.html @@ -0,0 +1,455 @@ + + + +

    File: jive.mma

    +

    Groove: Jiveclapsus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Sustained strings with handclaps. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jiveend.html b/mma/docs/html/lib/stdlib/jive_jiveend.html new file mode 100644 index 0000000..6b8dfde --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jiveend.html @@ -0,0 +1,254 @@ + + + +

    File: jive.mma

    +

    Groove: Jiveend

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: This 2 bar ending has 4 beats/hits on the first bar and hits on 1 and 3 on the second. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jiveintro.html b/mma/docs/html/lib/stdlib/jive_jiveintro.html new file mode 100644 index 0000000..b7d3a66 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jiveintro.html @@ -0,0 +1,357 @@ + + + +

    File: jive.mma

    +

    Groove: Jiveintro

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jiveintro8.html b/mma/docs/html/lib/stdlib/jive_jiveintro8.html new file mode 100644 index 0000000..a798670 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jiveintro8.html @@ -0,0 +1,529 @@ + + + +

    File: jive.mma

    +

    Groove: Jiveintro8

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: 8 bar intro. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jiveplus.html b/mma/docs/html/lib/stdlib/jive_jiveplus.html new file mode 100644 index 0000000..21a60d9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jiveplus.html @@ -0,0 +1,423 @@ + + + +

    File: jive.mma

    +

    Groove: Jiveplus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Add some additional arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jivesus.html b/mma/docs/html/lib/stdlib/jive_jivesus.html new file mode 100644 index 0000000..4dfd1f7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jivesus.html @@ -0,0 +1,408 @@ + + + +

    File: jive.mma

    +

    Groove: Jivesus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Harmonic strings added. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/jive_jivesusplus.html b/mma/docs/html/lib/stdlib/jive_jivesusplus.html new file mode 100644 index 0000000..864da27 --- /dev/null +++ b/mma/docs/html/lib/stdlib/jive_jivesusplus.html @@ -0,0 +1,473 @@ + + + +

    File: jive.mma

    +

    Groove: Jivesusplus

    +

    Notes: Thinking of a sock-hop? I wrote this for "Bye Bye Love". +

    Author: Bob van der Poel +

    Description: Arpeggios plus strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lfusion.html b/mma/docs/html/lib/stdlib/lfusion.html index 4fe5fb6..a8e5554 100644 --- a/mma/docs/html/lib/stdlib/lfusion.html +++ b/mma/docs/html/lib/stdlib/lfusion.html @@ -1,4 +1,4 @@ - +

    Lfusion

    @@ -11,10 +11,11 @@
  • LFusionEnd
  • Lfusion1End +
    -

    LFusion

    +

    LFusion

    Basic Latin Fusion. (4)
    @@ -39,10 +40,11 @@
  • +
    -

    LFusionSus

    +

    LFusionSus

    Add sustained atmosphere. (4)
    @@ -67,10 +69,11 @@
    +
    -

    LFusion1

    +

    LFusion1

    Same rhythm but with an accordion for that zydeco feeling. (4)
    @@ -94,10 +97,11 @@
    +
    -

    LFusion1Sus

    +

    LFusion1Sus

    The zydeco with strings. (4)
    @@ -122,10 +126,11 @@
    +
    -

    LFusionEnd

    +

    LFusionEnd

    A one bar ending. (4)
    @@ -144,10 +149,11 @@
    +
    -

    Lfusion1End

    +

    Lfusion1End

    Same as LFusionEnd, but uses accordion instead of piano. (4)
    diff --git a/mma/docs/html/lib/stdlib/lfusion_lfusion.html b/mma/docs/html/lib/stdlib/lfusion_lfusion.html new file mode 100644 index 0000000..bdec2dc --- /dev/null +++ b/mma/docs/html/lib/stdlib/lfusion_lfusion.html @@ -0,0 +1,901 @@ + + + +

    File: lfusion.mma

    +

    Groove: Lfusion

    +

    Notes: Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here. +

    Author: Bob van der Poel +

    Description: Basic Latin Fusion. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: OPEN
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Block +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cuica +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteCuica Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 110.0  40.0  110.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mtri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Otir +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Rcym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lfusion_lfusion1.html b/mma/docs/html/lib/stdlib/lfusion_lfusion1.html new file mode 100644 index 0000000..0305662 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lfusion_lfusion1.html @@ -0,0 +1,832 @@ + + + +

    File: lfusion.mma

    +

    Groove: Lfusion1

    +

    Notes: Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here. +

    Author: Bob van der Poel +

    Description: Same rhythm but with an accordion for that zydeco feeling. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Block +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cuica +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteCuica Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 110.0  40.0  110.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mtri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Otir +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Rcym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lfusion_lfusion1end.html b/mma/docs/html/lib/stdlib/lfusion_lfusion1end.html new file mode 100644 index 0000000..c83a35e --- /dev/null +++ b/mma/docs/html/lib/stdlib/lfusion_lfusion1end.html @@ -0,0 +1,519 @@ + + + +

    File: lfusion.mma

    +

    Groove: Lfusion1End

    +

    Notes: Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here. +

    Author: Bob van der Poel +

    Description: Same as LFusionEnd, but uses accordion instead of piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Block +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 110.0  40.0  110.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mtri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Rcym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lfusion_lfusion1sus.html b/mma/docs/html/lib/stdlib/lfusion_lfusion1sus.html new file mode 100644 index 0000000..5760749 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lfusion_lfusion1sus.html @@ -0,0 +1,898 @@ + + + +

    File: lfusion.mma

    +

    Groove: Lfusion1Sus

    +

    Notes: Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here. +

    Author: Bob van der Poel +

    Description: The zydeco with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Block +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cuica +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteCuica Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 110.0  40.0  110.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mtri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Otir +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Rcym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lfusion_lfusionend.html b/mma/docs/html/lib/stdlib/lfusion_lfusionend.html new file mode 100644 index 0000000..80d44c6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lfusion_lfusionend.html @@ -0,0 +1,519 @@ + + + +

    File: lfusion.mma

    +

    Groove: Lfusionend

    +

    Notes: Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here. +

    Author: Bob van der Poel +

    Description: A one bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Block +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 110.0  40.0  110.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mtri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Rcym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lfusion_lfusionsus.html b/mma/docs/html/lib/stdlib/lfusion_lfusionsus.html new file mode 100644 index 0000000..044e5cd --- /dev/null +++ b/mma/docs/html/lib/stdlib/lfusion_lfusionsus.html @@ -0,0 +1,894 @@ + + + +

    File: lfusion.mma

    +

    Groove: Lfusionsus

    +

    Notes: Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here. +

    Author: Bob van der Poel +

    Description: Add sustained atmosphere. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Block +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cuica +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteCuica Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 110.0  40.0  110.0  40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mtri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Otir +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Rcym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango.html b/mma/docs/html/lib/stdlib/lighttango.html index 3a8cc8d..a733505 100644 --- a/mma/docs/html/lib/stdlib/lighttango.html +++ b/mma/docs/html/lib/stdlib/lighttango.html @@ -1,4 +1,4 @@ - +

    Lighttango

    @@ -14,10 +14,11 @@
  • LightTangoEnd
  • LightTango4End +
    -

    LightTango

    +

    LightTango

    A light Tango, more Spanish. (4)
    @@ -34,10 +35,11 @@
  • +
    -

    LightTangoSus

    +

    LightTangoSus

    Add a sustained tone to the tango. (4)
    @@ -55,10 +57,11 @@
    +
    -

    LightTango1

    +

    LightTango1

    Change out the accordion for a piano. (4)
    @@ -75,10 +78,11 @@
    +
    -

    LightTango1Sus

    +

    LightTango1Sus

    Add a sustained tone to the piano variant. (4)
    @@ -96,10 +100,11 @@
    +
    -

    LightTangoFill

    +

    LightTangoFill

    A one bar fill pattern. (1)
    @@ -115,10 +120,11 @@
    +
    -

    LightTangoIntro

    +

    LightTangoIntro

    Simple introduction. (4)
    @@ -135,10 +141,11 @@
    +
    -

    LightTangoIntro1

    +

    LightTangoIntro1

    Smoother version of basic introduction. (4)
    @@ -154,10 +161,11 @@
    +
    -

    LightTangoEnd

    +

    LightTangoEnd

    A fast single bar ending. (1)
    @@ -171,10 +179,11 @@
    +
    -

    LightTango4End

    +

    LightTango4End

    Smoother 4 bar ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttango.html b/mma/docs/html/lib/stdlib/lighttango_lighttango.html new file mode 100644 index 0000000..29c4e92 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttango.html @@ -0,0 +1,546 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttango

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: A light Tango, more Spanish. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  None  3ABOVE  3ABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Accordion +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 30
    Unify: 0 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttango1.html b/mma/docs/html/lib/stdlib/lighttango_lighttango1.html new file mode 100644 index 0000000..045b0a0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttango1.html @@ -0,0 +1,546 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttango1

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: Change out the accordion for a piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  None  3ABOVE  3ABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttango1sus.html b/mma/docs/html/lib/stdlib/lighttango_lighttango1sus.html new file mode 100644 index 0000000..333c7b2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttango1sus.html @@ -0,0 +1,596 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttango1Sus

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: Add a sustained tone to the piano variant. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  None  3ABOVE  3ABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttango4end.html b/mma/docs/html/lib/stdlib/lighttango_lighttango4end.html new file mode 100644 index 0000000..b29427c --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttango4end.html @@ -0,0 +1,481 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttango4End

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: Smoother 4 bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Accordion +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 30
    Unify: 0 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0  25.0  10.0  5.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttangoend.html b/mma/docs/html/lib/stdlib/lighttango_lighttangoend.html new file mode 100644 index 0000000..c37c16a --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttangoend.html @@ -0,0 +1,213 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttangoend

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: A fast single bar ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-Accordion +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 30
    Unify: 0 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttangofill.html b/mma/docs/html/lib/stdlib/lighttango_lighttangofill.html new file mode 100644 index 0000000..edef936 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttangofill.html @@ -0,0 +1,301 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttangofill

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: A one bar fill pattern. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-Accordion +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 30
    Unify: 0 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttangointro.html b/mma/docs/html/lib/stdlib/lighttango_lighttangointro.html new file mode 100644 index 0000000..befacff --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttangointro.html @@ -0,0 +1,512 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttangointro

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: Simple introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  None  3ABOVE  3ABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Accordion +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 30
    Unify: 0 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttangointro1.html b/mma/docs/html/lib/stdlib/lighttango_lighttangointro1.html new file mode 100644 index 0000000..cd14ff6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttangointro1.html @@ -0,0 +1,441 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttangointro1

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: Smoother version of basic introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lighttango_lighttangosus.html b/mma/docs/html/lib/stdlib/lighttango_lighttangosus.html new file mode 100644 index 0000000..b248bca --- /dev/null +++ b/mma/docs/html/lib/stdlib/lighttango_lighttangosus.html @@ -0,0 +1,596 @@ + + + +

    File: lighttango.mma

    +

    Groove: Lighttangosus

    +

    Notes: A light version of our tango. +

    Author: Bob van der Poel +

    Description: Add a sustained tone to the tango. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  None  3ABOVE  3ABOVE
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Accordion +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 30
    Unify: 0 Octave: 6
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 50
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby.html b/mma/docs/html/lib/stdlib/lullaby.html index 76418d5..0c25770 100644 --- a/mma/docs/html/lib/stdlib/lullaby.html +++ b/mma/docs/html/lib/stdlib/lullaby.html @@ -1,4 +1,4 @@ - +

    Lullaby

    @@ -28,12 +28,19 @@
  • LullabySus
  • Lullaby1Sus
  • LullabyWalkSus +
  • LullabyPlus +
  • Lullaby1Plus +
  • LullabyWalkPlus +
  • LullabySusPlus +
  • Lullaby1SusPlus +
  • LullabyWalkSusPlus
  • LullabyEnd +
    -

    Lullaby

    +

    Lullaby

    Just a solo guitar in 4. (1)
    @@ -42,10 +49,11 @@
  • +
    -

    Lullaby1

    +

    Lullaby1

    Adds in a bit of bass. (1)
    @@ -55,10 +63,11 @@
    +
    -

    LullabyWalk

    +

    LullabyWalk

    Adds an 8th note walking bass line. (1)
    @@ -68,10 +77,11 @@
    +
    -

    LullabySus

    +

    LullabySus

    Add some sustained strings to our guitar. (1)
    @@ -81,10 +91,11 @@
    +
    -

    Lullaby1Sus

    +

    Lullaby1Sus

    A bit of bass with the strings. (1)
    @@ -95,10 +106,11 @@
    +
    -

    LullabyWalkSus

    +

    LullabyWalkSus

    Strings and walking bass. (1)
    @@ -109,10 +121,102 @@
    + + + + + +
    +

    LullabyPlus

    + Add in arpeggiating guitar. (1) +
    + + + +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    +
    + + + + + +
    +

    Lullaby1Plus

    + Arpeggiating guitar and extra bass. (1) +
    + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    +
    + + + + + +
    +

    LullabyWalkPlus

    + Arpeggiating guitar and walking bass. (1) +
    + + + + +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Walk JazzGuitar
    +
    + + + + + +
    +

    LullabySusPlus

    + Arpeggiating guitar and sustained strings. (1) +
    + + + + +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Chord-Sus SlowStrings
    +
    + + + + + +
    +

    Lullaby1SusPlus

    + Arpeggiating guitar, sustained strings and extra bass. (1) +
    + + + + + +
    Arpeggio JazzGuitar
    Bass JazzGuitar
    Chord JazzGuitar
    Chord-Sus SlowStrings
    +
    + + + + + +
    +

    LullabyWalkSusPlus

    + Arpeggiating guitar, strings and walking bass. (1) +
    + + + + + +
    Arpeggio JazzGuitar
    Chord JazzGuitar
    Chord-Sus SlowStrings
    Walk JazzGuitar
    +
    +
    -

    LullabyEnd

    +

    LullabyEnd

    Two half notes on the guitar. (1)
    diff --git a/mma/docs/html/lib/stdlib/lullaby_lullaby.html b/mma/docs/html/lib/stdlib/lullaby_lullaby.html new file mode 100644 index 0000000..0387d2e --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullaby.html @@ -0,0 +1,63 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullaby

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Just a solo guitar in 4. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullaby1.html b/mma/docs/html/lib/stdlib/lullaby_lullaby1.html new file mode 100644 index 0000000..e027f59 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullaby1.html @@ -0,0 +1,97 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullaby1

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Adds in a bit of bass. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullaby1plus.html b/mma/docs/html/lib/stdlib/lullaby_lullaby1plus.html new file mode 100644 index 0000000..846ee46 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullaby1plus.html @@ -0,0 +1,143 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullaby1Plus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Arpeggiating guitar and extra bass. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullaby1sus.html b/mma/docs/html/lib/stdlib/lullaby_lullaby1sus.html new file mode 100644 index 0000000..f077b73 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullaby1sus.html @@ -0,0 +1,132 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullaby1Sus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: A bit of bass with the strings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullaby1susplus.html b/mma/docs/html/lib/stdlib/lullaby_lullaby1susplus.html new file mode 100644 index 0000000..74c5324 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullaby1susplus.html @@ -0,0 +1,178 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullaby1Susplus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Arpeggiating guitar, sustained strings and extra bass. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabyend.html b/mma/docs/html/lib/stdlib/lullaby_lullabyend.html new file mode 100644 index 0000000..98bb08c --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabyend.html @@ -0,0 +1,59 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabyend

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Two half notes on the guitar. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabyplus.html b/mma/docs/html/lib/stdlib/lullaby_lullabyplus.html new file mode 100644 index 0000000..4834c99 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabyplus.html @@ -0,0 +1,109 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabyplus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Add in arpeggiating guitar. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabysus.html b/mma/docs/html/lib/stdlib/lullaby_lullabysus.html new file mode 100644 index 0000000..4c07967 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabysus.html @@ -0,0 +1,98 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabysus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Add some sustained strings to our guitar. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabysusplus.html b/mma/docs/html/lib/stdlib/lullaby_lullabysusplus.html new file mode 100644 index 0000000..e46a4b3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabysusplus.html @@ -0,0 +1,144 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabysusplus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Arpeggiating guitar and sustained strings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabywalk.html b/mma/docs/html/lib/stdlib/lullaby_lullabywalk.html new file mode 100644 index 0000000..5b61471 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabywalk.html @@ -0,0 +1,109 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabywalk

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Adds an 8th note walking bass line. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabywalkplus.html b/mma/docs/html/lib/stdlib/lullaby_lullabywalkplus.html new file mode 100644 index 0000000..2afa404 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabywalkplus.html @@ -0,0 +1,155 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabywalkplus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Arpeggiating guitar and walking bass. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabywalksus.html b/mma/docs/html/lib/stdlib/lullaby_lullabywalksus.html new file mode 100644 index 0000000..4ead9bb --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabywalksus.html @@ -0,0 +1,144 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabywalksus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Strings and walking bass. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/lullaby_lullabywalksusplus.html b/mma/docs/html/lib/stdlib/lullaby_lullabywalksusplus.html new file mode 100644 index 0000000..080a994 --- /dev/null +++ b/mma/docs/html/lib/stdlib/lullaby_lullabywalksusplus.html @@ -0,0 +1,190 @@ + + + +

    File: lullaby.mma

    +

    Groove: Lullabywalksusplus

    +

    Notes: Gentle, soft lullaby in 4. Written for "Good Night". +

    Author: Bob van der Poel +

    Description: Arpeggiating guitar, strings and walking bass. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ChordVoice Voice used in Chord tracks (defaults to JazzGuitar).
    ChordOctave Octave for Chord track (default 4)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 140
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo.html b/mma/docs/html/lib/stdlib/mambo.html index 88ca454..efa86a0 100644 --- a/mma/docs/html/lib/stdlib/mambo.html +++ b/mma/docs/html/lib/stdlib/mambo.html @@ -1,4 +1,4 @@ - +

    Mambo

    @@ -15,10 +15,11 @@
  • MamboIntro
  • MamboEnd +
    -

    Mambo

    +

    Mambo

    Basic rhythm. (2)
    @@ -35,10 +36,11 @@
  • +
    -

    Mambo1

    +

    Mambo1

    Adds pizzicato arpeggios. (4)
    @@ -55,10 +57,11 @@
    +
    -

    Mambo2

    +

    Mambo2

    Add articulated Marimbas. (2)
    @@ -76,10 +79,11 @@
    +
    -

    Mambo3

    +

    Mambo3

    Add jazz guitar chords. (4)
    @@ -97,10 +101,11 @@
    +
    -

    MamboSus

    +

    MamboSus

    Sustained version. (2)
    @@ -118,10 +123,11 @@
    +
    -

    Mambo1Sus

    +

    Mambo1Sus

    Sustain and pizzicato arpeggios. (4)
    @@ -139,10 +145,11 @@
    +
    -

    Mambo2Sus

    +

    Mambo2Sus

    Sustain and articulated Marimbas. (2)
    @@ -161,10 +168,11 @@
    +
    -

    Mambo3Sus

    +

    Mambo3Sus

    Sustain and guitar chords. (4)
    @@ -183,10 +191,11 @@
    +
    -

    MamboIntro

    +

    MamboIntro

    4 bar intro with a bit of a cha-cha on 4. (4)
    @@ -203,10 +212,11 @@
    +
    -

    MamboEnd

    +

    MamboEnd

    That's the end! (2)
    diff --git a/mma/docs/html/lib/stdlib/mambo_mambo.html b/mma/docs/html/lib/stdlib/mambo_mambo.html new file mode 100644 index 0000000..972d9ae --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo.html @@ -0,0 +1,435 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Basic rhythm. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambo1.html b/mma/docs/html/lib/stdlib/mambo_mambo1.html new file mode 100644 index 0000000..f95e751 --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo1.html @@ -0,0 +1,601 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo1

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Adds pizzicato arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 110
    Unify: 0 Octave: 5  6  5  6
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambo1sus.html b/mma/docs/html/lib/stdlib/mambo_mambo1sus.html new file mode 100644 index 0000000..9c7902b --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo1sus.html @@ -0,0 +1,667 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo1Sus

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Sustain and pizzicato arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 110
    Unify: 0 Octave: 5  6  5  6
    Volume: 88.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 128.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambo2.html b/mma/docs/html/lib/stdlib/mambo_mambo2.html new file mode 100644 index 0000000..8044359 --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo2.html @@ -0,0 +1,527 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo2

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Add articulated Marimbas. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Mallet +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 60
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambo2sus.html b/mma/docs/html/lib/stdlib/mambo_mambo2sus.html new file mode 100644 index 0000000..6c30d51 --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo2sus.html @@ -0,0 +1,575 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo2Sus

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Sustain and articulated Marimbas. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 128.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Mallet +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 60
    Unify: 0 Octave: 6
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambo3.html b/mma/docs/html/lib/stdlib/mambo_mambo3.html new file mode 100644 index 0000000..ac9d147 --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo3.html @@ -0,0 +1,673 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo3

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Add jazz guitar chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambo3sus.html b/mma/docs/html/lib/stdlib/mambo_mambo3sus.html new file mode 100644 index 0000000..10fd0c1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambo3sus.html @@ -0,0 +1,739 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambo3Sus

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Sustain and guitar chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 128.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 6
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mamboend.html b/mma/docs/html/lib/stdlib/mambo_mamboend.html new file mode 100644 index 0000000..8f5d36b --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mamboend.html @@ -0,0 +1,318 @@ + + + +

    File: mambo.mma

    +

    Groove: Mamboend

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: That's the end! +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambointro.html b/mma/docs/html/lib/stdlib/mambo_mambointro.html new file mode 100644 index 0000000..ff62573 --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambointro.html @@ -0,0 +1,493 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambointro

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: 4 bar intro with a bit of a cha-cha on 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/mambo_mambosus.html b/mma/docs/html/lib/stdlib/mambo_mambosus.html new file mode 100644 index 0000000..ec9513c --- /dev/null +++ b/mma/docs/html/lib/stdlib/mambo_mambosus.html @@ -0,0 +1,483 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambosus

    +

    Notes: The Mambo was popularized by the great Cuban bandleader Perez Prado. The sample song ``Patricia, It's Patricia'' is a decent demo. This file was mostly developed from the patterns in``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. The variations in this file are mostly borrowed from the Rhumba library. +

    Author: Bob van der Poel +

    Description: Sustained version. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 77
    Unify: 0 Octave: 4
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 128.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Bell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cow +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march.html b/mma/docs/html/lib/stdlib/march.html index c8b874f..ab8808a 100644 --- a/mma/docs/html/lib/stdlib/march.html +++ b/mma/docs/html/lib/stdlib/march.html @@ -1,4 +1,4 @@ - +

    March

    @@ -14,10 +14,11 @@
  • March4
  • MarchEnd +
    -

    MilIntro4

    +

    MilIntro4

    A 4 bar military-style intro. Easy to use if you include a line like "z * 4" at the start of the piece. (4)
    @@ -27,10 +28,11 @@
  • +
    -

    MilIntro2

    +

    MilIntro2

    A 2 bar military-style intro. This is identical to the MilIntro4, but only uses the first 2 bars of the sequence. (2)
    @@ -40,10 +42,11 @@
    +
    -

    March

    +

    March

    Standard march pattern. Boring, but it works. (4)
    @@ -57,10 +60,11 @@
    +
    -

    March1

    +

    March1

    Adds alterating bars of walking bass to the standard march. Also, changes the trombones to a piano. (4)
    @@ -75,10 +79,11 @@
    +
    -

    March1Slow

    +

    March1Slow

    This is just March1 with the walking bass set to beats 1 and 3 instead of 1,2,3 and 4. (4)
    @@ -92,10 +97,11 @@
    +
    -

    March2

    +

    March2

    Adds sustained strings to March1. The strings replace the trumpets. A major sound difference. (4)
    @@ -109,10 +115,11 @@
    +
    -

    March3

    +

    March3

    Adds an apreggiating piccolo to March1. Great for trios. (4)
    @@ -128,10 +135,11 @@
    +
    -

    March4

    +

    March4

    Add sustained strings and apreggiating piccolo to March2. (4)
    @@ -146,10 +154,11 @@
    +
    -

    MarchEnd

    +

    MarchEnd

    Four bar ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/march_march.html b/mma/docs/html/lib/stdlib/march_march.html new file mode 100644 index 0000000..43238e8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_march.html @@ -0,0 +1,299 @@ + + + +

    File: march.mma

    +

    Groove: March

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: Standard march pattern. Boring, but it works. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Tbone +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_march1.html b/mma/docs/html/lib/stdlib/march_march1.html new file mode 100644 index 0000000..dd799a6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_march1.html @@ -0,0 +1,340 @@ + + + +

    File: march.mma

    +

    Groove: March1

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: Adds alterating bars of walking bass to the standard march. Also, changes the trombones to a piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_march1slow.html b/mma/docs/html/lib/stdlib/march_march1slow.html new file mode 100644 index 0000000..0aa5e6f --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_march1slow.html @@ -0,0 +1,299 @@ + + + +

    File: march.mma

    +

    Groove: March1Slow

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: This is just March1 with the walking bass set to beats 1 and 3 instead of 1,2,3 and 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_march2.html b/mma/docs/html/lib/stdlib/march_march2.html new file mode 100644 index 0000000..4479518 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_march2.html @@ -0,0 +1,286 @@ + + + +

    File: march.mma

    +

    Groove: March2

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: Adds sustained strings to March1. The strings replace the trumpets. A major sound difference. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_march3.html b/mma/docs/html/lib/stdlib/march_march3.html new file mode 100644 index 0000000..8d6d9bf --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_march3.html @@ -0,0 +1,417 @@ + + + +

    File: march.mma

    +

    Groove: March3

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: Adds an apreggiating piccolo to March1. Great for trios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 70
    Unify: 0 Octave: 8
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_march4.html b/mma/docs/html/lib/stdlib/march_march4.html new file mode 100644 index 0000000..30c9927 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_march4.html @@ -0,0 +1,351 @@ + + + +

    File: march.mma

    +

    Groove: March4

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: Add sustained strings and apreggiating piccolo to March2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 8
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 50
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_marchend.html b/mma/docs/html/lib/stdlib/march_marchend.html new file mode 100644 index 0000000..cda58e4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_marchend.html @@ -0,0 +1,305 @@ + + + +

    File: march.mma

    +

    Groove: Marchend

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: Four bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Tbone +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trombone Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_milintro2.html b/mma/docs/html/lib/stdlib/march_milintro2.html new file mode 100644 index 0000000..400ec01 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_milintro2.html @@ -0,0 +1,143 @@ + + + +

    File: march.mma

    +

    Groove: Milintro2

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: A 2 bar military-style intro. This is identical to the MilIntro4, but only uses the first 2 bars of the sequence. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/march_milintro4.html b/mma/docs/html/lib/stdlib/march_milintro4.html new file mode 100644 index 0000000..c33e6d0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/march_milintro4.html @@ -0,0 +1,289 @@ + + + +

    File: march.mma

    +

    Groove: Milintro4

    +

    Notes: Sousa would love this file. These all need a bit of work---they tend too sound a bit to ponderous and/or heavy. The sequences assume 4 chords per bar, but most marches are in 2/4 time. So, double the tempo for "proper" results. +

    Author: Bob van der Poel +

    Description: A 4 bar military-style intro. Easy to use if you include a line like "z * 4" at the start of the piece. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue.html b/mma/docs/html/lib/stdlib/merengue.html index cddbfea..da27359 100644 --- a/mma/docs/html/lib/stdlib/merengue.html +++ b/mma/docs/html/lib/stdlib/merengue.html @@ -1,4 +1,4 @@ - +

    Merengue

    @@ -27,10 +27,11 @@
  • MerengueIntro
  • MerengueEnd +
    -

    Merengue

    +

    Merengue

    Driving dance rhythm. (2)
    @@ -46,10 +47,11 @@
  • +
    -

    Merengue1

    +

    Merengue1

    Substitute bandoneon for first piano. (2)
    @@ -65,10 +67,11 @@
    +
    -

    Merengue2

    +

    Merengue2

    Add brass hits every 4 bars. (4)
    @@ -85,10 +88,11 @@
    +
    -

    MerengueSus

    +

    MerengueSus

    Basic version with sustained bandoneon. (2)
    @@ -105,10 +109,11 @@
    +
    -

    Merengue1Sus

    +

    Merengue1Sus

    Bandoneon rhythm and sustain. (2)
    @@ -125,10 +130,11 @@
    +
    -

    Merengue2Sus

    +

    Merengue2Sus

    Bandoneon rhythm with 4 bar brass hits. (4)
    @@ -146,10 +152,11 @@
    +
    -

    MerengueIntro

    +

    MerengueIntro

    8 bar introduction. (8)
    @@ -165,10 +172,11 @@
    +
    -

    MerengueEnd

    +

    MerengueEnd

    4 bar ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/merengue_merengue.html b/mma/docs/html/lib/stdlib/merengue_merengue.html new file mode 100644 index 0000000..bf6cc1e --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengue.html @@ -0,0 +1,349 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengue

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Driving dance rhythm. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merengue1.html b/mma/docs/html/lib/stdlib/merengue_merengue1.html new file mode 100644 index 0000000..e32ff1b --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengue1.html @@ -0,0 +1,349 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengue1

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Substitute bandoneon for first piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 90
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merengue1sus.html b/mma/docs/html/lib/stdlib/merengue_merengue1sus.html new file mode 100644 index 0000000..5e0fad5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengue1sus.html @@ -0,0 +1,389 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengue1Sus

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Bandoneon rhythm and sustain. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 90
    Unify: 0 Octave: 6
    Volume: 20.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merengue2.html b/mma/docs/html/lib/stdlib/merengue_merengue2.html new file mode 100644 index 0000000..61b7b25 --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengue2.html @@ -0,0 +1,501 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengue2

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Add brass hits every 4 bars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Brass +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 70
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merengue2sus.html b/mma/docs/html/lib/stdlib/merengue_merengue2sus.html new file mode 100644 index 0000000..31d4816 --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengue2sus.html @@ -0,0 +1,551 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengue2Sus

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Bandoneon rhythm with 4 bar brass hits. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Brass +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 70
    Unify: 0 Octave: 6
    Volume: 114.4 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merengueend.html b/mma/docs/html/lib/stdlib/merengue_merengueend.html new file mode 100644 index 0000000..3adfa99 --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengueend.html @@ -0,0 +1,447 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengueend

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: 4 bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merengueintro.html b/mma/docs/html/lib/stdlib/merengue_merengueintro.html new file mode 100644 index 0000000..16fff2a --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merengueintro.html @@ -0,0 +1,711 @@ + + + +

    File: merengue.mma

    +

    Groove: Merengueintro

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: 8 bar introduction. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/merengue_merenguesus.html b/mma/docs/html/lib/stdlib/merengue_merenguesus.html new file mode 100644 index 0000000..95eda0d --- /dev/null +++ b/mma/docs/html/lib/stdlib/merengue_merenguesus.html @@ -0,0 +1,389 @@ + + + +

    File: merengue.mma

    +

    Groove: Merenguesus

    +

    Notes: This is a very fast dance rhythm native to the Dominican Republic. The demo song for this ``Compadre Pedro Juan''. Note that you'll have to double up on the tempo for this to sound right. Patterns are from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Basic version with sustained bandoneon. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    BandoneonOctave The Octave setting for the bandoneon (default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 1 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hhat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 90
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/metronome.html b/mma/docs/html/lib/stdlib/metronome.html index 8be6656..6b80b96 100644 --- a/mma/docs/html/lib/stdlib/metronome.html +++ b/mma/docs/html/lib/stdlib/metronome.html @@ -1,17 +1,32 @@ - +

    Metronome

    Simple beats to put at the start of a piece. This file has only 4/4 times. +

    + + + +
    +

    Variables

    +
    + + + + + +
    NoMetronome If this variable is set the clicks will still sound, but their volume will be at a zero level. This gives a bit of silence at the start of playing a track. Quite useful for performance.
    +

    +
    -

    Metronome2

    +

    Metronome2

    Single bar sequence with hits on beats 1 and 3. (1)
    @@ -21,10 +36,11 @@
    +
    -

    Metronome4

    +

    Metronome4

    Single bar sequence with hits on beats 1, 2, 3 and 4. (1)
    @@ -34,10 +50,11 @@
    +
    -

    Metronome2-4

    +

    Metronome2-4

    A very useful introduction. On bar one we have hits on beats 1 and 3; on bar two hits on beats 1, 2, 3 and 4. (2)
    diff --git a/mma/docs/html/lib/stdlib/metronome3.html b/mma/docs/html/lib/stdlib/metronome3.html index 15be6db..ef809d8 100644 --- a/mma/docs/html/lib/stdlib/metronome3.html +++ b/mma/docs/html/lib/stdlib/metronome3.html @@ -1,15 +1,30 @@ - +

    Metronome3

    Simple beats to put at the start of a piece. This file has only 3/4 times. +

    + + + +
    +

    Variables

    +
    + + + + + +
    NoMetronome If this variable is set the clicks will still sound, but their volume will be at a zero level. This gives a bit of silence at the start of playing a track. Quite useful for performance.
    +

    +
    -

    Metronome3

    +

    Metronome3

    A single bar waltz introduction. (1)
    diff --git a/mma/docs/html/lib/stdlib/metronome3_metronome3.html b/mma/docs/html/lib/stdlib/metronome3_metronome3.html new file mode 100644 index 0000000..2b08904 --- /dev/null +++ b/mma/docs/html/lib/stdlib/metronome3_metronome3.html @@ -0,0 +1,79 @@ + + + +

    File: metronome3.mma

    +

    Groove: Metronome3

    +

    Notes: Simple beats to put at the start of a piece. This file has only 3/4 times. +

    Author: Bob van der Poel +

    Description: A single bar waltz introduction. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 3
    +

    Variables + + + + +
    NoMetronome If this variable is set the clicks will still sound, but their volume will be at a zero level. This gives a bit of silence at the start of playing a track. Quite useful for performance.
    +

    Track Name: Drum-Hi +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Low +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowWoodBlock Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/metronome_metronome2-4.html b/mma/docs/html/lib/stdlib/metronome_metronome2-4.html new file mode 100644 index 0000000..8c93fe8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/metronome_metronome2-4.html @@ -0,0 +1,87 @@ + + + +

    File: metronome.mma

    +

    Groove: Metronome2-4

    +

    Notes: Simple beats to put at the start of a piece. This file has only 4/4 times. +

    Author: Bob van der Poel +

    Description: A very useful introduction. On bar one we have hits on beats 1 and 3; on bar two hits on beats 1, 2, 3 and 4. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    NoMetronome If this variable is set the clicks will still sound, but their volume will be at a zero level. This gives a bit of silence at the start of playing a track. Quite useful for performance.
    +

    Track Name: Drum-Hi +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Low +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowWoodBlock Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/metronome_metronome2.html b/mma/docs/html/lib/stdlib/metronome_metronome2.html new file mode 100644 index 0000000..28fb725 --- /dev/null +++ b/mma/docs/html/lib/stdlib/metronome_metronome2.html @@ -0,0 +1,77 @@ + + + +

    File: metronome.mma

    +

    Groove: Metronome2

    +

    Notes: Simple beats to put at the start of a piece. This file has only 4/4 times. +

    Author: Bob van der Poel +

    Description: Single bar sequence with hits on beats 1 and 3. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + +
    NoMetronome If this variable is set the clicks will still sound, but their volume will be at a zero level. This gives a bit of silence at the start of playing a track. Quite useful for performance.
    +

    Track Name: Drum-Hi +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Low +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowWoodBlock Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/metronome_metronome4.html b/mma/docs/html/lib/stdlib/metronome_metronome4.html new file mode 100644 index 0000000..fc785fc --- /dev/null +++ b/mma/docs/html/lib/stdlib/metronome_metronome4.html @@ -0,0 +1,81 @@ + + + +

    File: metronome.mma

    +

    Groove: Metronome4

    +

    Notes: Simple beats to put at the start of a piece. This file has only 4/4 times. +

    Author: Bob van der Poel +

    Description: Single bar sequence with hits on beats 1, 2, 3 and 4. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Variables + + + + +
    NoMetronome If this variable is set the clicks will still sound, but their volume will be at a zero level. This gives a bit of silence at the start of playing a track. Quite useful for performance.
    +

    Track Name: Drum-Hi +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Low +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowWoodBlock Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz.html b/mma/docs/html/lib/stdlib/modernjazz.html index 32d64f8..4648cfa 100644 --- a/mma/docs/html/lib/stdlib/modernjazz.html +++ b/mma/docs/html/lib/stdlib/modernjazz.html @@ -1,4 +1,4 @@ - +

    Modernjazz

    @@ -28,13 +28,15 @@
  • ModernJazz1Sus
  • ModernJazz2
  • ModernJazz2Sus +
  • ModernJazzFill
  • ModernJazzIntro
  • ModernJazzEnd +
    -

    ModernJazz

    +

    ModernJazz

    ModernJazz with just a piano and guitar. (4)
    @@ -50,10 +52,11 @@
  • +
    -

    ModernJazz1

    +

    ModernJazz1

    Adds a muted trumpet on alternate bars. (4)
    @@ -71,10 +74,11 @@
    +
    -

    ModernJazzSus

    +

    ModernJazzSus

    ModernJazz with added sustained violins. (4)
    @@ -91,10 +95,11 @@
    +
    -

    ModernJazz1Sus

    +

    ModernJazz1Sus

    The full-meal-deal. (4)
    @@ -113,10 +118,11 @@
    +
    -

    ModernJazz2

    +

    ModernJazz2

    A slower version of alternate-bar trumpet for faster tempos. (4)
    @@ -134,10 +140,11 @@
    +
    -

    ModernJazz2Sus

    +

    ModernJazz2Sus

    Slower alternate-bar trumpets with violins for faster tempos. (4)
    @@ -156,10 +163,30 @@
    + + + + + +
    +

    ModernJazzFill

    + A 2 bar horn fill good for endings. (2) +
    + + + + + + + + +
    Bass-Trp MutedTrumpet
    Chord-Guitar JazzGuitar
    Chord-Piano Piano2
    Drum-Kick KickDrum1
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Walk AcousticBass
    +
    +
    -

    ModernJazzIntro

    +

    ModernJazzIntro

    4 bar introduction. (4)
    @@ -175,10 +202,11 @@
    +
    -

    ModernJazzEnd

    +

    ModernJazzEnd

    Nice, 2 bar, ending. First bar is full, second has hits on 1 and 3. (2)
    diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazz.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazz.html new file mode 100644 index 0000000..a761cf9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazz.html @@ -0,0 +1,416 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazz

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: ModernJazz with just a piano and guitar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazz1.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazz1.html new file mode 100644 index 0000000..1b79760 --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazz1.html @@ -0,0 +1,498 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazz1

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: Adds a muted trumpet on alternate bars. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 70
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazz1sus.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazz1sus.html new file mode 100644 index 0000000..73b2370 --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazz1sus.html @@ -0,0 +1,564 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazz1Sus

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: The full-meal-deal. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 70
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 100
    Unify: 1 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazz2.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazz2.html new file mode 100644 index 0000000..eb738d9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazz2.html @@ -0,0 +1,492 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazz2

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: A slower version of alternate-bar trumpet for faster tempos. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 70
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazz2sus.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazz2sus.html new file mode 100644 index 0000000..9266f8f --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazz2sus.html @@ -0,0 +1,560 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazz2Sus

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: Slower alternate-bar trumpets with violins for faster tempos. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 70
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 100
    Unify: 1 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazzend.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazzend.html new file mode 100644 index 0000000..7a3596f --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazzend.html @@ -0,0 +1,352 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazzend

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: Nice, 2 bar, ending. First bar is full, second has hits on 1 and 3. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Bass-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 70
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazzfill.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazzfill.html new file mode 100644 index 0000000..6a604db --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazzfill.html @@ -0,0 +1,297 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazzfill

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: A 2 bar horn fill good for endings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Bass-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: OPENBELOW
    Rskip: 2.0 Rvolume: 5.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazzintro.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazzintro.html new file mode 100644 index 0000000..ab76b13 --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazzintro.html @@ -0,0 +1,399 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazzintro

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Trp +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedTrumpet Articulate: 60
    Unify: 0 Octave: 5
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0  10.0  70.0  10.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/modernjazz_modernjazzsus.html b/mma/docs/html/lib/stdlib/modernjazz_modernjazzsus.html new file mode 100644 index 0000000..713e590 --- /dev/null +++ b/mma/docs/html/lib/stdlib/modernjazz_modernjazzsus.html @@ -0,0 +1,476 @@ + + + +

    File: modernjazz.mma

    +

    Groove: Modernjazzsus

    +

    Notes: A jazz style which has a bit of raunch and swing. Works well with Peggy Lee's "Fever". +

    Author: Bob van der Poel +

    Description: ModernJazz with added sustained violins. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating arpeggios in ModernJazz1 and ModernJazz2 (plus the SUS versions of 1 and 2).
    (Default=MutedTrumpet). Also used in Introduction and Ending.
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 40
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 100
    Unify: 1 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0  110.0  110.0  70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad.html b/mma/docs/html/lib/stdlib/pianoballad.html index 60a424b..ee121d2 100644 --- a/mma/docs/html/lib/stdlib/pianoballad.html +++ b/mma/docs/html/lib/stdlib/pianoballad.html @@ -1,4 +1,4 @@ - +

    Pianoballad

    @@ -8,13 +8,18 @@
  • PianoBallad1
  • PianoBalladSus
  • PianoBallad1Sus +
  • PianoBallad2 +
  • PianoBallad2Sus
  • PianoBalladIntro +
  • PianoBalladIntro2 +
  • PianoBalladFill
  • PianoBalladEnd +
    -

    PianoBallad

    +

    PianoBallad

    Simple ballad with drums and piano. (4)
    @@ -28,10 +33,11 @@
  • +
    -

    PianoBallad1

    +

    PianoBallad1

    Add additional piano chords. (4)
    @@ -46,10 +52,11 @@
    +
    -

    PianoBalladSus

    +

    PianoBalladSus

    Piano arpeggios with a bit of strings. (4)
    @@ -64,10 +71,11 @@
    +
    -

    PianoBallad1Sus

    +

    PianoBallad1Sus

    Piano arpeggios with chords and strings. (4)
    @@ -83,10 +91,46 @@
    + + + + + +
    +

    PianoBallad2

    + PianoBallad with added block chords, no arpeggios. (4) +
    + + + + + + +
    Bass FingeredBass
    Chord-Block Piano1
    Drum-Chihat ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Side SideKick
    +
    + + + + + +
    +

    PianoBallad2Sus

    + Block chords and strings. (4) +
    + + + + + + + +
    Bass FingeredBass
    Chord-Block Piano1
    Chord-Sus Strings
    Drum-Chihat ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Side SideKick
    +
    +
    -

    PianoBalladIntro

    +

    PianoBalladIntro

    A 4 bar introduction. (4)
    @@ -100,10 +144,46 @@
    + + + + + +
    +

    PianoBalladIntro2

    + Simple intro using additional block chords. (4) +
    + + + + + + +
    Bass FingeredBass
    Chord-Block Piano1
    Drum-Chihat ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Side SideKick
    +
    + + + + + +
    +

    PianoBalladFill

    + A 2 bar fill. (2) +
    + + + + + + + +
    Arpeggio-High Piano1
    Arpeggio-Low Piano1
    Bass FingeredBass
    Drum-Chihat ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Side SideKick
    +
    +
    -

    PianoBalladEnd

    +

    PianoBalladEnd

    A 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballad.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballad.html new file mode 100644 index 0000000..ef95884 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballad.html @@ -0,0 +1,417 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballad

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: Simple ballad with drums and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballad1.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballad1.html new file mode 100644 index 0000000..e16e3d9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballad1.html @@ -0,0 +1,461 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballad1

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: Add additional piano chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballad1sus.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballad1sus.html new file mode 100644 index 0000000..5b63ecb --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballad1sus.html @@ -0,0 +1,521 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballad1Sus

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: Piano arpeggios with chords and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 60  100  60  60
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballad2.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballad2.html new file mode 100644 index 0000000..51ee5e5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballad2.html @@ -0,0 +1,329 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballad2

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: PianoBallad with added block chords, no arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Block +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballad2sus.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballad2sus.html new file mode 100644 index 0000000..2928751 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballad2sus.html @@ -0,0 +1,389 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballad2Sus

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: Block chords and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Block +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 60  100  60  60
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballadend.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballadend.html new file mode 100644 index 0000000..4adb8e3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballadend.html @@ -0,0 +1,265 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballadend

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: A 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballadfill.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballadfill.html new file mode 100644 index 0000000..74e03e5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballadfill.html @@ -0,0 +1,263 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballadfill

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: A 2 bar fill. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballadintro.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballadintro.html new file mode 100644 index 0000000..751f2f7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballadintro.html @@ -0,0 +1,381 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballadintro

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballadintro2.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballadintro2.html new file mode 100644 index 0000000..5a0e65d --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballadintro2.html @@ -0,0 +1,311 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballadintro2

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: Simple intro using additional block chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Block +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/pianoballad_pianoballadsus.html b/mma/docs/html/lib/stdlib/pianoballad_pianoballadsus.html new file mode 100644 index 0000000..f8c3e75 --- /dev/null +++ b/mma/docs/html/lib/stdlib/pianoballad_pianoballadsus.html @@ -0,0 +1,477 @@ + + + +

    File: pianoballad.mma

    +

    Groove: Pianoballadsus

    +

    Notes: Piano arpeggios with a bit of drum and bass. I wrote this for "Nature Boy". +

    Author: Bob van der Poel +

    Description: Piano arpeggios with a bit of strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio-High +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Low +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 60  100  60  60
    Unify: 1 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka.html b/mma/docs/html/lib/stdlib/polka.html index ea312ed..5b70657 100644 --- a/mma/docs/html/lib/stdlib/polka.html +++ b/mma/docs/html/lib/stdlib/polka.html @@ -1,4 +1,4 @@ - +

    Polka

    @@ -16,10 +16,11 @@
  • PolkaIntro8
  • PolkaEnd +
    -

    Polka

    +

    Polka

    Simple, Barvarian-style polka. (4)
    @@ -35,10 +36,11 @@
  • +
    -

    PolkaSus

    +

    PolkaSus

    Same as Polka, but we add in singing frauleins. (4)
    @@ -55,10 +57,11 @@
    +
    -

    PolkaArp

    +

    PolkaArp

    Polka with a imported accordion player for arpeggios. (4)
    @@ -75,10 +78,11 @@
    +
    -

    PolkaSusArp

    +

    PolkaSusArp

    Polka with frauleins and accordion player. Wow! (4)
    @@ -96,10 +100,11 @@
    +
    -

    Polka1

    +

    Polka1

    Similar to Polka, but with a snazzier bass. (4)
    @@ -115,10 +120,11 @@
    +
    -

    Polka1Sus

    +

    Polka1Sus

    Polka1 with sustained voices. (4)
    @@ -135,10 +141,11 @@
    +
    -

    Polka1Arp

    +

    Polka1Arp

    Polka1 with Accordion arpeggios. (4)
    @@ -155,10 +162,11 @@
    +
    -

    Polka1SusArp

    +

    Polka1SusArp

    Polka1 with voices and arpeggios. (4)
    @@ -176,10 +184,11 @@
    +
    -

    PolkaIntro

    +

    PolkaIntro

    A nice little 4 bar intro. (4)
    @@ -194,10 +203,11 @@
    +
    -

    PolkaIntro8

    +

    PolkaIntro8

    Expanded version of PolkaIntro for 8 bars. (8)
    @@ -212,10 +222,11 @@
    +
    -

    PolkaEnd

    +

    PolkaEnd

    A repeatable, single bar ending. (1)
    diff --git a/mma/docs/html/lib/stdlib/polka_polka.html b/mma/docs/html/lib/stdlib/polka_polka.html new file mode 100644 index 0000000..e54576a --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polka.html @@ -0,0 +1,387 @@ + + + +

    File: polka.mma

    +

    Groove: Polka

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Simple, Barvarian-style polka. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polka1.html b/mma/docs/html/lib/stdlib/polka_polka1.html new file mode 100644 index 0000000..b80ce62 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polka1.html @@ -0,0 +1,407 @@ + + + +

    File: polka.mma

    +

    Groove: Polka1

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Similar to Polka, but with a snazzier bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polka1arp.html b/mma/docs/html/lib/stdlib/polka_polka1arp.html new file mode 100644 index 0000000..ca6f574 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polka1arp.html @@ -0,0 +1,488 @@ + + + +

    File: polka.mma

    +

    Groove: Polka1Arp

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Polka1 with Accordion arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polka1sus.html b/mma/docs/html/lib/stdlib/polka_polka1sus.html new file mode 100644 index 0000000..d97ca94 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polka1sus.html @@ -0,0 +1,473 @@ + + + +

    File: polka.mma

    +

    Groove: Polka1Sus

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Polka1 with sustained voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polka1susarp.html b/mma/docs/html/lib/stdlib/polka_polka1susarp.html new file mode 100644 index 0000000..34a95ae --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polka1susarp.html @@ -0,0 +1,554 @@ + + + +

    File: polka.mma

    +

    Groove: Polka1Susarp

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Polka1 with voices and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polkaarp.html b/mma/docs/html/lib/stdlib/polka_polkaarp.html new file mode 100644 index 0000000..03ba623 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polkaarp.html @@ -0,0 +1,468 @@ + + + +

    File: polka.mma

    +

    Groove: Polkaarp

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Polka with a imported accordion player for arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polkaend.html b/mma/docs/html/lib/stdlib/polka_polkaend.html new file mode 100644 index 0000000..6d98cc8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polkaend.html @@ -0,0 +1,245 @@ + + + +

    File: polka.mma

    +

    Groove: Polkaend

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: A repeatable, single bar ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polkaintro.html b/mma/docs/html/lib/stdlib/polka_polkaintro.html new file mode 100644 index 0000000..41c0307 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polkaintro.html @@ -0,0 +1,324 @@ + + + +

    File: polka.mma

    +

    Groove: Polkaintro

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: A nice little 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polkaintro8.html b/mma/docs/html/lib/stdlib/polka_polkaintro8.html new file mode 100644 index 0000000..1f0f6cf --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polkaintro8.html @@ -0,0 +1,456 @@ + + + +

    File: polka.mma

    +

    Groove: Polkaintro8

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Expanded version of PolkaIntro for 8 bars. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0  40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polkasus.html b/mma/docs/html/lib/stdlib/polka_polkasus.html new file mode 100644 index 0000000..206fed2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polkasus.html @@ -0,0 +1,453 @@ + + + +

    File: polka.mma

    +

    Groove: Polkasus

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Same as Polka, but we add in singing frauleins. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/polka_polkasusarp.html b/mma/docs/html/lib/stdlib/polka_polkasusarp.html new file mode 100644 index 0000000..6b8296d --- /dev/null +++ b/mma/docs/html/lib/stdlib/polka_polkasusarp.html @@ -0,0 +1,534 @@ + + + +

    File: polka.mma

    +

    Groove: Polkasusarp

    +

    Notes: This is good for, gosh, polkas. They are all set as 4/4 time, and as you know a polka is usually in 2/4. So, double up on the tempo and all should work just fine. +

    Author: Bob van der Poel +

    Description: Polka with frauleins and accordion player. Wow! +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (4, 4) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Slap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 80.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 4.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0  40.0  40.0  25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tuba Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 4.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/popballad.html b/mma/docs/html/lib/stdlib/popballad.html index 3188da2..9aa497b 100644 --- a/mma/docs/html/lib/stdlib/popballad.html +++ b/mma/docs/html/lib/stdlib/popballad.html @@ -1,4 +1,4 @@ - +

    Popballad

    @@ -11,10 +11,11 @@
  • PopBalladIntro
  • PopBalladEnd +
    -

    PopBallad

    +

    PopBallad

    Plain old Pop Ballad. (4)
    @@ -31,10 +32,11 @@
  • +
    -

    PopBallad1

    +

    PopBallad1

    The PopBallad with a bit more drum beat and some sustained strings. (4)
    @@ -54,10 +56,11 @@
    +
    -

    PopBallad2

    +

    PopBallad2

    A straighter version of the ballad. (4)
    @@ -73,10 +76,11 @@
    +
    -

    PopBalladSus

    +

    PopBalladSus

    A slightly lighter version, with strings. (4)
    @@ -94,10 +98,11 @@
    +
    -

    PopBalladIntro

    +

    PopBalladIntro

    A simple introduction. (4)
    @@ -114,10 +119,11 @@
    +
    -

    PopBalladEnd

    +

    PopBalladEnd

    This is a finalizing, 1 bar ending. (1)
    diff --git a/mma/docs/html/lib/stdlib/popballad_popballad.html b/mma/docs/html/lib/stdlib/popballad_popballad.html new file mode 100644 index 0000000..7ca413f --- /dev/null +++ b/mma/docs/html/lib/stdlib/popballad_popballad.html @@ -0,0 +1,625 @@ + + + +

    File: popballad.mma

    +

    Groove: Popballad

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: Plain old Pop Ballad. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/popballad_popballad1.html b/mma/docs/html/lib/stdlib/popballad_popballad1.html new file mode 100644 index 0000000..f7a1fba --- /dev/null +++ b/mma/docs/html/lib/stdlib/popballad_popballad1.html @@ -0,0 +1,729 @@ + + + +

    File: popballad.mma

    +

    Groove: Popballad1

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: The PopBallad with a bit more drum beat and some sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthStrings1 Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Conga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Oconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/popballad_popballad2.html b/mma/docs/html/lib/stdlib/popballad_popballad2.html new file mode 100644 index 0000000..883ef61 --- /dev/null +++ b/mma/docs/html/lib/stdlib/popballad_popballad2.html @@ -0,0 +1,528 @@ + + + +

    File: popballad.mma

    +

    Groove: Popballad2

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: A straighter version of the ballad. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 76
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/popballad_popballadend.html b/mma/docs/html/lib/stdlib/popballad_popballadend.html new file mode 100644 index 0000000..7b3046a --- /dev/null +++ b/mma/docs/html/lib/stdlib/popballad_popballadend.html @@ -0,0 +1,288 @@ + + + +

    File: popballad.mma

    +

    Groove: Popballadend

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: This is a finalizing, 1 bar ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/popballad_popballadintro.html b/mma/docs/html/lib/stdlib/popballad_popballadintro.html new file mode 100644 index 0000000..439f9dc --- /dev/null +++ b/mma/docs/html/lib/stdlib/popballad_popballadintro.html @@ -0,0 +1,555 @@ + + + +

    File: popballad.mma

    +

    Groove: Popballadintro

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: A simple introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/popballad_popballadsus.html b/mma/docs/html/lib/stdlib/popballad_popballadsus.html new file mode 100644 index 0000000..a822f0e --- /dev/null +++ b/mma/docs/html/lib/stdlib/popballad_popballadsus.html @@ -0,0 +1,641 @@ + + + +

    File: popballad.mma

    +

    Groove: Popballadsus

    +

    Notes: A rock ballad in 4. +

    Author: Bob van der Poel +

    Description: A slightly lighter version, with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Atmosphere Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep.html b/mma/docs/html/lib/stdlib/quickstep.html index c7eb8e7..3b3d050 100644 --- a/mma/docs/html/lib/stdlib/quickstep.html +++ b/mma/docs/html/lib/stdlib/quickstep.html @@ -1,4 +1,4 @@ - +

    Quickstep

    @@ -10,14 +10,21 @@
  • QuickStepHitSus
  • QuickStepDuh
  • QuickStepDuhSus +
  • QuickStepWalk +
  • QuickStepHitWalk +
  • QuickStepSusWalk +
  • QuickStepHitSusWalk +
  • QuickStepDuhWalk +
  • QuickStepDuhSusWalk
  • QuickStepIntro
  • QuickStepIntro8
  • QuickStepEnd +
    -

    QuickStep

    +

    QuickStep

    Snappy quickstep, good for showtunes. (2)
    @@ -31,10 +38,11 @@
  • +
    -

    QuickStepHit

    +

    QuickStepHit

    Brass hits on 1, 4 and 4.5. (2)
    @@ -49,10 +57,11 @@
    +
    -

    QuickStepSus

    +

    QuickStepSus

    Sustained version with strings. (2)
    @@ -67,10 +76,11 @@
    +
    -

    QuickStepHitSus

    +

    QuickStepHitSus

    Sustains with hits. (2)
    @@ -86,10 +96,11 @@
    +
    -

    QuickStepDuh

    +

    QuickStepDuh

    Some vocalization over the basic beat. (4)
    @@ -104,10 +115,11 @@
    +
    -

    QuickStepDuhSus

    +

    QuickStepDuhSus

    Sustains with vocalization. (2)
    @@ -123,10 +135,127 @@
    + + + + + +
    +

    QuickStepWalk

    + Basic pattern with walking bass. (2) +
    + + + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Piano Piano2
    Drum-Closedhh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Openhh OpenHiHat
    Walk AcousticBass
    Walk-Random AcousticBass
    +
    + + + + + +
    +

    QuickStepHitWalk

    + Brass hits with walking bass. (2) +
    + + + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Hit BrassSection
    Chord-Piano Piano2
    Drum-Closedhh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Openhh OpenHiHat
    Walk AcousticBass
    +
    + + + + + +
    +

    QuickStepSusWalk

    + Sustained strings with walking bass. (2) +
    + + + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Piano Piano2
    Chord-Sus TremoloStrings
    Drum-Closedhh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Openhh OpenHiHat
    Walk AcousticBass
    +
    + + + + + +
    +

    QuickStepHitSusWalk

    + Sustained strings, brass hits and walking bass. (2) +
    + + + + + + + + + +
    Chord-Guitar JazzGuitar
    Chord-Hit BrassSection
    Chord-Piano Piano2
    Chord-Sus TremoloStrings
    Drum-Closedhh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Openhh OpenHiHat
    Walk AcousticBass
    +
    + + + + + +
    +

    QuickStepDuhWalk

    + Vocalization and walking bass. (4) +
    + + + + + + + + +
    Chord-Duh VoiceOohs
    Chord-Guitar JazzGuitar
    Chord-Piano Piano2
    Drum-Closedhh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Openhh OpenHiHat
    Walk AcousticBass
    +
    + + + + + +
    +

    QuickStepDuhSusWalk

    + Strings, vocalization and walking bass. (2) +
    + + + + + + + + + +
    Chord-Duh VoiceOohs
    Chord-Guitar JazzGuitar
    Chord-Piano Piano2
    Chord-Sus TremoloStrings
    Drum-Closedhh ClosedHiHat
    Drum-Kick KickDrum1
    Drum-Openhh OpenHiHat
    Walk AcousticBass
    +
    +
    -

    QuickStepIntro

    +

    QuickStepIntro

    Four bar intro. (4)
    @@ -140,10 +269,11 @@
    +
    -

    QuickStepIntro8

    +

    QuickStepIntro8

    The 4 bar intro stretched to 8. (8)
    @@ -157,10 +287,11 @@
    +
    -

    QuickStepEnd

    +

    QuickStepEnd

    Two bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstep.html b/mma/docs/html/lib/stdlib/quickstep_quickstep.html new file mode 100644 index 0000000..9e20c65 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstep.html @@ -0,0 +1,257 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstep

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Snappy quickstep, good for showtunes. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepduh.html b/mma/docs/html/lib/stdlib/quickstep_quickstepduh.html new file mode 100644 index 0000000..837e353 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepduh.html @@ -0,0 +1,381 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepduh

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Some vocalization over the basic beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Duh +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 60
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepduhsus.html b/mma/docs/html/lib/stdlib/quickstep_quickstepduhsus.html new file mode 100644 index 0000000..2b73375 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepduhsus.html @@ -0,0 +1,335 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepduhsus

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Sustains with vocalization. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Duh +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 60
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepduhsuswalk.html b/mma/docs/html/lib/stdlib/quickstep_quickstepduhsuswalk.html new file mode 100644 index 0000000..28a1b1c --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepduhsuswalk.html @@ -0,0 +1,339 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepduhsuswalk

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Strings, vocalization and walking bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Chord-Duh +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 60
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepduhwalk.html b/mma/docs/html/lib/stdlib/quickstep_quickstepduhwalk.html new file mode 100644 index 0000000..9f53b5f --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepduhwalk.html @@ -0,0 +1,389 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepduhwalk

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Vocalization and walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord-Duh +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 60
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepend.html b/mma/docs/html/lib/stdlib/quickstep_quickstepend.html new file mode 100644 index 0000000..9d821c8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepend.html @@ -0,0 +1,285 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepend

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Two bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstephit.html b/mma/docs/html/lib/stdlib/quickstep_quickstephit.html new file mode 100644 index 0000000..380fe22 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstephit.html @@ -0,0 +1,301 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstephit

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Brass hits on 1, 4 and 4.5. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Hit +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 60
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstephitsus.html b/mma/docs/html/lib/stdlib/quickstep_quickstephitsus.html new file mode 100644 index 0000000..5f5bfa7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstephitsus.html @@ -0,0 +1,341 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstephitsus

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Sustains with hits. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Hit +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 60
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstephitsuswalk.html b/mma/docs/html/lib/stdlib/quickstep_quickstephitsuswalk.html new file mode 100644 index 0000000..ceaae32 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstephitsuswalk.html @@ -0,0 +1,345 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstephitsuswalk

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Sustained strings, brass hits and walking bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Hit +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 60
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstephitwalk.html b/mma/docs/html/lib/stdlib/quickstep_quickstephitwalk.html new file mode 100644 index 0000000..c85be02 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstephitwalk.html @@ -0,0 +1,305 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstephitwalk

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Brass hits with walking bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Hit +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 60
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepintro.html b/mma/docs/html/lib/stdlib/quickstep_quickstepintro.html new file mode 100644 index 0000000..13a6500 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepintro.html @@ -0,0 +1,381 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepintro

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Four bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepintro8.html b/mma/docs/html/lib/stdlib/quickstep_quickstepintro8.html new file mode 100644 index 0000000..fa69e99 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepintro8.html @@ -0,0 +1,527 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepintro8

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: The 4 bar intro stretched to 8. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepsus.html b/mma/docs/html/lib/stdlib/quickstep_quickstepsus.html new file mode 100644 index 0000000..03051bd --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepsus.html @@ -0,0 +1,297 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepsus

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Sustained version with strings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 94
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepsuswalk.html b/mma/docs/html/lib/stdlib/quickstep_quickstepsuswalk.html new file mode 100644 index 0000000..4f3a219 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepsuswalk.html @@ -0,0 +1,301 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepsuswalk

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Sustained strings with walking bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/quickstep_quickstepwalk.html b/mma/docs/html/lib/stdlib/quickstep_quickstepwalk.html new file mode 100644 index 0000000..3dfca45 --- /dev/null +++ b/mma/docs/html/lib/stdlib/quickstep_quickstepwalk.html @@ -0,0 +1,300 @@ + + + +

    File: quickstep.mma

    +

    Groove: Quickstepwalk

    +

    Notes: A quickstep beat. You might want to double up on the tempo when using this. Written for ``Hooray For Hollywood''. +

    Author: Bob van der Poel +

    Description: Basic pattern with walking bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 2.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk-Random +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb-ballad.html b/mma/docs/html/lib/stdlib/rb-ballad.html index 6eb2725..1475a8d 100644 --- a/mma/docs/html/lib/stdlib/rb-ballad.html +++ b/mma/docs/html/lib/stdlib/rb-ballad.html @@ -1,4 +1,4 @@ - +

    Rb-Ballad

    @@ -9,10 +9,11 @@
  • R&B-BalladIntro
  • R&B-BalladEnd +
    -

    R&B-Ballad

    +

    R&B-Ballad

    Basic R&B Ballad. (4)
    @@ -29,10 +30,11 @@
  • +
    -

    R&B-BalladSus

    +

    R&B-BalladSus

    Change rhythmic organ to sustained chords. (4)
    @@ -49,10 +51,11 @@
    +
    -

    R&B-BalladIntro

    +

    R&B-BalladIntro

    A bit laid-back, 4 bar intro. (4)
    @@ -68,10 +71,11 @@
    +
    -

    R&B-BalladEnd

    +

    R&B-BalladEnd

    Two bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/rb-ballad_r&b-ballad.html b/mma/docs/html/lib/stdlib/rb-ballad_r&b-ballad.html new file mode 100644 index 0000000..270d0f8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb-ballad_r&b-ballad.html @@ -0,0 +1,464 @@ + + + +

    File: rb-ballad.mma

    +

    Groove: R&B-Ballad

    +

    Notes: Rythmn and Blues ballad. Based on the R&B style, just made softer and prettier. Done for "Mercy, Mercy, Mercy". +

    Author: Bob van der Poel +

    Description: Basic R&B Ballad. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 25.0  10.0  25.0  10.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladend.html b/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladend.html new file mode 100644 index 0000000..1819633 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladend.html @@ -0,0 +1,303 @@ + + + +

    File: rb-ballad.mma

    +

    Groove: R&B-Balladend

    +

    Notes: Rythmn and Blues ballad. Based on the R&B style, just made softer and prettier. Done for "Mercy, Mercy, Mercy". +

    Author: Bob van der Poel +

    Description: Two bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 25.0  10.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladintro.html b/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladintro.html new file mode 100644 index 0000000..cf28ac7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladintro.html @@ -0,0 +1,411 @@ + + + +

    File: rb-ballad.mma

    +

    Groove: R&B-Balladintro

    +

    Notes: Rythmn and Blues ballad. Based on the R&B style, just made softer and prettier. Done for "Mercy, Mercy, Mercy". +

    Author: Bob van der Poel +

    Description: A bit laid-back, 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 25.0  10.0  25.0  10.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladsus.html b/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladsus.html new file mode 100644 index 0000000..a43dc6a --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb-ballad_r&b-balladsus.html @@ -0,0 +1,460 @@ + + + +

    File: rb-ballad.mma

    +

    Groove: R&B-Balladsus

    +

    Notes: Rythmn and Blues ballad. Based on the R&B style, just made softer and prettier. Done for "Mercy, Mercy, Mercy". +

    Author: Bob van der Poel +

    Description: Change rhythmic organ to sustained chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 100
    Unify: 1 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb.html b/mma/docs/html/lib/stdlib/rb.html index b36b31c..309ed43 100644 --- a/mma/docs/html/lib/stdlib/rb.html +++ b/mma/docs/html/lib/stdlib/rb.html @@ -1,18 +1,21 @@ - +

    Rb

    -

    Rythmn and Blues. I did a different version of "My Blue Heaven" using this groove. +

    Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove.

    +
    -

    R&B

    +

    R&B

    Basic Rythmn and Blues. (2)
    @@ -30,10 +33,11 @@
    +
    -

    R&BSus

    +

    R&BSus

    Change rhythmic organ to sustained chords. (2)
    @@ -51,10 +55,55 @@
    + + + + + +
    +

    R&BPlus

    + Our basic rhythm with some nice picking. (2) +
    + + + + + + + + + + + +
    Arpeggio CleanGuitar
    Bass FingeredBass
    Chord Piano2
    Chord-Organ Organ1
    Drum-Clap HandClap
    Drum-Kick KickDrum1
    Drum-Ride RideCymbal1
    Drum-Snare SnareDrum2
    Drum-Tam Tambourine
    Walk FingeredBass
    +
    + + + + + +
    +

    R&BSusPlus

    + Sustained with picking. (2) +
    + + + + + + + + + + + +
    Arpeggio CleanGuitar
    Bass FingeredBass
    Chord Piano2
    Chord-Organ Organ1
    Drum-Clap HandClap
    Drum-Kick KickDrum1
    Drum-Ride RideCymbal1
    Drum-Snare SnareDrum2
    Drum-Tam Tambourine
    Walk FingeredBass
    +
    +
    -

    R&BIntro

    +

    R&BIntro

    A bit laid-back, 4 bar intro. (4)
    @@ -71,10 +120,11 @@
    +
    -

    R&BEnd

    +

    R&BEnd

    Ending for R&B. (2)
    diff --git a/mma/docs/html/lib/stdlib/rb_r&b.html b/mma/docs/html/lib/stdlib/rb_r&b.html new file mode 100644 index 0000000..cb4b66c --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb_r&b.html @@ -0,0 +1,439 @@ + + + +

    File: rb.mma

    +

    Groove: R&B

    +

    Notes: Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove. +

    Author: Bob van der Poel +

    Description: Basic Rythmn and Blues. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb_r&bend.html b/mma/docs/html/lib/stdlib/rb_r&bend.html new file mode 100644 index 0000000..7eb6189 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb_r&bend.html @@ -0,0 +1,346 @@ + + + +

    File: rb.mma

    +

    Groove: R&Bend

    +

    Notes: Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove. +

    Author: Bob van der Poel +

    Description: Ending for R&B. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb_r&bintro.html b/mma/docs/html/lib/stdlib/rb_r&bintro.html new file mode 100644 index 0000000..b0a4f83 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb_r&bintro.html @@ -0,0 +1,458 @@ + + + +

    File: rb.mma

    +

    Groove: R&Bintro

    +

    Notes: Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove. +

    Author: Bob van der Poel +

    Description: A bit laid-back, 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb_r&bplus.html b/mma/docs/html/lib/stdlib/rb_r&bplus.html new file mode 100644 index 0000000..8a8d489 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb_r&bplus.html @@ -0,0 +1,431 @@ + + + +

    File: rb.mma

    +

    Groove: R&Bplus

    +

    Notes: Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove. +

    Author: Bob van der Poel +

    Description: Our basic rhythm with some nice picking. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: 3BELOW
    Rskip: 25.0 Rvolume: 15.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb_r&bsus.html b/mma/docs/html/lib/stdlib/rb_r&bsus.html new file mode 100644 index 0000000..82f6915 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb_r&bsus.html @@ -0,0 +1,431 @@ + + + +

    File: rb.mma

    +

    Groove: R&Bsus

    +

    Notes: Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove. +

    Author: Bob van der Poel +

    Description: Change rhythmic organ to sustained chords. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rb_r&bsusplus.html b/mma/docs/html/lib/stdlib/rb_r&bsusplus.html new file mode 100644 index 0000000..d19ce0e --- /dev/null +++ b/mma/docs/html/lib/stdlib/rb_r&bsusplus.html @@ -0,0 +1,423 @@ + + + +

    File: rb.mma

    +

    Groove: R&Bsusplus

    +

    Notes: Rythmn and Blues. I did a raunchy version of "My Blue Heaven" using this groove. +

    Author: Bob van der Poel +

    Description: Sustained with picking. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 130.0 Harmony: 3BELOW
    Rskip: 25.0 Rvolume: 15.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ1 Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba.html b/mma/docs/html/lib/stdlib/rhumba.html index 770dd38..5e09885 100644 --- a/mma/docs/html/lib/stdlib/rhumba.html +++ b/mma/docs/html/lib/stdlib/rhumba.html @@ -1,4 +1,4 @@ - +

    Rhumba

    @@ -22,10 +22,11 @@
  • RhumbaEnd
  • RhumbaEnd1 +
    -

    Rhumba

    +

    Rhumba

    Nice, smooth easy listening. (4)
    @@ -43,10 +44,11 @@
  • +
    -

    RhumbaSus

    +

    RhumbaSus

    Sustained strings make it smoother. (4)
    @@ -65,10 +67,11 @@
    +
    -

    RhumbaTriple

    +

    RhumbaTriple

    Rhumba with quarter note triplet chords. Good for emphasizing a single bar in a piece. Not great for more than one bar in a row. (1)
    @@ -85,10 +88,11 @@
    +
    -

    RhumbaTripleSus

    +

    RhumbaTripleSus

    Triplets and sustained strings. (1)
    @@ -106,10 +110,11 @@
    +
    -

    RhumbaTriple12

    +

    RhumbaTriple12

    Variation of RhumbaTriple with triplets on beats 1/2 and quarters on 3/4. (1)
    @@ -126,10 +131,11 @@
    +
    -

    RhumbaTriple12Sus

    +

    RhumbaTriple12Sus

    Triplet on 1/2 and strings. (1)
    @@ -147,10 +153,11 @@
    +
    -

    RhumbaTriple34

    +

    RhumbaTriple34

    Variation of RhumbaTriple with triplets on beats 3/4 and quarters on 1/2. (1)
    @@ -168,10 +175,11 @@
    +
    -

    RhumbaTriple34Sus

    +

    RhumbaTriple34Sus

    Triplet on 3/4 and strings. (1)
    @@ -189,10 +197,11 @@
    +
    -

    Rhumba1

    +

    Rhumba1

    Adds pizzicato arpeggios. (4)
    @@ -211,10 +220,11 @@
    +
    -

    Rhumba1Sus

    +

    Rhumba1Sus

    Apreggios and sustained strings. (4)
    @@ -234,10 +244,11 @@
    +
    -

    Rhumba2

    +

    Rhumba2

    Add articulated Marimbas. (4)
    @@ -256,10 +267,11 @@
    +
    -

    Rhumba2Sus

    +

    Rhumba2Sus

    Marimbas and sustained strings. (4)
    @@ -279,17 +291,17 @@
    +
    -

    Rhumba3

    +

    Rhumba3

    Add jazz guitar chords. (4)
    - @@ -297,21 +309,22 @@ +
    Bass FretlessBass
    Chord Piano2
    Chord-Guitar JazzGuitar
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Claves Claves
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    Plectrum JazzGuitar
    Walk FretlessBass
    +
    -

    Rhumba3Sus

    +

    Rhumba3Sus

    Guitar chords and sustained strings. (4)
    - @@ -320,14 +333,16 @@ +
    Bass FretlessBass
    Chord Piano2
    Chord-Guitar JazzGuitar
    Chord-Sus Strings
    Drum-Bongo LowBongo
    Drum-Chh ClosedHiHat
    Drum-Loconga LowConga
    Drum-Maraca Maracas
    Drum-Muteconga MuteHighConga
    Plectrum JazzGuitar
    Walk FretlessBass
    +
    -

    RhumbaIntro

    +

    RhumbaIntro

    4 bar intro to go with standard Rhumba. (4)
    @@ -344,10 +359,11 @@
    +
    -

    RhumbaEnd

    +

    RhumbaEnd

    Ending with string scales. The scales use 8th, quarter, half and finally a whole note. Setting the seq to different values for each bar of the ending will create proper effects. (4)
    @@ -366,10 +382,11 @@
    +
    -

    RhumbaEnd1

    +

    RhumbaEnd1

    Simpler, 2 bar, ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba.html b/mma/docs/html/lib/stdlib/rhumba_rhumba.html new file mode 100644 index 0000000..c052fab --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba.html @@ -0,0 +1,546 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Nice, smooth easy listening. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba1.html b/mma/docs/html/lib/stdlib/rhumba_rhumba1.html new file mode 100644 index 0000000..8b76c50 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba1.html @@ -0,0 +1,627 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba1

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Adds pizzicato arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba1sus.html b/mma/docs/html/lib/stdlib/rhumba_rhumba1sus.html new file mode 100644 index 0000000..10a870c --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba1sus.html @@ -0,0 +1,693 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba1Sus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Apreggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba2.html b/mma/docs/html/lib/stdlib/rhumba_rhumba2.html new file mode 100644 index 0000000..abe6830 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba2.html @@ -0,0 +1,700 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba2

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Add articulated Marimbas. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Mallet +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba2sus.html b/mma/docs/html/lib/stdlib/rhumba_rhumba2sus.html new file mode 100644 index 0000000..77daf79 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba2sus.html @@ -0,0 +1,766 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba2Sus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Marimbas and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Mallet +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 60
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba3.html b/mma/docs/html/lib/stdlib/rhumba_rhumba3.html new file mode 100644 index 0000000..5500903 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba3.html @@ -0,0 +1,601 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba3

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Add jazz guitar chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumba3sus.html b/mma/docs/html/lib/stdlib/rhumba_rhumba3sus.html new file mode 100644 index 0000000..76c53ee --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumba3sus.html @@ -0,0 +1,667 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumba3Sus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Guitar chords and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbaend.html b/mma/docs/html/lib/stdlib/rhumba_rhumbaend.html new file mode 100644 index 0000000..7858191 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbaend.html @@ -0,0 +1,609 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbaend

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Ending with string scales. The scales use 8th, quarter, half and finally a whole note. Setting the seq to different values for each bar of the ending will create proper effects. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 100
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbaend1.html b/mma/docs/html/lib/stdlib/rhumba_rhumbaend1.html new file mode 100644 index 0000000..2f58fea --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbaend1.html @@ -0,0 +1,353 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbaend1

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Simpler, 2 bar, ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbaintro.html b/mma/docs/html/lib/stdlib/rhumba_rhumbaintro.html new file mode 100644 index 0000000..24b672c --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbaintro.html @@ -0,0 +1,487 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbaintro

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: 4 bar intro to go with standard Rhumba. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbasus.html b/mma/docs/html/lib/stdlib/rhumba_rhumbasus.html new file mode 100644 index 0000000..94a8ec1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbasus.html @@ -0,0 +1,612 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbasus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Sustained strings make it smoother. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo  HighBongo  LowBongo  HighBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga  OpenHiHat  OpenHiHat  OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 55
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbatriple.html b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple.html new file mode 100644 index 0000000..6687eeb --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple.html @@ -0,0 +1,320 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbatriple

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Rhumba with quarter note triplet chords. Good for emphasizing a single bar in a piece. Not great for more than one bar in a row. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbatriple12.html b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple12.html new file mode 100644 index 0000000..cb9ad50 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple12.html @@ -0,0 +1,320 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbatriple12

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Variation of RhumbaTriple with triplets on beats 1/2 and quarters on 3/4. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbatriple12sus.html b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple12sus.html new file mode 100644 index 0000000..4f523af --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple12sus.html @@ -0,0 +1,359 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbatriple12Sus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Triplet on 1/2 and strings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbatriple34.html b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple34.html new file mode 100644 index 0000000..c043fe5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple34.html @@ -0,0 +1,359 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbatriple34

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Variation of RhumbaTriple with triplets on beats 3/4 and quarters on 1/2. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbatriple34sus.html b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple34sus.html new file mode 100644 index 0000000..d4aa447 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbatriple34sus.html @@ -0,0 +1,359 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbatriple34Sus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Triplet on 3/4 and strings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/rhumba_rhumbatriplesus.html b/mma/docs/html/lib/stdlib/rhumba_rhumbatriplesus.html new file mode 100644 index 0000000..ae70834 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rhumba_rhumbatriplesus.html @@ -0,0 +1,359 @@ + + + +

    File: rhumba.mma

    +

    Groove: Rhumbatriplesus

    +

    Notes: I created this for the Cole Porter tune "I've Got You Under My Skin.". Traditional Latin rhythms generally have a full percussion with lots of off-beats, but don't overdo it. +

    Author: Bob van der Poel +

    Description: Triplets and sustained strings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 15.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 93
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 110
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Bongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + +
    +

    Track Name: Drum-Loconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: On
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Muteconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128.html b/mma/docs/html/lib/stdlib/rock-128.html index 967bc4b..0996a02 100644 --- a/mma/docs/html/lib/stdlib/rock-128.html +++ b/mma/docs/html/lib/stdlib/rock-128.html @@ -1,18 +1,26 @@ - +

    Rock-128

    Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love".

    +
    -

    Rock128

    +

    Rock128

    Basic 12/8 beat with the piano doing most of the work. (4)
    @@ -25,10 +33,28 @@
    + + + + + +
    +

    Rock128Plain

    + Piano changes from triplets to 4 in the bar. (4) +
    + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    +
    -

    Rock128Sus

    +

    Rock128Sus

    Add in sustained strings and voices. (4)
    @@ -43,10 +69,106 @@
    + + + + + +
    +

    Rock128PlainSus

    + Piano 4-to-the bar with strings. (4) +
    + + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Chord-Sus TremoloStrings
    Chord-Susharmony ChoirAahs
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    + + + + + +
    +

    Rock128Plus

    + Add some piano notes for interest. (4) +
    + + + + + + + +
    Arpeggio Piano1
    Bass FretlessBass
    Chord Piano2
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    + + + + + +
    +

    Rock128SusPlus

    + Strings and piano. (4) +
    + + + + + + + + + +
    Arpeggio Piano1
    Bass FretlessBass
    Chord Piano2
    Chord-Sus TremoloStrings
    Chord-Susharmony ChoirAahs
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    + + + + + +
    +

    Rock128PlainPlus

    + Straight version with piano. (4) +
    + + + + + + + +
    Arpeggio Piano1
    Bass FretlessBass
    Chord Piano2
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    + + + + + +
    +

    Rock128PlainSusPlus

    + Straight version with strings and piano. (4) +
    + + + + + + + + + +
    Arpeggio Piano1
    Bass FretlessBass
    Chord Piano2
    Chord-Sus TremoloStrings
    Chord-Susharmony ChoirAahs
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    +
    -

    Rock128Intro

    +

    Rock128Intro

    A 4 bar introduction. (4)
    @@ -59,10 +181,29 @@
    + + + + + +
    +

    Rock128IntroSus

    + Same 4 bar intro with strings. (4) +
    + + + + + + + +
    Bass FretlessBass
    Chord Piano2
    Chord-Sus TremoloStrings
    Drum-Clap HandClap
    Drum-Hh OpenHiHat
    Drum-Kick KickDrum1
    +
    +
    -

    Rock128End

    +

    Rock128End

    Simple ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128.html b/mma/docs/html/lib/stdlib/rock-128_rock128.html new file mode 100644 index 0000000..a37a215 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128.html @@ -0,0 +1,377 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Basic 12/8 beat with the piano doing most of the work. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128end.html b/mma/docs/html/lib/stdlib/rock-128_rock128end.html new file mode 100644 index 0000000..7aab08d --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128end.html @@ -0,0 +1,237 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128End

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128intro.html b/mma/docs/html/lib/stdlib/rock-128_rock128intro.html new file mode 100644 index 0000000..db4f6eb --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128intro.html @@ -0,0 +1,359 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Intro

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128introsus.html b/mma/docs/html/lib/stdlib/rock-128_rock128introsus.html new file mode 100644 index 0000000..a3bdebf --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128introsus.html @@ -0,0 +1,409 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Introsus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Same 4 bar intro with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128plain.html b/mma/docs/html/lib/stdlib/rock-128_rock128plain.html new file mode 100644 index 0000000..20d1fdb --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128plain.html @@ -0,0 +1,335 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Plain

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Piano changes from triplets to 4 in the bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128plainplus.html b/mma/docs/html/lib/stdlib/rock-128_rock128plainplus.html new file mode 100644 index 0000000..69a07ea --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128plainplus.html @@ -0,0 +1,440 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Plainplus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Straight version with piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128plainsus.html b/mma/docs/html/lib/stdlib/rock-128_rock128plainsus.html new file mode 100644 index 0000000..f99789c --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128plainsus.html @@ -0,0 +1,435 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Plainsus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Piano 4-to-the bar with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Susharmony +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128plainsusplus.html b/mma/docs/html/lib/stdlib/rock-128_rock128plainsusplus.html new file mode 100644 index 0000000..3985fbb --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128plainsusplus.html @@ -0,0 +1,540 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Plainsusplus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Straight version with strings and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Susharmony +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128plus.html b/mma/docs/html/lib/stdlib/rock-128_rock128plus.html new file mode 100644 index 0000000..aac3772 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128plus.html @@ -0,0 +1,482 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Plus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Add some piano notes for interest. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128sus.html b/mma/docs/html/lib/stdlib/rock-128_rock128sus.html new file mode 100644 index 0000000..c786230 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128sus.html @@ -0,0 +1,435 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Sus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Add in sustained strings and voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Susharmony +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rock-128_rock128susplus.html b/mma/docs/html/lib/stdlib/rock-128_rock128susplus.html new file mode 100644 index 0000000..3a4f396 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rock-128_rock128susplus.html @@ -0,0 +1,540 @@ + + + +

    File: rock-128.mma

    +

    Groove: Rock128Susplus

    +

    Notes: Doo-Wop rock from the 50s. These songs are mostly written in 12/8 time, but this file assumes 4/4. So, when figuring tempo use a dotted quarter for the beat count. We use this for the song "Sea Of Love". +

    Author: Bob van der Poel +

    Description: Strings and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 10 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Susharmony +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad.html b/mma/docs/html/lib/stdlib/rockballad.html index b023fc6..e70be41 100644 --- a/mma/docs/html/lib/stdlib/rockballad.html +++ b/mma/docs/html/lib/stdlib/rockballad.html @@ -1,4 +1,4 @@ - +

    Rockballad

    @@ -33,10 +33,11 @@
  • RockBalladEnd
  • RockBalladEnd1 +
    -

    RockBallad

    +

    RockBallad

    Basic beat with triplet Hi-Hats. (4)
    @@ -50,10 +51,11 @@
  • +
    -

    RockBallad1

    +

    RockBallad1

    Same as the basic pattern, but skips the chord triplet on bar 4. (4)
    @@ -67,10 +69,11 @@
    +
    -

    RockBalladFill

    +

    RockBalladFill

    Add guitar arpeggios. (4)
    @@ -85,10 +88,11 @@
    +
    -

    RockBallad1Fill

    +

    RockBallad1Fill

    Guitar apreggio fills without 4th bar triplets. (4)
    @@ -103,10 +107,11 @@
    +
    -

    RockBalladVoice

    +

    RockBalladVoice

    Adds some cheese with choir voices. (4)
    @@ -121,10 +126,11 @@
    +
    -

    RockBallad1Voice

    +

    RockBallad1Voice

    Cheese without 4th bar triplets. (4)
    @@ -139,10 +145,11 @@
    +
    -

    RockBalladIntro

    +

    RockBalladIntro

    4 bar intro. (4)
    @@ -155,10 +162,11 @@
    +
    -

    RockBalladSusIntro

    +

    RockBalladSusIntro

    4 bar intro with mostly strings. (4)
    @@ -172,10 +180,11 @@
    +
    -

    RockBalladEnd

    +

    RockBalladEnd

    Ending with a scaling tenor sax. Use Seq 1 to 4 for 16ths, 8th, 4th or 1/2 note runs. (4)
    @@ -189,10 +198,11 @@
    +
    -

    RockBalladEnd1

    +

    RockBalladEnd1

    Simple 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballad.html b/mma/docs/html/lib/stdlib/rockballad_rockballad.html new file mode 100644 index 0000000..f5f6752 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballad.html @@ -0,0 +1,415 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballad

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Basic beat with triplet Hi-Hats. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballad1.html b/mma/docs/html/lib/stdlib/rockballad_rockballad1.html new file mode 100644 index 0000000..243cdf6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballad1.html @@ -0,0 +1,399 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballad1

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Same as the basic pattern, but skips the chord triplet on bar 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballad1fill.html b/mma/docs/html/lib/stdlib/rockballad_rockballad1fill.html new file mode 100644 index 0000000..71d3b9a --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballad1fill.html @@ -0,0 +1,480 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballad1Fill

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Guitar apreggio fills without 4th bar triplets. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 4  4  4  5
    Volume: 100.0 Harmony: OPEN  OPEN  OPEN  None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballad1voice.html b/mma/docs/html/lib/stdlib/rockballad_rockballad1voice.html new file mode 100644 index 0000000..3c801d5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballad1voice.html @@ -0,0 +1,449 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballad1Voice

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Cheese without 4th bar triplets. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballadend.html b/mma/docs/html/lib/stdlib/rockballad_rockballadend.html new file mode 100644 index 0000000..396ac41 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballadend.html @@ -0,0 +1,455 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballadend

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Ending with a scaling tenor sax. Use Seq 1 to 4 for 16ths, 8th, 4th or 1/2 note runs. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballadend1.html b/mma/docs/html/lib/stdlib/rockballad_rockballadend1.html new file mode 100644 index 0000000..e5a2332 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballadend1.html @@ -0,0 +1,254 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballadend1

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Simple 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballadfill.html b/mma/docs/html/lib/stdlib/rockballad_rockballadfill.html new file mode 100644 index 0000000..6537569 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballadfill.html @@ -0,0 +1,496 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballadfill

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Add guitar arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 105
    Unify: 0 Octave: 4  4  4  5
    Volume: 100.0 Harmony: OPEN  OPEN  OPEN  None
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballadintro.html b/mma/docs/html/lib/stdlib/rockballad_rockballadintro.html new file mode 100644 index 0000000..235f879 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballadintro.html @@ -0,0 +1,364 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballadintro

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80  80  80  105
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat  ClosedHiHat  ClosedHiHat  CrashCymbal1 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballadsusintro.html b/mma/docs/html/lib/stdlib/rockballad_rockballadsusintro.html new file mode 100644 index 0000000..53f0dbf --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballadsusintro.html @@ -0,0 +1,370 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballadsusintro

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: 4 bar intro with mostly strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 88.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 110
    Unify: 0 Octave: 5
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat  ClosedHiHat  ClosedHiHat  CrashCymbal1 Articulate: 90
    Volume: 88.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 63.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockballad_rockballadvoice.html b/mma/docs/html/lib/stdlib/rockballad_rockballadvoice.html new file mode 100644 index 0000000..930dc46 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockballad_rockballadvoice.html @@ -0,0 +1,465 @@ + + + +

    File: rockballad.mma

    +

    Groove: Rockballadvoice

    +

    Notes: Written for slowish/doo-wop things like "You Belong To Me". +

    Author: Bob van der Poel +

    Description: Adds some cheese with choir voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    SusVoice Voice used for sustained voicing in RockBalladVoice (default=ChoirAahs).
    SusVoiceOctave Octave for sustained voices (default=4).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 1.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz.html b/mma/docs/html/lib/stdlib/rockwaltz.html index 0054892..d5b2648 100644 --- a/mma/docs/html/lib/stdlib/rockwaltz.html +++ b/mma/docs/html/lib/stdlib/rockwaltz.html @@ -1,4 +1,4 @@ - +

    Rockwaltz

    @@ -18,10 +18,11 @@
  • RockWaltz1intro8
  • RockWaltzEnd +
    -

    RockWaltz

    +

    RockWaltz

    Hold tight for this dance. (4)
    @@ -36,10 +37,11 @@
  • +
    -

    RockWaltzSus

    +

    RockWaltzSus

    Add strings to RockWaltz. (4)
    @@ -55,10 +57,11 @@
    +
    -

    RockWaltz1

    +

    RockWaltz1

    Add piano apreggios to the RockWaltz. (4)
    @@ -75,10 +78,11 @@
    +
    -

    RockWaltz1Sus

    +

    RockWaltz1Sus

    RockWaltz with arpeggios and sustained strings. (4)
    @@ -96,10 +100,11 @@
    +
    -

    RockWaltzWalk

    +

    RockWaltzWalk

    Walking bass version of RockWaltz. (4)
    @@ -113,10 +118,11 @@
    +
    -

    RockWaltzWalkSus

    +

    RockWaltzWalkSus

    Walking bass and sustained strings. (4)
    @@ -131,10 +137,11 @@
    +
    -

    RockWaltz1Walk

    +

    RockWaltz1Walk

    Walking bass and arpeggios. (4)
    @@ -150,10 +157,11 @@
    +
    -

    RockWaltz1WalkSus

    +

    RockWaltz1WalkSus

    Walking bass, arpeggios and sustained strings. (4)
    @@ -170,10 +178,11 @@
    +
    -

    RockWaltzIntro

    +

    RockWaltzIntro

    RockWaltz intro with guitar chords. (4)
    @@ -188,10 +197,11 @@
    +
    -

    RockWaltz1Intro

    +

    RockWaltz1Intro

    RockWaltz intro with arpeggios. (4)
    @@ -206,10 +216,11 @@
    +
    -

    RockWaltzIntro8

    +

    RockWaltzIntro8

    8 bar RockWaltz intro with guitar chords. (8)
    @@ -224,10 +235,11 @@
    +
    -

    RockWaltz1intro8

    +

    RockWaltz1intro8

    8 bar RockWaltz intro with arpeggios. (8)
    @@ -242,10 +254,11 @@
    +
    -

    RockWaltzEnd

    +

    RockWaltzEnd

    Simple 4 bar ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz.html new file mode 100644 index 0000000..2ee6078 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz.html @@ -0,0 +1,307 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Hold tight for this dance. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1.html new file mode 100644 index 0000000..0433d3a --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1.html @@ -0,0 +1,393 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz1

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Add piano apreggios to the RockWaltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1intro.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1intro.html new file mode 100644 index 0000000..5d99d1d --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1intro.html @@ -0,0 +1,312 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz1Intro

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: RockWaltz intro with arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1intro8.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1intro8.html new file mode 100644 index 0000000..71b428a --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1intro8.html @@ -0,0 +1,420 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz1Intro8

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: 8 bar RockWaltz intro with arpeggios. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1sus.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1sus.html new file mode 100644 index 0000000..de7f51d --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1sus.html @@ -0,0 +1,451 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz1Sus

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: RockWaltz with arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1walk.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1walk.html new file mode 100644 index 0000000..bb937ff --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1walk.html @@ -0,0 +1,372 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz1Walk

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Walking bass and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1walksus.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1walksus.html new file mode 100644 index 0000000..030a148 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltz1walksus.html @@ -0,0 +1,430 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltz1Walksus

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Walking bass, arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 60.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzend.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzend.html new file mode 100644 index 0000000..7a827d5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzend.html @@ -0,0 +1,260 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltzend

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Simple 4 bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzintro.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzintro.html new file mode 100644 index 0000000..d67c547 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzintro.html @@ -0,0 +1,305 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltzintro

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: RockWaltz intro with guitar chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzintro8.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzintro8.html new file mode 100644 index 0000000..62d3a41 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzintro8.html @@ -0,0 +1,411 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltzintro8

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: 8 bar RockWaltz intro with guitar chords. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzsus.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzsus.html new file mode 100644 index 0000000..b5e30df --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzsus.html @@ -0,0 +1,365 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltzsus

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Add strings to RockWaltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzwalk.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzwalk.html new file mode 100644 index 0000000..2db0d22 --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzwalk.html @@ -0,0 +1,286 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltzwalk

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Walking bass version of RockWaltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzwalksus.html b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzwalksus.html new file mode 100644 index 0000000..9121bab --- /dev/null +++ b/mma/docs/html/lib/stdlib/rockwaltz_rockwaltzwalksus.html @@ -0,0 +1,344 @@ + + + +

    File: rockwaltz.mma

    +

    Groove: Rockwaltzwalksus

    +

    Notes: This is our basic 3/4 waltz with added guitars and a bit of raunch. +

    Author: Bob van der Poel +

    Description: Walking bass and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: (20, 20) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PickedBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa.html b/mma/docs/html/lib/stdlib/salsa.html index f93d1f7..a41b844 100644 --- a/mma/docs/html/lib/stdlib/salsa.html +++ b/mma/docs/html/lib/stdlib/salsa.html @@ -1,19 +1,22 @@ - +

    Salsa

    Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.''

    +
    -

    Salsa

    +

    Salsa

    Basic Salsa pattern. (2)
    @@ -30,10 +33,33 @@
    + + + + + +
    +

    SalsaPlus

    + Basic pattern with apreggiating flute. (2) +
    + + + + + + + + + + + +
    Arpeggio Flute
    Bass JazzGuitar
    Chord Piano1
    Drum-Cabasa Cabasa
    Drum-Claves Claves
    Drum-Cowbell CowBell
    Drum-Lbell LowAgogo
    Drum-Lbongo LowBongo
    Drum-Lguiro LongGuiro
    Drum-Sguiro ShortGuiro
    +
    +
    -

    SalsaSus

    +

    SalsaSus

    Basic pattern with added strings. (2)
    @@ -51,10 +77,34 @@
    + + + + + +
    +

    SalsaSusPlus

    + Sustained pattern with added flute. (2) +
    + + + + + + + + + + + + +
    Arpeggio Flute
    Bass JazzGuitar
    Chord Piano1
    Chord-Sus SynthStrings1
    Drum-Cabasa Cabasa
    Drum-Claves Claves
    Drum-Cowbell CowBell
    Drum-Lbell LowAgogo
    Drum-Lbongo LowBongo
    Drum-Lguiro LongGuiro
    Drum-Sguiro ShortGuiro
    +
    +
    -

    SalsaIntro

    +

    SalsaIntro

    A 4 bar introduction. (4)
    @@ -71,10 +121,11 @@
    +
    -

    SalsaFill

    +

    SalsaFill

    Straight, 1 bar fill. (1)
    @@ -90,10 +141,11 @@
    +
    -

    SalsaEnd

    +

    SalsaEnd

    Fast, 2 bar ending (2)
    diff --git a/mma/docs/html/lib/stdlib/salsa_salsa.html b/mma/docs/html/lib/stdlib/salsa_salsa.html new file mode 100644 index 0000000..30c41a1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsa.html @@ -0,0 +1,401 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsa

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: Basic Salsa pattern. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa_salsaend.html b/mma/docs/html/lib/stdlib/salsa_salsaend.html new file mode 100644 index 0000000..0a5818d --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsaend.html @@ -0,0 +1,361 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsaend

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: Fast, 2 bar ending +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa_salsafill.html b/mma/docs/html/lib/stdlib/salsa_salsafill.html new file mode 100644 index 0000000..a20ca02 --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsafill.html @@ -0,0 +1,280 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsafill

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: Straight, 1 bar fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa_salsaintro.html b/mma/docs/html/lib/stdlib/salsa_salsaintro.html new file mode 100644 index 0000000..cd9d6dc --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsaintro.html @@ -0,0 +1,523 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsaintro

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa_salsaplus.html b/mma/docs/html/lib/stdlib/salsa_salsaplus.html new file mode 100644 index 0000000..87e5a81 --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsaplus.html @@ -0,0 +1,456 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsaplus

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: Basic pattern with apreggiating flute. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa_salsasus.html b/mma/docs/html/lib/stdlib/salsa_salsasus.html new file mode 100644 index 0000000..8e3eaf0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsasus.html @@ -0,0 +1,449 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsasus

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: Basic pattern with added strings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthStrings1 Articulate: 110
    Unify: 1 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/salsa_salsasusplus.html b/mma/docs/html/lib/stdlib/salsa_salsasusplus.html new file mode 100644 index 0000000..a1148f6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/salsa_salsasusplus.html @@ -0,0 +1,504 @@ + + + +

    File: salsa.mma

    +

    Groove: Salsasusplus

    +

    Notes: Salsa just means ``saucy'' or ``spicy'' and is based on son and rhumba patterns. This is created from scratch. I use it for a Peggy Lee styled version of the Cole Porter tune ``Always True To You In My Fashion.'' +

    Author: Bob van der Poel +

    Description: Sustained pattern with added flute. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 66
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthStrings1 Articulate: 110
    Unify: 1 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 90
    Volume: 10.0 Harmony: None
    Rskip: 30.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba.html b/mma/docs/html/lib/stdlib/samba.html index 801c48b..01d8cc9 100644 --- a/mma/docs/html/lib/stdlib/samba.html +++ b/mma/docs/html/lib/stdlib/samba.html @@ -1,4 +1,4 @@ - +

    Samba

    @@ -11,12 +11,14 @@
  • SambaSusFill
  • SambaSusPlus
  • SambaIntro +
  • SambaIntro1
  • SambaEnd +
    -

    Samba

    +

    Samba

    Our basic dance beat. (4)
    @@ -33,10 +35,11 @@
  • +
    -

    SambaFill

    +

    SambaFill

    Adds a whistle to the standard beat. (4)
    @@ -54,10 +57,11 @@
    +
    -

    SambaPlus

    +

    SambaPlus

    Adds pizzicato strings (4)
    @@ -74,10 +78,11 @@
    +
    -

    SambaSus

    +

    SambaSus

    Add sustained bandoneon. (4)
    @@ -95,10 +100,11 @@
    +
    -

    SambaSusFill

    +

    SambaSusFill

    Sustained bandoneon and whistle. (4)
    @@ -117,10 +123,11 @@
    +
    -

    SambaSusPlus

    +

    SambaSusPlus

    Sustained bandoneon and arpeggios. (4)
    @@ -138,10 +145,11 @@
    +
    -

    SambaIntro

    +

    SambaIntro

    4 bar introduction. (4)
    @@ -158,10 +166,32 @@
    + + + + + +
    +

    SambaIntro1

    + Alternate 4 bar introduction. (4) +
    + + + + + + + + + + +
    Bass FretlessBass
    Chord-Guitar JazzGuitar
    Chord-Piano Piano1
    Drum-Kick KickDrum2
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Ride RideCymbal1
    Drum-Shaker Shaker
    Drum-Side SideKick
    +
    +
    -

    SambaEnd

    +

    SambaEnd

    4 bar ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/samba_samba.html b/mma/docs/html/lib/stdlib/samba_samba.html new file mode 100644 index 0000000..e642bd1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_samba.html @@ -0,0 +1,490 @@ + + + +

    File: samba.mma

    +

    Groove: Samba

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Our basic dance beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambaend.html b/mma/docs/html/lib/stdlib/samba_sambaend.html new file mode 100644 index 0000000..1d21caa --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambaend.html @@ -0,0 +1,496 @@ + + + +

    File: samba.mma

    +

    Groove: Sambaend

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: 4 bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Whistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambafill.html b/mma/docs/html/lib/stdlib/samba_sambafill.html new file mode 100644 index 0000000..fc2fbb6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambafill.html @@ -0,0 +1,551 @@ + + + +

    File: samba.mma

    +

    Groove: Sambafill

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Adds a whistle to the standard beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Whistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambaintro.html b/mma/docs/html/lib/stdlib/samba_sambaintro.html new file mode 100644 index 0000000..e1acffa --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambaintro.html @@ -0,0 +1,510 @@ + + + +

    File: samba.mma

    +

    Groove: Sambaintro

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambaintro1.html b/mma/docs/html/lib/stdlib/samba_sambaintro1.html new file mode 100644 index 0000000..2e7c525 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambaintro1.html @@ -0,0 +1,530 @@ + + + +

    File: samba.mma

    +

    Groove: Sambaintro1

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Alternate 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambaplus.html b/mma/docs/html/lib/stdlib/samba_sambaplus.html new file mode 100644 index 0000000..0740b73 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambaplus.html @@ -0,0 +1,539 @@ + + + +

    File: samba.mma

    +

    Groove: Sambaplus

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Adds pizzicato strings +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 120
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambasus.html b/mma/docs/html/lib/stdlib/samba_sambasus.html new file mode 100644 index 0000000..a314249 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambasus.html @@ -0,0 +1,540 @@ + + + +

    File: samba.mma

    +

    Groove: Sambasus

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Add sustained bandoneon. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 1 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambasusfill.html b/mma/docs/html/lib/stdlib/samba_sambasusfill.html new file mode 100644 index 0000000..e7fe238 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambasusfill.html @@ -0,0 +1,601 @@ + + + +

    File: samba.mma

    +

    Groove: Sambasusfill

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Sustained bandoneon and whistle. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 1 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Whistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/samba_sambasusplus.html b/mma/docs/html/lib/stdlib/samba_sambasusplus.html new file mode 100644 index 0000000..b52fb98 --- /dev/null +++ b/mma/docs/html/lib/stdlib/samba_sambasusplus.html @@ -0,0 +1,589 @@ + + + +

    File: samba.mma

    +

    Groove: Sambasusplus

    +

    Notes: First try at a samba. Note: This is really in 2/2 time but we notate with 4 chords/bar ... so double the tempo! +

    Author: Bob van der Poel +

    Description: Sustained bandoneon and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 120
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 75
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 4.0 Rvolume: 20.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 75
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 100
    Unify: 1 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 180.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ride +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune.html b/mma/docs/html/lib/stdlib/showtune.html index 4818d29..e30fccb 100644 --- a/mma/docs/html/lib/stdlib/showtune.html +++ b/mma/docs/html/lib/stdlib/showtune.html @@ -1,4 +1,4 @@ - +

    Showtune

    @@ -31,10 +31,11 @@
  • ShowTuneIntro
  • ShowTuneEnd +
    -

    ShowTune

    +

    ShowTune

    Basic track with strings. (4)
    @@ -46,10 +47,11 @@
  • +
    -

    ShowTune1

    +

    ShowTune1

    Add in pizzicato strings. (4)
    @@ -63,10 +65,11 @@
    +
    -

    ShowTune2

    +

    ShowTune2

    Basic version with extra ''stuff''. Set voice with ``ExtraVoice''. (4)
    @@ -79,10 +82,11 @@
    +
    -

    ShowTunePlus

    +

    ShowTunePlus

    Add trumpet arpeggios. (4)
    @@ -96,10 +100,11 @@
    +
    -

    ShowTune1Plus

    +

    ShowTune1Plus

    Add trumpets and plucked strings. (4)
    @@ -115,10 +120,11 @@
    +
    -

    ShowTune2Plus

    +

    ShowTune2Plus

    Add trumpets and ``extra''. (4)
    @@ -133,10 +139,11 @@
    +
    -

    ShowTuneIntro

    +

    ShowTuneIntro

    4 bar intro with plucked strings. (4)
    @@ -150,10 +157,11 @@
    +
    -

    ShowTuneEnd

    +

    ShowTuneEnd

    A pretty dull ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/showtune_showtune.html b/mma/docs/html/lib/stdlib/showtune_showtune.html new file mode 100644 index 0000000..a86b5be --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtune.html @@ -0,0 +1,244 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtune

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: Basic track with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtune1.html b/mma/docs/html/lib/stdlib/showtune_showtune1.html new file mode 100644 index 0000000..e773451 --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtune1.html @@ -0,0 +1,343 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtune1

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: Add in pizzicato strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Arpeggio-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 8.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 20.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtune1plus.html b/mma/docs/html/lib/stdlib/showtune_showtune1plus.html new file mode 100644 index 0000000..58bbb68 --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtune1plus.html @@ -0,0 +1,449 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtune1Plus

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: Add trumpets and plucked strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Arpeggio-Horn +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FrenchHorn Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  OPEN  None  3
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Arpeggio-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Arpeggio-Trumpet +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 8.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 20.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtune2.html b/mma/docs/html/lib/stdlib/showtune_showtune2.html new file mode 100644 index 0000000..ffe5cb3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtune2.html @@ -0,0 +1,293 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtune2

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: Basic version with extra ''stuff''. Set voice with ``ExtraVoice''. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Arpeggio-Extra +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TubularBells Articulate: 80
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtune2plus.html b/mma/docs/html/lib/stdlib/showtune_showtune2plus.html new file mode 100644 index 0000000..5581d12 --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtune2plus.html @@ -0,0 +1,399 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtune2Plus

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: Add trumpets and ``extra''. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Arpeggio-Extra +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TubularBells Articulate: 80
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: OPENBELOW
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Arpeggio-Horn +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FrenchHorn Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  OPEN  None  3
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Arpeggio-Trumpet +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtuneend.html b/mma/docs/html/lib/stdlib/showtune_showtuneend.html new file mode 100644 index 0000000..ffa7cef --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtuneend.html @@ -0,0 +1,159 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtuneend

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: A pretty dull ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtuneintro.html b/mma/docs/html/lib/stdlib/showtune_showtuneintro.html new file mode 100644 index 0000000..23655eb --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtuneintro.html @@ -0,0 +1,361 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtuneintro

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: 4 bar intro with plucked strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Arpeggio-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 4
    Volume: 56.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 8.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 20.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/showtune_showtuneplus.html b/mma/docs/html/lib/stdlib/showtune_showtuneplus.html new file mode 100644 index 0000000..a0866e2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/showtune_showtuneplus.html @@ -0,0 +1,350 @@ + + + +

    File: showtune.mma

    +

    Groove: Showtuneplus

    +

    Notes: An attempt for an orchestral backing for showtunes. I use this for ``I Loved You Once In Silence'' from ``Camelot''. Lots of strings and no drumkit. +

    Author: Bob van der Poel +

    Description: Add trumpet arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ExtraVoice Voice for the alternating arpeggios in ShowTune2 (Default=TubularBells).
    ExtraOctave Octave for ExtraVoice (Default=6).
    +

    Track Name: Arpeggio-Horn +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FrenchHorn Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None  OPEN  None  3
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Arpeggio-Trumpet +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Trumpet Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPENBELOW
    Rskip: 40.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 110
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-Timp +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Timpani Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Flute +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-String +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie.html b/mma/docs/html/lib/stdlib/shuffleboggie.html index 68ceee6..a1caa6b 100644 --- a/mma/docs/html/lib/stdlib/shuffleboggie.html +++ b/mma/docs/html/lib/stdlib/shuffleboggie.html @@ -1,4 +1,4 @@ - +

    Shuffleboggie

    @@ -12,10 +12,11 @@
  • ShuffleBoggieEnd
  • ShuffleBoggieFill +
    -

    ShuffleBoggie

    +

    ShuffleBoggie

    Blues with a shuffle style. (2)
    @@ -33,10 +34,11 @@
  • +
    -

    ShuffleBoggie1

    +

    ShuffleBoggie1

    Adds an articulated guitar riff to the basic beat. (2)
    @@ -55,10 +57,11 @@
    +
    -

    ShuffleBoggieSus

    +

    ShuffleBoggieSus

    Blues with violins. Sort of odd, but we can call them fiddles! (2)
    @@ -77,10 +80,11 @@
    +
    -

    ShuffleBoggieIntro

    +

    ShuffleBoggieIntro

    A two bar intro. Short, loud and sweet. (2)
    @@ -96,10 +100,11 @@
    +
    -

    ShuffleBoggieIntro4

    +

    ShuffleBoggieIntro4

    A four bar intro. (4)
    @@ -115,10 +120,11 @@
    +
    -

    ShuffleBoggieEnd

    +

    ShuffleBoggieEnd

    Very simple ending, hits on 1, 2 and 3 of last bar. (2)
    @@ -134,10 +140,11 @@
    +
    -

    ShuffleBoggieFill

    +

    ShuffleBoggieFill

    Single bar fill. (1)
    diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggie.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggie.html new file mode 100644 index 0000000..50ec6ac --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggie.html @@ -0,0 +1,452 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggie

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: Blues with a shuffle style. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggie1.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggie1.html new file mode 100644 index 0000000..14c9048 --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggie1.html @@ -0,0 +1,503 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggie1

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: Adds an articulated guitar riff to the basic beat. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 20 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 104.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 80.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 32.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieend.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieend.html new file mode 100644 index 0000000..a947775 --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieend.html @@ -0,0 +1,348 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggieend

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: Very simple ending, hits on 1, 2 and 3 of last bar. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggiefill.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggiefill.html new file mode 100644 index 0000000..f8d5a8f --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggiefill.html @@ -0,0 +1,294 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggiefill

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: Single bar fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieintro.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieintro.html new file mode 100644 index 0000000..b9e1fc1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieintro.html @@ -0,0 +1,358 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggieintro

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: A two bar intro. Short, loud and sweet. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieintro4.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieintro4.html new file mode 100644 index 0000000..de5e278 --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggieintro4.html @@ -0,0 +1,498 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggieintro4

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: A four bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggiesus.html b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggiesus.html new file mode 100644 index 0000000..4244b9b --- /dev/null +++ b/mma/docs/html/lib/stdlib/shuffleboggie_shuffleboggiesus.html @@ -0,0 +1,500 @@ + + + +

    File: shuffleboggie.mma

    +

    Groove: Shuffleboggiesus

    +

    Notes: A blues-like shuffle beat. Written for Kansas City. +

    Author: Bob van der Poel +

    Description: Blues with violins. Sort of odd, but we can call them fiddles! +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 80
    Unify: 0 Octave: 3
    Volume: 91.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 60
    Unify: 0 Octave: 5
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 80
    Unify: 0 Octave: 4
    Volume: 28.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ska.html b/mma/docs/html/lib/stdlib/ska.html index f9d4111..438556f 100644 --- a/mma/docs/html/lib/stdlib/ska.html +++ b/mma/docs/html/lib/stdlib/ska.html @@ -1,4 +1,4 @@ - +

    Ska

    @@ -11,10 +11,11 @@
  • SkaClap
  • SkaEnd +
    -

    Ska

    +

    Ska

    Good if you're from Trinidad. (2)
    @@ -32,10 +33,11 @@
  • +
    -

    Ska1

    +

    Ska1

    Change Piano to SteelDrums and add in some eight note Claves. (2)
    @@ -54,10 +56,11 @@
    +
    -

    SkaSus

    +

    SkaSus

    Adds sustained voices to Ska. (2)
    @@ -76,10 +79,11 @@
    +
    -

    Ska1Sus

    +

    Ska1Sus

    Adds sustained voices to Ska1. (2)
    @@ -99,10 +103,11 @@
    +
    -

    SkaClap

    +

    SkaClap

    Adds a rather loud handclap to the basic beat. Good for repeatendings, etc. (2)
    @@ -121,10 +126,11 @@
    +
    -

    SkaEnd

    +

    SkaEnd

    A funky ending. Really does need some work. (2)
    diff --git a/mma/docs/html/lib/stdlib/ska_ska.html b/mma/docs/html/lib/stdlib/ska_ska.html new file mode 100644 index 0000000..01d7bdc --- /dev/null +++ b/mma/docs/html/lib/stdlib/ska_ska.html @@ -0,0 +1,401 @@ + + + +

    File: ska.mma

    +

    Groove: Ska

    +

    Notes: This was written for the Beatle's song "Ob-La-Di, Ob-La-Da". You will probably want double the tempo when using this. +

    Author: Bob van der Poel +

    Description: Good if you're from Trinidad. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ska_ska1.html b/mma/docs/html/lib/stdlib/ska_ska1.html new file mode 100644 index 0000000..7e72b42 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ska_ska1.html @@ -0,0 +1,460 @@ + + + +

    File: ska.mma

    +

    Groove: Ska1

    +

    Notes: This was written for the Beatle's song "Ob-La-Di, Ob-La-Da". You will probably want double the tempo when using this. +

    Author: Bob van der Poel +

    Description: Change Piano to SteelDrums and add in some eight note Claves. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelDrums Articulate: 99
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 12.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ska_ska1sus.html b/mma/docs/html/lib/stdlib/ska_ska1sus.html new file mode 100644 index 0000000..d5b9456 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ska_ska1sus.html @@ -0,0 +1,508 @@ + + + +

    File: ska.mma

    +

    Groove: Ska1Sus

    +

    Notes: This was written for the Beatle's song "Ob-La-Di, Ob-La-Da". You will probably want double the tempo when using this. +

    Author: Bob van der Poel +

    Description: Adds sustained voices to Ska1. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelDrums Articulate: 99
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10) Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clave +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 160.0 Harmony: None
    Rskip: 12.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ska_skaclap.html b/mma/docs/html/lib/stdlib/ska_skaclap.html new file mode 100644 index 0000000..b9f0840 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ska_skaclap.html @@ -0,0 +1,444 @@ + + + +

    File: ska.mma

    +

    Groove: Skaclap

    +

    Notes: This was written for the Beatle's song "Ob-La-Di, Ob-La-Da". You will probably want double the tempo when using this. +

    Author: Bob van der Poel +

    Description: Adds a rather loud handclap to the basic beat. Good for repeatendings, etc. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 200.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ska_skaend.html b/mma/docs/html/lib/stdlib/ska_skaend.html new file mode 100644 index 0000000..aa092c7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/ska_skaend.html @@ -0,0 +1,421 @@ + + + +

    File: ska.mma

    +

    Groove: Skaend

    +

    Notes: This was written for the Beatle's song "Ob-La-Di, Ob-La-Da". You will probably want double the tempo when using this. +

    Author: Bob van der Poel +

    Description: A funky ending. Really does need some work. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/ska_skasus.html b/mma/docs/html/lib/stdlib/ska_skasus.html new file mode 100644 index 0000000..1c5d59d --- /dev/null +++ b/mma/docs/html/lib/stdlib/ska_skasus.html @@ -0,0 +1,449 @@ + + + +

    File: ska.mma

    +

    Groove: Skasus

    +

    Notes: This was written for the Beatle's song "Ob-La-Di, Ob-La-Da". You will probably want double the tempo when using this. +

    Author: Bob van der Poel +

    Description: Adds sustained voices to Ska. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 70
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthVox Articulate: 100
    Unify: 1 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChineseCymbal Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 50.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues.html b/mma/docs/html/lib/stdlib/slowblues.html index 079b724..159ea34 100644 --- a/mma/docs/html/lib/stdlib/slowblues.html +++ b/mma/docs/html/lib/stdlib/slowblues.html @@ -1,4 +1,4 @@ - +

    Slowblues

    @@ -17,10 +17,11 @@
  • SlowBluesIntro
  • SlowBluesEnd +
    -

    SlowBlues

    +

    SlowBlues

    Simple guitar chords. (4)
    @@ -34,10 +35,11 @@
  • +
    -

    SlowBluesFill

    +

    SlowBluesFill

    Full chord plus argeggio for fills. (4)
    @@ -51,10 +53,11 @@
    +
    -

    SlowBluesFill1

    +

    SlowBluesFill1

    Same as fill1 but with straight 8ths. (4)
    @@ -68,10 +71,11 @@
    +
    -

    SlowBluesFill2

    +

    SlowBluesFill2

    Full chord plus scale for fills. (4)
    @@ -85,10 +89,11 @@
    +
    -

    SlowBluesFill3

    +

    SlowBluesFill3

    Same as fill2 but with straight 8ths. (4)
    @@ -102,10 +107,11 @@
    +
    -

    SlowBluesSus

    +

    SlowBluesSus

    Our simple blues with the choir added. (4)
    @@ -120,10 +126,11 @@
    +
    -

    SlowBluesWalk4

    +

    SlowBluesWalk4

    Same as SlowBlues but with a strong quarter note walking bass. (4)
    @@ -136,10 +143,11 @@
    +
    -

    SlowBluesWalk4Sus

    +

    SlowBluesWalk4Sus

    Choir added to Walk4. (4)
    @@ -153,10 +161,11 @@
    +
    -

    SlowBluesWalk8

    +

    SlowBluesWalk8

    Same as SlowBlues but with a strong eight note walking bass. This works nicely with SlowBluesWalk4 in an A-A-B-A selection with the B section using this groove and the A using SlowBLuesWalk4. (4)
    @@ -170,10 +179,11 @@
    +
    -

    SlowBluesWalk8Sus

    +

    SlowBluesWalk8Sus

    Choir added to Walk8. (4)
    @@ -188,10 +198,11 @@
    +
    -

    SlowBluesIntro

    +

    SlowBluesIntro

    Standard 4 bar introduction with walking bass on 4th bar. (4)
    @@ -204,10 +215,11 @@
    +
    -

    SlowBluesEnd

    +

    SlowBluesEnd

    Quite a dull ending. The High Hats play 16 notes on the first bar, 8 on the second, 4 on the third and 2 on the fourth. Set the SEQ point appropiately for your ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/slowblues_slowblues.html b/mma/docs/html/lib/stdlib/slowblues_slowblues.html new file mode 100644 index 0000000..2a9f25c --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowblues.html @@ -0,0 +1,342 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowblues

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Simple guitar chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluesend.html b/mma/docs/html/lib/stdlib/slowblues_slowbluesend.html new file mode 100644 index 0000000..0b973c1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluesend.html @@ -0,0 +1,339 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluesend

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Quite a dull ending. The High Hats play 16 notes on the first bar, 8 on the second, 4 on the third and 2 on the fourth. Set the SEQ point appropiately for your ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluesfill.html b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill.html new file mode 100644 index 0000000..ce3fbac --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill.html @@ -0,0 +1,378 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluesfill

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Full chord plus argeggio for fills. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluesfill1.html b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill1.html new file mode 100644 index 0000000..8cff0a6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill1.html @@ -0,0 +1,378 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluesfill1

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Same as fill1 but with straight 8ths. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPEN
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 100
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluesfill2.html b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill2.html new file mode 100644 index 0000000..4058328 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill2.html @@ -0,0 +1,394 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluesfill2

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Full chord plus scale for fills. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluesfill3.html b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill3.html new file mode 100644 index 0000000..0ca8b1d --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluesfill3.html @@ -0,0 +1,394 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluesfill3

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Same as fill2 but with straight 8ths. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluesintro.html b/mma/docs/html/lib/stdlib/slowblues_slowbluesintro.html new file mode 100644 index 0000000..5e5886e --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluesintro.html @@ -0,0 +1,295 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluesintro

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Standard 4 bar introduction with walking bass on 4th bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowbluessus.html b/mma/docs/html/lib/stdlib/slowblues_slowbluessus.html new file mode 100644 index 0000000..d05efd1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowbluessus.html @@ -0,0 +1,392 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowbluessus

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Our simple blues with the choir added. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowblueswalk4.html b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk4.html new file mode 100644 index 0000000..2acb2bc --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk4.html @@ -0,0 +1,321 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowblueswalk4

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Same as SlowBlues but with a strong quarter note walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 65
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowblueswalk4sus.html b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk4sus.html new file mode 100644 index 0000000..d016393 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk4sus.html @@ -0,0 +1,371 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowblueswalk4Sus

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Choir added to Walk4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 65
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowblueswalk8.html b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk8.html new file mode 100644 index 0000000..fb8b1ac --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk8.html @@ -0,0 +1,390 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowblueswalk8

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Same as SlowBlues but with a strong eight note walking bass. This works nicely with SlowBluesWalk4 in an A-A-B-A selection with the B section using this groove and the A using SlowBLuesWalk4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowblues_slowblueswalk8sus.html b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk8sus.html new file mode 100644 index 0000000..b90259d --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowblues_slowblueswalk8sus.html @@ -0,0 +1,440 @@ + + + +

    File: slowblues.mma

    +

    Groove: Slowblueswalk8Sus

    +

    Notes: A variation of "blues.mma" for slower tempos. +

    Author: Bob van der Poel +

    Description: Choir added to Walk8. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5)  None  (5, 5)  None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ChoirAahs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 30.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbolero.html b/mma/docs/html/lib/stdlib/slowbolero.html index 72c8f66..2a070b6 100644 --- a/mma/docs/html/lib/stdlib/slowbolero.html +++ b/mma/docs/html/lib/stdlib/slowbolero.html @@ -1,4 +1,4 @@ - +

    Slowbolero

    @@ -9,10 +9,11 @@
  • SlowBoleroIntro
  • SlowBoleroEnd +
    -

    SlowBolero

    +

    SlowBolero

    Easy going Bolero for ballads. (4)
    @@ -30,10 +31,11 @@
  • +
    -

    SlowBoleroSus

    +

    SlowBoleroSus

    Add sustained voices. (4)
    @@ -52,10 +54,11 @@
    +
    -

    SlowBoleroIntro

    +

    SlowBoleroIntro

    A simple introduction. (4)
    @@ -73,10 +76,11 @@
    +
    -

    SlowBoleroEnd

    +

    SlowBoleroEnd

    2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/slowbolero_slowbolero.html b/mma/docs/html/lib/stdlib/slowbolero_slowbolero.html new file mode 100644 index 0000000..d9a7261 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbolero_slowbolero.html @@ -0,0 +1,675 @@ + + + +

    File: slowbolero.mma

    +

    Groove: Slowbolero

    +

    Notes: This bolero is different from the Ravel-ish sounds of ``bolero.mma''. Sounds nice with slower songs. For an example see the exemplar ``Abrazame Asi''. This file is largely based on ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Easy going Bolero for ballads. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sq +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbolero_slowboleroend.html b/mma/docs/html/lib/stdlib/slowbolero_slowboleroend.html new file mode 100644 index 0000000..6a0efc0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbolero_slowboleroend.html @@ -0,0 +1,443 @@ + + + +

    File: slowbolero.mma

    +

    Groove: Slowboleroend

    +

    Notes: This bolero is different from the Ravel-ish sounds of ``bolero.mma''. Sounds nice with slower songs. For an example see the exemplar ``Abrazame Asi''. This file is largely based on ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sq +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbolero_slowbolerointro.html b/mma/docs/html/lib/stdlib/slowbolero_slowbolerointro.html new file mode 100644 index 0000000..9f46411 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbolero_slowbolerointro.html @@ -0,0 +1,697 @@ + + + +

    File: slowbolero.mma

    +

    Groove: Slowbolerointro

    +

    Notes: This bolero is different from the Ravel-ish sounds of ``bolero.mma''. Sounds nice with slower songs. For an example see the exemplar ``Abrazame Asi''. This file is largely based on ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: A simple introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0  40.0  70.0  70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sq +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbolero_slowbolerosus.html b/mma/docs/html/lib/stdlib/slowbolero_slowbolerosus.html new file mode 100644 index 0000000..5cdd390 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbolero_slowbolerosus.html @@ -0,0 +1,741 @@ + + + +

    File: slowbolero.mma

    +

    Groove: Slowbolerosus

    +

    Notes: This bolero is different from the Ravel-ish sounds of ``bolero.mma''. Sounds nice with slower songs. For an example see the exemplar ``Abrazame Asi''. This file is largely based on ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Add sustained voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 127.4 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 120
    Unify: 0 Octave: 6
    Volume: 28.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 77.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 17.5 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sq +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 90
    Volume: 77.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbroadway.html b/mma/docs/html/lib/stdlib/slowbroadway.html index a67beff..fdf0303 100644 --- a/mma/docs/html/lib/stdlib/slowbroadway.html +++ b/mma/docs/html/lib/stdlib/slowbroadway.html @@ -1,4 +1,4 @@ - +

    Slowbroadway

    @@ -11,10 +11,11 @@
  • SlowBroadwayIntro
  • SlowBroadwayEnd +
    -

    SlowBroadway

    +

    SlowBroadway

    A corny Broadway tune rhythm. (4)
    @@ -30,10 +31,11 @@
  • +
    -

    SlowBroadway1

    +

    SlowBroadway1

    Add in arpegiating flute. (4)
    @@ -50,10 +52,11 @@
    +
    -

    SlowBroadwaySus

    +

    SlowBroadwaySus

    Add sustained strings. (4)
    @@ -70,10 +73,11 @@
    +
    -

    SlowBroadway1Sus

    +

    SlowBroadway1Sus

    Sustained strings and apregiating flute. (4)
    @@ -91,10 +95,11 @@
    +
    -

    SlowBroadwayIntro

    +

    SlowBroadwayIntro

    Simple 4 bar intro. (4)
    @@ -110,10 +115,11 @@
    +
    -

    SlowBroadwayEnd

    +

    SlowBroadwayEnd

    A 2 bar ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway.html b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway.html new file mode 100644 index 0000000..4bbe545 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway.html @@ -0,0 +1,453 @@ + + + +

    File: slowbroadway.mma

    +

    Groove: Slowbroadway

    +

    Notes: This is slower version of the "broadway" rhythm. It works in 4/4 time and is voicing compatible. Written for an upbeat version of "Some Enchanted Evening". +

    Author: Bob van der Poel +

    Description: A corny Broadway tune rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway1.html b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway1.html new file mode 100644 index 0000000..6bee15b --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway1.html @@ -0,0 +1,518 @@ + + + +

    File: slowbroadway.mma

    +

    Groove: Slowbroadway1

    +

    Notes: This is slower version of the "broadway" rhythm. It works in 4/4 time and is voicing compatible. Written for an upbeat version of "Some Enchanted Evening". +

    Author: Bob van der Poel +

    Description: Add in arpegiating flute. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 95
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway1sus.html b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway1sus.html new file mode 100644 index 0000000..39f5b73 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadway1sus.html @@ -0,0 +1,568 @@ + + + +

    File: slowbroadway.mma

    +

    Groove: Slowbroadway1Sus

    +

    Notes: This is slower version of the "broadway" rhythm. It works in 4/4 time and is voicing compatible. Written for an upbeat version of "Some Enchanted Evening". +

    Author: Bob van der Poel +

    Description: Sustained strings and apregiating flute. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 95
    Unify: 0 Octave: 6
    Volume: 24.0 Harmony: OPEN
    Rskip: 20.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 42.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwayend.html b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwayend.html new file mode 100644 index 0000000..cfae03d --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwayend.html @@ -0,0 +1,329 @@ + + + +

    File: slowbroadway.mma

    +

    Groove: Slowbroadwayend

    +

    Notes: This is slower version of the "broadway" rhythm. It works in 4/4 time and is voicing compatible. Written for an upbeat version of "Some Enchanted Evening". +

    Author: Bob van der Poel +

    Description: A 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwayintro.html b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwayintro.html new file mode 100644 index 0000000..84da99a --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwayintro.html @@ -0,0 +1,437 @@ + + + +

    File: slowbroadway.mma

    +

    Groove: Slowbroadwayintro

    +

    Notes: This is slower version of the "broadway" rhythm. It works in 4/4 time and is voicing compatible. Written for an upbeat version of "Some Enchanted Evening". +

    Author: Bob van der Poel +

    Description: Simple 4 bar intro. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwaysus.html b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwaysus.html new file mode 100644 index 0000000..cf5fa1d --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowbroadway_slowbroadwaysus.html @@ -0,0 +1,503 @@ + + + +

    File: slowbroadway.mma

    +

    Groove: Slowbroadwaysus

    +

    Notes: This is slower version of the "broadway" rhythm. It works in 4/4 time and is voicing compatible. Written for an upbeat version of "Some Enchanted Evening". +

    Author: Bob van der Poel +

    Description: Add sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gloc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Glockenspiel Articulate: 50
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piz +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PizzicatoString Articulate: 90
    Unify: 0 Octave: 5
    Volume: 42.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hih1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hih2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry.html b/mma/docs/html/lib/stdlib/slowcountry.html index 9be3bea..fc4abb8 100644 --- a/mma/docs/html/lib/stdlib/slowcountry.html +++ b/mma/docs/html/lib/stdlib/slowcountry.html @@ -1,4 +1,4 @@ - +

    Slowcountry

    @@ -13,10 +13,11 @@
  • SlowCountryIntro
  • SlowCountryEnd +
    -

    SlowCountry

    +

    SlowCountry

    Simple nylon guitar in 2. (4)
    @@ -30,10 +31,11 @@
  • +
    -

    SlowCountrySus

    +

    SlowCountrySus

    Adds a sustained strings (2 part) to SlowCountry. (4)
    @@ -48,10 +50,11 @@
    +
    -

    SlowCountryFill

    +

    SlowCountryFill

    Adds guitar apreggio. Quarters on bar 1,2,3 and eights on bar 4. (4)
    @@ -66,10 +69,11 @@
    +
    -

    SlowCountryWalk

    +

    SlowCountryWalk

    The SlowCountry Groove with a full walking bass line. The bass volume has been increased as well. (4)
    @@ -81,10 +85,11 @@
    +
    -

    SlowCountryWalkSus

    +

    SlowCountryWalkSus

    SlowCountry with a walking bass line and a sustained string. (4)
    @@ -97,10 +102,11 @@
    +
    -

    SlowCountryWalkFill

    +

    SlowCountryWalkFill

    Walking bass fill. (4)
    @@ -115,10 +121,11 @@
    +
    -

    SlowCountryIntro

    +

    SlowCountryIntro

    4 bar intro (4)
    @@ -131,10 +138,11 @@
    +
    -

    SlowCountryEnd

    +

    SlowCountryEnd

    Simple ending. (2)
    diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountry.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountry.html new file mode 100644 index 0000000..1d35873 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountry.html @@ -0,0 +1,284 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountry

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: Simple nylon guitar in 2. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountryend.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountryend.html new file mode 100644 index 0000000..d37ea1b --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountryend.html @@ -0,0 +1,236 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountryend

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountryfill.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountryfill.html new file mode 100644 index 0000000..feec83c --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountryfill.html @@ -0,0 +1,357 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountryfill

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: Adds guitar apreggio. Quarters on bar 1,2,3 and eights on bar 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountryintro.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountryintro.html new file mode 100644 index 0000000..d58e575 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountryintro.html @@ -0,0 +1,239 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountryintro

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: 4 bar intro +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountrysus.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountrysus.html new file mode 100644 index 0000000..9e1a9bf --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountrysus.html @@ -0,0 +1,334 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountrysus

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: Adds a sustained strings (2 part) to SlowCountry. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalk.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalk.html new file mode 100644 index 0000000..745e14a --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalk.html @@ -0,0 +1,220 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountrywalk

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: The SlowCountry Groove with a full walking bass line. The bass volume has been increased as well. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalkfill.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalkfill.html new file mode 100644 index 0000000..60860ec --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalkfill.html @@ -0,0 +1,357 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountrywalkfill

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: Walking bass fill. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalksus.html b/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalksus.html new file mode 100644 index 0000000..a20d182 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowcountry_slowcountrywalksus.html @@ -0,0 +1,270 @@ + + + +

    File: slowcountry.mma

    +

    Groove: Slowcountrywalksus

    +

    Notes: For slow, mellow country tunes. I use this for the Patsy Cline hit ``Crazy''. +

    Author: Bob van der Poel +

    Description: SlowCountry with a walking bass line and a sustained string. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90  80  90  80
    Unify: 0 Octave: 4
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: (10, 10)  (15, 15)  (10, 10)  (15, 15) Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Tom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz.html b/mma/docs/html/lib/stdlib/slowjazz.html index 256e62c..8f43f93 100644 --- a/mma/docs/html/lib/stdlib/slowjazz.html +++ b/mma/docs/html/lib/stdlib/slowjazz.html @@ -1,4 +1,4 @@ - +

    Slowjazz

    @@ -21,10 +21,11 @@
  • SlowJazzEnd
  • SlowJazz2End +
    -

    SlowJazz

    +

    SlowJazz

    Slow, basic jazz backup track. (4)
    @@ -38,10 +39,11 @@
  • +
    -

    SlowJazzSus

    +

    SlowJazzSus

    Bring in the orchestra. (4)
    @@ -56,10 +58,11 @@
    +
    -

    SlowJazzWalk

    +

    SlowJazzWalk

    Change bass to walk on 1/2/3/4. (4)
    @@ -72,10 +75,11 @@
    +
    -

    SlowJazzWalkSus

    +

    SlowJazzWalkSus

    Sustained version with full walk. (4)
    @@ -89,10 +93,11 @@
    +
    -

    SlowJazz1

    +

    SlowJazz1

    Slow jazz piano with a straight rhythm. (4)
    @@ -106,10 +111,11 @@
    +
    -

    SlowJazz1Sus

    +

    SlowJazz1Sus

    Add sustained strings to straight slow jazz. (4)
    @@ -124,10 +130,11 @@
    +
    -

    SlowJazz1Walk

    +

    SlowJazz1Walk

    Slow, straight piano jazz with walking bass. (4)
    @@ -140,10 +147,11 @@
    +
    -

    SlowJazz1WalkSus

    +

    SlowJazz1WalkSus

    Slow, straight walking with strings. (4)
    @@ -157,10 +165,11 @@
    +
    -

    SlowJazz2

    +

    SlowJazz2

    A pretty straight, guitar strum for slow tunes. (4)
    @@ -174,10 +183,11 @@
    +
    -

    SlowJazz2Sus

    +

    SlowJazz2Sus

    Straight guitar with sustained Hammond-like organ. (4)
    @@ -192,10 +202,11 @@
    +
    -

    SlowJazzFill

    +

    SlowJazzFill

    One bar fill with a decending bass walk. (1)
    @@ -207,10 +218,11 @@
    +
    -

    SlowJazzIntro

    +

    SlowJazzIntro

    A 4 bar introduction. (4)
    @@ -224,10 +236,11 @@
    +
    -

    SlowJazz1Intro

    +

    SlowJazz1Intro

    4 bar intro without push chords. (4)
    @@ -241,10 +254,11 @@
    +
    -

    SlowJazz2Intro

    +

    SlowJazz2Intro

    A 4 bar intro with organ (4)
    @@ -257,10 +271,11 @@
    +
    -

    SlowJazzEnd

    +

    SlowJazzEnd

    An easy, 2 bar ending. (2)
    @@ -273,10 +288,11 @@
    +
    -

    SlowJazz2End

    +

    SlowJazz2End

    Substitute organ for Piano. (2)
    diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz.html new file mode 100644 index 0000000..c52f838 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz.html @@ -0,0 +1,346 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Slow, basic jazz backup track. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz1.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1.html new file mode 100644 index 0000000..243918d --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1.html @@ -0,0 +1,354 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz1

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Slow jazz piano with a straight rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 20.0  5.0  20.0  0.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz1intro.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1intro.html new file mode 100644 index 0000000..43b055c --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1intro.html @@ -0,0 +1,326 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz1Intro

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: 4 bar intro without push chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz1sus.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1sus.html new file mode 100644 index 0000000..a4df0dc --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1sus.html @@ -0,0 +1,404 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz1Sus

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Add sustained strings to straight slow jazz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 20.0  5.0  20.0  0.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz1walk.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1walk.html new file mode 100644 index 0000000..3ac6f58 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1walk.html @@ -0,0 +1,333 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz1Walk

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Slow, straight piano jazz with walking bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 20.0  5.0  20.0  0.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz1walksus.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1walksus.html new file mode 100644 index 0000000..a809f36 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz1walksus.html @@ -0,0 +1,383 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz1Walksus

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Slow, straight walking with strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 20.0  5.0  20.0  0.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz2.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2.html new file mode 100644 index 0000000..676f8fa --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2.html @@ -0,0 +1,319 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz2

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: A pretty straight, guitar strum for slow tunes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 95
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 6.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 6.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz2end.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2end.html new file mode 100644 index 0000000..d811fc2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2end.html @@ -0,0 +1,211 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz2End

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Substitute organ for Piano. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz2intro.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2intro.html new file mode 100644 index 0000000..e4a7835 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2intro.html @@ -0,0 +1,271 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz2Intro

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: A 4 bar intro with organ +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 100
    Unify: 1 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazz2sus.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2sus.html new file mode 100644 index 0000000..798cd30 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazz2sus.html @@ -0,0 +1,369 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazz2Sus

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Straight guitar with sustained Hammond-like organ. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 95
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 6.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Fill +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 6.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Organ +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 100
    Unify: 1 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazzend.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazzend.html new file mode 100644 index 0000000..fe4bc9f --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazzend.html @@ -0,0 +1,211 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazzend

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: An easy, 2 bar ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazzfill.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazzfill.html new file mode 100644 index 0000000..0c3b553 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazzfill.html @@ -0,0 +1,172 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazzfill

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: One bar fill with a decending bass walk. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazzintro.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazzintro.html new file mode 100644 index 0000000..0f95c4f --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazzintro.html @@ -0,0 +1,326 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazzintro

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazzsus.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazzsus.html new file mode 100644 index 0000000..d16d95e --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazzsus.html @@ -0,0 +1,396 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazzsus

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Bring in the orchestra. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazzwalk.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazzwalk.html new file mode 100644 index 0000000..d6f14f4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazzwalk.html @@ -0,0 +1,325 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazzwalk

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Change bass to walk on 1/2/3/4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/slowjazz_slowjazzwalksus.html b/mma/docs/html/lib/stdlib/slowjazz_slowjazzwalksus.html new file mode 100644 index 0000000..9d3aa4c --- /dev/null +++ b/mma/docs/html/lib/stdlib/slowjazz_slowjazzwalksus.html @@ -0,0 +1,375 @@ + + + +

    File: slowjazz.mma

    +

    Groove: Slowjazzwalksus

    +

    Notes: An easy going jazz rhythm in 4. Mostly piano chords, sort of what you'd expect from a piano-bass-drum trio. I use this for "As Time Goes By". The SlowJazz2 variations bring in a nice organ. +

    Author: Bob van der Poel +

    Description: Sustained version with full walk. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: OPENABOVE
    Rskip: 5.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100  90  100  90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 6 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shake +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock.html b/mma/docs/html/lib/stdlib/softrock.html index 6c27f14..0fc9f51 100644 --- a/mma/docs/html/lib/stdlib/softrock.html +++ b/mma/docs/html/lib/stdlib/softrock.html @@ -1,4 +1,4 @@ - +

    Softrock

    @@ -8,14 +8,18 @@
  • SoftRockSus
  • SoftRock1
  • SoftRock1Sus +
  • SoftRock2 +
  • SoftRock2Sus +
  • SoftRockFill
  • SoftRockIntro
  • SoftRockSusIntro
  • SoftRockEnd +
    -

    SoftRock

    +

    SoftRock

    Basic Soft-rock for 60's tunes. (4)
    @@ -29,10 +33,11 @@
  • +
    -

    SoftRockSus

    +

    SoftRockSus

    Strings with the rock. (4)
    @@ -47,10 +52,11 @@
    +
    -

    SoftRock1

    +

    SoftRock1

    Adds a latin-pop touch by using flute arpeggios. (4)
    @@ -65,10 +71,11 @@
    +
    -

    SoftRock1Sus

    +

    SoftRock1Sus

    Latin-pop with sustained strings. (4)
    @@ -84,10 +91,67 @@
    + + + + + +
    +

    SoftRock2

    + Add some guitar arpeggios to basic rhythm. (4) +
    + + + + + + + + +
    Arpeggio JazzGuitar
    Bass FretlessBass
    Chord Piano3
    Drum-Hh ClosedHiHat
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk FretlessBass
    +
    + + + + + +
    +

    SoftRock2Sus

    + SoftRock2 with added sustain. (4) +
    + + + + + + + + + +
    Arpeggio JazzGuitar
    Bass FretlessBass
    Chord Piano3
    Chord-Sus TremoloStrings
    Drum-Hh ClosedHiHat
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    Walk FretlessBass
    +
    + + + + + +
    +

    SoftRockFill

    + 1 bar fill for endings. (1) +
    + + + + + + +
    Bass FretlessBass
    Chord Piano3
    Drum-Hh ClosedHiHat
    Drum-Snare SnareDrum1
    Drum-Tri OpenTriangle
    +
    +
    -

    SoftRockIntro

    +

    SoftRockIntro

    Basic introduction. (4)
    @@ -100,10 +164,11 @@
    +
    -

    SoftRockSusIntro

    +

    SoftRockSusIntro

    Basic introduction with added strings. (4)
    @@ -117,10 +182,11 @@
    +
    -

    SoftRockEnd

    +

    SoftRockEnd

    Simple 4 beats to the bar ending. (4)
    diff --git a/mma/docs/html/lib/stdlib/softrock_softrock.html b/mma/docs/html/lib/stdlib/softrock_softrock.html new file mode 100644 index 0000000..9901ee6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrock.html @@ -0,0 +1,358 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrock

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Basic Soft-rock for 60's tunes. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrock1.html b/mma/docs/html/lib/stdlib/softrock_softrock1.html new file mode 100644 index 0000000..14036fc --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrock1.html @@ -0,0 +1,443 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrock1

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Adds a latin-pop touch by using flute arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 25.0 Rvolume: 15.0
    Rtime: 6 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrock1sus.html b/mma/docs/html/lib/stdlib/softrock_softrock1sus.html new file mode 100644 index 0000000..bbb0bb8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrock1sus.html @@ -0,0 +1,509 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrock1Sus

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Latin-pop with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 25.0 Rvolume: 15.0
    Rtime: 6 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrock2.html b/mma/docs/html/lib/stdlib/softrock_softrock2.html new file mode 100644 index 0000000..838c549 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrock2.html @@ -0,0 +1,423 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrock2

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Add some guitar arpeggios to basic rhythm. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrock2sus.html b/mma/docs/html/lib/stdlib/softrock_softrock2sus.html new file mode 100644 index 0000000..8367dfc --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrock2sus.html @@ -0,0 +1,489 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrock2Sus

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: SoftRock2 with added sustain. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 120
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrockend.html b/mma/docs/html/lib/stdlib/softrock_softrockend.html new file mode 100644 index 0000000..ccca881 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrockend.html @@ -0,0 +1,325 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrockend

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Simple 4 beats to the bar ending. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrockfill.html b/mma/docs/html/lib/stdlib/softrock_softrockfill.html new file mode 100644 index 0000000..b381932 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrockfill.html @@ -0,0 +1,194 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrockfill

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: 1 bar fill for endings. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrockintro.html b/mma/docs/html/lib/stdlib/softrock_softrockintro.html new file mode 100644 index 0000000..9b6499e --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrockintro.html @@ -0,0 +1,305 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrockintro

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Basic introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrocksus.html b/mma/docs/html/lib/stdlib/softrock_softrocksus.html new file mode 100644 index 0000000..629aa49 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrocksus.html @@ -0,0 +1,424 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrocksus

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Strings with the rock. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softrock_softrocksusintro.html b/mma/docs/html/lib/stdlib/softrock_softrocksusintro.html new file mode 100644 index 0000000..b4fc30a --- /dev/null +++ b/mma/docs/html/lib/stdlib/softrock_softrocksusintro.html @@ -0,0 +1,365 @@ + + + +

    File: softrock.mma

    +

    Groove: Softrocksusintro

    +

    Notes: Seems to work nicely for relatively fast (ie. not "slow dance"), older rock tunes. I use the SoftRock1 for "Blame It On The Bossa Nova". +

    Author: Bob van der Poel +

    Description: Basic introduction with added strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0  40.0  25.0  10.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1  SnareDrum2  SnareDrum1  SnareDrum2 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0.0 Rvolume: 10.0
    Rtime: 20 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softshoe.html b/mma/docs/html/lib/stdlib/softshoe.html index 6386094..b994ad1 100644 --- a/mma/docs/html/lib/stdlib/softshoe.html +++ b/mma/docs/html/lib/stdlib/softshoe.html @@ -1,4 +1,4 @@ - +

    Softshoe

    @@ -25,10 +25,11 @@
  • SoftShoeIntro
  • SoftShoeEnd +
    -

    Softshoe

    +

    Softshoe

    Nice little dance beat with ``shuffles'' on bar 3 and 4. (4)
    @@ -42,10 +43,11 @@
  • +
    -

    SoftShoePlus

    +

    SoftShoePlus

    Add a cool clarinet. (4)
    @@ -60,10 +62,11 @@
    +
    -

    SoftShoeSus

    +

    SoftShoeSus

    Add sustained strings. (4)
    @@ -78,10 +81,11 @@
    +
    -

    SoftShoeSusPlus

    +

    SoftShoeSusPlus

    Add the cool clarinet and strings. (4)
    @@ -97,10 +101,11 @@
    +
    -

    SoftShoeIntro

    +

    SoftShoeIntro

    A 4 bar introduction. (4)
    @@ -113,10 +118,11 @@
    +
    -

    SoftShoeEnd

    +

    SoftShoeEnd

    2 bar ending with nice walk on first bar. (2)
    diff --git a/mma/docs/html/lib/stdlib/softshoe_softshoe.html b/mma/docs/html/lib/stdlib/softshoe_softshoe.html new file mode 100644 index 0000000..d41d81b --- /dev/null +++ b/mma/docs/html/lib/stdlib/softshoe_softshoe.html @@ -0,0 +1,326 @@ + + + +

    File: softshoe.mma

    +

    Groove: Softshoe

    +

    Notes: Syncopated ditty for the old dancers. Written for "Me and My Shadow". +

    Author: Bob van der Poel +

    Description: Nice little dance beat with ``shuffles'' on bar 3 and 4. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ChordVoice Voice used in Chord tracks (defaults to Piano2).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 110  110  80  70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0  25.0  22.5  20.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softshoe_softshoeend.html b/mma/docs/html/lib/stdlib/softshoe_softshoeend.html new file mode 100644 index 0000000..0d42705 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softshoe_softshoeend.html @@ -0,0 +1,215 @@ + + + +

    File: softshoe.mma

    +

    Groove: Softshoeend

    +

    Notes: Syncopated ditty for the old dancers. Written for "Me and My Shadow". +

    Author: Bob van der Poel +

    Description: 2 bar ending with nice walk on first bar. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + +
    ChordVoice Voice used in Chord tracks (defaults to Piano2).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softshoe_softshoeintro.html b/mma/docs/html/lib/stdlib/softshoe_softshoeintro.html new file mode 100644 index 0000000..37fb67e --- /dev/null +++ b/mma/docs/html/lib/stdlib/softshoe_softshoeintro.html @@ -0,0 +1,271 @@ + + + +

    File: softshoe.mma

    +

    Groove: Softshoeintro

    +

    Notes: Syncopated ditty for the old dancers. Written for "Me and My Shadow". +

    Author: Bob van der Poel +

    Description: A 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ChordVoice Voice used in Chord tracks (defaults to Piano2).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 110  110  80  70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0  25.0  22.5  20.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softshoe_softshoeplus.html b/mma/docs/html/lib/stdlib/softshoe_softshoeplus.html new file mode 100644 index 0000000..44ca03e --- /dev/null +++ b/mma/docs/html/lib/stdlib/softshoe_softshoeplus.html @@ -0,0 +1,399 @@ + + + +

    File: softshoe.mma

    +

    Groove: Softshoeplus

    +

    Notes: Syncopated ditty for the old dancers. Written for "Me and My Shadow". +

    Author: Bob van der Poel +

    Description: Add a cool clarinet. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ChordVoice Voice used in Chord tracks (defaults to Piano2).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 80
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: OPENABOVE
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 110  110  80  70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0  25.0  22.5  20.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softshoe_softshoesus.html b/mma/docs/html/lib/stdlib/softshoe_softshoesus.html new file mode 100644 index 0000000..404eaa7 --- /dev/null +++ b/mma/docs/html/lib/stdlib/softshoe_softshoesus.html @@ -0,0 +1,392 @@ + + + +

    File: softshoe.mma

    +

    Groove: Softshoesus

    +

    Notes: Syncopated ditty for the old dancers. Written for "Me and My Shadow". +

    Author: Bob van der Poel +

    Description: Add sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ChordVoice Voice used in Chord tracks (defaults to Piano2).
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 110  110  80  70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0  25.0  22.5  20.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/softshoe_softshoesusplus.html b/mma/docs/html/lib/stdlib/softshoe_softshoesusplus.html new file mode 100644 index 0000000..94a532b --- /dev/null +++ b/mma/docs/html/lib/stdlib/softshoe_softshoesusplus.html @@ -0,0 +1,465 @@ + + + +

    File: softshoe.mma

    +

    Groove: Softshoesusplus

    +

    Notes: Syncopated ditty for the old dancers. Written for "Me and My Shadow". +

    Author: Bob van der Poel +

    Description: Add the cool clarinet and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + +
    ChordVoice Voice used in Chord tracks (defaults to Piano2).
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: OPENABOVE
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 110  110  80  70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 25.0  25.0  22.5  20.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/son.html b/mma/docs/html/lib/stdlib/son.html index a5537f8..0d9e1df 100644 --- a/mma/docs/html/lib/stdlib/son.html +++ b/mma/docs/html/lib/stdlib/son.html @@ -1,4 +1,4 @@ - +

    Son

    @@ -29,10 +29,11 @@
  • SonIntro
  • SonEnd + @@ -52,10 +53,11 @@
    -

    Son

    +

    Son

    Aliases: Fill-Cc, Fill-Bb, Main-D, Fill-Dd, Main-B, Main-C, Main-A, Fill-Aa

    Our basic Son rhythm. (2)
  • + @@ -76,10 +78,11 @@
    -

    SonSus

    +

    SonSus

    Aliases: Main-Asus, Main-Dsus, Main-Bsus, Main-Csus

    Son with sustained strings. (2)
    +
    -

    SonPlus

    +

    SonPlus

    Son with flute arpeggios (2)
    @@ -99,10 +102,11 @@
    +
    -

    SonSusPlus

    +

    SonSusPlus

    Sustained with flute apreggios. (2)
    @@ -123,10 +127,11 @@
    + @@ -146,10 +151,11 @@
    -

    SonIntro

    +

    SonIntro

    Aliases: Intro-B, Intro-C, Intro-A, Intro-D

    Boring, four bar introduction. (4)
    + diff --git a/mma/docs/html/lib/stdlib/son_son.html b/mma/docs/html/lib/stdlib/son_son.html new file mode 100644 index 0000000..90bb9f5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/son_son.html @@ -0,0 +1,526 @@ + + + +

    File: son.mma

    +

    Groove: Son

    +

    Notes: The Son or Son Montuno is a traditional Cuban rhythm. The song ``Alma De Mujer'' in the sample songs uses this. For the most part I've developed the patterns right from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Our basic Son rhythm. +

    -

    SonEnd

    +

    SonEnd

    Aliases: Ending-A, Ending-C, Ending-B, Ending-D

    Simple ending. (2)
    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Flute).
    ApreggioOctave Base octave for apreggios in Plus versions. (Default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/son_sonend.html b/mma/docs/html/lib/stdlib/son_sonend.html new file mode 100644 index 0000000..ff3d3cb --- /dev/null +++ b/mma/docs/html/lib/stdlib/son_sonend.html @@ -0,0 +1,460 @@ + + + +

    File: son.mma

    +

    Groove: Sonend

    +

    Notes: The Son or Son Montuno is a traditional Cuban rhythm. The song ``Alma De Mujer'' in the sample songs uses this. For the most part I've developed the patterns right from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Simple ending. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Flute).
    ApreggioOctave Base octave for apreggios in Plus versions. (Default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Cymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/son_sonintro.html b/mma/docs/html/lib/stdlib/son_sonintro.html new file mode 100644 index 0000000..ec05832 --- /dev/null +++ b/mma/docs/html/lib/stdlib/son_sonintro.html @@ -0,0 +1,654 @@ + + + +

    File: son.mma

    +

    Groove: Sonintro

    +

    Notes: The Son or Son Montuno is a traditional Cuban rhythm. The song ``Alma De Mujer'' in the sample songs uses this. For the most part I've developed the patterns right from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Boring, four bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Flute).
    ApreggioOctave Base octave for apreggios in Plus versions. (Default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/son_sonplus.html b/mma/docs/html/lib/stdlib/son_sonplus.html new file mode 100644 index 0000000..9691d28 --- /dev/null +++ b/mma/docs/html/lib/stdlib/son_sonplus.html @@ -0,0 +1,585 @@ + + + +

    File: son.mma

    +

    Groove: Sonplus

    +

    Notes: The Son or Son Montuno is a traditional Cuban rhythm. The song ``Alma De Mujer'' in the sample songs uses this. For the most part I've developed the patterns right from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Son with flute arpeggios +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Flute).
    ApreggioOctave Base octave for apreggios in Plus versions. (Default=6)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 80
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/son_sonsus.html b/mma/docs/html/lib/stdlib/son_sonsus.html new file mode 100644 index 0000000..3ebd556 --- /dev/null +++ b/mma/docs/html/lib/stdlib/son_sonsus.html @@ -0,0 +1,566 @@ + + + +

    File: son.mma

    +

    Groove: Sonsus

    +

    Notes: The Son or Son Montuno is a traditional Cuban rhythm. The song ``Alma De Mujer'' in the sample songs uses this. For the most part I've developed the patterns right from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Son with sustained strings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Flute).
    ApreggioOctave Base octave for apreggios in Plus versions. (Default=6)
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 127.4 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 77.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 28.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 91.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 28.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/son_sonsusplus.html b/mma/docs/html/lib/stdlib/son_sonsusplus.html new file mode 100644 index 0000000..8d8cbbd --- /dev/null +++ b/mma/docs/html/lib/stdlib/son_sonsusplus.html @@ -0,0 +1,625 @@ + + + +

    File: son.mma

    +

    Groove: Sonsusplus

    +

    Notes: The Son or Son Montuno is a traditional Cuban rhythm. The song ``Alma De Mujer'' in the sample songs uses this. For the most part I've developed the patterns right from ``Latin Rhythms: Mystery Unraveled'' by Victor Lopez. +

    Author: Bob van der Poel +

    Description: Sustained with flute apreggios. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Variables + + + + + + + +
    ArpeggioVoice Voice for the alternating apreggios in the Plus versions (Default=Flute).
    ApreggioOctave Base octave for apreggios in Plus versions. (Default=6)
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Flute Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: OPEN
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 70
    Unify: 0 Octave: 3
    Volume: 127.4 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 90
    Volume: 77.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 28.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 90
    Volume: 91.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 90
    Volume: 28.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maraca +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 90
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad.html b/mma/docs/html/lib/stdlib/stringballad.html new file mode 100644 index 0000000..fe4183f --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad.html @@ -0,0 +1,139 @@ + + + +

    Stringballad

    +

    For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    + + + + + +
    +

    StringBallad

    + Slow ballad with strings and bass. (4) +
    + + + +
    Bass FingeredBass
    Chord-Sus TremoloStrings
    +
    + + + + + +
    +

    StringBalladStrum

    + Gentle guitar adds some interest. (4) +
    + + + + +
    Bass FingeredBass
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    + + + + + +
    +

    StringBalladVoiceStrum

    + Add the guitar and soothing voices. (4) +
    + + + + + +
    Bass FingeredBass
    Chord-Sus TremoloStrings
    Chord-Voice VoiceOohs
    Plectrum JazzGuitar
    +
    + + + + + +
    +

    StringBalladPlus

    + Add a bit of piano to the strings. (4) +
    + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord-Sus TremoloStrings
    +
    + + + + + +
    +

    StringBalladStrumPlus

    + Piano and strumming. (4) +
    + + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    + + + + + +
    +

    StringBalladVoicePlus

    + Add the piano and soothing voices. (4) +
    + + + + + +
    Arpeggio Piano1
    Bass FingeredBass
    Chord-Sus TremoloStrings
    Chord-Voice VoiceOohs
    +
    + + + + + +
    +

    StringBalladIntro

    + A 4 bar introduction (4) +
    + + + + +
    Bass FingeredBass
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    + + + + + +
    +

    StringBalladEnd

    + A 2 bar ending (2) +
    + + + + +
    Bass FingeredBass
    Chord-Sus TremoloStrings
    Plectrum JazzGuitar
    +
    + + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballad.html b/mma/docs/html/lib/stdlib/stringballad_stringballad.html new file mode 100644 index 0000000..6d76426 --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballad.html @@ -0,0 +1,134 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballad

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: Slow ballad with strings and bass. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadend.html b/mma/docs/html/lib/stdlib/stringballad_stringballadend.html new file mode 100644 index 0000000..96b7199 --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadend.html @@ -0,0 +1,129 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadend

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: A 2 bar ending +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadintro.html b/mma/docs/html/lib/stdlib/stringballad_stringballadintro.html new file mode 100644 index 0000000..535f02e --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadintro.html @@ -0,0 +1,181 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadintro

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: A 4 bar introduction +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadplus.html b/mma/docs/html/lib/stdlib/stringballad_stringballadplus.html new file mode 100644 index 0000000..0cdf7a0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadplus.html @@ -0,0 +1,207 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadplus

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: Add a bit of piano to the strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPENBELOW+8BELOW
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadstrum.html b/mma/docs/html/lib/stdlib/stringballad_stringballadstrum.html new file mode 100644 index 0000000..1c00f9e --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadstrum.html @@ -0,0 +1,185 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadstrum

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: Gentle guitar adds some interest. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadstrumplus.html b/mma/docs/html/lib/stdlib/stringballad_stringballadstrumplus.html new file mode 100644 index 0000000..e358738 --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadstrumplus.html @@ -0,0 +1,258 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadstrumplus

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: Piano and strumming. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPENBELOW+8BELOW
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadvoiceplus.html b/mma/docs/html/lib/stdlib/stringballad_stringballadvoiceplus.html new file mode 100644 index 0000000..231f9cf --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadvoiceplus.html @@ -0,0 +1,257 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadvoiceplus

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: Add the piano and soothing voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: OPENBELOW+8BELOW
    Rskip: 50.0 Rvolume: 10.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 56.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Voice +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/stringballad_stringballadvoicestrum.html b/mma/docs/html/lib/stdlib/stringballad_stringballadvoicestrum.html new file mode 100644 index 0000000..4de7898 --- /dev/null +++ b/mma/docs/html/lib/stdlib/stringballad_stringballadvoicestrum.html @@ -0,0 +1,235 @@ + + + +

    File: stringballad.mma

    +

    Groove: Stringballadvoicestrum

    +

    Notes: For very slow ballads. Lots of strings, a solid bass and some nice little arpeggios. +

    Author: Bob van der Poel +

    Description: Add the guitar and soothing voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Voice +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VoiceOohs Articulate: 110
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Plectrum +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing.html b/mma/docs/html/lib/stdlib/swing.html index f641e8c..f6a927c 100644 --- a/mma/docs/html/lib/stdlib/swing.html +++ b/mma/docs/html/lib/stdlib/swing.html @@ -1,4 +1,4 @@ - +

    Swing

    @@ -7,6 +7,7 @@
  • Swing
  • SwingWalk
  • SwingTriple +
  • SwingFill
  • SwingPlus
  • SwingWalkPlus
  • SwingSus @@ -33,10 +34,11 @@
  • Swing1End
  • Swing2End +
    -

    Swing

    +

    Swing

    Basic swing beat. (4)
    @@ -53,10 +55,11 @@
    +
    -

    SwingWalk

    +

    SwingWalk

    Change the 1/3 syncapated bass to the same pattern, but with a walking style. (4)
    @@ -73,10 +76,11 @@
    +
    -

    SwingTriple

    +

    SwingTriple

    Modified Swing with quarter note triplets. Good for occasional fill bars. (1)
    @@ -93,10 +97,32 @@
    + + + + + +
    +

    SwingFill

    + Simple 2 bar fill. Good for endings. (2) +
    + + + + + + + + + + +
    Bass AcousticBass
    Chord Organ3
    Chord-Guitar JazzGuitar
    Drum-Hiconga OpenHighConga
    Drum-Kick KickDrum2
    Drum-Lowconga LowConga
    Drum-Ohh OpenHiHat
    Drum-Phh PedalHiHat
    Drum-Side SideKick
    +
    +
    -

    SwingPlus

    +

    SwingPlus

    Adds clarinet arpeggios to Swing. (4)
    @@ -114,10 +140,11 @@
    +
    -

    SwingWalkPlus

    +

    SwingWalkPlus

    Swing with walking bass and arpeggios. (4)
    @@ -135,10 +162,11 @@
    +
    -

    SwingSus

    +

    SwingSus

    Add sustained strings to Swing. (4)
    @@ -156,10 +184,11 @@
    +
    -

    SwingPlusSus

    +

    SwingPlusSus

    Add sustained strings to SwingPlus. This is getting a bit thick sounding. (4)
    @@ -178,10 +207,11 @@
    +
    -

    SwingWalkSus

    +

    SwingWalkSus

    Swing with walking bass and sustained strings. (4)
    @@ -199,10 +229,11 @@
    +
    -

    SwingWalkPlusSus

    +

    SwingWalkPlusSus

    Swing with walking bass, arpeggio and sustained Strings. (4)
    @@ -221,10 +252,11 @@
    +
    -

    Swing1

    +

    Swing1

    A more syncopated version of Swing. This sounds a bit "twangy" with the piano voice selected. (4)
    @@ -241,10 +273,11 @@
    +
    -

    Swing1Walk

    +

    Swing1Walk

    Walking bass version of Swing1. (4)
    @@ -261,10 +294,11 @@
    +
    -

    Swing1Triple

    +

    Swing1Triple

    Modified Swing1 with quarter note triplets. (1)
    @@ -280,10 +314,11 @@
    +
    -

    Swing1Sus

    +

    Swing1Sus

    Swing1 with sustained strings. (4)
    @@ -301,10 +336,11 @@
    +
    -

    Swing1WalkSus

    +

    Swing1WalkSus

    Swing1Walk with sustained strings. (4)
    @@ -322,10 +358,11 @@
    +
    -

    Swing1Plus

    +

    Swing1Plus

    Swing1 with arpeggiating clarinets. (4)
    @@ -343,10 +380,11 @@
    +
    -

    Swing1PlusSus

    +

    Swing1PlusSus

    Swing1 with clarinet and sustained strings. (4)
    @@ -365,10 +403,11 @@
    +
    -

    Swing1WalkPlus

    +

    Swing1WalkPlus

    Swing1Walk with the clarinet. (4)
    @@ -386,10 +425,11 @@
    +
    -

    Swing1WalkPlusSus

    +

    Swing1WalkPlusSus

    Swing1Walk with clarinet and sustained strings. (4)
    @@ -408,10 +448,11 @@
    +
    -

    Swing2

    +

    Swing2

    This version is much better with slower tempos (no walking bass versions since it's already marching). (4)
    @@ -429,10 +470,11 @@
    +
    -

    Swing2Triple

    +

    Swing2Triple

    Modified Swing2 with quarter note triplets. (1)
    @@ -448,10 +490,11 @@
    +
    -

    Swing2Plus

    +

    Swing2Plus

    Swing2 with clarinet (4)
    @@ -470,10 +513,11 @@
    +
    -

    Swing2Sus

    +

    Swing2Sus

    Swing2 with sustained strings. (4)
    @@ -492,10 +536,11 @@
    +
    -

    Swing2PlusSus

    +

    Swing2PlusSus

    Swing2 with clarinet. (4)
    @@ -515,10 +560,11 @@
    +
    -

    SwingIntro

    +

    SwingIntro

    Simple, 4 bar introduction. (4)
    @@ -535,10 +581,11 @@
    +
    -

    SwingIntro2

    +

    SwingIntro2

    Same intro, but Swing2 voices. (4)
    @@ -555,10 +602,11 @@
    +
    -

    SwingEnd

    +

    SwingEnd

    Basic ending based on Swing. 4 beats on first bar; beats on 1 and 3 on the second. (2)
    @@ -573,10 +621,11 @@
    +
    -

    Swing1End

    +

    Swing1End

    Ending for Swing1. (2)
    @@ -593,10 +642,11 @@
    +
    -

    Swing2End

    +

    Swing2End

    Swing2 ending with alto sax run. Use ``seq'' so that you end on bar 4. The sax plays 1 bar of chords, then 16th, 8th, half note runs on bar 2, 3 and 4. If don't like the sax run, use ''Scale Off'' to disable. (4)
    diff --git a/mma/docs/html/lib/stdlib/swing_swing.html b/mma/docs/html/lib/stdlib/swing_swing.html new file mode 100644 index 0000000..be7efcb --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing.html @@ -0,0 +1,582 @@ + + + +

    File: swing.mma

    +

    Groove: Swing

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Basic swing beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1.html b/mma/docs/html/lib/stdlib/swing_swing1.html new file mode 100644 index 0000000..0b19b15 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1.html @@ -0,0 +1,566 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: A more syncopated version of Swing. This sounds a bit "twangy" with the piano voice selected. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1end.html b/mma/docs/html/lib/stdlib/swing_swing1end.html new file mode 100644 index 0000000..7dbb944 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1end.html @@ -0,0 +1,362 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1End

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Ending for Swing1. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1plus.html b/mma/docs/html/lib/stdlib/swing_swing1plus.html new file mode 100644 index 0000000..daddd81 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1plus.html @@ -0,0 +1,647 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Plus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing1 with arpeggiating clarinets. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1plussus.html b/mma/docs/html/lib/stdlib/swing_swing1plussus.html new file mode 100644 index 0000000..dccae87 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1plussus.html @@ -0,0 +1,713 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Plussus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing1 with clarinet and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1sus.html b/mma/docs/html/lib/stdlib/swing_swing1sus.html new file mode 100644 index 0000000..8c85530 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1sus.html @@ -0,0 +1,632 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Sus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing1 with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1triple.html b/mma/docs/html/lib/stdlib/swing_swing1triple.html new file mode 100644 index 0000000..7728cf8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1triple.html @@ -0,0 +1,289 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Triple

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Modified Swing1 with quarter note triplets. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1walk.html b/mma/docs/html/lib/stdlib/swing_swing1walk.html new file mode 100644 index 0000000..de02622 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1walk.html @@ -0,0 +1,582 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Walk

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Walking bass version of Swing1. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1walkplus.html b/mma/docs/html/lib/stdlib/swing_swing1walkplus.html new file mode 100644 index 0000000..167429d --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1walkplus.html @@ -0,0 +1,663 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Walkplus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing1Walk with the clarinet. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1walkplussus.html b/mma/docs/html/lib/stdlib/swing_swing1walkplussus.html new file mode 100644 index 0000000..4ee1492 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1walkplussus.html @@ -0,0 +1,729 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Walkplussus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing1Walk with clarinet and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing1walksus.html b/mma/docs/html/lib/stdlib/swing_swing1walksus.html new file mode 100644 index 0000000..5858f05 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing1walksus.html @@ -0,0 +1,648 @@ + + + +

    File: swing.mma

    +

    Groove: Swing1Walksus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing1Walk with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 80
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridec +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 70
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing2.html b/mma/docs/html/lib/stdlib/swing_swing2.html new file mode 100644 index 0000000..76cbd6b --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing2.html @@ -0,0 +1,627 @@ + + + +

    File: swing.mma

    +

    Groove: Swing2

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: This version is much better with slower tempos (no walking bass versions since it's already marching). +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80  50  50  80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing2end.html b/mma/docs/html/lib/stdlib/swing_swing2end.html new file mode 100644 index 0000000..c9cb137 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing2end.html @@ -0,0 +1,768 @@ + + + +

    File: swing.mma

    +

    Groove: Swing2End

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing2 ending with alto sax run. Use ``seq'' so that you end on bar 4. The sax plays 1 bar of chords, then 16th, 8th, half note runs on bar 2, 3 and 4. If don't like the sax run, use ''Scale Off'' to disable. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80  50  50  80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing2plus.html b/mma/docs/html/lib/stdlib/swing_swing2plus.html new file mode 100644 index 0000000..841c475 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing2plus.html @@ -0,0 +1,708 @@ + + + +

    File: swing.mma

    +

    Groove: Swing2Plus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing2 with clarinet +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80  50  50  80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing2plussus.html b/mma/docs/html/lib/stdlib/swing_swing2plussus.html new file mode 100644 index 0000000..3e094d8 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing2plussus.html @@ -0,0 +1,774 @@ + + + +

    File: swing.mma

    +

    Groove: Swing2Plussus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing2 with clarinet. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80  50  50  80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing2sus.html b/mma/docs/html/lib/stdlib/swing_swing2sus.html new file mode 100644 index 0000000..c6dfa71 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing2sus.html @@ -0,0 +1,693 @@ + + + +

    File: swing.mma

    +

    Groove: Swing2Sus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing2 with sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80  50  50  80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swing2triple.html b/mma/docs/html/lib/stdlib/swing_swing2triple.html new file mode 100644 index 0000000..a29c987 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swing2triple.html @@ -0,0 +1,299 @@ + + + +

    File: swing.mma

    +

    Groove: Swing2Triple

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Modified Swing2 with quarter note triplets. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingend.html b/mma/docs/html/lib/stdlib/swing_swingend.html new file mode 100644 index 0000000..b7f1916 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingend.html @@ -0,0 +1,294 @@ + + + +

    File: swing.mma

    +

    Groove: Swingend

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Basic ending based on Swing. 4 beats on first bar; beats on 1 and 3 on the second. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingfill.html b/mma/docs/html/lib/stdlib/swing_swingfill.html new file mode 100644 index 0000000..9580b5d --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingfill.html @@ -0,0 +1,372 @@ + + + +

    File: swing.mma

    +

    Groove: Swingfill

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Simple 2 bar fill. Good for endings. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingintro.html b/mma/docs/html/lib/stdlib/swing_swingintro.html new file mode 100644 index 0000000..78753b9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingintro.html @@ -0,0 +1,534 @@ + + + +

    File: swing.mma

    +

    Groove: Swingintro

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Simple, 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: Off
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingintro2.html b/mma/docs/html/lib/stdlib/swing_swingintro2.html new file mode 100644 index 0000000..149726b --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingintro2.html @@ -0,0 +1,532 @@ + + + +

    File: swing.mma

    +

    Groove: Swingintro2

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Same intro, but Swing2 voices. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Sax +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 80  50  50  80
    Unify: 0 Octave: 5
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingplus.html b/mma/docs/html/lib/stdlib/swing_swingplus.html new file mode 100644 index 0000000..9444b08 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingplus.html @@ -0,0 +1,663 @@ + + + +

    File: swing.mma

    +

    Groove: Swingplus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Adds clarinet arpeggios to Swing. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingplussus.html b/mma/docs/html/lib/stdlib/swing_swingplussus.html new file mode 100644 index 0000000..fa37ff0 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingplussus.html @@ -0,0 +1,729 @@ + + + +

    File: swing.mma

    +

    Groove: Swingplussus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Add sustained strings to SwingPlus. This is getting a bit thick sounding. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingsus.html b/mma/docs/html/lib/stdlib/swing_swingsus.html new file mode 100644 index 0000000..110c9b1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingsus.html @@ -0,0 +1,648 @@ + + + +

    File: swing.mma

    +

    Groove: Swingsus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Add sustained strings to Swing. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingtriple.html b/mma/docs/html/lib/stdlib/swing_swingtriple.html new file mode 100644 index 0000000..847e7ba --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingtriple.html @@ -0,0 +1,335 @@ + + + +

    File: swing.mma

    +

    Groove: Swingtriple

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Modified Swing with quarter note triplets. Good for occasional fill bars. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 80
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 85
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingwalk.html b/mma/docs/html/lib/stdlib/swing_swingwalk.html new file mode 100644 index 0000000..8921037 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingwalk.html @@ -0,0 +1,582 @@ + + + +

    File: swing.mma

    +

    Groove: Swingwalk

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Change the 1/3 syncapated bass to the same pattern, but with a walking style. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingwalkplus.html b/mma/docs/html/lib/stdlib/swing_swingwalkplus.html new file mode 100644 index 0000000..d779a9a --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingwalkplus.html @@ -0,0 +1,663 @@ + + + +

    File: swing.mma

    +

    Groove: Swingwalkplus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing with walking bass and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingwalkplussus.html b/mma/docs/html/lib/stdlib/swing_swingwalkplussus.html new file mode 100644 index 0000000..8642113 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingwalkplussus.html @@ -0,0 +1,729 @@ + + + +

    File: swing.mma

    +

    Groove: Swingwalkplussus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing with walking bass, arpeggio and sustained Strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Clarinet Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0  50.0  40.0  0.0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/swing_swingwalksus.html b/mma/docs/html/lib/stdlib/swing_swingwalksus.html new file mode 100644 index 0000000..255a4a6 --- /dev/null +++ b/mma/docs/html/lib/stdlib/swing_swingwalksus.html @@ -0,0 +1,648 @@ + + + +

    File: swing.mma

    +

    Groove: Swingwalksus

    +

    Notes: Some pretty good swing stuff. Works well for standards like "C'est Si Bon". The "Triple" and "Plus" versions are built on their basics, so it it sounds fine to toggle between, for example, Swing, SwingPlus and SwingTriple. +

    Author: Bob van der Poel +

    Description: Swing with walking bass and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Organ3 Articulate: 80
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 5.0
    Rtime: 0 SeqRND: On
    Strum: (5, 5) Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: On
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hiconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 10.0 Rvolume: 10.0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Phh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 30.0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Side +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 76
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/tango.html b/mma/docs/html/lib/stdlib/tango.html index 3aaf004..8bf3e28 100644 --- a/mma/docs/html/lib/stdlib/tango.html +++ b/mma/docs/html/lib/stdlib/tango.html @@ -1,4 +1,4 @@ - +

    Tango

    @@ -8,10 +8,11 @@
  • Tango1
  • TangoEnd +
    -

    Tango

    +

    Tango

    Basic tango. (8)
    @@ -28,10 +29,11 @@
  • +
    -

    Tango1

    +

    Tango1

    Our basic Tango with a March feel. (8)
    @@ -48,10 +50,11 @@
    +
    -

    TangoEnd

    +

    TangoEnd

    A nice ending for our dance. (2)
    diff --git a/mma/docs/html/lib/stdlib/tango_tango.html b/mma/docs/html/lib/stdlib/tango_tango.html new file mode 100644 index 0000000..548d5e1 --- /dev/null +++ b/mma/docs/html/lib/stdlib/tango_tango.html @@ -0,0 +1,749 @@ + + + +

    File: tango.mma

    +

    Groove: Tango

    +

    Notes: This is a stronger, heavy version of Tango. You might also want to look at the "LightTango" for an alternative. +

    Author: Bob van der Poel +

    Description: Basic tango. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 70
    Unify: 0 Octave: 6
    Volume: 110.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Violin +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Rolls +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/tango_tango1.html b/mma/docs/html/lib/stdlib/tango_tango1.html new file mode 100644 index 0000000..0e89ade --- /dev/null +++ b/mma/docs/html/lib/stdlib/tango_tango1.html @@ -0,0 +1,753 @@ + + + +

    File: tango.mma

    +

    Groove: Tango1

    +

    Notes: This is a stronger, heavy version of Tango. You might also want to look at the "LightTango" for an alternative. +

    Author: Bob van der Poel +

    Description: Our basic Tango with a March feel. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 95
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 5 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-Violin +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: On
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Rolls +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 110.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 5 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/tango_tangoend.html b/mma/docs/html/lib/stdlib/tango_tangoend.html new file mode 100644 index 0000000..5ba2b6d --- /dev/null +++ b/mma/docs/html/lib/stdlib/tango_tangoend.html @@ -0,0 +1,312 @@ + + + +

    File: tango.mma

    +

    Groove: Tangoend

    +

    Notes: This is a stronger, heavy version of Tango. You might also want to look at the "LightTango" for an alternative. +

    Author: Bob van der Poel +

    Description: A nice ending for our dance. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 60
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-Violin +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Bandoneon Articulate: 40
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 10.0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 40.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Rolls +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 1 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance.html b/mma/docs/html/lib/stdlib/trance.html index d638845..6fa5796 100644 --- a/mma/docs/html/lib/stdlib/trance.html +++ b/mma/docs/html/lib/stdlib/trance.html @@ -1,4 +1,4 @@ - +

    Trance

    @@ -13,10 +13,11 @@
  • TranceIntro
  • TranceEnd +
    -

    Trance

    +

    Trance

    A smooth techno beat. (4)
    @@ -36,10 +37,11 @@
  • +
    -

    Trance1

    +

    Trance1

    Adds an annoying repetition to the beat. (4)
    @@ -60,10 +62,11 @@
    +
    -

    Trance2

    +

    Trance2

    Changes repeating brass to 8ths and kills space sounds. (4)
    @@ -83,10 +86,11 @@
    +
    -

    TranceBass1

    +

    TranceBass1

    Same as Trance, with long bass on 1,3. (4)
    @@ -106,10 +110,11 @@
    +
    -

    Trance1Bass1

    +

    Trance1Bass1

    Same as Trance1, with long bass on 1,3. (4)
    @@ -130,10 +135,11 @@
    +
    -

    Trance2Bass1

    +

    Trance2Bass1

    Same as Trance2, with long bass on 1,3. (4)
    @@ -153,10 +159,11 @@
    +
    -

    TranceIntro

    +

    TranceIntro

    Hypnotic intro? (4)
    @@ -176,10 +183,11 @@
    +
    -

    TranceEnd

    +

    TranceEnd

    Fading ending, nothing on beats 3/4 of final bar. (4)
    diff --git a/mma/docs/html/lib/stdlib/trance_trance.html b/mma/docs/html/lib/stdlib/trance_trance.html new file mode 100644 index 0000000..e68c551 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_trance.html @@ -0,0 +1,684 @@ + + + +

    File: trance.mma

    +

    Groove: Trance

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: A smooth techno beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gob +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Goblins Articulate: 120
    Unify: 0 Octave: 8
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_trance1.html b/mma/docs/html/lib/stdlib/trance_trance1.html new file mode 100644 index 0000000..61ecfe4 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_trance1.html @@ -0,0 +1,846 @@ + + + +

    File: trance.mma

    +

    Groove: Trance1

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Adds an annoying repetition to the beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Brass +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 20
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gob +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Goblins Articulate: 120
    Unify: 0 Octave: 8
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_trance1bass1.html b/mma/docs/html/lib/stdlib/trance_trance1bass1.html new file mode 100644 index 0000000..3785656 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_trance1bass1.html @@ -0,0 +1,806 @@ + + + +

    File: trance.mma

    +

    Groove: Trance1Bass1

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Same as Trance1, with long bass on 1,3. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Brass +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 20
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gob +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Goblins Articulate: 120
    Unify: 0 Octave: 8
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_trance2.html b/mma/docs/html/lib/stdlib/trance_trance2.html new file mode 100644 index 0000000..94d8774 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_trance2.html @@ -0,0 +1,762 @@ + + + +

    File: trance.mma

    +

    Groove: Trance2

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Changes repeating brass to 8ths and kills space sounds. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Brass +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 20
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_trance2bass1.html b/mma/docs/html/lib/stdlib/trance_trance2bass1.html new file mode 100644 index 0000000..c31f383 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_trance2bass1.html @@ -0,0 +1,722 @@ + + + +

    File: trance.mma

    +

    Groove: Trance2Bass1

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Same as Trance2, with long bass on 1,3. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Brass +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 20
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 50.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_trancebass1.html b/mma/docs/html/lib/stdlib/trance_trancebass1.html new file mode 100644 index 0000000..028fbbc --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_trancebass1.html @@ -0,0 +1,644 @@ + + + +

    File: trance.mma

    +

    Groove: Trancebass1

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Same as Trance, with long bass on 1,3. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: OPEN+8BELOW
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Gob +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Goblins Articulate: 120
    Unify: 0 Octave: 8
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_tranceend.html b/mma/docs/html/lib/stdlib/trance_tranceend.html new file mode 100644 index 0000000..4af6141 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_tranceend.html @@ -0,0 +1,618 @@ + + + +

    File: trance.mma

    +

    Groove: Tranceend

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Fading ending, nothing on beats 3/4 of final bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gob +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Goblins Articulate: 120
    Unify: 0 Octave: 8
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/trance_tranceintro.html b/mma/docs/html/lib/stdlib/trance_tranceintro.html new file mode 100644 index 0000000..7d36673 --- /dev/null +++ b/mma/docs/html/lib/stdlib/trance_tranceintro.html @@ -0,0 +1,620 @@ + + + +

    File: trance.mma

    +

    Groove: Tranceintro

    +

    Notes: My first adventure in the great land of boring dance and techno beats. +

    Author: Bob van der Poel +

    Description: Hypnotic intro? +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass1 Articulate: 60
    Unify: 0 Octave: 4
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Gob +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Goblins Articulate: 120
    Unify: 0 Octave: 8
    Volume: 10.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-Guitar +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 70
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Warm +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: WarmPad Articulate: 100
    Unify: 1 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-105 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 105 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Clap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 90
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Ohh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Tam +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz.html b/mma/docs/html/lib/stdlib/vienesewaltz.html index 2b9670a..bcacb7e 100644 --- a/mma/docs/html/lib/stdlib/vienesewaltz.html +++ b/mma/docs/html/lib/stdlib/vienesewaltz.html @@ -1,4 +1,4 @@ - +

    Vienesewaltz

    @@ -8,12 +8,16 @@
  • VieneseWaltzSus
  • VieneseWaltz1
  • VieneseWaltz1Sus +
  • VieneseWaltz2 +
  • VieneseWaltz2Sus +
  • VieneseWaltzIntro
  • VieneseWaltzEnd +
    -

    VieneseWaltz

    +

    VieneseWaltz

    Basic waltz, piano only. (4)
    @@ -26,10 +30,11 @@
  • +
    -

    VieneseWaltzSus

    +

    VieneseWaltzSus

    Basic waltz with strings and piano. (4)
    @@ -43,10 +48,11 @@
    +
    -

    VieneseWaltz1

    +

    VieneseWaltz1

    Our VieneseWaltz with light, eight note arpeggios. (4)
    @@ -60,10 +66,11 @@
    +
    -

    VieneseWaltz1Sus

    +

    VieneseWaltz1Sus

    Waltz with arpeggios and strings. (4)
    @@ -78,10 +85,67 @@
    + + + + + +
    +

    VieneseWaltz2

    + Musicbox sounds with piano. (4) +
    + + + + + + + + +
    Arpeggio MusicBox
    Bass Piano2
    Chord-Piano Piano2
    Drum-Cym RideCymbal1
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    Scale MusicBox
    +
    + + + + + +
    +

    VieneseWaltz2Sus

    + Musicbox with piano and strings. (4) +
    + + + + + + + + + +
    Arpeggio MusicBox
    Bass Piano2
    Chord-Piano Piano2
    Chord-Sus Strings
    Drum-Cym RideCymbal1
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    Scale MusicBox
    +
    + + + + + +
    +

    VieneseWaltzIntro

    + Simple 4 bar introduction. (4) +
    + + + + + + +
    Bass Piano2
    Chord-Piano Piano2
    Drum-Cym RideCymbal1
    Drum-Hh ClosedHiHat
    Drum-Kick KickDrum1
    +
    +
    -

    VieneseWaltzEnd

    +

    VieneseWaltzEnd

    A 4 bar ending. Set SEQ so that the final bar is the 4th bar of the pattern. A CUT after the last bar will help. (4)
    diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz.html new file mode 100644 index 0000000..fa417e9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz.html @@ -0,0 +1,225 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltz

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Basic waltz, piano only. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 95
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz1.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz1.html new file mode 100644 index 0000000..492bf2c --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz1.html @@ -0,0 +1,289 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltz1

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Our VieneseWaltz with light, eight note arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz1sus.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz1sus.html new file mode 100644 index 0000000..99f32b3 --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz1sus.html @@ -0,0 +1,347 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltz1Sus

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Waltz with arpeggios and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 20.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 99
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz2.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz2.html new file mode 100644 index 0000000..7023b7f --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz2.html @@ -0,0 +1,339 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltz2

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Musicbox sounds with piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 110
    Unify: 0 Octave: 5
    Volume: 52.5 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 95
    Unify: 0 Octave: 4
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 110
    Unify: 0 Octave: 5
    Volume: 52.5 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz2sus.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz2sus.html new file mode 100644 index 0000000..6ebc5d5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltz2sus.html @@ -0,0 +1,397 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltz2Sus

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Musicbox with piano and strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 110
    Unify: 0 Octave: 5
    Volume: 52.5 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 95
    Unify: 0 Octave: 4
    Volume: 49.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MusicBox Articulate: 110
    Unify: 0 Octave: 5
    Volume: 52.5 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzend.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzend.html new file mode 100644 index 0000000..bd03f55 --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzend.html @@ -0,0 +1,239 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltzend

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: A 4 bar ending. Set SEQ so that the final bar is the 4th bar of the pattern. A CUT after the last bar will help. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 95
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzintro.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzintro.html new file mode 100644 index 0000000..d4b2f48 --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzintro.html @@ -0,0 +1,227 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltzintro

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Simple 4 bar introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 95
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzsus.html b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzsus.html new file mode 100644 index 0000000..1c133b5 --- /dev/null +++ b/mma/docs/html/lib/stdlib/vienesewaltz_vienesewaltzsus.html @@ -0,0 +1,283 @@ + + + +

    File: vienesewaltz.mma

    +

    Groove: Vienesewaltzsus

    +

    Notes: Strauss waltz pattern. +

    Author: Bob van der Poel +

    Description: Basic waltz with strings and piano. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-Piano +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 95
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cym +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Hh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 4 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz.html b/mma/docs/html/lib/stdlib/waltz.html index b3a2365..f829359 100644 --- a/mma/docs/html/lib/stdlib/waltz.html +++ b/mma/docs/html/lib/stdlib/waltz.html @@ -1,4 +1,4 @@ - +

    Waltz

    @@ -18,10 +18,11 @@
  • Waltz1intro8
  • WaltzEnd +
    -

    Waltz

    +

    Waltz

    A very boring waltz with piano chords. (4)
    @@ -36,10 +37,11 @@
  • +
    -

    WaltzSus

    +

    WaltzSus

    Adds strings to Waltz. (4)
    @@ -55,10 +57,11 @@
    +
    -

    Waltz1

    +

    Waltz1

    Add piano apreggios to the basic waltz. (4)
    @@ -75,10 +78,11 @@
    +
    -

    Waltz1Sus

    +

    Waltz1Sus

    Waltz with arpeggios and sustained strings. (4)
    @@ -96,10 +100,11 @@
    +
    -

    WaltzWalk

    +

    WaltzWalk

    Walking bass version of Waltz. (4)
    @@ -113,10 +118,11 @@
    +
    -

    WaltzWalkSus

    +

    WaltzWalkSus

    Walking bass and sustained strings. (4)
    @@ -131,10 +137,11 @@
    +
    -

    Waltz1Walk

    +

    Waltz1Walk

    Walking bass and arpeggios. (4)
    @@ -150,10 +157,11 @@
    +
    -

    Waltz1WalkSus

    +

    Waltz1WalkSus

    Walking bass, arpeggios and sustained strings. (4)
    @@ -170,10 +178,11 @@
    +
    -

    WaltzIntro

    +

    WaltzIntro

    Waltz intro with piano chords. (4)
    @@ -188,10 +197,11 @@
    +
    -

    Waltz1Intro

    +

    Waltz1Intro

    Waltz intro with piano arpeggios. (4)
    @@ -206,10 +216,11 @@
    +
    -

    WaltzIntro8

    +

    WaltzIntro8

    8 bar waltz intro with piano chords. (8)
    @@ -224,10 +235,11 @@
    +
    -

    Waltz1intro8

    +

    Waltz1intro8

    8 bar wWaltz intro with piano arpeggios. (8)
    @@ -242,10 +254,11 @@
    +
    -

    WaltzEnd

    +

    WaltzEnd

    Simple ending based on Waltz with piano scales. Scales are 16ths on bar 1, 8ths on 2, quarters on 3 and a single note on 4. Adjust your SEQ accordingly, and use a CUT to finish the last bar. (4)
    diff --git a/mma/docs/html/lib/stdlib/waltz_waltz.html b/mma/docs/html/lib/stdlib/waltz_waltz.html new file mode 100644 index 0000000..18db252 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz.html @@ -0,0 +1,311 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: A very boring waltz with piano chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltz1.html b/mma/docs/html/lib/stdlib/waltz_waltz1.html new file mode 100644 index 0000000..625f6d2 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz1.html @@ -0,0 +1,413 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz1

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Add piano apreggios to the basic waltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltz1intro.html b/mma/docs/html/lib/stdlib/waltz_waltz1intro.html new file mode 100644 index 0000000..c28e109 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz1intro.html @@ -0,0 +1,326 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz1Intro

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Waltz intro with piano arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltz1intro8.html b/mma/docs/html/lib/stdlib/waltz_waltz1intro8.html new file mode 100644 index 0000000..afbc597 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz1intro8.html @@ -0,0 +1,454 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz1Intro8

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: 8 bar wWaltz intro with piano arpeggios. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltz1sus.html b/mma/docs/html/lib/stdlib/waltz_waltz1sus.html new file mode 100644 index 0000000..f5ed72a --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz1sus.html @@ -0,0 +1,471 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz1Sus

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Waltz with arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltz1walk.html b/mma/docs/html/lib/stdlib/waltz_waltz1walk.html new file mode 100644 index 0000000..562b449 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz1walk.html @@ -0,0 +1,392 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz1Walk

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Walking bass and arpeggios. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltz1walksus.html b/mma/docs/html/lib/stdlib/waltz_waltz1walksus.html new file mode 100644 index 0000000..3834f8d --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltz1walksus.html @@ -0,0 +1,450 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltz1Walksus

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Walking bass, arpeggios and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Arpeggio +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltzend.html b/mma/docs/html/lib/stdlib/waltz_waltzend.html new file mode 100644 index 0000000..c566d85 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltzend.html @@ -0,0 +1,337 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltzend

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Simple ending based on Waltz with piano scales. Scales are 16ths on bar 1, 8ths on 2, quarters on 3 and a single note on 4. Adjust your SEQ accordingly, and use a CUT to finish the last bar. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Scale +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 99
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltzintro.html b/mma/docs/html/lib/stdlib/waltz_waltzintro.html new file mode 100644 index 0000000..c71b3b9 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltzintro.html @@ -0,0 +1,307 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltzintro

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Waltz intro with piano chords. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltzintro8.html b/mma/docs/html/lib/stdlib/waltz_waltzintro8.html new file mode 100644 index 0000000..6584242 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltzintro8.html @@ -0,0 +1,417 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltzintro8

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: 8 bar waltz intro with piano chords. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltzsus.html b/mma/docs/html/lib/stdlib/waltz_waltzsus.html new file mode 100644 index 0000000..1948c8e --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltzsus.html @@ -0,0 +1,369 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltzsus

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Adds strings to Waltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltzwalk.html b/mma/docs/html/lib/stdlib/waltz_waltzwalk.html new file mode 100644 index 0000000..33e1e14 --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltzwalk.html @@ -0,0 +1,290 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltzwalk

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Walking bass version of Waltz. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/waltz_waltzwalksus.html b/mma/docs/html/lib/stdlib/waltz_waltzwalksus.html new file mode 100644 index 0000000..5d8270f --- /dev/null +++ b/mma/docs/html/lib/stdlib/waltz_waltzwalksus.html @@ -0,0 +1,348 @@ + + + +

    File: waltz.mma

    +

    Groove: Waltzwalksus

    +

    Notes: A pretty basic 3/4 waltz. +

    Author: Bob van der Poel +

    Description: Walking bass and sustained strings. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 3
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 80
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TremoloStrings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Chh +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 5.0 Rvolume: 10.0
    Rtime: 3 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 2.0 Rvolume: 20.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Tri +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 90
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 2 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Walk +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 70
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco.html b/mma/docs/html/lib/stdlib/zydeco.html index cc57a57..c579f6a 100644 --- a/mma/docs/html/lib/stdlib/zydeco.html +++ b/mma/docs/html/lib/stdlib/zydeco.html @@ -1,4 +1,4 @@ - +

    Zydeco

    @@ -12,10 +12,11 @@
  • ZydecoEnd
  • ZydecoPlusEnd +
    -

    Zydeco

    +

    Zydeco

    Our basic cajan beat. (4)
    @@ -27,10 +28,11 @@
  • +
    -

    ZydecoPlus

    +

    ZydecoPlus

    Adds a rhythmic accordion (4)
    @@ -43,10 +45,11 @@
    +
    -

    ZydecoSus

    +

    ZydecoSus

    The orchestra in New Orleans? (4)
    @@ -59,10 +62,11 @@
    +
    -

    ZydecoSusPlus

    +

    ZydecoSusPlus

    String and accordion? Too cool! (4)
    @@ -76,10 +80,11 @@
    +
    -

    ZydecoIntro

    +

    ZydecoIntro

    A simple, 4 bar, introduction with accordion. (4)
    @@ -91,10 +96,11 @@
    +
    -

    ZydecoEnd

    +

    ZydecoEnd

    2 bar ending with guitar. (2)
    @@ -106,10 +112,11 @@
    +
    -

    ZydecoPlusEnd

    +

    ZydecoPlusEnd

    2 bar ending with accordion. (2)
    diff --git a/mma/docs/html/lib/stdlib/zydeco_zydeco.html b/mma/docs/html/lib/stdlib/zydeco_zydeco.html new file mode 100644 index 0000000..7757e80 --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydeco.html @@ -0,0 +1,232 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydeco

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: Our basic cajan beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco_zydecoend.html b/mma/docs/html/lib/stdlib/zydeco_zydecoend.html new file mode 100644 index 0000000..c8e1f03 --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydecoend.html @@ -0,0 +1,162 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydecoend

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: 2 bar ending with guitar. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco_zydecointro.html b/mma/docs/html/lib/stdlib/zydeco_zydecointro.html new file mode 100644 index 0000000..727a296 --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydecointro.html @@ -0,0 +1,230 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydecointro

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: A simple, 4 bar, introduction with accordion. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-Acc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco_zydecoplus.html b/mma/docs/html/lib/stdlib/zydeco_zydecoplus.html new file mode 100644 index 0000000..b77517f --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydecoplus.html @@ -0,0 +1,300 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydecoplus

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: Adds a rhythmic accordion +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Acc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco_zydecoplusend.html b/mma/docs/html/lib/stdlib/zydeco_zydecoplusend.html new file mode 100644 index 0000000..b8bbffc --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydecoplusend.html @@ -0,0 +1,206 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydecoplusend

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: 2 bar ending with accordion. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: None
    +

    + + + + + + +
    +

    Track Name: Chord-Acc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco_zydecosus.html b/mma/docs/html/lib/stdlib/zydeco_zydecosus.html new file mode 100644 index 0000000..8228025 --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydecosus.html @@ -0,0 +1,282 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydecosus

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: The orchestra in New Orleans? +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/stdlib/zydeco_zydecosusplus.html b/mma/docs/html/lib/stdlib/zydeco_zydecosusplus.html new file mode 100644 index 0000000..55b6a37 --- /dev/null +++ b/mma/docs/html/lib/stdlib/zydeco_zydecosusplus.html @@ -0,0 +1,350 @@ + + + +

    File: zydeco.mma

    +

    Groove: Zydecosusplus

    +

    Notes: After listening to way too much Buckwheat I came up with this. I use it for "Jambalaya". +

    Author: Bob van der Poel +

    Description: String and accordion? Too cool! +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 120
    Unify: 0 Octave: 3
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 110.0 Harmony: None
    Rskip: 20.0 Rvolume: 10.0
    Rtime: 10 SeqRND: Off
    Strum: (5, 5) Voicing: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Acc +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Accordion Articulate: 70
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 10.0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-Sus +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 1 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 90
    Volume: 130.0 Harmony: None
    Rskip: 0 Rvolume: 10.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snare +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 90
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 20.0
    Rtime: 10 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio.html b/mma/docs/html/lib/yamaha/jazzGrtrio.html new file mode 100644 index 0000000..c40d28c --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio.html @@ -0,0 +1,241 @@ + + + +

    Jazzgrtrio

    +

    Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    + + + + + +
    +

    JazzGrTrioIntroA

    + 2 bar intro A (2) +
    + + + + + + + + + + +
    Drum-25 25
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Highq HighQ
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Snaredrum2 SnareDrum2
    Drum-Squareclick SquareClick
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioMainA

    + 2 bar main A (2) +
    + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    +
    + + + + + +
    +

    JazzGrTrioFillAA

    + 1 bar fill AA (1) +
    + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioFillAB

    + 1 bar fill AB (1) +
    + + + + + + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowconga LowConga
    Drum-Midtom1 MidTom1
    Drum-Mutehighconga MuteHighConga
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioEndingA

    + 3 bar ending A (3) +
    + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioIntroB

    + 6 bar intro B (6) +
    + + + + + + + + + + + + + + +
    Bass-11 AcousticBass
    Bass-3 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom1 HighTom1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Midtom1 MidTom1
    Drum-Pedalhihat PedalHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Splashcymbal SplashCymbal
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioMainB

    + 4 bar main B (4) +
    + + + + + + + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Hightom1 HighTom1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowconga LowConga
    Drum-Midtom1 MidTom1
    Drum-Mutehighconga MuteHighConga
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioFillBB

    + 1 bar fill BB (1) +
    + + + + + + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowconga LowConga
    Drum-Midtom1 MidTom1
    Drum-Mutehighconga MuteHighConga
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioFillBA

    + 1 bar fill BA (1) +
    + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Sticks Sticks
    +
    + + + + + +
    +

    JazzGrTrioEndingB

    + 6 bar ending B (6) +
    + + + + + + + + + + + + + +
    Bass-11 AcousticBass
    Bass-3 AcousticBass
    Chord-12 JazzGuitar
    Chord-4 JazzGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom1 LowTom1
    Drum-Midtom1 MidTom1
    Drum-Openhihat OpenHiHat
    Drum-Pedalhihat PedalHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum2 SnareDrum2
    Drum-Sticks Sticks
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtrioendinga.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtrioendinga.html new file mode 100644 index 0000000..1331752 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtrioendinga.html @@ -0,0 +1,215 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtrioendinga

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 3 bar ending A +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtrioendingb.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtrioendingb.html new file mode 100644 index 0000000..9f1851f --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtrioendingb.html @@ -0,0 +1,843 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtrioendingb

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 6 bar ending B +

    + + + + +
    SeqSize: 6 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillaa.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillaa.html new file mode 100644 index 0000000..c9d5261 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillaa.html @@ -0,0 +1,317 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriofillaa

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillab.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillab.html new file mode 100644 index 0000000..96c6b5c --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillab.html @@ -0,0 +1,467 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriofillab

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillba.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillba.html new file mode 100644 index 0000000..c334dc6 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillba.html @@ -0,0 +1,313 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriofillba

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillbb.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillbb.html new file mode 100644 index 0000000..1ae5480 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriofillbb.html @@ -0,0 +1,467 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriofillbb

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriointroa.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriointroa.html new file mode 100644 index 0000000..79604ad --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriointroa.html @@ -0,0 +1,314 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriointroa

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-25 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: 25 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Highq +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighQ Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Squareclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriointrob.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriointrob.html new file mode 100644 index 0000000..0447e74 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriointrob.html @@ -0,0 +1,1146 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriointrob

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 6 bar intro B +

    + + + + +
    SeqSize: 6 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Splashcymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriomaina.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriomaina.html new file mode 100644 index 0000000..c5206a6 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriomaina.html @@ -0,0 +1,321 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriomaina

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar main A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriomainb.html b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriomainb.html new file mode 100644 index 0000000..6c6c3b3 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzGrtrio_jazzgrtriomainb.html @@ -0,0 +1,785 @@ + + + +

    File: jazzGrtrio.mma

    +

    Groove: Jazzgrtriomainb

    +

    Notes: Original file: C:\Audio\sty\PSR-550\121-JazzGtrTrio.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 4 bar main B +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hightom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie.html b/mma/docs/html/lib/yamaha/jazzbasie.html new file mode 100644 index 0000000..b4c5d53 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie.html @@ -0,0 +1,300 @@ + + + +

    Jazzbasie

    +

    Original file: C:\temp\basie.sty ... insert your comments here! +

    + + + + + +
    +

    JazzBasieA

    + 4 bars main (4) +
    + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    +
    + + + + + +
    +

    JazzBasieFillAA

    + 1 bar fill AA (1) +
    + + + + + +
    Bass-11 AcousticBass
    Drum-Closedhihat ClosedHiHat
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzBasieIntroA

    + 1 bar Intro A (1) +
    + + + +
    Drum-Closedhihat ClosedHiHat
    Drum-Openhihat OpenHiHat
    +
    + + + + + +
    +

    JazzBasieEndingA

    + 2 bar ending A (2) +
    + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Chord-13 JazzGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    +
    + + + + + +
    +

    JazzBasieB

    + 4 bars main B (4) +
    + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum1 KickDrum1
    Drum-Openhihat OpenHiHat
    +
    + + + + + +
    +

    JazzBasieFillBB

    + 1 bar fill BB (1) +
    + + + + + + + +
    Bass-11 AcousticBass
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    JazzBasieFillBA

    + 1 bar fill BA (1) +
    + + + + + + + +
    Bass-11 AcousticBass
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzBasieIntroB

    + 2 bar Intro B (2) +
    + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Chord-13 JazzGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    +
    + + + + + +
    +

    JazzBasieEndingB

    + 3 bar ending B (3) +
    + + + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Chord-13 JazzGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    JazzBasieMainC

    + 4 bar main C (4) +
    + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Openhihat OpenHiHat
    +
    + + + + + +
    +

    JazzBasieFillCC

    + 1 bar fill CC (1) +
    + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum2 SnareDrum2
    +
    + + + + + +
    +

    JazzBasieIntroC

    + 4 bar intro C (4) +
    + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Chord-13 JazzGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    +
    + + + + + +
    +

    JazzBasieEndingC

    + 5 bar ending C (5) +
    + + + + + + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Chord-13 JazzGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum1 KickDrum1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzBasieMainD

    + 4 bar main D (4) +
    + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Chord-13 JazzGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    +
    + + + + + +
    +

    JazzBasieFillDD

    + 2 bar Fill DD (2) +
    + + + + + + + + +
    Bass-11 AcousticBass
    Chord-12 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiea.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiea.html new file mode 100644 index 0000000..c2d753b --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiea.html @@ -0,0 +1,309 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiea

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 4 bars main +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieb.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieb.html new file mode 100644 index 0000000..f03aa9b --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieb.html @@ -0,0 +1,357 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieb

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 4 bars main B +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendinga.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendinga.html new file mode 100644 index 0000000..7486495 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendinga.html @@ -0,0 +1,268 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieendinga

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendingb.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendingb.html new file mode 100644 index 0000000..6ad5299 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendingb.html @@ -0,0 +1,421 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieendingb

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 3 bar ending B +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendingc.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendingc.html new file mode 100644 index 0000000..c9f0040 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieendingc.html @@ -0,0 +1,663 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieendingc

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 5 bar ending C +

    + + + + +
    SeqSize: 5 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillaa.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillaa.html new file mode 100644 index 0000000..10a8857 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillaa.html @@ -0,0 +1,177 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiefillaa

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillba.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillba.html new file mode 100644 index 0000000..b2cfb31 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillba.html @@ -0,0 +1,237 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiefillba

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillbb.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillbb.html new file mode 100644 index 0000000..bb22605 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillbb.html @@ -0,0 +1,219 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiefillbb

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillcc.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillcc.html new file mode 100644 index 0000000..9a84275 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefillcc.html @@ -0,0 +1,266 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiefillcc

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill CC +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefilldd.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefilldd.html new file mode 100644 index 0000000..d35b7ac --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiefilldd.html @@ -0,0 +1,281 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiefilldd

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar Fill DD +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintroa.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintroa.html new file mode 100644 index 0000000..ab7bbc4 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintroa.html @@ -0,0 +1,79 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieintroa

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar Intro A +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintrob.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintrob.html new file mode 100644 index 0000000..fefaa78 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintrob.html @@ -0,0 +1,361 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieintrob

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar Intro B +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintroc.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintroc.html new file mode 100644 index 0000000..7ff7a7f --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasieintroc.html @@ -0,0 +1,451 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasieintroc

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 4 bar intro C +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiemainc.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiemainc.html new file mode 100644 index 0000000..ba31777 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiemainc.html @@ -0,0 +1,318 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiemainc

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 4 bar main C +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 7
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiemaind.html b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiemaind.html new file mode 100644 index 0000000..da0f77b --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbasie_jazzbasiemaind.html @@ -0,0 +1,552 @@ + + + +

    File: jazzbasie.mma

    +

    Groove: Jazzbasiemaind

    +

    Notes: Original file: C:\temp\basie.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 4 bar main D +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbossa.html b/mma/docs/html/lib/yamaha/jazzbossa.html new file mode 100644 index 0000000..be2d576 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa.html @@ -0,0 +1,142 @@ + + + +

    Jazzbossa

    +

    Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    + + + + + +
    +

    JazzBossaA

    + 12 bars main A (12) +
    + + + + + + + + + + + +
    Bass-2 FretlessBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzBossaFillAA

    + 1 bar fill AA (1) +
    + + + + + + + + + + +
    Bass-2 FretlessBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Cabasa Cabasa
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzBossaIntroA

    + 2 bars intro A (2) +
    + + +
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzBossaEndingA

    + 2 bars ending A (2) +
    + + + + + + + + + + + +
    Bass-2 FretlessBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Chord-7 Strings
    Drum-Cabasa Cabasa
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzBossaB

    + 12 bars main B (12) +
    + + + + + + + + + + + + + + + + +
    Bass-2 FretlessBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Chord-7 Strings
    Drum-Cabasa Cabasa
    Drum-Cowbell CowBell
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Maracas Maracas
    Drum-Midtom2 MidTom2
    Drum-Mutehighconga MuteHighConga
    Drum-Openhighconga OpenHighConga
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzBossaFillBB

    + 1 bar fill BB (1) +
    + + + + + + + + + + + +
    Bass-2 FretlessBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Chord-7 Strings
    Drum-Cabasa Cabasa
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Maracas Maracas
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaa.html b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaa.html new file mode 100644 index 0000000..43df8ff --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaa.html @@ -0,0 +1,1745 @@ + + + +

    File: jazzbossa.mma

    +

    Groove: Jazzbossaa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bars main A +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbossa_jazzbossab.html b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossab.html new file mode 100644 index 0000000..b35e2d0 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossab.html @@ -0,0 +1,2201 @@ + + + +

    File: jazzbossa.mma

    +

    Groove: Jazzbossab

    +

    Notes: Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bars main B +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaendinga.html b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaendinga.html new file mode 100644 index 0000000..dabf37e --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaendinga.html @@ -0,0 +1,440 @@ + + + +

    File: jazzbossa.mma

    +

    Groove: Jazzbossaendinga

    +

    Notes: Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bars ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbossa_jazzbossafillaa.html b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossafillaa.html new file mode 100644 index 0000000..0741bfe --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossafillaa.html @@ -0,0 +1,373 @@ + + + +

    File: jazzbossa.mma

    +

    Groove: Jazzbossafillaa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbossa_jazzbossafillbb.html b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossafillbb.html new file mode 100644 index 0000000..7513846 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossafillbb.html @@ -0,0 +1,396 @@ + + + +

    File: jazzbossa.mma

    +

    Groove: Jazzbossafillbb

    +

    Notes: Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaintroa.html b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaintroa.html new file mode 100644 index 0000000..12b10e9 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbossa_jazzbossaintroa.html @@ -0,0 +1,64 @@ + + + +

    File: jazzbossa.mma

    +

    Groove: Jazzbossaintroa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Bossa Nova.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bars intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy.html b/mma/docs/html/lib/yamaha/jazzbouncy.html new file mode 100644 index 0000000..c287e9f --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy.html @@ -0,0 +1,132 @@ + + + +

    Jazzbouncy

    +

    Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    + + + + + +
    +

    JazzBouncyMainA

    + 12 bar main A (12) +
    + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Handclap HandClap
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    Drum-Tambourine Tambourine
    +
    + + + + + +
    +

    JazzBouncyFillAA

    + 1 bar fill AA (1) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzBouncyIntroA

    + 2 bar intro A (2) +
    + + +
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzBouncyEndingA

    + 2 bar ending A (2) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Handclap HandClap
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Snaredrum1 SnareDrum1
    Drum-Tambourine Tambourine
    +
    + + + + + +
    +

    JazzBouncyMainB

    + 12 bars main B (12) +
    + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Handclap HandClap
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Snaredrum1 SnareDrum1
    Drum-Tambourine Tambourine
    +
    + + + + + +
    +

    JazzBouncyFillBB

    + 1 bar fill BB (1) +
    + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Handclap HandClap
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    Drum-Tambourine Tambourine
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyendinga.html b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyendinga.html new file mode 100644 index 0000000..0b98fd8 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyendinga.html @@ -0,0 +1,391 @@ + + + +

    File: jazzbouncy.mma

    +

    Groove: Jazzbouncyendinga

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyfillaa.html b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyfillaa.html new file mode 100644 index 0000000..dd5cfc3 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyfillaa.html @@ -0,0 +1,330 @@ + + + +

    File: jazzbouncy.mma

    +

    Groove: Jazzbouncyfillaa

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyfillbb.html b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyfillbb.html new file mode 100644 index 0000000..838d666 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyfillbb.html @@ -0,0 +1,384 @@ + + + +

    File: jazzbouncy.mma

    +

    Groove: Jazzbouncyfillbb

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyintroa.html b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyintroa.html new file mode 100644 index 0000000..8db0eda --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncyintroa.html @@ -0,0 +1,64 @@ + + + +

    File: jazzbouncy.mma

    +

    Groove: Jazzbouncyintroa

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncymaina.html b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncymaina.html new file mode 100644 index 0000000..211810b --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncymaina.html @@ -0,0 +1,1232 @@ + + + +

    File: jazzbouncy.mma

    +

    Groove: Jazzbouncymaina

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main A +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncymainb.html b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncymainb.html new file mode 100644 index 0000000..2a41281 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzbouncy_jazzbouncymainb.html @@ -0,0 +1,1450 @@ + + + +

    File: jazzbouncy.mma

    +

    Groove: Jazzbouncymainb

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Bouncy.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bars main B +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzcountry.html b/mma/docs/html/lib/yamaha/jazzcountry.html new file mode 100644 index 0000000..e0e812b --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry.html @@ -0,0 +1,127 @@ + + + +

    Jazzcountry

    +

    Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    + + + + + +
    +

    JazzCountryMainA

    + 12 bar main A (12) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Cowbell CowBell
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzCountryFillAA

    + 1 bar fill AA (1) +
    + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzCountryIntroA

    + 2 bar intro A (2) +
    + + +
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzCountryEndingA

    + 2 bar ending A (2) +
    + + + + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Chord-7 Strings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzCountryMainB

    + 12 bar Main B (12) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Chord-7 Strings
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzCountryFillBB

    + 1 bar fill BB (1) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Chord-7 Strings
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Snaredrum1 SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryendinga.html b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryendinga.html new file mode 100644 index 0000000..6ecb91c --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryendinga.html @@ -0,0 +1,467 @@ + + + +

    File: jazzcountry.mma

    +

    Groove: Jazzcountryendinga

    +

    Notes: Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryfillaa.html b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryfillaa.html new file mode 100644 index 0000000..b6a4f07 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryfillaa.html @@ -0,0 +1,264 @@ + + + +

    File: jazzcountry.mma

    +

    Groove: Jazzcountryfillaa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryfillbb.html b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryfillbb.html new file mode 100644 index 0000000..456953d --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryfillbb.html @@ -0,0 +1,293 @@ + + + +

    File: jazzcountry.mma

    +

    Groove: Jazzcountryfillbb

    +

    Notes: Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryintroa.html b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryintroa.html new file mode 100644 index 0000000..38507e4 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountryintroa.html @@ -0,0 +1,64 @@ + + + +

    File: jazzcountry.mma

    +

    Groove: Jazzcountryintroa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzcountry_jazzcountrymaina.html b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountrymaina.html new file mode 100644 index 0000000..312672f --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountrymaina.html @@ -0,0 +1,1253 @@ + + + +

    File: jazzcountry.mma

    +

    Groove: Jazzcountrymaina

    +

    Notes: Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main A +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzcountry_jazzcountrymainb.html b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountrymainb.html new file mode 100644 index 0000000..fd75ffd --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzcountry_jazzcountrymainb.html @@ -0,0 +1,1104 @@ + + + +

    File: jazzcountry.mma

    +

    Groove: Jazzcountrymainb

    +

    Notes: Original file: C:\Audio\sty\jazzy\Old Country 12 8.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar Main B +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-7 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Strings Articulate: 100
    Unify: 0 Octave: 7
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzswing.html b/mma/docs/html/lib/yamaha/jazzswing.html new file mode 100644 index 0000000..e8e11b4 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing.html @@ -0,0 +1,127 @@ + + + +

    Jazzswing

    +

    Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    + + + + + +
    +

    JazzSwingMainA

    + 12 bar main A (12) +
    + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzSwingFillAA

    + 1 bar fill AA (1) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Lowtom2 LowTom2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzSwingIntroA

    + 2 bar intro A (2) +
    + + +
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzSwingEndingA

    + 2 bar ending A (2) +
    + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzSwingMainB

    + 12 bar main B (12) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Midtom2 MidTom2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzSwingFillBB

    + 1 bar fill BB (1) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Hightom2 HighTom2
    Drum-Kickdrum2 KickDrum2
    Drum-Snaredrum1 SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzswing_jazzswingendinga.html b/mma/docs/html/lib/yamaha/jazzswing_jazzswingendinga.html new file mode 100644 index 0000000..68399fb --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing_jazzswingendinga.html @@ -0,0 +1,336 @@ + + + +

    File: jazzswing.mma

    +

    Groove: Jazzswingendinga

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzswing_jazzswingfillaa.html b/mma/docs/html/lib/yamaha/jazzswing_jazzswingfillaa.html new file mode 100644 index 0000000..0555263 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing_jazzswingfillaa.html @@ -0,0 +1,320 @@ + + + +

    File: jazzswing.mma

    +

    Groove: Jazzswingfillaa

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzswing_jazzswingfillbb.html b/mma/docs/html/lib/yamaha/jazzswing_jazzswingfillbb.html new file mode 100644 index 0000000..017b995 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing_jazzswingfillbb.html @@ -0,0 +1,260 @@ + + + +

    File: jazzswing.mma

    +

    Groove: Jazzswingfillbb

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hightom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzswing_jazzswingintroa.html b/mma/docs/html/lib/yamaha/jazzswing_jazzswingintroa.html new file mode 100644 index 0000000..d53ef56 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing_jazzswingintroa.html @@ -0,0 +1,64 @@ + + + +

    File: jazzswing.mma

    +

    Groove: Jazzswingintroa

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzswing_jazzswingmaina.html b/mma/docs/html/lib/yamaha/jazzswing_jazzswingmaina.html new file mode 100644 index 0000000..d030ba1 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing_jazzswingmaina.html @@ -0,0 +1,820 @@ + + + +

    File: jazzswing.mma

    +

    Groove: Jazzswingmaina

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main A +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzswing_jazzswingmainb.html b/mma/docs/html/lib/yamaha/jazzswing_jazzswingmainb.html new file mode 100644 index 0000000..640b03f --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzswing_jazzswingmainb.html @@ -0,0 +1,1155 @@ + + + +

    File: jazzswing.mma

    +

    Groove: Jazzswingmainb

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Jazz Swing.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main B +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazztrio.html b/mma/docs/html/lib/yamaha/jazztrio.html new file mode 100644 index 0000000..5f43774 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio.html @@ -0,0 +1,125 @@ + + + +

    Jazztrio

    +

    Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    + + + + + +
    +

    JazzTrioMainA

    + 12 bar main A (12) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzTrioFillAA

    + 1 bar fill AA (1) +
    + + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Openhihat OpenHiHat
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzTrioIntroA

    + 2 bar intro A (2) +
    + + +
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzTrioEndingA

    + 2 bar ending A (2) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzTrioMainB

    + 12 bar main B (12) +
    + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + + + + +
    +

    JazzTrioFillBB

    + 1 bar fill BB (1) +
    + + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 Piano1
    Drum-Closedhihat ClosedHiHat
    Drum-Crashcymbal1 CrashCymbal1
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    Drum-Snaredrum1 SnareDrum1
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazztrio_jazztrioendinga.html b/mma/docs/html/lib/yamaha/jazztrio_jazztrioendinga.html new file mode 100644 index 0000000..cc33fe9 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio_jazztrioendinga.html @@ -0,0 +1,339 @@ + + + +

    File: jazztrio.mma

    +

    Groove: Jazztrioendinga

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazztrio_jazztriofillaa.html b/mma/docs/html/lib/yamaha/jazztrio_jazztriofillaa.html new file mode 100644 index 0000000..262815d --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio_jazztriofillaa.html @@ -0,0 +1,344 @@ + + + +

    File: jazztrio.mma

    +

    Groove: Jazztriofillaa

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazztrio_jazztriofillbb.html b/mma/docs/html/lib/yamaha/jazztrio_jazztriofillbb.html new file mode 100644 index 0000000..1f5aa97 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio_jazztriofillbb.html @@ -0,0 +1,328 @@ + + + +

    File: jazztrio.mma

    +

    Groove: Jazztriofillbb

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazztrio_jazztriointroa.html b/mma/docs/html/lib/yamaha/jazztrio_jazztriointroa.html new file mode 100644 index 0000000..d7dd088 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio_jazztriointroa.html @@ -0,0 +1,64 @@ + + + +

    File: jazztrio.mma

    +

    Groove: Jazztriointroa

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazztrio_jazztriomaina.html b/mma/docs/html/lib/yamaha/jazztrio_jazztriomaina.html new file mode 100644 index 0000000..8d09953 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio_jazztriomaina.html @@ -0,0 +1,1089 @@ + + + +

    File: jazztrio.mma

    +

    Groove: Jazztriomaina

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main A +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazztrio_jazztriomainb.html b/mma/docs/html/lib/yamaha/jazztrio_jazztriomainb.html new file mode 100644 index 0000000..6b14a66 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazztrio_jazztriomainb.html @@ -0,0 +1,1164 @@ + + + +

    File: jazztrio.mma

    +

    Groove: Jazztriomainb

    +

    Notes: Original file: C:\Audio\sty\frenchstyles\Errol Garner Piano.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main B +

    + + + + +
    SeqSize: 12 Time (beats per bar): 4
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz.html b/mma/docs/html/lib/yamaha/jazzwaltz.html new file mode 100644 index 0000000..ec4d908 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz.html @@ -0,0 +1,117 @@ + + + +

    Jazzwaltz

    +

    Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    + + + + + +
    +

    JazzWaltzMainA

    + 12 bar main A (12) +
    + + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Closedhihat ClosedHiHat
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzWaltzFillAA

    + 1 bar fill AA (1) +
    + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzWaltzIntroA

    + 2 bar intro A (2) +
    + + +
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzWaltzEndingA

    + 2 bar ending A (2) +
    + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    +
    + + + + + +
    +

    JazzWaltzMainB

    + 12 bar main B (12) +
    + + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    Drum-Sidekick SideKick
    +
    + + + + + +
    +

    JazzWaltzFillBB

    + 1 bar fill BB (1) +
    + + + + + + +
    Bass-2 AcousticBass
    Chord-3 RhodesPiano
    Chord-6 NylonGuitar
    Drum-Kickdrum2 KickDrum2
    Drum-Ridecymbal1 RideCymbal1
    +
    + + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzendinga.html b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzendinga.html new file mode 100644 index 0000000..50c9698 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzendinga.html @@ -0,0 +1,212 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzendinga

    +

    Notes: Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar ending A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 3
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzfillaa.html b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzfillaa.html new file mode 100644 index 0000000..6ce51b4 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzfillaa.html @@ -0,0 +1,217 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzfillaa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill AA +

    + + + + +
    SeqSize: 1 Time (beats per bar): 3
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzfillbb.html b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzfillbb.html new file mode 100644 index 0000000..54628ac --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzfillbb.html @@ -0,0 +1,185 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzfillbb

    +

    Notes: Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 1 bar fill BB +

    + + + + +
    SeqSize: 1 Time (beats per bar): 3
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzintroa.html b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzintroa.html new file mode 100644 index 0000000..402bb19 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzintroa.html @@ -0,0 +1,64 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzintroa

    +

    Notes: Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 2 bar intro A +

    + + + + +
    SeqSize: 2 Time (beats per bar): 3
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzmaina.html b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzmaina.html new file mode 100644 index 0000000..93eadc6 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzmaina.html @@ -0,0 +1,584 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzmaina

    +

    Notes: Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main A +

    + + + + +
    SeqSize: 12 Time (beats per bar): 3
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzmainb.html b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzmainb.html new file mode 100644 index 0000000..6514717 --- /dev/null +++ b/mma/docs/html/lib/yamaha/jazzwaltz_jazzwaltzmainb.html @@ -0,0 +1,559 @@ + + + +

    File: jazzwaltz.mma

    +

    Groove: Jazzwaltzmainb

    +

    Notes: Original file: C:\Audio\sty\jazzy\Jazz Waltz.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: 12 bar main B +

    + + + + +
    SeqSize: 12 Time (beats per bar): 3
    +

    Track Name: Bass-2 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-3 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RhodesPiano Articulate: 100
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-6 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo.html b/mma/docs/html/lib/yamaha/mambo.html index 26bd016..5dd572a 100644 --- a/mma/docs/html/lib/yamaha/mambo.html +++ b/mma/docs/html/lib/yamaha/mambo.html @@ -1,26 +1,27 @@ - +

    Mambo

    Original file: mambo.sty ... insert your comments here!

    - + +
    -

    Main-A

    +

    MamboMainA

    Good, basic beat. (4)
    @@ -42,11 +43,12 @@
    - + +
    -

    Fill-AA

    - An okay single bar fill for Main-A. (1) +

    MamboFillAA

    + An okay single bar fill (1)
    @@ -66,10 +68,11 @@
    - + +
    -

    Fill-AB

    +

    MamboFillAB

    Single bar horn fill. (1)
    @@ -88,10 +91,11 @@
    - + +
    -

    Intro-A

    +

    MamboIntroA

    Good horns, but odd sounding piano/bass. (2)
    @@ -110,10 +114,11 @@
    - + +
    -

    Ending-A

    +

    MamboEndingA

    Rolling drums and final horns. (1)
    @@ -130,10 +135,11 @@
    - + +
    -

    Break-AA

    +

    MamboBreakAA

    A nice transition section. (2)
    @@ -154,10 +160,11 @@
    - + +
    -

    Main-B

    +

    MamboMainB

    Nice variation of main pattern with horn section. (4)
    @@ -182,10 +189,11 @@
    - + +
    -

    Fill-BA

    +

    MamboFillBA

    Abrupt horns. Good for ending loop-back. (1)
    @@ -204,10 +212,11 @@
    - + +
    -

    Fill-BB

    +

    MamboFillBB

    Sharp horns make this a possible intro. (1)
    @@ -230,10 +239,11 @@
    - + +
    -

    Intro-B

    +

    MamboIntroB

    Decent enough introduction. (2)
    @@ -254,10 +264,11 @@
    - + +
    -

    Ending-B

    +

    MamboEndingB

    Pretty busy, but might be okay with a slower tempo. (1)
    @@ -277,10 +288,11 @@
    - + +
    -

    Break-BB

    +

    MamboBreakBB

    Good fill with drums on bar 1 and horns on 2. (2)
    diff --git a/mma/docs/html/lib/yamaha/mambo_mambobreakaa.html b/mma/docs/html/lib/yamaha/mambo_mambobreakaa.html new file mode 100644 index 0000000..61029c8 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambobreakaa.html @@ -0,0 +1,632 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambobreakaa

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: A nice transition section. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambobreakbb.html b/mma/docs/html/lib/yamaha/mambo_mambobreakbb.html new file mode 100644 index 0000000..61ba64e --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambobreakbb.html @@ -0,0 +1,768 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambobreakbb

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Good fill with drums on bar 1 and horns on 2. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mamboendinga.html b/mma/docs/html/lib/yamaha/mambo_mamboendinga.html new file mode 100644 index 0000000..25b535f --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mamboendinga.html @@ -0,0 +1,452 @@ + + + +

    File: mambo.mma

    +

    Groove: Mamboendinga

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Rolling drums and final horns. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mamboendingb.html b/mma/docs/html/lib/yamaha/mambo_mamboendingb.html new file mode 100644 index 0000000..e6926b3 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mamboendingb.html @@ -0,0 +1,513 @@ + + + +

    File: mambo.mma

    +

    Groove: Mamboendingb

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Pretty busy, but might be okay with a slower tempo. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambofillaa.html b/mma/docs/html/lib/yamaha/mambo_mambofillaa.html new file mode 100644 index 0000000..449b602 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambofillaa.html @@ -0,0 +1,583 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambofillaa

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: An okay single bar fill +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambofillab.html b/mma/docs/html/lib/yamaha/mambo_mambofillab.html new file mode 100644 index 0000000..396c6d6 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambofillab.html @@ -0,0 +1,428 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambofillab

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Single bar horn fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambofillba.html b/mma/docs/html/lib/yamaha/mambo_mambofillba.html new file mode 100644 index 0000000..19aef13 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambofillba.html @@ -0,0 +1,404 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambofillba

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Abrupt horns. Good for ending loop-back. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Ridecymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambofillbb.html b/mma/docs/html/lib/yamaha/mambo_mambofillbb.html new file mode 100644 index 0000000..9055f41 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambofillbb.html @@ -0,0 +1,654 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambofillbb

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Sharp horns make this a possible intro. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambointroa.html b/mma/docs/html/lib/yamaha/mambo_mambointroa.html new file mode 100644 index 0000000..bd99e34 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambointroa.html @@ -0,0 +1,665 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambointroa

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Good horns, but odd sounding piano/bass. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 7
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Vibraslap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: VibraSlap Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambointrob.html b/mma/docs/html/lib/yamaha/mambo_mambointrob.html new file mode 100644 index 0000000..0ac72ce --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambointrob.html @@ -0,0 +1,666 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambointrob

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Decent enough introduction. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambomaina.html b/mma/docs/html/lib/yamaha/mambo_mambomaina.html new file mode 100644 index 0000000..51ed17f --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambomaina.html @@ -0,0 +1,1174 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambomaina

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Good, basic beat. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-4 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/mambo_mambomainb.html b/mma/docs/html/lib/yamaha/mambo_mambomainb.html new file mode 100644 index 0000000..008df60 --- /dev/null +++ b/mma/docs/html/lib/yamaha/mambo_mambomainb.html @@ -0,0 +1,1457 @@ + + + +

    File: mambo.mma

    +

    Groove: Mambomainb

    +

    Notes: Original file: mambo.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Nice variation of main pattern with horn section. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: JazzGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-3 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: TenorSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-2 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280.html b/mma/docs/html/lib/yamaha/quando-g.s280.html index c21bd10..96cd07c 100644 --- a/mma/docs/html/lib/yamaha/quando-g.s280.html +++ b/mma/docs/html/lib/yamaha/quando-g.s280.html @@ -1,29 +1,30 @@ - +

    Quando-G.S280

    Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma.

    - + +
    -

    Main-A

    +

    QuandoGSMainA

    Steady Samba beat. (8)
    @@ -37,10 +38,11 @@
    - + +
    -

    Fill-AA

    +

    QuandoGSFillAA

    Good fill for repeats with Main-A. (1)
    @@ -57,10 +59,11 @@
    - + +
    -

    Intro-A

    +

    QuandoGSIntroA

    A one bar intro with a heavy hit on beat 1. (1)
    @@ -76,10 +79,11 @@
    - + +
    -

    Ending-A

    +

    QuandoGSEndingA

    Good ending to go with Main-A. (2)
    @@ -97,10 +101,11 @@
    - + +
    -

    Main-B

    +

    QuandoGSMainB

    Adds horn section to Main-A. (8)
    @@ -116,10 +121,11 @@
    - + +
    -

    Fill-BB

    +

    QuandoGSFillBB

    Fill for Main-B. (1)
    @@ -137,10 +143,11 @@
    - + +
    -

    Fill-BA

    +

    QuandoGSFillBA

    Simple fill with horns. (1)
    @@ -158,10 +165,11 @@
    - + +
    -

    Intro-B

    +

    QuandoGSIntroB

    This is an 8 bar introduction. The first 6 bars are a just a Main-A, but bars 7 and 8 have the anticipated hits. (8)
    @@ -179,10 +187,11 @@
    - + +
    -

    Ending-B

    +

    QuandoGSEndingB

    This 8 bar ending duplicates Main-B with a single bar "ending". (8)
    @@ -202,10 +211,11 @@
    - + +
    -

    Main-C

    +

    QuandoGSMainC

    Pretty much like Main-B, but the horns are softer. (8)
    @@ -223,10 +233,11 @@
    - + +
    -

    Fill-CC

    +

    QuandoGSFillCC

    Abrupt fill with hit on 1. (1)
    @@ -241,10 +252,11 @@
    - + +
    -

    Intro-C

    +

    QuandoGSIntroC

    Pretty much like Intro-B. (8)
    @@ -262,10 +274,11 @@
    - + +
    -

    Ending-C

    +

    QuandoGSEndingC

    This 8 bar ending duplicates Main-C with an "end" on the last bar. (8)
    @@ -285,10 +298,11 @@
    - + +
    -

    Main-D

    +

    QuandoGSMainD

    Much like Main-A, but a bit brighter percussion. (8)
    @@ -309,10 +323,11 @@
    - + +
    -

    Fill-DD

    +

    QuandoGSFillDD

    Loud fill with a brass hit on beat 1. (1)
    diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendinga.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendinga.html new file mode 100644 index 0000000..7747955 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendinga.html @@ -0,0 +1,543 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsendinga

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Good ending to go with Main-A. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendingb.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendingb.html new file mode 100644 index 0000000..eb18c60 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendingb.html @@ -0,0 +1,1721 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsendingb

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: This 8 bar ending duplicates Main-B with a single bar "ending". +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendingc.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendingc.html new file mode 100644 index 0000000..c6d0771 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsendingc.html @@ -0,0 +1,1721 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsendingc

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: This 8 bar ending duplicates Main-C with an "end" on the last bar. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillaa.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillaa.html new file mode 100644 index 0000000..9f7a1bf --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillaa.html @@ -0,0 +1,386 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsfillaa

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Good fill for repeats with Main-A. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillba.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillba.html new file mode 100644 index 0000000..2637f31 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillba.html @@ -0,0 +1,431 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsfillba

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Simple fill with horns. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillbb.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillbb.html new file mode 100644 index 0000000..2f249af --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillbb.html @@ -0,0 +1,431 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsfillbb

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Fill for Main-B. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillcc.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillcc.html new file mode 100644 index 0000000..d91095f --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfillcc.html @@ -0,0 +1,240 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsfillcc

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Abrupt fill with hit on 1. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfilldd.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfilldd.html new file mode 100644 index 0000000..af5f486 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsfilldd.html @@ -0,0 +1,273 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsfilldd

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Loud fill with a brass hit on beat 1. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintroa.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintroa.html new file mode 100644 index 0000000..eb53290 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintroa.html @@ -0,0 +1,273 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsintroa

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: A one bar intro with a heavy hit on beat 1. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintrob.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintrob.html new file mode 100644 index 0000000..7c9b820 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintrob.html @@ -0,0 +1,1417 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsintrob

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: This is an 8 bar introduction. The first 6 bars are a just a Main-A, but bars 7 and 8 have the anticipated hits. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintroc.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintroc.html new file mode 100644 index 0000000..07f6b57 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsintroc.html @@ -0,0 +1,1417 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsintroc

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Pretty much like Intro-B. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmaina.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmaina.html new file mode 100644 index 0000000..2140058 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmaina.html @@ -0,0 +1,1122 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsmaina

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Steady Samba beat. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 3.0
    Rtime: 2 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmainb.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmainb.html new file mode 100644 index 0000000..ca3d89e --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmainb.html @@ -0,0 +1,1229 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsmainb

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Adds horn section to Main-A. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmainc.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmainc.html new file mode 100644 index 0000000..818db25 --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmainc.html @@ -0,0 +1,1449 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsmainc

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Pretty much like Main-B, but the horns are softer. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmaind.html b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmaind.html new file mode 100644 index 0000000..173a60d --- /dev/null +++ b/mma/docs/html/lib/yamaha/quando-g.s280_quandogsmaind.html @@ -0,0 +1,1672 @@ + + + +

    File: quando-g.s280.mma

    +

    Groove: Quandogsmaind

    +

    Notes: Converted from QUANDO-G.S280.sty. A nice, light samba. Use in a tempo range from 80 to 100 bpm (faster than that it sounds too busy). Library filename: yamaha/quando-g.s280.mma. +

    Author: Bob van der Poel +

    Description: Much like Main-A, but a bit brighter percussion. +

    + + + + +
    SeqSize: 8 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Marimba Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-9 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 3
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Handclap +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HandClap Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Tambourine +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Tambourine Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1.html b/mma/docs/html/lib/yamaha/salsa1.html index 1971c5a..19d8a82 100644 --- a/mma/docs/html/lib/yamaha/salsa1.html +++ b/mma/docs/html/lib/yamaha/salsa1.html @@ -1,24 +1,25 @@ - +

    Salsa1

    Original file: sty/salsa1.sty ... insert your comments here!

    - + +
    -

    Main-A

    +

    Salsa1MainA

    Auto-generated 'Main A' sty/salsa1.sty (4)
    @@ -38,10 +39,11 @@
    - + +
    -

    Intro-A

    +

    Salsa1IntroA

    Auto-generated 'Intro A' sty/salsa1.sty (2)
    @@ -61,10 +63,11 @@
    - + +
    -

    Fill-AA

    +

    Salsa1FillAA

    Auto-generated 'Fill In AA' sty/salsa1.sty (1)
    @@ -86,10 +89,11 @@
    - + +
    -

    Fill-AB

    +

    Salsa1FillAB

    Auto-generated 'Fill In AB' sty/salsa1.sty (1)
    @@ -112,10 +116,11 @@
    - + +
    -

    Ending-A

    +

    Salsa1EndingA

    Auto-generated 'Ending A' sty/salsa1.sty (3)
    @@ -138,10 +143,11 @@
    - + +
    -

    Main-B

    +

    Salsa1MainB

    Auto-generated 'Main B' sty/salsa1.sty (4)
    @@ -166,10 +172,11 @@
    - + +
    -

    Intro-B

    +

    Salsa1IntroB

    Auto-generated 'Intro B' sty/salsa1.sty (2)
    @@ -188,10 +195,11 @@
    - + +
    -

    Fill-BB

    +

    Salsa1FillBB

    Auto-generated 'Fill In BB' sty/salsa1.sty (1)
    @@ -219,10 +227,11 @@
    - + +
    -

    Fill-BA

    +

    Salsa1FillBA

    Auto-generated 'Fill In BA' sty/salsa1.sty (1)
    @@ -249,10 +258,11 @@
    - + +
    -

    Ending-B

    +

    Salsa1EndingB

    Auto-generated 'Ending B' sty/salsa1.sty (3)
    diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1endinga.html b/mma/docs/html/lib/yamaha/salsa1_salsa1endinga.html new file mode 100644 index 0000000..a50e1f2 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1endinga.html @@ -0,0 +1,696 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Endinga

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Ending A' sty/salsa1.sty +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Longlowwhistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongLowWhistle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1endingb.html b/mma/docs/html/lib/yamaha/salsa1_salsa1endingb.html new file mode 100644 index 0000000..0980640 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1endingb.html @@ -0,0 +1,784 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Endingb

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Ending B' sty/salsa1.sty +

    + + + + +
    SeqSize: 3 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Longlowwhistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongLowWhistle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1fillaa.html b/mma/docs/html/lib/yamaha/salsa1_salsa1fillaa.html new file mode 100644 index 0000000..5b425a0 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1fillaa.html @@ -0,0 +1,488 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Fillaa

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In AA' sty/salsa1.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Shortguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1fillab.html b/mma/docs/html/lib/yamaha/salsa1_salsa1fillab.html new file mode 100644 index 0000000..30f8787 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1fillab.html @@ -0,0 +1,548 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Fillab

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In AB' sty/salsa1.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Shortguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1fillba.html b/mma/docs/html/lib/yamaha/salsa1_salsa1fillba.html new file mode 100644 index 0000000..76a4970 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1fillba.html @@ -0,0 +1,644 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Fillba

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In BA' sty/salsa1.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Shorthiwhistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1fillbb.html b/mma/docs/html/lib/yamaha/salsa1_salsa1fillbb.html new file mode 100644 index 0000000..7e40dcd --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1fillbb.html @@ -0,0 +1,686 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Fillbb

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In BB' sty/salsa1.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Shorthiwhistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1introa.html b/mma/docs/html/lib/yamaha/salsa1_salsa1introa.html new file mode 100644 index 0000000..a53401d --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1introa.html @@ -0,0 +1,545 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Introa

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Intro A' sty/salsa1.sty +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1introb.html b/mma/docs/html/lib/yamaha/salsa1_salsa1introb.html new file mode 100644 index 0000000..c3d7c5b --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1introb.html @@ -0,0 +1,477 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Introb

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Intro B' sty/salsa1.sty +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1maina.html b/mma/docs/html/lib/yamaha/salsa1_salsa1maina.html new file mode 100644 index 0000000..c4813fe --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1maina.html @@ -0,0 +1,972 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Maina

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Main A' sty/salsa1.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa1_salsa1mainb.html b/mma/docs/html/lib/yamaha/salsa1_salsa1mainb.html new file mode 100644 index 0000000..9067435 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa1_salsa1mainb.html @@ -0,0 +1,1161 @@ + + + +

    File: salsa1.mma

    +

    Groove: Salsa1Mainb

    +

    Notes: Original file: sty/salsa1.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Main B' sty/salsa1.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FretlessBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Vibraphone Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridecymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2.html b/mma/docs/html/lib/yamaha/salsa2.html index 1e8e7b1..63aefd3 100644 --- a/mma/docs/html/lib/yamaha/salsa2.html +++ b/mma/docs/html/lib/yamaha/salsa2.html @@ -1,24 +1,25 @@ - +

    Salsa2

    Original file: salsa2.sty ... insert your comments here!

    - + +
    -

    Main-A

    +

    Salsa2MainA

    Auto-generated 'Main A' salsa2.sty (4)
    @@ -36,10 +37,11 @@
    - + +
    -

    Intro-A

    +

    Salsa2IntroA

    Auto-generated 'Intro A' salsa2.sty (4)
    @@ -61,10 +63,11 @@
    - + +
    -

    Fill-AA

    +

    Salsa2FillAA

    Auto-generated 'Fill In AA' salsa2.sty (1)
    @@ -82,10 +85,11 @@
    - + +
    -

    Fill-AB

    +

    Salsa2FillAB

    Auto-generated 'Fill In AB' salsa2.sty (1)
    @@ -107,10 +111,11 @@
    - + +
    -

    Ending-A

    +

    Salsa2EndingA

    Auto-generated 'Ending A' salsa2.sty (2)
    @@ -127,10 +132,11 @@
    - + +
    -

    Main-B

    +

    Salsa2MainB

    Auto-generated 'Main B' salsa2.sty (4)
    @@ -160,10 +166,11 @@
    - + +
    -

    Intro-B

    +

    Salsa2IntroB

    Auto-generated 'Intro B' salsa2.sty (4)
    @@ -189,10 +196,11 @@
    - + +
    -

    Fill-BB

    +

    Salsa2FillBB

    Auto-generated 'Fill In BB' salsa2.sty (1)
    @@ -219,10 +227,11 @@
    - + +
    -

    Fill-BA

    +

    Salsa2FillBA

    Auto-generated 'Fill In BA' salsa2.sty (1)
    @@ -244,10 +253,11 @@
    - + +
    -

    Ending-B

    +

    Salsa2EndingB

    Auto-generated 'Ending B' salsa2.sty (2)
    diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2endinga.html b/mma/docs/html/lib/yamaha/salsa2_salsa2endinga.html new file mode 100644 index 0000000..83651d8 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2endinga.html @@ -0,0 +1,469 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Endinga

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Ending A' salsa2.sty +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass2 Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2endingb.html b/mma/docs/html/lib/yamaha/salsa2_salsa2endingb.html new file mode 100644 index 0000000..463b238 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2endingb.html @@ -0,0 +1,469 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Endingb

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Ending B' salsa2.sty +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass2 Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2fillaa.html b/mma/docs/html/lib/yamaha/salsa2_salsa2fillaa.html new file mode 100644 index 0000000..b74d527 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2fillaa.html @@ -0,0 +1,404 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Fillaa

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In AA' salsa2.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Highwoodblock +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Splashcymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2fillab.html b/mma/docs/html/lib/yamaha/salsa2_salsa2fillab.html new file mode 100644 index 0000000..0edfae3 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2fillab.html @@ -0,0 +1,539 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Fillab

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In AB' salsa2.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

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    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-13 +

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    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Cabasa +

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    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

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    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

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    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowbongo +

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    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowconga +

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    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Ridecymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2fillba.html b/mma/docs/html/lib/yamaha/salsa2_salsa2fillba.html new file mode 100644 index 0000000..4929dd9 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2fillba.html @@ -0,0 +1,539 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Fillba

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In BA' salsa2.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Chord-13 +

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    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Lowbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Openhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Ridecymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2fillbb.html b/mma/docs/html/lib/yamaha/salsa2_salsa2fillbb.html new file mode 100644 index 0000000..1764c00 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2fillbb.html @@ -0,0 +1,682 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Fillbb

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Fill In BB' salsa2.sty +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Mutetriangle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Shortguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2introa.html b/mma/docs/html/lib/yamaha/salsa2_salsa2introa.html new file mode 100644 index 0000000..2cb36dc --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2introa.html @@ -0,0 +1,718 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Introa

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Intro A' salsa2.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlowStrings Articulate: 90
    Unify: 0 Octave: 6
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: NylonGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Longguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Longlowwhistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongLowWhistle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Lowbongo +

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    Voice/Tones: LowBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutecuica +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteCuica Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Opencuica +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenCuica Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shortguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shorthiwhistle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortHiWhistle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2introb.html b/mma/docs/html/lib/yamaha/salsa2_salsa2introb.html new file mode 100644 index 0000000..d7906bd --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2introb.html @@ -0,0 +1,788 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Introb

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Intro B' salsa2.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-8 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SynthBass2 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Claves +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Claves Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Hightom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Mutetriangle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Opentriangle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenTriangle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2maina.html b/mma/docs/html/lib/yamaha/salsa2_salsa2maina.html new file mode 100644 index 0000000..fe301d2 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2maina.html @@ -0,0 +1,838 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Maina

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Main A' salsa2.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highbongo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighBongo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highwoodblock +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighWoodBlock Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/salsa2_salsa2mainb.html b/mma/docs/html/lib/yamaha/salsa2_salsa2mainb.html new file mode 100644 index 0000000..cffcfe8 --- /dev/null +++ b/mma/docs/html/lib/yamaha/salsa2_salsa2mainb.html @@ -0,0 +1,1292 @@ + + + +

    File: salsa2.mma

    +

    Groove: Salsa2Mainb

    +

    Notes: Original file: salsa2.sty ... insert your comments here! +

    Author: YOUR NAME HERE +

    Description: Auto-generated 'Main B' salsa2.sty +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 5
    Volume: 25.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SlapBass1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-15 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano2 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cabasa +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Cabasa Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Cowbell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CowBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Highagogo +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighAgogo Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Hightimbale +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTimbale Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Longguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LongGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Lowconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Lowtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: LowTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Maracas +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Maracas Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Mutehighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Mutetriangle +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MuteTriangle Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Openhighconga +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OpenHighConga Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Shaker +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Shaker Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Shortguiro +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ShortGuiro Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Sidekick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SideKick Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Splashcymbal +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SplashCymbal Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock.html b/mma/docs/html/lib/yamaha/w-rock.html index 8173f86..8acd0c6 100644 --- a/mma/docs/html/lib/yamaha/w-rock.html +++ b/mma/docs/html/lib/yamaha/w-rock.html @@ -1,23 +1,24 @@ - +

    W-Rock

    A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma.

    - + +
    -

    Intro-A

    +

    W-RockIntroA

    A drum-only intro. Probably not that useful? (1)
    @@ -27,10 +28,11 @@
    - + +
    -

    Main-A

    +

    W-RockMainA

    Good rhythm with drums and guitar. (2)
    @@ -45,10 +47,11 @@
    - + +
    -

    Fill-AB

    +

    W-RockFillAB

    Fill sounds pretty much like MAIN-A pattern. (1)
    @@ -63,10 +66,11 @@
    - + +
    -

    Main-B

    +

    W-RockMainB

    Much like "A" with an added horn section. (4)
    @@ -83,10 +87,11 @@
    - + +
    -

    Ending-A

    +

    W-RockEndingA

    Single bar ending. Not too final sounding. (1)
    @@ -99,10 +104,11 @@
    - + +
    -

    Ending-B

    +

    W-RockEndingB

    A drum-only ending. (1)
    @@ -113,10 +119,11 @@
    - + +
    -

    Fill-AA

    +

    W-RockFillAA

    Okay fill or change bar. (1)
    @@ -131,10 +138,11 @@
    - + +
    -

    Fill-BA

    +

    W-RockFillBA

    A cymbal crash on beat 1 creates a fill. (1)
    @@ -148,10 +156,11 @@
    - + +
    -

    Fill-BB

    +

    W-RockFillBB

    No drums, just bass and piano. (1)
    diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockendinga.html b/mma/docs/html/lib/yamaha/w-rock_w-rockendinga.html new file mode 100644 index 0000000..5210338 --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockendinga.html @@ -0,0 +1,208 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockendinga

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: Single bar ending. Not too final sounding. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OverDriveGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockendingb.html b/mma/docs/html/lib/yamaha/w-rock_w-rockendingb.html new file mode 100644 index 0000000..0251392 --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockendingb.html @@ -0,0 +1,109 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockendingb

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: A drum-only ending. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockfillaa.html b/mma/docs/html/lib/yamaha/w-rock_w-rockfillaa.html new file mode 100644 index 0000000..48ae1b2 --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockfillaa.html @@ -0,0 +1,321 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockfillaa

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: Okay fill or change bar. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OverDriveGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockfillab.html b/mma/docs/html/lib/yamaha/w-rock_w-rockfillab.html new file mode 100644 index 0000000..9e78f61 --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockfillab.html @@ -0,0 +1,315 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockfillab

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: Fill sounds pretty much like MAIN-A pattern. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OverDriveGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockfillba.html b/mma/docs/html/lib/yamaha/w-rock_w-rockfillba.html new file mode 100644 index 0000000..065abda --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockfillba.html @@ -0,0 +1,244 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockfillba

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: A cymbal crash on beat 1 creates a fill. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockfillbb.html b/mma/docs/html/lib/yamaha/w-rock_w-rockfillbb.html new file mode 100644 index 0000000..96b46af --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockfillbb.html @@ -0,0 +1,114 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockfillbb

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: No drums, just bass and piano. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockintroa.html b/mma/docs/html/lib/yamaha/w-rock_w-rockintroa.html new file mode 100644 index 0000000..f73d3e6 --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockintroa.html @@ -0,0 +1,81 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockintroa

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: A drum-only intro. Probably not that useful? +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Drum-Closedhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ClosedHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockmaina.html b/mma/docs/html/lib/yamaha/w-rock_w-rockmaina.html new file mode 100644 index 0000000..8d7776b --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockmaina.html @@ -0,0 +1,404 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockmaina

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: Good rhythm with drums and guitar. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OverDriveGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/w-rock_w-rockmainb.html b/mma/docs/html/lib/yamaha/w-rock_w-rockmainb.html new file mode 100644 index 0000000..3627365 --- /dev/null +++ b/mma/docs/html/lib/yamaha/w-rock_w-rockmainb.html @@ -0,0 +1,724 @@ + + + +

    File: w-rock.mma

    +

    Groove: W-Rockmainb

    +

    Notes: A very basic rock style. Original file: w-rock.sty. Library filename: yamaha/w-rock.mma. +

    Author: Bob van der Poel +

    Description: Much like "A" with an added horn section. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: FingeredBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MutedGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: BrassSection Articulate: 90
    Unify: 0 Octave: 6
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-16 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AltoSax Articulate: 90
    Unify: 0 Octave: 5
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-13 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: OverDriveGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Pedalhihat +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: PedalHiHat Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum1 Articulate: 100
    Volume: 100.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western.html b/mma/docs/html/lib/yamaha/western.html index 9c8d4a9..f014dd2 100644 --- a/mma/docs/html/lib/yamaha/western.html +++ b/mma/docs/html/lib/yamaha/western.html @@ -1,24 +1,25 @@ - +

    Western

    Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty.

    - + +
    -

    Main-A

    +

    WesternMainA

    A bit like a train taking off. (2)
    @@ -36,10 +37,11 @@
    - + +
    -

    Fill-AA

    +

    WesternFillAA

    A fill which sounds better than the main pattern. (1)
    @@ -58,10 +60,11 @@
    - + +
    -

    Fill-AB

    +

    WesternFillAB

    Goes well with the train. (1)
    @@ -78,10 +81,11 @@
    - + +
    -

    Intro-A

    +

    WesternIntroA

    A pluck on 1,2,3 with added snare. (1)
    @@ -93,10 +97,11 @@
    - + +
    -

    Ending-A

    +

    WesternEndingA

    A banjo run with a final chord. (1)
    @@ -117,10 +122,11 @@
    - + +
    -

    Main-B

    +

    WesternMainB

    Very blue-grassy with picked banjo. (4)
    @@ -138,10 +144,11 @@
    - + +
    -

    Fill-BA

    +

    WesternFillBA

    Somehow the train is running over the banjo. (1)
    @@ -161,10 +168,11 @@
    - + +
    -

    Fill-BB

    +

    WesternFillBB

    And I thought the banjo had been run over. (1)
    @@ -185,10 +193,11 @@
    - + +
    -

    Intro-B

    +

    WesternIntroB

    A banjo introduction. (4)
    @@ -209,10 +218,11 @@
    - + + @@ -197,7 +198,7 @@ About this Manual This manual was written by the program author--and this is always a very bad idea. But, having no volunteers, the choice is no manual at all or my bad perspectives.1.3 + HREF="#foot260">1.3

    MMA is a large and complex program. It really does need a manual; @@ -286,7 +287,7 @@ Currently, there are two versions available: the primary version is a PDF file intended for printing or on-screen display (generated with dvipdf); the secondary version is in HTML (transformed with LATEX2HTML) for electronic viewing. If other formats are needed -...please offer to volunteer. +... please offer to volunteer.

    @@ -345,7 +346,9 @@ Installing

    MMA is a Python program developed with version 2.4 of Python. At the -very least you will need this version (or later) of Python! +very least you will need this version (or later) of Python! Please +note: +MMA does not work with version 3.x of Python.

    To play the MIDI files you'll need a MIDI player. Pmidi, tse3play, and @@ -363,23 +366,27 @@ input files. Don't use a word processor!

      -
    • The executable Python script, mma1.4, must somewhere in your +
    • The executable Python script, mma,1.4 must somewhere in your path. For users running Windows or Mac, please check MMA website - for details on how to install on these systems. + for details on how to install on these systems. As distributed the + file “mma.py” (and, when installed) “mma” are executable scripts + with the correct permissions already set (this has no effect for Windows).

    • -
    • A number of Python modules. These should all be installed under - the directory /usr/local/share/mma/MMA. See the enclosed file - INSTALL for some additional commentary. +
    • A number of Python modules (all are files ending in + “.py”). These should all be installed under the directory + /usr/local/share/mma/MMA. See the enclosed file + INSTALL for some additional commentary.

    • A number of library files defining standard rhythms. These should all be installed under the directory - /usr/local/share/mma/lib/stdlib. + /usr/local/share/mma/lib/stdlib. In addition, the library + files depend on files in /usr/local/share/mma/includes.

    • @@ -387,9 +394,8 @@ input files. Don't use a word processor!

      The scripts cp-install or ln-install will install -MMA properly on most Linux -systems. Both scripts assume that main script is to be installed in -/usr/local/bin and the support files in +MMA properly on most Linux systems. Both scripts assume that main script +is to be installed in /usr/local/bin and the support files in /usr/local/share/mma. If you want an alternate location, you can edit the paths in the script. The only supported alternate to use is /usr/share/mma. @@ -409,9 +415,9 @@ stuff. In this case you'll have to execute the program file mma.py.

      -You should be ``root'' (or at least, you need write permissions in -/usr/local/) to run either install script. Use the ``su'' or -``sudo'' command for this. +You should be “root” (or at least, you need write permissions in +/usr/local/) to run either install script. Use the “su” or +“sudo” command for this.

      If you want to install @@ -437,7 +443,7 @@ To create a MIDI file you need to:

        -
      1. Create a text file (also referred to as the ``input file'') with +
      2. Create a text file (also referred to as the “input file”) with instructions which MMA understands. This includes the chord structure of the song, the rhythm to use, the tempo, etc. The file @@ -485,7 +491,7 @@ An input file consists of the following information:
        1. MMA directives. These include TEMPO, TIME, - VOLUME, etc. Directives. + VOLUME, etc. Directives.

        2. @@ -543,12 +549,12 @@ Proper indentation, white space and comments are a

          Each line is initially parsed for comments. A comment is anything -following a ``//'' (2 forward slashes).1.5 +following a “//” (2 forward slashes).1.5

          Comments are stripped from the input stream. Lines starting with the COMMENT directive are also ignored. See the -comment discussion for details. +comment discussion for details.

          @@ -581,7 +587,7 @@ and end up with a MIDI file which played the specified chords over a drum track.

          -Of course, after starting this ``simple'' project a lot of +Of course, after starting this “simple” project a lot of complexities developed.

          @@ -713,73 +719,73 @@ The only exceptions are the names for chords, notes in SOLOs, and filenames. In keeping with standard chord notation, chord names are in mixed case; this is detailed in Musical Data. Filenames are covered in -Paths and Filenames. +Paths and Filenames.



          Footnotes

          -
          ...,...,1.1
          Musical MIDI Accompaniment and the short form MMA in the distinctive script are - names for a program written by Bob van der Poel. The ``MIDI - Manufacturers Association, Inc.'' uses the acronym MMA, but there is + names for a program written by Bob van der Poel. The “MIDI + Manufacturers Association, Inc.” uses the acronym MMA, but there is no association between the two.
          -
          ... +
          ... MIDI1.2
          MIDI is an acronym for Musical Instrument Digital Interface.
          -
          ... perspectives.... perspectives.1.3
          The problem, all humor aside, is that the viewpoints of a program's author and user are quite -different. The two ``see'' problems and solutions differently, and for +different. The two “see” problems and solutions differently, and for a user manual the programmer's view is not the best.
          -
          ...mma...mma,1.4
          In the distribution this is mma.py. It is renamed to save a few keystrokes when entering the command.
          -
          ... slashes).... slashes).1.5
          The first choice for - a comment character was a single ``#'', but that sign is used for - ``sharps'' in chord notation. + a comment character was a single “#”, but that sign is used for + “sharps” in chord notation.
          bob -2008-09-28 +2010-11-07
          diff --git a/mma/docs/html/ref/node10.html b/mma/docs/html/ref/node10.html index 56aeea5..947efee 100644 --- a/mma/docs/html/ref/node10.html +++ b/mma/docs/html/ref/node10.html @@ -1,6 +1,6 @@ - - next - up - previous
          - Next: Automatic Melodies: Aria Tracks - Up: Next: Emulating plucked instruments: Plectrum + Up: Reference Manual - Previous: Previous: Lyrics

          @@ -50,23 +51,27 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections
          @@ -83,6 +88,17 @@ patterns has been discussed. However, there are times when chording (and chord variations such as arpeggios) are not sufficient. Sometimes you might want a real melody line! +

          +While reading this chapter, don't forget that you can easily add +HARMONY to your SOLO tracks (see +here for details). You can even +import (see MIDIINC here) +an existing MIDI track (maybe a melody you've plunked out on a +keyboard) and have +MMA insert that into your song as a SOLO +and apply ARTICULATION and HARMONY to it ... imagine +how good you may sound! +

          MMA has two internal track types reserved for melodic lines. They @@ -121,8 +137,8 @@ the top of a song:

          On the other hand, MELODY tracks save and restore grooves just -like all the other available tracks. If you have the following sequence -in a song file: +like all the other available tracks. If you have the following +sequence in a song file:

          @@ -137,12 +153,12 @@ Groove Blues

    -

    Ending-B

    +

    WesternEndingB

    Fiddle sounding end. Okay. (1)
    diff --git a/mma/docs/html/lib/yamaha/western_westernendinga.html b/mma/docs/html/lib/yamaha/western_westernendinga.html new file mode 100644 index 0000000..335c54e --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernendinga.html @@ -0,0 +1,553 @@ + + + +

    File: western.mma

    +

    Groove: Westernendinga

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: A banjo run with a final chord. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernendingb.html b/mma/docs/html/lib/yamaha/western_westernendingb.html new file mode 100644 index 0000000..2323692 --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernendingb.html @@ -0,0 +1,467 @@ + + + +

    File: western.mma

    +

    Groove: Westernendingb

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: Fiddle sounding end. Okay. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 2
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Crashcymbal1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernfillaa.html b/mma/docs/html/lib/yamaha/western_westernfillaa.html new file mode 100644 index 0000000..01c7d7a --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernfillaa.html @@ -0,0 +1,442 @@ + + + +

    File: western.mma

    +

    Groove: Westernfillaa

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: A fill which sounds better than the main pattern. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Scratchpush +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ScratchPush Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernfillab.html b/mma/docs/html/lib/yamaha/western_westernfillab.html new file mode 100644 index 0000000..dfcf806 --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernfillab.html @@ -0,0 +1,384 @@ + + + +

    File: western.mma

    +

    Groove: Westernfillab

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: Goes well with the train. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernfillba.html b/mma/docs/html/lib/yamaha/western_westernfillba.html new file mode 100644 index 0000000..1ad5b7e --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernfillba.html @@ -0,0 +1,495 @@ + + + +

    File: western.mma

    +

    Groove: Westernfillba

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: Somehow the train is running over the banjo. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Hightom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: HighTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernfillbb.html b/mma/docs/html/lib/yamaha/western_westernfillbb.html new file mode 100644 index 0000000..5355a21 --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernfillbb.html @@ -0,0 +1,561 @@ + + + +

    File: western.mma

    +

    Groove: Westernfillbb

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: And I thought the banjo had been run over. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    +

    Track Name: Drum-Scratchpush +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ScratchPush Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + +
    +

    Track Name: Drum-Sticks +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Sticks Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernintroa.html b/mma/docs/html/lib/yamaha/western_westernintroa.html new file mode 100644 index 0000000..937bf4b --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernintroa.html @@ -0,0 +1,155 @@ + + + +

    File: western.mma

    +

    Groove: Westernintroa

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: A pluck on 1,2,3 with added snare. +

    + + + + +
    SeqSize: 1 Time (beats per bar): 4
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Squareclick +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SquareClick Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernintrob.html b/mma/docs/html/lib/yamaha/western_westernintrob.html new file mode 100644 index 0000000..2c5233d --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernintrob.html @@ -0,0 +1,820 @@ + + + +

    File: western.mma

    +

    Groove: Westernintrob

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: A banjo introduction. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + +
    +

    Track Name: Drum-Crashcymbal2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CrashCymbal2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + +
    +

    Track Name: Drum-Midtom1 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom1 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + +
    +

    Track Name: Drum-Midtom2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: MidTom2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernmaina.html b/mma/docs/html/lib/yamaha/western_westernmaina.html new file mode 100644 index 0000000..5903201 --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernmaina.html @@ -0,0 +1,492 @@ + + + +

    File: western.mma

    +

    Groove: Westernmaina

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: A bit like a train taking off. +

    + + + + +
    SeqSize: 2 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + +
    +

    Track Name: Drum-Scratchpush +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: ScratchPush Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + +
    + diff --git a/mma/docs/html/lib/yamaha/western_westernmainb.html b/mma/docs/html/lib/yamaha/western_westernmainb.html new file mode 100644 index 0000000..e987dda --- /dev/null +++ b/mma/docs/html/lib/yamaha/western_westernmainb.html @@ -0,0 +1,949 @@ + + + +

    File: western.mma

    +

    Groove: Westernmainb

    +

    Notes: Original file: WESTERN.STY. Try this if you like a classic fiddle or banjo sound. Library file: yamaha/western.sty. +

    Author: Bob van der Poel +

    Description: Very blue-grassy with picked banjo. +

    + + + + +
    SeqSize: 4 Time (beats per bar): 4
    +

    Track Name: Bass-11 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: AcousticBass Articulate: 90
    Unify: 0 Octave: 3
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-13 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: CleanGuitar Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-14 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Violin Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + +
    +

    Track Name: Bass-15 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Banjo Articulate: 90
    Unify: 0 Octave: 6
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Bass-9 +

    + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 90
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-12 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SteelGuitar Articulate: 100
    Unify: 0 Octave: 4
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Chord-16 +

    + + + + + + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: Piano1 Articulate: 100
    Unify: 0 Octave: 5
    Volume: 70.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None Voicing: OPTIMAL
    +

    + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Kickdrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: KickDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Ridebell +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: RideBell Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    Track Name: Drum-Snaredrum2 +

    + + + + + + + + + + + + + + + + + + + +
    Voice/Tones: SnareDrum2 Articulate: 100
    Volume: 40.0 Harmony: None
    Rskip: 0 Rvolume: 0.0
    Rtime: 0 SeqRND: Off
    Strum: None
    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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    - Next: Next: Overview and Introduction - Up: Up: Main MMA Reference

    @@ -59,7 +60,7 @@ original version by: Nikos Drakos, CBLU, University of Leeds

    Bob van der Poel

    Wynndel, BC, Canada

    -

    September 28, 2008

    +

    November 7, 2010

    @@ -70,615 +71,687 @@ original version by: Nikos Drakos, CBLU, University of Leeds

    -
    + HREF="node10.html#SECTION001020000000000000000">AutoSoloTracks
  • Tempo and Timing -
      + HREF="node10.html#SECTION001030000000000000000">Drum Solo Tracks
    • Tempo + HREF="node10.html#SECTION001040000000000000000">Arpeggiation +
    +
  • Time + HREF="node11.html">Emulating plucked instruments: Plectrum Tracks +
    • TimeSig + HREF="node11.html#SECTION001110000000000000000">Tuning
    • BeatAdjust + HREF="node11.html#SECTION001120000000000000000">Capo
    • Fermata + HREF="node11.html#SECTION001130000000000000000">Patterns +
    +
  • Cut - -
    + HREF="node12.html">Automatic Melodies: Aria Tracks
  • Swing + HREF="node13.html">Randomizing +
  • -no one will be surprised to find that the MELODY track -playing with the default voice (Piano). +no one will be surprised to find that the MELODY track playing +with the default voice (Piano).

    -As a general rule, MELODY tracks have been designed as a -``voice'' to accompany a predefined form defined in a +As a general rule, MELODY tracks have been designed as a +“voice” to accompany a predefined form defined in a GROOVE--it is a good idea to define MELODY parameters as part of a GROOVE. SOLO tracks are thought to be specific to a certain song file, with their parameters defined in the @@ -152,11 +168,17 @@ song file. Apart from the exceptions noted above, SOLO and MELODY tracks are identical. +

    +Before you create any SOLO or MELODY tracks you should +set the key signature. See +here for details on this +important setting. +

    Unlike the other available tracks, you do not define a sequence or pattern for a SOLO or MELODY track. Instead, you specify a series of notes as a RIFF pattern. For example, consider the -first two bars of ``Bill Bailey'' (the details of melody notation will +first two bars of “Bill Bailey” (the details of melody notation will be covered later in this chapter):

    @@ -175,14 +197,12 @@ F

    -In this example the melody has been added to the song file. - -

    -Specifying a RIFF for each bar of your song can get tedious, so -there is a shortcut ...any data surrounded by curly brackets ``{ -}'' is interpreted as a RIFF for a SOLO or -MELODY track. This means that the above example could be -rewritten as: +In the above example the melody has been inserted into the song with a +series of RIFF lines. Specifying a RIFF for each bar of +your song can get tedious, so there is a shortcut ... any data +surrounded by curly brackets “{ }” is interpreted as a RIFF +for a SOLO or MELODY track. This means that the above +example could be rewritten as:

    @@ -201,6 +221,34 @@ more than one set of note data is present, it will be inserted into the next track set by the AUTOSOLOTRACKS command (here). +

    +Another method is to use a number of RIFF commands inside a +BEGIN/END section. For example: + +

    + + + +
    + Begin Solo Riff +
       4c;2d;4f; +
       4.a;8g#;4a;4c+ +
    +End +
    +F +
    +F +
    + +
    + +

    +If you look at the sample songs from our website +http://www.mellowood.ca/mma/examples.html you will see this used +in many songs to create short introductions. +

    @@ -209,101 +257,114 @@ Note Data Format

    The notes in a SOLO or MELODY track are specified as a -series of ``chords''. Each chord can be a single note, or several +series of “chords”. Each chord can be a single note, or several notes (all with the same duration). Each chord in the bar is delimited -with a single semicolon.10.1 +with a single semicolon.10.1 Please note +the terminology used here! When we refer to a “chord” we are +referring to the data a one point in the bar. It might be a single +note, a number of notes, or a rest. +

    Each chord can have several parts. All missing parts will default to -the value in the previous chord. The various parts of a chord must be -specified in the order given in the following table. +the value in the previous chord. The order of the items is important: +follow the order below.

    Duration
    The duration of the note. This is specified in the - same manner as chord patterns; see - here for details on how to - specify a note duration. + same manner as chord patterns; see here for details on how to specify a note duration. By + default, a quarter note duration is used. +

    +The duration can also be set in MIDI ticks (192 ticks equals a + quarter note) by appending a “t” or “T” to an integer value. As + an example, you could set a quarter note “c” as “4c” or + “192tc”. You'll probably never use this option directly, but other + parts of +MMA can use it to generate solo note data. + +

    +

    Pitch
    -
    The note in standard musical notation. The lowercase - letters ``a'' to ``g'' are recognized as well as ``r'' to specify a - rest (please note the exception for Drum Solo Tracks, - here). +
    Each note or pitch in the chord can be specified in a + number of ways. Firstly, you can use standard musical notation: the + lowercase letters “a” to “g” are recognized as well as “r” to + specify a rest. Secondly, you can specify a note via its MIDI + value. A MIDI value of 60 is the same as a “middle c”. Important: + if you specify a note using a MIDI value that note will not be + adjusted for the OCTAVE setting in the track + (TRANSPOSE will be applied). Thirdly, in the case of Drum Solo + Tracks, here, you can use + MIDI values or mnemonic values like “SnareDrum1”.

    -

    +For notes in standard notation (“a” to “g”) the following + modifiers are permitted directly after the pitch: + +

    +

    Accidental
    -
    A pitch modifier consisting of a single ``#'' - (sharp), ``&'' (flat) or ``n'' (natural). Please note that an - accidental will override the current KEYSIG for the current - bar (just like in real musical notation). Unlike standard musical - notation the accidental will apply to similarly named notes - in different octaves. +
    A pitch modifier consisting of a single “#” + (sharp), “&” (flat) or “n” (natural). Please note that an + accidental will override the current KEYSIG for the current + bar (just like in real musical notation). Unlike standard musical + notation the accidental will apply to similarly named notes + in different octaves.

    Please note that when you specify a chord in MMA you can use - either a ``b'' or a ``&'' to represent a flat sign; however, when - specifying notes for a SOLO you can only use the ``&'' - character. + either a “b” or a “&” to represent a flat sign; however, + when specifying notes for a SOLO you can only use the + “&” character. + +

    +Double sharps and flats are not supported.

    Octave
    -
    Without an octave modifier, the current octave specified - by the OCTAVE directive is used for the pitch(es). Any number - of ``-'' or ``+'' signs can be appended to a note. Each ``-'' drops - the note by an octave and each ``+'' will increase it. The base - octave begins with ``c'' below the treble clef staff. +
    Without an octave modifier, the current octave + specified by the OCTAVE directive is used for the + pitch(es). Any number of “-” or “+” signs can be appended to a + note. Each “-” drops the note by an octave and each “+” will + increase it. The base octave begins with “c” below the treble + clef staff. The underlying track OCTAVE setting is applied + to the modified pitch.

    -
    Volume
    -
    A volume can be specified. The volume is a string like - ``ff'' surrounded by ``$< >$'' brackets. For example, to set the - volume of a chord to ``very loud'', you could use the string - $<$ffff$>$ in the chord specification - (here) Of course, it is - probably easier to set accented beats with the ACCENT - directive (here). A volume setting - applies to all the notes in the current chord and will be in effect - for the duration of the current bar. +
    + +

    + +

    Velocity
    +
    You can override the default MIDI velocity ( +MMA uses + a value of 90) by appending a “/” and a value between “0” and + “127” after a pitch. This includes pitches in standard notation, + drum mnemonics and MIDI values. The velocity setting is applied to + one note only. If you have a grouping of notes like “abc/50” the + changed velocity will apply to the entire group; however, for groups + with space or comma delimiters the modifier will apply to only one + note ...in the case of “a,b,c/40” or “a b c/40” only the + “c” will have a modified velocity.

    Tilde
    The tilde character, ~, can appear as the first or last item in a note sequence. As the last character it - signals that the final note duration extend past the end of the bar; - as the first character it signals to use the duration extending past - the end of the previous bar as an initial offset. For details, see - below. - -

    -

    -
    Null
    -
    You can set a ``ignore'' or ``do nothing'' chord with the - simple notation ``$< >$''. If this is the only item in the chord - then that chord will be ignored This means that no tones will be - generated, and the offset into the bar will not be changed. The use - of the notation is mainly for tilde notation with notes held over - multiple bars. + signals that the final note duration extend past the end of the bar + (note, when we say “last” we mean just that ... if you have a + < > modifier in the last chord of a bar + place the tilde after that). As the first character it signals to + use the duration extending past the end of the previous bar as an + initial offset. For details, see below.

    @@ -312,7 +373,8 @@ Please note that when you specify a chord in

    To make your note data more readable, you can include any number of space and tab characters (which are ignored by -MMA ). +MMA ). Individual +notes in a chord can be separated by spaces or commas.

    @@ -334,11 +396,11 @@ space and tab characters (which are ignored by KeySig 1b
    -F { 4ca-; 2da-; 4fd; } +F { 4c a-; 2d a-; 4f d; }
    -F { 4.af; 8g#f; 4af; c+f; } +F { 4.a , f; 8g#f; 4a,f; c+f; }
    -F { 4ca-; 2da-; 4fc; } +F { 4c , a-; 2d,a-; 4fc; }
    F { 1af; }
    @@ -355,12 +417,237 @@ F { 1af; }

    This example shows a few bars of -``Bill Bailey'' with the -MMA equivalent. +“Bill Bailey” with the +MMA equivalent. We've put in commas and +spaces to show where they can be, optionally, used.

    +Chord Extensions +

    + +

    +In order to make SOLOs more versatile, you may extend the +notation with options in < > +delimiters. Only one set of < >s is +permitted for each chord; however, it can be anywhere in the chord (we +suggest you place it at the end). If you have more than one pair of +commands, separate them with a single comma. + +

    +

    +
    Null
    +
    You can set a “ignore” or “do nothing” chord with the + simple notation <> (no spaces are + permitted here). If this is the only item in the chord then that + chord will be ignored This means that no tones will be generated, + and the offset into the bar will not be changed. The use of the + notation is mainly for tilde notation with notes held over multiple + bars. + +

    +

    +
    Volume
    +
    A volume can be specified. The volume is set as a + command=value pair. For example: “Volume=ff” would set the volume + of a chord to “very loud”. See the permitted volumes + (here). It is probably + easier to set accented beats with the ACCENT directive + (here) or directly modify the MIDI + velocity by appending it to the end of the pitch with a “/” + (here). The keyword + “Volume” is optional: < VOLUME=FF > + and < FF > will generate identical + results. This optional setting is in addition to the current + VOLUME track setting and is in effect for the duration of the + current bar. It is not possible to set different volumes for + individual notes in the chord with this option. + +

    +

    +
    Articulate
    +
    In addition to the ARTICULATE setting for the + track and the note duration (see above), you can set an articulation + value for each chord. This can be useful in creating staccato or + tenuto notes without resorting to complicated note/rest values. By + default the articulation is set to 100%. It can be changed with an + integer value from 1 (creating a very short note) to 200 (a long + note). This option is set with the ARTICULATE= command. For + example, to set the articulation of a chord to “staccato”, you + could use the string < ARTICULATE=50 > + in the chord specification. This value is in effect for the duration + of the current bar. + +

    +For those who “need to know”, here's how the note duration is + determined: + +

      +
    1. The note duration (ie, 4, 8, 16) is parsed and converted to + MIDI ticks. A quarter note will receive 192 MIDI ticks, a half + note 384, etc. + +

      +

    2. +
    3. The duration is adjusted by the articulation setting. Assuming + the articulation is 80% the quarter note will be converted from + 192 MIDI ticks to 154. + +

      +

    4. +
    5. Finally, the duration is adjusted again by the track + ARTICULATE setting. Assuming the default setting of 90(%) + this will result in the 154 ticks adjusting to 138. + +

      +

    6. +
    7. In addition, a RTIME setting can add or subtract + additional ticks to the note. + +
    8. +
    + +

    +

    +
    +
    The following example + +

    + + + +
    + F {4c; d<ff>; e<Volume=mp,Articulate=80>; f<Articulate=120>;} + +
    + +

    +will create a solo line (using an F chord) with the following notes, + volumes and articulations: + +

    + + + + + + + + + + + + + + + + + + + + + +
    NoteVolumeArticulation
    cdefault “mf”default “100”
    dset to “ff”continues as “100”
    eset to “mp”set to “80”
    fcontinues “mp”set to “120”
    + +

    +

    +
    Offset
    +
    When a SOLO line is parsed the notes and rests + are placed into the bar at the logical sequence derived from their + durations. So, if you have two half note chords the first would be + placed at the start of the bar (offset 0) and the second in the + middle (offset 384). You can override this with the OFFSET= + option. The value used adjusts the pointer, overriding logical + placement. You can use this feature to place a note anywhere in a + bar, or even to overlap notes. The value used must be within the + bar; values less than 0 or past the end of the bar (in the case of 4 + beats to the bar this would be 768). As an example: + +

    + + + +
    + 1 F {2f; 2c <offset=198>; } + +
    + +

    +would place a half note at beats 1 and 2 of the bar. The second note + would overlap the first. + +

    +

    +
    + +

    + +

    +Accents +

    + +

    +Individual notes or chords can have accents. Unfortunately, in +MMA 's +text format, we can't use a notation which places the accent +over the note, like sheet music does ... so we need a slightly +different method. In a SOLO or MELODY line you can have +any of the characters “!”, “-”, “ˆ” or “&” between the +duration and pitch. All the accents much be in one chunk, without +additional characters or spaces. + +

    +The following table shows the supported single character accents and +their effect: + +

    +
    !
    +
    Staccato: Make the following note's duration shorter. + +
    +
    -
    +
    Tenuto: Lengthen the following note's duration. + +

    +

    +
    ˆ
    +
    Accent: Make the following note louder. + +
    +
    &
    +
    Soft: Make the following note softer. + +

    +

    +
    + +

    +You can use any number of these accents in a set (however, more than 5 +becomes useless). Their effects are cummulative.10.2 +

    +And example of the usage might be: + +

    + + + +
    + Solo Riff 4a; !ˆ c; !!d; e; + +
    + +

    +In this example the second note will have a shorter duration and be +louder; the third note will have normal volume, but be quite a bit shorter. + +

    +An accent effects only the current note/chord. + +

    + +

    Long Notes

    @@ -410,8 +697,8 @@ F {2r;2c;}

    -This time a ~ character has been added to the end of - the first line. In this case it just signals that you ``know'' that +This time a ~ character has been added to the end of + the first line. In this case it just signals that you “know” that the note is too long, so no warning is printed.

    @@ -472,12 +759,12 @@ which doesn't have one at the end of the previous bar.

    -

    +

    Using Defaults

    The use of default values can be a great time-saver, and lead to confusion! For example, the following all generate four quarter note -``f''s: +“f”s:

    @@ -489,14 +776,47 @@ Solo Riff 4f; f; f; f;
    Solo Riff 4f; 4; 4; 4;
    +Solo Riff f; ; ; ; +
    Solo Riff 4f; ; ; ;

    +One problem which can turn around and bite you when least expected is +the use of a default duration with notes specified as MIDI pitch +values. This will not work: -

    +

    + + + +
    + Solo Riff 4 100; 110 \includegraphics[height=3ex]{stop.eps} + +
    + +

    +The problem is that for the second chord +MMA assumes the value 110 +to be a duration. Simple fix is to insert a comma before the second pitch: + +

    + + + +
    + Solo Riff 4 100; ,110 + +
    + +

    + +

    Other Commands

    @@ -508,85 +828,15 @@ Also note that TRANSPOSE is applied to your note data.

    -

    -
    -KeySig -

    - -

    -If you are including SOLO or MELODY tracks you should -set the key signature for the song: - -

    - - - -
    - KeySig 2b - -
    - -

    -The argument consists of a single digit ``0'' to ``7'' followed by a -``b'' or ``&'' for flat keys or a ``#'' for sharp keys. - -

    -As an alternate, you can use a musical name like ``F'' or ``G#''. - -

    -The optional keywords ``Major'' or ``Minor'' (these can be abbreviated -to ``Maj'' or ``Min'' ...and case doesn't count) can be added to this -command. This will accomplish two things: - -

    - -

      -
    1. The MIDI track Key Signature event will be set to reflect minor - or major. - -

      -

    2. -
    3. If you are using a musical name the proper key will be used. - -

      -

    4. -
    - -

    -Setting the key signature effects the notes used in SOLO or -MELODY tracks and sets a MIDI Key Signature event.10.2 -

    -To summarize, the following are all valid KEYSIG directives: - -

    - - - -
    - KeySig 2# Major -
    -KeySig 1b -
    -KeySig 0b Min -
    -KeySig F Min -
    -KeySig A Major
    - -
    - -

    - -

    +


    AutoSoloTracks

    -When a ``{ }'' expression is found in a chord line, it is assumed to +When a “{ }” expression is found in a chord line, it is assumed to be note data and is treated as a RIFF. You can have any number -of ``{ }'' expressions in a chord line. They will be assigned to the +of “{ }” expressions in a chord line. They will be assigned to the tracks specified in the AUTOSOLOTRACKS directive.

    @@ -608,7 +858,7 @@ all be SOLO or MELODY tracks. You can reissue this command at any time to change the assignments.

    -The list set in this command is also used to ``fill out'' melody lines +The list set in this command is also used to “fill out” melody lines for tracks set as HARMONYONLY. Again, an example:

    @@ -625,7 +875,7 @@ Solo-3 HarmonyOnly 8Above

    -Of course, some voicing is also set ...and a chord line: +Of course, some voicing is also set ... and a chord line:

    @@ -647,11 +897,42 @@ harmony lines with the harmonies going to different instruments. The supplied file egs/harmony.mma shows an example.

    +To save some typing, you can have empty sets of {} as +placeholders. For example, assume you have three SOLO tracks: -

    +

    + + + +
    + AutoSoloTracks Solo-Violin Solo-Viola Solo-Cello + +
    + +

    +and you don't use the Viola in a section. Doing something like: + +

    + + + +
    + C {4a;b;c;d;} {} {1+1g } +
    +G {4g;b;} {} {}
    + +
    + +

    +is fine. Note how the Cello has a long note over two bars and the +Viola has no notes at all. + +

    + +


    Drum Solo Tracks -

    +

    A solo or melody track can also be used to create drum solos. The @@ -668,19 +949,19 @@ first thing to do is to set a track as a drum solo type:

    This will create a new SOLO track with the name -Solo-MyDrums and set its ``Drum'' flag. If the track already +Solo-MyDrums and set its “Drum” flag. If the track already exists and has data in it, the command will fail. The MIDI channel 10 is automatically assigned to all tracks created in this manner. You -cannot change a ``drum'' track back to a normal track. +cannot change a “drum” track back to a normal track.

    These is no limit to the number of SOLO or MELODY tracks -you can create ...and it probably makes sense to have several +you can create ... and it probably makes sense to have several different tracks if you are creating anything beyond a simple drum pattern.

    -Tracks with the ``drum'' setting ignore TRANSPOSE and +Tracks with the “drum” setting ignore TRANSPOSE and HARMONY settings.

    @@ -715,9 +996,9 @@ second hit uses the default tone set in the first beat.

    -creates 4 hits, starting on beat 1. Instead of ``names'' -MIDI values have been used (``38'' and ``SnareDrum1'' are identical). Note -how ``,'' is used to separate the initial length from the first tone. +creates 4 hits, starting on beat 1. Instead of “names” MIDI values +have been used (“38” and “SnareDrum1” are identical). Note how +“,” is used to separate the initial length from the first tone.

    @@ -729,21 +1010,21 @@ how ``,'' is used to separate the initial length from the first tone.

    -creates a ``chord'' of 3 tones on beat 1, a rest on beat 2, and a -``SideKick'' on beat 3. +creates a “chord” of 3 tones on beat 1, a rest on beat 2, and a +“SideKick” on beat 3.

    Using MIDI values instead of names lets you use the full range of note values from 0 to 127. Not all will produce valid tones on all synths.

    -To make the use of solo drum tracks a bit easier, you can use the the +To make the use of solo drum tracks a bit easier, you can use the the TONE command to set the default drum tone to use (by default this is a SnareDrum. If you do not specify a tone to use in a solo the default will be used.

    -You can access the default tone by using the special Tone ``*''. In +You can access the default tone by using the special Tone “*”. In the following example:

    @@ -770,50 +1051,111 @@ The first solo created will have a rest on beat 1, a SnareDrum on beat 2 and LowWoodBlock on beats 3 and 4. The second will have LowWoodBlock on each beat. +

    + +

    +
    +Arpeggiation +

    + +

    +It is fun and simple to arpeggiate notes in a SOLO or +MELODY track. For example: + +

    + + + +
    + Solo-Guitar Arpeggiate Direction=Up Rate=32 Decay=-4 + +
    + +

    +will take the notes in the SOLO-GUITAR track and arpeggiate +them as a series of 32nd notes. Each successive note's velocity will +be decremented by 4 +Enabling a HARMONY (or the entry of multiple notes by the user) +is needed for meaningful effects ...arpeggiating over a single note +isn't the nicest sound (but it works). For this to sound musical, you +will have to experiment with the various options and the track +ARTICULATE setting. For an interesting (weird) effect try a long +RATE combined with MALLET. + +

    +Each option for this command must be entered in the OPTION=VALUE +format. + +

    +

    +
    Rate
    +
    The duration of each generated note. For example, “16” + will use 16th notes; “20t” will use 20 MIDI ticks. If RATE + is set to “0” or “None” the arpeggiator will be disabled. + +

    +

    +
    Decay
    +
    A value to decrement each successive note. This is a + percentage. To reduce (ie, make quieter) use negative values; + positive values will increase the volume. Default is “0”. + +

    +

    +
    Direction
    +
    The direction of the “strum”. Valid values are + “Up”, “Down”, “Both” and “Random”. Default is “Up”. + +

    +

    +
    + +

    +This command generates an error if the +DRUMTYPE option has been set. +



    Footnotes

    -
    ... semicolon.10.1
    +
    ... semicolon.10.1
    I have borrowed heavily from the notation program MUP for the syntax used here. For notation I highly recommend MUP and use it for most of my notation tasks, including the creation of the score snippets in this manual. MUP is available - from Arkkra Enterprises, http://www.Arkkra.com/.
    -
    ... event.10.2
    -
    For - the most part, MIDI Key Signature events are ignored by playback - programs. However, they may be used in other MIDI programs - which handle notation. +
    ... cummulative.10.2
    +
    Each accent + character changes the note articulation or volume by 20%.
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node11.html b/mma/docs/html/ref/node11.html index 90e80e9..7dcff72 100644 --- a/mma/docs/html/ref/node11.html +++ b/mma/docs/html/ref/node11.html @@ -1,19 +1,20 @@ - -Automatic Melodies: Aria Tracks - +Emulating plucked instruments: Plectrum Tracks + - + + @@ -27,274 +28,410 @@ original version by: Nikos Drakos, CBLU, University of Leeds + +Subsections + + + +

    - +
    -Automatic Melodies: Aria Tracks +Emulating plucked instruments: Plectrum Tracks

    -ARIA tracks are designed to let -MMA automatically generate -something resembling melody. Honest, this will never put real -composers on the unemployment line (well, no more than they are mostly -there already). +PLECTRUM11.1tracks are designed to let +MMA create tracks that sound, remarkably, +like real, strummed instruments (guitars, mandolins, banjos, etc).

    -You might want to use an ARIA to embellish a section of a song (like -an introduction or an ending). Or you can have -MMA generate a complete -melody over the song chords. +As mentioned earlier in this document, the biggest difference between +PLECTRUM and other tracks is that a duration is not used. This +means that each string (note) in PLECTRUM patterns continue to +sound until they are changed (a new note) or muted.

    -In a traditional song the melody depends on two parts: patterns -(IE. note lengths, volume, articulation) and pitch (usually determined -by the chords in a song). If you have been using -MMA at all you will -know that that chords are the building block of what -MMA does -already. So, to generate a melody we just need some kind of -pattern. And, since -MMA already uses patterns in most things it -does, it is a short step to use a specialized pattern to generate a -melody. +When creating a PLECTRUM pattern or sequence you simply set an +offset, strum duration and volumes for each string of the +“instrument”.

    -It might serve to look at the sample song files enclosed in this -package in the directory egs/aria. Compile and play them. Not too bad? +To aid in debugging, a special DEBUG option PLECTRUM is +provided. When enabled this will display chord shapes for generated +chords. See here for +information to enable/disable this option.

    -Just like other track, you can create as many ARIAs as you -want. So, you can have the tracks ARIA-1, ARIA, and -ARIA-SILLY all at the same time. And, the majority of other -commands (like OCTAVE, ARTICULATE, etc.) apply to ARIAs. + +

    +Tuning +

    -The following commands are important to note: - -

    -

    -
    Range
    -
    Just like scale tracks. A RANGE of 2 would let -MMA work on a 2 -octave chord, etc. - -

    -

    -
    ScaleType
    -
    Much like a scale track. By default, the setting for this -is CHORD. But, you can use AUTO, SCALE or CHROMATIC. AUTO and SCALE -are identical and force -MMA to select notes from the scale associated -with the current chord; CHROMATIC generates an 11 tone scale starting -at the root note of the chord. - -

    -

    -
    Direction
    -
    As -MMA processes the song it moves a note-selection pointer -up or down. By default DIRECTION is set to the single value "1" which -tells -MMA to add 1 after each note is generated. However, you can set -the value to an integer -4 to 4 or the special value "r". With "r" a -random value -1, 0 or 1 will be used. Important: in an ARIA -track the sequence size/point is ignored for DIRECTION. - -

    -

    -
    - -

    -A bit more detail on defining an ARIA: - -

    -First, here is a simplified sample track definition: +By default the PLECTRUM tracks are set to a standard +guitar. However, it's very easy to change with with the TUNING +command. This command requires a note setting for each string in the +instrument. For example, to duplicate the default:

    - Begin Aria -
    -Voice JazzGuitar -
    -Volume f -
    -Sequence 1.5 8 90; 2 8 90; 2.5 8 90; -
    -3 8 90; 3.5 8 90; 4 8 90; 4.5 8 90 -
    -Direction r 0 0 1 -1 0 0 1 r -
    + Plectrum Tuning e- a- d g b e+

    -Next assume that we have a few bars of music with only a CMajor -chord the default RANGE of ``1'' and the default SCALETYPE -of ``Scale'. The following table shows the notes which would be generated -for each time event: +In this case we have set six strings. The first string is a low “e”, +the second a low “a”, etc.

    -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    EventOffset PointerNote
    10c
    20c
    31e
    43 $\Rightarrow$ 0c
    54 $\Rightarrow$ 0c
    6-2 $\Rightarrow$ 2g
    7randomc, e or g
    8randomc, e, or g
    9....etc.
    -
    +Similarly, you could define a tenor banjo with:

    -In the above table the ``$\Rightarrow$'' indicates that the offset is -out-of-range and converted to the second value. + + + +
    + Plectrum Tuning g- d a e+ + +

    -If you were to change the SCALETYPE or RANGE you would get a -completely different series. +Only one TUNING setting can be set for a sequence. It applies +to all bars in the current sequence. It is saved and restored in +GROOVEs.

    -Please note the following: +If you change the TUNING for a PLECTRUM track after +setting a SEQUENCE you must ensure that the number of strings +in the PATTERN and TUNING are the same. A mismatch will +generate an error. However, setting a different TUNING with the +same number of strings is just fine. + +

    + +

    +Capo +

    + +

    +A “capo” is small bar which is placed on the neck of a guitar, banjo +or other stringed instrument to raise its pitch. They are quite useful +when a song is in a pitch too low for a singer ... a capo placed +on the guitar raises the pitch of each played chord. Much easier for a +player than having to change (raise) each chord in the song. In +MMA the use of a PLECTRUM CAPO setting is a bit different: +it doesn't change the chord pitches. A “C Major” chord remains a “C +Major” chord. However, the actual note assignments to the different +strings on the instrument can (and most likely) changes. Depending on +the tuning of the “instrument” a “C” chord with a CAPO 2 +will be created as a “B” chord shape played above the second fret. In most cases +a chord with a positive CAPO value will have a higher tonality. + +

    +To change the CAPO value: + +

    + + + +
    + Plectrum Capo 2 + +
    + +

    +In addition to raising the pitch of the instrument, you can use +negative values ... in a real instrument you would need to stretch +the neck for similar results! There are no limits on the capo +values. Very high or low values will have no different effect over +moderate ones since the generated notes will always be in the MIDI +range of 0 to 127. + +

    +Only one CAPO setting can be set for a sequence. It applies to +all bars in the current sequence. It is saved and restored in +GROOVEs. + +

    +It is also possible to change the pitch or tonality for individual +chords with the “barre” chord name extension (detailed +here). + +

    +Yet another way to change the pitch is to use the OCTAVE +settings here. + +

    +Remember: unlike a real instrument, neither CAPO or barre chords + change the pitch (transpose) the chord in +MMA . The same chord is played, + but with a higher tonality. + +

    + +

    +Patterns +

    + +

    +Setting a pattern for a PLECTRUM track is similar to that of +other tracks: you simply set the offset and volumes for the different +strings. In addition you must specify a “strum”11.2 value (used as a delay between +strings). The formal definition for a PLECTRUM pattern is: + +

    + + + +
    + Offset Strum Strings:Velocity [...Strings:Velocity] + +
    + +

    +where: + +

    +

    +
    Offset
    +
    A beat or offset into the bar. This is used in the same + manner as in all the other MMA patterns. + +

    +

    +
    Strum
    +
    The strumming delay between hitting each string. Use a + positive number for a downward strum and negative number for an + upward strum and use zero for all the notes to be played together. “3” + is a fast downward strum and “-10” is a slow upward strum. + +

    +

    +
    Strings
    +
    The string or strings that are to be plucked. Details + below. + +

    +

    +
    Velocity
    +
    The MIDI velocity (loudness) for each string. “127” + is the maximum volume, A value of zero is used to mute the string or + strings. Guitarists often mute the strings with the side of their + hand when strumming.11.3 +

    +

    +
    + +

    +For a basic strumming guitar you might use:11.4 +

    + + + +
    + Begin Plectrum-Strumming +
      Voice NylonGuitar +
      Volume m +
      Sequence 1.0 +5 120 120 120 120 120 100; \ +
        2.0 +5 90 80 80 80 80 80;\ +
        2.5 -5 - - 50 50 50 50;\ +
        3.0 +5 90 80 80 80 80 80;\ +
        3.5 -5 - - 50 50 50 50;\ +
        4.0 +5 90 80 80 80 80 80;\ +
        4.5 -5 - - 50 50 50 50; +
    +End
    + +
    + +

    +This gives eight strums per bar. Note the strum values at beats 2.5, +3.5 and 4.5: using a negative strum value causes the strum to run in +the opposite (high to low) direction. + +

    +Also, notice the use of “-” values for certain strings. A “-” lets +that string continue to vibrate until the next pattern. If you want to +disable (mute) a string use a “0” for the volume. + +

    +Another example shows how to set up a finger picking pattern: + +

    + + + +
    + Begin Plectrum-FingerPicking +
      Voice NylonGuitar +
      Volume m +
      Sequence 1.0 0 - 100 - - 90 -;\ +
        1.5 0 - - - 90 - -;\ +
        2.0 0 - - 90 - 90 -;\ +
        2.5 0 - - - 90 - -;\ +
        3.0 0 - - - - - 90;\ +
        3.5 0 - - - - 90 -;\ +
        4.0 0 - - - 90 - -;\ +
        4.5 0 - - 90 - - -; +
    +End
    + +
    + +

    +To make creation of volume tables a bit easier, you can shorten the +notation by setting a range and volume. This is done by using +“n-m:v” where n is the start string number and m is the end string +number and v is the volume. Please note that the strings are numbered +in “reverse” order, just like a guitar. The last string (the bottom +and usually the highest pitch) is string “1”, the first string +(assuming 6 strings) is “6”. So,

      -
    • ARIAs are not saved or modified by GROOVE commands. Well, almost -...the sequence size will be adjusted to match the new size from the -groove. This might be unexpected: - -

      - -

        -
      • Load a groove. Let's say it has a SEQSIZE of 4. +
      • “1.0 0 2:50” is the same as “1.0 0 - - - - 50 -”
      • -
      • Create an ARIA. Use 4 patterns to match the groove size (if you - don't -MMA will expand the sequence size for the ARIA, just - like other tracks). -
      • -
      • Process a few bars of music. -
      • -
      • Load a new groove, but this time with a SEQSIZE of 2. Now, the - ARIA will be truncated. This behavior is duplicated in other - tracks as well, but it might be unexpected here. -
      • -
      - -

      -

    • -
    • DIRECTION can not be changed on a bar per bar basis. It applies to -the entire sequence. +
    • “1.0 -5 2-4:80” is the same as “1.0 -5 - - 80 80 80 -”

    -You can make dramatic changes to your songs with a few simple -tricks. Try modifying the DIRECTION settings just slightly; use -several patterns and SEQRND to generate less predictable -patterns; use HARMONLYONLY with a different voice and pattern. - -

    -Oh, and have fun! +It is not possible to mix range and individual string settings. So, +you cannot do:

    +

      +
    • “1.0 0 2:50 90” \includegraphics[height=3ex]{stop.eps} +
    • +
    + +

    +Missing volume settings are expanded just like in CHORD +tracks. So, assuming a 6 string guitar: +

    +

      +
    • “1.0 0 90 ” is the same as “1.0 0 90 90 90 90 90 90” +
    • +
    + +

    +However, do note that you must specify either one or all the strings +if you are not using a range. Again, you cannot do: + +

    + +

      +
    • “1. 0 80 90” \includegraphics[height=3ex]{stop.eps} +
    • +
    + +

    +Please note that the following options have no effect in a +PLECTRUM track: ARTICULATE, VOICING, +STRUM MALLET and DIRECTION. +


    Footnotes

    +
    +
    ...PLECTRUM11.1
    +
    The concept and code base for the Plectrum + track was developed by Louis James Barman + <louisjbarman at googlemail dot com>. Send compliments to him! + +
    +
    ... “strum”11.2
    +
    A + “PLECTRUM STRUM” setting is ignored by these tracks. Strum + must be set as part of the pattern. + +
    +
    ... strumming.11.3
    +
    The PLECTRUM track differs from + other +MMA tracks as the duration of each note is not given but + instead like a real guitar the note on the string will continue + to sound until either it is muted by using a velocity of zero or + until another note is played on the same string. + +
    +
    ... use:11.4
    +
    These examples + use BEGIN/END shorthand notation. This is explained in + the “Begin/End Block” chapter here. + +
    +
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node12.html b/mma/docs/html/ref/node12.html index f1c8cd4..fe4b312 100644 --- a/mma/docs/html/ref/node12.html +++ b/mma/docs/html/ref/node12.html @@ -1,19 +1,20 @@ - -Randomizing - +Automatic Melodies: Aria Tracks + - + + @@ -27,136 +28,157 @@ original version by: Nikos Drakos, CBLU, University of Leeds - -Subsections - - - -

    - +
    -Randomizing +Automatic Melodies: Aria Tracks

    -One criticism of computer generated music is that all to often it's -too predictable or mechanical sounding. Again, in -MMA we're not -trying to replace real, flesh and blood musicians, but applying some -randomization to the way in which tracks are generated can help bridge -the human--mechanical gap. +ARIA tracks are designed to let +MMA automatically generate +something resembling melody. Honest, this will never put real +composers on the unemployment line (well, no more than they are mostly +there already).

    - -

    -RndSeed -

    +You might want to use an ARIA to embellish a section of a song +(like an introduction or an ending). Or you can have +MMA generate a +complete melody over the song chords.

    -All of the random functions (RTIME, RSKIP, etc.) in +In a traditional song the melody depends on two parts: patterns +(IE. note lengths, volume, articulation) and pitch (usually determined +by the chords in a song). If you have been using +MMA at all you will +know that that chords are the building block of what +MMA does +already. So, to generate a melody we just need some kind of +pattern. And, since +MMA already uses patterns in most things it +does, it is a short step to use a specialized pattern to generate a +melody. -MMA depend on the Python random module. Each time -MMA generates a track the values generated by the random functions will be -different. In most cases this is a ``good thing''; however, you may -want -MMA to use the same sequence of random values12.1 each time it generates a -track. Simple: just use: +

    +It might serve to look at the sample song files enclosed in this +package in the directory egs/aria. Compile and play them. Not +too bad? + +

    +Just like other track, you can create as many ARIAs as you +want. So, you can have the tracks ARIA-1, ARIA, and +ARIA-SILLY all at the same time. And, the majority of other +commands (like OCTAVE, ARTICULATE, HARMONY, etc.) +apply to ARIAs. + +

    +The following commands are important to note: + +

    +

    +
    Range
    +
    Just like scale tracks. A RANGE of 2.5 would let + +MMA work on a two and one-half octave chord, etc. + +

    +

    +
    ScaleType
    +
    Much like a scale track. By default, the setting for + this is CHORD. But, you can use AUTO, SCALE, CHORD or + CHROMATIC. AUTO and SCALE are identical and force +MMA to select + notes from the scale associated with the current chord; CHROMATIC + generates an 11 tone scale starting at the root note of the chord; + CHORD forces the selection to the notes in the current chord. + +

    +

    +
    Direction
    +
    As +MMA processes the song it moves a note-selection + pointer up or down. By default DIRECTION is set to the single + value "1" which tells +MMA to add 1 after each note is + generated. However, you can set the value to an integer -4 to 4 or + the special value "r*". The “r” setting creates a random + direction. You can have 1 to 4 “r”s: + +

    +

    + + + + + + + + + + + + + + + + +
    # of 'r'sDirection Adjust
    r-1 to 1
    rr-2 to 2
    rrr-3 to 3
    rrrr-4 to 4
    +
    + +

    +With "r" a random value -1, 0 or 1 will be used. + +

    +Important: in an ARIA track the sequence size/point is + ignored for DIRECTION. + +

    +

    +
    + +

    +A bit more detail on defining an ARIA: + +

    +First, here is a simplified sample track definition:

    -
    - RndSeed 123.56 - -
    - -

    -at the top of your song file. You can use any value you want: it -really doesn't make any difference, but different values will generate -different sequences. - -

    -You can also use this with no value, in which case Python uses its own -value (see the Python manual for details). Essentially, using no value -undoes the effect which permits the mixing of random and not-so-random -sections in the same song. - -

    -One interesting use of RNDSEED could be to ensure that a -repeated section is identical: simply start the section with something -like: - -

    - - - -
    - Repeat + Begin Aria
    -RndSeed 8 -
    ...chords
    - -
    - -

    -It is highly recommended that you do not use this command in -library files. - -

    - -

    +Voice JazzGuitar
    -RSkip -

    - -

    -To aid in creating syncopated sounding patterns, you can use the -RSKIP directive to randomly silence or skip notes. The command -takes a value in the range 0 to 99. The ``0'' argument disables -skipping. For example: - -

    - - -
    - Begin Drum -
        Define D1 1 0 90 -
        Define D8 D1 * 8 -
        Sequence D8 -
        Tone OpenHiHat -
        RSkip 40 +Volume f +
    +Sequence 1.5 8 90; 2 8 90; 2.5 8 90; +
    +3 8 90; 3.5 8 90; 4 8 90; 4.5 8 90 +
    +ScaleType Scale Range 1 + Direction 0 0 1 2 -4 0 1 r
    End
    @@ -164,163 +186,144 @@ End

    -In this case a drum pattern has been defined to hit short -``OpenHiHat'' notes 8 per bar. The RSKIP argument of ``40'' -causes the note to be NOT sounded (randomly) only 40% of the time. +Next assume that we have a few bars of music with only a CMajor chord. +The following table shows the notes which would be generated for each +event in the set SEQUENCE:

    -Using a value of ``10'' will cause notes to be skipped 10% of the -time (they are played 90% of the time), ``90'' means to skip the -notes 90% of the time, etc. +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    EventDirectionOffset PointerNote
    100c
    200c
    311d
    423f
    5-46b
    606b
    710c
    8r????
    +

    -You can specify a different RSKIP for each bar in a sequence. -Repeated values can be represented with a ``/'': +If you were to change the SCALETYPE or RANGE you would +get a completely different series. Really, tables like this one are +very difficult to determine and quite useless. Just try different +DIRECTION and RANGE settings, SCALETYPEs, +etc. Most combinations will sound fine, but Chromatic scales might not +be to your liking.

    - - - -
    - Scale RSkip 40 90 / 40 - -
    - -

    -If you use the RSKIP in a chord track, the entire chord -will not be silenced. The option will be applied to the -individual notes of each chord. This may or may not be what you are -after. You cannot use this option to generate entire chords randomly. -For this effect you need to create several chord patterns and select -them with SEQRND. - -

    - -

    -
    -RTime -

    - -

    -One of the biggest problem with computer generated drum and rhythm -tracks is that, unlike real musicians, the beats are precise and ``on -the beat''. The RTIME directive attempts to solve this. - -

    -The command can be applied to all tracks. - -

    - - - -
    - Drum-4 Rtime 4 - -
    - -

    -The value passed to the RTIME directive is the number of MIDI ticks -with which to vary the start time of the notes. For example, if you -specify ``5'' the start times will vary from -5 to +5 ticks) on each -note for the specified track. There are 192 MIDI ticks in each quarter -note. - -

    -Any value from 0 to 100 can be used; however values in the range 0 to -10 are most commonly used. Exercise caution in using large values! - -

    -You can specify a different RTIME for each bar in a sequence. -Repeated values can be represented with a ``/'': - -

    - - - -
    - Chord RTime 4 10 / 4 - -
    - -

    -RTIME is guaranteed never to start a note before the start of a -bar. - -

    - -

    -Other Randomizing Commands -

    - -

    -In addition to the above, the following commands should be examined: +Please note the following:

      -
    • Aria tracks - have a ``r'' option for the movement direction. +
    • ARIAs are not saved or modified by GROOVE + commands. Well, almost ... the sequence size will be adjusted to + match the new size from the groove. This might be unexpected: + +

      + +

        +
      • Load a groove. Let's say it has a SEQSIZE of 4. +
      • +
      • Create an ARIA. Use 4 patterns to match the groove size + (if you don't +MMA will expand the sequence size for the + ARIA, just like other tracks). +
      • +
      • Process a few bars of music. +
      • +
      • Load a new groove, but this time with a SEQSIZE of + 2. Now, the ARIA will be truncated. This behavior is + duplicated in other tracks as well, but it might be unexpected + here. + +
      • +

    • -
    • The track Direction command has a ``random'' option for playing scales, - arpeggios, and other tracks. - -

      -

    • -
    • RVOLUME makes random adjustments to the volume of each note. - -

      -

    • -
    • The VOICING command has an RMOVE option. - -

      -

    • -
    • RNDSET - lets you set a variable to a random value. - -

      -

    • -
    • SeqRnd - enables randomization of sequences; this randomization can be - fine-tuned with the SeqRndWeight command. +
    • DIRECTION can not be changed on a bar per bar basis. It + applies to the entire sequence. After each note in the ARIA + is generated a pointer advances to the next direction in the list.

    -


    Footnotes

    -
    -
    ... values12.1
    -
    Yes, - this is a contradiction of terms. +You can make dramatic changes to your songs with a few simple +tricks. Try modifying the DIRECTION settings just slightly; use +several patterns and SEQRND to generate less predictable +patterns; use HARMONYONLY with a different voice and pattern. + +

    +Oh, and have fun! + +

    + +

    -

    -
    + Previous: Emulating plucked instruments: Plectrum
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node13.html b/mma/docs/html/ref/node13.html index 6a589a6..dbf6ecb 100644 --- a/mma/docs/html/ref/node13.html +++ b/mma/docs/html/ref/node13.html @@ -1,19 +1,20 @@ - -Chord Voicing - +Randomizing + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,1262 +51,296 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Chord Voicing +Randomizing

    -In music, a chord is simply defined as two more notes played -simultaneously. Now, this doesn't mean that you can play just any two -or three notes and get a chord which sounds nice--but whatever you do -get will be a chord of some type. And, to further confuse the unwary, -different arrangements of the same notes sound better (or worse) in -different musical situations. - -

    -As a simple example, consider a C major chord. Built on the first, -third and fifth notes of a C major scale it can be manipulated into a -variety of sounds: - -

    -

    - Lost Image - -
    - -

    -These are all C major chords ...but they all have a different -sound or color. The different forms a chord can take are called -``voicings''. Again, this manual is not intended to be a primer on -musical theory--that's a subject for which lots of lessons with your -favorite music teacher is recommended. You'll need a bit of -basic music theory if you want to understand how and why -MMA creates its tracks. - -

    -The different options in this chapter effect not only the way chords -are constructed, but also the way bass lines and other tracks are -formed. - -

    -There are generally two ways in -MMA to take care of voicings. - -

    - -

      -
    1. use -MMA 's extensive VOICING options, most likely with - the ''Optimal'' voicing algorithm, - -

      -

    2. -
    3. do everything by yourself with the commands INVERT and - COMPRESS. - -

      -

    4. -
    - -

    -The commands LIMIT and DUPROOT may be used independently -for both variants. +One criticism of computer generated music is that all to often it's +too predictable or mechanical sounding. Again, in +MMA we're not +trying to replace real, flesh and blood musicians, but applying some +randomization to the way in which tracks are generated can help bridge +the human--mechanical gap.

    -Voicing +RndSeed

    -The VOICING command is used to set the voicing mode and several -other options relating to the selected mode. The command needs to have -a CHORD track specified and a series of Option=Value pairs. For -example: +All of the random functions (RTIME, RSKIP, etc.) in + +MMA depend on the Python random module. Each time +MMA generates a track the values generated by the random functions will be +different. In most cases this is a “good thing”; however, you may +want +MMA to use the same sequence of random values13.1 each time it generates a +track. Simple: just use:

    - Chord-Piano Voicing Mode=Optimal Rmove=10 Range=9 + RndSeed 123.56

    -In the following sections all the options available will be covered. +at the top of your song file. You can use any value you want: it +really doesn't make any difference, but different values will generate +different sequences.

    - -

    -Voicing Mode -

    +You can also use this with no value, in which case Python uses its own +value (see the Python manual for details). Essentially, using no value +undoes the effect which permits the mixing of random and not-so-random +sections in the same song.

    -The easiest way to deal with chord voicings is via the -VOICING MODE=XX option. - -

    -When choosing the inversion of a chord to play an accompanist will -take into consideration the style of the piece and the chord -sequences. In a general sense, this is referred to as ``voicing''. - -

    -A large number of the library files have been written to take -advantage of the following voicing commands. However, not all styles -of music take well to the concept. And, don't forget about the other -commands since they are useful in manipulating bass lines, as well as -other chord tracks (e.g., sustained strings). - -

    - -MMA has a variety of sophisticated, intelligent -algorithms13.1 to deal with voicing. - -

    -As a general rule you should not use the INVERT and -COMPRESS commands in conjunction with the VOICING -command. If you do, you may create beautiful sounds. But, the results -are more likely to be less-than-pleasing. Use of voicing and other -combinations will display various warning messages. - -

    -The main command to enable voicings is: +One interesting use of RNDSEED could be to ensure that a +repeated section is identical: simply start the section with something +like:

    - Chord Voicing Mode=Type + Repeat +
    +RndSeed 8 +
    ...chords

    -As mentioned above, this command can only be applied to CHORD -tracks. Also note that this effects all bars in the sequence ... -you cannot have different voicings for different bars in the sequence -(attempting to do this would make no sense). - -

    -The following MODE types are available: - -

    -

    -
    Optimal
    -
    A basic algorithm which automatically chooses the best - sounding voicing depending on the voicing played before. Always try - this option before anything else. It might work just fine without - further work. - -

    -The idea behind this algorithm is to keep voicings in a sequence - close together. A pianist leaves his or her fingers where they are, - if they still fit the next chord. Then, the notes closest to the - fingers are selected for the next chord. This way characteristic - notes are emphasized. - -

    -

    -
    Root
    -
    This Option may for example be used to turn off - VOICING within a song. VOICING MODE=ROOT means nothing - else than doing nothing, leaving all chords in root position. - -

    -

    -
    None
    -
    This is the same as the ROOT option. - -

    -

    -
    Invert
    -
    Rather than basing the inversion selection on an - analysis of past chords, this method quite stupidly tries to keep - chords around the base point of ``C'' by inverting ``G'' and ``A'' - chords upward and ``D'', ``E'' and ``F'' downward. The chords are - also compressed. Certainly not an ideal algorithm, but it can be - used to add variety in a piece. - -

    -

    -
    Compressed
    -
    Does the same as the stand-alone COMPRESS - command. Like ROOT, it is only added to be used in some parts - of a song where VOICING MODE=OPTIMAL is used. - -

    -

    -
    +It is highly recommended that you do not use this command in +library files.

    -

    -Voicing Range -

    +

    +
    +RSkip +

    -To get wider or closer voicings, you may define a range for the -voicings. This can be adjusted with the RANGE option: +To aid in creating syncopated sounding patterns, you can use the +RSKIP directive to randomly silence or skip notes. The command +takes a value in the range 0 to 99. The “0” argument disables +skipping. For example:

    - Chord-Guitar Voicing Mode=Optimal Range=12 + Begin Drum +
        Define D1 1 0 90 +
        Define D8 D1 * 8 +
        Sequence D8 +
        Tone OpenHiHat +
        RSkip 40 +
    +End

    -In most cases the default value of 12 should work just fine. But, you -may want to fine tune ...it's all up to you. This command only -effects chords created with MODE=OPTIMAL. +In this case a drum pattern has been defined to hit short +“OpenHiHat” notes 8 per bar. The RSKIP argument of “40” +causes the note to be NOT sounded (randomly) only 40% of the time.

    - -

    -Voicing Center -

    +Using a value of “10” will cause notes to be skipped 10% of the +time (they are played 90% of the time), “90” means to skip the +notes 90% of the time, etc.

    -Just minimizing the Euclidean distance between chords doesn't do the -trick as there could be runaway progressions that let the voicings -drift up or down infinitely. - -

    -When a chord is ``voiced'' or moved to a new position, a ``center -point'' must be used as a base. By default, the fourth degree of the -scale corresponding to the chord is a reasonable choice. However, you -can change this with: +You can specify a different RSKIP for each bar in a sequence. +Repeated values can be represented with a “/”:

    - Chord-1 Voicing Center=<value> + Scale RSkip 40 90 / 40

    -The value in this command can be any number in the range 0 to -12. Try different values. The color of your whole song might change. - -

    -Note that the value is the note in the scale, not a chord-note position. - -

    -This command only effects chords created with MODE=OPTIMAL. +If you use the RSKIP in a chord track, the entire chord +will not be silenced. The option will be applied to the +individual notes of each chord. This may or may not be what you are +after. You cannot use this option to generate entire chords randomly. +For this effect you need to create several chord patterns and select +them with SEQRND.

    -

    -Voicing Move -

    +

    +
    +RTime +

    -To intensify a chord progression you may want to have ascending or -descending movement of voicings. This option, in conjunction with the -DIR optional (see below) sets the number of bars over which a -movement is done. +One of the biggest problem with computer generated drum and rhythm +tracks is that, unlike real musicians, the beats are precise and “on +the beat”. The RTIME directive attempts to solve this.

    -For the MOVE option to have any effect you must also set the -direction to either -1 or 1. Be careful that you don't force the chord -too high or low on the scale. Use of this command in a REPEAT -section can cause unexpected results. For this reason you should -include a SEQ command at the beginning of repeated sections of -your songs. - -

    -In most cases the use of this command is limited to a section of a -song, its use is not recommended in groove files. You might want to do -something like this in a song: +The command can be applied to all tracks.

    - ...select groove with voicing -
    -chords ... -
    -Chord-Piano Voicing Move=5 Dir=1 -
    -more chords... -
    -Chord-Piano Voicing Move=5 Dir=-1 -
    -more chords...
    + Drum-4 Rtime 4

    - -

    -Voicing Dir -

    +The value passed to the RTIME directive is the number of MIDI ticks +with which to vary the start time of the notes. For example, if you +specify “5” the start times will vary from -5 to +5 ticks) on each +note for the specified track. There are 192 MIDI ticks in each quarter +note.

    -This option is used in conjunction with the MOVE option to set -the direction (-1 or 1) of the movement. +Any value from 0 to 100 can be used; however values in the range 0 to +10 are most commonly used. Exercise caution in using large values!

    - -

    - -
    -Voicing Rmove -

    - -

    -As an alternate to movement in a specified direction, random movement -can add some color and variety to your songs. The command option is -quite useful (and safe to use) in groove files. The argument for this -option is a percentage value specifying the frequency to apply a move -in a random direction. - -

    -For example: +You can specify a different RTIME for each bar in a sequence. +Repeated values can be represented with a “/”:

    - Chord-3 Voicing Mode=Optimal Rmove=20 + Chord RTime 4 10 / 4

    -would cause a movement (randomly up or down) in 20% of the bars. As -noted earlier, using explicit movement instructions can move the chord -into an undesirable range or even ``off the keyboard''; however, the -algorithm used in RMOVE has a sanity check to ensure that the chord -center position remains, approximately, in a two octave range. +You can further fine-tune the RTIME settings by using a minimum and +maximum value in the form MINIMUM,MAXIMUM. Note the +COMMA! For example:

    -

    -
    -ChordAdjust + + +
    + Chord Rtime 0,10 -10,0 -10,20 8 + +
    + +

    +Would set different minimum and maximum adjustment values for different sequence +points. In the above example the adjustments would be in the range 0 to +10, -10 to 0, -10 to 20 and -8 to 8. + +

    +RTIME is guaranteed never to start a note before the start of a +bar. + +

    + +

    +Other Randomizing Commands

    -The actual notes used in a chord are derived from a table which -contains the notes for each variation of a ``C'' chord--this data is -converted to the desired chord by adding or subtracting a constant -value according to the following table: - -

    -

    - - - -
    - - - -
    - - - - - - - - - - - - - - - - - - - - - - -
    G$\flat$-6
    G-5
    G$\sharp$-4
    A$\flat$-4
    A-3
    A$\sharp$-2
    B$\flat$-2
    -
    - -
    - - - - - - - - - - - - - - - - - - - - - -
    B-1
    C$\flat$-1
    B$\sharp$0
    C0
    C$\sharp$1
    D$\flat$1
    D2
    -
    - -
    - - - - - - - - - - - - - - - - - - - - - -
    D$\sharp$3
    E$\flat$3
    E4
    F$\flat$4
    E$\sharp$5
    F5
    F$\sharp$6
    -
    - - -
    - -
    - -

    -This means that when -MMA encounters an ``Am'' chord it adjusts the -notes in the chord table down by 3 MIDI values; an ``F'' chord is -adjusted 5 MIDI values up. This also means that ``A'' chords will -sound lower than ``F'' chords. - -

    -In most cases this works just fine; but, there are times when the -``F'' chord might sound better lower than the ``A''. You can -force a single chord by prefacing it with a single ``-'' or ``+'' -, details here. But, if the -entire song needs adjustment you can use CHORDADJUST -command to raise or lower selected chord pitches: - -

    - - - -
    - ChordAdjust E=-1 F=-1 Bb=1 - -
    - -

    -Each item in the command consists of a pitch (``B$\flat$'', ``C'', -etc.) an ``='' and an octave specifier (-1, 0 or 1). The pitch values -are case sensitive and must be in upper case; there must not be -a space on either side of the ``=''. - -

    -To a large extent the need for octave adjustments depends on the chord -range of a song. For example, the supplied song ``A Day In The Life Of -A Fool'' needs all ``E'' and ``F'' chords to be adjusted down an -octave. - -

    -The value ``0'' will reset the adjustment to the original value; -setting a value a second time has no effect. - -

    - -

    -
    -Compress -

    - -

    -When -MMA grabs the notes for a chord, the notes are spread out from -the root position. This means that if you specify a ``C13'' you will -have an ``A'' nearly 2 octaves above the root note as part of the -chord. Depending on your instrumentation, pattern, and the chord -structure of your piece, notes outside of the ``normal'' single octave -range for a chord may sound strange. - -

    - - - -
    - Chord Compress 1 - -
    - -

    -Forces -MMA to put all chord notes in a single octave range. - -

    -This command is only effective in CHORD and ARPEGGIO -tracks. A warning message is printed if it is used in other contexts. - -

    -Notes: COMPRESS takes any value between 1 and 5 as arguments -(however, some values will have no effect as detailed above). You can -specify a different COMPRESS for each bar in a sequence. -Repeated values can be represented with a ``/'': - -

    - - - -
    - Chord Compress 1 / 0 / - -
    - -

    -To restore to its default (off) setting, use a ``0'' as the argument. - -

    -For a similar command, with different results, see the LIMIT -command (here). - -

    - -

    -
    -DupRoot -

    - -

    -To add a bit of fullness to chords, it is quite common of keyboard -players to duplicate the root tone of a chord into a lower (or higher) -octave. This is accomplished in -MMA with the command: - -

    - - - -
    - DupRoot -1 1 -1 1 - -
    - -

    -The command determines whether or not the root tone of a chord is -duplicated in another octave. By default notes are not added. A value -of -1 will add a note one octave lower than the root note, -2 will add -the tone 2 octaves lower, etc. Similarly, the value of 1 will add a -note one octave higher than the root tone, etc. - -

    -Only the values -9 to 9 are permitted. - -

    -The volume used for the generated note is an adjusted average of the -notes in the chord. This volume is always less than the chord -notes--which is probably what you want. If you want a loud bass note, -create a second track (probably a BASS track) with the -appropriate pattern. - -

    -Different values can be used in each bar of the sequence. - -

    -The option is reset to 0 after all SEQUENCE or SEQCLEAR -commands. - -

    -The DUPROOT command is only valid in CHORD tracks. - -

    - -

    -
    -Invert -

    - -

    -By default -MMA uses chords in the root position. By example, the -notes of a C major chord are C, E and G. Chords can be inverted -(something musicians do all the time). Sticking with the C major -chord, the first inversion shifts the root note up an octave and the -chord becomes E, G and C. The second inversion is G, C and E. - -

    - -MMA extends the concept of inversion a bit by permitting the shift -to be to the left or right, and the number of shifts is not limited. -So, you could shift a chord up several octaves by using large invert -values.13.2 -

    -Inversions apply to each bar of a sequence. So, the following is a good example: - -

    - - - -
    - SeqSize 4 -
    -Chord-1 Sequence STR1 -
    -Chord-1 Invert 0 1 0 1
    - -
    - -

    -Here the sequence pattern size is set to 4 bars and the pattern -for each bar in the Chord-1 track is set to ``STR1''. Without the next line, -this would result in a rather boring, repeating pattern. But, the -Invert command forces the chord to be in the root position for the -first bar, the first inversion for the second, etc. - -

    -You can use a negative Invert value: - -

    - - - -
    - Chord-1 Invert -1 - -
    - -

    -In this case the C major chord becomes G, C and E. - -

    -Note that using fewer Invert arguments than the current sequence size -is permitted. -MMA simply expands the number of arguments to the -current sequence size. You may use a ``/'' for a repeated value. - -

    -A SEQUENCE or CLEARSEQ command resets INVERT to 0. - -

    -This command on has an effect in CHORD and ARPEGGIO -tracks. And, frankly, ARPEGGIOs sound a bit odd with -inversions. - -

    -If you use a large value for INVERT you can force the notes out -of the normal MIDI range. In this case the lowest or highest possible -MIDI note value will be used. - -

    - -

    -
    -Limit -

    - -

    -If you use ``jazz'' chords in your piece, some people might not like -the results. To some folks, chords like 11th, 13th, and variations -have a dissonant sound. And, sometimes they are in a chart, but don't -really make sense. The LIMIT command can be used to set the -number of notes of a chord used. - -

    -For example: - -

    - - - -
    - Chord Limit 4 - -
    - -

    -will limit any chords used in the CHORD track to the first 4 -notes of a chord. So, if you have a C11 chord which is C, E, G, -B$\flat$, D, and F, the chord will be truncated to C, E, G and -B$\flat$. - -

    -This command only applies to CHORD and ARPEGGIO tracks. -It can be set for other tracks, but the setting will have no effect. - -

    -Notes: LIMIT takes any value between 0 and 8 as an argument. -The ``0'' argument will disable the command. This command applies to -all chords in the sequence--only one value can be given in the -command. - -

    -To restore to its default (off) setting, use a ``0'' as the argument. - -

    -For a similar command, with different results, see the COMPRESS -command (here). - -

    - -

    -
    -NoteSpan -

    - -

    -Many instruments have a limited range. For example, the bass section -of an accordion is limited to a single octave13.3To emulate these sounds it is a simple matter of limiting -MMA 's -output to match the instrument. For example, in the ``frenchwaltz'' -file you will find the directive: - -

    - - - -
    - Chord NoteSpan 48 59 - -
    - -

    -which forces all CHORD tones to the single octave represented -by the MIDI values 48 though 59. - -

    -This command is applied over other voicing commands like OCTAVE -and RANGE and even TRANSPOSE. Notes will still be -calculated with respect to these settings, but then they'll be forced -into the limited NOTESPAN. - -

    -NOTESPAN expects two arguments: The first is the range start, the -second the range end (first and last notes to use). The values are -MIDI tones and must be in the range 0 to 127. The first value must be -less than the second, and the range must represent at least one full -octave (12 notes). It can be applied to all tracks except DRUM. - -

    - -

    -
    -Range -

    - -

    -For ARPEGGIO and SCALE tracks you can specify the number -of octaves used. The effects of the RANGE command is slightly -different between the two. - -

    -SCALE: Scale tracks, by default, create three octave scales. -The RANGE value will modify this to the number of octaves -specified. For example: - -

    - - - -
    - Scale Range 1 - -
    - -

    -will force the scales to one octave. A value of 4 would create 4 -octave scales, etc. - -

    -You can use fractional values when specifying RANGE. For example: - -

    - - - -
    - Scale Range .3 - -
    - -

    -will create a scale of 2 notes.13.4 And, - -

    - - - -
    - Scale Range 1.5 - -
    - -

    -will create a scale of 10 notes. Now, this gets a bit more confusing for you if -you have set SCALETYPE CHROMATIC. In this case a RANGE 1 would -generate 12 notes, and RANGE 1.5 18. - -

    -Partial scales are useful in generating special effects. - -

    -ARPEGGIO: Normally, arpeggios use a single octave.13.5The RANGE command specifies the number of octaves13.6 to use. A fractional value can be used; the exact result -depends on the number of notes in the current chord. - -

    -In all cases the values of ``0'' and ''1'' have the same effect. - -

    -For both SCALE and ARPEGGIO there will always be a minimum of -two notes in the sequence. - -

    - -

    -
    -DefChord -

    - -

    - -MMA comes with a large number of chord types already defined. In -most cases, the supplied set (see this list) is sufficient for all the ``modern'' or -``pop'' charts normally encountered. However, there are those times -when you want to do something else, or something different. - -

    -You can define additional chord types at any time, or redefine -existing chord types. The DEFCHORD command makes no distinction -between a new chord type or a redefinition, with the exception that a -warning message is printed for the later. - -

    -The syntax of the command is quite strict: - -

    - - - -
    - DefChord NAME (NoteList) (ScaleList) - -
    - -

    -where: +In addition to the above, the following commands should be examined:

      -
    • Name can be any string, but cannot contain a ``/'', ``>'' or - space. It is case sensitive. Examples of valid names include - ``dim'', ``NO3'' and ``foo-12-xx''. +
    • Aria tracks + have a “r” option for the movement direction.

    • -
    • NoteList is a comma separated list of note offsets - (actually MIDI note values), all of which are enclosed in a set of - ``()''s. There must be at least 2 note offsets and no more than 8 - and all values must be in the range 0 to 24. Using an existing chord - type, a ``7'' chord would be defined with (0, 4, 7, 10). In the case - of a C7 chord, this translates to the notes (c, e, g, b$\flat$). +
    • The track Direction command has a “random” option for playing scales, + arpeggios, and other tracks.

    • -
    • ScaleList is a list of note offsets (again, MIDI note - values), all of which are enclosed in a set of ``()''s. There must - be exactly 7 values in the list and all values must be in the range - 0 to 24. Following on the C7 example above, the scale list would be - (0, 2, 4, 5, 7, 9, 10) or the notes (c, d, e, f, g, a, b$\flat$). +
    • RVOLUME makes random adjustments to the volume of each note. + +

      +

    • +
    • The VOICING command has an RMOVE option. + +

      +

    • +
    • RNDSET + lets you set a variable to a random value. + +

      +

    • +
    • SeqRnd + enables randomization of sequences; this randomization can be + fine-tuned with the SeqRndWeight command.

    -Some examples might clarify. First, assume that you have a section of -your piece which has a major chord, but you only want the root and -fifth to sound for the chords and you want the arpeggios and bass -notes to only use the root. You could create new patterns, but -it's just as easy to create a new chord type. - -

    - - - -
    - DefChord 15 (0,4) (0, 0, 0, 0, 0, 0, 0) -
    -15 C / G / -
    -16 C15 / G15
    - -
    - -

    -In this case a normal Major chords will be used in line 15. In line 16 -the new ``15'' will be used. Note the trick in the scale: by setting -all the offsets to ``0'' only the root note is available to the -WALK and BASS tracks. - -

    -Sometimes you'll see a new chord type that -MMA doesn't know. You -could write the author and ask him to add this new type, but if it is -something quite odd or rare, it might be easier to define it in your -song. Let's pretend that you've encountered a ``Cmaj12'' A reasonable -guess is that this is a major 7 with an added 12th (just the 5th up an -octave). You could change the ``maj12'' part of the chord to a ``M7'' -or ``maj7'' and it should sound fine. But: - -

    - - - -
    - DefChord maj12 (0, 4, 7, 11, 19) (0, 2, 4, 5, 7, 9, 11) - -
    - -

    -is much more fun. Note a few details: - -

    - -

      -
    • The name ``maj12'' can be used with any chord. You can have - ``Cmaj12'' or G$\flat$maj12''. - -

      -

    • -
    • ``maj12'' a case sensitive name. The name ``Maj12'' is quite - different (and unknown). - -

      -

    • -
    • A better name might be ``maj(add12)''. - -

      -

    • -
    • The note and scale offsets are MIDI values. They are easy to - figure if you think of the chord as a ``C''. Just count off notes - from ``C'' on a keyboard (C is note 0). - -

      -

    • -
    • Do Not include a chord name (i.e. C or B$\flat$) in the - definition. Just the type. - -

      -

    • -
    - -

    -The final example handles a minor problem in -MMA and ``diminished'' -chords. In most of the music the author of -MMA encounters, the -marking ``dim'' on a chord usually means a ``diminished 7th''. So, -when -MMA initializes it creates a copy of the ``dim7'' and calls it -``dim''. But, some people think that ``dim'' should reference a -``diminished triad''. It's pretty easy to change this by creating a -new definition for ``dim'': - -

    - - - -
    - DefChord dim (0, 3, 6) (0, 2, 3, 5, 6, 8, 9 ) - -
    - -

    -In this example the scale notes use the same notes as those in a -``dim7''. You might want to change the B$\flat{}\flat$ (9) to B$\flat$ -(10) or B (11). If you really disagree with the choice to make a dim7 -the default you could even put this in a mmarc file. - -

    -It is even easier to use the non-standard notation ``dim3'' to specify -a diminished triad. - -

    - -

    -PrintChord -

    - -

    -This command can be used to make the create of custom chords a bit -simpler. Simply pass one or more chord types after the command and -they will be displayed on your terminal. Example: - -

    - - - -
    - PrintChord m M7 dim - -
    - -

    -in a file should display: - -

    - - - -
    - m : (0, 3, 7) (0, 2, 3, 5, 7, 9, 11) Minor triad. -
    -M7 : (0, 4, 7, 11) (0, 2, 4, 5, 7, 9, 11) Major 7th. -
    -dim : (0, 3, 6, 9) (0, 2, 3, 5, 6, 8, 9) Diminished. -MMA assumes a - diminished 7th.
    - -
    - -

    -From this you can cut and paste, change the chord or scale and insert -the data into a DEFCHORD command. - -

    - -

    -Notes -

    - -

    - -MMA makes other adjustments on-the-fly to your chords. This is done -to make the resulting sounds ``more musical'' ...to keep life -interesting, the definition of ``more musical'' is quite elusive. The -following notes will try to list some of the more common adjustments -made ``behind your back''. - -

    - -

      -
    • Just before the notes (MIDI events) for a chord are generated - the first and last notes in the chord are compared. If they are a - separated by a half-step (or 1 MIDI value) or an octave plus - half-step, the volume of the first note is halved. This happens in - chords such as a Major-7th or Flat-9th. If the adjustment is - not done the dissonance between the two tones overwhelms the ear. - -

      -

    • -


    Footnotes

    -
    ... -algorithms13.1
    -
    Great thanks are due to Alain Brenzikofer who not - only pressured me into including the VOICING options, but - wrote a great deal of the actual code. - -
    -
    ... -values.13.2
    -
    The term ``shift'' is used here, but that's not - quite what -MMA does. The order of the notes in the internal buffer - stays the same, just the octave for the notes is changed. So, if the - chord notes are ``C E G'' with the MIDI values ``0, 4, 7'' an invert - of 1 would change the notes to ``C$^{2}$ E G'' and the MIDI values - to ``12, 4, 7''. - -
    -
    ... octave13.3
    -
    Some accordions - have ``freebass'' switches which overcomes this, but that is the - exception. - -
    -
    ... notes.13.4
    -
    Simple math here: take the number of notes in a scale (7) and -multiply by .3. Take the integer result as the number of notes. - -
    -
    ... octave.13.5
    -
    Not quite true: they -use whatever notes are in the chord, which might exceed an octave span. - -
    -
    ... octaves13.6
    -
    Again, not quite true: the -command just duplicates the arpeggio notes the number of times specified in the -RANGE setting. +
    ... values13.1
    +
    Yes, + this is a contradiction of terms.
    + Previous: Automatic Melodies: Aria Tracks
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node14.html b/mma/docs/html/ref/node14.html index ac5ca49..438b0fe 100644 --- a/mma/docs/html/ref/node14.html +++ b/mma/docs/html/ref/node14.html @@ -1,19 +1,20 @@ - -Harmony - +Chord Voicing + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,299 +51,1254 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Harmony +Chord Voicing +

    + +

    +In music, a chord is simply defined as two more notes played +simultaneously. Now, this doesn't mean that you can play just any two +or three notes and get a chord which sounds nice--but whatever you do +get will be a chord of some type. And, to further confuse the unwary, +different arrangements of the same notes sound better (or worse) in +different musical situations. + +

    +As a simple example, consider a C major chord. Built on the first, +third and fifth notes of a C major scale it can be manipulated into a +variety of sounds: + +

    +

    + Lost Image + +
    + +

    +These are all C major chords ... but they all have a different +sound or color. The different forms a chord can take are called +“voicings”. Again, this manual is not intended to be a primer on +musical theory--that's a subject for which lots of lessons with your +favorite music teacher is recommended. You'll need a bit of basic +music theory if you want to understand how and why +MMA creates its +tracks. + +

    +The different options in this chapter effect not only the way chords +are constructed, but also the way bass lines and other tracks are +formed. + +

    +There are generally two ways in +MMA to take care of voicings. + +

    + +

      +
    1. use +MMA 's extensive VOICING options, most likely with + the ”Optimal” voicing algorithm, + +

      +

    2. +
    3. do everything by yourself with the commands INVERT and + COMPRESS. + +

      +

    4. +
    + +

    +The commands LIMIT and DUPROOT may be used independently +for both variants. + +

    + +

    +Voicing +

    + +

    +The VOICING command is used to set the voicing mode and several +other options relating to the selected mode. The command needs to have +a CHORD track specified and a series of Option=Value pairs. For +example: + +

    + + + +
    + Chord-Piano Voicing Mode=Optimal Rmove=10 Range=9 + +
    + +

    +In the following sections all the options available will be covered. + +

    + +

    +Voicing Mode +

    + +

    +The easiest way to deal with chord voicings is via the VOICING + MODE=XX option. + +

    +When choosing the inversion of a chord to play an accompanist will +take into consideration the style of the piece and the chord +sequences. In a general sense, this is referred to as “voicing”. + +

    +A large number of the library files have been written to take +advantage of the following voicing commands. However, not all styles +of music take well to the concept. And, don't forget about the other +commands since they are useful in manipulating bass lines, as well as +other chord tracks (e.g., sustained strings). + +

    + +MMA has a variety of sophisticated, intelligent +algorithms14.1 to deal with voicing. + +

    +As a general rule you should not use the INVERT and +COMPRESS commands in conjunction with the VOICING +command. If you do, you may create beautiful sounds. But, the results +are more likely to be less-than-pleasing. Use of voicing and other +combinations will display various warning messages. + +

    +The main command to enable voicings is: + +

    + + + +
    + Chord Voicing Mode=Type + +
    + +

    +As mentioned above, this command can only be applied to CHORD +tracks. Also note that this effects all bars in the sequence ... +you cannot have different voicings for different bars in the sequence +(attempting to do this would make no sense). + +

    +The following MODE types are available: + +

    +

    +
    Optimal
    +
    A basic algorithm which automatically chooses the best + sounding voicing depending on the voicing played before. Always try + this option before anything else. It might work just fine without + further work. + +

    +The idea behind this algorithm is to keep voicings in a sequence + close together. A pianist leaves his or her fingers where they are, + if they still fit the next chord. Then, the notes closest to the + fingers are selected for the next chord. This way characteristic + notes are emphasized. + +

    +The following optional setting apply to chords generated with + MODE=OPTIMAL: + +

    +

    +
    Voicing Range
    +
    To get wider or closer voicings, you may define + a range for the voicings. This can be adjusted with the + RANGE option: + +

    + + + +
    + Chord-Guitar Voicing Mode=Optimal Range=12 + +
    + +

    +In most cases the default value of 12 should work just fine. But, + you may want to fine tune ... it's all up to you. + +

    +

    +
    Voicing Center
    +
    Just minimizing the Euclidean distance between + chords doesn't do the trick as there could be runaway progressions + that let the voicings drift up or down infinitely. + +

    +When a chord is “voiced” or moved to a new position, a “center + point” must be used as a base. By default, the fourth degree of + the scale corresponding to the chord is a reasonable + choice. However, you can change this with: + +

    + + + +
    + Chord-1 Voicing Center=<value> + +
    + +

    +The value in this command can be any number in the range 0 + to 12. Try different values. The color of your whole song might + change. + +

    +Note that the value is the note in the scale, not a chord-note + position. + +

    +

    +
    Voicing Move
    +
    To intensify a chord progression you may want to + have ascending or descending movement of voicings. This option, in + conjunction with the DIR optional (see below) sets the + number of bars over which a movement is done. + +

    +For the MOVE option to have any effect you must also set + the direction to either -1 or 1. Be careful that you don't force + the chord too high or low on the scale. Use of this command in a + REPEAT section can cause unexpected results. For this + reason you should include a SEQ command at the beginning of + repeated sections of your songs. + +

    +In most cases the use of this command is limited to a section of a + song, its use is not recommended in groove files. You might want + to do something like this in a song: + +

    + + + +
    + ...select groove with voicing +
    +chords ... +
    +Chord-Piano Voicing Move=5 Dir=1 +
    +more chords... +
    +Chord-Piano Voicing Move=5 Dir=-1 +
    +more chords...
    + +
    + +

    +

    +
    Voicing Dir
    +
    This option is used in conjunction with the + MOVE option to set the direction (-1 or 1) of the movement. + +

    + +

    +
    Voicing Rmove
    +
    As an alternate to movement in a specified + direction, random movement can add some color and variety to your + songs. The command option is quite useful (and safe to use) in + groove files. The argument for this option is a percentage value + specifying the frequency to apply a move in a random direction. + +

    +For example: + +

    + + + +
    + Chord-3 Voicing Mode=Optimal Rmove=20 + +
    + +

    +would cause a movement (randomly up or down) in 20% of the + bars. As noted earlier, using explicit movement instructions can + move the chord into an undesirable range or even “off the + keyboard”; however, the algorithm used in RMOVE has a sanity + check to ensure that the chord center position remains, + approximately, in a two octave range. + +

    +

    +
    + +

    +

    +
    Root
    +
    This Option may for example be used to turn off + VOICING within a song. VOICING MODE=ROOT means nothing + else than doing nothing, leaving all chords in root position. + +

    +

    +
    None
    +
    This is the same as the ROOT option. + +

    +

    +
    Invert
    +
    Rather than basing the inversion selection on an + analysis of past chords, this method quite stupidly tries to keep + chords around the base point of “C” by inverting “G” and “A” + chords upward and “D”, “E” and “F” downward. The chords are + also compressed. Certainly not an ideal algorithm, but it can be + used to add variety in a piece. + +

    +

    +
    Compressed
    +
    Does the same as the stand-alone COMPRESS + command. Like ROOT, it is only added to be used in some parts + of a song where VOICING MODE=OPTIMAL is used. + +

    +

    +
    + +

    + +

    +
    +ChordAdjust +

    + +

    +The actual notes used in a chord are derived from a table which +contains the notes for each variation of a “C” chord--this data is +converted to the desired chord by adding or subtracting a constant +value according to the following table: + +

    +

    + + + +
    + + + +
    + + + + + + + + + + + + + + + + + + + + + + +
    G$ \flat$-6
    G-5
    G$ \sharp$-4
    A$ \flat$-4
    A-3
    A$ \sharp$-2
    B$ \flat$-2
    +
    + +
    + + + + + + + + + + + + + + + + + + + + + +
    B-1
    C$ \flat$-1
    B$ \sharp$0
    C0
    C$ \sharp$1
    D$ \flat$1
    D2
    +
    + +
    + + + + + + + + + + + + + + + + + + + + + +
    D$ \sharp$3
    E$ \flat$3
    E4
    F$ \flat$4
    E$ \sharp$5
    F5
    F$ \sharp$6
    +
    + + +
    + +
    + +

    +This means that when +MMA encounters an “Am” chord it adjusts the +notes in the chord table down by 3 MIDI values; an “F” chord is +adjusted 5 MIDI values up. This also means that “A” chords will +sound lower than “F” chords. + +

    +In most cases this works just fine; but, there are times when the +“F” chord might sound better lower than the “A”. You can +force a single chord by prefacing it with a single “-” or “+” +(details here). But, if +the entire song needs adjustment you can use CHORDADJUST +command to raise or lower selected chord pitches: + +

    + + + +
    + ChordAdjust E=-1 F=-1 Bb=1 + +
    + +

    +Each item in the command consists of a pitch (“B$ \flat$”, “C”, +etc.) an “=” and an octave specifier (-1, 0 or 1). The pitch values +are case sensitive and must be in upper case; there must not be +a space on either side of the “=”. + +

    +To a large extent the need for octave adjustments depends on the chord +range of a song. For example, the supplied song “A Day In The Life Of +A Fool” needs all “E” and “F” chords to be adjusted down an +octave. + +

    +The value “0” will reset the adjustment to the original value; +setting a value a second time has no effect. + +

    + +

    +
    +Compress +

    + +

    +When +MMA grabs the notes for a chord, the notes are spread out from +the root position. This means that if you specify a “C13” you will +have an “A” nearly 2 octaves above the root note as part of the +chord. Depending on your instrumentation, pattern, and the chord +structure of your piece, notes outside of the “normal” single octave +range for a chord may sound strange. + +

    + + + +
    + Chord Compress 1 + +
    + +

    +Forces +MMA to put all chord notes in a single octave range. + +

    +This command is only effective in CHORD and ARPEGGIO +tracks. A warning message is printed if it is used in other contexts. + +

    +Notes: COMPRESS takes any value between 1 and 5 as arguments +(however, some values will have no effect as detailed above). You can +specify a different COMPRESS for each bar in a sequence. +Repeated values can be represented with a “/”: + +

    + + + +
    + Chord Compress 1 / 0 / + +
    + +

    +To restore to its default (off) setting, use a “0” as the argument. + +

    +For a similar command, with different results, see the LIMIT +command (here). + +

    + +

    +
    +DupRoot +

    + +

    +To add a bit of fullness to chords, it is quite common of keyboard +players to duplicate the root tone of a chord into a lower (or higher) +octave. This is accomplished in +MMA with the command: + +

    + + + +
    + DupRoot -1 1 -1 1 + +
    + +

    +The command determines whether or not the root tone of a chord is +duplicated in another octave. By default notes are not added. A value +of -1 will add a note one octave lower than the root note, -2 will add +the tone 2 octaves lower, etc. Similarly, the value of 1 will add a +note one octave higher than the root tone, etc. + +

    +Only the values -9 to 9 are permitted. + +

    +The volume used for the generated note is an adjusted average of the +notes in the chord. This volume is always less than the chord +notes--which is probably what you want. If you want a loud bass note, +create a second track (probably a BASS track) with the +appropriate pattern. + +

    +Different values can be used in each bar of the sequence. + +

    +The option is reset to 0 after all SEQUENCE or SEQCLEAR +commands. + +

    +The DUPROOT command is only valid in CHORD tracks. + +

    + +

    +
    +Invert +

    + +

    +By default +MMA uses chords in the root position. By example, the +notes of a C major chord are C, E and G. Chords can be inverted +(something musicians do all the time). Sticking with the C major +chord, the first inversion shifts the root note up an octave and the +chord becomes E, G and C. The second inversion is G, C and E. + +

    + +MMA extends the concept of inversion a bit by permitting the shift +to be to the left or right, and the number of shifts is not limited. +So, you could shift a chord up several octaves by using large invert +values.14.2 +

    +Inversions apply to each bar of a sequence. So, the following is a +good example: + +

    + + + +
    + SeqSize 4 +
    +Chord-1 Sequence STR1 +
    +Chord-1 Invert 0 1 0 1
    + +
    + +

    +Here the sequence pattern size is set to 4 bars and the pattern for +each bar in the Chord-1 track is set to “STR1”. Without the next +line, this would result in a rather boring, repeating pattern. But, +the Invert command forces the chord to be in the root position for the +first bar, the first inversion for the second, etc. + +

    +You can use a negative Invert value: + +

    + + + +
    + Chord-1 Invert -1 + +
    + +

    +In this case the C major chord becomes G, C and E. + +

    +Note that using fewer Invert arguments than the current sequence size +is permitted. +MMA simply expands the number of arguments to the +current sequence size. You may use a “/” for a repeated value. + +

    +A SEQUENCE or CLEARSEQ command resets INVERT to +0. + +

    +This command on has an effect in CHORD and ARPEGGIO +tracks. And, frankly, ARPEGGIOs sound a bit odd with +inversions. + +

    +If you use a large value for INVERT you can force the notes out +of the normal MIDI range. In this case the lowest or highest possible +MIDI note value will be used. + +

    + +

    +
    +Limit +

    + +

    +If you use “jazz” chords in your piece, some people might not like +the results. To some folks, chords like 11th, 13th, and variations +have a dissonant sound. And, sometimes they are in a chart, but don't +really make sense. The LIMIT command can be used to set the +number of notes of a chord used. + +

    +For example: + +

    + + + +
    + Chord Limit 4 + +
    + +

    +will limit any chords used in the CHORD track to the first 4 +notes of a chord. So, if you have a C11 chord which is C, E, G, +B$ \flat$, D, and F, the chord will be truncated to C, E, G and +B$ \flat$. + +

    +This command only applies to CHORD and ARPEGGIO tracks. +It can be set for other tracks, but the setting will have no effect. + +

    +Notes: LIMIT takes any value between 0 and 8 as an argument. +The “0” argument will disable the command. This command applies to +all chords in the sequence--only one value can be given in the +command. + +

    +To restore to its default (off) setting, use a “0” as the argument. + +

    +For a similar command, with different results, see the COMPRESS +command (here). + +

    + +

    +
    +NoteSpan +

    + +

    +Many instruments have a limited range. For example, the bass section +of an accordion is limited to a single octave.14.3 To emulate these sounds it is a simple matter of +limiting +MMA 's output to match the instrument. For example, in the +“frenchwaltz” file you will find the directive: + +

    + + + +
    + Chord NoteSpan 48 59 + +
    + +

    +which forces all CHORD tones to the single octave represented +by the MIDI values 48 though 59. + +

    +This command is applied over other voicing commands like OCTAVE +and RANGE and even TRANSPOSE. Notes will still be +calculated with respect to these settings, but then they'll be forced +into the limited NOTESPAN. + +

    +NOTESPAN expects two arguments: The first is the range start, +the second the range end (first and last notes to use). The values are +MIDI tones and must be in the range 0 to 127. The first value must be +less than the second, and the range must represent at least one full +octave (12 notes). It can be applied to all tracks except DRUM. + +

    + +

    +
    +Range +

    + +

    +For ARPEGGIO and SCALE tracks you can specify the number +of octaves used. The effects of the RANGE command is slightly +different between the two. + +

    +SCALE: Scale tracks, by default, create three octave scales. +The RANGE value will modify this to the number of octaves +specified. For example: + +

    + + + +
    + Scale Range 1 + +
    + +

    +will force the scales to one octave. A value of 4 would create 4 +octave scales, etc. + +

    +You can use fractional values when specifying RANGE. For +example: + +

    + + + +
    + Scale Range .3 + +
    + +

    +will create a scale of 2 notes.14.4 And, + +

    + + + +
    + Scale Range 1.5 + +
    + +

    +will create a scale of 10 notes. Now, this gets a bit more confusing +for you if you have set SCALETYPE CHROMATIC. In this +case a RANGE 1 would generate 12 notes, and RANGE 1.5 +18. + +

    +Partial scales are useful in generating special effects. + +

    +ARPEGGIO: Normally, arpeggios use a single octave.14.5 The RANGE command specifies the +number of octaves14.6 to use. A fractional value can be used; the +exact result depends on the number of notes in the current chord. + +

    +In all cases the values of “0” and ”1” have the same effect. + +

    +For both SCALE and ARPEGGIO there will always be a +minimum of two notes in the sequence. + +

    + +

    +
    +DefChord +

    + +

    + +MMA comes with a large number of chord types already defined. In +most cases, the supplied set (see this list) is sufficient for all the “modern” or +“pop” charts normally encountered. However, there are those times +when you want to do something else, or something different. + +

    +You can define additional chord types at any time, or redefine +existing chord types. The DEFCHORD command makes no distinction +between a new chord type or a redefinition, with the exception that a +warning message is printed for the later. + +

    +The syntax of the command is quite strict: + +

    + + + +
    + DefChord NAME (NoteList) (ScaleList) + +
    + +

    +where: + +

    + +

      +
    • Name can be any string, but cannot contain a “/”, + “>” or space. It is case sensitive. Examples of valid + names include “dim”, “NO3” and “foo-12-xx”. + +

      +

    • +
    • NoteList is a comma separated list of note offsets + (actually MIDI note values), all of which are enclosed in a set of + “()”s. There must be at least 2 note offsets and no more than 8 + and all values must be in the range 0 to 24. Using an existing chord + type, a “7” chord would be defined with (0, 4, 7, 10). In the case + of a C7 chord, this translates to the notes (c, e, g, b$ \flat$). + +

      +

    • +
    • ScaleList is a list of note offsets (again, MIDI note + values), all of which are enclosed in a set of “()”s. There must + be exactly 7 values in the list and all values must be in the range + 0 to 24. Following on the C7 example above, the scale list would be + (0, 2, 4, 5, 7, 9, 10) or the notes (c, d, e, f, g, a, b$ \flat$). + +

      +

    • +
    + +

    +Some examples might clarify. First, assume that you have a section of +your piece which has a major chord, but you only want the root and +fifth to sound for the chords and you want the arpeggios and bass +notes to only use the root. You could create new patterns, but +it's just as easy to create a new chord type. + +

    + + + +
    + DefChord 15 (0,4) (0, 0, 0, 0, 0, 0, 0) +
    +15 C / G / +
    +16 C15 / G15
    + +
    + +

    +In this case a normal Major chords will be used in line 15. In line 16 +the new “15” will be used. Note the trick in the scale: by setting +all the offsets to “0” only the root note is available to the +WALK and BASS tracks. + +

    +Sometimes you'll see a new chord type that +MMA doesn't know. You +could write the author and ask him to add this new type, but if it is +something quite odd or rare, it might be easier to define it in your +song. Let's pretend that you've encountered a “Cmaj12” A reasonable +guess is that this is a major 7 with an added 12th (just the 5th up an +octave). You could change the “maj12” part of the chord to a “M7” +or “maj7” and it should sound fine. But: + +

    + + + +
    + DefChord maj12 (0, 4, 7, 11, 19) (0, 2, 4, 5, 7, 9, 11) + +
    + +

    +is much more fun. Note a few details: + +

    + +

      +
    • The name “maj12” can be used with any chord. You can have + “Cmaj12” or G$ \flat$maj12”. + +

      +

    • +
    • “maj12” a case sensitive name. The name “Maj12” is quite + different (and unknown). + +

      +

    • +
    • A better name might be “maj(add12)”. + +

      +

    • +
    • The note and scale offsets are MIDI values. They are easy to + figure if you think of the chord as a “C”. Just count off notes + from “C” on a keyboard (C is note 0). + +

      +

    • +
    • Do Not include a chord name (i.e. C or B$ \flat$) in the + definition. Just the type. + +

      +

    • +
    + +

    +The final example handles a minor problem in +MMA and “diminished” +chords. In most of the music the author of +MMA encounters, the +marking “dim” on a chord usually means a “diminished 7th”. So, +when +MMA initializes it creates a copy of the “dim7” and calls it +“dim”. But, some people think that “dim” should reference a +“diminished triad”. It's pretty easy to change this by creating a +new definition for “dim”: + +

    + + + +
    + DefChord dim (0, 3, 6) (0, 2, 3, 5, 6, 8, 9 ) + +
    + +

    +In this example the scale notes use the same notes as those in a +“dim7”. You might want to change the B +$ \flat$$ \flat$ (9) to B$ \flat$ +(10) or B (11). If you really disagree with the choice to make a dim7 +the default you could even put this in a mmarc file. + +

    +It is even easier to use the non-standard notation “dim3” to specify +a diminished triad. Better yet: use the unambigious “m$ \flat$5” +for a triad and “dim7” for a four note chord. + +

    + +

    +PrintChord +

    + +

    +This command can be used to make the create of custom chords a bit +simpler. Simply pass one or more chord types after the command and +they will be displayed on your terminal. Example: + +

    + + + +
    + PrintChord m M7 dim + +
    + +

    +in a file should display: + +

    + + + +
    + m : (0, 3, 7) (0, 2, 3, 5, 7, 9, 11) Minor triad. +
    +M7 : (0, 4, 7, 11) (0, 2, 4, 5, 7, 9, 11) Major 7th. +
    +dim : (0, 3, 6, 9) (0, 2, 3, 5, 6, 8, 9) Diminished. +MMA assumes a + diminished 7th.
    + +
    + +

    +From this you can cut and paste, change the chord or scale and insert +the data into a DEFCHORD command. + +

    + +

    +Notes

    -MMA can generate harmony notes for you ...just like hitting two -or more keys on the piano! And you don't have to take lessons. - -

    -Automatic harmonies are available for the following track types: Bass, -Walk, Arpeggio, Scale, Solo and Melody. - -

    -Just in case you are thinking that -MMA is a wonderful musical -creator when it comes to harmonies, don't be fooled. -MMA 's ideas of -harmony are quite facile. It determines harmony notes by finding a -note lower or higher than the current note being sounded within the -current chord. And its notion of ``open'' is certainly not that of -traditional music theory. But, the sound isn't too bad. +MMA makes other adjustments on-the-fly to your chords. This is done +to make the resulting sounds “more musical” ... to keep life +interesting, the definition of “more musical” is quite elusive. The +following notes will try to list some of the more common adjustments +made “behind your back”.

    -

    -
    -Harmony -

    +
      +
    • Just before the notes (MIDI events) for a chord are generated + the first and last notes in the chord are compared. If they are a + separated by a half-step (or 1 MIDI value) or an octave plus + half-step, the volume of the first note is halved. This happens in + chords such as a Major-7th or Flat-9th. If the adjustment is not + done the dissonance between the two tones overwhelms the ear.

      -To enable harmony notes, use a command like: +

    • +
    +

    Footnotes

    +
    +
    ... +algorithms14.1
    +
    Great thanks are due to Alain Brenzikofer who not + only pressured me into including the VOICING options, but + wrote a great deal of the actual code. -

    - - - -
    - Solo Harmony 2 - -
    - -

    -You can set a different harmony method for each bar in your sequence. - -

    -The following are valid harmony methods: - -

    -
    2 or 2Below
    -
    Two part harmony. The harmony note - selected is lower (on the scale). - -

    -
    2Above
    -
    The same as ``2'', but the harmony note is raised an - octave. +
    ... +values.14.2
    +
    The term “shift” is used here, but that's not quite + what +MMA does. The order of the notes in the internal buffer stays + the same, just the octave for the notes is changed. So, if the chord + notes are “C E G” with the MIDI values “0, 4, 7” an invert of 1 + would change the notes to “C2 E G” and the MIDI values to + “12, 4, 7”. -

    -
    3 or 3Below
    -
    Three part harmony. The harmony notes - selected are lower. +
    ... octave.14.3
    +
    Some + accordions have “freebass” switches which overcomes this, but that + is the exception. -

    -
    3Above
    -
    The same as ``3'', but both notes are raised an - octave. +
    ... notes.14.4
    +
    Simple math here: take the + number of notes in a scale (7) and multiply by .3. Take the integer + result as the number of notes. -

    -
    Open or OpenBelow
    -
    Two part harmony, however the gap - between the two notes is larger than in ``2''. +
    ... octave.14.5
    +
    Not + quite true: they use whatever notes are in the chord, which might + exceed an octave span. -

    -
    OpenAbove
    -
    Same as ``Open'', but the added note is above the - original. +
    ... octaves14.6
    +
    Again, not quite true: the command just + duplicates the arpeggio notes the number of times specified in the + RANGE setting. -

    -

    -
    8 or 8Below
    -
    A note 1 octave lower is added. - -

    -

    -
    8Above
    -
    A note 2 octave higher is added. - -

    -

    -
    16 or 16Below
    -
    A single note two octaves below is - added. - -

    -

    -
    16Above
    -
    A single note two octaves above are added. - -

    -

    -
    24 or 24Below
    -
    A single note three octaves below is - added. - -

    -

    -
    24Above
    -
    A single note three octaves above is added. - -

    - -

    -You can combine any of the above harmony modes by using a ``+''. For -example: - -

    -
    OPEN+8Below
    -
    will produce harmony notes with an ``Open'' - harmony and a note an octave below the current note. - -

    -

    -
    3Above+16
    -
    will generate 2 harmony notes above the current - note plus a note 2 octaves below. - -

    -

    -
    8Below+8Above+16Below
    -
    will generate 3 notes: one 2 octaves - below the current, one an octave below, and one an octave above. - -

    -

    -
    - -

    -There is no limit to the number of modes you can concatenate. Any -duplicate notes generated will be ignored. - -

    -All harmonies are created using the current chord. - -

    -To disable harmony use a ``0'', ``-'' or ``None''. - -

    -Be careful in using harmonies. They can make your song sound heavy, -especially with BASS notes (applying a different volume may -help). - -

    -The command has no effect in DRUM or CHORD tracks. - -

    - -

    -
    -HarmonyOnly -

    - -

    -As a added feature to the automatic harmony generation discussed in -the previous section, it is possible to set a track so that it -only plays the harmony notes. For example, you might want to -set up two arpeggio tracks with one playing quarter notes on a piano -and a harmony track playing half notes on a violin. The following -snippet is extracted from the song file ``Cry Me A River'' and sets up -2 different choir voices: - -

    - - - -
    - Begin Arpeggio -
        Sequence A4 -
        Voice ChoirAahs -
        Invert 0 1 2 3 -
        SeqRnd -
        Octave 5 -
        RSkip 40 -
        Volume p -
        Articulate 99 -
    -End -
                 -
    -Begin Arpeggio-2 -
        Sequence A4 -
        Voice VoiceOohs -
        Octave 5 -
        RSkip 40 -
        Volume p -
        Articulate 99 -
        HarmonyOnly Open -
    -End
    - -
    - -

    -Just like the HARMONY command, above, you can have different -settings for each bar in your sequence. Setting a bar (or the entire -sequence) to '`-'' or ``0'' disables both the HARMONY and -HARMONYONLY settings. - -

    -The command has no effect in DRUM or CHORD tracks. - -

    -If you want to use this feature with SOLO or MELODY -tracks you can duplicate the notes in your RIFF or in-line -notation or with the AUTOHARMONYTRACKS - COMMAND. - -

    - -

    -
    -HarmonyVolume -

    - -

    -By default, -MMA will use a volume (velocity) of 80% of that used by -the original note for all harmony notes it generates. You can change -this with the the HARMONYVOLUME command. For example: - -

    - - - -
    - Begin Solo -
      Voice JazzGuitar -
      Harmony Open -
      HarmonyVolume 80 -
    -End
    - -
    - -

    -You can specify different values for each bar in the sequence. The -values are percentages and must be greater than 0 (large values works -just fine if you want the harmony louder than the original). The -command has no effect in DRUM or CHORD tracks. - -

    -

    + Previous: Randomizing
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node15.html b/mma/docs/html/ref/node15.html index 9e7383f..6b69f30 100644 --- a/mma/docs/html/ref/node15.html +++ b/mma/docs/html/ref/node15.html @@ -1,19 +1,20 @@ - -Tempo and Timing - +Harmony + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,888 +51,335 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Tempo and Timing +Harmony

    -MMA has a rich set of commands to adjust and vary the timing of your -song. +MMA can generate harmony notes for you ... just like hitting two +or more keys on the piano! And you don't have to take lessons. + +

    +Automatic harmonies are available for the following track types: Bass, +Walk, Arpeggio, Scale, Solo and Melody. + +

    +Just in case you are thinking that +MMA is a wonderful musical +creator when it comes to harmonies, don't be fooled. +MMA 's ideas of +harmony are quite facile. It determines harmony notes by finding a +note lower or higher than the current note being sounded within the +current chord. And its notion of “open” is certainly not that of +traditional music theory. But, the sound isn't too bad.

    -

    -Tempo -

    +

    +
    +Harmony +

    -The tempo of a piece is set in Beats per Minute with the ``Tempo'' -directive. +To enable harmony notes, use a command like:

    - Tempo 120 + Solo Harmony 2

    -sets the tempo to 120 beats/minute. You can also use the tempo command -to increase or decrease the current rate by including a leading ``+'', -``-'' or ``*'' in the rate. For example (assuming the current rate is -120): +You can set a different harmony method for each bar in your sequence.

    +The following are valid harmony methods: - - -
    - Tempo +10 - -
    +

    +
    2 or 2Below
    +
    Two part harmony. The harmony note + selected is lower (on the scale).

    -will increase the current rate to 130 beats/minute. - -

    -The tempo can be changed series of beats, much like a rit. or accin -real music. Assuming that a time signature of 4/4, the current tempo -is 120, and there are 4 beats in a bar, the command: - -

    - - - -
    - Tempo 100 1 - -
    - -

    -will cause 4 tempo entries to be placed in the current bar (in the -MIDI meta track). The start of the bar will be 115, the 2nd beat will -be at 110, the 3rd at 105 and the last at 100. - -

    -You can also vary an existing rate using a ``+'', ``-'' or ``*'' in -the rate. - -

    -You can vary the tempo over more than one bar. For example: - -

    - - - -
    - Tempo +20 5.5 - -
    - -

    -tells -MMA to increase the tempo by 20 beats per minute and to step -the increase over the next five and a half bars. Assuming a start -tempo of 100 and 4 beats/bar, the meta track will have a tempo -settings of 101, 102, 103 ...120. This will occur over 22 beats -(5.5 bars * 4 beats) of music. - -

    -Using the multiplier is handy if you are switching to ``double time'': - -

    - - - -
    - Tempo *2 - -
    - -

    -and to return: - -

    - - - -
    - Temp *.5 - -
    - -

    -Note that the ``+'', ``-'' or ``*'' sign must not be separated -from the tempo value by any spaces. The value for TEMPO can be -any value, but will be converted to integer for the final setting. - -

    - -

    -
    -Time -

    - -

    - -MMA doesn't really understand time signatures. It just cares about -the number of beats in a bar. So, if you have a piece in -4/4 time you would use: - -

    - - - -
    - Time 4 - -
    - -

    -For 3/4 use: - -

    - - - -
    - Time 3 - -
    - -

    -For 6/8 you'd probably want either ``2'' or ``6''. - -

    -Changing the time also cancels all existing sequences. So, after a -time directive you'll need to set up your sequences or load a new -groove.15.1 -

    - -

    -TimeSig -

    - -

    -Even though -MMA doesn't really use Time Signatures, some MIDI -programs do recognize and use them. So, here's a command which will -let you insert a Time Signature in your MIDI output: - -

    - - - -
    - TimeSig NN DD - -
    - -

    -The NN parameter is the time signature numerator (the number of beats -per bar). In 3/4 you would set this to ``3''. - -

    -The DD parameter is the time signature denominator (the length of the -note getting a single beat). In 3/4 you would set this to -``4''. - -

    -The NN value must be an integer in the range of 1 to 126. The DD value -must be one of 1, 2, 4, 8, 16, 32 or 64. - -

    - -MMA assumes that all songs are in 4/4 and places that -MIDI event at offset 0 in the Meta track. - -

    -The TIMESIG value is remembered by GROOVEs and is -properly set when grooves are switched. You should probably have a -time signature in any groove library files you create (the supplied -files all do). - -

    -The common time signatures ``common'' and ``cut'' are supported. They -are translated by -MMA to 4/4 and 2/2. - -

    - -

    -
    -BeatAdjust -

    - -

    -Internally, -MMA tracks its position in a song according to beats. -For example, in a 4/4 piece the beat position is -incremented by 4 after each bar is processed. For the most part, this -works fine; however, there are some conditions when it would be nice -to manually adjust the beat position: - -

    - -

      -
    • Insert some extra (silent) beats at the end of bar to simulate a pause, - -

      -

    • -
    • Delete some beats to handle a ``short'' bar. - -

      -

    • -
    • Change a pattern in the middle of a bar. - -

      -

    • -
    - -

    -Each problem will be dealt with in turn. In this - example a pause is simulated at the end of bar -10. One problem with this logic is that the inserted beat will be -silent, but certain notes (percussive things like piano) often will -continue to sound (this is related to the decay of the note, not that - -MMA has not turned off the note). Frankly, this really doesn't -work too well ...which is why the FERMATA -(details here) was added. - -

    - - - - -
    - Adding Extra Beats -
    - - - - -
    - Time 4 -
    -1 Cm / / / -
    ... -
    -10 Am / C / -
    -BeatAdjust 1 -
    ...
    - -
    - - -
    - -

    - -

    -In this example the problem of -the ``short bar'' is handled. In this example, the sheet music has the -majority of the song in 4/4 time, but bar 4 is in -2/4. This could be handled by setting the TIME -setting to 2 and creating some different patterns. Forcing silence on -the last 2 beats and backing up the counter is a bit easier. - -

    - - - - -
    - Short Bar Adjustment -
    - - - - -
    - 1 Cm / / / -
    ... -
    -4 Am / z! / -
    -BeatAdjust -2 -
    ...
    - -
    - - -
    - -

    - -

    -Note that the adjustment factor can be a partial beat. For example: - -

    - - - -
    - BeatAdjust .5 - -
    - -

    -will insert half of a beat between the current bars. - -

    -Finally in this example, the problem of -overlapping bars is handled. We want to change the GROOVE -in the middle of a bar. So, we create the third bar two times. The first one -has a ``z!'' (silence) for beats 3 and 4; the second has ``z!'' for beats 1 and 2. This -permits the two halves to overlap without conflict. The BEATADJUST -forces the two bars to overlap completely. - -

    - - - - -
    - Mid-Bar Groove Change -
    - - - - -
    - Groove BigBand -
    -1 C -
    -Groove BigBandFill -
    -2 Am -
    -3 / / z! -
    -BeatAdjust -4 -
    -Groove BigBand -
       z! / F -
    -5 F -
    ...
    - -
    - - -
    - -

    - -

    - -

    -
    -Fermata -

    - -

    -A ``fermata'' or ``pause'' in written music tells the musician to hold -a note for a longer period than the notation would otherwise indicate. -In standard music notation it is represented by a -`` -\rotatebox{270}{\textbf{(\raisebox{.5ex}{.}}}'' -above a note. - -

    -To indicate all this -MMA uses a command like: - -

    - - - -
    - Fermata 1 1 200 - -
    - -

    -Note that there are three parts to the command: - -

    - -

      -
    1. The beat offset from the current point in the score to apply the - ``pause''. The offset can be positive or negative and is calculated - from the current bar. Positive numbers will apply to the next bar; - negative to the previous. For offsets into the next bar you use - offsets starting at ``0''; for offsets into the previous bar an - offset of ``-1'' represents the last beat in that bar. - -

      -For example, if you were in 4/4 time and wanted the - quarter note at the end of the next bar to be paused, you would use - an offset of 3. The same effect can be achieved by putting the - FERMATA command after the bar and using an offset of -1. - -

      -

    2. -
    3. The duration of the pause in beats. For example, if you have a - quarter note to pause your duration would be 1, a half note (or 2 - quarter notes) would be 2. - -

      -

    4. -
    5. The adjustment. This represented as a percentage of the current - value. For example, to force a note to be held for twice the normal - time you would use 200 (two-hundred percent). You can use a value - smaller than 100 to force a shorter note, but this is seldom done. - -

      -

    6. -
    - -

    -This example shows how you can -place a FERMATA before or after the effected bar. - -

    - - - - -
    - Fermata -
    - - Lost Image - -

    - - - -
    - -MMA Equivalent -
    -
    -Fermata 3 1 200 -
    -C -
    -Gm7
    - -
    - -
    -

    - - - -
    - Alternate -
    -
    -C -
    -Fermata -1 1 200 -
    -Gm7
    - -
    - - -

    - -

    - -

    -Here the second example shows -the first four bars of a popular torch song. The problem with the -piece is that the first beat of bar four needs to be paused, and the -accompaniment style has to switch in the middle of the bar. The -example shows how to split the fourth bar with the first beat on one -line and the balance on a second. The ``z!''s are used to ``fill in'' -the 4 beats skipped by the BEATADJUST. - -

    - - - - -
    - Fermata with Cut -
    - -

    - Lost Image - -

    - - - -
    - C C#dim -
    -G7 -
    -C / C#dim -
    -G7 z! -
    -Fermata -4 1 200 -
    -Cut -3 -
    -BeatAdjust -3.5 -
    -Groove EasySwing -
    -z! G7 C7
    - -
    - -

    - - -

    - -

    - -

    -The following conditions will generate warning messages: - -

    - -

      -
    • A beat offset greater than one bar, - -

      -

    • -
    • A duration greater than one bar, - -

      -

    • -
    • An adjustment value less than 100. - -

      -

    • -
    - -

    -This command works by adjusting the global tempo in the MIDI meta -track at the point of the fermata. In most cases you can put more than -one FERMATA command in the same bar, but they should be in beat -order (no checks are done). If the FERMATA command has a -negative position argument, special code is invoked to remove any -note-on events in the duration specified, after the start of the -beat.15.2 This means that extra rhythm notes will -not be sounded--probably what you expect a held note to sound like. - -

    - -

    -
    -Cut -

    - -

    -This command was born of the need to simulate a ``cut'' or, more -correctly, a ``caesura''. This is indicated in music by two parallel -lines put at the top of a staff indicating the end of a musical -thought. The symbol is also referred to as ``railroad tracks''. - -

    -The idea is to stop the music on all tracks, pause briefly, and -resume.15.3 -

    - -MMA provides the CUT command to help deal with this -situation. But, before the command is described in detail, a -diversion: just how is a note or chord sustained in a MIDI file? - -

    -Assume that a -MMA input file (and the associated library) -files dictates that some notes are to be played from beat 2 to beat 4 -in an arbitrary bar. What -MMA does is: - -

    - -

      -
    • determine the position in the piece as a midi offset to the - current bar, - -

      -

    • -
    • calculate the start and end times for the notes, - -

      -

    • -
    • adjust the times (if necessary) based on adjustable features - such as STRUM, ARTICULATE, RTIME, etc., - -

      -

    • -
    • insert the required MIDI ``note on'' and ``note off'' commands - at the appropriate point in the track. - -

      -

    • -
    - -

    -You may think that a given note starts on beat 2 and ends (using -ARTICULATE 100) right on beat 3--but you would most likely be -wrong. So, if you want the note or chord to be ``cut'', what point do -you use to instruct -MMA correctly? Unfortunately, the simple answer -is ``it depends''. Again, the answers will consist of some examples. - -

    -In this first case you wish to stop the track in the middle of the last -bar. The simplest answer is: - -

    - - - -
    - 1 C -
    ... -
    -36 C / z! / -
    - -
    - -

    -Unfortunately, this will ``almost'' work. But, any chords which are -longer than one or two beats may continue to sound. This, often, gives -a ``dirty'' sound to the end of the piece. The simple solution is to -add to the end of the piece: - -

    - - - -
    - Cut -2 - -
    - -

    -Depending on the rhythm you might have to fiddle a bit with the cut -value. But, the example here puts a ``all notes off'' message in all -the active tracks at the start of beat 3. The exact same result can be -achieved by placing: - -

    - - - -
    - Cut 3 - -
    - -

    -before the final bar. - -

    -In this second example a tiny bit of silence is desired between bars 4 and -5 (this might be the end of a musical introduction). The following bit should -work: - -

    - - - -
    - 1 C -
    -2 G -
    -3 G -
    -4 C -
    -Cut -
    -BeatAdjust .2 -
    -5 G -
    ...
    - -
    - -

    -In this case the ``all notes off'' is placed at the end of bar 4 and -two-tenths of a beat is inserted at the same location. Bar 5 continues -the track. - -

    -The final example show how you might combine CUT with -FERMATA. In this case the sheet music shows a caesura after the -first quarter note and fermatas over the quarter notes on beats 2, 3 -and 4. - -

    - - - -
    - 1 C C#dim -
    -2 G7 -
    -3 C / C#dim -
    -Fermata 1 3 120 -
    -Cut 1.9 -
    -Cut 2.9 -
    -Cut 3.9 -
    -4 G7 / C7 / -
    -5 F6
    - -
    - -

    -A few tutorial notes on the above: - -

    - -

      -
    • The command - -

      - - - -
      - Fermata 1 3 120 - -
      - -

      -applies a slow-down in tempo to the second beat for the following - bar (an offset of 1), for 3 beats. These 3 beats will be played 20% - slower than the set tempo. - -

      -

    • -
    • The three CUT commands insert MIDI ``all notes off'' in - all the active tracks just before beats 2, 3 and 4. - -

      -

    • -
    - -

    -Finally, the proper syntax for the command: - -

    - - - -
    - [Voice] Cut [Offset] - -
    - -

    -If the voice is omitted, MIDI ``all notes off'' will be inserted into -each active track. - -

    -If the offset is omitted, the current bar position will be used. This -the same as using an offset value of 0. -


    Footnotes

    -
    -
    ... -groove.15.1
    -
    The time value is saved/restored with grooves so - setting a time is redundant in this case. -
    -
    ... -beat.15.2
    -
    Technically speaking, -MMA determines an interval - starting 5% of a beat after the start of the fermata to a point 5% - of a beat before the end. Any MIDI Note-On events in this range (in - all tracks) are deleted. +
    28Below
    +
    Two part harmony, the harmony note is lowered by an + additional octave. +

    -
    ... -resume.15.3
    -
    The answer to the music theory question of whether - the ``pause'' takes time from the current beat or is treated - as a ``fermata'' is not clear--but as far as -MMA is concerned the - command has no effect on timing. +
    2Above
    +
    The same as “2”, but the harmony note is raised an + octave. +

    +

    +
    28Above
    +
    The same as “2Above”, but the harmony note is raised by + two octaves. + +

    +

    +
    3 or 3Below
    +
    Three part harmony. The harmony notes + selected are lower. + +

    +

    +
    3Above
    +
    The same as “3”, but both notes are raised an + octave. + +

    +

    +
    38Above
    +
    Same as “3”, but the two harmony notes are raised + by two octaves. + +

    +

    +
    38Below
    +
    Same as “3”, but the two harmomy notes are lowered + by two octaves. + +

    +

    +
    Open or OpenBelow
    +
    Two part harmony, however the gap + between the two notes is larger than in “2”. + +

    +

    +
    Open8Below
    +
    Same as “OpenBelow”, but the harmony note is lowered by + an additional octave. + +

    +

    +
    OpenAbove
    +
    Same as “Open”, but the added note is above the + original. + +

    +

    +
    Open8Above
    +
    Same as “OpenAbove”, but the added note is + raised by an additional octave. + +

    +

    +
    8 or 8Below
    +
    A note 1 octave lower is added. + +

    +

    +
    8Above
    +
    A note 2 octave higher is added. + +

    +

    +
    16 or 16Below
    +
    A single note two octaves below is + added. + +

    +

    +
    16Above
    +
    A single note two octaves above are added. + +

    +

    +
    24 or 24Below
    +
    A single note three octaves below is + added. + +

    +

    +
    24Above
    +
    A single note three octaves above is added. + +

    + +

    +You can combine any of the above harmony modes by using a “+”. For +example: + +

    +
    OPEN+8Below
    +
    will produce harmony notes with an “Open” + harmony and a note an octave below the current note. + +

    +

    +
    3Above+16
    +
    will generate 2 harmony notes above the current + note plus a note 2 octaves below. + +

    +

    +
    8Below+8Above+16Below
    +
    will generate 3 notes: one 2 octaves + below the current, one an octave below, and one an octave above. + +

    +

    +
    + +

    +There is no limit to the number of modes you can concatenate. Any +duplicate notes generated will be ignored. + +

    +All harmonies are created using the current chord. + +

    +To disable harmony use a “0”, “-” or “None”. + +

    +Be careful in using harmonies. They can make your song sound heavy, +especially with BASS notes (applying a different volume may +help). + +

    +The command has no effect in DRUM or CHORD tracks. + +

    + +

    +
    +HarmonyOnly +

    + +

    +As a added feature to the automatic harmony generation discussed in +the previous section, it is possible to set a track so that it +only plays the harmony notes. For example, you might want to +set up two arpeggio tracks with one playing quarter notes on a piano +and a harmony track playing half notes on a violin. The following +snippet is extracted from the song file “Cry Me A River” and sets up +2 different choir voices: + +

    + + + +
    + Begin Arpeggio +
        Sequence A4 +
        Voice ChoirAahs +
        Invert 0 1 2 3 +
        SeqRnd +
        Octave 5 +
        RSkip 40 +
        Volume p +
        Articulate 99 +
    +End +
                 +
    +Begin Arpeggio-2 +
        Sequence A4 +
        Voice VoiceOohs +
        Octave 5 +
        RSkip 40 +
        Volume p +
        Articulate 99 +
        HarmonyOnly Open +
    +End
    + +
    + +

    +Just like the HARMONY command, above, you can have different +settings for each bar in your sequence. Setting a bar (or the entire +sequence) to '`-” or “0” disables both the HARMONY and +HARMONYONLY settings. + +

    +The command has no effect in DRUM or CHORD tracks. + +

    +If you want to use this feature with SOLO or MELODY +tracks you can duplicate the notes in your RIFF or in-line +notation or with the AUTOHARMONYTRACKS + COMMAND. + +

    + +

    +
    +HarmonyVolume +

    + +

    +By default, +MMA will use a volume (velocity) of 80% of that used by +the original note for all harmony notes it generates. You can change +this with the the HARMONYVOLUME command. For example: + +

    + + + +
    + Begin Solo +
      Voice JazzGuitar +
      Harmony Open +
      HarmonyVolume 80 +
    +End
    + +
    + +

    +You can specify different values for each bar in the sequence. The +values are percentages and must be greater than 0 (large values works +just fine if you want the harmony louder than the original). The +command has no effect in DRUM or CHORD tracks. + +

    +

    + Previous: Chord Voicing
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node16.html b/mma/docs/html/ref/node16.html index f8f27ab..d9b26ce 100644 --- a/mma/docs/html/ref/node16.html +++ b/mma/docs/html/ref/node16.html @@ -1,19 +1,20 @@ - -Swing - +Tempo and Timing + - + + @@ -27,283 +28,911 @@ original version by: Nikos Drakos, CBLU, University of Leeds + +Subsections -

    + + +
    + +

    +
    -Swing +Tempo and Timing

    -In jazz and swing music there is a convention to apply special timing -to eighth notes. Normally, the first of a pair of eights is lengthened -and the second is shortened. In the sheet music this can is sometimes -notated as sequences of a dotted eighth followed by a sixteenth. But, -if you were to foolish enough to play the song with this timing you'd -get a funny look from a jazz musician who will tell you to ``swing'' -the notes. -

    -The easiest way to think about swing eighths is to mentally convert -them to a triplet consisting of a quarter note and and eighth. - -

    -

    - Lost Image - -
    - -

    -In the above music the first and second bar are both played as -in the third. +MMA has a rich set of commands to adjust and vary the timing of your +song.

    -MMA can handle this musical style in a number of ways, the control -is though the SWINGMODE command and options. +

    +Tempo +

    -In default mode -MMA assumes that you don't want your song to swing. - -

    -To enable automatic conversions, simply set SWINGMODE to ``on'': +The tempo of a piece is set in Beats per Minute with the “Tempo” +directive.

    - SwingMode On + Tempo 120

    -This directive accepts the value ``On'' and ``Off'' or ``1'' and -``0''. +sets the tempo to 120 beats/minute. You can also use the tempo command +to increase or decrease the current rate by including a leading “+”, +“-” or “*” in the rate. For example (assuming the current rate is +120):

    -With SWINGMODE enabled -MMA takes some extra steps when creating -patterns and processing of SOLO and MELODY parts. + + + +
    + Tempo +10 + +
    + +

    +will increase the current rate to 130 beats/minute. + +

    +The tempo can be changed series of beats, much like a rit. or accin +real music. Assuming that a time signature of 4/4, the current tempo +is 120, and there are 4 beats in a bar, the command: + +

    + + + +
    + Tempo 100 1 + +
    + +

    +will cause 4 tempo entries to be placed in the current bar (in the +MIDI meta track). The start of the bar will be 115, the 2nd beat will +be at 110, the 3rd at 105 and the last at 100. + +

    +You can also vary an existing rate using a “+”, “-” or “*” in +the rate. + +

    +You can vary the tempo over more than one bar. For example: + +

    + + + +
    + Tempo +20 5.5 + +
    + +

    +tells +MMA to increase the tempo by 20 beats per minute and to step +the increase over the next five and a half bars. Assuming a start +tempo of 100 and 4 beats/bar, the meta track will have a tempo +settings of 101, 102, 103 ... 120. This will occur over 22 beats +(5.5 bars * 4 beats) of music. + +

    +Using the multiplier is handy if you are switching to “double time”: + +

    + + + +
    + Tempo *2 + +
    + +

    +and to return: + +

    + + + +
    + Temp *.5 + +
    + +

    +Note that the “+”, “-” or “*” sign must not be separated +from the tempo value by any spaces. The value for TEMPO can be +any value, but will be converted to integer for the final setting. + +

    + +

    +
    +Time +

    + +

    + +MMA doesn't really understand time signatures. It just cares about +the number of beats in a bar. So, if you have a piece in +4/4 time you would use: + +

    + + + +
    + Time 4 + +
    + +

    +For 3/4 use: + +

    + + + +
    + Time 3 + +
    + +

    +For 6/8 you'd probably want either “2” or “6”. + +

    +Changing the time also cancels all existing sequences. So, after a +time directive you'll need to set up your sequences or load a new +groove.16.1 +

    + +

    +TimeSig +

    + +

    +Even though +MMA doesn't really use Time Signatures, some MIDI +programs do recognize and use them. So, here's a command which will +let you insert a Time Signature in your MIDI output: + +

    + + + +
    + TimeSig NN DD + +
    + +

    +The NN parameter is the time signature numerator (the number of beats +per bar). In 3/4 you would set this to “3”. + +

    +The DD parameter is the time signature denominator (the length of the +note getting a single beat). In 3/4 you would set this to +“4”. + +

    +The NN value must be an integer in the range of 1 to 126. The DD value +must be one of 1, 2, 4, 8, 16, 32 or 64. + +

    + +MMA assumes that all songs are in 4/4 and places that +MIDI event at offset 0 in the Meta track. + +

    +The TIMESIG value is remembered by GROOVEs and is +properly set when grooves are switched. You should probably have a +time signature in any groove library files you create (the supplied +files all do). + +

    +The common time signatures “common” and “cut” are supported. They +are translated by +MMA to 4/4 and 2/2. + +

    + +

    +
    +BeatAdjust +

    + +

    +Internally, +MMA tracks its position in a song according to beats. +For example, in a 4/4 piece the beat position is +incremented by 4 after each bar is processed. For the most part, this +works fine; however, there are some conditions when it would be nice +to manually adjust the beat position:

      -
    • Any eighth note in a pattern ``on the beat'' (1, 2, etc.) is converted to a - ``81'' note. +
    • Insert some extra (silent) beats at the end of bar to simulate a pause,

    • -
    • Any eighth note is a pattern ``off the beat'' (1.5, 2.5, etc.) - is converted to ``82'' note, and the offset is adjusted to the prior - beat plus the value of an ``81'' note. +
    • Delete some beats to handle a “short” bar.

    • -
    • Drum notes with a value of a single MIDI tick are handled in the - same way, but only the offset adjustment is needed. - -

      -

    • -
    • In SOLO and MELODY tracks any successive pairs of - eighth notes (or rests) are adjusted. +
    • Change a pattern in the middle of a bar.

    -Important: when defining patterns and sequences remember that -the adjustment is made when the pattern is compiled. With a -DEFINE command the arguments are compiled (and swing -will be applied). But a SEQUENCE command with an -already defined pattern will use the existing pattern values (the -swing adjustment may or may not have been done at define -time). Finally, if you have a dynamic define in the sequence the -adjustment will take place if needed. +Each problem will be dealt with in turn. In this + example a pause is simulated at the end of bar +10. One problem with this logic is that the inserted beat will be +silent, but certain notes (percussive things like piano) often will +continue to sound (this is related to the decay of the note, not that -

    -SWINGMODE has an additional option, SKEW. This factor -is used to create the ``81'' and ``82'' -note lengths (see here). By -default the value ``66'' is used. This simply means that the note -length ``81'' is assigned 66% of the value of an eight note, and -``82'' is assigned 34%. - -

    -You can change this setting at any point in your song or style -files. It will take effect immediately on all future patterns and solo -lines. - -

    -The setting: +MMA has not turned off the note). Frankly, this really doesn't +work too well ... which is why the FERMATA +(details here) was added.

    + + + +
    + Adding Extra Beats +
    + + -
    - SwingMode Skew=60 - -
    - -

    -will set a 60/40 setting. - -

    -If you want to experiment, find a GROOVE with note lengths of -``81'' and ``82'' (``swing'' is as good a choice as any). Now, put a -SWINGMODE SKEW=VALUE directive at the top of your song file (before -selecting any GROOVEs). Compile and play the song with different values -to hear the effects. - -

    -If you want to play with different effects you could do something like -this: - -

    - - - -
    - SwingMode On Skew=40 -
    ...Set CHORD pattern/groove + Time 4
    -SwingMode Skew=30 -
    ...Set Drum-1 pattern/groove +1 Cm / / / +
    ...
    -SwingMode Skew=whatever -
    ...Set Drum-2
    - -
    - -

    -This will give different rates for different tracks. I'll probably not -enjoy your results, but I play polkas on the accordion for fun. - -

    -The complete SWINGMODE setting is saved in the current GROOVE and can be accessed -via the $_SwingMode built-in macro. - -

    -The easy (and ugly and unintuitive) way to handle swing is to -hard-code the value right into your patterns. For example, you could -set a swing chord pattern with: - -

    - - - -
    - Chord Define Swing8 1 3+3 80; 1.33 3 80; 2 3+3 80; 2.33 3 80 ... - -
    - -

    -We really don't recommend this for the simple reason that the swing -rate is frozen as quarter/eighth triplets. - -

    -If you refer to the table of note lengths -(here) you will find the cryptic -values of ``81'' and ``82''. These notes are adjusted depending of the -SWINGSKEW value. So: - -

    - - - -
    - Chord Define Swing8 1 81 80; 1+81 82 80; 2 81 80; 2+81 82 80 ... - -
    - -

    -is a bit better. In this case we have set a chord on beat 1 as the -first of an eighth note, and a chord on the off-beat as the -second. Note how we specify the off-beats as ``1+81'', etc. - -

    -In this example the feel of the swing will vary with the -SWINGSKEW setting. - -

    -But, aren't computers supposed to make life simple? Well, here is our -recommended method: - -

    - - - +
    - SwingMode On +10 Am / C /
    -Chord Define Swing8 1 8 80; 1.5 8 80; 2 8 80; 2.5 8 80 ...
    +BeatAdjust 1 +
    ... + +
    + + +

    + +

    + +

    +In this example the problem of +the “short bar” is handled. In this example, the sheet music has the +majority of the song in 4/4 time, but bar 4 is in +2/4. This could be handled by setting the TIME +setting to 2 and creating some different patterns. Forcing silence on +the last 2 beats and backing up the counter is a bit easier. + +

    + + + + +
    + Short Bar Adjustment +
    + + + + +
    + 1 Cm / / / +
    ... +
    +4 Am / z! / +
    +BeatAdjust -2 +
    ...
    + +
    + + +
    + +

    + +

    +Note that the adjustment factor can be a partial beat. For example: + +

    + + +
    + BeatAdjust .5

    -Now, -MMA will convert the values for you. Magic, well ...almost. +will insert half of a beat between the current bars.

    -There are times when you will need to be more explicit, especially in -SOLO and MELODY tracks: +Finally in this example, the problem of +overlapping bars is handled. We want to change the GROOVE +in the middle of a bar. So, we create the third bar two times. The first one +has a “z!” (silence) for beats 3 and 4; the second has “z!” for beats 1 and 2. This +permits the two halves to overlap without conflict. The BEATADJUST +forces the two bars to overlap completely. + +

    + + + + +
    + Mid-Bar Groove Change +
    + + + + +
    + Groove BigBand +
    +1 C +
    +Groove BigBandFill +
    +2 Am +
    +3 / / z! +
    +BeatAdjust -4 +
    +Groove BigBand +
       z! / F +
    +5 F +
    ...
    + +
    + + +
    + +

    + +

    + +

    +
    +Fermata +

    + +

    +A “fermata” or “pause” in written music tells the musician to hold +a note for a longer period than the notation would otherwise indicate. +In standard music notation it is represented by a +“ +\rotatebox{270}{\textbf{(\raisebox{.5ex}{.}}}” +above a note. + +

    +To indicate all this +MMA uses a command like: + +

    + + + +
    + Fermata 1 1 200 + +
    + +

    +Note that there are three parts to the command: + +

    + +

      +
    1. The beat offset from the current point in the score to apply the + “pause”. The offset can be positive or negative and is calculated + from the current bar. Positive numbers will apply to the next bar; + negative to the previous. For offsets into the next bar you use + offsets starting at “0”; for offsets into the previous bar an + offset of “-1” represents the last beat in that bar. + +

      +For example, if you were in 4/4 time and wanted the + quarter note at the end of the next bar to be paused, you would use + an offset of 3. The same effect can be achieved by putting the + FERMATA command after the bar and using an offset of -1. + +

      +

    2. +
    3. The duration of the pause in beats. For example, if you have a + quarter note to pause your duration would be 1, a half note (or 2 + quarter notes) would be 2. + +

      +

    4. +
    5. The adjustment. This represented as a percentage of the current + value. For example, to force a note to be held for twice the normal + time you would use 200 (two-hundred percent). You can use a value + smaller than 100 to force a shorter note, but this is seldom done. + +

      +

    6. +
    + +

    +This example shows how you can +place a FERMATA before or after the effected bar. + +

    + + + + +
    + Fermata +
    + + Lost Image + +

    + + + +
    + +MMA Equivalent +
    +
    +Fermata 3 1 200 +
    +C +
    +Gm7
    + +
    + +
    +

    + + + +
    + Alternate +
    +
    +C +
    +Fermata -1 1 200 +
    +Gm7
    + +
    + + +

    + +

    + +

    +Here the second example shows +the first four bars of a popular torch song. The problem with the +piece is that the first beat of bar four needs to be paused, and the +accompaniment style has to switch in the middle of the bar. The +example shows how to split the fourth bar with the first beat on one +line and the balance on a second. The “z!”s are used to “fill in” +the 4 beats skipped by the BEATADJUST. + +

    + + + + +
    + Fermata with Cut +
    + +

    + Lost Image + +

    + + + +
    + C C#dim +
    +G7 +
    +C / C#dim +
    +G7 z! +
    +Fermata -4 1 200 +
    +Cut -3 +
    +BeatAdjust -3.5 +
    +Groove EasySwing +
    +z! G7 C7
    + +
    + +

    + + +

    + +

    + +

    +The following conditions will generate warning messages:

      -
    • If a bar has both swing and straight eighths. +
    • A beat offset greater than one bar,

    • -
    • If the note following an eighth is not an eight. +
    • A duration greater than one bar, + +

      +

    • +
    • An adjustment value less than 100.

    +

    +This command works by adjusting the global tempo in the MIDI meta +track at the point of the fermata. In most cases you can put more than +one FERMATA command in the same bar, but they should be in beat +order (no checks are done). If the FERMATA command has a +negative position argument, special code is invoked to remove any +note-on events in the duration specified, after the start of the +beat.16.2 This means that extra rhythm notes will +not be sounded--probably what you expect a held note to sound like. + +

    + +

    +
    +Cut +

    + +

    +This command was born of the need to simulate a “cut” or, more +correctly, a “caesura”. This is indicated in music by two parallel +lines put at the top of a staff indicating the end of a musical +thought. The symbol is also referred to as “railroad tracks”. + +

    +The idea is to stop the music on all tracks, pause briefly, and +resume.16.3 +

    + +MMA provides the CUT command to help deal with this +situation. But, before the command is described in detail, a +diversion: just how is a note or chord sustained in a MIDI file? + +

    +Assume that a +MMA input file (and the associated library) +files dictates that some notes are to be played from beat 2 to beat 4 +in an arbitrary bar. What +MMA does is: + +

    + +

      +
    • determine the position in the piece as a midi offset to the + current bar, + +

      +

    • +
    • calculate the start and end times for the notes, + +

      +

    • +
    • adjust the times (if necessary) based on adjustable features + such as STRUM, ARTICULATE, RTIME, etc., + +

      +

    • +
    • insert the required MIDI “note on” and “note off” commands + at the appropriate point in the track. + +

      +

    • +
    + +

    +You may think that a given note starts on beat 2 and ends (using +ARTICULATE 100) right on beat 3--but you would most likely be +wrong. So, if you want the note or chord to be “cut”, what point do +you use to instruct +MMA correctly? Unfortunately, the simple answer +is “it depends”. Again, the answers will consist of some examples. + +

    +In this first case you wish to stop the track in the middle of the last +bar. The simplest answer is: + +

    + + + +
    + 1 C +
    ... +
    +36 C / z! / +
    + +
    + +

    +Unfortunately, this will “almost” work. But, any chords which are +longer than one or two beats may continue to sound. This, often, gives +a “dirty” sound to the end of the piece. The simple solution is to +add to the end of the piece: + +

    + + + +
    + Cut -2 + +
    + +

    +Depending on the rhythm you might have to fiddle a bit with the cut +value. But, the example here puts a “all notes off” message in all +the active tracks at the start of beat 3. The exact same result can be +achieved by placing: + +

    + + + +
    + Cut 3 + +
    + +

    +before the final bar. + +

    +In this second example a tiny bit of silence is desired between bars 4 and +5 (this might be the end of a musical introduction). The following bit should +work: + +

    + + + +
    + 1 C +
    +2 G +
    +3 G +
    +4 C +
    +Cut +
    +BeatAdjust .2 +
    +5 G +
    ...
    + +
    + +

    +In this case the “all notes off” is placed at the end of bar 4 and +two-tenths of a beat is inserted at the same location. Bar 5 continues +the track. + +

    +The final example show how you might combine CUT with +FERMATA. In this case the sheet music shows a caesura after the +first quarter note and fermatas over the quarter notes on beats 2, 3 +and 4. + +

    + + + +
    + 1 C C#dim +
    +2 G7 +
    +3 C / C#dim +
    +Fermata 1 3 120 +
    +Cut 1.9 +
    +Cut 2.9 +
    +Cut 3.9 +
    +4 G7 / C7 / +
    +5 F6
    + +
    + +

    +A few tutorial notes on the above: + +

    + +

      +
    • The command + +

      + + + +
      + Fermata 1 3 120 + +
      + +

      +applies a slow-down in tempo to the second beat for the following + bar (an offset of 1), for 3 beats. These 3 beats will be played 20% + slower than the set tempo. + +

      +

    • +
    • The three CUT commands insert MIDI “all notes off” in + all the active tracks just before beats 2, 3 and 4. + +

      +

    • +
    + +

    +Finally, the proper syntax for the command: + +

    + + + +
    + [Voice] Cut [Offset] + +
    + +

    +If the voice is omitted, MIDI “all notes off” will be inserted into +each active track. + +

    +If the offset is omitted, the current bar position will be used. This +the same as using an offset value of 0. +


    Footnotes

    +
    +
    ... +groove.16.1
    +
    The time value is saved/restored with grooves so + setting a time is redundant in this case. + +
    +
    ... +beat.16.2
    +
    Technically speaking, +MMA determines an interval + starting 5% of a beat after the start of the fermata to a point 5% + of a beat before the end. Any MIDI Note-On events in this range (in + all tracks) are deleted. + +
    +
    ... +resume.16.3
    +
    The answer to the music theory question of whether + the “pause” takes time from the current beat or is treated + as a “fermata” is not clear--but as far as +MMA is concerned the + command has no effect on timing. + +
    +
    + Previous: Harmony
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node17.html b/mma/docs/html/ref/node17.html index e4e87c7..6d65e5e 100644 --- a/mma/docs/html/ref/node17.html +++ b/mma/docs/html/ref/node17.html @@ -1,19 +1,20 @@ - -Volume and Dynamics - +Swing + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,1092 +51,396 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections
    -

    - +


    -Volume and Dynamics -

    +Swing +

    - -MMA is very versatile when it comes to the volumes or dynamics used in your song.17.1 -

    -Each generated note goes though several adjustments: +In jazz and swing music there is a convention to apply special timing +to eighth notes. Normally, the first of a pair of eights is lengthened +and the second is shortened. In the sheet music this can is sometimes +notated as sequences of a dotted eighth followed by a sixteenth. But, +if you were to foolish enough to play the song with this timing you'd +get a funny look from a jazz musician who will tell you to “swing” +the notes.

    - -

      -
    1. The initial velocity is set in the pattern definition, see - patterns,17.2 -

      -

    2. -
    3. the velocity is then adjusted by the master and - track volume settings (see here - for the discussion of ADJUSTVOLUME RATIO), - -

      -

    4. -
    5. if certain notes are to be accented, yet another adjustment is made, - -

      -

    6. -
    7. and, finally, if the random volume is set, more adjustment. - -

      -

    8. -
    - -

    -For the most part -MMA uses conventional musical score notation for -volumes. Internally, the dynamic name is converted to a percentage -value. The note volume is adjusted by the percentage. - -

    -The following table shows the available volume settings and the adjustment values. +The easiest way to think about swing eighths is to mentally convert +them to a triplet consisting of a quarter note and and eighth.

    - - - -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Symbolic NameRatio (Percentage) Adjustment
    off0
    pppp5
    ppp10
    pp25
    p40
    mp70
    m100
    mf110
    f130
    ff160
    fff180
    ffff200
    - - -
    + Lost Image

    -The setting OFF is useful for generating fades at the end of a - piece. For example: +In the above music the first shows “straight eights”, the second +“dotted eight, sixteenths”, and the third a rough indication of how +the first line would be played in “swing”. It all depends on the +style of music ... if we are playing a classical piece the first line +would have eight notes of the same length, and the second line would +have a sixteenth note one third the length of the dotted eights. In +contemporary music it might be that way ... or either or both could +be played as the third line. + +

    + +MMA can handle this musical style in a number of ways, the control +is though the SWINGMODE command and options. + +

    +In default mode +MMA assumes that you don't want your song to swing. + +

    +To enable automatic conversions, simply set SWINGMODE to +“on”:

    - Volume ff -
    -Decresc Off 5 -
    -G / Gm / * 5
    + SwingMode On

    -will cause the last 5 bars of your music to fade from a ff to - silence. +This directive accepts the value “On” and “Off” or “1” and +“0”.

    -The initial velocity of a note is set in the pattern definition (see - patterns). The following - commands set the master volume, track volume and random volume - adjustments. - -

    -In addition to the note velocities generated by -MMA your MIDI - device can also change the mix between channels. See the discussion - for MIDIVOLUME (here). +With SWINGMODE enabled +MMA takes some extra steps when +creating patterns and processing of SOLO and MELODY +parts.

    -

    -
    -Accent +
      +
    • Any eighth note in a pattern “on the beat” (1, 2, etc.) is + converted to a “81” note. + +

      +

    • +
    • Any eighth note in a pattern “off the beat” (1.5, 2.5, etc.) + is converted to “82” note, and the offset is adjusted to the prior + beat plus the value of an “81” note. + +

      +

    • +
    • Drum notes with a value of a single MIDI tick are handled in the + same way, but only the offset adjustment is needed. + +

      +

    • +
    • In SOLO and MELODY tracks any successive pairs of + eighth notes (or rests) are adjusted. + +

      +

    • +
    + +

    +Important: when defining patterns and sequences remember that +the adjustment is made when the pattern is compiled. With a +DEFINE command the arguments are compiled (and swing will be +applied). But a SEQUENCE command with an already defined +pattern will use the existing pattern values (the swing adjustment may +or may not have been done at define time). Finally, if you have a +dynamic define in the sequence the adjustment will take place if +needed. + +

    + +

    +Skew

    -``Real musicians''17.3, in an almost - automatic manner, emphasize notes on certain beats. In popular Western - music written in 4/4 time this is usually beats one and - three. This emphasis sets the pulse or beat in a piece. +SWINGMODE has an additional option, SKEW. This factor is +used to create the “81” and “82” note lengths (see +here). By default the value +“66” is used. This simply means that the note length “81” is +assigned 66% of the value of an eight note, and “82” is assigned +34%.

    -In -MMA you can set the velocities in a pattern so that this emphasis is - automatically adjusted. For example, when setting a walking bass line - pattern you could use a pattern definition like: +You can change this setting at any point in your song or style +files. It will take effect immediately on all future patterns and solo +lines. + +

    +The setting:

    - Define Walk W1234 1 4 100; 2 4 70; 3 4 80; 4 4 70 + SwingMode Skew=60

    -However, it is much easier to use a definition which has all the - velocities the same: +will set a 60/40 setting. + +

    +If you want to experiment, find a GROOVE with note lengths of +“81” and “82” (“swing” is as good a choice as any). Now, put a +SWINGMODE SKEW=VALUE directive at the top of your song file +(before selecting any GROOVEs). Compile and play the song with +different values to hear the effects. + +

    +If you want to play with different effects you could do something like +this:

    - Define Walk W1234 1 1 90 * 4 + SwingMode On Skew=40 +
    ... Set CHORD pattern/groove +
    +SwingMode Skew=30 +
    ... Set Drum-1 pattern/groove +
    +SwingMode Skew=whatever +
    ... Set Drum-2

    -and use the ACCENT command to increase or decrease the volume - of notes on certain beats: - -

    - - - -
    - Walk Accent 1 20 2 -10 4 -10 - -
    - -

    -The above command will increase the volume for walking bass notes on - beat 1 by 20%, and decrease the volumes of notes on beats 2 and 4 by - 10%. - -

    -You can use this command in all tracks. - -

    -When specifying the accents, you must have matching pairs of data. The - first item in the pair is the beat (which can be fractional), the - second is the volume adjustment. This is a percentage of the current - note volume that is added (or subtracted) to the volume. Adjustment - factors must be integers in the range -100 to 100. - -

    -The ACCENTs can apply to all bars in a track; as well, you can set - different accents for different bars. Just use a ``{}'' pair to delimit - each bar. For example: - -

    - - - -
    - Bass Accent {1 20} / / {1 30 3 30} - -
    - -

    -The above line will set an accent on beat 1 of bars 1, 2 and 3; in - bar 4 beats 1 and 3 will be accented. - -

    -You can use a ``/'' to repeat a setting. The ``/'' can be enclosed in - a ``{}'' delimiter if you want. +This will give different rates for different tracks. I'll probably not +enjoy your results, but I play polkas on the accordion for fun.

    -AdjustVolume +Accent

    - -

    -Mnemonic Volume Ratios -

    - -

    -The ratios used to adjust the volume can be changed from the table at - the start of this chapter. For example, to change the percentage used - for the MF setting: +It's natural for musicians to emphasize swing notes by making the +first (the longer one) a bit louder than the second. By default +MMA uses the internal/default volumes for both notes. However, you can +change this with the ACCENT option. The option takes a pair of +values joined by a single comma. The first value sets the percentage +change for the “on-the-beat” notes; the second set the adjustment +for the “off-the-beat” notes. For example:

    - AdjustVolume MF=95 f=120 + Swingmode On Accent=110,80

    -Note that you can have multiple setting on the same line. - -

    -The values used have the same format as those used for the - VOLUME command, below. For now, a few examples: +will apply changes of 110% and 80% to the volumes. Use of this +option will create more natural sounding tracks.

    - - -
    - AdjustVolume Mf=mp+200 - -
    - -

    -will set the adjustment factor for mf to that of mp plus - 200%. - -

    -And, - -

    - - - -
    - AdjustVolume mf=+20 - -
    - -

    -will increase the current mf setting by 20%. - -

    -You might want to do these adjustment in your MMArc file(s). - -

    - -

    - -
    -Master Volume Ratio -

    - -

    - -MMA uses both the master and track volumes - to determine the final velocity of a note. By default, the track volume - setting accounts for 60% of the adjustment and the master volume for - the remaining 40%. The simple-minded logic behind this is that if the - user goes to the effort of setting a volume for a track, then that is - probably more important than a volume set for the entire piece. - -

    -You can change the ratio used at anytime with the ADJUSTVOLUME RATIO=VALUE - directive. $<$Value$>$ is the percentage to use for the Track volume. A few examples: - -

    - - - -
    - AdjustVolume Ratio=60 - -
    - -

    -This duplicates the default setting. - -

    - - - -
    - AdjustVolume Ratio=40 - -
    - -

    -Volume adjustments use 40% of the track volume and 60% of the master - volume. - -

    - - - -
    - AdjustVolume Ratio=100 - -
    - -

    -Volume adjustments use only the track volume (and ignore the master - volume completely). - -

    - - - -
    - AdjustVolume Ratio=0 - -
    - -

    -Volume adjustments use only the master volume (and ignore the track - volumes completely). - -

    -Any value in the range 0 to 100 can be used as an argument for this - command. This setting is saved in GROOVEs. - -

    -Feel free to experiment with different ratios. - -

    - -

    -
    -Volume +

    +Delay

    -The volume for a track and the master volume, is set with the VOLUME - command. Volumes can be specified much like standard sheet music with - the conventional dynamic names. These volumes can be applied to a - track or to the entire song. For example: +By default, the logic for setting the start positions of each note generated by +SWINGMODE is that the first note of the pair doesn't move and +the second is set at the duration of a “81” note from the first +(remember, “81” is set by the SKEW value). + +

    +However, you can move either or both notes forward to backwards with +the DELAY option. This option takes 2 arguments (a comma pair) +with the first setting a delay for the first note and the second a +delay for the second. The delays can be negative, in which case the +note would be sounded early. The values represent MIDI ticks and must +be in the range -20 ... +20. + +

    +Example:

    - Arpeggio-Piano Volume p + Swingmode On Delay=5,0

    -sets the volume for the Arpeggio-Piano track to something approximating - piano. - -

    - - - -
    - Volume f - -
    - -

    -sets the master volume to forte. - -

    -In most cases the volume for a specific track will be set within the GROOVE - definition; the master volume is used in the music file to adjust the - overall feel of the piece. - -

    -When using VOLUME for a specific track, you can use a different - value for each bar in a sequence: - -

    - - - -
    - Drum Volume mp ff / ppp - -
    - -

    -A ``/'' can be used to repeat values. - -

    -In addition to the ``musical symbols'' like ff and mp you can - also use numeric values to indicate a percentage. In this case you can - use intermediate values to those specified in the table above. For - example, to set the volume between mf and f, you could do - something like: - -

    - - - -
    - Volume 87 - -
    - -

    -But, we don't recommend that you use this! - -

    -A better option is to increment or decrement an existing volume by a - percentage. A numeric value prefaced by a ``+'' or ``-'' is - interpreted as a change. So: - -

    - - - -
    - Drum-Snare Volume -20 - -
    - -

    -would decrement the existing volume of the DRUM-SNARE track by - 20%. - -

    -And, finally, for fine tuning you can adjust a ``musical symbol'' - volume by a percentage. The volume ``mf-10'' will generate a volume - 10% less than the value of ``mf''; ``f+20'' will generate a volume - 20% greater than ``f''. +would push the first note of each pair just past the beat.

    -Cresc and Decresc +Notes

    -If you wish to adjust the volume over one or more bars use the CRESC or - DECRESC17.4 commands. These commands work in both the master - context and individual tracks. - -

    -For all practical purposes, the two commands are equivalent, except - for a possible warning message. If the new volume in less than the - current volume in a CRESC a warning will be displayed; the - converse applies to a DECRESC. In addition, a warning will - be displayed if the effect of either command results in no volume change. - -

    -The command requires two or three arguments. The first argument is an - optional initial volume followed by the new (destination) volume and - the number of bars the adjustment will take. - -

    -For example: +So far in this section we have assumed that all swing notes are eight +note pairs. But, you can also set the function to work over sixteenth +notes as well:

    - Cresc fff 5 + Swingmode On Notes=16

    -will gradually vary the master volume from its current setting to a - ``triple forte'' over the next 5 bars. Note that the very next bar - will be played at the current volume and the fifth bar at fff - with the other three bars at increasing volumes. - -

    -Similarly: - -

    - - - -
    - Drum-Snare Decresc mp 2 - -
    - -

    -will decrease the ``drum-snare'' volume to ``mezzo piano'' over the next 2 bars. - -

    -Finally, consider: - -

    - - - -
    - Cresc pp mf 4 - -
    - -

    -which will set the current volume to pp and then increase it to - mf over the next 4 bars. Again, note that the very next bar - will be played at pp and the fourth at mf. - -

    -You can use numeric values (not recommended!) in these directives: - -

    - - - -
    - Cresc 20 100 4 - -
    - -

    -As well as increment/decrement: - -

    - - - -
    - Volume ff -
    ... -
    -Decresc -10 -40 4
    - -
    - -

    -The above example will first set the volume to 10% less than the - current ff setting. Then it will decrease the volume over the next - 4 bars to a volume 40% less than the new setting for the first bar. - -

    -A SEQCLEAR command will reset all track volumes to the default - M. - -

    -When applying CRESC or DECRESC at the track level the - volumes for each bar in the sequence will end up being the same. For example, - assuming a two bar sequence length, you might have: - -

    - - - -
    - Chord Volume MP F - -
    - -

    -which alternates the volume between successive bars in the - CHORD track. Now, if you were to: - -

    - - - -
    - Chord Cresc M FF 4 - -
    - -

    -The following actions take effect: - -

      -
    1. A warning message will be displayed, -
    2. -
    3. The volume for the chord track will be set to m, -
    4. -
    5. The volume for the chord track will increment to ff over - the next four bars, -
    6. -
    7. The volume for the sequence will end up being ff for all - the bars in the remaining sequence. You may need to reissue the - initial chord volume command. - -
    8. -
    - -

    -You may find that certain volume adjustments don't create the volumes - you are expecting. In most cases this will be due to the fact that - -MMA uses a master and track volume to determine the final - result. So, if you want a fade at the end of a piece you might do: - -

    - - - -
    - Decresc m pppp 4 - -
    - -

    -and find that the volume on the last bar is still too loud. There are - two simple solutions: - -

    - -

      -
    • Add a command to decrease the track volumes. For example: - -

      - - - -
      - Alltracks Decresc m pppp 4 - -
      - -

      -in addition to to the master setting. - -

      -

    • -
    • Change the ratio between track and master settings: - -

      - - - -
      - AdjustVolume Ratio=0 - -
      - -

      -or some other small value. - -

      -

    • -
    - -

    -These methods will produce similar, but different results. - -

    -The adjustments made for CRESC and DECRESC are applied -over each bar effected. This means that the first note or notes in a -bar will be louder (or softer) than the last. You can use this effect -for interesting changes by using a single bar for the range. Assuming -a current volume of mp: - -

    - - - -
    - Cresc fff 1 - -
    - -

    -will set the final notes in the following bar to be fff, etc. - -

    -If you have a number of bars with the same chord and the track you are -modifying has UNIFY enabled the volume will not -change. UNIFY creates long notes sustained over a number of -bars for which the volume is only set once. - -

    -Sometimes a CRESC17.5 command will span a groove -change. -MMA handles this in two different ways: - -

    - -

      -
    • Master CRESC commands can continue over a new - GROOVE. For example: - -

      - - - -
      - Groove One -
      -Cresc mp ff 8 -
      -C * 4 -
      -Groove Two -
      -Dm * 4
      - -
      - -

      -will work just fine. This makes sense since library files and groove - definitions normally do not have master volume settings. - -

      -

    • -
    • However, volume changes at a track level cannot span - GROOVE changes. Using a similar example: - -

      - - - -
      - Groove One -
      -Chord Cresc mp ff 8 -
      -C * 4 -
      -Groove Two -
      -Dm * 4
      - -
      - -

      -In this case -MMA will truncate the CRESC after 4 bars and - issue a warning message. The CHORD volume will never reach - ff. Since groove definitions and library files normally - do set individual volumes for each track it would be counter - intuitive to permit a previous CRESC to continue its effect. - -

      -

    • -
    +The only permitted values for NOTES are “8” (the default) and +“16”. This is, probably, only useful in very slow tempo settings.

    -Swell +Summary

    -Often you want a crescendo to be followed by a decrescendo (or, less -commonly, a decrescendo followed by a crescendo). Technically, this is -a messa di voce.17.6 You'll see the notation in sheet music with opposed -``hairpins''. +SWINGMODE is a Global setting which functions are +patterns and solo note sequences are defined or created. This can be +confusing ... you can't take an existing GROOVE and just do a +SWINGMODE after calling it up ... the command will have no +effect. Instead, you'll have modify the actual library code. Or write +your own.

    -A SWELL is set with a command like: +The complete SWINGMODE setting is saved in the current +GROOVE and can be accessed via the $_SWINGMODE built-in +macro. + +

    +The easy (and ugly and unintuitive) way to handle swing is to +hard-code the value right into your patterns. For example, you could +set a swing chord pattern with:

    - Swell pp ff 4 + Chord Define Swing8 1 3+3 80; 1.33 3 80; 2 3+3 80; 2.33 3 80 + ...

    -or +We really don't recommend this for the simple reason that the swing +rate is frozen as quarter/eighth triplets. + +

    +If you refer to the table of note lengths +(here) you will find the cryptic +values of “81” and “82”. These notes are adjusted depending on the +SWING SKEW value. So:

    - Chord Swell ff 4 + Chord Define Swing8 1 81 80; 1+81 82 80; 2 81 80; 2+81 82 80 + ...

    -In the first case the master volume will be increased over 2 bars from -pp to ff and then back to pp. In the second -case the CHORD volume will be increased to ff over 2 -bars, then back to the original volume. +is a bit better. In this case we have set a chord on beat 1 as the +first of an eighth note, and a chord on the off-beat as the +second. Note how we specify the off-beats as “1+81”, etc.

    -You can achieve the same results with a pair of CRESC and -DECRESC commands (and you might be safer to do just this since -SWELL doesn't issue as many warnings). +In this example the feel of the swing will vary with the +SWING SKEW setting.

    -Note that, just like in CRESC, you can skip the first argument -(the initial volume setting). Also, note that the final argument is -the total number of bars to effect (and it must be 2 or more). +But, aren't computers supposed to make life simple? Well, here is our +recommended method:

    -

    - + +
    + SwingMode On
    -RVolume - - -

    -Not even the best musician can play each note at the same volume. Nor -would he or she want to--the result would be quite unmusical ... -so -MMA tries to be a bit human by randomly adjusting note volume -with the RVOLUME command. - -

    -The command can be applied to any specific track. Examples: - -

    - - -
    - Chord RVolume 10 -
    -Drum-Snare RVolume 5
    +Chord Define Swing8 1 8 80; 1.5 8 80; 2 8 80; 2.5 8 80 ...

    -The RVOLUME argument is a percentage value by which a volume is -adjusted. A setting of 0 disables the adjustment for a track (this is -the default). +Now, +MMA will convert the values for you. Magic, well ... +almost.

    -When set, the note velocity (after the track and master volume -adjustments) is randomized up or down by the value. Again, using the -above example, let us assume that a note in the current pattern gets a -MIDI velocity of 88. The random factor of 10 will adjust this by 10% -up or down--the new value can be from 78 to 98. - -

    -The idea behind this is to give the track a more human sounding -effect. You can use large values, but it's not recommended. Usually, -values in the 5 to 10 range work well. You might want slightly larger -values for drum tracks. Using a value greater than 30 will generate a -warning message. - -

    -Notes: +There are times when you will need to be more explicit, especially in +SOLO and MELODY tracks:

      -
    • No generated value will be out of the valid MIDI velocity range - of 1 to 127. +
    • If a bar has both swing and straight eighths.

    • -
    • A different value can be used for each bar in a sequence: - -

      - - - -
      - Scale RVolume 10 0 / 20 - -
      - -

      -

    • -
    • A ``/'' can be used to repeat values. +
    • If the note following an eighth is not an eighth.

    -

    - -

    -Saving and Restoring Volumes -

    - -

    -Dynamics can get quite complicated, especially when you are adjusting -the volumes of a track inside a repeat or other complicated sections -of music. In this section attempts to give some general -guidelines and hints. - -

    -For the most part, the supplied groove files will have balanced -volumes between the different instruments. If you find that some -instruments or drum tones are consistently too loud or soft, spend some -time with the chapter on Fine Tuning. - -

    -Remember that GROOVEs save all the current volume settings. -This includes the master setting as well as individual track settings. -So, if you are using the mythical groove ``Wonderful'' and think that -the Chord-Piano volume should be louder in a particular song -it's easy to do something like: - -

    - - - -
    - Groove Wonderful -
    -Chord-Piano Volume ff -
    -DefGroove Wonderful
    - -
    - -

    -Now, when you call this groove the new volume will be used. Note that -you'll have to do this for each variation of the groove that you use -in the song. - -

    -In most songs you will not need to do major changes. But, it is nice -to use the same volume each time though a section. In most cases -you'll want to do a explicit setting at the start of a section. For -example: - -

    - - - -
    - Repeat -
    -Volume mf -
    ... -
    -Cresc ff 5 -
    ... -
    -EndRepeat
    - -
    - -

    -Another useful technique is the use of the $_LASTVOLUME -macro. For example: - -

    - - - -
    - Volume pp -
    ... -
    -Cresc f 5 -
    ... -
    $_LastVolume // restores to pp
    - -
    - -

    -


    Footnotes

    -
    -
    ...17.1
    -
    We'll try to be consistent and refer to a MIDI - ``volume'' as a ``velocity'' and internal -MMA adjustments to velocity as volumes. - -
    -
    ...sec-pats,17.2
    -
    Solo and - Melody track notes use an initial velocity of 90. - -
    -
    ... musicians''17.3
    -
    as opposed to mechanical. - -
    -
    ...DECRESC17.4
    -
    We use the term ``decrescendo'', others - prefer ``diminuendo''. - -
    -
    ...CRESC17.5
    -
    This applies to DECRESC and - SWELL as well. - -
    -
    ... voce.17.6
    -
    Some references indicate that messa di - voce applies to a single tone, and -MMA is not capable of doing - this. - -
    -
    + Previous: Tempo and Timing
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node18.html b/mma/docs/html/ref/node18.html index bf13f2a..2e6e657 100644 --- a/mma/docs/html/ref/node18.html +++ b/mma/docs/html/ref/node18.html @@ -1,19 +1,20 @@ - -Repeats - +Volume and Dynamics + - + + @@ -27,121 +28,1159 @@ original version by: Nikos Drakos, CBLU, University of Leeds + +Subsections -

    + + +
    + +

    + +
    +Volume and Dynamics +

    + +

    +Before getting into +MMA volume specifics, we'll present a short +primer on volume as it relates to MIDI devices. + +

    +A MIDI device (a keyboard, software synth, etc.) has several methods +to control how loud a sound is: + +

    + +

      +
    • Whenever a “note on” event is sent to the device it has a + “velocity” byte. The velocity can be a value from 1 to 127 (in + most cases the value 0 will turn off a note). You can think of these + velocity values in the same way as you think of the difference in + loudness of a piano key depending on the strength with which you + strike a key. The harder you hit the key or the greater the velocity + value, the louder the tone. + +

      +

    • +
    • MIDI devices have “controllers” which set the volume for a + given channel. For example, Controller 7 is the “Channel Volume + MSB” and Controller 39 is the “Channel Volume LSB”. By sending + different values to these controllers the volume for the specified + channel will be modified. These changes are relative to the + velocities of notes. + +

      +

    • +
    • Finally, there are various “external” settings such as volume + knobs, foot pedals and amplifier settings. We'll ignore these + completely. + +

      +

    • +
    + +

    +An important difference between the “velocity” and “controller” +methods is that you cannot change the volume of a note once it has +started using the “velocity” method. However, relying on the +“controller” method doesn't always overcome this limitation: some +synths or playback devices don't support channel volume controllers +and having multiple notes with different volumes is impossible. So, +you might need a combination of the two methods to achive your desired +results. + +

    +In a +MMA program there are a number ways to control the velocity of +each note created.18.1 +

    +The basic method used by +MMA to affect volume is to change the +velocity of a “note on” event. However, you might also be interested +in accessing your MIDI device more directly to set better mixes +between channels. In that case you should read the discussion for +MIDIVOLUME (here). + +

    +The rest of this chapter deals with MIDI velocity. Each note created +by in a +MMA program receives an initial velocity set in the pattern +definition. It then goes though several adjustments. Here's the +overview of the creation and changes each note's velocity setting goes +though. + +

    + +

      +
    1. The initial velocity is set in the pattern definition, see + patterns,18.2 +

      +

    2. +
    3. the velocity is then adjusted by the master and track volume + settings18.3 (see + here for the discussion + of ADJUSTVOLUME RATIO), + +

      +

    4. +
    5. if certain notes are to be accented, yet another adjustment is + made, + +

      +

    6. +
    7. and, finally, if the random volume is set, more adjustment. + +

      +

    8. +
    + +

    +For the most part +MMA uses conventional musical score notation for +volumes. Internally, the dynamic name is converted to a percentage +value. The note velocity is adjusted by the percentage. + +

    +The following table shows the available volume settings and the +adjustment values. + +

    +

    + + + +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Symbolic NameRatio (Percentage) Adjustment
    off0
    pppp5
    ppp10
    pp25
    p40
    mp70
    m100
    mf110
    f130
    ff160
    fff180
    ffff200
    + + +
    + +
    + +

    +The setting OFF is useful for generating fades at the end of a +piece. For example: + +

    + + + +
    + Volume ff +
    +Decresc Off 5 +
    +G / Gm / * 5
    + +
    + +

    +will cause the last 5 bars of your music to fade from a ff to +silence. + +

    +As stated before, the initial velocity of a note is set in the pattern +definition (see patterns). The +following commands set the master volume, track volume and random +volume adjustments. And, again, please note that even though this +manual calls the adjustments “volume”, they all do the same thing: +manipulate the initial note velocity. + +

    + +

    +
    +Accent +

    + +

    +“Real musicians”,18.4 in an almost +automatic manner, emphasize notes on certain beats. In popular Western +music written in 4/4 time this is usually beats one and +three. This emphasis sets the pulse or beat in a piece. + +

    +In +MMA you can set the velocities in a pattern so that this emphasis +is automatically adjusted. For example, when setting a walking bass +line pattern you could use a pattern definition like: + +

    + + + +
    + Define Walk W1234 1 4 100; 2 4 70; 3 4 80; 4 4 70 + +
    + +

    +However, it is much easier to use a definition which has all the +velocities the same: + +

    + + + +
    + Define Walk W1234 1 1 90 * 4 + +
    + +

    +and use the ACCENT command to increase or decrease the volume +of notes on certain beats: + +

    + + + +
    + Walk Accent 1 20 2 -10 4 -10 + +
    + +

    +The above command will increase the volume for walking bass notes on +beat 1 by 20%, and decrease the volumes of notes on beats 2 and 4 by +10%. + +

    +You can use this command in all tracks. + +

    +When specifying the accents, you must have matching pairs of data. The +first item in the pair is the beat (which can be fractional), the +second is the volume adjustment. This is a percentage of the current +note volume that is added (or subtracted) to the volume. Adjustment +factors must be integers in the range -100 to 100. + +

    +The ACCENTs can apply to all bars in a track; as well, you can +set different accents for different bars. Just use a “{}” pair to +delimit each bar. For example: + +

    + + + +
    + Bass Accent {1 20} / / {1 30 3 30} + +
    + +

    +The above line will set an accent on beat 1 of bars 1, 2 and 3; in bar +4 beats 1 and 3 will be accented. + +

    +You can use a “/” to repeat a setting. The “/” can be enclosed in +a “{}” delimiter if you want. + +

    + +

    +AdjustVolume

    -MMA attempts to be as comfortable to use as standard sheet music. -This includes repeats and endings. +

    +Mnemonic Volume Ratios +

    -More complex structures like D.S., Coda, etc. are -not directly supported. But, they are easily simulated with by -using some simple variables, conditionals and GOTOs. See -Variables for details. -Often as not, it may be easier to use your editor to cut, paste and -duplicate. Another, alternate, method of handling complicated repeats -is to set sections of code in MSET (more - here) variables and simply expand those. +The ratios used to adjust the volume can be changed from the table at +the start of this chapter. For example, to change the percentage used +for the MF setting: -

    -A section of music to be repeated is indicated with a REPEAT -and REPEATEND or ENDREPEAT18.1 In addition, you can have REPEATENDINGS. - -

    - - - - -
    - Repeats -
    - -

    - Lost Image -
    -
    -
    -

    - Repeat -
    -1 Am -
    -2 C -
    -RepeatEnding 2 -
    -3 D7 -
    -RepeatEnding -
    -4 D7 / Dm -
    -RepeatEnd -
    -5 G7 -
    -6 A
    + AdjustVolume MF=95 f=120
    - - -

    + +

    +Note that you can have multiple setting on the same line. + +

    +The values used have the same format as those used for the +VOLUME command, below. For now, a few examples:

    -

    -In this example -MMA produces -music with bars: + + +
    + AdjustVolume Mf=mp+200 + +

    -

    -1, 2, 3, +will set the adjustment factor for mf to that of mp +plus 200%. + +

    +And, + +

    + + + +
    + AdjustVolume mf=+20 + +
    + +

    +will increase the current mf setting by 20%. + +

    +You might want to do these adjustment in your MMArc file(s). + +

    + +

    +
    -1, 2, 3, -
    -1, 2, 4, -
    -1, 2, 5, 6 - -

    +Master Volume Ratio +

    -This works just like standard sheet music. Note that both -REPEATENDING and REPEATEND can take an optional argument -indicating the number of times to use the ending or to repeat the -block. The effect of an optional count for REPEATENDING is -illustrated in the example, above. The following simple example: + +MMA uses its master and track volumes to determine the final +velocity of a note. By default, the track volume setting accounts for +60% of the adjustment and the master volume for the remaining +40%. The simple-minded logic behind this is that if the user goes to +the effort of setting a volume for a track, then that is probably more +important than a volume set for the entire piece. + +

    +You can change the ratio used at anytime with the ADJUSTVOLUME + RATIO=<VALUE> +directive. <Value> is the percentage to use for +the Track volume. A few examples: + +

    + + + +
    + AdjustVolume Ratio=60 + +
    + +

    +This duplicates the default setting. + +

    + + + +
    + AdjustVolume Ratio=40 + +
    + +

    +Volume adjustments use 40% of the track volume and 60% of the master +volume. + +

    + + + +
    + AdjustVolume Ratio=100 + +
    + +

    +Volume adjustments use only the track volume (and ignore the master +volume completely). + +

    + + + +
    + AdjustVolume Ratio=0 + +
    + +

    +Volume adjustments use only the master volume (and ignore the track +volumes completely). + +

    +Any value in the range 0 to 100 can be used as an argument for this +command. This setting is saved in GROOVEs. + +

    +CRESC and DECRESC commands can give unexpected results, +depending on the value of the current ratio. For example, you might +think that you can fade to silence with a command like: + +

    + + + +
    + Decresc m pppp 4 + +
    + +

    +However, since the ratio, by default, is set to 60 you are only +changing the master volume. Two ways you can fix this are: + +

    + + + +
    + AdjustVolume Ratio=0 +
    +Decresc m pppp 4
    + +
    + +

    +which changes the ratio. If you are also changing GROOVEs you +might want to use: + +

    + + + +
    + AllGrooves AdjustVolume Ratio=0 + +
    + +

    +or, change the volumes for the master and tracks: + +

    + + + +
    + Alltracks Decresc m pppp 4 +
    +Decresc m pppp 4
    + +
    + +

    +Feel free to experiment with different ratios. + +

    + +

    +
    +Volume +

    + +

    +The volume for a track and the master volume, is set with the +VOLUME command. Volumes can be specified much like standard +sheet music with the conventional dynamic names. These volumes can be +applied to a track or to the entire song. For example: + +

    + + + +
    + Arpeggio-Piano Volume p + +
    + +

    +sets the volume for the Arpeggio-Piano track to something +approximating piano. + +

    + + + +
    + Volume f + +
    + +

    +sets the master volume to forte. + +

    +In most cases the volume for a specific track will be set within the +GROOVE definition; the master volume is used in the music file +to adjust the overall feel of the piece. + +

    +When using VOLUME for a specific track, you can use a different +value for each bar in a sequence: + +

    + + + +
    + Drum Volume mp ff / ppp + +
    + +

    +A “/” can be used to repeat values. + +

    +In addition to the “musical symbols” like ff and +mp you can also use numeric values to indicate a +percentage. In this case you can use intermediate values to those +specified in the table above. For example, to set the volume between +mf and f, you could do something like: + +

    + + + +
    + Volume 87 + +
    + +

    +But, we don't recommend that you use this! + +

    +A better option is to increment or decrement an existing volume by a +percentage. A numeric value prefaced by a “+” or “-” is +interpreted as a change. So: + +

    + + + +
    + Drum-Snare Volume -20 + +
    + +

    +would decrement the existing volume of the DRUM-SNARE track by +20%. If an adjustment creates a negative volume, the volume will be +set to 0 and a warning message will be displayed. + +

    +And, finally, for fine tuning you can adjust a “musical symbol” +volume by a percentage. The volume “mf-10” will generate a volume +10% less than the value of “mf”; “f+20” will generate a volume +20% greater than “f”. + +

    + +MMA volume adjustments are velocity adjustments. If a note has an +initial velocity of 127 you really can't make it louder. So, we +recommend that you start off notes with a middle-of-the-road velocity +setting (we use 90) which leaves room for +MMA 's volume commands to +make adjustments. + +

    + +

    +
    +Cresc and Decresc +

    + +

    +If you wish to adjust the volume over one or more bars use the +CRESC or DECRESC18.5 commands. These +commands work in both the master context and individual tracks. + +

    +For all practical purposes, the two commands are equivalent, except +for a possible warning message. If the new volume in less than the +current volume in a CRESC a warning will be displayed; the +converse applies to a DECRESC. In addition, a warning will be +displayed if the effect of either command results in no volume change. + +

    +The command requires two or three arguments. The first argument is an +optional initial volume followed by the new (destination) volume and +the number of bars the adjustment will take. + +

    +For example: + +

    + + + +
    + Cresc fff 5 + +
    + +

    +will gradually vary the master volume from its current setting to a +“triple forte” over the next 5 bars. Note that the very next bar +will be played at the current volume and the fifth bar at fff +with the other three bars at increasing volumes. + +

    +Similarly: + +

    + + + +
    + Drum-Snare Decresc mp 2 + +
    + +

    +will decrease the “drum-snare” volume to “mezzo piano” over the +next 2 bars. + +

    +Finally, consider: + +

    + + + +
    + Cresc pp mf 4 + +
    + +

    +which will set the current volume to pp and then increase it +to mf over the next 4 bars. Again, note that the very next +bar will be played at pp and the fourth at mf. + +

    +You can use numeric values (not recommended!) in these directives: + +

    + + + +
    + Cresc 20 100 4 + +
    + +

    +As well as increment/decrement: + +

    + + + +
    + Volume ff +
    ... +
    +Decresc -10 -40 4
    + +
    + +

    +The above example will first set the volume to 10% less than the +current ff setting. Then it will decrease the volume over the +next 4 bars to a volume 40% less than the new setting for the first +bar. + +

    +A SEQCLEAR command will reset all track volumes to the default +M. + +

    +When applying CRESC or DECRESC at the track level the +volumes for each bar in the sequence will end up being the same. For +example, assuming a two bar sequence length, you might have: + +

    + + + +
    + Chord Volume MP F + +
    + +

    +which alternates the volume between successive bars in the +CHORD track. Now, if you were to: + +

    + + + +
    + Chord Cresc M FF 4 + +
    + +

    +The following actions take effect: + +

      +
    1. A warning message will be displayed, +
    2. +
    3. The volume for the chord track will be set to m, +
    4. +
    5. The volume for the chord track will increment to ff + over the next four bars, +
    6. +
    7. The volume for the sequence will end up being ff for + all the bars in the remaining sequence. You may need to reissue the + initial chord volume command. +
    8. +
    + +

    +You may find that certain volume adjustments don't create the volumes +you are expecting. In most cases this will be due to the fact that + +MMA uses a master and track volume to determine the final +result. So, if you want a fade at the end of a piece you might do: + +

    + + + +
    + Decresc m pppp 4 + +
    + +

    +and find that the volume on the last bar is still too loud. There are +two simple solutions: + +

    + +

      +
    • Add a command to decrease the track volumes. For example: + +

      + + + +
      + Alltracks Decresc m pppp 4 + +
      + +

      +in addition to to the master setting. + +

      +

    • +
    • Change the ratio between track and master settings: + +

      + + + +
      + AdjustVolume Ratio=0 + +
      + +

      +or some other small value. + +

      +

    • +
    + +

    +These methods will produce similar, but different results. + +

    +The adjustments made for CRESC and DECRESC are applied +over each bar effected. This means that the first note or notes in a +bar will be louder (or softer) than the last. You can use this effect +for interesting changes by using a single bar for the range. Assuming +a current volume of mp: + +

    + + + +
    + Cresc fff 1 + +
    + +

    +will set the final notes in the following bar to be fff, etc. + +

    +If you have a number of bars with the same chord and the track you are +modifying has UNIFY enabled the volume will not +change. UNIFY creates long notes sustained over a number of +bars for which the volume is only set once. + +

    +Sometimes a CRESC18.6 command will span a groove change. +MMA handles this in two different ways: + +

    + +

      +
    • Master CRESC commands can continue over a new + GROOVE. For example: + +

      + + + +
      + Groove One +
      +Cresc mp ff 8 +
      +C * 4 +
      +Groove Two +
      +Dm * 4
      + +
      + +

      +will work just fine. This makes sense since library files and groove + definitions normally do not have master volume settings. + +

      +

    • +
    • However, volume changes at a track level cannot span + GROOVE changes. Using a similar example: + +

      + + + +
      + Groove One +
      +Chord Cresc mp ff 8 +
      +C * 4 +
      +Groove Two +
      +Dm * 4
      + +
      + +

      +In this case +MMA will truncate the CRESC after 4 bars and + issue a warning message. The CHORD volume will never reach + ff. Since groove definitions and library files normally do + set individual volumes for each track it would be counter intuitive + to permit a previous CRESC to continue its effect. + +

      +

    • +
    + +

    + +

    +Swell +

    + +

    +Often you want a crescendo to be followed by a decrescendo (or, less +commonly, a decrescendo followed by a crescendo). Technically, this is +a messa di voce.18.7 You'll see the notation in sheet music with +opposed “hairpins”. + +

    +A SWELL is set with a command like: + +

    + + + +
    + Swell pp ff 4 + +
    + +

    +or + +

    + + + +
    + Chord Swell ff 4 + +
    + +

    +In the first case the master volume will be increased over 2 bars from +pp to ff and then back to pp. In the second +case the CHORD volume will be increased to ff over 2 +bars, then back to the original volume. + +

    +You can achieve the same results with a pair of CRESC and +DECRESC commands (and you might be safer to do just this since +SWELL doesn't issue as many warnings). + +

    +Note that, just like in CRESC, you can skip the first argument +(the initial volume setting). Also, note that the final argument is +the total number of bars to effect (and it must be 2 or more). + +

    + +

    + +
    +RVolume +

    + +

    +Not even the best musician can play each note at the same volume. Nor +would he or she want to--the result would be quite unmusical ... +so +MMA tries to be a bit human by randomly adjusting note volume +with the RVOLUME command. + +

    +The command can be applied to any specific track. Examples: + +

    + + + +
    + Chord RVolume 10 +
    +Drum-Snare RVolume 5
    + +
    + +

    +The RVOLUME argument is a percentage value by which a volume is +adjusted. A setting of 0 disables the adjustment for a track (this is +the default). + +

    +When set, the note velocity (after the track and master volume +adjustments) is randomized up or down by the value. Again, using the +above example, let us assume that a note in the current pattern gets a +MIDI velocity of 88. The random factor of 10 will adjust this by 10% +up or down--the new value can be from 78 to 98. + +

    +The idea behind this is to give the track a more human sounding +effect. You can use large values, but it's not recommended. Usually, +values in the 5 to 10 range work well. You might want slightly larger +values for drum tracks. + +

    +You can further fine-tune the RVOLUME settings by using a minimum and +maximum value in the form MINIMUM,MAXIMUM. Note the +COMMA! For example: + +

    + + + +
    + Chord RVolume 0,10 -10,0 -10,20 8 + +
    + +

    +Would set different minimum and maximum adjustment values for different sequence +points. In the above example the adjustments would be in the range 0 to +10, -10 to 0, -10 to 20 and -8 to 8. + +

    +Notes: + +

    + +

      +
    • No generated value will be out of the valid MIDI velocity range + of 1 to 127. + +

      +

    • +
    • A different value can be used for each bar in a sequence: + +

      + + + +
      + Scale RVolume 5,10 0 / 20 + +
      + +

      +

    • +
    • A “/” can be used to repeat values. + +

      +

    • +
    + +

    + +

    +Saving and Restoring Volumes +

    + +

    +Dynamics can get quite complicated, especially when you are adjusting +the volumes of a track inside a repeat or other complicated sections +of music. In this section attempts to give some general guidelines and +hints. + +

    +For the most part, the supplied groove files will have balanced +volumes between the different instruments. If you find that some +instruments or drum tones are consistently too loud or soft, spend +some time with the chapter on Fine Tuning. + +

    +Remember that GROOVEs save all the current volume settings. +This includes the master setting as well as individual track settings. +So, if you are using the mythical groove “Wonderful” and think that +the Chord-Piano volume should be louder in a particular song +it's easy to do something like: + +

    + + + +
    + Groove Wonderful +
    +Chord-Piano Volume ff +
    +DefGroove Wonderful
    + +
    + +

    +Now, when you call this groove the new volume will be used. Note that +you'll have to do this for each variation of the groove that you use +in the song. + +

    +In most songs you will not need to do major changes. But, it is nice +to use the same volume each time though a section. In most cases +you'll want to do a explicit setting at the start of a section. For +example:

    @@ -149,138 +1188,107 @@ illustrated in the example, above. The following simple example:

    Repeat
    -1  Am +Volume mf +
    ...
    -2  Cm +Cresc ff 5 +
    ...
    -RepeatEnd 3
    +EndRepeat

    -Will expand to: -

    -1, 2, -
    -1, 2, -
    -1, 2 - -
    - -

    -Note that the optional argument ``3'' produces a total of three -copies. The default argument for REPEAT is ``2''. Using ``1'' -cancels the REPEAT and ``0'' deletes the entire section. Using -``1'' and ``0'' are useful in setting up Coda sections where you want -a different count the second time the section is played. Note that the -count argument can be a macro. Have a look at the sample file -repeats.mma for lots of examples. - -

    -Combining optional counts with both REPEATENDING and -REPEATEND is permitted. Another example: +Another useful technique is the use of the $_LASTVOLUME +macro. For example:

    - Repeat + Volume pp +
    ...
    -1 Am -
    -2 C -
    -RepeatEnding 2 -
    -3 D7 -
    -RepeatEnd 2
    +Cresc f 5 +
    ... +
    $_LastVolume // restores to pp

    -Produces: -

    -1, 2, 3, -
    -1, 2, 3, -
    -1, 2, -
    -1, 2 - -
    - -

    - -MMA processes repeats by reading the input file and creating -duplicates of the repeated material. This means that a directive in -the repeated material would be processed multiple times. Unless you -know what you are doing, directives should not be inserted in repeat -sections. Be especially careful if you define a pattern inside a -repeat. Using TEMPO with a ``+'' or ``-'' will be problematic -as well. - -

    -Repeats can be nested to any level. - -

    -Some count values for REPEATEND or ENDREPEAT and -REPEATENDING will generate a warning message. Using the -optional text NoWarn as the first argument will suppress the -message: - -

    - - - -
    - Repeat -
    ... -
    -RepeatEnd Nowarn 1
    - -
    - -

    -There must be one REPEATEND or ENDREPEAT for every -REPEAT. Any number of REPEATENDINGs can be included -before the REPEATEND.


    Footnotes

    -
    ...ENDREPEAT18.1
    -
    The reason for both - ENDREPEAT and REPEATEND is to match IFEND and - ENDIF. +
    ... created.18.1
    +
    We'll try to be consistent and refer to a + MIDI “volume” as a “velocity” and internal +MMA adjustments to + velocity as volumes. + +
    +
    ...sec-pats,18.2
    +
    Solo and + Melody track notes use an initial velocity of 90. + +
    +
    ... settings18.3
    +
    Please don't confuse the concept of +MMA master + and track volumes with MIDI channel volumes. + +
    +
    ... musicians”,18.4
    +
    as opposed to mechanical. + +
    +
    ...DECRESC18.5
    +
    We use the term + “decrescendo”, others prefer “diminuendo”. + +
    +
    ...CRESC18.6
    +
    This applies to DECRESC and + SWELL as well. + +
    +
    ... voce.18.7
    +
    Some references indicate that + messa di voce applies to a single tone, and +MMA is not + capable of doing this.
    + Previous: Swing
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node19.html b/mma/docs/html/ref/node19.html index 703ee32..c9e32d9 100644 --- a/mma/docs/html/ref/node19.html +++ b/mma/docs/html/ref/node19.html @@ -1,19 +1,20 @@ - -Variables, Conditionals and Jumps - +Repeats + - + + @@ -27,1678 +28,260 @@ original version by: Nikos Drakos, CBLU, University of Leeds - -Subsections - - -
    - -

    - -
    -Variables, Conditionals and Jumps -

    - -

    -To make the processing of your music easier, -MMA supports a very -primitive set for variable manipulations along with some conditional -testing and the oft-frowned-upon GOTO command. - -

    - -

    -Variables +Repeats

    -MMA lets you set a variable, much like in other programming -languages and to do some basic manipulations on them. Variables are -most likely to be used for two reasons: +MMA attempts to be as comfortable to use as standard sheet music. +This includes repeats and endings. + +

    +More complex structures like D.S., Coda, etc. are +not directly supported. But, they are easily simulated with by +using some simple variables, conditionals and GOTOs. See +Variables for details. +Often as not, it may be easier to use your editor to cut, paste and +duplicate. Another, alternate, method of handling complicated repeats +is to set sections of code in MSET (more + here) variables and simply expand those. + +

    +A section of music to be repeated is indicated with a REPEAT +and REPEATEND or ENDREPEAT.19.1 In addition, you can have REPEATENDINGS.

    -

      -
    • For use in setting up conditional segments of your file, + + + +
      + Repeats +

      - -

    • As a shortcut to entering complex chord sequences. + Lost Image +
      +
      +
      +
      +

      + + + +
      + Repeat +
      +1 Am +
      +2 C +
      +RepeatEnding 2 +
      +3 D7 +
      +RepeatEnding +
      +4 D7 / Dm +
      +RepeatEnd +
      +5 G7 +
      +6 A
      + +
      + + +

    • -

    • -

    -To begin, the following list shows the available commands to set and -manipulate variables: +In this example +MMA produces +music with bars: + +

    +

    +1, 2, 3, +
    +1, 2, 3, +
    +1, 2, 4, +
    +1, 2, 5, 6 + +
    + +

    +This works just like standard sheet music. Note that both +REPEATENDING and REPEATEND can take an optional argument +indicating the number of times to use the ending or to repeat the +block. The effect of an optional count for REPEATENDING is +illustrated in the example, above. The following simple example:

    - Set VariableName String + Repeat
    -Mset VariableName ...MsetEnd +1  Am
    -UnSet VariableName +2  Cm
    -ShowVars -
    -Inc Variablename [value] -
    -Dec Variablename [value] -
    -Vexpand ON/Off
    +RepeatEnd 3

    -All variable names are case-insensitive. Any characters can be used in -a variable name. The only exceptions are that a variable name cannot -start with a ``$'' or a ``_'' (an underscore--this is reserved for -internal variables, see below). +Will expand to: +

    +1, 2, +
    +1, 2, +
    +1, 2 + +

    -Variables are set and manipulated by using their names. Variables are -expanded when their name is prefaced by a space followed by single -``$'' sign. For example: +Note that the optional argument “3” produces a total of three +copies. The default argument for REPEAT is “2”. Using “1” +cancels the REPEAT and “0” deletes the entire section. Using +“1” and “0” are useful in setting up Coda sections where you want +a different count the second time the section is played. Note that the +count argument can be a macro. Have a look at the sample file +repeats.mma for lots of examples. + +

    +Combining optional counts with both REPEATENDING and +REPEATEND is permitted. Another example:

    - Set Silly Am / Bm / + Repeat
    -1 $Silly
    +1 Am +
    +2 C +
    +RepeatEnding 2 +
    +3 D7 +
    +RepeatEnd 2

    -The first line creates the variable ``Silly''; the second creates a -bar of music with the chords ``Am / Bm /''. +Produces: +

    +1, 2, 3, +
    +1, 2, 3, +
    +1, 2, +
    +1, 2 + +

    -Note that the ``$'' must be the first item on a line or follow a -space character. For example, the following will NOT work: + +MMA processes repeats by reading the input file and creating +duplicates of the repeated material. This means that a directive in +the repeated material would be processed multiple times. Unless you +know what you are doing, directives should not be inserted in repeat +sections. Be especially careful if you define a pattern inside a +repeat. Using TEMPO with a “+” or “-” will be problematic +as well. + +

    +Repeats can be nested to any level. + +

    +Some count values for REPEATEND or ENDREPEAT and +REPEATENDING will generate a warning message. Using the +optional text NoWarn as the first argument will suppress the +message:

    - Set Silly 4a;b;c;d; + Repeat +
    ...
    -1 Am {$Silly}
    +RepeatEnd Nowarn 1

    -However: - -

    - - - -
    - 1 Am { $Silly} - -
    - -

    -will work fine. - -

    -Following are details on all the available variable commands: - -

    - -

    -Set -

    - -

    -Set or create a variable. You can skip the String if you do -want to assign an empty string to the variable. A valid example is: - -

    - - - -
    - Set PassCount 1 - -
    - -

    -You can concatenate variables or constants by using a single ``+''. -For example: - -

    - - - -
    - Groove Rhumba -
    -Repeat -
    ... -
    -Set a $_Groove + Sus -
    -Groove $a -
    ... -
    -Groove Rhumba1 -
    -Repeatend
    - -
    - -

    -This can be useful in calling GROOVE variations. - -

    - -

    -NewSet -

    - -

    -The NEWSET command works the same as SET with the -exception that that it is completely ignored if the variable already -exists. So, - -

    - - - -
    - NewSet ChordVoice JazzGuitar - -
    - -

    -and - -

    - - - -
    - If NDef ChordVoice -
    -Set ChordVoice JazzGuitar -
    -Endif
    - -
    - -

    -have identical results. - -

    - -

    -
    -Mset -

    - -

    -This command is quite similar to SET, but MSET expects -multiple lines. An example: - -

    - - - -
    - MSet LongVar -
    -1 Cm -
    -2 Gm -
    -3 G7 -
    -MsetEnd
    - -
    - -

    -It is quite possible to set a variable to hold an entire section of -music (perhaps a chorus) and insert this via macro expansion at -various places in your file. - -

    -Each MSET must be terminated by a ENDMSET or -MSETEND command (on its own separate line). - -

    -Be careful if you use an MSET variable in a PRINT -statement ...you'll probably get an error. The PRINT -command will print the first line of the variable and the -remainder will be reinserted into the input stream for interpretation. - -

    -Special code in -MMA will maintain the block settings from -BEGIN/END. So, you can do something like: - -

    - - - -
    - Mset Spam -
      Line one -
      Line 2 -
      333 -
    -EndMset -
    -Begin Print -
      $Spam -
    -End
    - -
    - -

    - -

    - - -
    -RndSet -

    - -

    -There are times when you may want a random value to use in selecting a -GROOVE or for other more creative purposes. The RNDSET -command sets a variable from a value in a list. The list can be -anything; just remember that each white space forms the start of a new -item. So, - -

    - - - -
    - RndSet Var 1 2 3 4 5 - -
    - -

    -will set $VAR to one of the values 1, 2, 3, 4 or 5. - -

    -You could use this to randomly select a GROOVE: - -

    - - - -
    - Groove $var Groove1 Groove2 Groove3 - -
    - -

    -Alternately, - -

    - - - -
    - RndSet Grv Groove1 Groove2 Groove3 - -
    - -

    -will set $GRV to one of ``Groove1'', ``Groove2'' or -``Groove3''. - -

    -Then you can do the same as in the earlier example with: - -

    - - - -
    - Groove $Grv - -
    - -

    -You can also have fun using random values for timing, transposition, -etc. - -

    - -

    -UnSet VariableName -

    - -

    -Removes the variable. This can be useful if you have conditional tests -which simply rely on a certain variable being ``defined''. - -

    - -

    -ShowVars -

    - -

    -Mainly used for debugging, this command displays the names of the -defined variables and their contents. The display will preface each -variable name with a ``$''. Note that internal -MMA variables are -not displayed with this command. - -

    -You can call SHOWVARS with an argument list. In this case the -values of the variables names in the list will be printed. Variables -which do not exist will not cause an error. Eg: - -

    - - - -
    - ShowVars xXx Count foo -
       $XXX - not defined -
       $COUNT: 11 -
       $FOO: This is Foo
    - -
    - -

    - -

    -Inc and Dec -

    - -

    -These commands increment or decrement a variable. If no argument is -given, a value of 1 is used; otherwise, the value specified is used. -The value can be an integer or a floating point number. - -

    -A short example: - -

    - - - -
    - Set PassCount 1 -
    -Set Foobar 4 -
    -Showvars -
    -Inc FooBar 4 -
    -Inc PassCount -
    -ShowVars
    - -
    - -

    -This command is quite useful for creating conditional tests for proper -handling of codas or groove changes in repeats. - -

    - -

    -VExpand On or Off -

    - -

    -Normally variable expansion is enabled. These two options will turn -expansion on or off. Why would you want to do this? Well, here's a -simple example: - -

    - - - -
    - Set LeftC Am Em -
    -Set RightC G / -
    -VExpand Off -
    -Set Full $LeftC $RightC -
    -VExpand On
    - -
    - -

    -In this case the actual contents of the variable ``Full'' is ``$LeftC -$RightC''. If the OFF/ON option lines had not been used, the -contents would be ``Am Em G /''. You can easily verify this with the -SHOWVARS option. - -

    -When -MMA processes a file it expands variables in a recursive -manner. This means that, in the above example, the line: - -

    - - - -
    - 1 $Full - -
    - -

    -will be changed to: - -

    - - - -
    - 1 Am Em G / - -
    - -

    -However, if later in the file, you change the definition of one of the -variables ...for example: - -

    - - - -
    - Set LeftC Am / - -
    - -

    -the same line will now be ``1 Am / G /''. - -

    -Most of -MMA 's internal commands can be redefined with -variables. However, you really shouldn't use this feature. It's been -left for two reasons: it might be useful, and, it's hard to disable. - -

    -However, not all commands can be redefined. The following is short -list of things which will work (but, again, not all suggestions should -be used!): - -

    - - - -
    - Set Rate Tempo 120 -
    $Rate -
    -Set R Repeat -
    $R
    - -
    - -

    -But, the following will not work: - -

    - - - -
    - Set B Begin -
    -Set E End -
    $B Arpeggio Define -
    ... -
    $E
    - -
    - -

    -This fails since the Begin/End constructs are expanded before variable -expansion. However: - -

    - - - -
    - Set A Define Arpeggio -
    -Begin $a ...End
    - -
    - -

    -is quite alright. - -

    -Even though you can use a variable to substitute for the REPEAT -or IF directives, using one for REPEATEND, -ENDREPEAT, REPEATENDING, LABEL, IFEND or -ENDIF will fail. - -

    -Variable expansion should usually not be a concern. In most normal -files, -MMA will expand variables as they are encountered. However, -when reading the data in a REPEAT, IF or MSET -section the expansion function is skipped--but, when the lines are -processed, after being stored in an internal queue, variables are -expanded. - -

    - -

    -StackValue -

    - -

    -Sometimes you just want to save a value for a few lines of code. The -STACKVALUE command will save its arguments. You can later -retrieve them via the $_StackValue macro. For example (taken from -the stdpats.mma file): - -

    - - - -
    - StackValue $_SwingMode -
    -SwingMode On -
    -Begin Drum Define -
      Swing8 1 0 90 * 8 -
    -End -
      ... -
    -SwingMode $_StackValue
    - -
    - -

    -Note that the $_StackValue macro removes the last value from the -stack. If you invoke the macro when there is nothing saved an error -will occur. - -

    - -

    -Predefined Variables -

    - -

    -For your convenience -MMA tracks a number of internal settings and -you can access these values with special macros.19.1 All of these ``system'' variables are -prefaced with a single underscore. For example, the current tempo is -displayed with the variable $_TEMPO. - -

    -There are two categories of system variables. The first are the simple -values for global settings: - -

    -

    -
      $_AutoLibPath
    -
    Current AUTOLIBPATH setting. - -

    -

    -
      $_BarNum
    -
    Current bar number of song. - -

    -

    -
      $_Debug
    -
    Current debug settings. - -

    -

    -
      $_Groove
    -
    Name of the currently selected groove. May be - empty if no groove has been selected. - -

    -

    -
      $_KeySig
    -
    Key signature as defined in song file. If no key - signature is set the somewhat cryptic 0# will be returned. - -

    -

    -
      $_LineNum
    -
    Line number in current file. - -

    -

    -
      $_IncPath
    -
    Current INCPATH setting. - -

    -

    -
      $_LastDebug
    -
    Debug settings prior to last DEBUG - command. This setting can be used to restore settings, IE: - -

    - - - -
    - Debug Warnings=off -
    ...stuff generating annoying warnings -
    -Debug $_LastDebug
    - -
    - -

    -

    -
      $_LastGroove
    -
    Name of the groove selected before the - currently selected groove. - -

    -

    -
      $_LastVolume
    -
    Previously set global volume setting. - -

    -

    -
      $_LibPath
    -
    Current LIBPATH setting. - -

    -

    -
      $_Lyric
    -
    Current LYRIC settings. - -

    -

    -
      $_MIDISplit
    -
    List of SPLITCHANNELS. - -

    -

    -
      $_OutPath
    -
    Current OUTPATH setting. - -

    -

    -
      $_SeqRnd
    -
    Global SEQRND setting (on, off or track - list). - -

    -

    -
      $_SeqRndWeight
    -
    Global SEQRNDWEIGHT settings. - -

    -

    -
      $_SeqSize
    -
    Current SEQSIZE setting. - -

    -

    -
      $_SwingMode
    -
    Current SWINGMODE setting (On or Off) - and the Skew value. - -

    -

    -
      $_StackValue
    -
    The last value stored on the STACKVALUE - stack. - -

    -

    -
      $_Tempo
    -
    Current TEMPO. Note that if you have used - the optional bar count in setting the tempo this will be the - target tempo. - -

    -

    -
      $_Time
    -
    The current TIME (beats per bar) setting. - -

    -

    -
      $_ToneTr
    -
    List of all TONETR settings. - -

    -

    -
      $_Transpose
    -
    Current TRANSPOSE setting. - -

    -

    -
      $_VExpand
    -
    VExpand value (On/Off). Not very useful since you - can't enable VEXPAND back with a macro. - -

    -

    -
      $_VoiceTr
    -
    List of all VOICETR settings. - -

    -

    -
      $_Volume
    -
    Current global volume setting. - -

    -

    -
      $_VolumeRatio
    -
    Global volume ratio (track vrs. master) from - ADJUSTVOLUME Ratio setting. - -

    -

    -
    - -

    -The second type of system variable is for settings in a certain track. -Each of these variables is in the form $_TRACKNAME_VALUE. For -example, the current voice setting for the ``Bass-Sus'' track can be -accessed with the variable $_Bass-Sus_Voice. - -

    -If the associated command permits a value for each sequence in your -pattern, the macro will more than one value. For example (assuming a -SEQSIZE of 4): - -

    - - - -
    - Bass Octave 3 4 2 4 -
    -Print $_Bass_Octave -
    ... -
    -3 4 2 4
    - -
    - -

    -The following are the available ``TrackName'' macros: - -

    -

    -
      $_TRACKNAME_Accent
    -
    -
    -
      $_TRACKNAME_Articulate
    -
    -
    -
      $_TRACKNAME_Channel
    -
    Assigned MIDI channel 1-16, 0 if not - assigned. -
    -
      $_TRACKNAME_Compress
    -
    -
    -
      $_TRACKNAME_Direction
    -
    -
    -
      $_TRACKNAME_DupRoot
    -
    (only permitted in Chord Tracks) -
    -
      $_TRACKNAME_Harmony
    -
    -
    -
      $_TRACKNAME_HarmonyVolume
    -
    -
    -
      $_TRACKNAME_Invert
    -
    -
    -
      $_TRACKNAME_Limit
    -
    -
    -
      $_TRACKNAME_Mallet
    -
    Rate and delay values (only valid in - Solo and Melody tracks) -
    -
      $_TRACKNAME_NoteSpan
    -
    -
    -
      $_TRACKNAME_Octave
    -
    -
    -
      $_TRACKNAME_Range
    -
    -
    -
      $_TRACKNAME_Rskip
    -
    -
    -
      $_TRACKNAME_Rtime
    -
    -
    -
      $_TRACKNAME_Rvolume
    -
    -
    -
      $_TRACKNAME_SeqRnd
    -
    -
    -
      $_TRACKNAME_SeqRndWeight
    -
    -
    -
      $_TRACKNAME_Sequence
    -
    -
    -
      $_TRACKNAME_Strum
    -
    (only permitted in Chord tracks) -
    -
      $_TRACKNAME_Tone
    -
    (only permitted in Drum tracks) -
    -
      $_TRACKNAME_Unify
    -
    -
    -
      $_TRACKNAME_Voice
    -
    -
    -
      $_TRACKNAME_Voicing
    -
    (only permitted in Chord tracks) -
    -
      $_TRACKNAME_Volume
    -

    -

    -
    - -

    -The ``TrackName'' macros are useful in copying values between -non-similar tracks and CHSHARE tracks. For example: - -

    - - - -
    - Begin Bass -
      Voice AcousticBass -
      Octave 3 -
      ... -
    -End -
    -Begin Walk -
      ChShare Bass -
      Voice $_Bass_Voice -
      Octave $_Bass_Octave -
      ... -
    -End
    - -
    - -

    - -

    -Mathematical Expressions -

    - -

    -Anywhere you can use a variable (user defined or built-in) you can also -use a mathematical expression. Expressions delimited in a $(...) -set are passed to the underlying Python interpreter, parsed and -expanded. Included in an expression can be any combination of values, -operators, and -MMA variables. - -

    -Here are a couple of examples with the -MMA generated values: - -

    - - - -
    - Print $( 123 * (4.0/5) ) -
    -98.4
    - -
    - -

    - - - -
    - Tempo 100 -
    -Set V $( $_Tempo + 44) -
    -Print $v -
    -144
    - -
    - -

    -How it works: -MMA first parses each line and expands any variables -it finds. In the second example this means that the $_Tempo is -converted to ``100''. After all the variable expansion is done a check -is made to find math delimiters. Anything inside these delimiters is -evaluated by Python. - -

    -You can even use this feature to modify values stored in lists. A bit -complex, but well worthwhile! In the following example we add ``10'' -to the current ARTICULATE setting. It's split into three lines -to make it clearer: - -

    - - - -
    - set a $( ' $_Chord_Articulate '.split() ) - -
    - -

    -Note the use of single quotes to convert the -MMA ``string'' to -something Python can deal with. You could just as easily use double -quotes, but do note that the spaces before the ``$'' and before the -final `` ' '' are needed. The result of the above is that the variable -``$a'' now is set to something like: ``['100', '100', '90', '80']''. - -

    - - - -
    - set b $([str(int(x)+10)for x in $a ] ) - -
    - -

    -Next we use a list comprehension to add ``10'' to each value in the -list. Our new list (contained in ``$b'') will be: ``['110', '110', -'100', '90']''. Notice how the strings were converted from strings -to integers (for the addition) and then back to strings. - -

    - - - -
    - set c $( ' '.join( $b ) ) - -
    - -

    -The new list is now converted to a string which -MMA can deal with and -store it in ``$c''. In this case: ``110 110 100 90''. - -

    - - - -
    - Chord Articulate $c - -
    - -

    -Finally, CHORD ARTICULATE is modified. - -

    -Now, that that is clear, you can easily combine the operation using no -variables at all: - -

    - - - -
    - Chord Articulate $(' '.join([str(int(x)+10)for x in' - $_Chord_Articulate '.split()])) - -
    - -

    -Some additional notes: - -

    - -

      -
    • To keep your computer safe from malicious scripts, only the - following operators and functions are permitted. - -

      -The unary operators: - -

      -

      -    - + ~
      -
      - -

      -the basic operators: - -

      -

      -    + - / // % * **
      -
      - -

      -the bitwise operators: - -

      -

      -    & | ^ << >>
      -
      - -

      -the constants: - -

      -

      -    e pi
      -
      - -

      -the functions: - -

      -

      -    ceil() fabs() floor() exp() log() log10() pow()
      -    sqrt() acos() asin()  atan() atan2() cos() hypot()
      -    sin()  tan()  degrees() radians() cosh() sinh()
      -    tanh() abs()  chr()  int()
      -
      - -

      -the miscellaneous functions19.2: - -

      -

      -    for, in, str(), .join(), .split()
      -
      - -

      -and values and parentheses. - -

      -

    • -
    • For details on the use/format of the above please refer to the - Python documentation. - -

      -

    • -
    • $(...) expressions cannot be nested. - -

      -

    • -
    • There must be a whitespace character before the leading $. - -

      -

    • -
    • Any -MMA variables must be delimited with whitespace. For - example $( $_Tempo + 44) will work; however, both $($_Tempo + - 44) and $( $_Tempo+ 44) will cause an error. - -

      -

    • -
    • The supplied file egs/misc/math.mma shows a number of examples. - -

      -

    • -
    - -

    - -

    -Conditionals -

    - -

    -One of the most important reasons to have variables in -MMA is to use -them in conditionals. In -MMA a conditional consists of a line -starting with an IF directive, a test, a series of lines to -process (depending upon the result of the test), and a closing -ENDIF or IFEND19.3 directive. An optional ELSE statement may be included. - -

    -The first set of tests are unary (they take no arguments): - -

    -

    -
    Def VariableName
    -
    Returns true if the variable has been defined. - -

    -

    -
    Ndef VariableName
    -
    Returns true if the variable has not been - defined. - -

    -

    -
    - -

    -In the above tests you must supply the name of a variable--don't make -the mistake of including a ``$'' which will invoke expansion and -result in something you were not expecting. - -

    -A simple example: - -

    - - - -
    - If Def InCoda -
      5 Cm -
      6 / -
    -Endif
    - -
    - -

    -The other tests are binary (they take two arguments): - -

    -

    -
    LT Str1 Str2
    -
    Returns true if Str1 is less than - Str2. (Please see the discussion below on how the tests are - done.) - -

    -

    -
    LE Str1 Str2
    -
    Returns true if str1 is less than or equal - to Str2. - -

    -

    -
    EQ Str1 Str2
    -
    Returns true if str1 is equal to - Str2. - -

    -

    -
    NE Str1 Str2
    -
    Returns true if str1 is not equal to - Str2. - -

    -

    -
    GT Str1 Str2
    -
    Returns true if str1 is greater than - Str2. - -

    -

    -
    GE Str1 Str2
    -
    Returns true if str1 is greater than or - equal to Str2. - -

    -

    -
    - -

    -In the above tests you have several choices in specifying Str1 -and Str2. At some point, when -MMA does the actual comparison, -two strings or numeric values are expected. So, you really could do: - -

    - - - -
    - If EQ abc ABC - -
    - -

    -and get a ``true'' result. The reason that ``abc'' equals ``ABC'' is -that all the comparisons in -MMA are case-insensitive. - -

    -You can also compare a variable to a string: - -

    - - - -
    - If GT $foo abc - -
    - -

    -will evaluate to ``true'' if the contents of the variable -``foo'' evaluates to something ``greater than'' ``abc''. But, there is -a bit of a ``gotcha'' here. If you have set ``foo'' to a two word -string, then -MMA will choke on the command. In the following -example: - -

    - - - -
    - Set Foo A B -
    -If GT $Foo abc
    - -
    - -

    -the comparison is passed the line: - -

    - - - -
    - If GT A B abc - -
    - -

    -and -MMA seeing three arguments generates an error. If you want the -comparison done on a variable which might be more than one word, use -the ``$$'' syntax. This delays the expansion of the variable until -the IF directive is entered. So: - -

    - - - -
    - If $$foo abc - -
    - -

    -would generate a comparison between ``A B'' and ``ABC''. - -

    -Delayed expansion can be applied to either variable. It only works in -an IF directive. - -

    -Strings and numeric values can be confusing in comparisons. For -example, if you have the strings ``22'' and ''3'' and compare them as -strings, ``3'' is greater than ``22''; however, if you compare them as -values then 3 is less than 22. - -

    -The rule in -MMA is quite simple: If either string in a comparison is -a numeric value, both strings are converted to values. Otherwise they -are compared as strings.19.4 -

    -This lets you do consistent comparisons in situations like: - -

    - - - -
    - Set Count 1 -
    -If LE $$Count 4 -
      ... -
    -IfEnd
    - -
    - -

    -Note that the above example could have used ``$Count'', but you -should probably always use the ``$$'' in tests. - -

    -Much like other programming languages, an optional ELSE -condition may be used: - -

    - - - -
    - If Def Coda -
      Groove Rhumba1 -
    -Else -
      Groove Rhumba -
    -Endif
    - -
    - -

    -The ELSE statement(s) are processed only if the test for the -IF test is false. - -

    -Nesting of IFs is permitted: - -

    - - - -
    - If ndef Foo -
      Print Foo has been defined. -
    -Else -
      If def bar -
        Print bar has been defined. Cool. -
      Else -
        Print no bar ...go thirsty. -
      Endif -
    -Endif
    - -
    - -

    -works just fine. Indentation has been used in these examples to -clearly show the nesting and conditions. You should do the same. - -

    - -

    -Goto -

    - -

    -The GOTO command redirects the execution order of your script -to the point at which a LABEL or line number has been -defined. There are really two parts to this: - -

    - -

      -
    1. A command defining a label, and, - -

      -

    2. -
    3. The GOTO command. - -

      -

    4. -
    - -

    - -

    -A label is set with the LABEL directive: - -

    - - - -
    - Label Point1 - -
    - -

    -The string defining the label can be any sequence of characters. -Labels are case-insensitive. - -

    -To make this look a lot more line those old BASIC programs, any lines -starting with a line number are considered to be label lines as well. - -

    -A few considerations on labels and line numbers: - -

    - -

      -
    • A duplicate label generated with a LABEL command will - generate an error. - -

      -

    • -
    • A line number label duplicating a LABEL is an error. - -

      -

    • -
    • A LABEL duplicating a line number is an error. - -

      -

    • -
    • Duplicate line numbers are permitted. The last one encountered - will be the one used. - -

      -

    • -
    • All label points are generated when the file is opened, not as - it is parsed. - -

      -

    • -
    • Line numbers (really, just comments) do not need to be in any - order. - -

      -

    • -
    - -

    - -

    -The command: - -

    - - - -
    - Goto Point1 - -
    - -

    -causes an immediate jump to a new point in the file. If you are -currently in repeat or conditional segment of the file, the remaining -lines in that segment will be ignored. - -

    - -MMA does not check to see if you are jumping into a repeat or -conditional section of code--but doing so will usually cause an -error. Jumping out of these sections is usually safe. - -

    -The following example shows the use of both types of label. In this -example only lines 2, 3, 5 and 6 will be processed. - -

    - - - -
    - Goto Foo -
    -1 Cm -
    -Label Foo -
    -2 Dm -
    -3 / -
    -Goto 5 -
    -4 Am -
    -5 Cm -
    -6 Dm
    - -
    - -

    -For an example of how to use some simple labels to simulate a ``DS al -Coda'' examine the file ``lullaby-of-Broadway'' in the sample songs -directory. +There must be one REPEATEND or ENDREPEAT for every +REPEAT. Any number of REPEATENDINGs can be included +before the REPEATEND.


    Footnotes

    -
    ... macros.19.1
    -
    The values - are dynamically created and reflect the current settings, and may - not be exactly the same as the value you originally set due to - internal roundings, etc. - -
    -
    ... functions19.2
    -
    It is possible that the - following functions could be used to do ``bad'' things. If you see - code using these commands from a suspect source you should be - careful. - -
    -
    ...IFEND19.3
    -
    -MMA 's author probably suffers - from mild dyslexia and can't remember if the command is IfEnd or - EndIf, so both are permitted. Use whichever is more comfortable for - you. - -
    -
    ... strings.19.4
    -
    An attempt is made to convert each - string to a float. If conversion of both strings is successful, the - comparison is made between two floats, otherwise two strings are - used. +
    ...ENDREPEAT.19.1
    +
    The reason for both + ENDREPEAT and REPEATEND is to match IFEND and + ENDIF.
    + Previous: Volume and Dynamics
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node2.html b/mma/docs/html/ref/node2.html index 8f6cac1..7ed90bd 100644 --- a/mma/docs/html/ref/node2.html +++ b/mma/docs/html/ref/node2.html @@ -1,6 +1,6 @@ - - next - up - previous
    - Next: Next: Tracks and Channels - Up: Up: Reference Manual - Previous: Previous: Overview and Introduction

    @@ -50,11 +51,11 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections @@ -83,7 +84,7 @@ name followed by the required options. For example,

    processes the file test2.1 and creates + HREF="#foot831">2.1 and creates the MIDI file test.mid.

    @@ -123,19 +124,41 @@ The following command line options are available:
    Debugging and other - aids to figuring out what's going on. + aids to figuring out what's going on.
    --v -Show program's version number and exit. + -b Range List +Limit generation to specified range of + bars. The list of bar numbers is in the format N1-N2 or N1,N2,N3 or + any combination (N1-N2,N3,N4-N5). Only those bars in the specified + range will be compiled. The bar numbers refer to the “comment” bar + number at the start of a data line ... note that the comment + numbers will vary from the actual bar numbers of the generated + song.2.2 + +-B Range List +Same as -b (above), but here the bar + numbers refer to the absolute bar numbers in the generated file. + +-c +Display the tracks allocated and the MIDI channel + assignments after processing the input file. No output is + generated. -d Enable LOTS of debugging messages. This option is mainly - designed for program development and may not be useful to users.2.2 + designed for program development and may not be useful to users.2.3 + +-e +Show parsed/expanded lines. Since +MMA does some + internal fiddling with input lines, you may find this option + useful in finding mismatched BEGIN blocks, etc. -o A debug subset. This option forces the display of complete @@ -149,16 +172,10 @@ The following command line options are available: listed in MIDI ticks, and symbolic drum note names are listed with their numeric equivalents. --s -Display sequence info during run. This shows the - expanded lists used in sequences. Useful if you have used - sequences shorter (or longer) than the current sequence - length. - -r Display running progress. The bar numbers are displayed as they are created complete with the original input line. Don't be confused - by multiple listing of ``*'' lines. For example the line + by multiple listing of “*” lines. For example the line - - + + - - + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - + + tracks argument is a list of comma separated track names. For + example, the command “mma mysong -T drum,chord” will limit the + output to the Drum-HH and Chord tracks. This is useful in + separating tracks for multi-track recording. - - - - - + +
    33 Cm @@ -183,16 +200,14 @@ The following command line options are available: This makes perfect sense if you remember that the same line was used to create both bars 88 and 89.
    -eShow parsed/expanded lines. Since -MMA does some - internal fiddling with input lines, you may find this option - useful in finding mismatched BEGIN blocks, etc.
    -sDisplay sequence info during run. This shows the + expanded lists used in sequences. Useful if you have used + sequences shorter (or longer) than the current sequence + length.
    -cDisplay the tracks allocated and the MIDI channel - assignments after processing the input file. No output is - generated.
    -vShow program's version number and exit.
    @@ -205,6 +220,40 @@ This makes perfect sense if you remember that the same line
    -0Generate a synchronization tick at the start of every MIDI + track. Note that the option character is a “zero”, not a “O”. For + more details see SYNCHRONIZE, here.
    -1Force all tracks to end at the same offset. Note that the + option character is a “one”, not an “L”. For more details see SYNCHRONIZE, + here.
    -m BARSSet the maximum number of bars which can be generated. + The default setting is 500 bars (a long song!2.4). This setting is + needed since you can create infinite loops by improper use of the + GOTO command. If your song really is longer than 500 bars + use this option to increase the permitted size.
    -M xGenerate type 0 or 1 MIDI files. The parameter “x” must be + set to the single digit “0” or ”1”. For more details, see the + MIDISMF section here.
    -nDisable generation of MIDI output. This is useful + for doing a test run or to check for syntax errors in your script.
    -PPlay and delete MIDI file. Useful in testing, the generated + file will be played with the defined MIDI file player (see section + here). The file is created + in the current directory and has the name “MMAtmpXXX.mid” with + “XXX” set to the current PID.
    -S Set a macro. If a value is needed, join the value to the name with a '='. For example: @@ -220,7 +269,7 @@ This makes perfect sense if you remember that the same line

    will process the file myfile.mma with the variable $Tempo - set with the value ``120''. You need not specify a value: + set with the value “120”. You need not specify a value:

    @@ -234,48 +283,17 @@ will process the file myfile.mma with the

    just sets the variable $test with no value.

    -nDisable generation of MIDI output. This is useful - for doing a test run or to check for syntax errors in your script.
    -m BARSSet the maximum number of bars which can be generated. - The default setting is 500 bars (a long song!2.3). This setting is - needed since you can create infinite loops by improper use of the - GOTO command. If your song really is longer than 500 bars - use this option to increase the permitted size.
    -M xGenerate type 0 or 1 MIDI files. The parameter ``x'' must be - set to the single digit ``0'' or ''1''. For more details, see the - MIDISMF section here.
    -PPlay and delete MIDI file. Useful in testing, the generated - file will be played with the defined MIDI file player (see section - here). The file is created - in the current directory and has the name ``MMAtmpXXX.mid'' with - ``XXX'' set to the current PID.
    -

    --T TRACKS

    -T TRACKS Generate only data for the tracks specified. The - tracks argument is a list of comma separated track names. For - example, the command ``mma mysong -T drum,chord'' will limit the - output to the Drum-HH and Chord tracks. This is useful in - separating tracks for multi-track recording.
    -0Generate a synchronization tick at the start of every MIDI - track. Note that the option character is a ``zero'', not a ``O''. For - more details see SYNCHRONIZE, here.
    -1Force all tracks to end at the same offset. Note that the - option character is a ``one'', not an ``L''. For more details see SYNCHRONIZE, - here.
    -VPlay a short audio preview of a GROOVE in the +MMA library. For complete details on this command see section + here.
    @@ -297,7 +315,7 @@ just sets the variable $test with no value..mmaDB) is not updated, MMA will not be able to auto-load an unknown groove. Please refer to the detailed discussion - here for details. + here for details.


    @@ -315,13 +333,13 @@ The current installation of

    MMA will update the groove database with all files in the - current LIBPATH. All files must have a ``.mma'' + current LIBPATH. All files must have a “.mma” extension. Any directory containing a file named MMAIGNORE will be ignored. Note, that MMAIGNORE consists of all uppercase letters and is usually an empty file.

    - @@ -338,21 +356,21 @@ The current installation of

    -i

    + details here. - + - - + + + + + + + +
    -GSame as the ``-g'' option (above), but the uppercase version +Same as the “-g” option (above), but the uppercase version forces the creation of a new database file--an update from scratch just in case something really goes wrong.
    Specify the RC file to use. See - details here.

    -f FILE

    Set output to FILE. Normally the output is sent to a file - with the name of the input file with the extension ``.mid'' appended + with the name of the input file with the extension “.mid” appended to it. This option lets you set the output MIDI file to any file name.
    The following commands - are used to create the documentation. As a user you should - probably never have a need for any of them. + are used to create the documentation. As a user you should + probably never have a need for any of them.
    @@ -364,17 +382,28 @@ The current installation of
    -Dxl Expand and print DOC commands used to generate the - standard library reference for Latex processing. No MIDI output is + standard library reference for Latex processing. No MIDI output is generated when this command is given. Doc strings in RC files are not processed. Files included in other files are processed.
    -DxhSame as -Dxl, but generates HTML output. Used by the mklibdoc.py tool.Same as -Dxl, but generates HTML output. Used by the + mma-libdoc.py tool.
    -DvDisplays verbose information about the currently defined - grooves, sequences and patterns. This information could be used to - display (graphically) the different patterns in a file.
    -DghGenerate HTML output for Groove specified on the + command line. If the specified groove name has a '/' the first part + of the name is assumed to be a file to read using USE. Used by the + mma-libdoc.py tool.
    -DboGenerate a list of defined groove names and + descriptions from a file specified on the command line. Used by the + mma-gb.py tool.
    -DsGenerates a list of sequence information. + Used by the mma-libdoc.py tool.
    @@ -387,12 +416,12 @@ Lines and Spaces

    When MMA reads a file it processes the lines in various places. The -first reading strips out blank lines and comments of the ``//'' type. +first reading strips out blank lines and comments of the “//” type.

    On the initial pass though the file any continuation lines are joined. A continuation line is any line ending with a single -`` \''--simply, the next line is concatenated to the current +“ \”--simply, the next line is concatenated to the current line to create a longer line.

    @@ -410,13 +439,13 @@ Programming Comments

    MMA is designed to read and write files; it is not a -filter.2.4 +filter.2.5

    As noted earlier in this manual, MMA has been written entirely in Python.There were some initial concerns about the speed of a -``scripting language'' when the project was started, but Python's +“scripting language” when the project was started, but Python's speed appears to be entirely acceptable. On my long-retired AMD Athlon 1900+ system running Mandrake Linux 10.1, most songs compiled to MIDI in well under one second. If you need faster results, you're welcome to recode @@ -425,39 +454,49 @@ system, or spend a bit of time tweaking some of the more time intensive Python loops.

    -If you have Psyco, http://psyco.sourceforge.net/, installed MMA will attempt to install the correct module. This will speed -up a compilation by about 30%. +up a compilation by about 10%. + +



    Footnotes

    -
    ... CLASS="textbf">test...2.1
    Actually, the file test or test.mma is processed. Please read section - file extensions. + file extensions.
    -
    ... users....2.2
    -
    - A number of the debugging commands can also be set dynamically in a - song. See the debug section here - for details. +
    Use of this command is not recommended for creating + production MIDI files. A great deal of “unused” data is included + in the files which may create timing problems. The command is + designed for quick previews and debugging.
    -
    ... song!... users.2.3
    +
    + A number of the debugging commands can also be set dynamically in a + song. See the debug section here + for details. + +
    +
    ... song!2.4
    500 bars with 4 beats per bar at 200 BPM is about 10 minutes.
    -
    ... +
    ... filter.2.4
    + HREF="node2.html#tex2html14">2.5
    A filter mode could be added to MMA , but I'm not sure why this would be needed. @@ -466,26 +505,26 @@ filter.
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node20.html b/mma/docs/html/ref/node20.html index d86e31c..0fac09c 100644 --- a/mma/docs/html/ref/node20.html +++ b/mma/docs/html/ref/node20.html @@ -1,19 +1,20 @@ - -Low Level MIDI Commands - +Variables, Conditionals and Jumps + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,349 +51,983 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Low Level MIDI Commands +Variables, Conditionals and Jumps

    -The commands discussed in this chapter directly effect your MIDI -output devices. - -

    -Not all MIDI devices are equal. Many of the effects in this chapter -may be ignored by your devices. Sorry, but that's just the way MIDI -is. +To make the processing of your music easier, +MMA supports a very +primitive set for variable manipulations along with some conditional +testing and the oft-frowned-upon GOTO command.

    -

    +

    +Variables +

    + +

    + +MMA lets you set a variable, much like in other programming +languages and to do some basic manipulations on them. Variables are +most likely to be used for two reasons: + +

    + +

      +
    • For use in setting up conditional segments of your file, + +

      +

    • +
    • As a shortcut to entering complex chord sequences. + +

      +

    • +
    + +

    +To begin, the following list shows the available commands to set and +manipulate variables: + +

    + + +
    + Set VariableName String
    -Channel - - -

    -As noted in Tracks and Channels -MMA assigns MIDI channels -dynamically as it creates tracks. In most cases this works fine; -however, you can if you wish force the assignment of a specific MIDI -channel to a track with the CHANNEL command. - -

    -You cannot assign a channel number to a track if it already defined -(well, see the section CHSHARE, below, for the inevitable -exception), nor can you change the channel assignments for any of the -DRUM tracks. - -

    -Let us assume that you want the Bass track assigned to MIDI -channel 8. Simply use: - -

    - - -
    - Bass Channel 8 +Mset VariableName ...MsetEnd +
    +UnSet VariableName +
    +ShowVars +
    +Inc Variablename [value] +
    +Dec Variablename [value] +
    +Vexpand ON/Off

    -Caution: If the selected channel is already in use an error will be -generated. Due to the way -MMA allocates tracks, if you really need -to manually assign track it is recommended that you do this in a -MMARC file. +All variable names are case-insensitive. Any characters can be used in +a variable name. The only exceptions are that a variable name cannot +start with a “$” or a “_” (an underscore--this is reserved for +internal variables, see below) and names cannot contain a +“[” or “]” character (brace characters are reserved for +indexing, details here).

    - -

    -You can disable a channel at any time by using a channel number of 0: +Variables are set and manipulated by using their names. Variables are +expanded when their name is prefaced by a space followed by single +“$” sign. For example:

    - Arpeggio-1 Channel 0 + Set Silly Am / Bm / +
    +1 $Silly

    -will disable the Arpeggio-1 channel, freeing it for use by other -tracks. A warning message is generated. Disabling a track without a -valid channel is fine. When you set a channel to 0 the track is also -disabled. You can restart the track with the ON command -(here). +The first line creates the variable “Silly”; the second creates a +bar of music with the chords “Am / Bm /”.

    -You don't need to have a valid MIDI channel assigned to a track to do -things like: MIDIPAN, MIDIGLIS, MIDIVOLUME or -even the assignment of any music to a track. MIDI data is created in -tracks and then sent out to the MIDI buffers. Channel assignment is -checked and allocated at this point, and an error will be generated if -no channels are available. - -

    -It's quite acceptable to do channel reassignments in the middle of a -song. Just assign channel 0 to the unneeded track first. - -

    -MIDI channel settings are not saved in GROOVEs. +Note that the “$” must be the first item on a line or follow a +space character. For example, the following will NOT work:

    -MMA inserts a MIDI ``track name'' meta event when the channel -buffers are first assigned at a MIDI offset of 0. If the MIDI channel -is reassigned, a new ``track name'' is inserted at the current song -offset. + + +
    + Set Silly 4a;b;c;d; +
    +1 Am {$Silly}
    + +

    -A more general method is to use CHANNELPREF detailed below. +However:

    -You can access the currently assigned channel with the -$_TRACK_CHANNEL macro. + + + +
    + 1 Am { $Silly} + +
    + +

    +will work fine. + +

    +Following are details on all the available variable commands: + +

    + +

    +Set +

    + +

    +Set or create a variable. You can skip the String if you do +want to assign an empty string to the variable. A valid example is: + +

    + + + +
    + Set PassCount 1 + +
    + +

    +You can concatenate variables or constants by using a single “+”. +For example: + +

    + + + +
    + Groove Rhumba +
    +Repeat +
    ... +
    +Set a $_Groove + Sus +
    +Groove $a +
    ... +
    +Groove Rhumba1 +
    +Repeatend
    + +
    + +

    +This can be useful in calling GROOVE variations. + +

    + +

    +NewSet +

    + +

    +The NEWSET command works the same as SET with the +exception that that it is completely ignored if the variable already +exists. So, + +

    + + + +
    + NewSet ChordVoice JazzGuitar + +
    + +

    +and + +

    + + + +
    + If NDef ChordVoice +
    +Set ChordVoice JazzGuitar +
    +Endif
    + +
    + +

    +have identical results. + +

    + +

    +
    +Mset +

    + +

    +This command is quite similar to SET, but MSET expects +multiple lines. An example: + +

    + + + +
    + MSet LongVar +
    +1 Cm +
    +2 Gm +
    +3 G7 +
    +MsetEnd
    + +
    + +

    +It is quite possible to set a variable to hold an entire section of +music (perhaps a chorus) and insert this via macro expansion at +various places in your file. + +

    +Each MSET must be terminated by a ENDMSET or +MSETEND command (on its own separate line). + +

    +Be careful if you use an MSET variable in a PRINT +statement ... you'll probably get an error. The PRINT +command will print the first line of the variable and the +remainder will be reinserted into the input stream for interpretation. + +

    +Special code in +MMA will maintain the block settings from +BEGIN/END. So, you can do something like: + +

    + + + +
    + Mset Spam +
      Line one +
      Line 2 +
      333 +
    +EndMset +
    +Begin Print +
      $Spam +
    +End
    + +
    + +

    + +

    + + +
    +RndSet +

    + +

    +There are times when you may want a random value to use in selecting a +GROOVE or for other more creative purposes. The RNDSET +command sets a variable from a value in a list. The list can be +anything; just remember that each white space forms the start of a new +item. So, + +

    + + + +
    + RndSet Var 1 2 3 4 5 + +
    + +

    +will set $VAR to one of the values 1, 2, 3, 4 or 5. + +

    +You could use this to randomly select a GROOVE: + +

    + + + +
    + Groove $var Groove1 Groove2 Groove3 + +
    + +

    +Alternately, + +

    + + + +
    + RndSet Grv Groove1 Groove2 Groove3 + +
    + +

    +will set $GRV to one of “Groove1”, “Groove2” or +“Groove3”. + +

    +Then you can do the same as in the earlier example with: + +

    + + + +
    + Groove $Grv + +
    + +

    +You can also have fun using random values for timing, transposition, +etc. + +

    + +

    +UnSet VariableName +

    + +

    +Removes the variable. This can be useful if you have conditional tests +which simply rely on a certain variable being “defined”. + +

    + +

    +ShowVars +

    + +

    +Mainly used for debugging, this command displays the names of the +defined variables and their contents. The display will preface each +variable name with a “$”. Note that internal +MMA variables are +not displayed with this command. + +

    +You can call SHOWVARS with an argument list. In this case the +values of the variables names in the list will be printed. Variables +which do not exist will not cause an error, e.g.: + +

    + + + +
    + ShowVars xXx Count foo +
       $XXX - not defined +
       $COUNT: 11 +
       $FOO: This is Foo
    + +
    + +

    + +

    +Inc and Dec +

    + +

    +These commands increment or decrement a variable. If no argument is +given, a value of 1 is used; otherwise, the value specified is used. +The value can be an integer or a floating point number. + +

    +A short example: + +

    + + + +
    + Set PassCount 1 +
    +Set Foobar 4 +
    +Showvars +
    +Inc FooBar 4 +
    +Inc PassCount +
    +ShowVars
    + +
    + +

    +This command is quite useful for creating conditional tests for proper +handling of codas or groove changes in repeats. + +

    + +

    +VExpand On or Off +

    + +

    +Normally variable expansion is enabled. These two options will turn +expansion on or off. Why would you want to do this? Well, here's a +simple example: + +

    + + + +
    + Set LeftC Am Em +
    +Set RightC G / +
    +VExpand Off +
    +Set Full $LeftC $RightC +
    +VExpand On
    + +
    + +

    +In this case the actual contents of the variable “Full” is “$LeftC +$RightC”. If the OFF/ON option lines had not been used, the +contents would be “Am Em G /”. You can easily verify this with the +SHOWVARS option. + +

    +When +MMA processes a file it expands variables in a recursive +manner. This means that, in the above example, the line: + +

    + + + +
    + 1 $Full + +
    + +

    +will be changed to: + +

    + + + +
    + 1 Am Em G / + +
    + +

    +However, if later in the file, you change the definition of one of the +variables ... for example: + +

    + + + +
    + Set LeftC Am / + +
    + +

    +the same line will now be “1 Am / G /”. + +

    +Most of +MMA 's internal commands can be redefined with +variables. However, you really shouldn't use this feature. It's been +left for two reasons: it might be useful, and, it's hard to disable. + +

    +However, not all commands can be redefined. The following is short +list of things which will work (but, again, not all suggestions should +be used!): + +

    + + + +
    + Set Rate Tempo 120 +
    $Rate +
    +Set R Repeat +
    $R
    + +
    + +

    +But, the following will not work: + +

    + + + +
    + Set B Begin +
    +Set E End +
    $B Arpeggio Define +
    ... +
    $E
    + +
    + +

    +This fails since the Begin/End constructs are expanded before variable +expansion. However: + +

    + + + +
    + Set A Define Arpeggio +
    +Begin $a ...End
    + +
    + +

    +is quite alright. + +

    +Even though you can use a variable to substitute for the REPEAT +or IF directives, using one for REPEATEND, +ENDREPEAT, REPEATENDING, LABEL, IFEND or +ENDIF will fail. + +

    +Variable expansion should usually not be a concern. In most normal +files, +MMA will expand variables as they are encountered. However, +when reading the data in a REPEAT, IF or MSET +section the expansion function is skipped--but, when the lines are +processed, after being stored in an internal queue, variables are +expanded. + +

    + +

    +StackValue +

    + +

    +Sometimes you just want to save a value for a few lines of code. The +STACKVALUE command will save its arguments. You can later +retrieve them via the $_StackValue macro. For example (taken from +the stdpats.mma file): + +

    + + + +
    + StackValue $_SwingMode +
    +SwingMode On +
    +Begin Drum Define +
      Swing8 1 0 90 * 8 +
    +End +
      ... +
    +SwingMode $_StackValue
    + +
    + +

    +Note that the $_StackValue macro removes the last value from the +stack. If you invoke the macro when there is nothing saved an error +will occur.

    -ChannelPref +Predefined Variables

    -If you prefer to have certain tracks assigned to certain channels you -can use the CHANNELPREF command to create a custom set of -preferences. By default, -MMA assigns channels starting at 16 and -working down to 1 (with the expectation of drum tracks which are all -assigned channel 10). If, for example, you would like the Bass -track to be on channel 9, sustained bass on channel 3, and -Arpeggio on channel 5, you can have a command like: +For your convenience +MMA tracks a number of internal settings and +you can access these values with special macros.20.1 All of these “system” variables are +prefaced with a single underscore. For example, the current tempo is +displayed with the variable $_TEMPO. + +

    +There are two categories of system variables. The first are the simple +values for global settings: + +

    +

    +
      $_AutoLibPath
    +
    Current AUTOLIBPATH setting. + +

    +

    +
      $_BarNum
    +
    Current bar number of song. + +

    +

    +
      $_Debug
    +
    Current debug settings. + +

    +

    +
      $_Groove
    +
    Name of the currently selected groove. May be + empty if no groove has been selected. + +

    +

    +
      $_KeySig
    +
    Key signature as defined in song file. If no key + signature is set the somewhat cryptic 0# will be returned. + +

    +

    +
      $_IncPath
    +
    Current INCPATH setting. + +

    +

    +
      $_LastDebug
    +
    Debug settings prior to last DEBUG + command. This setting can be used to restore settings, e.g.:

    - ChannelPref Bass=9 Arpeggio=5 Bass-Sus=3 + Debug Warnings=off +
    ...stuff generating annoying warnings +
    +Debug $_LastDebug

    -Most likely this will be in your MMARC file. +

    +
      $_LastGroove
    +
    Name of the groove selected before the + currently selected groove.

    -You can use multiple command lines, or have multiple assignments on a -single line. Just make sure that each item consists of a trackname, an -``='' and a channel number in the range 1 to 16. +

    +
      $_LastVolume
    +
    Previously set global volume setting.

    - -

    -
    -ChShare -

    +
    +
      $_LibPath
    +
    Current LIBPATH setting.

    - -MMA is fairly conservative in its use of MIDI tracks. ``Out of the -box'' it demands a separate MIDI channel for each of its tracks, but -only as they are actually used. In most cases, this works just fine. +

    +
      $_LineNum
    +
    Line number in current file.

    -However, there are times when you might need more tracks than the -available MIDI channels or you may want to free up some channels for -other programs. +

    +
      $_Lyric
    +
    Current LYRIC settings.

    -If you have different tracks with the same voicing, it's quite simple. -For example, you might have an arpeggio and scale track: +

    +
      $_MIDISplit
    +
    List of SPLITCHANNELS. + +

    +

    +
      $_OutPath
    +
    Current OUTPATH setting. + +

    +

    +
      $_MIDIPlayer
    +
    Current MIDIPLAYER setting, including options. + +

    +

    +
      $_Seq
    +
    Current SEQ point (0 to + SEQSIZE). Useful in debugging. + +

    +

    +
      $_SeqRnd
    +
    Global SEQRND setting (on, off or track + list). + +

    +

    +
      $_SeqRndWeight
    +
    Global SEQRNDWEIGHT settings. + +

    +

    +
      $_SeqSize
    +
    Current SEQSIZE setting. + +

    +

    +
      $_SwingMode
    +
    Current SWINGMODE setting (On or Off) + and the Skew value. + +

    +

    +
      $_StackValue
    +
    The last value stored on the STACKVALUE + stack. + +

    +

    +
      $_Tempo
    +
    Current TEMPO. Note that if you have used + the optional bar count in setting the tempo this will be the + target tempo. + +

    +

    +
      $_Time
    +
    The current TIME (beats per bar) setting. + +

    +

    +
      $_ToneTr
    +
    List of all TONETR settings. + +

    +

    +
      $_Transpose
    +
    Current TRANSPOSE setting. + +

    +

    +
      $_VExpand
    +
    VExpand value (On/Off). Not very useful since you + can't enable VEXPAND back with a macro. + +

    +

    +
      $_VoiceTr
    +
    List of all VOICETR settings. + +

    +

    +
      $_Volume
    +
    Current global volume setting. + +

    +

    +
      $_VolumeRatio
    +
    Global volume ratio (track vrs. master) from + ADJUSTVOLUME Ratio setting. + +

    +

    +
    + +

    +The second type of system variable is for settings in a certain track. +Each of these variables is in the form $_TRACKNAME_VALUE. For +example, the current voice setting for the “Bass-Sus” track can be +accessed with the variable $_Bass-Sus_Voice. + +

    +If the associated command permits a value for each sequence in your +pattern, the macro will more than one value. For example (assuming a +SEQSIZE of 4):

    - Arpeggio Sequence A16 z + Bass Octave 3 4 2 4
    -Arpeggio Voice Piano1 +Print $_Bass_Octave +
    ...
    -Scale Sequence z S8 -
    -Scale Voice Piano1
    +3 4 2 4

    -In this example, -MMA will use different MIDI channels for the -Arpeggio and the Scale. Now, if you force channel -sharing: +The following are the available “TrackName” macros: + +

    +

    +
      $_TRACKNAME_Accent
    +
    +
    +
      $_TRACKNAME_Articulate
    +
    +
    +
      $_TRACKNAME_Channel
    +
    Assigned MIDI channel 1-16, 0 if not + assigned. +
    +
      $_TRACKNAME_Compress
    +
    +
    +
      $_TRACKNAME_Direction
    +
    +
    +
      $_TRACKNAME_DupRoot
    +
    (only permitted in Chord Tracks) +
    +
      $_TRACKNAME_Harmony
    +
    +
    +
      $_TRACKNAME_HarmonyVolume
    +
    +
    +
      $_TRACKNAME_Invert
    +
    +
    +
      $_TRACKNAME_Limit
    +
    +
    +
      $_TRACKNAME_Mallet
    +
    Rate and delay values (only valid in + Solo and Melody tracks) +
    +
      $_TRACKNAME_MidiNote
    +
    Current setting +
    +
      $_TRACKNAME_NoteSpan
    +
    +
    +
      $_TRACKNAME_Octave
    +
    +
    +
      $_TRACKNAME_Range
    +
    +
    +
      $_TRACKNAME_Rskip
    +
    +
    +
      $_TRACKNAME_Rtime
    +
    +
    +
      $_TRACKNAME_Rvolume
    +
    +
    +
      $_TRACKNAME_SeqRnd
    +
    +
    +
      $_TRACKNAME_SeqRndWeight
    +
    +
    +
      $_TRACKNAME_Sequence
    +
    +
    +
      $_TRACKNAME_Span
    +
    +
    +
      $_TRACKNAME_Strum
    +
    (only permitted in Chord tracks) +
    +
      $_TRACKNAME_Tone
    +
    (only permitted in Drum tracks) +
    +
      $_TRACKNAME_Unify
    +
    +
    +
      $_TRACKNAME_Voice
    +
    +
    +
      $_TRACKNAME_Voicing
    +
    (only permitted in Chord tracks) +
    +
      $_TRACKNAME_Volume
    +

    +

    +
    + +

    +The “TrackName” macros are useful in copying values between +non-similar tracks and CHSHARE tracks. For example:

    -
    - Scale ChShare Arpeggio - -
    - -

    -both tracks will use the same MIDI channel. - -

    -This is really foolproof in the above example, especially since the -same voice is being used for both. Now, what if you wanted to use a -different voice for the tracks? - -

    - - - -
    - Arpeggio Sequence A16 z + Begin Bass +
      Voice AcousticBass +
      Octave 3 +
      ...
    -Arpeggio Voice Piano1 Strings +End
    -Scale Sequence z S8 -
    -Scale ChShare Arpeggio
    - -
    - -

    -You might think that this would work, but it doesn't. -MMA ignores -voice changes for bars which don't have a sequence, so it will set -``Piano1'' for the first bar, then ``Strings'' for the second (so far, -so good). But, when it does the third bar (an ARPEGGIO) it will -not know that the voice has been changed to ``Strings'' by the -Scale track. - -

    -So, the general rule for track channel sharing is to use only one -voice. - -

    -One more example which doesn't work: - -

    - - - -
    - Arpeggio Sequence A8 -
    -Scale Sequence S4 -
    -Arpeggio Voice Piano1 -
    -Scale Voice Piano1 -
    -Scale ChShare Arpeggio
    - -
    - -

    -This example has an active scale and arpeggio sequence in each -bar. Since both use the same voice, you may think that it will work -just fine ...but it may not. The problem here is that -MMA will -generate MIDI on and off events which may overlap each other. One or -the other will be truncated. If you are using a different octave, it -will work much better. It may sound okay, but you should probably find -a better way to do this. - -

    -When a CHSHARE directive is parsed the ``shared'' channel is -first checked to ensure that it has been assigned. If not currently -assigned, the assignment is first done. What this means is that you -are subverting -MMA 's normal dynamic channel allocation scheme. This -may cause is a depletion of available channels. - -

    -Please note that that the use of the CHSHARE command is -probably never really needed, so it might have more problems than -outlined here. If you want to see how much a bother channel sharing -becomes, have a look at the standard library file -frenchwaltz.mma. All this so the accordion bass can use one -channel instead of 6. If I were to write it again I'd just let it suck -up the MIDI channels. - -

    -For another, simpler, way of reassigning MIDI tracks and letting -MMA do most of the work for you, refer to the -DELETE command. - -

    - -

    -ForceOut -

    - -

    -Under normal conditions -MMA only generates the MIDI tracks it thinks -are valid or relevant. So, if you create a track but insert no note -data into that track it will not be generated. An easy way to verify -this is by creating file and running -MMA with the -c command line -option. Lets start off by creating a file you might think will set the -keyboard channel on your synth to a TenorSax voice: - -

    - - -
    - Begin Solo-Keyboard -
      Channel 1 -
      Voice TenorSax -
      MIDIVolume 100 +Begin Walk +
      ChShare Bass +
      Voice $_Bass_Voice +
      Octave $_Bass_Octave +
      ...
    End
    @@ -400,1165 +1035,676 @@ End

    -If you compile this you should get: -

    - - - -
    - $ mma test -c -
       +

    +
    -File 'test' parsed, but no MIDI file produced! -
      -
    -Tracks allocated: -
     SOLO-KEYBOARD -
      -
    -Channel assignments: -
    -1 SOLO-KEYBOARD -
    - -

    - -

    -So, a -MMA track was created, but if you compile this file and -examine the resulting MIDI file you will find that the voice has - not been set. - -

    -To overcome this, insert the FORCEOUT command at the end of the -track setup. For example, here is a more complete file which will set -the keyboard track to TenorSax with a volume of 100, play a bar of -accompaniment, set a Trumpet voice with a louder volume, play another -bar, and finally reset the keyboard to the default Piano voice. - -

    - - - -
    - Groove BossaNova -
      -
    -Begin Solo -
      Channel 1 -
      Voice TenorSax -
      MIDIVolume 100 -
      ForceOut -
    -End -
      -
    -1 C -
      -
    -Begin Solo -
      Voice Trumpet -
      MIDIVolume 120 -
      ForceOut -
    -End -
      -
    -2 G -
      -
    -Begin Solo -
      Voice Piano1 -
      MIDIVolume 127 -
      ForceOut -
    -End -
    - -
    - -

    -Note: The same or similar results could be accomplished with the -MIDI command; however, it's a bit harder to use and the -commands would be in the Meta track. - -

    - -

    - -
    -MIDI +Indexing and Slicing

    -The complete set of MIDI commands is not limitless--but from this end -it seems that adding commands to suit every possible configuration is -never-ending. So, in an attempt to satisfy everyone, a command which -will place any arbitrary MIDI stream in your tracks has been -implemented. In most cases this will be a MIDI ``Sysex'' or ``Meta'' -event. - -

    -For example, you might want to start a song off with a MIDI reset: - -

    - - - -
    - MIDI 0xF0 0x05 0x7e 0x7f 0x09 0x01 0xf7 - -
    - -

    -The values passed to the MIDI command are normal integers; however, -they must all be in the range of 0x00 to 0xff. In most cases it is -easiest to use hexadecimal numbers by using the ``0x'' prefix. But, -you can use plain decimal integers if you prefer. - -

    -In the above example: +All variables can have an option slice or index appended +to them using “[]” notation. The exact syntax of the data in the +“[]”s is dependent on the underlying Python interpreter. But, as a +summary:

    -
      0xF0
    -
    Designates a SYSEX message - -

    +

    +
    [2] - selects the 3rd item in the list,
    -
      0x05
    -
    The length of the message - -

    +

    +
    [1:2] - selects the 2nd to 3rd item (which means only the + 2nd),
    -
      0x7e
    -
    ...The actual message - -

    +

    +
    [0:2] - selects items 1 and 2, +
    +
    +
    [-1] - selects the last item.

    -Another example places the key signature of F major (1 flat) in the -meta track:20.1 +It is possible to use the step option as well, but we don't +know when you would. + +

    +When indexing or slicing a variable, the following should be kept in +mind: + +

    + +

      +
    • For simple variables which contain only one element + (ie. $_Tempo) any index other than “[0]”, “[-1]”, etc. will + return an empty string. + +

      +

    • +
    • Variables containing multiple values (ie. $_Bass_Volume) are + treated as list. Slicing and indexing is useful to extract a single + value. + +

      +

    • +
    • Variables created with MSET are treated a list of + lines. Slicing returns multiple (or single) lines. This can be + useful in selecting only a portion of a previously created variable. + +

      +

    • +
    +The “[]” must follow the variable without any space +characters. The expression inside the “[]” must not contain any +spaces. + +

    +The index or slice expression cannot be a variable. + +

    +An example: +

    - MIDI 0xff 0x59 0x02 0xff 0x00 + Groove bossanova +
    +Bass Volume m mf p mp +
    +print $_Bass_Volume +
    +print $_Bass_Volume[1:3] +
    +print $_Bass_volume[2]

    -Some cautions: +will display: + +

    + + + +
    + 100 110 40 70 +
    +110 40 +
    +40
    + +
    + +

    + +

    +Mathematical Expressions +

    + +

    +Anywhere you can use a variable (user defined or built-in) you can +also use a mathematical expression. Expressions delimited in a +$(...) set are passed to the underlying Python interpreter, parsed +and expanded. Included in an expression can be any combination of +values, operators, and +MMA variables. + +

    +Here are a couple of examples with the +MMA generated values: + +

    + + + +
    + Print $( 123 * (4.0/5) ) +
    +98.4
    + +
    + +

    + + + +
    + Tempo 100 +
    +Set V $( $_Tempo + 44) +
    +Print $v +
    +144
    + +
    + +

    +How it works: +MMA first parses each line and expands any variables +it finds. In the second example this means that the $_Tempo is +converted to “100”. After all the variable expansion is done a check +is made to find math delimiters. Anything inside these delimiters is +evaluated by Python. + +

    +You can even use this feature to modify values stored in +lists.20.2 A bit complex, but well worthwhile! In the following +example we add “10” to the current ARTICULATE setting. It's +split into three lines to make it clearer: + +

    + + + +
    + set a $( ' $_Chord_Articulate '.split() ) + +
    + +

    +Note the use of single quotes to convert the +MMA “string” to +something Python can deal with. You could just as easily use double +quotes, but do note that the spaces before the “$” and before the +final “ ' ” are needed. The result of the above is that the variable +“$a” now is set to something like: “['100', '100', '90', '80']”. + +

    + + + +
    + set b $([str(int(x)+10)for x in $a ] ) + +
    + +

    +Next we use a list comprehension to add “10” to each value in the +list. Our new list (contained in “$b”) will be: “['110', '110', +'100', '90']”. Notice how the strings were converted from strings to +integers (for the addition) and then back to strings. + +

    + + + +
    + set c $( ' '.join( $b ) ) + +
    + +

    +The new list is now converted to a string which +MMA can deal with +and store it in “$c”. In this case: “110 110 100 90”. + +

    + + + +
    + Chord Articulate $c + +
    + +

    +Finally, CHORD ARTICULATE is modified. + +

    +Now, that that is clear, you can easily combine the operation using no +variables at all: + +

    + + + +
    + Chord Articulate $(' '.join([str(int(x)+10)for x in' + $_Chord_Articulate '.split()])) + +
    + +

    +Some additional notes: + +

      -
    • -MMA makes no attempt to verify the validity of the data! +
    • To keep your computer safe from malicious scripts, only the + following operators and functions are permitted. + +

      +The unary operators: + +

      +

      +    - + ~
      +
      + +

      +the basic operators: + +

      +

      +    + - / // % * **
      +
      + +

      +the bitwise operators: + +

      +

      +    & | ^ << >>
      +
      + +

      +the constants: + +

      +

      +    e pi
      +
      + +

      +the functions: + +

      +

      +    ceil() fabs() floor() exp() log() log10() pow()
      +    sqrt() acos() asin()  atan() atan2() cos() hypot()
      +    sin()  tan()  degrees() radians() cosh() sinh()
      +    tanh() abs()  chr()  int()
      +
      + +

      +the miscellaneous functions:20.3 +

      +

      +    for, in, str(), .join(), .split()
      +
      + +

      +and values and parentheses.

    • -
    • The ``Length'' field must be manually calculated. +
    • For details on the use/format of the above please refer to the + Python documentation.

    • -
    • Malformed sequences can create non-playable MIDI files. In extreme - situations, these might even damage your synth. You are on your own - with this command ...be careful. +
    • $(...) expressions cannot be nested.

    • -
    • The MIDI directive always places data in the Meta - track at the current time offset into the file. This should not be a - problem. +
    • There must be a whitespace character before the leading $. + +

      +

    • +
    • Any +MMA variables must be delimited with whitespace. For + example $( $_Tempo + 44) will work; however, both $($_Tempo + + 44) and $( $_Tempo+ 44) will cause an error. + +

      +

    • +
    • The supplied file egs/misc/math.mma shows a number of + examples.

    -Cautions aside, includes/init.mma has been included in this -distribution. I use this without apparent problems; to use it add the -command line: -

    - - - -
    - MMAstart init - -
    - -

    -in your MMARC file. The file is pretty well commented and it -sets a synth up to something reasonably sane. - -

    -If you need a brief delay after a raw MIDI command, it is possible to -insert a silent beat with the BEATADJUST - command. See -the file includes/reset.mma for an example. - -

    - -

    -
    -MIDIClear -

    - -

    -As noted earlier in this manual you should be very careful in -programming MIDI sequences into your song and/or library files. Doing -damage to a synthesizer is probably a remote possibility ...but -leaving it in a unexpected mode is likely. For this reason the -MIDICLEAR command has been added as a companion to the -MIDIVOICE and MIDISEQ commands. - -

    -Each time a MIDI track (not necessary the same as a -MMA track) is -ended or a new GROOVE is started, a check is done to see if any -MIDI data has been inserted in the track with a MIDIVOICE or -MIDISEQ command. If it has, a further check is done to see if -there is an ``undo'' sequence defined via a MIDICLEAR command. -That data is then sent; or, if data has not be defined for the track, -a warning message is displayed. - -

    -The MIDICLEAR command uses the same syntax as MIDIVOICE -and MIDISEQ; however, you can not specify different sequence -for different bars in the sequence: - -

    - - - -
    - Bass-Funky MIDIClear 1 Modulation 0; 1 ReleaseTime 0 - -
    - -

    -As in MIDIVOICE and MIDISEQ you can include sequences -defined in a MIDIDEF. The <beat>offsets -are required, but ignored. - -

    - -

    -
    -MIDIFile -

    - -

    -This option controls some fine points of the generated MIDI file. The -command is issued with a series of parameters in the form -``MODE=VALUE''. You can have multiple settings in a single -MIDIFILE command. - -

    - -MMA can generate two types of SMF (Standard MIDI Files): -

    -
    0.
    -
    This file contains only one track into which the data for - all the different channel tracks has been merged. A number of synths - which accept SMF (Casio, Yamaha and others) only accept type 0 - files. - -

    -

    -
    1.
    -
    This file has the data for each MIDI channel in its own - track. This is the default file generated by -MMA . - -

    -

    -
    - -

    -You can set the filetype in an RC file (or, for that matter, in any -file processed by -MMA ) with the command: - -

    - - - -
    - MidiFile SMF=0 - -
    - -

    -or - -

    - - - -
    - MidiFile SMF=1 - -
    - -

    -You can also set it on the command line with the -M option. Using the -command line option will override the MIDISMF command if it is -in a RC file. - -

    -By default -MMA uses ``running status'' when generating MIDI files. -This can be disabled with the command: - -

    - - - -
    - MidiFile Running=0 - -
    - -

    -or enabled (but this is the default) with: - -

    - - - -
    - MidiFile Running=1 - -
    - -

    -Files generated without running status will be about 20 to 30% larger -than their compressed counterparts. They may be useful for use with -brain-dead sequencers and in debugging generated code. There is no -command line equivalent for this option. - -

    - -

    -MIDIGlis +

    +Conditionals

    -This sets the MIDI portamento20.2 (in case you're new to all this, portamento is like -glissando between notes--wonderful, if you like trombones! To enable -portamento: +One of the most important reasons to have variables in +MMA is to use +them in conditionals. In +MMA a conditional consists of a line +starting with an IF directive, a test, a series of lines to +process (depending upon the result of the test), and a closing +ENDIF or IFEND20.4 directive. An optional ELSE statement may be included.

    - - - -
    - Arpeggio MIDIGlis 30 - -
    - -

    -The parameter can be any value between 1 and 127. To turn the sliding -off: - -

    - - - -
    - Arpeggio MIDIGlis 0 - -
    - -

    -This command will work with any track (including drum tracks). -However, the results may be somewhat ``interesting'' or -``disappointing'', and many MIDI devices don't support portamento at -all. So, be cautious. The data generated is not sent into the MIDI -stream until musical data is created for the relevant MIDI channel. - -

    - -

    -MIDIInc -

    - -

    - -MMA has the ability to include a user supplied MIDI file at any -point of its generated files. These included files can be used to play -a melodic solo over a -MMA pattern or to fill a section of a song -with something like a drum solo. - -

    -When the MIDIINC command is encountered the current line is -parsed for options, the file is inserted into the stored MIDI stream, -and processing continues. The include has no effect on any song -pointers, etc. - -

    -MIDIINC has a number of options, all set in the form -OPTION=VALUE. Following are the recognized options: +The first set of tests are unary (they take no arguments):

    -
    FILENAME
    -
    The filename of the file to be included. This must be - a complete filename. The filename will be expanded by the Python - os.path.expanduser() function for tilde expansion. No prefixes or - extensions are added by -MMA . Examples: - FILENAME=/home/bob/midi/myfile.mid. or - FILENAME= /sounds/myfile.mid. +
    Def VariableName
    +
    Returns true if the variable has been defined.

    -
    VOLUME
    -
    An adjustment for the volume of all the note on events - in the included MIDI file. The adjustment is specified as a - percentage with values under 100 decreasing the volume and over 100 - increasing it. If the resultant volume (velocity) is less than 1 a - velocity of 1 will be used; if it is over 127, 127 will be - used. Example: VOLUME=80. - -

    -

    -
    OCTAVE
    -
    Octave adjustment for all notes in the file. Values in - the range -4 to 4 are permitted. Notes in drum tracks (channel 10) - will not be effected. Example: OCTAVE=2. - -

    -

    -
    TRANSPOSE
    -
    Transposition adjustment settings in the range -24 to - 24 are permitted. If you do not set a value for this the global - transpose setting will be applied (expecting channel 10, drum, - notes). Example: TRANSPOSE=-2. - -

    -

    -
    LYRIC
    -
    This option will copy any Lyric events to the - -MMA meta track. The valid settings are ``On'' or ``Off''. By - default this is set to ``Off''. Example LYRIC=On. - -

    -

    -
    TEXT
    -
    This option will copy any Text events to the -MMA meta track. The valid settings are ``On'' or ``Off''. By default - this is set to ``Off''. Example TEXT=On. - -

    -

    -
    START
    -
    Specifies the start point of the file to be - included in beats. For example, ``Start=22'' would start the - include process 22 beats into the file. The data will be inserted at - the current song position in your MMA file. The value used must - greater or equal to 0 and may be a fractional beat value (18.456 if - fine). - -

    -

    -
    END
    -
    Specifies the end point of the file to be included - in beats. For example, ``End=100'' would discard all data after 100 - beats in the file. The value used must be greater that the - Start position and can be fractional. - -

    -

    -
    TRACK
    -
    A trackname must be set into which notes - are inserted. You can set more than one track/channel if you - wish. For example, if you had the option DRUM=10 any notes in - the MIDI file with a channel 10 setting would be inserted into the - -MMA Drum track. Similarity, Solo-Tenor=1 will copy - notes from channel 1 into the Solo-Tenor track. If the track - doesn't exist, it will be created. Note: this means that the channel - assignment in your included file and the new -MMA generated file - will most likely be different. - -

    -At least one TRACK option is required to include a MIDI - file. It is up to the user to examine existing MIDI files to - determine the tracks being used and which to include into -MMA 's - output. +

    Ndef VariableName
    +
    Returns true if the variable has not been + defined.

    -A complete example of usage is shown in the files in the directory -egs/frankie in the distribution. A short example: +In the above tests you must supply the name of a variable--don't make +the mistake of including a “$” which will invoke expansion and +result in something you were not expecting. + +

    +A simple example:

    - MIDIinc File=test.mid Solo-Piano=1 Drum=10 Volume=70 + If Def InCoda +
      5 Cm +
      6 / +
    +Endif

    -will include the MIDI file ``test.mid'' at the current position and -assign all notes in channel 1 to the Solo-Piano track and the -notes from channel 10 to the Drum track. The volumes for all -the notes will be adjusted to 70% of that in the original. +The other tests are binary (they take two arguments):

    -A few notes: +

    +
    LT Str1 Str2
    +
    Returns true if Str1 is less than + Str2. (Please see the discussion below on how the tests are + done.) + +

    +

    +
    LE Str1 Str2
    +
    Returns true if str1 is less than or equal + to Str2. + +

    +

    +
    EQ Str1 Str2
    +
    Returns true if str1 is equal to + Str2. + +

    +

    +
    NE Str1 Str2
    +
    Returns true if str1 is not equal to + Str2. + +

    +

    +
    GT Str1 Str2
    +
    Returns true if str1 is greater than + Str2. + +

    +

    +
    GE Str1 Str2
    +
    Returns true if str1 is greater than or + equal to Str2. + +

    +

    +
    + +

    +In the above tests you have several choices in specifying Str1 +and Str2. At some point, when +MMA does the actual comparison, +two strings or numeric values are expected. So, you really could do:

    -

      -
    • MIDI files to be included do not have to have the same tempo. - MIDIINC adjusts this automatically during the importation. - However, the internal setting for beat division should be the same. - -MMA assumes a beat division of 192 (this is set in bytes 12 and 13 - of the MIDI file). If the included file differs a warning is printed - and -MMA will attempt to adjust the timings. + + +
      + If EQ abc ABC + +

      -

    • -
    • All files are parsed to find the offset of the first note-on - event; notes to be included are set with their offsets compensated - by that time. This means that any silence at the start of the - included file is skipped (this may surprise you if you have used the - optional Start setting). If you want the included file to - start somewhere besides the start of the current bar you can use a - BEATADJUST before the MIDIINC--use another to move - the pointer back right after the include to keep the song pointer - correct. +and get a “true” result. The reason that “abc” equals “ABC” is +that all the comparisons in +MMA are case-insensitive.

      -

    • -
    • Not all events in the included files are transferred: notably - all system and meta events (other than text and lyric, see above) - are ignored. - -

      -

    • -
    • If you want to apply different VOLUME or other options to - different tracks, just do multiple includes of the same file (with - each include using a different track and options). - -

      -

    • -
    +You can also compare a variable to a string:

    -

    -MIDIMark + + +
    + If GT $foo abc + +
    + +

    +will evaluate to “true” if the contents of the variable +“foo” evaluates to something “greater than” “abc”. But, there is +a bit of a “gotcha” here. If you have set “foo” to a two word +string, then +MMA will choke on the command. In the following +example: + +

    + + + +
    + Set Foo A B +
    +If GT $Foo abc
    + +
    + +

    +the comparison is passed the line: + +

    + + + +
    + If GT A B abc + +
    + +

    +and +MMA seeing three arguments generates an error. If you want the +comparison done on a variable which might be more than one word, use +the “$$” syntax. This delays the expansion of the variable until +the IF directive is entered. So: + +

    + + + +
    + If $$foo abc + +
    + +

    +would generate a comparison between “A B” and “ABC”. + +

    +Delayed expansion can be applied to either variable. It only works in +an IF directive. + +

    +Strings and numeric values can be confusing in comparisons. For +example, if you have the strings “22” and ”3” and compare them as +strings, “3” is greater than “22”; however, if you compare them as +values then 3 is less than 22. + +

    +The rule in +MMA is quite simple: If either string in a comparison is +a numeric value, both strings are converted to values. Otherwise they +are compared as strings.20.5 +

    +This lets you do consistent comparisons in situations like: + +

    + + + +
    + Set Count 1 +
    +If LE $$Count 4 +
      ... +
    +IfEnd
    + +
    + +

    +Note that the above example could have used “$Count”, but you +should probably always use the “$$” in tests. + +

    +Much like other programming languages, an optional ELSE +condition may be used: + +

    + + + +
    + If Def Coda +
      Groove Rhumba1 +
    +Else +
      Groove Rhumba +
    +Endif
    + +
    + +

    +The ELSE statement(s) are processed only if the test for the +IF test is false. + +

    +Nesting of IFs is permitted: + +

    + + + +
    + If ndef Foo +
      Print Foo has been defined. +
    +Else +
      If def bar +
        Print bar has been defined. Cool. +
      Else +
        Print no bar ...go thirsty. +
      Endif +
    +Endif
    + +
    + +

    +works just fine. Indentation has been used in these examples to +clearly show the nesting and conditions. You should do the same. + +

    + +

    +Goto

    -You can insert a MIDI Marker event into the Meta track with this -command. The mark can be useful in debugging your MIDI output with a -sequencer or editor which supports Mark events (most do). - -

    - - - -
    - MidiMark Label - -
    - -

    -will insert the text ``Label'' at the current position. You can add an -optional negative or positive offset in beats: - -

    - - - -
    - MidiMark 2 Label4 - -
    - -

    -will insert ``Label4'' 2 beats into the next bar. - -

    - -

    -MIDIPan -

    - -

    -In MIDI-speak ``pan'' is the same as ``balance'' on a stereo. By -adjusting the MIDIPAN for a track you can direct the output to -the left, right or both speakers. Example: - -

    - - - -
    - Bass MIDIPan 4 - -
    - -

    -This command is only available in track mode. The data generated is -not sent into the MIDI stream until musical data is created for the -relevant MIDI channel. - -

    -The value specified must be in the range 0 to 127, and must be an -integer. - -

    -A variation for this command is to have the pan value change over a -range of beats: - -

    - - - -
    - Solo MidiPan 10 120 4 - -
    - -

    -in this case you must give exactly 3 arguments: +The GOTO command redirects the execution order of your script +to the point at which a LABEL or line number has been +defined. There are really two parts to this:

      -
    1. The initial pan value (0 to 127), +
    2. A command defining a label, and, + +

    3. -
    4. The final pan value (0 to 127), -
    5. -
    6. The number of beats to apply the pan over. +
    7. The GOTO command. + +

    -Using a beat count you can create interesting effects with different -instruments moving between the left and right channels.

    -MIDIPAN is not saved or restored by GROOVE commands, nor -is it effected by SEQCLEAR. A MIDIPAN is inserted -directly into the MIDI track at the point at which it is encountered -in the music file. This means that the effect of MIDIPAN will -be in use until another MIDIPAN is encountered. - -

    -MIDIPAN can be used in MIDI compositions to emulate the sound -of an orchestra. By assigning different values to different groups of -instruments, you can get the feeling of strings, horns, etc. all -placed in the ``correct'' position on the stage. - -

    -MIDIPAN can be used for much cruder purposes. When creating -accompaniment tracks for a mythical jazz group, you might set all the -bass tracks (Bass, Walk, Bass-1, etc) set to aMIDIPAN 0. Now, -when practicing at home you have a ``full band''; and the bass player -can practice without the generated bass lines simply by turning off -the left speaker. - -

    -Because most MIDI keyboard do not reset between tunes, there should be -a MIDIPAN to undo the effects at the end of the -file. Example:20.3 -

    - - - -
    - Include swing -
    -Groove Swing -
    -Bass MIDIPan 0 -
    -Walk MIDIPan 0 -
    -1 C -
    -2 C -
    ... -
    -123 C -
    -Bass MIDIPan 64 -
    -Walk MIDIPan 64
    - -
    - -

    - -

    -MIDISeq -

    - -

    -It is possible to associate a set of MIDI controller messages with -certain beats in a sequence. For example, you might want to have the -Modulation Wheel set for the first beats in a bar, but not for the -third. The following example shows how: +A label is set with the LABEL directive:

    - Seqsize 4 -
    -Begin Bass-2 -
    -Voice NylonGuitar -
    -Octave 4 -
    -Sequence { 1 4 1 90; 2 4 3 90; 3 4 5 90; 4 4 1+ 90} -
    -MIDIDef WheelStuff 1 1 0x7f ; 2 1 0x50; 3 1 0 -
    -MidiSeq WheelStuff -
    -Articulate 90 -
    -End -
    -
    -C $*$ 4
    + Label Point1

    -The MIDISEQ command is specific to a track and is saved as part -of the GROOVE definition. This lets style file writers use -enhanced MIDI features to dress up their sounds. +The string defining the label can be any sequence of characters. +Labels are case-insensitive.

    -The command has the following syntax: +To make this look a lot more line those old BASIC programs, any lines +starting with a line number are considered to be label lines as well.

    - - - -
    - TrackName MidiSeq <Beat> <Controller> <Datum> [ ; ...] - -
    - -

    -where: -

    -
    Beat
    -
    is the Beat in the bar. This can be an integer (1,2, etc.) - or a floating point value (1.2, 2.25, etc.). It must be 1 or greater - and less than the end of bar (in 4/4 it must be less than - 5). - -

    -

    -
    Controller
    -
    A valid MIDI controller. This can be a value in the - range 0x00 to 0x7f or a symbolic name. See the appendix - , here, for a list of - defined names. - -

    -

    -
    Datum
    -
    All controller messages use a single byte ``parameter'' - in the range 0x00 to 0x7f. - -

    -

    -
    - -

    -You can enter the values in either standard decimal notation or in -hexadecimal with the prefixed ``0x''. In most cases, your code will be -clearer if you use values like ``0x7f'' rather than the equivalent -``127''. - -

    -The MIDI sequences specified can take several forms: - -

    - -

      -
    1. A simple series like: - -

      - - - -
      - MIDISeq 1 ReleaseTime 50; 3 ReleaseTime 0 - -
      - -

      -in this case the commands are applied to beats 1 and 3 in each bar - of the sequence. - -

      -

    2. -
    -

    . - -

    - -

    -As a set of names predefined in an MIDIDEF command: - -

    - - - -
    - MIDIdef Rel1 1 ReleaseTime 50; 3 ReleaseTime 0 -
    -MIDIdef Rel2 2 ReleaseTime 50; 4 ReleaseTime 0 -
    -MIDISeq Rel1 Rel2
    - -
    - -

    -Here, the commands defined in ``Rel1'' are applied to the first bar - in the sequence, ``Rel2'' to the second. And, if there are more bars - in the sequence than definitions in the line, the series will be - repeated for each bar. - -

    -A set of series enclosed in { } braces. Each braced series is - applied to a different bar in the sequence. The example above could - have been does as: - -

    - - - -
    - MIDISeq { 1 ReleaseTime 50; 3 ReleaseTime 0 } \ -
    { 2 ReleaseTime 50; 4 ReleaseTime 0 }
    - -
    - -

    -Finally, you can combine the above into different combinations. - For example: - -

    - - - -
    - MIDIDef Rel1 1 ReleaseTime 50 -
    -MIDIDef Rel2 2 ReleaseTime 50 -
    -MIDISeq { Rel1; 3 ReleaseTime 0 } { Rel2; 4 ReleaseTime 0 }
    - -
    - -

    - -

    -You can have specify different messages for different beats (or -different messages/controllers for the same beat) by listing them on -the same MIDISEQ line separated by ``;''s. - -

    -If you need to repeat a sequence for a measure in a sequence you can -use the special notation ``/'' to force the use of the previous line. -The special symbol ``z'' or ''-'' can be used to disable a bar (or -number of bars). For example: - -

    - - - -
    - Bass-Dumb MIDISeq 1 ReleaseTime 20 z / FOOBAR - -
    - -

    -would set the ``ReleaseTime'' sequence for the first bar of the -sequence, no MIDISeq events for the second and third, and the contents -of ``FOOBAR'' for the fourth. - -

    -To disable the sending of messages just use a single ``-'': - -

    - - - -
    - Bass-2 MidiSeq - // disable controllers - -
    - -

    - -

    -MIDISplit -

    - -

    -For certain post-processing effects it is convenient to have each -different drum tone in a separate MIDI track. This makes it easier to -apply an effect to, for example, the snare drum. Just to make this a -bit more fun you can split any track created by -MMA . - -

    -To use this feature: - -

    - - - -
    - MIDISplit <list of channels> - -
    - -

    -So, to split out just the drum channel20.4 you would have the command: - -

    - - - -
    - MIDISplit 10 - -
    - -

    -somewhere in your song file. - -

    -When processing -MMA creates an internal list of MIDI note-on events -for each tone or pitch in the track. It then creates a separate MIDI -track for each list. Any other events are written to another track. - -

    - -

    -MIDITname -

    - -

    -When creating a MIDI track, -MMA inserts a MIDI Track Name event at -the start of the track. By default, this name is the same as the -associated -MMA track name. You can change this by issuing the -MIDITNAME command. For example, to change the CHORD -track name you might do something like: - -

    - - - -
    - Chord MidiTname Piano - -
    - -

    -Please note that this only effects the tracks in the generated -MIDI file. You still refer to the track in your file as CHORD. - -

    - -

    -MIDIVoice -

    - -

    -Similar to the MIDISEQ command discussed in the previous -section, the MIDIVOICE command is used to insert MIDI -controller messages into your files. Instead of sending the data for -each bar as MIDISEQ does, this command just sends the listed -control events at the start of a track and then, if needed, at the -start of each bar. - -

    -Again, a short example. Let us assume that you want to use the -``Release Time'' controller to sustain notes in a bass line: - -

    - - - -
    - Seqsize 4 -
    -Begin Bass-2 -
    -Voice NylonGuitar -
    -MidiVoice 1 ReleaseTime 50 -
    -Octave 4 -
    -Sequence { 1 4 1 90; 2 4 3 90; 3 4 5 90; 4 4 1+ 90} -
    -Articulate 60 -
    -End -
    -
    -C $*$ 4
    - -
    - -

    -should give an interesting effect. - -

    -The syntax for the command is: - -

    - - - -
    - Track MIDIVoice <beat> <controller> <Datum> [; ...] - -
    - -

    -This syntax is identical to that discussed in the section for -MIDISEQ, above. The <beat>value is -required for the command--it determines if the data is sent before or -after the VOICE command is sent. Some controllers are reset by -a voice, others not. My experiments show that BANK should be -sent before, most others after. Using a ``beat'' of ``0'' forces the -MidiVoice data to be sent before the Voice control; any other ``beat'' -value causes the data to be sent after the Voice control. In this -silly example: - -

    - - - -
    - Voice Piano1 -
    -MidiVoice {0 Bank 5; 1 ReleaseTime 100}
    - -
    - -

    -the MIDI data is created in an order like: - -

    -

    -

    0 Param Ch=xx Con=00 val=05 -
    -0 ProgCh Ch=xx Prog=00 -
    -0 Param Ch=xx Con=72 val=80 - -
    - -

    -All the MIDI events occur at the same offset, but the order is (may -be) important. - -

    -By default -MMA assumes that the MIDIVoice data is to be used only -for the first bar in the sequence. But, it's possible to have a -different sequence for each bar in the sequence (just like you can -have a different VOICE for each bar). In this case, group the -different data groups with {} brackets: - -

    - - - -
    - Bass-1 MIDIVoice {1 ReleaseTime 50} {1 ReleaseTime 20} - -
    - -

    -This list is stored with other GROOVE data, so is ideal for -inclusion in a style file. - -

    -If you want to disable this command after it has been issued you can -use the form: - -

    - - - -
    - Track MIDIVoice - // disable - -
    - -

    -Some technical notes: +A few considerations on labels and line numbers:

      -
    • -MMA tracks the events sent for each bar and will not duplicate - sequences. +
    • A duplicate label generated with a LABEL command will + generate an error.

    • -
    • Be cautious in using this command to switch voice banks. If you - don't switch the voice bank back to a sane value you'll be playing - the wrong instruments! +
    • A line number label duplicating a LABEL is an error.

    • -
    • Do use the MIDICLEAR command - ((details)) to - ``undo'' anything you've done via a MIDIVOICE command. +
    • A LABEL duplicating a line number is an error. + +

      +

    • +
    • Duplicate line numbers are permitted. The last one encountered + will be the one used. + +

      +

    • +
    • All label points are generated when the file is opened, not as + it is parsed. + +

      +

    • +
    • Line numbers (really, just comments) do not need to be in any + order.

    • @@ -1566,112 +1712,129 @@ Some technical notes:

      -

      -
      -MIDIVolume -

      -

      -MIDI devices equipped with mixer settings can make use of the -``Channel'' or ``Master'' volume settings.20.5 -

      - -MMA doesn't set any channel volumes without your knowledge. If you -want to use a set of reasonable defaults, look at the file -includes/init.mma which sets all channels other than ``1'' to -``100''. Channel ``1'' is assumed to be a solo/keyboard track and is -set to the maximum volume of ``127''. - -

      -You can set selected MIDIVOLUMEs: +The command:

      - Chord MIDIVolume 55 + Goto Point1

      -will set the Chord track channel. For most users, the use of this -command is not recommended since it will upset the balance of -the library grooves. If you need a track softer or louder you should -use the volume setting for the track. +causes an immediate jump to a new point in the file. If you are +currently in repeat or conditional segment of the file, the remaining +lines in that segment will be ignored.

      -The data generated is not sent into the MIDI stream until musical data -is created for the relevant MIDI channel. + +MMA does not check to see if you are jumping into a repeat or +conditional section of code--but doing so will usually cause an +error. Jumping out of these sections is usually safe.

      -Caution: If you use the command with ALLTRACKS you should note -that only existing -MMA tracks will be effected. +The following example shows the use of both types of label. In this +example only lines 2, 3, 5 and 6 will be processed.

      + + + +
      + Goto Foo +
      +1 Cm +
      +Label Foo +
      +2 Dm +
      +3 / +
      +Goto 5 +
      +4 Am +
      +5 Cm +
      +6 Dm
      + +
      + +

      +For an example of how to use some simple labels to simulate a “DS al +Coda” examine the file “lullaby-of-Broadway” in the sample songs +directory.


      Footnotes

      -
      ... track:20.1
      -
      This is much easier to do with the KeySig - command, here +
      ... macros.20.1
      +
      The values + are dynamically created and reflect the current settings, and may + not be exactly the same as the value you originally set due to + internal roundings, etc.
      -
      ... portamento20.2
      -
      The name ``Glis'' is used - because ``MIDIPortamento'' gets to be a bit long to type and - ``MIDIPort'' might be interpreted as something to do with - ``ports''. +
      ... +lists.20.2
      +
      this was written before the introduction of slices, + (details here). Slices make this + much easier, but lets leave the hard stuff in just to show what can + be done.
      -
      ... Example:20.3
      -
      This is much easier to do with the MMAStart - and MMAEnd options (details). +
      ... functions:20.3
      +
      It is possible that the + following functions could be used to do “bad” things. If you see + code using these commands from a suspect source you should be + careful.
      -
      ... channel20.4
      -
      In -MMA this will - always be channel 10. +
      ...IFEND20.4
      +
      +MMA 's author probably suffers + from mild dyslexia and can't remember if the command is IfEnd or + EndIf, so both are permitted. Use whichever is more comfortable for + you.
      -
      ... settings.20.5
      -
      I discovered this - on my keyboard after many frustrating hours attempting to balance - the volumes in the library. Other programs would change the keyboard - settings, and not being aware of the changes, I'd end up scratching - my head. +
      ... strings.20.5
      +
      An attempt is made to convert each + string to a float. If conversion of both strings is successful, the + comparison is made between two floats, otherwise two strings are + used.
      + Previous: Repeats
      bob -2008-09-28 +2010-11-07
      diff --git a/mma/docs/html/ref/node21.html b/mma/docs/html/ref/node21.html index e9588a6..79e46aa 100644 --- a/mma/docs/html/ref/node21.html +++ b/mma/docs/html/ref/node21.html @@ -1,19 +1,20 @@ - -Patch Management - +Low Level MIDI Commands + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,245 +51,377 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections +
    • Setting Options +
    • Note Events +
    • Controller Events +
    • Pitch Bend +
    • Pitch Bend Range +
    • Channel Aftertouch +
    • Channel Aftertouch Range +
    +
    +
  • MIDIPan +
  • MIDISeq +
  • MIDISplit +
  • MIDIText +
  • MIDITname +
  • MIDIVoice +
  • MIDIVolume +

    - +
    -Patch Management +Low Level MIDI Commands

    -Modern music keyboards and synthesizers are capable of producing a -bewildering variety of sounds. Many consumer units priced well under -$1000.00 contain several hundred or more unique voices. But, ``out of -the box'' -MMA supports only 128 ``General MIDI''21.1 preset voices. These voices are assigned the values 0 -to 127. We refer to the various voices as ``tones'', ``instruments'', -or ``patches''.21.2 +The commands discussed in this chapter directly effect your MIDI +output devices. + +

    +Not all MIDI devices are equal. Many of the effects in this chapter +may be ignored by your devices. Sorry, but that's just the way MIDI +is. +

    -

    +


    -Voice -

    +Channel +

    -The MIDI instrument or voice used for a track is set with: +As noted in Tracks and Channels +MMA assigns MIDI channels +dynamically as it creates tracks. In most cases this works fine; +however, you can if you wish force the assignment of a specific MIDI +channel to a track with the CHANNEL command. + +

    +You cannot assign a channel number to a track if it already defined +(well, see the section CHSHARE, below, for the inevitable +exception), nor can you change the channel assignments for any of the +DRUM tracks. + +

    +Let us assume that you want the Bass track assigned to MIDI +channel 8. Simply use:

    - Chord-2 Voice Piano1 + Bass Channel 8

    -Voices apply only to the specified track. The actual instrument can be -specified via the MIDI instrument number, an ``extended'' value, or -with the symbolic name. See the tables in the MIDI -voicing section for lists of the standard, recognized -names. +Caution: If the selected channel is already in use an error will be +generated. Due to the way +MMA allocates tracks, if you really need +to manually assign track it is recommended that you do this in a +MMARC file.

    -You can create interesting effects by varying the voice used with drum -tracks. By default ``Voice 0'' is used. However, you can change the -drum voices. The supplied library files do not change the voices since -this is highly dependent on the MIDI synth you are using. - +

    -You can specify a different VOICE for each bar in a sequence. -Repeated values can be represented with a ``/'': +You can disable a channel at any time by using a channel number of 0:

    - Chord Voice Piano1 / / Piano2 + Arpeggio-1 Channel 0

    -It is possible to set up translations for the selected voice: see -VOICETR. +will disable the Arpeggio-1 channel, freeing it for use by other +tracks. A warning message is generated. Disabling a track without a +valid channel is fine. When you set a channel to 0 the track is also +disabled. You can restart the track with the ON command +(here. + +

    +You don't need to have a valid MIDI channel assigned to a track to do +things like: MIDIPAN, MIDIGLIS, MIDIVOLUME or +even the assignment of any music to a track. MIDI data is created in +tracks and then sent out to the MIDI buffers. Channel assignment is +checked and allocated at this point, and an error will be generated if +no channels are available. + +

    +It's quite acceptable to do channel reassignments in the middle of a +song. Just assign channel 0 to the unneeded track first. + +

    +MIDI channel settings are not saved in GROOVEs. + +

    + +MMA inserts a MIDI “track name” meta event when the channel +buffers are first assigned at a MIDI offset of 0. If the MIDI channel +is reassigned, a new “track name” is inserted at the current song +offset. + +

    +A more general method is to use CHANNELPREF detailed below. + +

    +You can access the currently assigned channel with the +$_TRACK_CHANNEL macro.

    -Patch +ChannelPref

    -In addition to the 128 standard voices mandated by the MIDI standards -(referred to as the GM voices) -MMA also supports extended voice -banks. - -

    -

    - - - -
    -
    -
    The rest of this - chapter presents features which are highly dependent your hardware. - It is quite possible to create midi files which sound very - different (or even awful, or perhaps not at all) on other - hardware. We recommend that you do not use these - features to create files you want to share! - -
    - -
    - -

    -A typical keyboard will assign instruments to different voice -banks. The first, default, bank will contain the standard set of 128 -GM instruments. However, you can select different banks, each with a -variety of voices, by changing the current voice bank. This switching -is done by changing the value of MIDI Controller 0, 32 or both. You'll -need to read the manual for your hardware to figure this out. - -

    -In order to use voices outside of the normal GM range -MMA uses an -extended addressing mode which includes values for the patch and -controllers 0 and 32. Each value is separated from the others with a -single ``.''. Two examples would include 22.33.44 and 22.33. The first -value is the Patch Number, the second is a value for Controller 0. The -third value, if present, is the setting for Controller 32. - -

    -My Casio Wk-3000 lists Bank-53, Program-27 as "Rotary Guitar". It's easy to use -this voice directly in a VOICE command: +If you prefer to have certain tracks assigned to certain channels you +can use the CHANNELPREF command to create a custom set of +preferences. By default, +MMA assigns channels starting at 16 and +working down to 1 (with the expectation of drum tracks which are all +assigned channel 10). If, for example, you would like the Bass +track to be on channel 9, sustained bass on channel 3, and +Arpeggio on channel 5, you can have a command like:

    - Chord Voice 27.53 + ChannelPref Bass=9 Arpeggio=5 Bass-Sus=3

    -Yes, but who wants all those ``funny'' numbers in their -MMA files? -Well, no one that I know. For this reason the PATCH command has -been developed. This command lets you modify existing patch names, -list names and create new ones. +Most likely this will be in your MMARC file.

    -PATCH takes a variety of options. We suggest you read this -section and examine some of the included example files before -venturing out on your own. But, really, it's not that complicated. +You can use multiple command lines, or have multiple assignments on a +single line. Just make sure that each item consists of a trackname, an +“=” and a channel number in the range 1 to 16.

    -Unless otherwise noted, you can stack a number of different options -onto the same PATCH line. +If a channel has already been assigned this command will probably be +ignored. It should be used before any MIDI data is generated.

    -

    -Patch Set -

    +

    +
    +ChShare +

    -The SET option is used to assign one or more patch values to -symbolic names. Going back to my Casio example, above, I could use the -following line to register the voice with -MMA + +MMA is fairly conservative in its use of MIDI tracks. “Out of the +box” it demands a separate MIDI channel for each of its tracks, but +only as they are actually used. In most cases, this works just fine. + +

    +However, there are times when you might need more tracks than the +available MIDI channels or you may want to free up some channels for +other programs. + +

    +If you have different tracks with the same voicing, it's quite simple. +For example, you might have an arpeggio and scale track: +

    - Patch Set 27.53=RotaryGuitar + Arpeggio Sequence A16 z +
    +Arpeggio Voice Piano1 +
    +Scale Sequence z S8 +
    +Scale Voice Piano1

    -The assignment consists of two parts or keys joined by a ``='' -sign. No spaces are permitted. The left part of the assignment is a -value. It can be a single number in the range 0 to 127; or 2 or 3 numbers -joined by ``.''s. The right right part is a symbolic name. Any characters -are permitted (but no spaces!). - -

    -After the assignment you can use ``RotaryGuitar'' just like any other -instrument name: +In this example, +MMA will use different MIDI channels for the +Arpeggio and the Scale. Now, if you force channel +sharing:

    - Chord Voice rotaryguitar + Scale ChShare Arpeggio

    -Note that once the voice has been registered you don't need to worry -about the case of individual letters. +both tracks will use the same MIDI channel.

    -It's even possible to register a number of voices in this manner: +This is really foolproof in the above example, especially since the +same voice is being used for both. Now, what if you wanted to use a +different voice for the tracks?

    - Patch set 27.53=RotaryGuitar 61.65=BASS+TROMBONE + Arpeggio Sequence A16 z +
    +Arpeggio Voice Piano1 Strings +
    +Scale Sequence z S8 +
    +Scale ChShare Arpeggio

    -Just make sure that the SET assignments are the last thing on -the PATCH line. +You might think that this would work, but it doesn't. +MMA ignores +voice changes for bars which don't have a sequence, so it will set +“Piano1” for the first bar, then “Strings” for the second (so far, +so good). But, when it does the third bar (an ARPEGGIO) it will +not know that the voice has been changed to “Strings” by the +Scale track.

    -It is relatively easy to load entire sets of extended patch names by -creating special -MMA include files. For example, for a Casio -WK-3000 keyboard you might have the file includes/casio-wk3.mma -with a large number of settings. Here's a snippet: +So, the general rule for track channel sharing is to use only one +voice. + +

    +One more example which doesn't work:

    +
    - Begin Patch Set + Arpeggio Sequence A8
    -0.48=GrandPiano +Scale Sequence S4
    -1.48=BrightPiano +Arpeggio Voice Piano1
    -2.48=ElecGrandPiano +Scale Voice Piano1
    -3.48=Honky-Tonk1 -
    ... +Scale ChShare Arpeggio
    + +
    + +

    +This example has an active scale and arpeggio sequence in each +bar. Since both use the same voice, you may think that it will work +just fine ... but it may not. The problem here is that +MMA will +generate MIDI on and off events which may overlap each other. One or +the other will be truncated. If you are using a different octave, it +will work much better. It may sound okay, but you should probably find +a better way to do this. + +

    +When a CHSHARE directive is parsed the “shared” channel is +first checked to ensure that it has been assigned. If not currently +assigned, the assignment is first done. What this means is that you +are subverting +MMA 's normal dynamic channel allocation scheme. This +may cause is a depletion of available channels. + +

    +Please note that that the use of the CHSHARE command is +probably never really needed, so it might have more problems than +outlined here. If you want to see how much a bother channel sharing +becomes, have a look at the standard library file +frenchwaltz.mma. All this so the accordion bass can use one +channel instead of 6. If I were to write it again I'd just let it suck +up the MIDI channels. + +

    +For another, simpler, way of reassigning MIDI tracks and letting +MMA do most of the work for you, refer to the +DELETE command. + +

    + +

    +ForceOut +

    + +

    +Under normal conditions +MMA only generates the MIDI tracks it thinks +are valid or relevant. So, if you create a track but insert no note +data into that track it will not be generated. An easy way to verify +this is by creating file and running +MMA with the -c command line +option. Lets start off by creating a file you might think will set the +keyboard channel on your synth to a TenorSax voice: + +

    + + +
    + Begin Solo-Keyboard +
      Channel 1 +
      Voice TenorSax +
      MIDIVolume 100
    End
    @@ -296,336 +429,2265 @@ End

    -Now, at the top of your song file or in a MMARC file insert the -command: +If you test this you should get:

    - include casio-wk30021.3 + $ mma test -c +
       +
    +File 'test' parsed, but no MIDI file produced! +
      +
    +Tracks allocated: +
     SOLO-KEYBOARD +
      +
    +Channel assignments: +
    +1 SOLO-KEYBOARD +

    -A file like this can be created by hand or you can convert existing an -existing file to a format understands. A number of ``patch'' -files exist for the popular ``Band in a Box'' program from -PGMusic. There files may be subject to copyright, so use them with -respect. No patch files are included in this distribution, but many -are freely available on the internet. For a start you might want to -look at http://www.pgmusic.com/support_miscellaneous.htm. These -files cannot be read my -MMA , so we have included a -little conversion utility util/pg2mma.py. There is a short -file with instructions util/README.pg2mma. +So, a +MMA track will be created. But if you compile this file and +examine the resulting MIDI file you will find that the voice has + not been set.21.1 +

    +To overcome this, insert the FORCEOUT command at the end of the +track setup.

    -The SET option will issue warning messages if you redefine -existing instrument names or addresses. We suggest that you edit any -configuration files so that they have unique names and that you do not -rename any of the standard GM names. - -

    - -

    -Patch Rename -

    - -

    -The naming of patches is actually quite arbitrary. You'll find that -different manufacturers use different names to refer to the same -voices. Most of the time this isn't a major concern, but you have the -freedom in -MMA to change any patch name you want. For example, -MMA calls the first voice in the GM set ``Piano1''. Maybe you want to use -the name ``AcousticGrand''. Easy: +For example, here is a more complete file which will set the keyboard +track (MIDI channel 1) to TenorSax with a volume of 100, play a bar of +accompaniment, set a Trumpet voice with a louder volume, play another +bar, and finally reset the keyboard to the default Piano voice. A cool +way to program your keyboard for different voicing changes so you can +have more fun doing play-a-longs.

    - Patch Rename Piano1=AcousticGrand + Groove BossaNova +
      +
    +Begin Solo +
      Channel 1 +
      Voice TenorSax +
      MIDIVolume 100 +
      ForceOut +
    +End +
      +
    +1 C +
      +
    +Begin Solo +
      Voice Trumpet +
      MIDIVolume 120 +
      ForceOut +
    +End +
      +
    +2 G +
      +
    +Begin Solo +
      Voice Piano1 +
      MIDIVolume 127 +
      ForceOut +
    +End +

    -Each RENAME option has a left and right part joined by an ``='' -sign. The left part is the current name; the right is the new -name. Please note that after this command the name ``Piano1'' will not -be available. - -

    -You can have any number of items in a list; however, they must be the -last items on the PATCH line. +Note: The same or similar results could be accomplished with the +MIDI command; however, it's a bit harder to use and the +commands would be in the Meta track.

    -

    -Patch List -

    +

    + +
    +MIDI +

    -After making changes to -MMA 's internal tables you might want to -check to make sure that what you meant is what you got. For this -reason there are three different versions of the LIST -command. +The complete set of MIDI commands is not limitless--but from this end +it seems that adding commands to suit every possible configuration is +never-ending. So, in an attempt to satisfy everyone, a command which +will place any arbitrary MIDI stream in your tracks has been +implemented. In most cases this will be a MIDI “Sysex” or “Meta” +event. + +

    +For example, you might want to start a song off with a MIDI reset: + +

    + + + +
    + MIDI 0xF0 0x05 0x7e 0x7f 0x09 0x01 0xf7 + +
    + +

    +The values passed to the MIDI command are normal integers; however, +they must all be in the range of 0x00 to 0xff. In most cases it is +easiest to use hexadecimal numbers by using the “0x” prefix. But, +you can use plain decimal integers if you prefer. + +

    +In the above example: + +

    +

    +
      0xF0
    +
    Designates a SYSEX message

    -

    -
    List=GM
    -
    Lists the current values of the GM voices,
    -
    List=EXT
    -
    Lists the extended voices, +
      0x05
    +
    The length of the message + +

    -
    List=All
    -
    Lists both the GM and extended voices. +
      0x7e
    +
    ... The actual message + +

    -For example, the command: - +Another example places the key signature of F major (1 flat) in the +meta track:21.2

    - Patch List=EXT + MIDI 0xff 0x59 0x02 0xff 0x00

    -will produce a listing something like: +Some cautions: + +

      +
    • +MMA makes no attempt to verify the validity of the data! + +

      +

    • +
    • The “Length” field must be manually calculated. + +

      +

    • +
    • Malformed sequences can create non-playable MIDI files. In + extreme situations, these might even damage your synth. You are on + your own with this command ... be careful. + +

      +

    • +
    • The MIDI directive always places data in the Meta + track at the current time offset into the file. This should not be a + problem. + +

      +

    • +
    + +

    +Cautions aside, includes/init.mma has been included in this +distribution. I use this without apparent problems; to use it add the +command line:

    - 0.48=GrandPiano -
    -1.48=BrightPiano -
    -2.48=ELEC.GrandPiano -
    ...
    + MMAstart init

    +in your MMARC file. The file is pretty well commented and it +sets a synth up to something reasonably sane. -

    -Ensuring It All Works +

    +If you need a brief delay after a raw MIDI command, it is possible to +insert a silent beat with the BEATADJUST + command. See +the file includes/reset.mma for an example. + +

    + +

    +
    +MIDIClear +

    + +

    +As noted earlier in this manual you should be very careful in +programming MIDI sequences into your song and/or library files. Doing +damage to a synthesizer is probably a remote possibility ... but +leaving it in a unexpected mode is likely. For this reason the +MIDICLEAR command has been added as a companion to the +MIDIVOICE and MIDISEQ commands. + +

    +Each time a MIDI track (not necessary the same as a +MMA track) is +ended or a new GROOVE is started, a check is done to see if any +MIDI data has been inserted in the track with a MIDIVOICE or +MIDISEQ command. If it has, a further check is done to see if +there is an “undo” sequence defined via a MIDICLEAR command. +That data is then sent; or, if data has not be defined for the track, +a warning message is displayed. + +

    +The MIDICLEAR command uses the same syntax as MIDIVOICE +and MIDISEQ; however, you can not specify different sequence +for different bars in the sequence: + +

    + + + +
    + Bass-Funky MIDIClear 1 Modulation 0; 1 ReleaseTime 0 + +
    + +

    +As in MIDIVOICE and MIDISEQ you can include sequences +defined in a MIDIDEF (see below). The +<beat>offsets are required, but ignored. + +

    + +

    +
    +MIDICue +

    + +

    +MIDI files can contain “cue points” to be used as pointers to +sections of the file. In +MMA you can insert these in the meta-track: + +

    + + + +
    + MidiCue Begin slow portion of song + +
    + +

    +or in a specified track: + +

    + + + +
    + Chord MidiCue Chords get louder here + +
    + +

    +Not all MIDI sequencers or editors recognize this event. + +

    +The text for this command is queued until the track is created. If the +specified track is never created the text is discarded. + +

    + +

    +
    +MIDICopyright +

    + +

    +Inserting a copyright message into a MIDI file may be a good +idea, and it's simple enough to do. + +

    + + + +
    + MidiCopyright (C) Bob van der Poel 2044 + +
    + +

    +will insert the message “(C)..” as the first item in the first track +of the generated file.21.3You can have any number of MIDICOPYRIGHT messages in your +file. They will be inserted sequentially at the head of the +file. Command placement in your input file has no effect on the +positioning. + +

    + +

    +
    +MIDIDef +

    + +

    +To make it easier to create long sets of commands for MIDISEQ +and MIDICLEAR you can create special macros. Each definition +consists of a symbolic name, a beat offset, a controller name and a +value. For example: + +

    + + + +
    + MIDIdef Rel1 1 ReleaseTime 50; 3 ReleaseTime 0 + +
    + +

    +creates a definition called “Rel1” with two controller events. The +controller names can be a single value or a permitted symbolic name +(here). + +

    +You can have multiple controller events. Just list them with “;” +delimiters. + +

    + +

    +
    +MIDICresc and MIDIDecresc +

    + +

    +Much like the track CRESC and DECRESC +(here) commands, these +commands change volume over a set number of bars. However, unlike the +previously mentioned commands, these commands utilize the MIDI Channel +Volume settings (here). + +

    +The two commands are identical, with the exception that +MIDICRESC prints a warning if the second argument is smaller +than the first and MIDIDECRESC prints a warning if the second +argument is larger than the first. + +

    +The first two arguments are MIDI values in the range 0 to 127. The +third argument is the number of bars to apply the command over. +MMA distributes the needed values evenly over the bar range. +MMA assumes +that your song will be long enough for the specifed bar count; if the +song is too short you will end up with volume settings past the end of +the song (the MIDI file will be expanded for this). + +

    +To change the MIDI channel volume of the Bass track over three and a +half bars: + +

    + + + +
    + Bass MidiCresc 50 100 3.5 + +
    + +

    +Please read the discussion for MIDIVOLUME +(here) for more details. + +

    + +

    +
    +MIDIFile +

    + +

    +This option controls some fine points of the generated MIDI file. The +command is issued with a series of parameters in the form +“MODE=VALUE”. You can have multiple settings in a single +MIDIFILE command. + +

    + +MMA can generate two types of SMF (Sta +ndard MIDI Files): +

    +
    0.
    +
    This file contains only one track into which the data for + all the different channel tracks has been merged. A number of synths + which accept SMF (Casio, Yamaha and others) only accept type 0 + files. + +

    +

    +
    1.
    +
    This file has the data for each MIDI channel in its own + track. This is the default file generated by +MMA . + +

    +

    +
    + +

    +You can set the filetype in an RC file (or, for that matter, in any +file processed by +MMA ) with the command: + +

    + + + +
    + MidiFile SMF=0 + +
    + +

    +or + +

    + + + +
    + MidiFile SMF=1 + +
    + +

    +You can also set it on the command line with the -M option. Using the +command line option will override the MIDISMF command if it is +in a RC file. + +

    +By default +MMA uses “running status” when generating MIDI files. +This can be disabled with the command: + +

    + + + +
    + MidiFile Running=0 + +
    + +

    +or enabled (but this is the default) with: + +

    + + + +
    + MidiFile Running=1 + +
    + +

    +Files generated without running status will be about 20 to 30% larger +than their compressed counterparts. They may be useful for use with +brain-dead sequencers and in debugging generated code. There is no +command line equivalent for this option. + +

    + +

    +MIDIGlis +

    + +

    +This sets the MIDI portamento21.4 (in case you're new to all this, portamento is like +glissando between notes--wonderful, if you like trombones! To enable +portamento: + +

    + + + +
    + Arpeggio MIDIGlis 30 + +
    + +

    +The parameter can be any value between 1 and 127. To turn the sliding +off: + +

    + + + +
    + Arpeggio MIDIGlis 0 + +
    + +

    +This command will work with any track (including drum tracks). +However, the results may be somewhat “interesting” or +“disappointing”, and many MIDI devices don't support portamento at +all. So, be cautious. The data generated is not sent into the MIDI +stream until musical data is created for the relevant MIDI channel. + +

    + +

    + + +
    +MIDIInc +

    + +

    + +MMA has the ability to include a user supplied MIDI file at any +point of its generated files. These included files can be used to play +a melodic solo over a +MMA pattern or to fill a section of a song +with something like a drum solo. + +

    +When the MIDIINC command is encountered the current line is +parsed for options, the file is inserted into the stored MIDI stream, +and processing continues. The include has no effect on any song +pointers, etc. Optionally, the MIDI data can be pushed into a +SOLO or MELODY track and further processed by that +track's optional settings (see the file egs/midi-inc/README-riffs +for a detailed tutorial on this option). + +

    +MIDIINC has a number of options, all set in the form +OPTION=VALUE. Following are the recognized options: + +

    +

    +
    FILE
    +
    The filename of the file to be included. This must be + a complete filename. The filename will be expanded by the Python + os.path.expanduser() function for tilde expansion. No prefixes or + extensions are added by +MMA . Examples: + FILE=/home/bob/midi/myfile.mid. or + FILE=~/sounds/myfile.mid. + +

    +

    +
    VOLUME
    +
    An adjustment for the volume of all the note on events + in the included MIDI file. The adjustment is specified as a + percentage with values under 100 decreasing the volume and over 100 + increasing it. If the resultant volume (velocity) is less than 1 a + velocity of 1 will be used; if it is over 127, 127 will be + used. Example: VOLUME=80. + +

    +

    +
    OCTAVE
    +
    Octave adjustment for all notes in the file. Values in + the range -4 to 4 are permitted. Notes in drum tracks (channel 10) + will not be effected. Example: OCTAVE=2. Note: specifying an + octave does not set the selected track to that octave; it just + adjusts notes by 12 (or 24, etc) pitches up or down. + +

    +

    +
    TRANSPOSE
    +
    Transposition adjustment settings in the range -24 to + 24 are permitted. If you do not set a value for this, the global + transpose setting will be applied (excepting channel 10, drum, + notes). Example: TRANSPOSE=-2. Having different values for the + global and import TRANSPOSE is fine and should work as + expected. + +

    +

    +
    LYRIC
    +
    This option will copy any Lyric events to the + +MMA meta track. The valid settings are “On” or “Off”. By + default this is set to “Off”. Example: LYRIC=ON. + +

    +

    +
    TEXT
    +
    This option will copy any Text events to the +MMA meta track. The valid settings are “On” or “Off”. By default + this is set to “Off”. Example: TEXT=ON. + +

    +

    +
    START
    +
    Specifies the start point of the file to be + included in beats. For example, START=22 would start the + include process 22 beats into the file. The data will be inserted at + the current song position in your MMA file. The value used must + greater or equal to 0 and may be a fractional beat value (18.456 is + fine). + +

    +

    +
    END
    +
    Specifies the end point of the file to be included + in beats. For example, END=100 would discard all data after + 100 beats in the file. The value used must be greater that the + Start position and can be fractional. + +

    +

    +
    REPORT
    +
    Parse the MIDI file and print a summary report on the + terminal. No MIDI file is created. To enable, include + REPORT=ON; to duplicate the default use + REPORT=OFF. The most useful information generated are the + note start data which you can use with STRIPSILENCE. + +

    +

    +
    STRIPSILENCE
    +
    By default, +MMA will strip off any silence at the + start of an imported MIDI track. You can avoid this behaviour by + setting STRIPSILENCE=OFF. To duplicate the default, use + STRIPSILENCE=ON. + +

    +A problem with deleting silence is that different tracks in your + file may have different “start” points. If you are having a + problem with included data not starting where you think it should, + examine the file with the REPORT option (above) and set the + STRIPSILENCE factor manually. Eg: + +

    + + + +
    + MidiInc File=myfile.mid Solo=1 StripSilence=2345 + +
    + +

    +

    +
    IGNOREPC
    +
    A MIDI file being imported may contain Program Change + commands (voice changes). By default +MMA will strip these out so + that the voices set in the +MMA track are used. However, you can + override this by setting IGNOREPC=FALSE. To duplicate the + default, use IGNOREPC=TRUE21.5 +

    +

    +
    TRACK
    +
    A trackname must be set into which notes + are inserted. You can set more than one track/channel if you + wish. For example, if you have the option DRUM=10 any notes + in the MIDI file with a channel 10 setting would be inserted into + the +MMA DRUM track. Similarity, SOLO-TENOR=1 will + copy notes from channel 1 into the SOLO-TENOR track. If the + track doesn't exist, it will be created. Note: this means that the + channel assignment in your included file and the new +MMA generated + file will most likely be different. + +

    +To convert the data in the imported track into data that a + SOLO or MELODY track can process append the keyword + RIFF to the channel number with a comma. The note on/off data will be + converted into RIFF commands and pushed into the specified + track. + +

    +Further, you can append the key PRINT as well. The generated + RIFFs will not be inserted into the track but displayed on + your computer monitor. This can be useful for debugging or to + generate lines which can be edited and inserted into a song file. + +

    +At least one TRACK option is required to include a MIDI + file. It is up to the user to examine existing MIDI files to + determine the tracks being used and which to include into +MMA 's + output. + +

    +

    +
    + +

    +A short example which you could insert into a +MMA file is really +this simple: + +

    + + + +
    + MIDIinc File=test.mid Solo-Piano=1 Drum=10 Volume=70 + +
    + +

    +This will include the MIDI file “test.mid” at the current position +and assign all notes in channel 1 to the Solo-Piano track and +the notes from channel 10 to the Drum track. The volumes for +all the notes will be adjusted to 70% of that in the original. + +

    +Slighty more complicated (and probably silly): + +

    + + + +
    + MidiInc File=test.mid Lyric=On Solo-Piano=1,Riff + Solo-harmony=2,riff Drum=10 Solo-Guitar=3 + +
    + +

    +

    +

    Will import the existing file “test.mid” and: +
    +

    +
    Lyrics
    +
    will be read and inserted into the meta track, + +
    +
    Solo-Piano
    +
    Data from channel 1 will be converted and inserted + into the SOLO-PIANO track as a series of RIFFs. + +
    +
    Solo-Harmony
    +
    Data from channel 1 (again!) will be converted and inserted + into the SOLO-HARMONY track as a series of RIFFs. + +
    +
    Drum
    +
    Channel 10 data will be copied into the DRUM + track. + +
    +
    Solo-Guitar
    +
    Channel 3 data will be copied into the + SOLO-GUITAR track. Track settings (ie, Articulate, Harmony) + will not be applied. + +

    +

    +
    + +

    +More complete example of usage are shown in the directory +egs/midi-inc in the distribution. + +

    +A few notes: + +

    + +

      +
    • MIDI files to be included do not have to have the same tempo. + MIDIINC adjusts this automatically during the importation. + However, the internal setting for beat division should be the same. + +MMA assumes a beat division of 192 (this is set in bytes 12 and 13 + of the MIDI file). If the included file differs a warning is printed + and +MMA will attempt to adjust the timings, but there may be some + drift due to rounding. + +

      +

    • +
    • The included MIDI file is parsed to find the offset of the first + note-on event. Notes to be included are set with their offsets + compensated by that time. This means that any silence at the start + of the included file is skipped (this may surprise you if you have + used the optional Start setting). Please note the + STRIPSILENCE option, above, for one work-a-round. + +

      +

    • +
    • If you want the data from the included MIDI file to start + somewhere besides the start of the current bar you can use a + BEATADJUST before the MIDIINC--use another to move + the pointer back right after the include to keep the song pointer + correct. + +

      +

    • +
    • Not all events in the included files are transferred: notably, + all system and meta events (other than text and lyric, see above) + are ignored. + +

      +

    • +
    • If you want to apply different VOLUME or other options to + different tracks, just do multiple includes of the same file (with + each include using a different track and options). + +

      +

    • +
    • +MMA assumes that all the option pairs are valid. If an option + pair isn't a real directive, it is assumed that the option is a + valid track name. So, a line like: + +

      + + + +
      + MidiInc Files=test.mid Solo-Piano=1 Drum=10 Volume=70 + +
      + +

      +will generate an error like: + +

      + + + +
      + MidiInc: FILES is not a valid MMA track. + +
      + +

      +Sorry, but we're not the best guessers or parsers in the world. + +

      +

    • +
    + +

    +For short snippets of MIDI you can insert individual events using the +MIDINOTE command (here). + +

    + +

    +MIDIMark +

    + +

    +You can insert a MIDI Marker event into the Meta track with this +command. The mark can be useful in debugging your MIDI output with a +sequencer or editor which supports Mark events (most do). + +

    + + + +
    + MidiMark Label + +
    + +

    +will insert the text “Label” at the current position. You can add an +optional negative or positive offset in beats: + +

    + + + +
    + MidiMark 2 Label4 + +
    + +

    +will insert “Label4” 2 beats into the next bar. + +

    +Note: the “mark” inserted can only be a single word. If you need a +longer message see MIDICUE or +MIDITEXT. + +

    + +

    + + +
    +MIDINote +

    + +

    +It is relatively easy to insert various melody and harmony notes into +a song with SOLO and other tracks. However, there are times +when you may wish to insert a set of notes complete with MIDI timing +and velocities. These values can be hand generated or created by an +external program. + +

    +The MIDINOTE command is used to insert one or more MIDI note +on/off, controller or pitch bend events directly into a track. If you +have a large segment of MIDI data to insert you will probably want to +generate a MIDI file and insert it into your song with the +MIDIINC command +(here). MIDINOTE is more +suited for short segments. + +

    + +

    +Setting Options

    -If you are going to use any of the extended patches in your MIDI files -you may need to do some additional work. +MIDINOTE has a number of settings which modify its +behavior. These options can be different for each track and are set on +a track-by-track basis. Options are reset to their defaults with the +SEQCLEAR command (except for SOLO tracks). They are +not saved or modified by GROOVE commands.

    -Your hardware may need to be in a ``special'' mode for any of the -extended patches to take effect. What we suggest is that you use the -MIDI command (details here) to do some initialization. For an example please -look at the file includes/init.mma which we include in our -personal files. This file sets the volume, pan and controller values -to known settings. It's easy to modify this file to match your -hardware setup. +MIDINOTE takes various options in the OPTION=VALUE +notation. Please note that options can appear on a line by themselves, +or can be mixed into a data/command line. The order is not +important--all option pairs are parsed out of an input line +before the actual data is read. The following options are +supported:

    -To use a file like includes/init.mma just include a line like: +

    +
    Transpose=On/Off
    +
    By default MIDINOTE ignores the global + TRANSPOSE setting. If enabled, each note will be adjusted by + the global setting. Careful with this: TRANSPOSE is a global + setting which effects all tracks; MIDINOTE TRANSPOSE + effects only the specified track. + +

    +

    +
    Offsets=Beats/Ticks
    +
    By default a MIDI tick offset into the + current position in the file is used. However, you can change this + to “Beats” so that conventional +MMA beat offset are used (see + example below). + +

    +

    +
    Duration=Notes/Ticks
    +
    By default the note duration is specified + using MIDI ticks. Setting the value to “Notes” enables the use of + conventional +MMA note durations (which are converted, internally, + to MIDI ticks. + +

    +

    +
    Articulate=On/Off
    +
    This option is OFF by default. If enabled the + current ARTICULATE (details + here) setting is applied to each event if + the duration is set to Notes. Setting this option to “off” + causes each note to have its full value. If using “ticks” (the + default) for the duration this command is ignored. + +

    +

    +
    Octave=Value
    +
    Octave adjustment will increase/decrease by the + set number of octaves for each note entered in a NOTE + command. Values in the range -4 to 4 are permitted. Notes in drum + tracks (channel 10) will not be effected. This has no effect on the + underlying track's octave. Any generated notes outside of the valid + MIDI range of 0 to 127 will be adjusted to fit the range. + +

    +

    +
    Volume=Value
    +
    Use this option to adjust the volume (velocity) of + the notes set with a NOTE command (useful if you have played + a melody on a keyboard and it is too loud/soft). The value is a + percentage adjustment factor and, by default, is set to 100. Values + greater than 100 will make notes louder and values less than 100 + will make them softer. Using very large factors will cause all notes + to have maximum velocity (127); small factors will cause minimum + velocity. Generated values less than 1 are magically set to 1; + values greater than 127 are set to 127. The adjustment factor must + be greater than 0. + +

    +

    +
    Adjust=Value
    +
    This option is set to 0 by default. If a value is + set all future Tick Offsets in MIDINOTE directives + will be adjusted by that value. This can be quite useful if you have + a set of note on/off events parsed from an existing MIDI file. Using + the ADJUST value can shift the series back and forth in your + song file. The setting has no effect when using Beat offsets. + +

    +

    +
    + +

    +To duplicate the default settings you might use a line like:

    - include init + Chord-Piano MidiNote Offsets=Ticks Duration=Ticks Articulate=Off + Transpose=Off Adjust=0 Volume=100 Octave=0

    -in your mmarc file. See the Path section of this manual for details -(here). - -

    -To help keep things sane, -MMA checks each track as it is closed. If -an extended voice has been used in that track it resets the effected -controllers to a zero state. In most cases this means that if you -finish playing the file your keyboard will be returned to a -``default'' state. - -

    -However, you might wish to generate some explicit MIDI sequences at the -end of a generated file. Just write another file like the -init.mma file we discussed above. You can insert this file by -placing a line like: +You can insert MIDI events directly into any track with a command line +like:

    - include endinit + Solo MidiNote Note 1 c#+ 100 4

    -at the end of your song file. Or, use the MMAEND command -detailed here. +The valid commands are NOTE (note on/off event), CTRL +(controller event) and PB (pitch bend event), PBR +(series/range of pitch bend events), CHAT (a channel aftertouch +event) and CHATR (series/range of channel aftertouch +events). Following is a detailed command set for each option:

    -You can get about as complicated as you want with all this. One scheme -you might consider is to use macros to wrap your extended patch -code. For example: + +

    +Note Events +

    + +

    +A MIDINOTE NOTE event is specified with the “Note” +keyword; however, the keyword doesn't need to be used. So:

    - if def Casio -
    -include casio-wk3000 -
    -include init.file.for.casio.mma -
    -endif -
    -
    -Groove somegroove -
    -
    -if def Casio -
    -Chord Voice ROtaryGuitar -
    -Endif -
    -
    -1 Cm -
    -2 Dm -
    ...more chords -
    -if def Casio -
    -include restore-file-for-casio.mma -
    -endif
    + Solo MidiNote 1 65 100 4

    -Now, when you compile the file define the macro on the command line: +and + + +
    + Solo MidiNote Note 1 65 100 4 + +
    + +

    +are equivalent. + +

    +After the command you need to specify the offset, pitch, velocity and +duration of the desired note. + +

    +

    +
    Offset
    +
    The offset into the current bar. The exact format + depends of the global setting use (Ticks or Beats). When using Ticks + (the default) the offset is simply inserted into the current bar at + the given offset. To insert an event at the start of the current bar + use “0”. If using Beats, you can use any valid offset used in + defining patterns + (here). Values less than 1 + will place the event before the current bar. Note: when using Tick + offsets they will be adjusted by the global ADJUST setting. + +

    + +

      +
    • The value for the offset can be negative. This will generate + an event before the start of the current bar and a warning message + will be displayed. +
    • +
    • Offsets can be fractional if using “beats”. Fractional + values when using “ticks” will cause an error. + +
    • +
    + +

    +

    +
    Note
    +
    The next field represents the MIDI note or pitch or a set + of notes (a chord). Notes can be specified with their MIDI value (0 + to 127) or using standard notation pitch mnemonics. + +

    +A single note is specified with a MIDI value or mnemonic; a chord + (multiple notes) is specified by appending each desired note with a + single comma. For example, to insert a C Major chord you could use + the line:

    - $ mma -SCASIO filename + Solo MidiNote Note 1 c,e,g 90 192

    -This defines the macro so that your wrappers work. To compile for the -GM voicing, just skip the ``-SCASIO''. +Pitch names are used just like you would in a SOLO or + MELODY track + (here). The permitted syntax + is limited to the letters 'a', 'b', 'c', 'd', 'e', 'f' or 'g' + followed by an optional '&', '#' or 'n' and a number of '-'s or + '+'s. When a note pitch is specified by name the OCTAVE + setting for the track is honored. The current KEYSIG is + applied to each chord. Accidentals, whether set explicitly or + from a key signature, do not apply to successive + chords.21.6They do apply to successive notes in a chord, irrespective of + octave. So, the chord “a#,a+,a++” would have all three “a”s + sharp.

    -An alternate method is to use the VOICETR command -(details here). Using a similar example we'd create a song -file like: +For DRUM tracks and SOLO or MELODY tracks which + have the “DrumType” attribute set, you can use drum tone mnemonics + (here). The special tone + “*” can be used to select the tone. In the case of MELODY + and SOLO tracks the current default tone is used + (here); for + DRUM tracks the currently selected TONE + (here). Use of the special + “*” is useful when you have a series of drum events--changing + only the TONE is much easier than changing a number of + MIDINOTE commands. + +

    +

    +
    Velocity
    +
    The “volume” of the note is set with a MIDI velocity + in the range 0 to 127. Notes with the velocity of 0 will, probably, + not sound. + +

    +

    +
    Duration
    +
    The length of the note is set in either MIDI ticks for + +MMA note durations, depending on the global “Duration” + setting. When using Ticks remember that 192 MIDI ticks equals a + quarter note. If you have enabled the Articulate setting and are + using Note durations the duration will be adjusted. +
    +
    + +

    + +

      +
    • When using “note” for the duration any valid +MMA note length + is permitted. For example, using a duration of “8+8” would + generate the same duration as “4”. +
    • +
    • The MIDINOTE directive does not check for overlapping + notes of the same pitch. These are easy to create if long durations + are specified and may not give the desired results. +
    • +
    • The SWING setting is ignored. +
    • +
    + +

    + +

    +Controller Events +

    + +

    +A MIDI controller event can be directly inserted at any point in our +song using a MIDINOTE CONTROLLER command. For example:

    - if def Casio -
    -include casio-wk3000 -
    -include init.file.for.casio.mma -
    -VoiceTR Piano1=RotaryGuitar ChoralAhhs=VoxHumana -
    -endif -
    -Groove somegroove -
    -
    -1 Cm -
    -2 Dm -
    ...more chords -
    -if def Casio -
    -include restore-file-for-casio.mma -
    -endif
    + Solo MidiNote Ctrl 3 Modulation 90

    -Notice how, in this example, we don't need to wrap each and every -VOICE line. We just create a translation table with the -alternate voices we want to use. Now, when the GROOVE is loaded -the various voices will be changed. +will insert a Modulation control event. The necessary values +are: + +

    +

    +
    Offset
    +
    Same as for Note. See above for details. + +

    +

    +
    Controller
    +
    This can be a value in the range 0 to 127 specifying + the MIDI controller or a symbolic name. See the appendix + , here, for a list of + defined names. + +

    +

    +
    Datum
    +
    The “parameter” value for the controller. Must be in + the range 0 to 127. + +

    +

    +
    + +

    + +

    +Pitch Bend +

    + +

    +A MIDI Pitch Bend event can be directly inserted at any point in our +song using a MIDINOTE PB command. For example: + +

    + + + +
    + Solo MidiNote PB 3 934 + +
    + +

    +

    +
    Offset
    +
    Same as for Note. See above for details. + +

    +

    +
    Value
    +
    The value for a pitch bend event must be in the range + -8191 to +8192.21.7 The exact effect of different values is device dependant; + however, -8191 sets the pitch bend to “as low as possible”, 8192 + sets it “as high as possible”, and 0 resets the pitch to neutral. + +

    +

    +
    + +

    + +

    +Pitch Bend Range +

    + +

    +This command is just like PITCH BEND, described above, with the +added feature of creating a series of events over a period of +time. This makes it easy to create various “swoops” and “slides” +in your song. As always, the example: + +

    + + + +
    + Solo MidiNote PBR 20 3,4 0,1000 + +
    + +

    +

    +
    Count
    +
    This sets the total number of events to insert. Each + event will be distributed over the specifed offset range. + +

    +

    +
    Offset Range
    +
    Two values joined with a single comma. Both values + and the comma must be present. The first value is the first event + offset to use, the second is the last. Events will be evently + distributed over the two offsets. Each offset has the same format as + as for Note. + +

    +

    +
    Value Range
    +
    Two values joined with a single comma. Both values + and the comma must be present. The first value is the initial pitch + bend setting; the second is the final. The values will be + incremented (or decremented) for each event offset according to the + count value. See PITCH BEND, above, for the range + rules. + +

    +

    +
    + +

    + +

    +Channel Aftertouch +

    + +

    +MIDI channel aftertouch events can be directly inserted in a +MMA song using the MIDINOTE CHAT command. For example: + +

    + + + +
    + Solo MidiNote ChAT 3 50 + +
    + +

    +

    +
    Offset
    +
    Same as for Note. See above for details. + +

    +

    +
    Value
    +
    The value for a channel aftertouch event must be in the + range 0 to 127. The exact effect of this command is highly specific + to different synths; however, it applies to all currently sounding + note events on the specified channel. On some hardware (or software) + the command is ignored; on others it effects the volume or vibrato. + +

    +

    +
    + +

    + +

    +Channel Aftertouch Range +

    + +

    +Just like CHANNEL AFTERTOUCH, described above, with the added +feature of creating a series of events over a period of time. Example: + +

    + + + +
    + Solo MidiNote ChATR 20 3,4 0,100 + +
    + +

    +

    +
    Count
    +
    This sets the total number of events to insert. Each + event will be distributed over the specifed offset range. + +

    +

    +
    Offset Range
    +
    Two values joined with a single comma. Both values + and the comma must be present. The first value is the first event + offset to use, the second is the last. Events will be evently + distributed over the two offsets. Each offset has the same format as + as for Note. + +

    +

    +
    Value Range
    +
    Two values joined with a single comma. Both values + and the comma must be present. The first value is the initial pitch + bend setting; the second is the final. The values will be + incremented (or decremented) for each event offset according to the + count value. See CHANNEL AFTERTOUCH, above, for the + range rules. + +

    +

    +
    + +

    +

    +------------ +
    + +

    + +

      +
    • Remember that you can use hexadecimal notation for any of the + above commands. A hex value is one preceded by a “0x” ... the + decimal value 20 would be 0x14. + +

      +

    • +
    • MIDINOTE is unaffected by GROOVE commands. + +

      +

    • +
    • Bar measure pointers are not updated or affected. + +

      +

    • +
    • For an alternate method of including a complete MIDI file + directly into a track please see the MIDIINC command + (here). + +

      +

    • +
    • Yet an another alternate method to be aware of is MIDI + (here) which places events + directly into the Meta track. + +

      +

    • +
    + +

    + +

    +MIDIPan +

    + +

    +In MIDI-speak “pan” is the same as “balance” on a stereo. By +adjusting the MIDIPAN for a track you can direct the output to +the left, right or both speakers. Example: + +

    + + + +
    + Bass MIDIPan 4 + +
    + +

    +This command is only available in track mode. The data generated is +not sent into the MIDI stream until musical data is created for the +relevant MIDI channel. + +

    +The value specified must be in the range 0 to 127, and must be an +integer. + +

    +A variation for this command is to have the pan value change over a +range of beats: + +

    + + + +
    + Solo MidiPan 10 120 4 + +
    + +

    +in this case you must give exactly 3 arguments: + +

    + +

      +
    1. The initial pan value (0 to 127), +
    2. +
    3. The final pan value (0 to 127), +
    4. +
    5. The number of beats to apply the pan over. +
    6. +
    + +

    +Using a beat count you can create interesting effects with different +instruments moving between the left and right channels. + +

    +MIDIPAN is not saved or restored by GROOVE commands, nor +is it effected by SEQCLEAR. A MIDIPAN is inserted +directly into the MIDI track at the point at which it is encountered +in the music file. This means that the effect of MIDIPAN will +be in use until another MIDIPAN is encountered. + +

    +MIDIPAN can be used in MIDI compositions to emulate the sound +of an orchestra. By assigning different values to different groups of +instruments, you can get the feeling of strings, horns, etc. all +placed in the “correct” position on the stage. + +

    +MIDIPAN can be used for much cruder purposes. When creating +accompaniment tracks for a mythical jazz group, you might set all the +bass tracks (Bass, Walk, Bass-1, etc) set to aMIDIPAN 0. Now, +when practicing at home you have a “full band”; and the bass player +can practice without the generated bass lines simply by turning off +the left speaker. + +

    +Because most MIDI keyboard do not reset between tunes, there should be +a MIDIPAN to undo the effects at the end of the +file. Example:21.8 +

    + + + +
    + Include swing +
    +Groove Swing +
    +Bass MIDIPan 0 +
    +Walk MIDIPan 0 +
    +1 C +
    +2 C +
    ... +
    +123 C +
    +Bass MIDIPan 64 +
    +Walk MIDIPan 64
    + +
    + +

    + +

    +MIDISeq +

    + +

    +It is possible to associate a set of MIDI controller messages with +certain beats in a sequence. For example, you might want to have the +Modulation Wheel set for the first beats in a bar, but not for the +third. The following example shows how: + +

    + + + +
    + Seqsize 4 +
    +Begin Bass-2 +
    +Voice NylonGuitar +
    +Octave 4 +
    +Sequence { 1 4 1 90; 2 4 3 90; 3 4 5 90; 4 4 1+ 90} +
    +MIDIDef WheelStuff 1 1 0x7f ; 2 1 0x50; 3 1 0 +
    +MidiSeq WheelStuff +
    +Articulate 90 +
    +End +
    +
    +C * 4
    + +
    + +

    +The MIDISEQ command is specific to a track and is saved as part +of the GROOVE definition. This lets style file writers use +enhanced MIDI features to dress up their sounds. + +

    +The command has the following syntax: + +

    + + + +
    + TrackName MidiSeq <Beat> <Controller> <Datum> [ ; ...] + +
    + +

    +where: +

    +
    Beat
    +
    is the Beat in the bar. This can be an integer (1,2, etc.) + or a floating point value (1.2, 2.25, etc.). It must be 1 or greater + and less than the end of bar (in 4/4 it must be less than + 5). + +

    +

    +
    Controller
    +
    A valid MIDI controller. This can be a value in the + range 0x00 to 0x7f or a symbolic name. See the appendix + , here, for a list of + defined names. + +

    +

    +
    Datum
    +
    All controller messages use a single byte “parameter” + in the range 0x00 to 0x7f. + +

    +

    +
    + +

    +You can enter the values in either standard decimal notation or in +hexadecimal with the prefixed “0x”. In most cases, your code will be +clearer if you use values like “0x7f” rather than the equivalent +“127”. + +

    +The MIDI sequences specified can take several forms: + +

    + +

      +
    1. A simple series like: + +

      + + + +
      + MIDISeq 1 ReleaseTime 50; 3 ReleaseTime 0 + +
      + +

      +in this case the commands are applied to beats 1 and 3 in each bar + of the sequence. + +

      +

    2. +
    3. As a set of names predefined in an MIDIDEF command: + +

      + + + +
      + MIDISeq Rel1 Rel2 + +
      + +

      +Here, the commands defined in “Rel1” are applied to the first bar + in the sequence, “Rel2” to the second. And, if there are more bars + in the sequence than definitions in the line, the series will be + repeated for each bar. + +

      +

    4. +
    5. A set of series enclosed in { } braces. Each braced series is + applied to a different bar in the sequence. The example above could + have been does as: + +

      + + + +
      + MIDISeq { 1 ReleaseTime 50; 3 ReleaseTime 0 } \ +
      { 2 ReleaseTime 50; 4 ReleaseTime 0 }
      + +
      + +

      +

    6. +
    7. Finally, you can combine the above into different combinations. + For example: + +

      + + + +
      + MIDIDef Rel1 1 ReleaseTime 50 +
      +MIDIDef Rel2 2 ReleaseTime 50 +
      +MIDISeq { Rel1; 3 ReleaseTime 0 } { Rel2; 4 ReleaseTime 0 }
      + +
      + +

      +

    8. +
    + +

    +You can have specify different messages for different beats (or +different messages/controllers for the same beat) by listing them on +the same MIDISEQ line separated by “;”s. + +

    +If you need to repeat a sequence for a measure in a sequence you can +use the special notation “/” to force the use of the previous line. +The special symbol “z” or ”-” can be used to disable a bar (or +number of bars). For example: + +

    + + + +
    + Bass-Dumb MIDISeq 1 ReleaseTime 20 z / FOOBAR + +
    + +

    +would set the “ReleaseTime” sequence for the first bar of the +sequence, no MIDISeq events for the second and third, and the contents +of “FOOBAR” for the fourth. + +

    +To disable the sending of messages just use a single “-”: + +

    + + + +
    + Bass-2 MidiSeq - // disable controllers + +
    + +

    + +

    +MIDISplit +

    + +

    +For certain post-processing effects it is convenient to have each +different drum tone in a separate MIDI track. This makes it easier to +apply an effect to, for example, the snare drum. Just to make this a +bit more fun you can split any track created by +MMA . + +

    +To use this feature: + +

    + + + +
    + MIDISplit <list of channels> + +
    + +

    +So, to split out just the drum channel21.9 you would have the command: + +

    + + + +
    + MIDISplit 10 + +
    + +

    +somewhere in your song file. + +

    +When processing +MMA creates an internal list of MIDI note-on events +for each tone or pitch in the track. It then creates a separate MIDI +track for each list. Any other events are written to another track. + +

    + +

    + +
    +MIDIText +

    + +

    +This command inserts an arbitrary text string into a MIDI track at the +current file position: + +

    + + + +
    + Chord-Sus MidiText I just love violins. + +
    + +

    +will insert the text event21.10 “I just love violins.” into the +CHORD-SUS track. + +

    +Please note that if the specified track does +not exist the text will be queued. If the track is never created, the +command is ignored. + +

    +You can also insert text into the Meta track: + +

    + + + +
    + MidiText A message in the Meta Track + +
    + +

    +Since the Meta track always exists, no queueing is done. + +

    + +

    +MIDITname +

    + +

    +When creating a MIDI track, +MMA inserts a MIDI Track Name event at +the start of the track. By default, this name is the same as the +associated +MMA track name. You can change this by issuing the +MIDITNAME command. For example, to change the CHORD +track name you might do something like: + +

    + + + +
    + Chord MidiTname Piano + +
    + +

    +Please note that this only effects the tracks in the generated +MIDI file. You still refer to the track in your file as CHORD. + +

    +You can also use this command to rename the automatic name inserted +into the Meta track. When +MMA starts it inserts a Track Name event +based on the filename at offset 0 in the Meta Track. For example, if +you have a +MMA input file “dwr.mma” the a “Meta SeqName” event +“dwr” will be inserted. A command like: + +

    + + + +
    + MidiTName My version of “Dancing with Roses” + +
    + +

    +anywhere in the input file will remove the original text and insert a +new event in its place.21.11 +

    + +

    +MIDIVoice +

    + +

    +Similar to the MIDISEQ command discussed in the previous +section, the MIDIVOICE command is used to insert MIDI +controller messages into your files. Instead of sending the data for +each bar as MIDISEQ does, this command just sends the listed +control events at the start of a track and then, if needed, at the +start of each bar. + +

    +Again, a short example. Let us assume that you want to use the +“Release Time” controller to sustain notes in a bass line: + +

    + + + +
    + Seqsize 4 +
    +Begin Bass-2 +
    +Voice NylonGuitar +
    +MidiVoice 1 ReleaseTime 50 +
    +Octave 4 +
    +Sequence { 1 4 1 90; 2 4 3 90; 3 4 5 90; 4 4 1+ 90} +
    +Articulate 60 +
    +End +
    +
    +C * 4
    + +
    + +

    +should give an interesting effect. + +

    +The syntax for the command is: + +

    + + + +
    + Track MIDIVoice <beat> <controller> <Datum> [; ...] + +
    + +

    +This syntax is identical to that discussed in the section for +MIDISEQ, above. The <beat>value is +required for the command--it determines if the data is sent before or +after the VOICE command is sent. Some controllers are reset by +a voice, others not. My experiments show that BANK should be +sent before, most others after. Using a “beat” of “0” forces the +MidiVoice data to be sent before the Voice control; any other “beat” +value causes the data to be sent after the Voice control. In this +silly example: + +

    + + + +
    + Voice Piano1 +
    +MidiVoice {0 Bank 5; 1 ReleaseTime 100}
    + +
    + +

    +the MIDI data is created in an order like: + +

    +

    +

    0 Param Ch=xx Con=00 val=05 +
    +0 ProgCh Ch=xx Prog=00 +
    +0 Param Ch=xx Con=72 val=80 + +
    + +

    +All the MIDI events occur at the same offset, but the order is (may +be) important. + +

    +By default +MMA assumes that the MIDIVoice data is to be used only +for the first bar in the sequence. But, it's possible to have a +different sequence for each bar in the sequence (just like you can +have a different VOICE for each bar). In this case, group the +different data groups with {} brackets: + +

    + + + +
    + Bass-1 MIDIVoice {1 ReleaseTime 50} {1 ReleaseTime 20} + +
    + +

    +This list is stored with other GROOVE data, so is ideal for +inclusion in a style file. + +

    +If you want to disable this command after it has been issued you can +use the form: + +

    + + + +
    + Track MIDIVoice - // disable + +
    + +

    +Some technical notes: + +

    + +

      +
    • +MMA tracks the events sent for each bar and will not duplicate + sequences. + +

      +

    • +
    • Be cautious in using this command to switch voice banks. If you + don't switch the voice bank back to a sane value you'll be playing + the wrong instruments! + +

      +

    • +
    • Do use the MIDICLEAR command + (details) to + “undo” anything you've done via a MIDIVOICE command. + +

      +

    • +
    + +

    + +

    +
    +MIDIVolume +

    + +

    +MIDI devices equipped with mixer settings can make use of the +“Channel” or “Master” volume settings.21.12 +

    + +MMA doesn't set any channel volumes without your knowledge. If you +want to use a set of reasonable defaults, look at the file +includes/init.mma which sets all channels other than “1” to +“100”. Channel “1” is assumed to be a solo/keyboard track and is +set to the maximum volume of “127”. + +

    +You can set selected MIDIVOLUMEs: + +

    + + + +
    + Chord MIDIVolume 55 + +
    + +

    +will set the Chord track channel. For most users, the use of this +command is not recommended since it will upset the balance of +the library grooves. If you need a track softer or louder you should +use the VOLUME setting (which changes the MIDI velocities of +each note) for the track. + +

    +The data generated is not sent into the MIDI stream until musical data +is created for the relevant MIDI channel. + +

    +More sophisticated MIDI programs use MIDI volume changes in +combination with velocity settings. If you are going to do a “fancy +arrangement” you'll probably be better of using a dedicated +sequencer/editor to make the track-by-track volume changes. On the +other hand, you may find that using MIDIVOLUME, +MIDICRESC and MIDIDECRESC +(here) works just fine. + +

    +Caution: If you use the command with ALLTRACKS you should note +that only existing +MMA tracks will be effected.



    Footnotes

    -
    ... MIDI''21.1
    -
    The - General MIDI or GM standard was developed by the MIDI Manufactures - Association. +
    ... set.21.1
    +
    Depending on your initialization files, + there may be other information MIDI in the track which is inserted + into the output file.
    -
    ... ``patches''.21.2
    -
    ``Patch'' a bit of a historical term dating - back to the times when synthesizers cost a lot of money and used - bits of wire and cable to ``patch'' different oscillators, filters, - etc. together. +
    ... track:21.2
    +
    This is much easier to do with the KeySig + command, here
    -
    ... casio-wk30021.3
    -
    Refer to INCLUDE (here) for details on file placement. +
    ... file.21.3
    +
    A copyright message is set as a + meta-event with the coding <FF 02 Len Text>. + +
    +
    ... portamento21.4
    +
    The name “Glis” is used + because “MIDIPortamento” gets to be a bit long to type and + “MIDIPort” might be interpreted as something to do with + “ports”. + +
    +
    ...IGNOREPC=TRUE21.5
    +
    “On” and “1” can be + used instead of “True”; “Off” and “0” can be used instead of “False”. + +
    +
    ... chords.21.6
    +
    The reason for this is that +MMA doesn't really + know when to stop applying an accidental in a set of + MIDINOTE commands since they can easily span the current + bar. It is thought best to honor a key signature, but to reset it + for each chord. Not quite standard musical notation; but then + +MMA isn't notation. + +
    +
    ... +8192.21.7
    +
    The number is a 14 bit value over 2 + bytes. Internally +MMA converts the argument to a value 0 to + 16383. + +
    +
    ... Example:21.8
    +
    This is much easier to do with the MMAStart + and MMAEnd options (details). + +
    +
    ... channel21.9
    +
    In +MMA this will + always be channel 10. + +
    +
    ... event21.10
    +
    This is a meta-event <FF + 01 len msg> + +
    +
    ... place.21.11
    +
    A Track Name (SeqName) message is set as a + meta-event with the coding <FF 03 Len Text>. + +
    +
    ... settings.21.12
    +
    I discovered this + on my keyboard after many frustrating hours attempting to balance + the volumes in the library. Other programs would change the keyboard + settings, and not being aware of the changes, I'd end up scratching + my head.
    + Previous: Variables, Conditionals and Jumps
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node22.html b/mma/docs/html/ref/node22.html index 0ce7043..fa50181 100644 --- a/mma/docs/html/ref/node22.html +++ b/mma/docs/html/ref/node22.html @@ -1,19 +1,20 @@ - -Fine Tuning (Translations) - +Patch Management + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,208 +51,48 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections +
  • Voice +
  • Patch +

    - +
    -Fine Tuning (Translations) +Patch Management

    -A program such as -MMA which is intended to be run of various -computers and synthesizers (both hardware keyboards and software -versions) suffers from a minor deficiency of the MIDI standards: mainly -that the standard says nothing about what a certain instrument should -sound like, or the relative volumes between instruments. The GM -extension helps a bit, but only a bit, by saying that certain -instruments should be assigned certain program change values. This -means that all GM synths will play a "Piano" if instrument 000 is -selected. - -

    -But, if one plays a GM file on a Casio keyboard, then on PC -soft-synth, and then on a Yahama keyboard you will get three quite -different sounds. The files supplied in this distribution have been -created to sound good on the author's setup: A Casio WK-3000 keyboard. - -

    -But, what if your hardware is different? Well, there are solutions! -Later in this chapter commands are shown which will change the -preselected voice and tone commands and the default volumes. At this -time there are no example files supplied with -MMA , but your -contributions are welcome. - -

    -The general suggestion is that: - +Modern music keyboards and synthesizers are capable of producing a +bewildering variety of sounds. Many consumer units priced well under +$1000.00 contain several hundred or more unique voices. But, “out of +the box” +MMA supports only 128 “General MIDI”22.1 preset voices. These voices are assigned the values 0 +to 127. We refer to the various voices as “tones”, “instruments”, +or “patches”.22.2

    -

      -
    1. You create a file with the various translations you need. For - example, the file might be called yamaha.mma and contain - lines like: - -

      - - - -
      - VoiceTR Piano1=Piano2 +


      -ToneTr SnareDrum2=SnareDrum1 -
      -VoiceVolTr Piano2=120 BottleBlow=80 -
      -DrumVolTr RideBell=90 Tambourine=120
      - -

      - -

      -Place this file in the directory /usr/local/share/mma/includes. - -

      -

    2. -
    3. Include this file in your ~/.mmarc file. Following the - above example, you would have a line: - -

      - - - -
      - Include yamaha - -
      - -

      -

    4. -
    - -

    -That's it! Now, whenever you compile a -MMA file the translations -will be done. - -

    -All of the following translation settings follow a similar logic as to ``when'' -they take effect, and that is at the time the VOICE, -VOLUME, etc. command is issued. This may confuse the unwary if -GROOVES are being used. But, the following sequence: - -

    - - -
    - -
      -
    1. You set a voice with the VOICE command, -
    2. -
    3. You save that voice into a GROOVE with DEFGROOVE, -
    4. -
    5. You create a voice translation with VOICETR, -
    6. -
    7. You activate the previously defined GROOVE. -
    8. -
    - - - -
    Wrong!
    - -

    -does not have the desired effect. In the above sequence the -VOICETR will have no effect. For the desired -translations to work the VOICE (or whatever) command must come -after the translation command. - -

    - -

    -
    -VoiceTr +Voice

    -In previous section you saw how to set a voice for a track by using its -standard MIDI name. The VOICETR command sets up a translation -table that can be used in two different situations: - -

    - -

      -
    • It permits creation of your own names for voices (perhaps for a - foreign language), - -

      -

    • -
    • It lets you override or change voices used in standard library - files. - -

      -

    • -
    - -

    -VOICETR works by setting up a simple translation table of -``name'' and ``alias'' pairs. Whenever -MMA encounters a voice name -in a track command it first attempts to translate this name though the -alias table. - -

    -To set a translation (or series of translations): - -

    - - - -
    - VoiceTr Piano1=Clavinet Hmmm=18 - -
    - -

    -Note that you additional VOICETR commands will add entries to -the existing table. To clear the table use the command with no -arguments: - -

    - - - -
    - VoiceTr // Empty table - -
    - -

    -Assuming the first command, the following will occur: - -

    - - - -
    - Chord-Main Voice Hmmm - -
    - -

    -The VOICE for the Chord-Main track will be set to ``18'' -or ``Organ3''. +The MIDI instrument or voice used for a track is set with:

    @@ -263,280 +104,529 @@ or ``Organ3''.

  • -The VOICE for the Chord-2 track will be set to -``Clavinet''. +Voices apply only to the specified track. The actual instrument can be +specified via the MIDI instrument number, an “extended” value, or +with the symbolic name. See the tables in the MIDI +voicing section for lists of the standard, recognized +names.

    -If your synth does not follow standard GM-MIDI voice naming -conventions you can create a translation table which can be included -in all your -MMA song files via an RC file. But, do note that the -resulting files will not play properly on a synth conforming to the -GM-MIDI specification. +You can create interesting effects by varying the voice used with drum +tracks. By default “Voice 0” is used. However, you can change the +drum voices. The supplied library files do not change the voices since +this is highly dependent on the MIDI synth you are using.

    -Following is an abbreviated and untested example for using an obsolete and unnamed synth: +You can specify a different VOICE for each bar in a sequence. +Repeated values can be represented with a “/”:

    - VoiceTr Piano1=3 \ -
    -Piano2=4 \ -
    -Piano3=5 \ -
    ... \ -
    -Strings=55 \ -
    ...
    + Chord Voice Piano1 / / Piano2

    -Notes: the translation is only done one time and no verification is -done when the table is created. The table contains one-to-one -substitutions, much like macros. - -

    -For translating drum tone values, see -DRUMTR. +It is possible to set up translations for the selected voice: see +VOICETR.

    -

    -
    -DrumTr +

    +Patch

    -It is possible to create a translation table which will substitute one -Drum Tone for another. This can be useful in a variety of -situations, but consider: +In addition to the 128 standard voices mandated by the MIDI standards +(referred to as the GM voices) +MMA also supports extended voice +banks.

    +

    -
      -
    • Your synth lacks certain drum tones--in this case you may want - to set certain DRUMTR commands in a MMARC file. + + +
      +
      +
      The rest of this + chapter presents features which are highly dependent your hardware. + It is quite possible to create midi files which sound very + different (or even awful, or perhaps not at all) on other + hardware. We recommend that you do not use these + features to create files you want to share! + +
      + +

    - -

  • You are using an existing GROOVE in a song, but don't - like one or more of the Drum Tones selected. Rather than - editing the library file you can set a translation right in the - song. Note, do this before any GROOVE commands. -
  • - +A typical keyboard will assign instruments to different voice +banks. The first, default, bank will contain the standard set of 128 +GM instruments. However, you can select different banks, each with a +variety of voices, by changing the current voice bank. This switching +is done by changing the value of MIDI Controller 0, 32 or both. You'll +need to read the manual for your hardware to figure this out.

    -To set a translation (or set of translations) just use a list of -drumtone values or symbolic names with each pair separated by -white space. For example: +In order to use voices outside of the normal GM range +MMA uses an +extended addressing mode which includes values for the patch and +controllers 0 and 32. Each value is separated from the others with a +single “.”. Two examples would include 22.33.44 and 22.33. The first +value is the Patch Number, the second is a value for Controller 0. The +third value, if present, is the setting for Controller 32. + +

    +My Casio Wk-3000 lists Bank-53, Program-27 as "Rotary Guitar". It's easy to use +this voice directly in a VOICE command:

    - ToneTR SnareDrum2=SnareDrum1 HandClap=44 + Chord Voice 27.53

    -will use a ``SnareDrum1'' instead of a ``SnareDrum2'' and the value -``44'' (actually a ``PedalHiHat'') instead of a ``HandClap''. +Yes, but who wants all those “funny” numbers in their +MMA files? +Well, no one that I know. For this reason the PATCH command has +been developed. This command lets you modify existing patch names, +list names and create new ones.

    -You can turn off all drum tone translations with an empty line: +PATCH takes a variety of options. We suggest you read this +section and examine some of the included example files before +venturing out on your own. But, really, it's not that complicated. + +

    +Unless otherwise noted, you can stack a number of different options +onto the same PATCH line. + +

    + +

    +Patch Set +

    + +

    +The SET option is used to assign one or more patch values to +symbolic names. Going back to my Casio example, above, I could use the +following line to register the voice with +MMA +

    + + + +
    + Patch Set 27.53=RotaryGuitar + +
    + +

    +The assignment consists of two parts or keys joined by a “=” +sign. No spaces are permitted. The left part of the assignment is a +value. It can be a single number in the range 0 to 127; or 2 or 3 numbers +joined by “.”s. The right right part is a symbolic name. Any characters +are permitted (but no spaces!). + +

    +After the assignment you can use “RotaryGuitar” just like any other +instrument name:

    - ToneTR + Chord Voice rotaryguitar

    -The syntax and usage of DRUMTR is quite similar to -VOICETR. +Note that once the voice has been registered you don't need to worry +about the case of individual letters. + +

    +It's even possible to register a number of voices in this manner:

    -

    + + +
    + Patch set 27.53=RotaryGuitar 61.65=BASS+TROMBONE + +
    + +

    +Just make sure that the SET assignments are the last thing on +the PATCH line. + +

    +It is relatively easy to load entire sets of extended patch names by +creating special +MMA include files. For example, for a Casio +WK-3000 keyboard you might have the file includes/casio-wk3.mma +with a large number of settings. Here's a snippet: + +

    + + +
    + Begin Patch Set
    -VoiceVolTr - - -

    -If you find that a particular voice, i.e., Piano2, is too loud or soft -you can create an entry in the ``Voice Volume Translation Table''. The -concept is quite simple: -MMA checks the table whenever a -track-specific VOLUME command is processed. The table is -created in a similar manner to the VOICETR command: - -

    - - - -
    - VoiceVolTr Piano2=120 105=75 - -
    - -

    -Each voice pair must contain a valid MIDI voice (or numeric value), -an ``='' and a volume adjustment factor. The factor is a percentage -value which is applied to the normal volume. In the above example two -adjustments are created: - -

    - -

      -
    1. Piano2 will be played at %120 of the normal value, - -

      -

    2. -
    3. Banjo (voice 105) will be played at %75 of the normal value. -
    4. -
    - -

    -The adjustments are made when a track VOLUME command is -encountered. For example, if the above translation has be set and - -MMA encounters the following commands: - -

    - - - -
    - Begin Chord -
       Voice Piano2 -
       Volume mp -
       Sequence 1 4 90 +0.48=GrandPiano
    -End
    - -
    - -

    -the following adjustments are made: - -

    - -

      -
    1. A look up is done in the global volume table. The volume ``mf'' - is determined to be %85 for the set MIDI velocity, - -

      -

    2. -
    3. the adjustment of %120 is applied to the %85, changing that to %102. - -

      -

    4. -
    5. Assuming that no other volume adjustments are being made - (probably there will be a global volume and, perhaps, a - RVOLUME) the MIDI velocity in the sequence will be changed - from 90 to 91. Without the translation the 90 would have been changed to 76. - -

      -

    6. -
    - -

    -To disable all volume translations: - -

    - - - -
    - VoiceVolTr // Empty table - -
    - -

    - -

    +1.48=BrightPiano
    -DrumVolTr -

    - -

    -You can change the volumes of individual drum tones with the -DRUMVOLTR translation. This command works just like the -VOICEVOLTR command described above. It just uses drum tones -instead of instrument voices. - -

    -For example, if you wish to make the drum tones ``SnareDrum1'' and -``HandClap'' a bit louder: - -

    - - -
    - DrumVolTr SnareDrum1=120 HandClap=110 +2.48=ElecGrandPiano +
    +3.48=Honky-Tonk1 +
    ... +
    +End

    -The drum tone names can be symbolic constants, or MIDI values as in -the next example: +Now, at the top of your song file or in a MMARC file insert the +command:

    - DrumVolTr 44=90 31=55 + include casio-wk30022.3

    -All drum tone translations can be disabled with: +A file like this can be created by hand or you can convert existing an +existing file to a format understands. A number of “patch” +files exist for the popular “Band in a Box” program from +PGMusic. There files may be subject to copyright, so use them with +respect. No patch files are included in this distribution, but many +are freely available on the internet. For a start you might want to +look at http://www.pgmusic.com/support_miscellaneous.htm. These +files cannot be read my +MMA , so we have included a +little conversion utility util/pg2mma.py. There is a short +file with instructions util/README.pg2mma. + +

    +The SET option will issue warning messages if you redefine +existing instrument names or addresses. We suggest that you edit any +configuration files so that they have unique names and that you do not +rename any of the standard GM names. + +

    + +

    +Patch Rename +

    + +

    +The naming of patches is actually quite arbitrary. You'll find that +different manufacturers use different names to refer to the same +voices. Most of the time this isn't a major concern, but you have the +freedom in +MMA to change any patch name you want. For example, +MMA calls the first voice in the GM set “Piano1”. Maybe you want to use +the name “AcousticGrand”. Easy:

    - DrumVolTr // Empty table + Patch Rename Piano1=AcousticGrand
    +

    +Each RENAME option has a left and right part joined by an “=” +sign. The left part is the current name; the right is the new +name. Please note that after this command the name “Piano1” will not +be available. + +

    +You can have any number of items in a list; however, they must be the +last items on the PATCH line.

    +

    +Patch List +

    + +

    +After making changes to +MMA 's internal tables you might want to +check to make sure that what you meant is what you got. For this +reason there are three different versions of the LIST +command. + +

    +

    +
    List=GM
    +
    Lists the current values of the GM voices, +
    +
    List=EXT
    +
    Lists the extended voices, +
    +
    List=All
    +
    Lists both the GM and extended voices. +
    +
    + +

    +For example, the command: + +

    + + + +
    + Patch List=EXT + +
    + +

    +will produce a listing something like: + +

    + + + +
    + 0.48=GrandPiano +
    +1.48=BrightPiano +
    +2.48=ELEC.GrandPiano +
    ...
    + +
    + +

    + +

    +Ensuring It All Works +

    + +

    +If you are going to use any of the extended patches in your MIDI files +you may need to do some additional work. + +

    +Your hardware may need to be in a “special” mode for any of the +extended patches to take effect. What we suggest is that you use the +MIDI command (details here) to do some initialization. For an example please +look at the file includes/init.mma which we include in our +personal files. This file sets the volume, pan and controller values +to known settings. It's easy to modify this file to match your +hardware setup. + +

    +To use a file like includes/init.mma just include a line like: + +

    + + + +
    + include init + +
    + +

    +in your mmarc file. See the Path section of this manual for details +(here). + +

    +To help keep things sane, +MMA checks each track as it is closed. If +an extended voice has been used in that track it resets the effected +controllers to a zero state. In most cases this means that if you +finish playing the file your keyboard will be returned to a +“default” state. + +

    +However, you might wish to generate some explicit MIDI sequences at the +end of a generated file. Just write another file like the +init.mma file we discussed above. You can insert this file by +placing a line like: + +

    + + + +
    + include endinit + +
    + +

    +at the end of your song file. Or, use the MMAEND command +detailed here. + +

    +You can get about as complicated as you want with all this. One scheme +you might consider is to use macros to wrap your extended patch +code. For example: + +

    + + + +
    + if def Casio +
    +include casio-wk3000 +
    +include init.file.for.casio.mma +
    +endif +
    +
    +Groove somegroove +
    +
    +if def Casio +
    +Chord Voice ROtaryGuitar +
    +Endif +
    +
    +1 Cm +
    +2 Dm +
    ...more chords +
    +if def Casio +
    +include restore-file-for-casio.mma +
    +endif
    + +
    + +

    +Now, when you compile the file define the macro on the command line: + +

    + + + +
    + $ mma -SCASIO filename + +
    + +

    +This defines the macro so that your wrappers work. To compile for the +GM voicing, just skip the “-SCASIO”. + +

    +An alternate method is to use the VOICETR command +(details here). Using a similar example we'd create a song +file like: + +

    + + + +
    + if def Casio +
    +include casio-wk3000 +
    +include init.file.for.casio.mma +
    +VoiceTR Piano1=RotaryGuitar ChoralAhhs=VoxHumana +
    +endif +
    +Groove somegroove +
    +
    +1 Cm +
    +2 Dm +
    ...more chords +
    +if def Casio +
    +include restore-file-for-casio.mma +
    +endif
    + +
    + +

    +Notice how, in this example, we don't need to wrap each and every +VOICE line. We just create a translation table with the +alternate voices we want to use. Now, when the GROOVE is loaded +the various voices will be changed. + +

    +


    Footnotes

    +
    +
    ... MIDI”22.1
    +
    The + General MIDI or GM standard was developed by the MIDI Manufactures + Association. + +
    +
    ... “patches”.22.2
    +
    “Patch” a bit of a historical term dating + back to the times when synthesizers cost a lot of money and used + bits of wire and cable to “patch” different oscillators, filters, + etc. together. + +
    +
    ... casio-wk30022.3
    +
    Refer to INCLUDE (here) for details on file placement. + +
    +
    + Previous: Low Level MIDI Commands
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node23.html b/mma/docs/html/ref/node23.html index 38b08a9..f18bf79 100644 --- a/mma/docs/html/ref/node23.html +++ b/mma/docs/html/ref/node23.html @@ -1,19 +1,20 @@ - -Other Commands and Directives - +Fine Tuning (Translations) + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,343 +51,375 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Other Commands and Directives +Fine Tuning (Translations)

    -In addition to the ``Pattern'', ``Sequence'', ``Groove'' and -``Repeat'' and other directives discussed earlier, and chord data, - -MMA supports a number of directives which affect the flavor of your -music. +A program such as +MMA which is intended to be run of various +computers and synthesizers (both hardware keyboards and software +versions) suffers from a minor deficiency of the MIDI standards: mainly +that the standard says nothing about what a certain instrument should +sound like, or the relative volumes between instruments. The GM +extension helps a bit, but only a bit, by saying that certain +instruments should be assigned certain program change values. This +means that all GM synths will play a "Piano" if instrument 000 is +selected.

    -The subjects presented in this chapter are ordered alphabetically. +But, if one plays a GM file on a Casio keyboard, then on PC +soft-synth, and then on a Yahama keyboard you will get three quite +different sounds. The files supplied in this distribution have been +created to sound good on the author's setup: A Casio WK-3000 keyboard. + +

    +But, what if your hardware is different? Well, there are solutions! +Later in this chapter commands are shown which will change the +preselected voice and tone commands and the default volumes. At this +time there are no example files supplied with +MMA , but your +contributions are welcome. + +

    +The general suggestion is that:

    -

    +
      +
    1. You create a file with the various translations you need. For + example, the file might be called yamaha.mma and contain + lines like: + +

      + + + +
      + VoiceTR Piano1=Piano2
      -AllTracks +ToneTr SnareDrum2=SnareDrum1 +
      +VoiceVolTr Piano2=120 BottleBlow=80 +
      +DrumVolTr RideBell=90 Tambourine=120
      + +
      + +

      +Place this file in the directory /usr/local/share/mma/includes. + +

      +

    2. +
    3. Include this file in your ˜/.mmarc file. Following the + above example, you would have a line: + +

      + + + +
      + Include yamaha + +
      + +

      +

    4. +
    + +

    +That's it! Now, whenever you compile a +MMA file the translations +will be done. + +

    +All of the following translation settings follow a similar logic as to “when” +they take effect, and that is at the time the VOICE, +VOLUME, etc. command is issued. This may confuse the unwary if +GROOVES are being used. But, the following sequence: + +

    + + +
    + +
      +
    1. You set a voice with the VOICE command, +
    2. +
    3. You save that voice into a GROOVE with DEFGROOVE, +
    4. +
    5. You create a voice translation with VOICETR, +
    6. +
    7. You activate the previously defined GROOVE. +
    8. +
    + + + +
    Wrong!
    + +

    +does not have the desired effect. In the above sequence the +VOICETR will have no effect. For the desired +translations to work the VOICE (or whatever) command must come +after the translation command. + +

    + +

    +
    +VoiceTr

    -Sometimes you want to apply the same command to all the currently -defined tracks; for example, you might want to ensure that no -tracks have SEQRND set. Yes, you could go though each track -(and hope you don't miss any) and explicitly issue the command: - -

    - - - -
    - Bass SeqRnd Off - ... -
    -Chord SeqRnd Off
    - -
    - -

    -But, - -

    - - - -
    - AllTracks SeqRnd Off - -
    - -

    -is much simpler. Similarly, you can set the articulation for all -tracks with: - -

    - - - -
    - AllTracks Articulate 80 - -
    - -

    -You can even combine this with a BEGIN/END like: - -

    - - - -
    - Begin AllTracks -
      Articulate 80 -
      SeqRnd Off -
      Rskip 0 -
    -End
    - -
    - -

    -This command is handy when you are changing an existing GROOVE. - -

    -Note that only currently defined tracks are effected by this command. - -

    -A further option is to limit ALLTRACKS to specific tracks -type. For example, you might want to set all the DRUM track -volumes to ``FF'': - -

    - - - -
    - AllTracks Drum Volume ff - -
    - -

    -Or to set the articulation on BASS and WALK tracks: - -

    - - - -
    - AllTracks Bass Walk Articulate 55 - -
    - -

    -It is assumed that all the arguments following the initial command -which are valid track types (Bass, Chord, Arpeggio, Scale, Drum, Walk, -Melody, or Solo) are track type limiters. - -

    - -

    -
    -Articulate -

    - -

    -When -MMA processes a music file, all the note lengths specified in a -pattern are converted to MIDI lengths. - -

    -For example in: - -

    - - - -
    - Bass Define BB 1 4 1 100; 2 4 5 90; 3 4 1 80; 4 4 5 90 - -
    - -

    -bass notes on beats 1, 2, 3 and 4 are define. All are quarter notes. - -MMA , being quite literal about things, will make each note exactly -192 MIDI ticks long--which means that the note on beat 2 will start -at the same time as the note on beat 1 ends. - -

    - -MMA has an articulate setting for each voice. This value is applied -to shorten or lengthen the note length. By default, the setting is 90. -Each generated note duration is taken to be a percentage of this -setting, So, a quarter note with a MIDI tick duration of 192 will -become 172 ticks long. - -

    -If articulate is applied to a short note, you are guaranteed that the -note will never be less than 1 MIDI tick in length. - -

    -To set the value, use a line like: - -

    - - - -
    - Chord-1 Articulate 96 - -
    - -

    -Articulate values must be greater than 0 and less than or -equal to 200. Values over 100 will lengthen the note. Settings -greater than 120 will generate a warning. - -

    -You can specify a different ARTICULATE for each bar in a -sequence. Repeated values can be represented with a ``/'': - -

    - - - -
    - Chord Articulate 50 60 / 30 - -
    - -

    -Notes: The full values for the notes are saved with the -pattern definition. The articulation adjustment is applied at -run time. The ARTICULATE setting is saved with a -GROOVE. - -

    - -

    -
    -Copy -

    - -

    -Sometimes it is useful to duplicate the settings from one voice to -another. The COPY command does just that: - -

    - - - -
    - Bass-1 Copy Bass - -
    - -

    -will copy the settings from the Bass track to the Bass-1 track. - -

    -The COPY command only works between tracks of the same type. - -

    -The following settings are copied: +In previous section you saw how to set a voice for a track by using its +standard MIDI name. The VOICETR command sets up a translation +table that can be used in two different situations:

    -Warning: You are probably better off to use internal macros for -this. +VOICETR works by setting up a simple translation table of +“name” and “alias” pairs. Whenever +MMA encounters a voice name +in a track command it first attempts to translate this name though the +alias table.

    - -

    -
    -Comment -

    - -

    -As previously discussed, a comment in -MMA is anything following a -``//'' in a line. A second way of marking a comment is with the -COMMENT directive. This is quite useful in combination the -BEGIN and END directives. For example: +To set a translation (or series of translations):

    +
    - Begin Comment -
        This is a description spanning -
            several lines which will be -
            ignored by MMA. + VoiceTr Piano1=Clavinet Hmmm=18 + +
    + +

    +Note that you additional VOICETR commands will add entries to +the existing table. To clear the table use the command with no +arguments: + +

    + + + +
    + VoiceTr // Empty table + +
    + +

    +Assuming the first command, the following will occur: + +

    + + + +
    + Chord-Main Voice Hmmm + +
    + +

    +The VOICE for the Chord-Main track will be set to “18” +or “Organ3”. + +

    + + + +
    + Chord-2 Voice Piano1 + +
    + +

    +The VOICE for the Chord-2 track will be set to +“Clavinet”. + +

    +If your synth does not follow standard GM-MIDI voice naming +conventions you can create a translation table which can be included +in all your +MMA song files via an RC file. But, do note that the +resulting files will not play properly on a synth conforming to the +GM-MIDI specification. + +

    +Following is an abbreviated and untested example for using an obsolete and unnamed synth: + +

    + + + +
    + VoiceTr Piano1=3 \ +
    +Piano2=4 \ +
    +Piano3=5 \ +
    ... \ +
    +Strings=55 \ +
    ...
    + +
    + +

    +Notes: the translation is only done one time and no verification is +done when the table is created. The table contains one-to-one +substitutions, much like macros. + +

    +For translating drum tone values, see +DRUMTR. + +

    + +

    +
    +DrumTr +

    + +

    +It is possible to create a translation table which will substitute one +Drum Tone for another. This can be useful in a variety of +situations, but consider: + +

    + +

      +
    • Your synth lacks certain drum tones--in this case you may want + to set certain DRUMTR commands in a MMARC file. + +

      +

    • +
    • You are using an existing GROOVE in a song, but don't + like one or more of the Drum Tones selected. Rather than + editing the library file you can set a translation right in the + song. Note, do this before any GROOVE commands. +
    • +
    + +

    +To set a translation (or set of translations) just use a list of +drumtone values or symbolic names with each pair separated by +white space. For example: + +

    + + + +
    + ToneTR SnareDrum2=SnareDrum1 HandClap=44 + +
    + +

    +will use a “SnareDrum1” instead of a “SnareDrum2” and the value +“44” (actually a “PedalHiHat”) instead of a “HandClap”. + +

    +You can turn off all drum tone translations with an empty line: + +

    + + + +
    + ToneTR + +
    + +

    +The syntax and usage of DRUMTR is quite similar to +VOICETR. + +

    + +

    +
    +VoiceVolTr +

    + +

    +If you find that a particular voice, i.e., Piano2, is too loud or soft +you can create an entry in the “Voice Volume Translation Table”. The +concept is quite simple: +MMA checks the table whenever a +track-specific VOLUME command is processed. The table is +created in a similar manner to the VOICETR command: + +

    + + + +
    + VoiceVolTr Piano2=120 105=75 + +
    + +

    +Each voice pair must contain a valid MIDI voice (or numeric value), +an “=” and a volume adjustment factor. The factor is a percentage +value which is applied to the normal volume. In the above example two +adjustments are created: + +

    + +

      +
    1. Piano2 will be played at 120% of the normal value, + +

      +

    2. +
    3. Banjo (voice 105) will be played at 75% of the normal value. +
    4. +
    + +

    +The adjustments are made when a track VOLUME command is +encountered. For example, if the above translation has be set and + +MMA encounters the following commands: + +

    + + +
    + Begin Chord +
       Voice Piano2 +
       Volume mp +
       Sequence 1 4 90
    End
    @@ -394,957 +427,156 @@ End

    -You could achieve the same with: +the following adjustments are made:

    - - -
    - // This is a description spanning -
    // several lines which will be -
    // ignored by MMA.
    - -
    - -

    -or even: - -

    - - - -
    - Comment This is a description spanning -
    -Comment several lines which will be -
    -Comment ignored by MMA.
    - -
    - -

    -One minor difference between // and -COMMENT is that the first is discarded when the -input stream is read; the more verbose version is -discarded during line processing. - -

    -Quite often it is handy to delete large sections of a song with a -BEGIN COMMENT/END on a temporary basis. - -

    - -

    -
    -Debug -

    - -

    -To enable you to find problems in your song files (and, perhaps, even -find problems with -MMA itself) various debugging messages can be -displayed. These are normally set from the command line -command line. - -

    -However, it is possible to enable various debugging messages -dynamically in a song file using the DEBUG directive. In a -debug statement you can enable or disable any of a variety of -messages. A typical directive is: - -

    - - - -
    - Debug Debug=On Expand=Off Patterns=On - -
    - -

    -Each section of the debug directive consists of a mode -and the command word ON or OFF. The two parts -must be joined by a single ``$=$''. You may use the -values ``0'' for ``Off'' and ``1'' for ``On'' if desired. - -

    -The available modes with the equivalent command line switches are: - -

    -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    ModeCommand Line Equivalent
    Debug-ddebugging messages
    Filenames-odisplay file names
    Patterns-ppattern creation
    Sequence-ssequence creation
    Runtime-rrunning progress
    Warnings-wwarning messages
    Expand-edisplay expanded lines
    -
    - -

    -The modes and command are case-insensitive (although the command line switches are not). - -

    -The current state of the debug flags is saved in the variable -$_Debug and the state prior to a change is saved in $_LastDebug. - -

    - -

    -
    -Delete -

    - -

    -If you are using a track in only one part of your song, especially if -it is at the start, it may be wise to free that track's resources when -you are done with it. The DELETE command does just that: - -

    - - - -
    - Solo Delete - -
    - -

    -If a MIDI channel has been assigned to that track, it is -marked as ``available'' and the track is deleted. Any data -already saved in the MIDI track will be written when -MMA is -finished processing the song file. - -

    - -

    -
    -Direction -

    - -

    -In tracks using chords or scales you can change the direction in which -they are applied: - -

    - - - -
    - Scale Direction UP - -
    - -

    -The effects differ in different track types. For SCALE and ARPEGGIO tracks: - -

    -

    - - - - - - - - - - - - - -
    UPPlays in upward direction only
    DOWNPlays in downward direction only
    BOTHPlays upward and downward (default)
    RANDOMPlays notes from the chord or scale randomly
    -
    -

    -

    When this command is encountered in a SCALE track the start -point of the scale is reset. -
    -

    - -

    -A WALK track recognizes the following option settings: - -

    -

    - - - - - - - - - - - - - -
    BOTHThe default. The bass pattern - will go up and down a partial scale. Some notes may be repeated.
    UPNotes will be chosen sequentially from an ascending, partial scale.
    DOWNNotes will be chosen sequentially from a descending, partial scale.
    RANDOMNotes will be chosen in a random direction from a partial scale.
    -
    -

    -

    All four patterns are useful and create quite different effects. - -
    - -

    -The CHORD tracks DIRECTION only has an effect when the -STRUM setting has a non-zero value. In this case the following -applies: - -

    -

    - - - - - - - - - - - - - -
    UPThe default. Notes are sounded from the lowest tone to the highest.
    DOWNNotes are sounded from the highest to the lowest.
    BOTHThe UP and DOWN values are alternated.
    RANDOMIgnored (uses UP).
    -
    - -

    -You can specify a different DIRECTION for each bar in a -sequence. Repeated values can be represented with a ``/'': - -

    - - - -
    - Arpeggio Direction Up Down / Both - -
    - -

    -The setting is ignored by BASS, DRUM and SOLO tracks. - -

    - -

    -Mallet -

    - -

    -Some instruments (Steel-drums, banjos, marimbas, etc.) are normally -played with rapidly repeating notes. Instead of painfully inserting -long lists of these notes, you can use the MALLET directive. -The MALLET directive accepts a number of options, each an -OPTION=VALUE pair. For example: - -

    - - - -
    - Solo-Marimba Mallet Rate=16 Decay=-5 - -
    - -

    -This command is also useful in creating drum rolls. For example: - -

    - - - -
    - Begin Drum-Snare2 -
      Tone SnareDrum1 -
      Volume F -
      Mallet Rate=32 Decay=-3 -
      Rvolume 3 -
      Sequence z z z 1 1 100 -
    -End
    - -
    - -

    -The following options are supported: - -

    - -

    -Rate -

    - -

    -The RATE must be a valid note length (i.e., 8, 16, or even -16.+8). - -

    -For example: - -

    - - - -
    - Solo-Marimba Mallet Rate=16 - -
    - -

    -will set all the notes in the ``Solo-Marimba'' track to be sounded a -series of 16th notes. - -

    - -

      -
    • Note duration modifiers such as articulate are applied to each - resultant note, +
        +
      1. A look up is done in the global volume table. The volume “mf” + is determined to be 85% for the set MIDI velocity,

      2. -
      3. It is guaranteed that the note will sound at least once, +
      4. the adjustment of 120% is applied to the 85%, changing that to 102%.

      5. -
      6. The use of note lengths assures a consistent sound independent - of the song tempo. +
      7. Assuming that no other volume adjustments are being made + (probably there will be a global volume and, perhaps, a + RVOLUME) the MIDI velocity in the sequence will be changed + from 90 to 91. Without the translation the 90 would have been changed to 76.

      8. -
    +

    -To disable this setting use a value of ``0''. - -

    - -

    -Decay -

    - -

    -You can adjust the volume (velocity) of the notes being repeated when -MALLET is enabled: +This is best illustrated by a short example. Assume the following in an input file:

    - Drum-Snare Mallet Decay=-15 + Solo Voice TenorSax +
    +Solo Volume f +
    +Print Solo Volume set to $_Solo_Volume +
    +VoiceVolTr TenorSax=90 +
    +Solo Volume f +
    +Print Solo Volume set to $_Solo_Volume

    -The argument is a percentage of the current value to add to the note -each time it is struck. In this example, assuming that the note length -calls for 4 ``strikes'' and the initial velocity is 100, the note will -be struck with a velocity of 100, 85, 73 and 63. - -

    -Important: a positive value will cause the notes to get louder, -negative values cause the notes to get softer. - -

    -Note velocities will never go below 1 or above 255. Note, however, -that notes with a velocity of 1 will most likely be inaudible. - -

    -The decay option value must be in the range -50 to 50; however, be -cautious using any values outside the range -5 to 5 since the volume -(velocity) of the notes will change quite quickly. The default -value is 0 (no decay). +which will print out:

    -

    + + +
    + Solo Volume set to 130
    -Octave +Solo Volume set to 117
    + +
    + +

    +The second line reflects that 90% of 130 is 117. + +

    +To disable all volume translations: + +

    + + + +
    + VoiceVolTr // Empty table + +
    + +

    + +

    +
    +DrumVolTr

    -When -MMA initializes and after the SEQCLEAR command all track -octaves are set to ``4''. This will place most chord and bass notes in -the region of middle C. +You can change the volumes of individual drum tones with the +DRUMVOLTR translation. This command works just like the +VOICEVOLTR command described above. It just uses drum tones +instead of instrument voices.

    -You can change the octave for any voice with OCTAVE command. For example: +For example, if you wish to make the drum tones “SnareDrum1” and +“HandClap” a bit louder:

    - Bass-1 Octave 3 + DrumVolTr SnareDrum1=120 HandClap=110

    -Sets the notes used in the ``Bass-1'' track one octave lower than normal. - -

    -The octave specification can be any value from 0 to 10. Various -combinations of INVERT, TRANSPOSE and OCTAVE can -force notes to be out of the valid MIDI range. In this case the lowest -or highest available note will be used. - -

    -You can specify a different OCTAVE for each bar in a sequence. -Repeated values can be represented with a ``/'': +The drum tone names can be symbolic constants, or MIDI values as in +the next example:

    - Chord Octave 4 5 / 4 + DrumVolTr 44=90 31=55

    - -

    -
    -Off -

    - -

    -To disable the generation of MIDI output on a specific track: +All drum tone translations can be disabled with:

    - Bass Off + DrumVolTr // Empty table
    -

    -This can be used anywhere in a file. Use it to override the effect of -a predefined groove, if you wish. This is simpler than resetting a -voice in a groove. The only way to reset this command is with a -ON directive. - -

    - -

    -
    -On -

    - -

    -To enable the generation of MIDI output on a specific track which has -been disabled with an OFF directive: - -

    - - - -
    - Bass On - -
    - -

    -Attempts to enable tracks disabled with the -T command line option -generate a warning (the command is ignored). - -

    - -

    -Print -

    - -

    -The PRINT directive will display its argument to the screen -when it is encountered. For example, if you want to print the file name -of the input file while processing, you could insert: - -

    - - - -
    - Print Making beautiful music for MY SONG - -
    - -

    -No control characters are supported. - -

    -This can be useful in debugging input files. - -

    - -

    -PrintActive -

    - -

    -The PRINTACTIVE directive will the currently active -GROOVE and the active tracks. This can be quite useful when -writing groove files and you want to modify and existing groove. - -

    -Any parameters given are printed as single comment at the end of the header line. - -

    -This is strictly a debugging tool. No PRINTACTIVE statements -should appear in finalized grooves or song files. - -

    - -

    -
    -ScaleType -

    - -

    -This option is only used by SCALE tracks. It can be set for -other tracks, but the setting is not used. - -

    -By default, the SCALETYPE is set to AUTO. The settings -permissible are: - -

    -

    - - - - - - - -
    CHROMATICForces use of a chromatic scale
    AUTOUses scale based on the current chord (default)
    -
    - -

    -When this command is encountered in a SCALE track the start -point of the scale is reset. - -

    - -

    - -
    -Seq -

    - -

    -If your sequence, or groove, has more than one pattern (i.e., you have -set SeqSize to a value other than 1), you can use this directive to -force a particular pattern point to be used. The directive: - -

    - - - -
    - Seq - -
    - -

    -resets the sequence counter to 1. This means that the next bar -will use the first pattern in the current sequence. You can force a -specific pattern point by using an optional value after the directive. -For example: - -

    - - - -
    - Seq 8 - -
    - -

    -forces the use of pattern point 8 for the next bar. This can be quite -useful if you have a multi-bar sequence and, perhaps, the eight bar is -variation which you want used every eight bars, but also for a -transition bar, or the final bar. Just put a SEQ 8 at those -points. You might also want to put a SEQ at the start of -sections to force the restart of the count. - -

    -If you have enable sequence randomization with the SEQRND ON -command, the randomization will be disabled by a SEQ -command.23.1 However, -settings of track SEQRND will not be effected. One difference -between SEQRND OFF and SEQ is that the current sequence -point is set with the latter; with SEQRND OFF it is left at a -random point. - -

    -Note: Using a value greater than the current SEQSIZE is not -permitted. - -

    -This is a very useful command! For example, look at the four bar -introduction of the song ``Exactly Like You'': - -

    - - - -
    - Groove BossanovaEnd -
    -seq 3 -
    -1 C -
    -seq 2 -
    -2 Am7 -
    -seq 1 -
    -3 Dm7 -
    -seq 3 -
    -4 G7 / G7#5
    - -
    - -

    -In this example the four bar ``ending groove'' has been used to create -an interesting introduction. - -

    - -

    -
    -Strum -

    - -

    -By default -MMA plays all the notes in a chord at the same time. To -make the chord more like something a guitar or banjo might play, use -the STRUM directive. For example: - -

    - - - -
    - Chord-1 Strum 5 - -
    - -

    -sets the strumming factor to 5 for track Chord-1. - -

    -Setting the STRUM in any track other than a CHORD track -will generate a warning message and the command will be ignored. - -

    -The strum factor is specified in MIDI ticks. Usually values around 10 -to 15 work just fine. The valid range for STRUM is 0 to 100. - -

    -You can specify a different STRUM for each bar in a sequence. -Repeated values can be represented with a ``/'': - -

    - - - -
    - Chord Strum 20 5 / 10 - -
    - -

    -Note: When chords have both a STRUM and INVERT applied, -the order of the notes played will not necessarily be root, third, -etc. The notes are sorted into ascending order, so for a C major scale -with and INVERT of 1 the notes played would be ``E G C''. That -is, unless the DIRECTION has been set to ``DOWN'' in which case -the order would be reversed (but the notes would be the same). - -

    - -

    -
    -Synchronize -

    - -

    -The MIDI tracks generated by -MMA are perfectly ``legit'' and should be -playable in any MIDI file player. However, there are a few programs -and/or situations in which you might need to use the SYNCHRONIZE -options. - -

    -First, when a program is expecting all tracks to start at the same -location, or is intolerant of ``emptiness'' at the start of a track, -you can add a ``tick note'' at the start of each -track.23.2 -

    - - - -
    - Synchronize START - -
    - -

    -will insert a one tick note on/off event at MIDI offset 1. You can -also generate this with the ``-0'' command line option. - -

    -Second, some programs think (wrongly) that all tracks should end at -the same point.23.3 Adding the command: - -

    - - - -
    - Synchronize END - -
    - -

    -will delete all MIDI data past the end of the last bar in your input -file and insert MIDI ``all notes off'' events at that point. You can -also generate this effect with the ``-1'' command line option. - -

    -The commands can be combined in any order: - -

    - - - -
    - Synchronize End Start - -
    - -

    -is perfectly valid. - -

    - -

    -Transpose -

    - -

    -You can change the key of a piece with the ``Transpose'' command. For -example, if you have a piece notated in the key of ``C'' and you want -it played back in the key of ``D'': - -

    - - - -
    - Transpose 2 - -

    -will raise the playback by 2 semi-tones. Since -MMA 's author plays tenor saxophone - -

    - - - -
    - Transpose -2 - -
    - -

    -which puts the MIDI keyboard into the same key as the horn, is not an -uncommon directive - -

    -You can use any value between -12 and 12. All tracks (with the logical -exception of the drum tracks) are effected by this command. - -

    - -

    -Unify -

    - -

    -The UNIFY command is used to force multiple notes of the same -voice and pitch to be combined into a single, long, tone. This is very -useful when creating a sustained voice track. For example, consider -the following which might be used in real groove file: - -

    - - - -
    - Begin Bass-Sus -
    -Sequence 1 1 1 90 4 -
    -Articulate 100 -
    -Unify On -
    -Voice TremoloStrings -
    -End
    - -
    - -

    -Without the UNIFY ON command the strings would be sounded (or -hit) four times during each bar; with it enabled the four hits are -combined into one long tone. This tone can span several bars if the -note(s) remain the same. - -

    -The use of this command depends on a number of items: - -

    - -

      -
    • The VOICE being used. It makes sense to use enable the - setting if using a sustained tone like ``Strings"; it probably - doesn't make sense if using a tone like ``Piano1''. - -

      -

    • -
    • For tones to be combined you will need to have ARTICULATE - set to a value of 100. Otherwise the on/off events will have small - gaps in them which will cancel the effects of UNIFY. - -

      -

    • -
    • Ensure that RTIME is not set for UNIFY tracks - since the start times may cause gaps. - -

      -

    • -
    • If your pattern or sequence has different volumes in different - beats (or bars) the effect of a UNIFY will be to ignore - volumes other than the first. Only the first NOTE ON and the - last NOTE OFF events will appear in the MIDI file. - -

      -

    • -
    - -

    -You can specify a different UNIFY for each bar in a sequence. -Repeated values can be represented with a ``/'': - -

    - - - -
    - Chord Unify On / / Off - -
    - -

    -But, you probably don't want to use this particular feature. - -

    -Valid arguments are ``On'' or ``1'' to enable; ``Off'' or ``0'' to -disable. -


    Footnotes

    -
    -
    ... -command.23.1
    -
    A warning message will also be displayed. - -
    -
    ... -track.23.2
    -
    Timidity truncates the start of tracks up to the - first MIDI event when splitting out single tracks. - -
    -
    ... point.23.3
    -
    Seq24 does strange looping if all tracks - don't end identically. -
    -
    + Previous: Patch Management
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node24.html b/mma/docs/html/ref/node24.html index b48bf11..6a8df40 100644 --- a/mma/docs/html/ref/node24.html +++ b/mma/docs/html/ref/node24.html @@ -1,19 +1,20 @@ - -Begin/End Blocks - +Other Commands and Directives + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,130 +51,135 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Begin/End Blocks +Other Commands and Directives

    -Entering a series of directives for a specific track can get quite -tedious. To make the creation of library files a bit easier, you can -create a block. For example, the following: +In addition to the “Pattern”, “Sequence”, “Groove” and +“Repeat” and other directives discussed earlier, and chord data, + +MMA supports a number of directives which affect the flavor of your +music. + +

    +The subjects presented in this chapter are ordered alphabetically. + +

    + +

    +
    +AllTracks +

    + +

    +Sometimes you want to apply the same command to all the currently +defined tracks; for example, you might want to ensure that no +tracks have SEQRND set. Yes, you could go though each track +(and hope you don't miss any) and explicitly issue the command:

    - Drum Define X 0 2 100; 50 2 90 + Bass SeqRnd Off + ...
    -Drum Define Y 0 2 100 -
    -Drum Sequence X Y
    +Chord SeqRnd Off

    -Can be replaced with: +But,

    - Drum Begin -
        Define X 0 2 100; 50 2 90 -
        Define Y 0 2 100 - End -
    -Drum Sequence X Y
    + AllTracks SeqRnd Off

    -Or, even more simply, with: +is much simpler. Similarly, you can set the articulation for all +tracks with:

    - Drum Begin Define -
        X 0 2 100; 50 2 90 -
        Y 0 2 100 -
    -End
    + AllTracks Articulate 80
    - -

    -If you examine some of the library files you will see that this -shortcut is used a lot. - -

    - -

    -Begin -

    - -

    -The BEGIN command requires any number of arguments. Valid -examples include: + You can even combine this with a +BEGIN/END like:

    -
    - Begin Drum -
    -Begin Chord2 -
    -Begin Walk Define
    - -
    - -

    -Once a BEGIN block has been entered, all subsequent lines have -the words from the BEGIN command prepended to each line of -data. There is not much magic here--BEGIN/END is really -just some syntactic sugar. - -

    - -

    -End -

    - -

    -To finish off a BEGIN block, use a single END on a line -by itself. - -

    -Defining musical data, repeats, or other BEGINs inside a block -(other than COMMENT blocks) will not work. - -

    -Nesting is permitted. Eg: - -

    - - -
    - Scale Begin -
        Begin Define -
            
    stuff -
        End -
        Sequence
    stuff + Begin AllTracks +
      Articulate 80 +
      SeqRnd Off +
      Rskip 0
    End
    @@ -181,34 +187,1415 @@ End

    -A BEGIN must be competed with a END before the end of a -file, otherwise an error will be generated. The USE and -INCLUDE commands are not permitted inside a block. +This command is handy when you are changing an existing GROOVE. + +

    +There are two forms of the ALLTRACKS command. The first, as +discussed above, applies to all tracks that are currently +defined. Please note that SOLO, MELODY and ARIA +tracks are not modified. + +

    +The second form of the command lets you specify one or more track +types. For example, you may want to increase the volume of all the +DRUM tracks:

    + + +
    + AllTracks Drum Volume +20 + +
    + +

    +Or to set the articulation on BASS and WALK tracks: + +

    + + + +
    + AllTracks Bass Walk Articulate 55 + +
    + +

    +If you specify track types you can use any of BASS, +CHORD, ARPEGGIO, SCALE, DRUM, WALK, +MELODY, SOLO and ARIA tracks. + +

    + +

    +
    +Articulate +

    + +

    +When +MMA processes a music file, all the note lengths specified in a +pattern are converted to MIDI lengths. + +

    +For example in: + +

    + + + +
    + Bass Define BB 1 4 1 100; 2 4 5 90; 3 4 1 80; 4 4 5 90 + +
    + +

    +bass notes on beats 1, 2, 3 and 4 are defined. All are quarter notes. + +MMA , being quite literal about things, will make each note exactly +192 MIDI ticks long--which means that the note on beat 2 will start +at the same time as the note on beat 1 ends. + +

    + +MMA has an ARTICULATE setting for each voice. This value is applied +to shorten or lengthen the note length. By default, the setting is 90. +Each generated note duration is taken to be a percentage of this +setting, So, a quarter note with a MIDI tick duration of 192 will +become 172 ticks long. + +

    +If ARTICULATE is applied to a short note, you are guaranteed that the +note will never be less than 1 MIDI tick in length. + +

    +To set the value, use a line like: + +

    + + + +
    + Chord-1 Articulate 96 + +
    + +

    +ARTICULATE values must be greater than 0 and less than or equal to +200. Values over 100 will lengthen the note. Settings greater than 120 +will generate a warning. + +

    +You can specify a different ARTICULATE for each bar in a +sequence. Repeated values can be represented with a “/”: + +

    + + + +
    + Chord Articulate 50 60 / 30 + +
    + +

    +Notes: The full values for the notes are saved with the pattern +definition. The articulation adjustment is applied at run time. The +ARTICULATE setting is saved with a GROOVE. + +

    +Articulate settings can easily be modified by prefacing the values with a +“+” or “-” which will increment or decrement the existing +values. For example: + +

    + + + +
    + Chord Articulate 80 85 90 95 +
    +Chord Articulate +10 -10
    + +
    + +

    +results in the CHORD ARTICULATE setting of: “90 75 100 85”. Having fewer values +that the current sequence size is fine. The inc/dec values get +expanded to the sequence size and are applied to the existing settings. + +

    + +

    +
    +Copy +

    + +

    +Sometimes it is useful to duplicate the settings from one voice to +another. The COPY command does just that: + +

    + + + +
    + Bass-1 Copy Bass + +
    + +

    +will copy the settings from the Bass track to the Bass-1 +track. + +

    +The COPY command only works between tracks of the same type. + +

    +The following settings are copied: + +

    + +

    + +

    +Warning: You are probably better off to use internal macros for this. + +

    + +

    +
    +Comment +

    + +

    +As previously discussed, a comment in +MMA is anything following a +“//” in a line. A second way of marking a comment is with the +COMMENT directive. This is quite useful in combination the +BEGIN and END directives. For example: + +

    + + + +
    + Begin Comment +
        This is a description spanning +
            several lines which will be +
            ignored by MMA. +
    +End
    + +
    + +

    +You could achieve the same with: + +

    + + + +
    + // This is a description spanning +
    // several lines which will be +
    // ignored by MMA.
    + +
    + +

    +or even: + +

    + + + +
    + Comment This is a description spanning +
    +Comment several lines which will be +
    +Comment ignored by MMA.
    + +
    + +

    +One minor difference between // and COMMENT is that +the first is discarded when the input stream is read; the more verbose +version is discarded during line processing. + +

    +Quite often it is handy to delete large sections of a song with a +BEGIN COMMENT/END on a temporary basis. + +

    + +

    + +
    +Debug +

    + +

    +To enable you to find problems in your song files (and, perhaps, even +find problems with +MMA itself) various debugging messages can be +displayed. These are normally set from the command line +command line. + +

    +However, it is possible to enable various debugging messages +dynamically in a song file using the DEBUG directive. In a +debug statement you can enable or disable any of a variety of +messages. A typical directive is: + +

    + + + +
    + Debug Debug=On Expand=Off Patterns=On + +
    + +

    +Each section of the debug directive consists of a mode and the +command word ON or OFF. The two parts must be joined by +a single “=”. You may use the values “0” for “Off” and +“1” for “On” if desired. + +

    +The available modes with the equivalent command line switches are: + +

    +

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    ModeCommand Line Equivalent
    Debug-ddebugging messages
    Filenames-odisplay file names
    Patterns-ppattern creation
    Sequence-ssequence creation
    Runtime-rrunning progress
    Warnings-wwarning messages
    Expand-edisplay expanded lines
    Plectrum display Plectrum chord shapes
    Roman display Roman numeral chord conversions
    +
    + +

    +The modes and command are case-insensitive (although the command line +switches are not). The options for PLECTRUM and ROMAN +are not accessible from the command line. + +

    +The current state of the debug flags is saved in the variable +$_Debug and the state prior to a change is saved in $_LastDebug. + +

    + +

    +
    +Delete +

    + +

    +If you are using a track in only one part of your song, especially if +it is at the start, it may be wise to free that track's resources when +you are done with it. The DELETE command does just that: + +

    + + + +
    + Solo Delete + +
    + +

    +If a MIDI channel has been assigned to that track, it is marked as +“available” and the track is deleted. Any data already saved in the +MIDI track will be written when +MMA is finished processing the song +file. + +

    + +

    +
    +Direction +

    + +

    +In tracks using chords or scales you can change the direction in which +they are applied: + +

    + + + +
    + Scale Direction UP + +
    + +

    +The effects differ in different track types. For SCALE and +ARPEGGIO tracks: + +

    +

    + + + + + + + + + + + + + +
    UPPlays in upward direction only
    DOWNPlays in downward direction only
    BOTHPlays upward and downward (default)
    RANDOMPlays notes from the chord or scale randomly
    +
    +

    +

    When this command is encountered in a SCALE track the start + point of the scale is reset. +
    +

    + +

    +A WALK track recognizes the following option settings: + +

    +

    + + + + + + + + + + + + + +
    BOTHThe default. The bass pattern + will go up and down a partial scale. Some notes may be repeated.
    UPNotes will be chosen sequentially from an ascending, partial scale.
    DOWNNotes will be chosen sequentially from a descending, partial scale.
    RANDOMNotes will be chosen in a random direction from a partial scale.
    +
    +

    +

    All four patterns are useful and create quite different effects. + +
    + +

    +The CHORD tracks DIRECTION only has an effect when the +STRUM setting has a non-zero value. In this case the following +applies: + +

    +

    + + + + + + + + + + + + + +
    UPThe default. Notes are sounded from the lowest tone to the highest.
    DOWNNotes are sounded from the highest to the lowest.
    BOTHThe UP and DOWN values are alternated for each successive chord.
    RANDOMA random direction is selected for each chord.
    +
    + +

    +You can specify a different DIRECTION for each bar in a +sequence. Repeated values can be represented with a “/”: + +

    + + + +
    + Arpeggio Direction Up Down / Both + +
    + +

    +The setting is ignored by BASS, DRUM and SOLO +tracks. + +

    + +

    + +
    +KeySig +

    + +

    +The key signature is an underlining concept in all modern music. In + +MMA it will effect the notes used in SOLO or +MELODY tracks, is a basic requirement for ROMAN numeral +chords, and sets a MIDI Key Signature event.24.1 In most cases you should set the key +signature in all your songs. + +

    +Setting the key signature is simple to do: + +

    + + + +
    + KeySig 2b + +
    + +

    +The argument consists of a single digit “0” to “7” followed by a +“b” or “&” for flat keys or a “#” for sharp keys. + +

    +As a more musical alternate, you can use a pitch name like “F” or “G#”. + +

    +The optional keywords “Major” or “Minor” (these can be abbreviated +to “Maj” or “Min” ... and case doesn't count) can be added to +this command. This will accomplish two things: + +

    + +

      +
    1. The MIDI track Key Signature event will be set to reflect minor + or major. + +

      +

    2. +
    3. If you are using a musical name the proper key (number of flats + or sharps) will be used. + +

      +

    4. +
    + +

    +To summarize, the following are all valid KEYSIG directives: + +

    + + + +
    + KeySig 2# Major +
    +KeySig 1b +
    +KeySig 0b Min +
    +KeySig F Min +
    +KeySig A Major
    + +
    + +

    + +

    +Mallet +

    + +

    +Some instruments (Steel-drums, banjos, marimbas, etc.) are normally +played with rapidly repeating notes. Instead of painfully inserting +long lists of these notes, you can use the MALLET directive. +The MALLET directive accepts a number of options, each an +OPTION=VALUE pair. For example: + +

    + + + +
    + Solo-Marimba Mallet Rate=16 Decay=-5 + +
    + +

    +This command is also useful in creating drum rolls. For example: + +

    + + + +
    + Begin Drum-Snare2 +
      Tone SnareDrum1 +
      Volume F +
      Mallet Rate=32 Decay=-3 +
      Rvolume 3 +
      Sequence z z z 1 1 100 +
    +End
    + +
    + +

    +The following options are supported: + +

    + +

    +Rate +

    + +

    +The RATE must be a valid note length (i.e., 8, 16, or even +16.+8). + +

    +For example: + +

    + + + +
    + Solo-Marimba Mallet Rate=16 + +
    + +

    +will set all the notes in the “Solo-Marimba” track to be sounded a +series of 16th notes. + +

    + +

      +
    • Note duration modifiers such as articulate are applied to each + resultant note, + +

      +

    • +
    • It is guaranteed that the note will sound at least once, + +

      +

    • +
    • The use of note lengths assures a consistent sound independent + of the song tempo. + +

      +

    • +
    + +

    +To disable this setting use a value of “0”. + +

    + +

    +Decay +

    + +

    +You can adjust the volume (velocity) of the notes being repeated when +MALLET is enabled: + +

    + + + +
    + Drum-Snare Mallet Decay=-15 + +
    + +

    +The argument is a percentage of the current value to add to the note +each time it is struck. In this example, assuming that the note length +calls for 4 “strikes” and the initial velocity is 100, the note will +be struck with a velocity of 100, 85, 73 and 63. + +

    +Important: a positive value will cause the notes to get louder, +negative values cause the notes to get softer. + +

    +Note velocities will never go below 1 or above 255. Note, however, +that notes with a velocity of 1 will most likely be inaudible. + +

    +The decay option value must be in the range -50 to 50; however, be +cautious using any values outside the range -5 to 5 since the volume +(velocity) of the notes will change quite quickly. The default value +is 0 (no decay). + +

    + +

    +
    +Octave +

    + +

    +When +MMA initializes and after the SEQCLEAR command all track +octaves are set to “4”. This will place most chord and bass notes in +the region of middle C. + +

    +You can change the octave for any voice with OCTAVE +command. For example: + +

    + + + +
    + Bass-1 Octave 3 + +
    + +

    +Sets the notes used in the “Bass-1” track one octave lower than +normal. + +

    +The octave specification can be any value from 0 to 10. Various +combinations of INVERT, TRANSPOSE and OCTAVE can +force notes to be out of the valid MIDI range. In this case the lowest +or highest available note will be used. + +

    +You can specify a different OCTAVE for each bar in a sequence. +Repeated values can be represented with a “/”: + +

    + + + +
    + Chord Octave 4 5 / 4 + +
    + +

    +Octave settings can easily be modified by prefacing the values with a +“+” or “-” which will increment or decrement the existing +values. For example: + +

    + + + +
    + Bass Octave 2 3 4 5 +
    +Bass Octave +1 +2 -1 -3
    + +
    + +

    +results in the BASS OCTAVE setting of: “3 5 3 2”. Having fewer values +that the current sequence size is fine. The inc/dec values get +expanded to the sequence size and are applied to the existing settings. + +

    + +

    +
    +Off +

    + +

    +To disable the generation of MIDI output on a specific track: + +

    + + + +
    + Bass Off + +
    + +

    +This can be used anywhere in a file. Use it to override the effect of +a predefined groove, if you wish. This is simpler than resetting a +voice in a groove. The only way to reset this command is with a +ON directive. + +

    + +

    +
    +On +

    + +

    +To enable the generation of MIDI output on a specific track which has +been disabled with an OFF directive: + +

    + + + +
    + Bass On + +
    + +

    +Attempts to enable tracks disabled with the -T command line option +generate a warning (the command is ignored). + +

    + +

    +Print +

    + +

    +The PRINT directive will display its argument to the screen +when it is encountered. For example, if you want to print the file +name of the input file while processing, you could insert: + +

    + + + +
    + Print Making beautiful music for MY SONG + +
    + +

    +No control characters are supported. + +

    +This can be useful in debugging input files. + +

    + +

    +PrintActive +

    + +

    +The PRINTACTIVE directive will the currently active +GROOVE and the active tracks. This can be quite useful when +writing groove files and you want to modify and existing groove. + +

    +Any parameters given are printed as single comment at the end of the +header line. + +

    +This is strictly a debugging tool. No PRINTACTIVE statements +should appear in finalized grooves or song files. + +

    + +

    +Restart +

    + +

    +This command will reset a track (or all tracks) to a default +state. You may find this particularly handy in SCALE and +ARPEGGIO tracks when you want note selection to start in a +particular place, not left over from previous bars. + +

    +Usage is simple: + +

    + + + +
    + Arpeggio Restart + +
    + +

    +or to do the whole lot: + +

    + + + +
    + Restart + +
    + +

    +You will find very few cases where the use of this command is +necessary. + +

    + +

    +
    +ScaleType +

    + +

    +This option is only used by SCALE tracks. It can be set for +other tracks, but the setting is not used. + +

    +By default, the SCALETYPE is set to AUTO. The settings +permissible are: + +

    +

    + + + + + + + +
    CHROMATICForces use of a chromatic scale
    AUTOUses scale based on the current chord (default)
    +
    + +

    +When this command is encountered in a SCALE track the start +point of the scale is reset. + +

    + +

    + +
    +Seq +

    + +

    +If your sequence, or groove, has more than one pattern (i.e., you have +set SeqSize to a value other than 1), you can use this directive to +force a particular pattern point to be used. The directive: + +

    + + + +
    + Seq + +
    + +

    +resets the sequence counter to 1. This means that the next bar +will use the first pattern in the current sequence. You can force a +specific pattern point by using an optional value after the directive. +For example: + +

    + + + +
    + Seq 8 + +
    + +

    +forces the use of pattern point 8 for the next bar. This can be quite +useful if you have a multi-bar sequence and, perhaps, the eight bar is +variation which you want used every eight bars, but also for a +transition bar, or the final bar. Just put a SEQ 8 at those +points. You might also want to put a SEQ at the start of +sections to force the restart of the count. + +

    +If you have enable sequence randomization with the SEQRND ON +command, the randomization will be disabled by a SEQ +command.24.2 However, +settings of track SEQRND will not be effected. One difference +between SEQRND OFF and SEQ is that the current sequence +point is set with the latter; with SEQRND OFF it is left at a +random point. + +

    +Note: Using a value greater than the current SEQSIZE is not +permitted. + +

    +This is a very useful command! For example, look at the four bar +introduction of the song “Exactly Like You”: + +

    + + + +
    + Groove BossanovaEnd +
    +seq 3 +
    +1 C +
    +seq 2 +
    +2 Am7 +
    +seq 1 +
    +3 Dm7 +
    +seq 3 +
    +4 G7 / G7#5
    + +
    + +

    +In this example the four bar “ending groove” has been used to create +an interesting introduction. + +

    + +

    +
    +Strum +

    + +

    +When +MMA generates a chord,24.3 all the +notes are played at the same time.24.4 +

    +To make the notes in a chord sound like something a guitar or banjo +might play, use the STRUM directive. For example: + +

    + + + +
    + Chord-1 Strum 5 + +
    + +

    +sets the strumming factor to 5 for track Chord-1. The strum factor is +specified in MIDI ticks. Usually values around 10 to 15 work just +fine. The valid range for STRUM is -300 to 300 (just under the +duration of a quarter note). + +

    +In the previous example the first note in the chord will be played on +the beat indicated by the pattern definition, the second note will be +played 5 ticks later, etc. + +

    +You can specify a different STRUM for each bar in a sequence. +Repeated values can be represented with a “/”. Assuming that there +are four bars in the current sequence: + +

    + + + +
    + Chord Strum 20 5 / 10 + +
    + +

    +To make the effect of STRUM more random (and human) you can set +a range for the delay. For example: + +

    + + + +
    + Chord Strum 20,25 + +
    + +

    +will cause +MMA to select a value between 20 and 25 ticks for each +successive note. You can have a different range for each bar in your +sequence. In most cases a small range is adequate. Large values can +create “odd” effects. Note that the syntax calls for exactly two +values and a comma, no spaces are permitted. + +

    +STRUM can be used in all tracks except for DRUM. Since +tracks other than CHORD only generate single notes, the command +will only effect notes added via a HARMONY or +HARMONYONLY directive. Judicious use of STRUM can add +depth and a “cascading” effect. + +

    +Notes: +

      +
    • When notes in a CHORD track have both a STRUM and + INVERT applied, the order of the notes played will not + necessarily be root, third, etc. The notes are sorted into ascending + order, so for a C major scale with and INVERT of 1 the notes + played would be “E G C”. + +

      +

    • +
    • The strumming direction of notes in a CHORD track can be + changed with the DIRECTION command. + +

      +

    • +
    • The DIRECTION directive only effects STRUM timing + in CHORD tracks. + +

      +

    • +
    • In tracks other than CHORD the strum delays apply to + notes after the initial note. In the case of HARMONYONLY + tracks the delay will apply to the first generated note. + +

      +

    • +
    + +

    + +

    +
    +Synchronize +

    + +

    +The MIDI tracks generated by +MMA are perfectly “legit” and should +be playable in any MIDI file player. However, there are a few programs +and/or situations in which you might need to use the +SYNCHRONIZE options. + +

    +First, when a program is expecting all tracks to start at the same +location, or is intolerant of “emptiness” at the start of a track, +you can add a “tick note” at the start of each +track.24.5 +

    + + + +
    + Synchronize START + +
    + +

    +will insert a one tick note on/off event at MIDI offset 1. You can +also generate this with the “-0” command line option. + +

    +Second, some programs think (wrongly) that all tracks should end at +the same point.24.6 Adding the command: + +

    + + + +
    + Synchronize END + +
    + +

    +will delete all MIDI data past the end of the last bar in your input +file and insert MIDI “all notes off” events at that point. You can +also generate this effect with the “-1” command line option. + +

    +The commands can be combined in any order: + +

    + + + +
    + Synchronize End Start + +
    + +

    +is perfectly valid. + +

    + +

    +Transpose +

    + +

    +You can change the key of a piece with the “Transpose” command. For +example, if you have a piece notated in the key of “C” and you want +it played back in the key of “D”: + +

    + + + +
    + Transpose 2 + +
    + +

    +will raise the playback by 2 semi-tones. Since +MMA 's author plays +tenor saxophone + +

    + + + +
    + Transpose -2 + +
    + +

    +which puts the MIDI keyboard into the same key as the horn, is not an +uncommon directive + +

    +You can use any value between -12 and 12. All tracks (with the logical +exception of the drum tracks) are effected by this command. + +

    + +

    +Unify +

    + +

    +The UNIFY command is used to force multiple notes of the same +voice and pitch to be combined into a single, long, tone. This is very +useful when creating a sustained voice track. For example, consider +the following which might be used in real groove file: + +

    + + + +
    + Begin Bass-Sus +
    +Sequence 1 1 1 90 &sstarf#star; 4 +
    +Articulate 100 +
    +Unify On +
    +Voice TremoloStrings +
    +End
    + +
    + +

    +Without the UNIFY ON command the strings would be sounded (or +hit) four times during each bar; with it enabled the four hits are +combined into one long tone. This tone can span several bars if the +note(s) remain the same. + +

    +The use of this command depends on a number of items: + +

    + +

      +
    • The VOICE being used. It makes sense to use enable the + setting if using a sustained tone like “Strings"; it probably + doesn't make sense if using a tone like “Piano1”. + +

      +

    • +
    • For tones to be combined you will need to have ARTICULATE + set to a value of 100. Otherwise the on/off events will have small + gaps in them which will cancel the effects of UNIFY. + +

      +

    • +
    • Ensure that RTIME is not set for UNIFY tracks + since the start times may cause gaps. + +

      +

    • +
    • If your pattern or sequence has different volumes in different + beats (or bars) the effect of a UNIFY will be to ignore + volumes other than the first. Only the first NOTE ON and the + last NOTE OFF events will appear in the MIDI file. + +

      +

    • +
    + +

    +You can specify a different UNIFY for each bar in a sequence. +Repeated values can be represented with a “/”: + +

    + + + +
    + Chord Unify On / / Off + +
    + +

    +But, you probably don't want to use this particular feature. + +

    +Valid arguments are “On” or “1” to enable; “Off” or “0” to +disable. +


    Footnotes

    +
    +
    ... event.24.1
    +
    For + the most part, MIDI Key Signature events are ignored by playback + programs. However, they may be used in other MIDI programs + which handle notation. + +
    +
    ... +command.24.2
    +
    A warning message will also be displayed. + +
    +
    ... chord,24.3
    +
    In this case we define + “chord” as two or more notes played at the same time. + +
    +
    ... time.24.4
    +
    An exception to this are + notes generated if RTIME 13.3 is set. + +
    +
    ... +track.24.5
    +
    Timidity truncates the start of tracks up to the first + MIDI event when splitting out single tracks. + +
    +
    ... point.24.6
    +
    Seq24 does strange looping if all tracks + don't end identically. + +
    +
    + Previous: Fine Tuning (Translations)
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node25.html b/mma/docs/html/ref/node25.html index 89a169c..c90b301 100644 --- a/mma/docs/html/ref/node25.html +++ b/mma/docs/html/ref/node25.html @@ -1,19 +1,20 @@ - -Documentation Strings - +Begin/End Blocks + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,181 +51,165 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections
    -

    -Documentation Strings -

    - -

    -It has been mentioned a few times already the importance of clearly -documenting your files and library files. For the most part, you can -use comments in your files; but in library files you use the -DOC directive. - -

    -In addition to the commands listed in this chapter, you should also -note DEFGROOVES). - -

    -For some real-life examples of how to document your library files, -look at any of the library files supplied with this distribution. - -

    - -

    +

    +
    -Doc +Begin/End Blocks

    -A DOC command is pretty simple: +Entering a series of directives for a specific track can get quite +tedious. To make the creation of library files a bit easier, you can +create a block. For example, the following:

    - Doc This is a documentation string! + Drum Define X 0 2 100; 50 2 90 +
    +Drum Define Y 0 2 100 +
    +Drum Sequence X Y

    -In most cases, DOCs are treated as COMMENTs. However, -if the -Dx25.1 option is given -on the command line, DOCs are processed and printed to standard -output. - -

    -For producing the -MMA Standard Library Reference a trivial -Python program is used to collate the output generated with a command -like: +Can be replaced with:

    - $ mma -Dxl -w /usr/local/lib/mma/swing + Drum Begin +
        Define X 0 2 100; 50 2 90 +
        Define Y 0 2 100 + End +
    +Drum Sequence X Y

    -Note, the '-w' option has been used to suppress the printing of warning -messages. +Or, even more simply, with: + +

    + + + +
    + Drum Begin Define +
        X 0 2 100; 50 2 90 +
        Y 0 2 100 +
    +End
    + +
    + +

    +If you examine some of the library files you will see that this +shortcut is used a lot. + +

    + +

    +Begin +

    + +

    +The BEGIN command requires any number of arguments. Valid +examples include: + +

    + + + +
    + Begin Drum +
    +Begin Chord2 +
    +Begin Walk Define
    + +
    + +

    +Once a BEGIN block has been entered, all subsequent lines have +the words from the BEGIN command prepended to each line of +data. There is not much magic here--BEGIN/END is really +just some syntactic sugar.

    -Author +End

    -As part of the documentation package, there is a AUTHOR -command: +To finish off a BEGIN block, use a single END on a line +by itself. + +

    +Defining musical data, repeats, or other BEGINs inside a block +(other than COMMENT blocks) will not work. + +

    +Nesting is permitted, e.g.:

    - Author Bob van der Poel + Scale Begin +
        Begin Define +
            
    stuff +
        End +
        Sequence
    stuff +
    +End

    -Currently AUTHOR lines are processed and the data is saved, but -never used. It may be used in a future library documentation -procedures, so you should use it in any library files you write. +A BEGIN must be competed with a END before the end of a +file, otherwise an error will be generated. The USE and +INCLUDE commands are not permitted inside a block.

    -

    -DocVar -

    - -

    -If any variables are used to change the behavior of a library file -they should be documented with a DOCVAR command. Normally these -lines are treated as comments, but when processing with the -Dxl or --Dxh command line options the data is parsed and written to the output -documentation files. - -

    -Assuming that you are using the -MMA variable $CHORDVOICE as -an optional voice setting in your file, you might have the following -in a library file: - -

    - - - -
    - Begin DocVar -
    -ChordVoice Voice used in Chord tracks (defaults to Piano2). -
    -End -
    -
    -If NDef ChordVoice -
    -Set ChordVoice Piano2 -
    -Endif
    - -
    - -

    -All variables used in the library file should be documented. You -should list the user variables first, and then any variables internal -to the library file. To double check to see what variables are used -you can add a SHOWVARS to the end of the library file and -compile. Then document the variables and remove the SHOWVARS. - -

    -


    Footnotes

    -
    -
    ...-Dx25.1
    -
    See the command - summary. - -
    -
    + Previous: Other Commands and Directives
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node26.html b/mma/docs/html/ref/node26.html index 218cae4..5091cf3 100644 --- a/mma/docs/html/ref/node26.html +++ b/mma/docs/html/ref/node26.html @@ -1,19 +1,20 @@ - -Paths, Files and Libraries - +Documentation Strings + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,1085 +51,187 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections
    -

    - +

    +Documentation Strings +

    + +

    +It has been mentioned a few times already the importance of clearly +documenting your files and library files. For the most part, you can +use comments in your files; but in library files you use the +DOC directive. + +

    +In addition to the commands listed in this chapter, you should also +note DEFGROOVES). + +

    +For some real-life examples of how to document your library files, +look at any of the library files supplied with this distribution. + +

    + +


    -Paths, Files and Libraries +Doc

    -This chapter covers -MMA filenames, extensions and a variety of -commands and/or directives which effect the way in which files are -read and processed. - -

    -But, first a few comments on the location of the -MMA Python modules. - -

    -The Python language (which was used to write -MMA ) has a very useful -feature: it can include other files and refer to functions and data -defined in these files. A large number of these files or modules are -included in every Python distribution. The program -MMA consists of a -short ``main'' program and several ``module'' files. Without these -additional modules -MMA will not work. - -

    -The only sticky problem in a program intended for a wider audience is -where to place these modules. Hopefully, it is a ``good thing'' that -they should be in one of three locations: - -

    - -

      -
    • /usr/local/share/mma/MMA - -

      -

    • -
    • /usr/share/mma/MMA - -

      -

    • -
    • ./MMA - -

      -

    • -
    - -

    -If, when initializing itself, -MMA cannot find one of the above -directories, it will terminate with an error message. - -

    -If you are using -MMA on a Windows platform please see the comments about -the default paths (here). - -

    - -

    -
    -File Extensions -

    - -

    -For most files the use of a the file name extension ``.mma'' is -optional. However, it is suggested that most files (with the exceptions -listed below) have the extension present. It makes it much easier to -identify -MMA song and library files and to do selective processing -on these files. - -

    -In processing an input song file -MMA can encounter several different -types of input files. For all files, the initial search is done by -adding the file name extension ``.mma'' to file name (unless it is -already present), then a search for the file as given is done. - -

    -For files included with the USE directive, the directory set -with SETLIBPATH is first checked, followed by the current -directory. - -

    -For files included with the INCLUDE directive, the directory -set with SETINCPATH is first checked, followed by the current -directory. - -

    -Following is a summary of the different files supported: - -

    -

    -
    Song Files
    -
    The input file specified on the command line should - always be named with the ``.mma'' extension. When -MMA searches for - the file it will automatically add the extension if the file name - specified does not exist and doesn't have the extension. - -

    -

    -
    Library Files
    -
    Library files really should all be named - with the extension. -MMA will find non-extension names when used in - a USE or INCLUDE directive. However, it will not - process these files when creating indexes with the ``-g'' command - line option--these index files are used by the GROOVE - commands to automatically find and include libraries. - -

    -

    -
    RC Files
    -
    As noted in the RC-File discussion - (here) -MMA will - automatically include a variety of ``RC'' files. You can use the - extension on these files, but common usage suggests that these files - are probably better without. - -

    -

    -
    MMAstart and MMAend
    -
    -MMA will automatically include a file at - the beginning or end of processing (start/end - details). Typically these files are - named MMASTART and MMAEND. Common usage is to - not use the extension if the file is in the current - directory; use the file if it is in an ``includes'' directory. - -

    -

    -
    - -

    -One further point to remember is that filenames specified on the -command line are subject to wild-card expansion via the shell you are -using. - -

    - -

    -Tilde Expansion -

    - -

    -On Unix-like systems all filenames may be prefaced with tilde or a -tilde with a user name. All file operations in -MMA honor this -convention. This includes the setting of library and include paths. - -

    -The result of this operation is system dependent. See the entry for -os.path.expanduser in the Python library reference. - -

    - -

    -Eof -

    - -

    -Normally, a file is processed until its end. However, you can -short-circuit this behavior with the EOF directive. If -MMA finds a line starting with EOF no further processing will be -done on that file ... it's just as if the real end of file was -encountered. Anything on the same line, after the EOF is also -discarded. - -

    -You may find this handy if you want to test process only a part of a -file, or if you making large edits to a library file. It is often used -to quit when using the LABEL and GOTO directives to -simulate constructs like D.C. al Coda, etc. - -

    - -

    -
    -LibPath -

    - -

    -The search for library files can be set with the LibPath variable. To -set LIBPATH: +A DOC command is pretty simple:

    - SetLibPath PATH + Doc This is a documentation string!

    -You can have only one path in the SETLIBPATH directive. +In most cases, DOCs are treated as COMMENTs. However, +if the -Dx26.1 option is given +on the command line, DOCs are processed and printed to standard +output.

    -When -MMA starts up it sets the library path to the first valid -directory in the list: - -

    - -

      -
    • /usr/local/share/mma/lib - -

      -

    • -
    • /usr/share/mma/lib - -

      -

    • -
    • ./lib - -

      -

    • -
    - -

    -The last choice lets you run -MMA directly from the distribution -directory. - -

    -You are free to change this to any other location in a -RCFile. - -

    -LIBPATH is used by the routine which auto-loads grooves from -the library, and the USE directive. The -g command line option -is used to maintain the library database). - -

    -The current setting can be accessed via the macro $_LibPath. - -

    - -

    -AutoLibPath -

    - -

    -The sub-directory containing the current library files to automatically -load is determined by the current setting of AUTOLIBPATH. -Please see the library file discussion here for details. - -

    -You can change the automatic include directory by resetting this -variable. It must be a sub-directory of LIBPATH for it to work. - -

    -The command to reset the variable is: - -

    - - - -
    - SetAutoLibPath mydir - -
    - -

    -The current setting can be accessed via the macro $_AutoLibPath. By -default the setting is ``stdlib''. - -

    -Any existing GROOVE definitions are deleted from memory when -this command is issued (this it to avoid name conflicts between -libraries). - -

    - -

    -
    -MIDIPlayer -

    - -

    -When using the -P command line option -MMA uses the MIDI file player -defined with SETMIDIPLAYER to play the generated file. By -default the program is set to ``aplaymidi''. You can change this to -anything you want. - -

    - - - -
    - SetMIDIplayer /usr/local/kmid - -
    - -

    -You will probably want to use this command in an RC file. - -

    - -

    -
    -OutPath -

    - -

    -MIDI file generation is to an automatically generated filename -(more details). If the -OUTPATH variable is set, that value will be prepended to the -output filename. To set the value: - -

    - - - -
    - SetOutPath PATH - -
    - -

    -Just make sure that ``PATH'' is a simple path name with no -spaces in it. The variable is case sensitive (assuming that your -operating system supports case sensitive filenames). This is a common -directive in a RC file (more details). By default, it has no value. - -

    -You can disable the OUTPATH variable quite simply: just issue -the command without an argument. - -

    -If the name set by this command begins with a ``.'', ``/'' or -`` \'' it is prepended to the complete filename specified on -the command line. For example, if you have the input filename -test.mma and the output path is -~/mids ---the output file will be /home/bob/mids/test.mid. - -

    -If the name doesn't start with the special characters noted in the -preceding paragraph the contents of the path will be inserted before -the filename portion of the input filename. Again, an example: the -input filename is mma/rock/crying and the output path is -``midi''--the output file will be mma/rock/midi/crying.mid. - -

    -The current setting can be accessed via the macro $_OutPath. - -

    -Note that this option is ignored if you use the -f - command line option or -if an absolute name for the input file (one starting with a ``/'' or - a ``~'') is used. - -

    - -

    - -
    -Include -

    - -

    -Other files with sequence, pattern or music data can be included at -any point in your input file. There is no limit to the level of -includes. - -

    - - - -
    - Include Filename - -
    - -

    -A search for the file is done in the INCPATH directory (see -below) and the current directory. The ``.mma'' filename extension is -optional (if a filename exists both with and without the ``.mma'' -extension, the file with the extension will be used). - -

    -The use of this command should be quite rare in user files; however, -it is used extensively in library files to include standard -patterns. - -

    - -

    -
    -IncPath -

    - -

    -The search for include files can be set with the INCPATH -variable. To set INCPATH: - -

    - - - -
    - SetIncPath PATH - -
    - -

    -You can have only one path in the SETINCPATH directive. - -

    -When -MMA initializes it sets the include path to first found directory in: - -

    - -

      -
    • /usr/local/share/mma/includes -
    • -
    • /usr/share/mma/includes -
    • -
    • ./includes - -

      -

    • -
    - -

    -The last location lets you run -MMA from the distribution directory. - -

    -If this value is not appropriate for your system, you are free to -change it in a RC File. - -

    -The current setting can be accessed via the macro $_IncPath. - -

    - -

    -
    -Use -

    - -

    -Similar to INCLUDE, but a bit more useful. The USE -command is used to include library files and their predefined grooves. - -

    -Compared to INCLUDE, USE has important features: - -

    - -

      -
    • The search for the file is done in the paths specified by the LibPath variable, - -

      -

    • -
    • The current state of the program is saved before the library - file is read and restored when the operation is complete. - -

      -

    • -
    - -

    -Let's examine each feature in a bit more detail. - -

    -When a USE directive is issued, eg: - -

    - - - -
    - use stdlib/swing - -
    - -

    - -MMA first attempts to locate the file ``stdlib/swing'' in the -directory specified by LIBPATH or the current directory. As -mentioned above, -MMA automatically added the ``.mma'' extension to -the file and checks for the non-extension filename if that can't be -found. - -

    -If things aren't working out quite right, check to see if the filename -is correct. Problems you can encounter include: - -

    - -

      -
    • Search order: you might be expecting the file in the current - directory to be used, but the same filename exists in the - LIBPATH, in which case that file is used. - -

      -

    • -
    • Not using extensions: Remember that files with the - extension added are first checked. - -

      -

    • -
    • Case: The filename is case sensitive. The files ``Swing'' - and ``swing'' are not the same. Since most things in -MMA are case - insensitive, this can be an easy mistake to make. - -

      -

    • -
    • The file is in a sub directory of the LIBPATH. In a - standard distribution the actual library files are in - /usr/local/share/mma/lib/stdlib, but the libpath is set to - /usr/local/share/mma/lib. In this case you must name the file - to be used as stdlib/rhumba not rhumba. - -

      -

    • -
    - -

    -As mentioned above, the current state of the compiler is saved during -a USE. -MMA accomplishes this by issuing a slightly modified -DEFGROOVE and GROOVE command before and after the -reading of the file. Please note that INCLUDE doesn't do this. -But, don't let this feature fool you--since the effects of defining -grooves are cumulative you really should have SEQCLEAR -statements at the top of all your library files. If you don't you'll -end up with unwanted tracks in the grooves you are defining. - -

    -In most cases you will not need to use the USE directive - in your music files. If you have properly installed -MMA and keep -the database up-to-date by using the command: - -

    - - - -
    - $ mma -g - -
    - -

    -grooves from library files will be automatically found and loaded. -Internally, the USE directive is used, so existing states are -saved. - -

    -If you are developing new or alternate library files you will find the -USE directive handy. - -

    - -

    -
    -MmaStart -

    - -

    -If you wish to process a certain file or files before your main input -file, set the MMASTART filename in an RCFile. For example, you -might have a number of files in a directory which you wish to use -certain PAN settings. In that directory, you just need to have -a file mmarc which contains the following command: - -

    - - - -
    - MmaStart setpan - -
    - -

    -The actual file setpan has the following directives: - -

    - - - -
    - Bass Pan 0 -
    -Bass1 Pan 0 -
    -Bass2 Pan 0 -
    -Walk Pan 0 -
    -Walk1 Pan 0 -
    -Walk2 Pan 0
    - -
    - -

    -So, before each file in that directory is processed, the PAN -for the bass and walking bass voices are set to the left channel. - -

    -If the file specified by a MMASTART directive does not exist a -warning message will be printed (this is not an error). - -

    -Also useful is the ability to include a generic file with all the MIDI -files you create. For example, you might like to have a MIDI reset at the -start of your files--simple, just include the following in your mmarc file: - -

    - - - -
    - MMAstart reset - -
    - -

    -This includes the file reset.mma located in the ``includes'' -directory (IncludePath). - -

    -Multiple MMASTART directives are permitted. The files are -processed in the order declared. You can have multiple filenames on a -MMASTART line. - -

    -One caution with MMASTART files: the file is processed after -the RC file, just before the actual song file. - -

    - -

    -
    -MmaEnd -

    - -

    -Just the opposite of MMASTART, this command specifies a file to -be included at the end of a main input file. See the comments above -for more details. - -

    -To continue this example, in your mmarc file you would have: - -

    - - - -
    - MmaEnd nopan - -
    - -

    -and in the file nopan have: - -

    - - - -
    - Bass Pan 64 -
    -Bass1 Pan 64 -
    -Bass2 Pan 64 -
    -Walk Pan 64 -
    -Walk1 Pan 64 -
    -Walk2 Pan 64
    - -
    - -

    -If the file specified by a MMAEND directive does not exist a -warning message will be printed (this is not an error). - -

    -Multiple MMAEND directives are permitted and processed in the -order declared. You can have multiple filenames on a MMAEND line. - -

    - -

    - -
    -RC Files -

    - -

    -When -MMA starts it checks for initialization files. Only the first -found file is processed. The following locations/files are checked (in order): - -

    - -

      -
    1. mmarc -- this is a normal file in the current directory. - -

      -

    2. -
    3. ~/.mmarc -- this is an ``invisible'' file in the users - home directory. - -

      -

    4. -
    5. /usr/local/etc/mmarc - -

      -

    6. -
    7. /etc/mmarc - -

      -

    8. -
    - -

    - Only the first found file will be processed. This means you can -override a ``global'' RC file with a user specific one. If you just -want to override some specific commands you might want to: - -

    - -

      -
    1. Create the file mmarc in a directory with -MMA files, - -

      -

    2. -
    3. As the first line in that file have the command: - -

      - - - -
      - include ~/.mmarc - -
      - -

      -to force the inclusion of your global stuff, - -

      -

    4. -
    5. Now, place your directory specific commands in your custom RC file. -
    6. -
    - -

    -By default, no RC files are installed. You may want to create an empty -~/.mmarc file to eliminate a warning message. - -

    -An alternate method for using a different RC file is to specify the -name of the file on the command line by using the -i option -(here). Using this option -you can have several RC files in a directory and compile your songs -differently depending on the RC file you specify. - -

    -The RC file is processed as a -MMA input file. As such, it can -contain anything a normal input file can, including music commands. -However, you should limit the contents of RC files to things +For producing the +MMA Standard Library Reference a trivial +Python program is used to collate the output generated with a command like:

    - SetOutPath -
    -SetLibPath -
    -MMAStart -
    -MMAEnd
    + $ mma -Dxl -w /usr/local/lib/mma/swing

    -A useful setup is to have your source files in one directory and MIDI -files saved into a different directory. Having the file mmarc -in the directory with the source files permits setting OUTPATH -to the MIDI path. +Note, the '-w' option has been used to suppress the printing of warning +messages. + +

    +All DOC lines/strings are concatenated into one long +paragraph. If you want any line breaks they should be indicated with a +“<P>”. In latex this is converted to a new +line; in html it is left as is (forcing a new line as well).

    -

    -
    -Library Files +

    +Author

    -Included in this distribution are a number of predefined patterns, -sequences and grooves. They are in different files in the ``lib'' -directory. - -

    -The library files should be self-documenting. A list of standard file -and the grooves they define is included in the separate document, -supplied in this distribution as ``mma-lib.ps''. - -

    - -

    -
    -Maintaining and Using Libraries -

    - -

    -The basic -MMA distribution comes with a set of pattern files which -are installed in the mma/lib/stdlib directory. Each one of -these files has a number of GROOVEs defined in them. For -example, the file mma/lib/stdlib/rhumba.mma contains the -grooves Rhumba, RhumbaEnd and many more. - -

    -If you are writing GROOVEs with the intention of adding them to -the standard library you should ensure that none of the names you -choose duplicate existing names already used. - -

    -If you are creating a set of alternate grooves to duplicate the -existing library you might do the following: - -

    - -

      -
    1. Create a directory with your name or other short id in the - mma/lib/ hierarchy. For example, if your name is ``Bob van - der Poel'' you might create the directory mma/lib/bvdp. - -

      -

    2. -
    3. Place all your files (or modified files) in that directory. - -

      -

    4. -
    5. Now, when your song wants to use a groove, you have two choices: - -

      - -

        -
      1. Include the file with the USE directive. For example, - if you have created the file rock.mma and want to use the - GROOVE rock8 you would: - -

        - -

          -
        1. place the directive USE BVDP/ROCK near the top of the - song file. Note: it might not be apparent from the typeface here, but the - filename here is all lowercase. In Unix/Linux case is important, so - please make sure of the case of the filenames in commands like USE. - -

          -

        2. -
        3. enable the groove with the directive GROOVE ROCK8 (and here the - case is not important since -MMA thinks that upper and lower case are the same). - -

          -

        4. -
        - -

        -

      2. -
      3. Force -MMA to use your groove directory by resetting - the auto-lib directory (again, the case for the path is important): +As part of the documentation package, there is a AUTHOR +command:

        - SetAutoLibPath bvdp + Author Bob van der Poel

        -You will have to update the -MMA database with the -g or -G - command line options for this to work. If you elect this route, - please note that the files in the standard library will not be - available, but you can use both with something like this: +Currently AUTHOR lines are processed and the data is saved, but +never used. It may be used in a future library documentation +procedures, so you should use it in any library files you write. + +

        + +

        +DocVar +

        + +

        +If any variables are used to change the behavior of a library file +they should be documented with a DOCVAR command. Normally these +lines are treated as comments, but when processing with the -Dxl or +-Dxh command line options the data is parsed and written to the output +documentation files. + +

        +Assuming that you are using the +MMA variable $CHORDVOICE as +an optional voice setting in your file, you might have the following +in a library file:

        - Groove Metronome2-4 + Begin DocVar
        -z * 2 +ChordVoice Voice used in Chord tracks (defaults to Piano2).
        -SetAutoLibPath bvdp +End +

        -Groove BossaNova // the bossa from lib/bvdp, not stdlib! +If NDef ChordVoice
        -chords ...
        +Set ChordVoice Piano2 +
        +Endif

        -The nice thing about this method is that you can have multiple - sets of library files all using the same GROOVE - names. To create a different version you just need to change - the SETAUTOLIBPATH variable in your song file ...or, - for a collection of songs put the variable in your MMARC - file. - -

        -

      4. -
      - -

      -

    6. -
    - -

    -For those who ``really need to know'', here are the steps that -MMA takes when it encounters a GROOVE command: - -

    - -

      -
    1. if the named groove has been loaded/created already -MMA just - switches to the internal version of that groove. - -

      -

    2. -
    3. if the groove can't be found in memory, a search of the groove - database (created with the -g command line option) is done. If no - database is in memory it is loaded from the directory pointed to by - the LIBPATH and AUTOLIBPATH variables. This database - is then searched for the needed GROOVE. The database contains - the filenames associated with each GROOVE and that file is - then read with the USE code. - -

      -

    4. -
    - -

    -The database is a file .mmaDB stored in each sub directory of -LIBPATH. This is a ``hidden'' file (due to the leading ``.'' in -the filename). You cannot change the name of this file. If there are -sub-directories the entries for them will be stored in the database -file for the main tree. - -

    -By using a USE directive or by resetting AUTOLIBDIR you -force the loading of your set of grooves. - -

    - -

    - -
    -Paths on Windows Platforms -

    - -

    -To make -MMA as platform independent as possible a number of additional paths have been -defined. When starting up, in addition to the standard Linux paths discussed above, the -following are also checked: - -

    - -

      -
    • Modules can be in c: -
      -mma
      , -
    • -
    • Include files can be in c: -
      -mma -
      -includes
      , -
    • -
    • Library files can be in c: -
      -mma -
      -lib
      . - -

      -

    • -
    +All variables used in the library file should be documented. You +should list the user variables first, and then any variables internal +to the library file. To double check to see what variables are used +you can add a SHOWVARS to the end of the library file and +compile. Then document the variables and remove the SHOWVARS.

    +


    Footnotes

    +
    +
    ...-Dx26.1
    +
    See the command + summary. +
    +
    + Previous: Begin/End Blocks
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node27.html b/mma/docs/html/ref/node27.html index 25effc8..f3b0b81 100644 --- a/mma/docs/html/ref/node27.html +++ b/mma/docs/html/ref/node27.html @@ -1,19 +1,20 @@ - -Creating Effects - +Paths, Files and Libraries + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,169 +51,1418 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Creating Effects +Paths, Files and Libraries

    -It's really quite amazing how easy and effective it is to create -different patterns, sequences and special effects. As -MMA was -developed lots of silly things were tried...this chapter is an -attempt to display and preserve some of them. +This chapter covers +MMA filenames, extensions and a variety of +commands and/or directives which effect the way in which files are +read and processed.

    -The examples don't show any music to apply the patterns or sequences -to. The manual assumes that if you've read this far you'll know -that you should have something like: + +

    + +MMA Modules +

    +First a few comments on the location of the +MMA Python modules. + +

    +The Python language (which was used to write +MMA ) has a very useful +feature: it can include other files and refer to functions and data +defined in these files. A large number of these files or modules are +included in every Python distribution. The program +MMA consists of a +short “main” program and several “module” files. Without these +additional modules +MMA will not work. + +

    +The only sticky problem in a program intended for a wider audience is +where to place these modules. Hopefully, it is a “good thing” that +they should be in one of several locations. On a Linux (and Mac) system the +following locations are checked: + +

    + +

      +
    • /usr/local/share/mma/MMA +
    • +
    • /usr/share/mma/MMA +
    • +
    • ./MMA +
    • +
    + +

    +and on a Windows system: + +

    + +

      +
    • c: +MMA +
    • +
    • c:Files +MMA +
    • +
    • . +
    • +
    + +

    +Additionally it is possible to place the modules in your python-site +directory. If, when initializing itself, +MMA cannot find the needed +modules it will terminate with an error message. + +

    + +MMA assumes that the default include and library directories are +located in the above listed directories as well. If these can't be +found a warning message will be displayed. + +

    +If you really need to, you can modify this in the main mma.py script. + +

    + +

    +Special Characters In Filenames +

    + +

    +In all the following sections we refer to various forms of +“filename” and “path”. +MMA parses files and uses various forms +of “whitespace”27.1 to separate different parts of +commands. This means that you cannot, easily, include space characters +in a filename embedded in a +MMA source file. But, you can, if +needed. When +MMA uses a path or filename it first transforms any +sequences of the literal “\x20” into “space” characters. + +

    +If you are on a Windows or Mac platform you may need to use the space +feature, if not for filenames, for paths. + +

    +For example:

    - 1 C -
    -2 G -
    -3 G -
    -4 C
    + SetMidiPlayer C:\Program\x20Files\Windows\x20Player

    -as a simple test piece to apply tests to. +In this example we are setting our MIDI player to +“C:\Program Files\Windows Player”. The “\x20”s are converted +to a single spaces. + +

    +When running +MMA on a Windows platform you don't need to use the +rather ugly “\”s since Python will +conveniently convert paths with normal “forward” slash characters to something +Windows understands. + +

    +A common mistake made, especially by users on Windows platforms, is using quote +characters to delimit a filename. Don't. +MMA doesn't see anything +special in quotes and the quote characters will be assumed to be part of a +filename ... and it won't work.

    -

    -Overlapping Notes +

    +Tildes In Filenames +

    + +

    + + + +
    + SetOutPath ~/music/midies + +
    + +

    +In this case the “~” is replaced with the path of the +current user (for details see the Python documentation for +os.path.expanduser()). The result of tilde expansions is system +dependent and varies between Linux, Mac, and Windows. + +

    +The case of a filename is relevant if your system supports +case-sensitive filenames. For example, on a Linux system the names +“file.mid” and “File.MID” refer to different files; on a Windows +system they refer to the same file. + +

    +When setting file and path names do not use quotation marks. The +quotation mark will be included in +MMA 's storage of the name and +you will get an error. + +

    + +

    +Filenames and the Command Line +

    + +

    +Please note that the above discussion, especially the parts concerning +embedded spaces, apply only to file and path names in a +MMA source +file. If you want to compile a .mma file with a space character +it is not a problem: + +

    + + + +
    + $ mma ”my file” + +
    + +

    +works just fine ... but note that we used quotation marks to tell +the shell, not +MMA that “my file” is one name, not two. + +

    + +

    +
    +File Extensions

    -As a general rule, you should not create patterns in which notes -overlap. However, here's an interesting effect which relies on -ignoring that rule: +For most files the use of a the file name extension “.mma” is +optional. However, it is suggested that most files (with the +exceptions listed below) have the extension present. It makes it much +easier to identify +MMA song and library files and to do selective +processing on these files.

    - - - -
    - Begin Scale -
        define S1 1 1+1+1+1 90 -
        define S32 S1 * 32 -
        Sequence S32 -
        ScaleType -
        Direction Both -
        Voice Accordion -
        Octave 5 -
    -End
    - -
    +In processing an input song file +MMA can encounter several different +types of input files. For all files, the initial search is done by +adding the file name extension “.mma” to file name (unless it is +already present), then a search for the file as given is done.

    -``S1'' is defined with a note length of 4 whole notes (1+1+1+1) so that -when it is multiplied for S32 a pattern of 32 8th notes is created. -Of course, the notes overlap. Running this up and down a chromatic -scale is ``interesting.'' You might want to play with this a bit and -try changing ``S1'' to: +For files included with the USE directive, the directory set +with SETLIBPATH is first checked, followed by the current +directory.

    - - - -
    - define S1 1 1 90 - -
    +For files included with the INCLUDE directive, the directory +set with SETINCPATH is first checked, followed by the current +directory.

    -to see what the effect is of the notes overlapping. +Following is a summary of the different files supported: + +

    +

    +
    Song Files
    +
    The input file specified on the command line should + always be named with the “.mma” extension. When +MMA searches for + the file it will automatically add the extension if the file name + specified does not exist and doesn't have the extension. + +

    +

    +
    Library Files
    +
    Library files really should all be named + with the extension. +MMA will find non-extension names when used in + a USE or INCLUDE directive. However, it will not + process these files when creating indexes with the “-g” command + line option--these index files are used by the GROOVE + commands to automatically find and include libraries. + +

    +

    +
    RC Files
    +
    As noted in the RC-File discussion + (here) +MMA will + automatically include a variety of “RC” files. You can use the + extension on these files, but common usage suggests that these files + are probably better without. + +

    +

    +
    MMAstart and MMAend
    +
    +MMA will automatically include a file at + the beginning or end of processing (start/end + details). Typically these files are + named MMASTART and MMAEND. Common usage is to + not use the extension if the file is in the current + directory; use the file if it is in an “includes” directory. + +

    +

    +
    + +

    +One further point to remember is that filenames specified on the +command line are subject to wild-card expansion via the shell you are +using.

    -Jungle Birds +Eof

    -Here's another use for SCALEs. Someone (certainly not the -author) decided that some jungle sounds would be perfect as an -introduction to ``Yellow Bird''. +Normally, a file is processed until its end. However, you can +short-circuit this behavior with the EOF directive. If +MMA finds a line starting with EOF no further processing will be +done on that file ... it's just as if the real end of file was +encountered. Anything on the same line, after the EOF is also +discarded. + +

    +You may find this handy if you want to test process only a part of a +file, or if you making large edits to a library file. It is often used +to quit when using the LABEL and GOTO directives to +simulate constructs like D.C. al Coda, etc. + +

    + +

    +
    +LibPath +

    + +

    +The search for library files can be set with the LibPath variable. To +set LIBPATH:

    - groove Rhumba -
    -Begin Scale -
        define S1 1 1 90 -
        define S32 S1 * 32 -
        Sequence S32 -
        ScaleType Chromatic -
        Direction Random -
        Voice BirdTweet -
        Octave 5 6 4 5 -
        RVolume 30 -
        Rtime 2 3 4 5 -
        Volume pp pp ppp ppp -
    -End -
    -DefGroove BirdRhumba
    + SetLibPath PATH

    -The above is an extract from the -MMA score. The entire song is -included in the ``songs'' directory of this distribution. +You can have only one path in the SETLIBPATH directive.

    -A neat trick is to create the bird sound track and then add it to the -existing Rhumba groove. Then define a new groove. Now one can select -either the library ``rhumba'' or the enhanced ``BirdRhumba'' with a -simple GROOVE directive. +When +MMA starts up it sets the library path to the first valid +directory in the list:

    +

      +
    • /usr/local/share/mma/lib + +

      +

    • +
    • /usr/share/mma/lib + +

      +

    • +
    • ./lib + +

      +

    • +
    + +

    +The last choice lets you run +MMA directly from the distribution +directory. + +

    +You are free to change this to any other location in a +RCFile. + +

    +LIBPATH is used by the routine which auto-loads grooves from +the library, and the USE directive. The -g and -G command line options +are used to maintain the library database). + +

    +The current setting can be accessed via the macro $_LibPath. + +

    +Note that just like AUTOLIBPATH (below) existing the existing +GROOVE databases are deleted from memory. + +

    + +

    +AutoLibPath +

    + +

    +The sub-directories containing the current library files to +automatically load is determined by the current setting of +AUTOLIBPATH. Please see the library file discussion +here for details. + +

    +You can change the automatic include directory by resetting this +variable. All arguments must be sub-directories of LIBPATH for it to work. + +

    +The command to reset the variable is: + +

    + + + +
    + SetAutoLibPath mydir yourdir bestdir + +
    + +

    +The current setting can be accessed via the macro $_AutoLibPath. + +

    +Any existing GROOVE definitions are deleted from memory when +this command is issued (this it to avoid name conflicts between +libraries). + +

    + +

    +
    +MIDIPlayer +

    + +

    +When using the -P command line option +MMA uses the MIDI file player +defined with SETMIDIPLAYER to play the generated file. By +default the program is set to “aplaymidi” on Linux and an empty file +on Windows. You can change this to a different player: + +

    + + + +
    + SetMIDIplayer /usr/local/kmid + +
    + +

    +You will probably want to use this command in an RC file. + +

    +It is permissible to include command options as well. So, for example, +on Linux you might do: + +

    + + + +
    + SetMIDIplayer timidity -a + +
    + +

    +To set to an empty name, just use the command with no arguments: + +

    + + + +
    + SetMIDIplayer + +
    + +

    +An empty filename On a Linux host will generate an error if you +attempt to preview a file with the -P command line option; on Windows +hosts the empty string instructs Windows to use the default player for +the generated MIDI file. + +

    +There are two additional settings for the MIDI file player: + +

    + +

      +
    • In a Windows environment the player will be forked as a + background process and +MMA will wait for a set time. + +

      +

    • +
    • In a Unix environment the player will be forked in the + foreground and +MMA will wait for the player to terminate. +
    • +
    + +

    +You can change the above behavior with the BACKGROUND and DELAY options. + +

    + + + +
    + SetMidiPlayer BackGround=1 Delay=4 myplayer -abc + +
    + +

    +In the above example the player is forced to play as a background +process with a delay time of 4 seconds. The player name is set to +“myplayer” with an option string of “-abc”. + +

    +and, + +

    + + + +
    + SetMidiPlayer BackGround=0 Delay=4 + +
    + +

    +will set the player name to “” (which is only valid in a Windows +environment) and force it to play in the foreground. In this case the +delay setting will have no effect. + +

    +The BACKGROUND option can be set with “1” or “Yes” and unset with +“0” or “No”. No other values are valid. + +

    +Note that when setting player options the player name is required +(otherwise it is set to “”). + +

    + +

    +
    +Groove Previews +

    + +

    + +MMA comes with well over 1000 different grooves in its standard +libraries. Determining which to use in your song can be quite a +chore. For this reason a special “preview” command line option has +been included. To use it, first decide on which GROOVE you'd +like to listen to. Then, from a terminal or other command line +interface, type a command like: + +

    + + + +
    + $ mma -V bolero + +
    + +

    +This will create a short (4 bar) file with a GROOVE BOLERO +command and some chords. This file will then be played in the same +manner as the -P command line option. If you don't hear the file +being played or if you get an error message, please refer to the +SETMIDIPLAYER section, above. + +

    +In addition to using a default set of chords, etc. you can customize +the preview with some command line options. Note that each of these +options can be placed anywhere on the line in any order. Nothing in +the options (except chord names) is case sensitive. Each of the +commands must have an = and contain no spaces: + +

    +

    +
    Count
    +
    set the number of bars to create/play. The default is 4. + +

    +

    +
    Chords
    +
    set the chords to use. The chords must be in the form of + a list with commas separating the chord names. For example: + +

    + + + +
    + Chords=A,Gm,C,D7 + +
    + +

    +By default we use: + +

    + + + +
    + Chords=I,vi,ii,V7 + +
    + +

    +A generic introduction notated in Roman numerals. + +

    +

    +
    + +

    +Any other +MMA command can be inserted in a -V line. For +example, to play a 4 bar sequence in the key of G with a tempo of +144: + +

    + + + +
    + $ mma -V mambo2 Chords=I,I,V7,III Tempo=144 KeySig=G + +
    + +

    +The supplied utility mma-gb.py makes extensive use of this +command set. + +

    + +

    +
    +OutPath +

    + +

    +MIDI file generation is to an automatically generated filename +(more details). If the +OUTPATH variable is set, that value will be prepended to the +output filename. To set the value: + +

    + + + +
    + SetOutPath PATH + +
    + +

    +Just make sure that “PATH” is a simple path name. The variable is +case sensitive (assuming that your operating system supports case +sensitive filenames). This is a common directive in a RC file +(more details). By default, it +has no value. + +

    +You can disable the OUTPATH variable quite simply: just issue +the command without an argument. + +

    +If the name set by this command begins with a “.”, “/” or +“ \” it is prepended to the complete filename specified on +the command line. For example, if you have the input filename +test.mma and the output path is +˜/mids --the output file will +be /home/bob/mids/test.mid. + +

    +If the name doesn't start with the special characters noted in the +preceding paragraph the contents of the path will be inserted before +the filename portion of the input filename. Again, an example: the +input filename is mma/rock/crying and the output path is +“midi”--the output file will be mma/rock/midi/crying.mid. + +

    +The current setting can be accessed via the macro $_OutPath. + +

    +Note that this option is ignored if you use the -f + command line option or +if an absolute name for the input file (one starting with a “/” or a +“~”) is used. + +

    + +

    + +
    +Include +

    + +

    +Other files with sequence, pattern or music data can be included at +any point in your input file. There is no limit to the level of +includes. + +

    + + + +
    + Include Filename + +
    + +

    +A search for the file is done in the INCPATH directory (see +below) and the current directory. The “.mma” filename extension is +optional (if a filename exists both with and without the “.mma” +extension, the file with the extension will be used). + +

    +The use of this command should be quite rare in user files; however, +it is used extensively in library files to include standard patterns. + +

    + +

    +
    +IncPath +

    + +

    +The search for include files can be set with the INCPATH +variable. To set INCPATH: + +

    + + + +
    + SetIncPath PATH + +
    + +

    +You can have only one path in the SETINCPATH directive. + +

    +When +MMA initializes it sets the include path to first found +directory in: + +

    + +

      +
    • /usr/local/share/mma/includes +
    • +
    • /usr/share/mma/includes +
    • +
    • ./includes + +

      +

    • +
    + +

    +The last location lets you run +MMA from the distribution directory. + +

    +If this value is not appropriate for your system, you are free to +change it in a RC File. + +

    +The current setting can be accessed via the macro $_IncPath. + +

    + +

    +
    +Use +

    + +

    +Similar to INCLUDE, but a bit more useful. The USE +command is used to include library files and their predefined grooves. + +

    +Compared to INCLUDE, USE has important features: + +

    + +

      +
    • The search for the file is done in the paths specified by the + LibPath variable, + +

      +

    • +
    • The current state of the program is saved before the library + file is read and restored when the operation is complete. + +

      +

    • +
    + +

    +Let's examine each feature in a bit more detail. + +

    +When a USE directive is issued, e.g.: + +

    + + + +
    + use stdlib/swing + +
    + +

    + +MMA first attempts to locate the file “stdlib/swing” in the +directory specified by LIBPATH or the current directory. As +mentioned above, +MMA automatically added the “.mma” extension to +the file and checks for the non-extension filename if that can't be +found. + +

    +If things aren't working out quite right, check to see if the filename +is correct. Problems you can encounter include: + +

    + +

      +
    • Search order: you might be expecting the file in the current + directory to be used, but the same filename exists in the + LIBPATH, in which case that file is used. + +

      +

    • +
    • Not using extensions: Remember that files with the + extension added are first checked. + +

      +

    • +
    • Case: The filename is case sensitive. The files “Swing” + and “swing” are not the same. Since most things in +MMA are case + insensitive, this can be an easy mistake to make. + +

      +

    • +
    • The file is in a sub directory of the LIBPATH. In a + standard distribution the actual library files are in + /usr/local/share/mma/lib/stdlib, but the libpath is set to + /usr/local/share/mma/lib. In this case you must name the file + to be used as stdlib/rhumba not rhumba. + +

      +

    • +
    + +

    +As mentioned above, the current state of the compiler is saved during +a USE. +MMA accomplishes this by issuing a slightly modified +DEFGROOVE and GROOVE command before and after the +reading of the file. Please note that INCLUDE doesn't do this. +But, don't let this feature fool you--since the effects of defining +grooves are cumulative you really should have SEQCLEAR +statements at the top of all your library files. If you don't you'll +end up with unwanted tracks in the grooves you are defining. + +

    +In most cases you will not need to use the USE directive + in your music files. If you have properly installed +MMA and keep +the database up-to-date by using the command: + +

    + + + +
    + $ mma -g + +
    + +

    +grooves from library files will be automatically found and loaded. +Internally, the USE directive is used, so existing states are +saved. + +

    +If you are developing new or alternate library files you will find the +USE directive handy. + +

    + +

    +
    +MmaStart +

    + +

    +If you wish to process a certain file or files before your main input +file, set the MMASTART filename in an RCFile. For example, you +might have a number of files in a directory which you wish to use +certain PAN settings. In that directory, you just need to have +a file mmarc which contains the following command: + +

    + + + +
    + MmaStart setpan + +
    + +

    +The actual file setpan has the following directives: + +

    + + + +
    + Bass Pan 0 +
    +Bass1 Pan 0 +
    +Bass2 Pan 0 +
    +Walk Pan 0 +
    +Walk1 Pan 0 +
    +Walk2 Pan 0
    + +
    + +

    +So, before each file in that directory is processed, the PAN +for the bass and walking bass voices are set to the left channel. + +

    +If the file specified by a MMASTART directive does not exist a +warning message will be printed (this is not an error). + +

    +Also useful is the ability to include a generic file with all the MIDI +files you create. For example, you might like to have a MIDI reset at +the start of your files--simple, just include the following in your +mmarc file: + +

    + + + +
    + MMAstart reset + +
    + +

    +This includes the file reset.mma located in the “includes” +directory (IncludePath). + +

    +Multiple MMASTART directives are permitted. The files are +processed in the order declared. You can have multiple filenames on a +MMASTART line. + +

    +One caution with MMASTART files: the file is processed after +the RC file, just before the actual song file. + +

    + +

    +
    +MmaEnd +

    + +

    +Just the opposite of MMASTART, this command specifies a file to +be included at the end of a main input file. See the comments above +for more details. + +

    +To continue this example, in your mmarc file you would have: + +

    + + + +
    + MmaEnd nopan + +
    + +

    +and in the file nopan have: + +

    + + + +
    + Bass Pan 64 +
    +Bass1 Pan 64 +
    +Bass2 Pan 64 +
    +Walk Pan 64 +
    +Walk1 Pan 64 +
    +Walk2 Pan 64
    + +
    + +

    +If the file specified by a MMAEND directive does not exist a +warning message will be printed (this is not an error). + +

    +Multiple MMAEND directives are permitted and processed in the +order declared. You can have multiple filenames on a MMAEND +line. + +

    + +

    + +
    +RC Files +

    + +

    +When +MMA starts it checks for initialization files. Only the first +found file is processed. The following locations/files are checked (in +order): + +

    + +

      +
    1. mmarc -- this is a normal file in the current directory. + +

      +

    2. +
    3. ˜/.mmarc -- this is an “invisible” file in the + users home directory. + +

      +

    4. +
    5. /usr/local/etc/mmarc + +

      +

    6. +
    7. /etc/mmarc + +

      +

    8. +
    + +

    + Only the first found file will be processed. This +means you can override a “global” RC file with a user specific +one. If you just want to override some specific commands you might +want to: + +

    + +

      +
    1. Create the file mmarc in a directory with +MMA files, + +

      +

    2. +
    3. As the first line in that file have the command: + +

      + + + +
      + include ˜/.mmarc + +
      + +

      +to force the inclusion of your global stuff, + +

      +

    4. +
    5. Now, place your directory specific commands in your custom RC + file. +
    6. +
    + +

    +By default, no RC files are installed. If you have enabled debugging +(-d) a warning message will be displayed if no RC file is found. + +

    +An alternate method for using a different RC file is to specify the +name of the file on the command line by using the -i option +(here). Using this option +you can have several RC files in a directory and compile your songs +differently depending on the RC file you specify. + +

    +The RC file is processed as a +MMA input file. As such, it can +contain anything a normal input file can, including music commands. +However, you should limit the contents of RC files to things like: + +

    + + + +
    + SetOutPath +
    +SetLibPath +
    +MMAStart +
    +MMAEnd
    + +
    + +

    +A useful setup is to have your source files in one directory and MIDI +files saved into a different directory. Having the file mmarc +in the directory with the source files permits setting OUTPATH +to the MIDI path. + +

    + +

    +
    +Library Files +

    + +

    +Included in this distribution are a number of predefined patterns, +sequences and grooves. They are in different files in the “lib” +directories. + +

    +The library files should be self-documenting. A list of standard file +and the grooves they define is included in the separate document, +supplied in this distribution as “mma-lib.ps”. + +

    + +MMA maintains a database file in each directory found in the +mma/lib directory structure. These are invisible files with the +name .mmaDB. When +MMA starts up it sets a path list +containing the names of each directory found in mma/lib. When a +GROOVE is needed +MMA will look in the database files for each +directory. The directory mma/lib/stdlib will be checked first. + +

    + +

    +
    +Maintaining and Using Libraries +

    + +

    +The basic +MMA distribution comes with a set of pattern files which +are installed in the mma/lib/stdlib directory. Each one of +these files has a number of GROOVEs defined in them. For +example, the file mma/lib/stdlib/rhumba.mma contains the +grooves Rhumba, RhumbaEnd and many more. + +

    +If you are writing GROOVEs with the intention of adding them to +the standard library you should ensure that none of the names you +choose duplicate existing names already used in the same +directory.27.2 +

    +If you are creating a set of alternate grooves to duplicate the +existing library you might do the following: + +

    + +

      +
    1. Create a directory with your name or other short id in the + mma/lib/ hierarchy. For example, if your name is “Bob van + der Poel” you might create the directory mma/lib/bvdp. + +

      +

    2. +
    3. Place all your files (or modified files) in that directory. + +

      +

    4. +
    5. Now, when your song wants to use a groove, you have two choices: + +

      + +

        +
      1. Include the file with the USE directive. For example, + if you have created the file rock.mma and want to use the + GROOVE rock8 you would: + +

        + +

          +
        1. place the directive USE BVDP/ROCK near the top of the + song file. Note: it might not be apparent from the typeface + here, but the filename here is all lowercase. In + Unix/Linux case is important, so please make sure of the case of + the filenames in commands like USE. + +

          +

        2. +
        3. enable the groove with the directive GROOVE ROCK8 + (and here the case is not important since +MMA thinks that + upper and lower case are the same). + +

          +

        4. +
        + +

        +

      2. +
      3. Force +MMA to use your groove directory before the + standard library by resetting + the auto-lib directory (again, the case for the path is + important): + +

        + + + +
        + SetAutoLibPath bvdp stdlib + +
        + +

        +You will have to update the +MMA database with the -g or -G + command line options for this to work. If you elect this route, + please note that the files in the standard library will be used if + the GROOVE is not found in the bvdp directory. + +

        +For example: + +

        + + + +
        + Groove Metronome2-4 +
        +z * 2 +
        +SetAutoLibPath bvdp +
        +Groove BossaNova // the bossa from lib/bvdp, not stdlib! +
        +chords ...
        + +
        + +

        +The nice thing about this method is that you can have multiple + sets of library files all using the same GROOVE + names. To create a different version you just need to change + the SETAUTOLIBPATH variable in your song file ... or, + for a collection of songs put the variable in your MMARC + file. + +

        +

      4. +
      + +

      +

    6. +
    + +

    +For those who “really need to know”, here are the steps that +MMA takes when it encounters a GROOVE command: + +

    + +

      +
    1. if the named groove has been loaded/created already +MMA just + switches to the internal version of that groove. + +

      +

    2. +
    3. if the groove can't be found in memory, a search of the groove + databases (created with the -g command line option) is done. If no + database is in memory it is loaded from the directory pointed to by + the LIBPATH and AUTOLIBPATH variables. These databases + are then searched for the needed GROOVE. The databases + contain the filenames associated with each GROOVE and that + file is then read with the USE code. + +

      +

    4. +
    + +

    +The databases are files .mmaDB stored in each sub directory of +LIBPATH. This is a “hidden” file (due to the leading “.” in +the filename). You cannot change the name of this file. If there are +sub-directories the entries for them will be stored in the database +file for the main tree. + +

    +If a library file you create depends on GROOVES from another library +file you will need to load that +library file with a USE directive. This is due to limitation is +the -g/-G update commands. + +

    +By using a USE directive or by resetting AUTOLIBDIR you +force the loading of your set of grooves. + +

    +


    Footnotes

    +
    +
    ... “whitespace”27.1
    +
    Whitespace is defined by Python to include + space characters, tabs, etc. Again, refer to the Python + documentation if you need details. + +
    +
    ... +directory.27.2
    +
    When you update the database with the +MMA -g/G + command a list of files containing duplicate groove definition names + will be displayed. It would not be a big chore to verbosely display + each and every duplication, but it would most likely generate too + much noise to be useful. + +
    +
    + Previous: Documentation Strings
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node28.html b/mma/docs/html/ref/node28.html index 56c4146..322d103 100644 --- a/mma/docs/html/ref/node28.html +++ b/mma/docs/html/ref/node28.html @@ -1,19 +1,20 @@ - -Frequency Asked Questions - +Creating Effects + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,224 +51,169 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Frequency Asked Questions +Creating Effects

    -This chapter will serve as a container for questions asked by -some enthusiastic -MMA users. It may make some sense in the future to -distribute this information as a separate file. +It's really quite amazing how easy and effective it is to create +different patterns, sequences and special effects. As +MMA was +developed lots of silly things were tried ... this chapter is an +attempt to display and preserve some of them. + +

    +The examples don't show any music to apply the patterns or sequences +to. The manual assumes that if you've read this far you'll know +that you should have something like: + +

    + + + +
    + 1 C +
    +2 G +
    +3 G +
    +4 C
    + +
    + +

    +as a simple test piece to apply tests to.

    -Chord Octaves +Overlapping Notes

    -I've keyed in a song but some of the chords sound way too high - (or low). +As a general rule, you should not create patterns in which notes +overlap. However, here's an interesting effect which relies on +ignoring that rule:

    -When a real player plays chords he or she adjusts the position of the -chords so that they don't ``bounce'' around between octaves. One way -MMA tries to do the same is with the ``Voicing Mode=Optimal'' -setting. However, sometimes the chord range of a piece is too large -for this to work properly. In this case you'll have to use the octave -adjustments in chords. For more details go here. + + +
    + Begin Scale +
        define S1 1 1+1+1+1 90 +
        define S32 S1 * 32 +
        Sequence S32 +
        ScaleType +
        Direction Both +
        Voice Accordion +
        Octave 5 +
    +End
    + +
    + +

    +“S1” is defined with a note length of 4 whole notes (1+1+1+1) so that +when it is multiplied for S32 a pattern of 32 8th notes is created. +Of course, the notes overlap. Running this up and down a chromatic +scale is “interesting”. You might want to play with this a bit and +try changing “S1” to: + +

    + + + +
    + define S1 1 1 90 + +
    + +

    +to see what the effect is of the notes overlapping.

    -AABA Song Forms +Jungle Birds

    -How can one define parts as part "A", part "B" ...and - arrange them at the end of the file? An option to repeat a ``solo'' - section a number of times would be nice as well. - -

    -Using -MMA variables and some simple looping, one might try something like: +Here's another use for SCALEs. Someone (certainly not the +author) decided that some jungle sounds would be perfect as an +introduction to “Yellow Bird”.

    - Groove Swing -
    // Set the music into a -
    // series of macros + groove Rhumba
    -mset A -
      Print Section A -
      C -
      G +Begin Scale +
        define S1 1 1 90 +
        define S32 S1 * 32 +
        Sequence S32 +
        ScaleType Chromatic +
        Direction Random +
        Voice BirdTweet +
        Octave 5 6 4 5 +
        RVolume 30 +
        Rtime 2 3 4 5 +
        Volume pp pp ppp ppp
    -endmset +End
    -mset B -
      print Section B -
      Dm -
      Em -
    -endmset -
    -mset Solo -
      Print Solo Section $Count -
      Am / B7 Cdim -
    -endmset -
    // Use the macros for an -
    // "A, A, B, Solo * 8, A" -
    // form -
    $A -
    $A -
    $B -
    -set Count 1 -
    -label a -
      $solo -
      inc COUNT -
      if le $count 8 -
        goto A -
      endif -
    $A -
    +DefGroove BirdRhumba

    -Note that the ``Print'' lines are used for debugging purposes. The case -of the variable names has been mixed to illustrate the fact that -``Solo'' is the same as ``SOLO'' which is the same as ``solo''. - -

    -Now, if you don't like things that look like old BASIC program code, -you could just as easily duplicate the above with: - -

    - - - -
    - Groove Swing -
    -repeat -
      repeat -
        Print Section A -
        C -
        G -
        If Def count -
          eof -
        Endif -
        Endrepeat -
        Print Section B -
        Dm -
        Em -
        Set Count 1 -
        Repeat -
          Print Solo $Count -
          Am -
          Inc Count -
        Repeatending 7 -
      Repeatend -
    -Repeatend
    - -
    - -

    -The choice is up to you. - -

    - -

    -Where's the GUI? -

    - -

    -I really think that -MMA is a cool program. But, it needs a - GUI. Are you planning on writing one? Will you help me if I - start to write one? - -

    -Thanks for the kind comments! The author likes -MMA too. A lot! - -

    -Some attempts have been made to write a number of GUIs for - -MMA . But, nothing seemed to be much more useful than the existing -text interface. So, why waste too much time? There is nothing wrong with -graphical programming interfaces, but perhaps not in this case. - -

    -But, I may well be wrong. If you think it'd be better with a -GUI ...well, this is open source and you are more than -welcome to write one. If you do, I'd suggest that you make your -program a front-end which lets a user compile standard -MMA files. If -you find that more error reporting, etc. is required to interact -properly with your code, let me know and I'll probably be quite -willing to make those kind of changes. - -

    - -

    -Where's the manual index? -

    - -

    -Yes,this manual needs an index. I just don't have the time -to go though and do all the necessary work. Is there a volunteer? +The above is an extract from the +MMA score. The entire song is +included in the “songs” directory of this distribution.

    +A neat trick is to create the bird sound track and then add it to the +existing Rhumba groove. Then define a new groove. Now one can select +either the library “rhumba” or the enhanced “BirdRhumba” with a +simple GROOVE directive.

    + Previous: Paths, Files and Libraries
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node29.html b/mma/docs/html/ref/node29.html index 2b69f58..b80c787 100644 --- a/mma/docs/html/ref/node29.html +++ b/mma/docs/html/ref/node29.html @@ -1,19 +1,20 @@ - -Symbols and Constants - +Frequency Asked Questions + - + + @@ -27,22 +28,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds @@ -50,3417 +51,224 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections

    - +
    -Symbols and Constants +Frequency Asked Questions

    -This appendix is a reference to the chords that -MMA recognizes and -name/value tables for drum and instrument names. The tables have been -auto-generated by -MMA using the -D options. +This chapter will serve as a container for questions asked by +some enthusiastic +MMA users. It may make some sense in the future to +distribute this information as a separate file.

    -Chord Names +Chord Octaves

    - -MMA recognizes standard chord names as listed below. The names are -case sensitive and must be entered in uppercase letters as shown: +I've keyed in a song but some of the chords sound way too high + (or low).

    -A - A$\sharp$ - A$\flat$ - B - B$\sharp$ - B$\flat$ - C - C$\sharp$ - C$\flat$ - D - D$\sharp$ - D$\flat$ - E - E$\sharp$ - E$\flat$ - F - F$\sharp$ - F$\flat$ - G - G$\sharp$ - G$\flat$ +When a real player plays chords he or she adjusts the position of the +chords so that they don't “bounce” around between octaves. One way -

    -Please note that in your input files you must use a lowercase ``b'' or -an ``&'' to represent a $\flat$ and a ``#'' for a $\sharp$. - -

    -All ``7th'' chords are ``dominant 7th'' unless specifically noted as -``major''. A dominant 7th has a flattened 7th note (in a C7 chord this -is a b$\flat$; a C Major 7th chord has a b$\natural$). - -

    -For a more detailed listing of the chords, notes and scales you should -download the document www.mellowood.ca/mma/chords.pdf.gz. - -

    -The following types of chords are recognized (these are case sensitive -and must be in the mixed upper and lowercase shown): +MMA tries to do the same is with the “Voicing Mode=Optimal” +setting. However, sometimes the chord range of a piece is too large +for this to work properly. In this case you'll have to use the octave +adjustments in chords. For more details go here.

    -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    $\sharp$5Augmented triad.
    ($\flat$5)Major triad with flat 5th.
    +Augmented triad.
    +7An augmented chord (raised 5th) with a dominant 7th.
    +7$\flat$9$\sharp$11Augmented 7th with flat 9th and sharp 11th.
    +97th plus 9th with sharp 5th (same as aug9).
    +9M7An augmented chord (raised 5th) with a major 7th and 9th.
    +M7Major 7th with sharp 5th.
    119th chord plus 11th (3rd not voiced).
    11$\flat$97th chord plus flat 9th and 11th.
    137th (including 5th) plus 13th (the 9th and 11th are not voiced).
    13$\sharp$117th plus sharp 11th and 13th (9th not voiced).
    13$\sharp$97th (including 5th) plus 13th and sharp 9th (11th not voiced).
    13$\flat$57th with flat 5th, plus 13th (the 9th and 11th are not voiced).
    13$\flat$97th (including 5th) plus 13th and flat 9th (11th not voiced).
    13sus7sus, plus 9th and 13th
    13sus$\flat$97sus, plus flat 9th and 13th
    5Altered Fifth or Power Chord; root and 5th only.
    6Major tiad with added 6th.
    6(add9)6th with added 9th. This is sometimes notated as a slash chord in the form ``6/9''.
    696th with added 9th. This is sometimes notated as a slash chord in the form ``6/9''.
    77th.
    7$\sharp$117th plus sharp 11th (9th omitted).
    7$\sharp$5An augmented chord (raised 5th) with a dominant 7th.
    7$\sharp$5$\sharp$97th with sharp 5th and sharp 9th.
    7$\sharp$5$\flat$9An augmented chord (raised 5th) with a dominant 7th and flat 9th.
    7$\sharp$97th with sharp 9th.
    7$\sharp$9$\sharp$117th plus sharp 9th and sharp 11th.
    7$\sharp$9$\flat$137th with sharp 9th and flat 13th.
    7(omit3)7th with unvoiced 3rd.
    7+An augmented chord (raised 5th) with a dominant 7th.
    7+5An augmented chord (raised 5th) with a dominant 7th.
    7+97th with sharp 9th.
    7-57th, flat 5.
    7-97th with flat 9th.
    7alt7th with flat 5th and flat 9th.
    7$\flat$57th, flat 5.
    7$\flat$5$\sharp$97th with flat 5th and sharp 9th.
    7$\flat$5$\flat$97th with flat 5th and flat 9th.
    7$\flat$97th with flat 9th.
    7$\flat$9$\sharp$117th plus flat 9th and sharp 11th.
    7omit37th with unvoiced 3rd.
    7sus7th with suspended 4th, dominant 7th with 3rd raised half tone.
    7sus2A sus2 with dominant 7th added.
    7sus47th with suspended 4th, dominant 7th with 3rd raised half tone.
    7sus$\flat$97th with suspended 4th and flat 9th.
    97th plus 9th.
    9$\sharp$117th plus 9th and sharp 11th.
    9$\sharp$57th plus 9th with sharp 5th (same as aug9).
    9+57th plus 9th with sharp 5th (same as aug9).
    9-57th plus 9th with flat 5th.
    9$\flat$57th plus 9th with flat 5th.
    9sus7sus plus 9th.
    9sus47sus plus 9th.
    MMajor triad. This is the default and is used in the absense of any other chord type specification.
    M13Major 7th (including 5th) plus 13th (9th and 11th not voiced).
    M13$\sharp$11Major 7th plus sharp 11th and 13th (9th not voiced).
    M6Major tiad with added 6th.
    M7Major 7th.
    M7$\sharp$11Major 7th plus sharp 11th (9th omitted).
    M7$\sharp$5Major 7th with sharp 5th.
    M7(add13)7th (including 5th) plus 13th and flat 9th (11th not voiced).
    M7+5Major 7th with sharp 5th.
    M7-5Major 7th with a flat 5th.
    M7$\flat$5Major 7th with a flat 5th.
    M9Major 7th plus 9th.
    M9$\sharp$11Major 9th plus sharp 11th.
    add9Major chord plus 9th (no 7th.)
    augAugmented triad.
    aug7An augmented chord (raised 5th) with a dominant 7th.
    aug7$\sharp$9An augmented chord (raised 5th) with a dominant 7th and sharp 9th.
    aug7$\flat$9An augmented chord (raised 5th) with a dominant 7th and flat 9th.
    aug97th plus 9th with sharp 5th (same as aug9).
    aug9M7An augmented chord (raised 5th) with a major 7th and 9th.
    dimA dim7, not a triad!
    dim3Diminished triad (non-standard notation).
    dim7Diminished seventh.
    dim7(addM7)Diminished tirad with added Major 7th.
    mMinor triad.
    m$\sharp$5Minor triad with augmented 5th.
    m$\sharp$7Minor Triad plus Major 7th. You will also see this printed as ``m(maj7)'', ``m+7'', ``min(maj7)'' and ``min$\sharp$7'' (which -MMA accepts); as well as the -MMA invalid forms: ``-($\Delta$7)'', and ``min$\natural$7''.
    m(add9)Minor triad plus 9th (no 7th).
    m($\flat$5)Minor triad with flat 5th (aka dim).
    m(maj7)Minor Triad plus Major 7th. You will also see this printed as ``m(maj7)'', ``m+7'', ``min(maj7)'' and ``min$\sharp$7'' (which -MMA accepts); as well as the -MMA invalid forms: ``-($\Delta$7)'', and ``min$\natural$7''.
    m(sus9)Minor triad plus 9th (no 7th).
    m+5Minor triad with augmented 5th.
    m+7Minor Triad plus Major 7th. You will also see this printed as ``m(maj7)'', ``m+7'', ``min(maj7)'' and ``min$\sharp$7'' (which -MMA accepts); as well as the -MMA invalid forms: ``-($\Delta$7)'', and ``min$\natural$7''.
    m+7$\sharp$9Augmented minor 7 plus sharp 9th.
    m+7$\flat$9Augmented minor 7 plus flat 9th.
    m+7$\flat$9$\sharp$11Augmented minor 7th with flat 9th and sharp 11th.
    m119th with minor 3rd, plus 11th.
    m11$\flat$5Minor 7th with flat 5th plus 11th.
    m13Minor 7th (including 5th) plus 13th (9th and 11th not voiced).
    m6Minor 6th (flat 3rd plus a 6th).
    m6(add9)Minor 6th with added 9th. This is sometimes notated as a slash chord in the form ``m6/9''.
    m69Minor 6th with added 9th. This is sometimes notated as a slash chord in the form ``m6/9''.
    m7Minor 7th (flat 3rd plus dominant 7th).
    m7$\sharp$9Minor 7th with added sharp 9th.
    m7($\sharp$9)Minor 7th with added sharp 9th.
    m7(add11)Minor 7th plus 11th.
    m7(add13)Minor 7th plus 13th.
    m7($\flat$9)Minor 7th with added flat 9th.
    m7(omit5)Minor 7th with unvoiced 5th.
    m7-5Minor 7th, flat 5 (aka 1/2 diminished).
    m7$\flat$5Minor 7th, flat 5 (aka 1/2 diminished).
    m7$\flat$5$\flat$9Minor 7th with flat 5th and flat 9th.
    m7$\flat$9Minor 7th with added flat 9th.
    m7$\flat$9$\sharp$11Minor 7th plus flat 9th and sharp 11th.
    m7omit5Minor 7th with unvoiced 5th.
    m9Minor triad plus 7th and 9th.
    m9$\sharp$11Minor 7th plus 9th and sharp 11th.
    m9$\flat$5Minor triad, flat 5, plus 7th and 9th.
    mM7Minor Triad plus Major 7th. You will also see this printed as ``m(maj7)'', ``m+7'', ``min(maj7)'' and ``min$\sharp$7'' (which -MMA accepts); as well as the -MMA invalid forms: ``-($\Delta$7)'', and ``min$\natural$7''.
    mM7(add9)Minor Triad plus Major 7th and 9th.
    maj13Major 7th (including 5th) plus 13th (9th and 11th not voiced).
    maj7Major 7th.
    maj9Major 7th plus 9th.
    m$\flat$5Minor triad with flat 5th (aka dim).
    min$\sharp$7Minor Triad plus Major 7th. You will also see this printed as ``m(maj7)'', ``m+7'', ``min(maj7)'' and ``min$\sharp$7'' (which -MMA accepts); as well as the -MMA invalid forms: ``-($\Delta$7)'', and ``min$\natural$7''.
    min(maj7)Minor Triad plus Major 7th. You will also see this printed as ``m(maj7)'', ``m+7'', ``min(maj7)'' and ``min$\sharp$7'' (which -MMA accepts); as well as the -MMA invalid forms: ``-($\Delta$7)'', and ``min$\natural$7''.
    omit3(add9)Triad: root, 5th and 9th.
    omit3add9Triad: root, 5th and 9th.
    susSuspended 4th, major triad with the 3rd raised half tone.
    sus2Suspended 2nd, major triad with the major 2nd above the root substituted for 3rd.
    sus4Suspended 4th, major triad with the 3rd raised half tone.
    sus97sus plus 9th.
     
    -In modern pop charts the ``M'' in a major 7th chord (and other major -chords) is often represented by a ``$\Delta$''. When entering these -chords, just replace the ``$\Delta$'' with an ``M''. For example, -change ``G$\Delta$7'' to ``GM7''. +

    +AABA Song Forms +

    -A chord name without a type is interpreted as a major chord (or -triad). For example, the chord ``C'' is identical to ``CM''. +How can one define parts as part "A", part "B" ... and + arrange them at the end of the file? An option to repeat a “solo” + section a number of times would be nice as well.

    - -MMA has an large set of defined chords. However, you can add your -own with the DEFCHORD command, details - here. - -

    - -

    -
    -Octave Adjustment -

    - -

    -Depending on the key and chord sequence, a chord may end up in the -wrong octave. This is caused by -MMA 's internal routines which -create a chord: all of the tables are maintained for a ``C'' chord and -the others are derived from that point by subtracting or adding a -constant. To compensate you can add a leading ``-'' or ``+'' to the -chordname to force the movement of that chord and scale up or down an -octave. - -

    -For example, the following line will move the chord up and down for -the third and fourth beats: +Using +MMA variables and some simple looping, one might try something like:

    - Cm Fm -Gm +D7 + Groove Swing +
    // Set the music into a +
    // series of macros +
    +mset A +
      Print Section A +
      C +
      G +
    +endmset +
    +mset B +
      print Section B +
      Dm +
      Em +
    +endmset +
    +mset Solo +
      Print Solo Section $Count +
      Am / B7 Cdim +
    +endmset +
    // Use the macros for an +
    // "A, A, B, Solo * 8, A" +
    // form +
    $A +
    $A +
    $B +
    +set Count 1 +
    +label a +
      $solo +
      inc COUNT +
      if le $count 8 +
        goto A +
      endif +
    $A +

    -The effect of octave shifting is also highly dependent on the voicing -options in effect for the track. +Note that the “Print” lines are used for debugging purposes. The case +of the variable names has been mixed to illustrate the fact that +“Solo” is the same as “SOLO” which is the same as “solo”.

    -You'll have to listen to the -MMA output to determine when -and where to use this adjustment. Hopefully, it won't be needed all -that much. - -

    -If you have a large number of chords to adjust, use the CHORDADJUST -command , here. +Now, if you don't like things that look like old BASIC program code, +you could just as easily duplicate the above with:

    -

    -Altered Chords -

    - -

    -According to Standardized Chord Symbol Notation altered -chords should be written in the form -Cmi -$^{7}(^{\flat{}9}_{\sharp{}5})$. However, this is pretty hard to type -(and parse). So, we've used the convention that the altered -intervals should be written in numerical order: -Cm$\sharp$5$\flat$9. Also, note that we use ``m'' for ``minor'' which -appears to be more the conventional method than ``mi''. - -

    - -

    -Diminished Chords -

    - -

    -In most pop and jazz charts it is assumed that a diminished chord is -always a diminished 7th ...a diminished triad is never played. - -MMA continues this, sometimes erroneous -assumption.A.1You can change the behavior in several ways: change the chord notes and scale for a -``dim'' from a dim7 to a triad by following the instructions -here; use the slightly oddball -notation of ``m$\flat$5'' which generates a ``diminished triad''; or -use the more-oddball notation ``dim3''. - -

    -Notational notes: In printed music a ``diminished'' chord is sometimes -represented with a small circle symbol (eg. -``FO'') and a ``half-diminished'' as a -small slashed circle (e.g., ``CØ''). - -

    -A half-diminished chord in -MMA is specified with the notation -``m7$\flat$5''. - -

    - -

    -Slash Chords -

    - -

    -Charts sometimes use slash chords in the form ``Am/E''. This -notation is used, mainly, to indicate chord inversions. For example, -the chord notes in ``Am/E'' become ``E'', ``A'' and ``C'' with the -``E'' taking the root position. -MMA will accept chords of this type. -However, you may not notice any difference in the generated tracks due -to the inversions used by the current pattern. - -

    -You may also encounter slash chords where the slash-part of the chord -is not a note in the chord. Consider the ambiguous notation -``Dm/C''. The composer (or copyist) might mean to add a ``C'' bass -note to a ``Dm'' chord, or she might mean ``Dm7'', or even an inverted -``Dm7''. -MMA will handle these ...almost perfectly. When the -``slash'' part of the chord indicates a note which is not a -note in the chord, -MMA assumes that the indicated note should be -used in the bass line. Since each chord generated by -MMA also has a -``scale'' associated with it for use by bass and scale patterns this -works. For example, a C Major chord will have the scale ``c, d, e, f, -g, a, b''; a C Minor chord has the same scale, but with an e$\flat$. -If the slash note is contained in the scale, the scale will be rotated -so that the note becomes the ``root'' note. - -

    -A warning message will be printed if the note is not in both the chord -and the scale. - -

    -Another notation you may see is something like ``Dm/9''. Again, -the meaning is not clear. It probably means a ``Dm9'', or ``Dm9/E'' -... but since -MMA isn't sure this notation will generate an -error. - -

    -Please note that for fairly obvious reasons you cannot have both slash -notation and an inversion (see the next section). - -

    -For more details on ``slash chords'' your favorite -music theory book or teacher is highly recommended! - -

    - -

    -Chord Inversions -

    - -

    -Instead of using a slash chord you can specify an inversion to use with a chord. -The notation is simply an ``>'' and a number between -5 and 5 immediately following -the chord name. - -

    -The chord will be ``rotated'' as specified by the value after the ``>''. - -

    -For example, the chord ``C>2'' will generate the notes G, C and E; ``F>-1'' -gives C, F and A. - -

    -There is an important difference between this option and a slash chord: in inversions neither -the root note nor the associated scale are modified. - -

    - -

    - + + +
    + Groove Swing
    -MIDI Voices +repeat +
      repeat +
        Print Section A +
        C +
        G +
        If Def count +
          eof +
        Endif +
        Endrepeat +
        Print Section B +
        Dm +
        Em +
        Set Count 1 +
        Repeat +
          Print Solo $Count +
          Am +
          Inc Count +
        Repeatending 7 +
      Repeatend +
    +Repeatend
    + +
    + +

    +The choice is up to you. + +

    + +

    +Where's the GUI?

    -When setting a voice for a track (i.e. Bass Voice NN), you can specify -the patch to use with a symbolic constant. Any combination of upper -and lower case is permitted. The following are the names with the -equivalent voice numbers: +I really think that +MMA is a cool program. But, it needs a + GUI. Are you planning on writing one? Will you help me if I + start to write one? + +

    +Thanks for the kind comments! The author likes +MMA too. A lot! + +

    +Some attempts have been made to write a number of GUIs for + +MMA . But, nothing seemed to be much more useful than the existing +text interface. So, why waste too much time? There is nothing wrong with +graphical programming interfaces, but perhaps not in this case. + +

    +But, I may well be wrong. If you think it'd be better with a +GUI ... well, this is open source and you are more than +welcome to write one. If you do, I'd suggest that you make your +program a front-end which lets a user compile standard +MMA files. If +you find that more error reporting, etc. is required to interact +properly with your code, let me know and I'll probably be quite +willing to make those kind of changes.

    -

    - -

    -Voices, Alphabetically -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    5thSawWave86
    Accordion21
    AcousticBass32
    AgogoBells113
    AltoSax65
    Applause/Noise126
    Atmosphere99
    BagPipe109
    Bandoneon23
    Banjo105
    BaritoneSax67
    Bass&Lead87
    Bassoon70
    BirdTweet123
    BottleBlow76
    BowedGlass92
    BrassSection61
    BreathNoise121
    Brightness100
    Celesta8
    Cello42
    Charang84
    ChifferLead83
    ChoirAahs52
    ChurchOrgan19
    Clarinet71
    Clavinet7
    CleanGuitar27
    ContraBass43
    Crystal98
    DistortonGuitar30
    EchoDrops102
    EnglishHorn69
    EPiano5
    Fantasia88
    Fiddle110
    FingeredBass33
    Flute73
    FrenchHorn60
    FretlessBass35
    Glockenspiel9
    Goblins101
    GuitarFretNoise120
    GuitarHarmonics31
    GunShot127
    HaloPad94
    Harmonica22
    HarpsiChord6
    HelicopterBlade125
    Honky-TonkPiano3
    IceRain96
    JazzGuitar26
    Kalimba108
    Koto107
    Marimba12
    MelodicTom1117
    MetalPad93
    MusicBox10
    MutedGuitar28
    MutedTrumpet59
    NylonGuitar24
    Oboe68
    Ocarina79
    OrchestraHit55
    OrchestralHarp46
    Organ116
    Organ217
    Organ318
    OverDriveGuitar29
    PanFlute75
    Piano10
    Piano21
    Piano32
    Piccolo72
    PickedBass34
    PizzicatoString45
    PolySynth90
    Recorder74
    ReedOrgan20
    ReverseCymbal119
    RhodesPiano4
    Santur15
    SawWave81
    SeaShore122
    Shakuhachi77
    Shamisen106
    Shanai111
    Sitar104
    SlapBass136
    SlapBass237
    SlowStrings49
    SoloVoice85
    SopranoSax64
    SoundTrack97
    SpaceVoice91
    SquareWave80
    StarTheme103
    SteelDrums114
    SteelGuitar25
    Strings48
    SweepPad95
    SynCalliope82
    SynthBass138
    SynthBass239
    SynthBrass162
    SynthBrass263
    SynthDrum118
    SynthStrings150
    SynthStrings251
    SynthVox54
    TaikoDrum116
    TelephoneRing124
    TenorSax66
    Timpani47
    TinkleBell112
    TremoloStrings44
    Trombone57
    Trumpet56
    Tuba58
    TubularBells14
    Vibraphone11
    Viola41
    Violin40
    VoiceOohs53
    WarmPad89
    Whistle78
    WoodBlock115
    Xylophone13
     
    -

    - -

    -Voices, By MIDI Value -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    0Piano1
    1Piano2
    2Piano3
    3Honky-TonkPiano
    4RhodesPiano
    5EPiano
    6HarpsiChord
    7Clavinet
    8Celesta
    9Glockenspiel
    10MusicBox
    11Vibraphone
    12Marimba
    13Xylophone
    14TubularBells
    15Santur
    16Organ1
    17Organ2
    18Organ3
    19ChurchOrgan
    20ReedOrgan
    21Accordion
    22Harmonica
    23Bandoneon
    24NylonGuitar
    25SteelGuitar
    26JazzGuitar
    27CleanGuitar
    28MutedGuitar
    29OverDriveGuitar
    30DistortonGuitar
    31GuitarHarmonics
    32AcousticBass
    33FingeredBass
    34PickedBass
    35FretlessBass
    36SlapBass1
    37SlapBass2
    38SynthBass1
    39SynthBass2
    40Violin
    41Viola
    42Cello
    43ContraBass
    44TremoloStrings
    45PizzicatoString
    46OrchestralHarp
    47Timpani
    48Strings
    49SlowStrings
    50SynthStrings1
    51SynthStrings2
    52ChoirAahs
    53VoiceOohs
    54SynthVox
    55OrchestraHit
    56Trumpet
    57Trombone
    58Tuba
    59MutedTrumpet
    60FrenchHorn
    61BrassSection
    62SynthBrass1
    63SynthBrass2
    64SopranoSax
    65AltoSax
    66TenorSax
    67BaritoneSax
    68Oboe
    69EnglishHorn
    70Bassoon
    71Clarinet
    72Piccolo
    73Flute
    74Recorder
    75PanFlute
    76BottleBlow
    77Shakuhachi
    78Whistle
    79Ocarina
    80SquareWave
    81SawWave
    82SynCalliope
    83ChifferLead
    84Charang
    85SoloVoice
    865thSawWave
    87Bass&Lead
    88Fantasia
    89WarmPad
    90PolySynth
    91SpaceVoice
    92BowedGlass
    93MetalPad
    94HaloPad
    95SweepPad
    96IceRain
    97SoundTrack
    98Crystal
    99Atmosphere
    100Brightness
    101Goblins
    102EchoDrops
    103StarTheme
    104Sitar
    105Banjo
    106Shamisen
    107Koto
    108Kalimba
    109BagPipe
    110Fiddle
    111Shanai
    112TinkleBell
    113AgogoBells
    114SteelDrums
    115WoodBlock
    116TaikoDrum
    117MelodicTom1
    118SynthDrum
    119ReverseCymbal
    120GuitarFretNoise
    121BreathNoise
    122SeaShore
    123BirdTweet
    124TelephoneRing
    125HelicopterBlade
    126Applause/Noise
    127GunShot
     
    -

    - -

    - -
    -Drum Notes +

    +Where's the manual index?

    -When defining a drum tone, you can specify the patch to use with a -symbolic constant. Any combination of upper and lower case is -permitted. In addition to the drum tone name and the MIDI value, the -equivalent ``name'' in -$^{superscript}$ is included. The ``names'' may help you -find the tones on your keyboard. +Yes,this manual needs an index. I just don't have the time +to go though and do all the necessary work. Is there a volunteer?

    -

    -Drum Notes, Alphabetically -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Cabasa69$^{A}$
    Castanets84$^{C}$
    ChineseCymbal52$^{E}$
    Claves75$^{E\flat}$
    ClosedHiHat42$^{G\flat}$
    CowBell56$^{A\flat}$
    CrashCymbal149$^{D\flat}$
    CrashCymbal257$^{A}$
    HandClap39$^{E\flat}$
    HighAgogo67$^{G}$
    HighBongo60$^{C}$
    HighQ27$^{E\flat}$
    HighTimbale65$^{F}$
    HighTom150$^{D}$
    HighTom248$^{C}$
    HighWoodBlock76$^{E}$
    JingleBell83$^{B}$
    KickDrum136$^{C}$
    KickDrum235$^{B}$
    LongGuiro74$^{D}$
    LongLowWhistle72$^{C}$
    LowAgogo68$^{A\flat}$
    LowBongo61$^{D\flat}$
    LowConga64$^{E}$
    LowTimbale66$^{G\flat}$
    LowTom143$^{G}$
    LowTom241$^{F}$
    LowWoodBlock77$^{F}$
    Maracas70$^{B\flat}$
    MetronomeBell34$^{B\flat}$
    MetronomeClick33$^{A}$
    MidTom147$^{B}$
    MidTom245$^{A}$
    MuteCuica78$^{G\flat}$
    MuteHighConga62$^{D}$
    MuteSudro85$^{D\flat}$
    MuteTriangle80$^{A\flat}$
    OpenCuica79$^{G}$
    OpenHighConga63$^{E\flat}$
    OpenHiHat46$^{B\flat}$
    OpenSudro86$^{D}$
    OpenTriangle81$^{A}$
    PedalHiHat44$^{A\flat}$
    RideBell53$^{F}$
    RideCymbal151$^{E\flat}$
    RideCymbal259$^{B}$
    ScratchPull30$^{G\flat}$
    ScratchPush29$^{F}$
    Shaker82$^{B\flat}$
    ShortGuiro73$^{D\flat}$
    ShortHiWhistle71$^{B}$
    SideKick37$^{D\flat}$
    Slap28$^{E}$
    SnareDrum138$^{D}$
    SnareDrum240$^{E}$
    SplashCymbal55$^{G}$
    SquareClick32$^{A\flat}$
    Sticks31$^{G}$
    Tambourine54$^{G\flat}$
    VibraSlap58$^{B\flat}$
     

    -

    -Drum Notes, by MIDI Value -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    27HighQ$^{E\flat}$
    28Slap$^{E}$
    29ScratchPush$^{F}$
    30ScratchPull$^{G\flat}$
    31Sticks$^{G}$
    32SquareClick$^{A\flat}$
    33MetronomeClick$^{A}$
    34MetronomeBell$^{B\flat}$
    35KickDrum2$^{B}$
    36KickDrum1$^{C}$
    37SideKick$^{D\flat}$
    38SnareDrum1$^{D}$
    39HandClap$^{E\flat}$
    40SnareDrum2$^{E}$
    41LowTom2$^{F}$
    42ClosedHiHat$^{G\flat}$
    43LowTom1$^{G}$
    44PedalHiHat$^{A\flat}$
    45MidTom2$^{A}$
    46OpenHiHat$^{B\flat}$
    47MidTom1$^{B}$
    48HighTom2$^{C}$
    49CrashCymbal1$^{D\flat}$
    50HighTom1$^{D}$
    51RideCymbal1$^{E\flat}$
    52ChineseCymbal$^{E}$
    53RideBell$^{F}$
    54Tambourine$^{G\flat}$
    55SplashCymbal$^{G}$
    56CowBell$^{A\flat}$
    57CrashCymbal2$^{A}$
    58VibraSlap$^{B\flat}$
    59RideCymbal2$^{B}$
    60HighBongo$^{C}$
    61LowBongo$^{D\flat}$
    62MuteHighConga$^{D}$
    63OpenHighConga$^{E\flat}$
    64LowConga$^{E}$
    65HighTimbale$^{F}$
    66LowTimbale$^{G\flat}$
    67HighAgogo$^{G}$
    68LowAgogo$^{A\flat}$
    69Cabasa$^{A}$
    70Maracas$^{B\flat}$
    71ShortHiWhistle$^{B}$
    72LongLowWhistle$^{C}$
    73ShortGuiro$^{D\flat}$
    74LongGuiro$^{D}$
    75Claves$^{E\flat}$
    76HighWoodBlock$^{E}$
    77LowWoodBlock$^{F}$
    78MuteCuica$^{G\flat}$
    79OpenCuica$^{G}$
    80MuteTriangle$^{A\flat}$
    81OpenTriangle$^{A}$
    82Shaker$^{B\flat}$
    83JingleBell$^{B}$
    84Castanets$^{C}$
    85MuteSudro$^{D\flat}$
    86OpenSudro$^{D}$
     
    -

    - -

    - -
    -MIDI Controllers -

    - -

    -When specifying a MIDI Controller in a MIDISEQ or -MIDIVOICE command you can use the absolute value in (either as -a decimal number or in hexadecimal by prefixing the value with a -``0x''), or the symbolic name in the following tables. The tables have -been extracted from information at -http://www.midi.org/about-midi/table3.shtml. Note that all the -values in these tables are in hexadecimal notation. - -

    -Complete reference for this is not a part of -MMA . Please refer to a -detailed text on MIDI or the manual for your synthesizer. - -

    - -

    -Controllers, Alphabetically -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    AllNotesOff123
    AllSoundsOff120
    AttackTime73
    Balance8
    BalanceLSB40
    Bank0
    BankLSB32
    Breath2
    BreathLSB34
    Brightness74
    Chorus93
    Ctrl102102
    Ctrl103103
    Ctrl104104
    Ctrl105105
    Ctrl106106
    Ctrl107107
    Ctrl108108
    Ctrl109109
    Ctrl110110
    Ctrl111111
    Ctrl112112
    Ctrl113113
    Ctrl114114
    Ctrl115115
    Ctrl116116
    Ctrl117117
    Ctrl118118
    Ctrl119119
    Ctrl1414
    Ctrl1515
    Ctrl2020
    Ctrl2121
    Ctrl2222
    Ctrl2323
    Ctrl2424
    Ctrl2525
    Ctrl2626
    Ctrl2727
    Ctrl2828
    Ctrl2929
    Ctrl33
    Ctrl3030
    Ctrl3131
    Ctrl3535
    Ctrl4141
    Ctrl4646
    Ctrl4747
    Ctrl5252
    Ctrl5353
    Ctrl5454
    Ctrl5555
    Ctrl5656
    Ctrl5757
    Ctrl5858
    Ctrl5959
    Ctrl6060
    Ctrl6161
    Ctrl6262
    Ctrl6363
    Ctrl7979
    Ctrl8585
    Ctrl8686
    Ctrl8787
    Ctrl8888
    Ctrl8989
    Ctrl99
    Ctrl9090
    Data6
    DataDec97
    DataInc96
    DataLSB38
    DecayTime75
    Detune94
    Effect112
    Effect1LSB44
    Effect213
    Effect2LSB45
    Expression11
    ExpressionLSB43
    Foot4
    FootLSB36
    General116
    General1LSB48
    General217
    General2LSB49
    General318
    General3LSB50
    General419
    General4LSB51
    General580
    General681
    General782
    General883
    Hold269
    Legato68
    LocalCtrl122
    Modulation1
    ModulationLSB33
    NonRegLSB98
    NonRegMSB99
    OmniOff124
    OmniOn125
    Pan10
    PanLSB42
    Phaser95
    PolyOff126
    PolyOn127
    Portamento65
    PortamentoCtrl84
    PortamentoLSB37
    RegParLSB100
    RegParMSB101
    ReleaseTime72
    ResetAll121
    Resonance71
    Reverb91
    SoftPedal67
    Sostenuto66
    Sustain64
    Tremolo92
    Variation70
    VibratoDelay78
    VibratoDepth77
    VibratoRate76
    Volume7
    VolumeLSB39
     
    -

    - -

    -Controllers, by Value -

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    0Bank
    1Modulation
    2Breath
    3Ctrl3
    4Foot
    5Portamento
    6Data
    7Volume
    8Balance
    9Ctrl9
    10Pan
    11Expression
    12Effect1
    13Effect2
    14Ctrl14
    15Ctrl15
    16General1
    17General2
    18General3
    19General4
    20Ctrl20
    21Ctrl21
    22Ctrl22
    23Ctrl23
    24Ctrl24
    25Ctrl25
    26Ctrl26
    27Ctrl27
    28Ctrl28
    29Ctrl29
    30Ctrl30
    31Ctrl31
    32BankLSB
    33ModulationLSB
    34BreathLSB
    35Ctrl35
    36FootLSB
    37PortamentoLSB
    38DataLSB
    39VolumeLSB
    40BalanceLSB
    41Ctrl41
    42PanLSB
    43ExpressionLSB
    44Effect1LSB
    45Effect2LSB
    46Ctrl46
    47Ctrl47
    48General1LSB
    49General2LSB
    50General3LSB
    51General4LSB
    52Ctrl52
    53Ctrl53
    54Ctrl54
    55Ctrl55
    56Ctrl56
    57Ctrl57
    58Ctrl58
    59Ctrl59
    60Ctrl60
    61Ctrl61
    62Ctrl62
    63Ctrl63
    64Sustain
    65Portamento
    66Sostenuto
    67SoftPedal
    68Legato
    69Hold2
    70Variation
    71Resonance
    72ReleaseTime
    73AttackTime
    74Brightness
    75DecayTime
    76VibratoRate
    77VibratoDepth
    78VibratoDelay
    79Ctrl79
    80General5
    81General6
    82General7
    83General8
    84PortamentoCtrl
    85Ctrl85
    86Ctrl86
    87Ctrl87
    88Ctrl88
    89Ctrl89
    90Ctrl90
    91Reverb
    92Tremolo
    93Chorus
    94Detune
    95Phaser
    96DataInc
    97DataDec
    98NonRegLSB
    99NonRegMSB
    100RegParLSB
    101RegParMSB
    102Ctrl102
    103Ctrl103
    104Ctrl104
    105Ctrl105
    106Ctrl106
    107Ctrl107
    108Ctrl108
    109Ctrl109
    110Ctrl110
    111Ctrl111
    112Ctrl112
    113Ctrl113
    114Ctrl114
    115Ctrl115
    116Ctrl116
    117Ctrl117
    118Ctrl118
    119Ctrl119
    120AllSoundsOff
    121ResetAll
    122LocalCtrl
    123AllNotesOff
    124OmniOff
    125OmniOn
    126PolyOff
    127PolyOn
     
    -

    -1 -


    Footnotes

    -
    -
    ... -assumption.A.1
    -
    Sometimes a reliable source agrees with us ...in -this case Standardized Chord Symbol Notation is quite clear -that ``dim'' is a Diminished 7th and a diminished triad should be -notated as mi$^{(\flat{}5)}$. - -
    -
    + Previous: Creating Effects
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node3.html b/mma/docs/html/ref/node3.html index 26d692e..0e269a3 100644 --- a/mma/docs/html/ref/node3.html +++ b/mma/docs/html/ref/node3.html @@ -1,6 +1,6 @@ - - next - up - previous
    - Next: Next: Patterns - Up: Up: Reference Manual - Previous: Previous: Running

    @@ -50,33 +51,35 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections @@ -119,27 +122,27 @@ WALK, DRUM, ARPEGGIO, SCALE< SOLO and ARIA.

    -All tracks are named by appending a ``-'' and ``name'' to the +All tracks are named by appending a “-” and “name” to the type-name. This makes it very easy to remember the names, without any -complicated rules. So, drum tracks can have names ``Drum-1'', -``Drum-Loud'' or even ``Drum-a-long-name''. The other tracks follow +complicated rules. So, drum tracks can have names “Drum-1”, +“Drum-Loud” or even “Drum-a-long-name”. The other tracks follow the same rule.

    In addition to the hyphenated names described above, you can also name -a track using the type-name. So, ``DRUM'' is a valid drum track name. +a track using the type-name. So, “DRUM” is a valid drum track name. In the supplied library files you'll see that the hyphenated form is usually used to describe patterns.

    All track names are case insensitive. This means that the names -``Chord-Sus'', ``CHORD-SUS'' and ``CHORD-sus'' all refer to the same +“Chord-Sus”, “CHORD-SUS” and “CHORD-sus” all refer to the same track.

    If you want to see the names defined in a song, just run MMA on the -file with the ``-c'' command line option. +file with the “-c” command line option.

    @@ -148,11 +151,11 @@ Track Channels

    -MIDI defines 16 distinct channels numbered 1 to 16.3.1 There is nothing which says that ``chording'' +MIDI defines 16 distinct channels numbered 1 to 16.3.1 There is nothing which says that “chording” should be sent to a specific channel, but the drum channel should -always be channel 10.3.2 +always be channel 10.3.2

    For MMA to produce any output, a MIDI channel must be assigned to a @@ -163,16 +166,16 @@ channels are assigned to various tracks as needed.

    Channels are assigned from 16 down to 1. This means that the lower numbered channels will most likely not be used, and will be available -for other programs or as a ``keyboard track'' on your synth. +for other programs or as a “keyboard track” on your synth.

    In most cases this will work out just fine. However, there are a -number of methods you can use to set the channels ``manually.'' You +number of methods you can use to set the channels “manually”. You might want to read the sections on CHANNEL -(here), CHSHARE -(here), ON -(here), and OFF -(here). +(here), CHSHARE +(here), ON +(here), and OFF +(here).

    Why bother with all these channels? It would be much easier to put all @@ -227,10 +230,10 @@ Musical accompaniment comes in a combination of the following:

    Of course, this leaves the melody ... but that is up to you, not -MMA ...but, if you suspect that some power is missing here, read +MMA ... but, if you suspect that some power is missing here, read the brief description of SOLO and MELODY tracks -(here) and the complete ``Solo and -Melody Tracks'' chapter (here). +(here) and the complete “Solo and +Melody Tracks” chapter (here).

    @@ -252,7 +255,7 @@ Drum

    Drums are the first thing one usually thinks about when we hear the word -``accompaniment''. All +“accompaniment”. All MMA drum tracks share MIDI channel 10, which is a GM MIDI convention. Drum tracks play single notes determined by the TONE setting for a particular sequence. @@ -279,8 +282,8 @@ Arpeggio

    -In musical terms an arpeggio3.3 is the notes of a chord played +In musical terms an arpeggio3.3 is the notes of a chord played one at a time. MMA arpeggio tracks take the current chord and, in accordance to the current pattern, play single notes from the chord. @@ -316,13 +319,13 @@ sums up the logic used to create the scales:

    Major
    -
    A major scale +
    A major scale,

    Minor
    -
    A melodic minor scale3.4 +
    A melodic minor scale,3.4

    Diminished
    @@ -369,7 +372,7 @@ Walk

    -The WALK tracks are designed to imitate ``walking bass'' lines. +The WALK tracks are designed to imitate “walking bass” lines. Traditionally, they are played on bass instruments like the upright bass, bass guitar or tuba. @@ -382,6 +385,23 @@ selection.

    + +
    +Plectrum +

    + +

    +PLECTRUM tracks emulate the sound of a plucked instrument like +a guitar or banjo. All other +MMA tracks take a note length or +duration option in their sequence definitions -- PLECTRUM +tracks are different: the sounds in these tracks continue to sound +until a new chord or pattern is encountered. They can also sound +“fuller” than other tracks since more notes tend to be played. + +

    + +


    Solo and Melody @@ -389,20 +409,20 @@ Solo and Melody

    SOLO and MELODY tracks are used for arbitrary note data. -Most likely, this is a melody or counter-melody ...but these +Most likely, this is a melody or counter-melody ... but these tracks can also be used to create interesting endings, introductions or transitions.

    -

    +


    Automatic Melodies

    -Real composers don't need to fear much from this feature ...but it +Real composers don't need to fear much from this feature ... but it can create some interesting effects. ARIA tracks use a predefined pattern to generate melodies over a chord progression. They can be used to actually compose a bit of music or simply to @@ -421,7 +441,7 @@ There are a number of ways to silence a track:

    • Use the OFF command to stop the generation of MIDI data - here. + here.

    • @@ -435,8 +455,8 @@ There are a number of ways to silence a track:

      -

    • Disable the MIDI channel with a ``Channel 0'' - here. +
    • Disable the MIDI channel with a “Channel 0” + here.

    • @@ -456,29 +476,29 @@ details.



      Footnotes

      -
      ... 16.3.1
      +
      ... 16.3.1
      The values 1 to 16 are used in this document. Internally they are stored as values 0 to 15.
      -
      ... 10.3.2
      +
      ... 10.3.2
      This is not a MIDI rule, but a convention established in the GM (General MIDI) standard. If you want to find out more about this, there are lots of books on MIDI available.
      -
      ...arpeggio3.3
      +
      ...arpeggio3.3
      The term is derived from - the Italian ``to play like a harp''. + the Italian “to play like a harp”.
      -
      ... scale3.4
      +
      ... scale,3.4
      If you think that support for Melodic and Harmonic minor scales is important, please contact us. @@ -487,26 +507,26 @@ details.
      bob -2008-09-28 +2010-11-07
      diff --git a/mma/docs/html/ref/node30.html b/mma/docs/html/ref/node30.html index 1c516b9..121fb55 100644 --- a/mma/docs/html/ref/node30.html +++ b/mma/docs/html/ref/node30.html @@ -1,19 +1,20 @@ - -Bibliography and Thanks - +Symbols and Constants + - + + @@ -27,124 +28,3511 @@ original version by: Nikos Drakos, CBLU, University of Leeds + +Subsections -

      -Bibliography and Thanks + + +
      + +

      + +
      +Symbols and Constants

      -I've had help from a lot of different people and sources in developing -this program. If I have missed listing you in the CONTRIB -file shipped with the -MMA distribution, please let me know and I'll -add it right away. I really want to do this! +This appendix is a reference to the chords that +MMA recognizes and +name/value tables for drum and instrument names. The tables have been +auto-generated by +MMA using the -D options. + +

      + +

      +Chord Names +

      + +

      + +MMA recognizes standard chord names as listed below. The names are +case sensitive and must be entered in uppercase letters as shown: + +

      +A A$ \sharp$ A$ \flat$ B B$ \sharp$ B$ \flat$ C C$ \sharp$ C$ \flat$ D + D$ \sharp$ D$ \flat$ E E$ \sharp$ E$ \flat$ F F$ \sharp$ F$ \flat$ G + G$ \sharp$ G$ \flat$ + + +

      +Please note that in your input files you must use a lowercase “b” or +an “&” to represent a $ \flat$ and a “#” for a $ \sharp$. + +

      +All “7th” chords are “dominant 7th” unless specifically noted as +“major”. A dominant 7th has a flattened 7th note (in a C7 chord this +is a b$ \flat$; a C Major 7th chord has a b$ \natural$). + +

      +For a more detailed listing of the chords, notes and scales you should +download the document www.mellowood.ca/mma/chords.pdf.gz. + +

      +The following types of chords are recognized (these are case sensitive +and must be in the mixed upper and lowercase shown): + +

      + +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      $ \sharp$5Augmented triad.
      (add$ \sharp$9)Major chord plus sharp 9th (no 7th.)
      (add9)Major chord plus 9th (no 7th.)
      (add$ \flat$9)Major chord plus flat 9th (no 7th.)
      ($ \flat$5)Major triad with flat 5th.
      +Augmented triad.
      +7An augmented chord (raised 5th) with a dominant 7th.
      +7$ \flat$9$ \sharp$11Augmented 7th with flat 9th and sharp 11th.
      +97th plus 9th with sharp 5th (same as aug9).
      +9M7An augmented chord (raised 5th) with a major 7th and 9th.
      +M7Major 7th with sharp 5th.
      119th chord plus 11th (3rd not voiced).
      11$ \flat$97th chord plus flat 9th and 11th.
      137th (including 5th) plus 13th (the 9th and 11th are not voiced).
      13$ \sharp$117th plus sharp 11th and 13th (9th not voiced).
      13$ \sharp$97th (including 5th) plus 13th and sharp 9th (11th not voiced).
      13$ \flat$57th with flat 5th, plus 13th (the 9th and 11th are not voiced).
      13$ \flat$97th (including 5th) plus 13th and flat 9th (11th not voiced).
      13sus7sus, plus 9th and 13th
      13sus$ \flat$97sus, plus flat 9th and 13th
      5Altered Fifth or Power Chord; root and 5th only.
      6Major tiad with added 6th.
      6(add9)6th with added 9th. This is sometimes notated as a slash chord in the form “6/9”.
      696th with added 9th. This is sometimes notated as a slash chord in the form “6/9”.
      77th.
      7$ \sharp$117th plus sharp 11th (9th omitted).
      7$ \sharp$5An augmented chord (raised 5th) with a dominant 7th.
      7$ \sharp$5$ \sharp$97th with sharp 5th and sharp 9th.
      7$ \sharp$5$ \flat$9An augmented chord (raised 5th) with a dominant 7th and flat 9th.
      7$ \sharp$97th with sharp 9th.
      7$ \sharp$9$ \sharp$117th plus sharp 9th and sharp 11th.
      7$ \sharp$9$ \flat$137th with sharp 9th and flat 13th.
      7(omit3)7th with unvoiced 3rd.
      7+An augmented chord (raised 5th) with a dominant 7th.
      7+5An augmented chord (raised 5th) with a dominant 7th.
      7+97th with sharp 9th.
      7-57th, flat 5.
      7-97th with flat 9th.
      7alt7th with flat 5th and flat 9th.
      7$ \flat$57th, flat 5.
      7$ \flat$5$ \sharp$97th with flat 5th and sharp 9th.
      7$ \flat$5$ \flat$97th with flat 5th and flat 9th.
      7$ \flat$97th with flat 9th.
      7$ \flat$9$ \sharp$117th plus flat 9th and sharp 11th.
      7omit37th with unvoiced 3rd.
      7sus7th with suspended 4th, dominant 7th with 3rd raised half tone.
      7sus2A sus2 with dominant 7th added.
      7sus47th with suspended 4th, dominant 7th with 3rd raised half tone.
      7sus$ \flat$97th with suspended 4th and flat 9th.
      97th plus 9th.
      9$ \sharp$117th plus 9th and sharp 11th.
      9$ \sharp$57th plus 9th with sharp 5th (same as aug9).
      9+57th plus 9th with sharp 5th (same as aug9).
      9-57th plus 9th with flat 5th.
      9$ \flat$57th plus 9th with flat 5th.
      9sus7sus plus 9th.
      9sus47sus plus 9th.
      MMajor triad. This is the default and is used in the absense of any other chord type specification.
      M13Major 7th (including 5th) plus 13th (9th and 11th not voiced).
      M13$ \sharp$11Major 7th plus sharp 11th and 13th (9th not voiced).
      M6Major tiad with added 6th.
      M7Major 7th.
      M7$ \sharp$11Major 7th plus sharp 11th (9th omitted).
      M7$ \sharp$5Major 7th with sharp 5th.
      M7(add13)7th (including 5th) plus 13th and flat 9th (11th not voiced).
      M7+5Major 7th with sharp 5th.
      M7-5Major 7th with a flat 5th.
      M7$ \flat$5Major 7th with a flat 5th.
      M9Major 7th plus 9th.
      M9$ \sharp$11Major 9th plus sharp 11th.
      add$ \sharp$9Major chord plus sharp 9th (no 7th.)
      add9Major chord plus 9th (no 7th.)
      add$ \flat$9Major chord plus flat 9th (no 7th.)
      augAugmented triad.
      aug7An augmented chord (raised 5th) with a dominant 7th.
      aug7$ \sharp$9An augmented chord (raised 5th) with a dominant 7th and sharp 9th.
      aug7$ \flat$9An augmented chord (raised 5th) with a dominant 7th and flat 9th.
      aug97th plus 9th with sharp 5th (same as aug9).
      aug9M7An augmented chord (raised 5th) with a major 7th and 9th.
      dimA dim7, not a triad!
      dim3Diminished triad (non-standard notation).
      dim7Diminished seventh.
      dim7(addM7)Diminished tirad with added Major 7th.
      mMinor triad.
      m$ \sharp$5Minor triad with augmented 5th.
      m$ \sharp$7Minor Triad plus Major 7th. You will also see this printed as “m(maj7)”, “m+7”, “min(maj7)” and “min$ \sharp$7” (which +MMA accepts); as well as the +MMA invalid forms: “-($ \Delta$7)”, and “min$ \natural$7”.
      m(add9)Minor triad plus 9th (no 7th).
      m($ \flat$5)Minor triad with flat 5th (aka dim).
      m(maj7)Minor Triad plus Major 7th. You will also see this printed as “m(maj7)”, “m+7”, “min(maj7)” and “min$ \sharp$7” (which +MMA accepts); as well as the +MMA invalid forms: “-($ \Delta$7)”, and “min$ \natural$7”.
      m(sus9)Minor triad plus 9th (no 7th).
      m+5Minor triad with augmented 5th.
      m+7Minor Triad plus Major 7th. You will also see this printed as “m(maj7)”, “m+7”, “min(maj7)” and “min$ \sharp$7” (which +MMA accepts); as well as the +MMA invalid forms: “-($ \Delta$7)”, and “min$ \natural$7”.
      m+7$ \sharp$9Augmented minor 7 plus sharp 9th.
      m+7$ \flat$9Augmented minor 7 plus flat 9th.
      m+7$ \flat$9$ \sharp$11Augmented minor 7th with flat 9th and sharp 11th.
      m119th with minor 3rd, plus 11th.
      m11$ \flat$5Minor 7th with flat 5th plus 11th.
      m13Minor 7th (including 5th) plus 13th (9th and 11th not voiced).
      m6Minor 6th (flat 3rd plus a 6th).
      m6(add9)Minor 6th with added 9th. This is sometimes notated as a slash chord in the form “m6/9”.
      m69Minor 6th with added 9th. This is sometimes notated as a slash chord in the form “m6/9”.
      m7Minor 7th (flat 3rd plus dominant 7th).
      m7$ \sharp$5Minor 7th with sharp 5th.
      m7$ \sharp$9Minor 7th with added sharp 9th.
      m7($ \sharp$9)Minor 7th with added sharp 9th.
      m7(add11)Minor 7th plus 11th.
      m7(add13)Minor 7th plus 13th.
      m7($ \flat$9)Minor 7th with added flat 9th.
      m7(omit5)Minor 7th with unvoiced 5th.
      m7-5Minor 7th, flat 5 (aka 1/2 diminished).
      m7$ \flat$5Minor 7th, flat 5 (aka 1/2 diminished).
      m7$ \flat$5$ \flat$9Minor 7th with flat 5th and flat 9th.
      m7$ \flat$9Minor 7th with added flat 9th.
      m7$ \flat$9$ \sharp$11Minor 7th plus flat 9th and sharp 11th.
      m7omit5Minor 7th with unvoiced 5th.
      m9Minor triad plus 7th and 9th.
      m9$ \sharp$11Minor 7th plus 9th and sharp 11th.
      m9$ \flat$5Minor triad, flat 5, plus 7th and 9th.
      mM7Minor Triad plus Major 7th. You will also see this printed as “m(maj7)”, “m+7”, “min(maj7)” and “min$ \sharp$7” (which +MMA accepts); as well as the +MMA invalid forms: “-($ \Delta$7)”, and “min$ \natural$7”.
      mM7(add9)Minor Triad plus Major 7th and 9th.
      maj13Major 7th (including 5th) plus 13th (9th and 11th not voiced).
      maj7Major 7th.
      maj9Major 7th plus 9th.
      m$ \flat$5Minor triad with flat 5th (aka dim).
      min$ \sharp$7Minor Triad plus Major 7th. You will also see this printed as “m(maj7)”, “m+7”, “min(maj7)” and “min$ \sharp$7” (which +MMA accepts); as well as the +MMA invalid forms: “-($ \Delta$7)”, and “min$ \natural$7”.
      min(maj7)Minor Triad plus Major 7th. You will also see this printed as “m(maj7)”, “m+7”, “min(maj7)” and “min$ \sharp$7” (which +MMA accepts); as well as the +MMA invalid forms: “-($ \Delta$7)”, and “min$ \natural$7”.
      msus4Minor suspended 4th, minor triad plus 4th.
      omit3(add9)Triad: root, 5th and 9th.
      omit3add9Triad: root, 5th and 9th.
      susSuspended 4th, major triad with the 3rd raised half tone.
      sus(add$ \sharp$9)Suspended 4th, major triad with the 3rd raised half tone plus sharp 9th.
      sus(add9)Suspended 4th, major triad with the 3rd raised half tone plus 9th.
      sus(add$ \flat$9)Suspended 4th, major triad with the 3rd raised half tone plus flat 9th.
      sus2Suspended 2nd, major triad with the major 2nd above the root substituted for 3rd.
      sus4Suspended 4th, major triad with the 3rd raised half tone.
      sus97sus plus 9th.
      + oA dim7 using a degree symbol
      + o(addM7)dim7(addM7) using degree symbol
      + o3A dim3 (triad) using a degree symbol
      + øHalf-diminished using slashed degree symbol
       
      +In modern pop charts the “M” in a major 7th chord (and other major +chords) is often represented by a “$ \Delta$”. When entering these +chords, just replace the “$ \Delta$” with an “M”. For example, +change “G$ \Delta$7” to “GM7”. + +

      +A chord name without a type is interpreted as a major chord (or +triad). For example, the chord “C” is identical to “CM”. + +

      +There are also two not-chord items: “z” and “z!”. These are + +MMA 's idea of rests. See details here. + +

      + +MMA has an large set of defined chords. However, you can add your +own with the DEFCHORD command, details + here. + +

      + +

      +
      +Octave Adjustment +

      + +

      +Depending on the key and chord sequence, a chord may end up in the +wrong octave. This is caused by +MMA 's internal routines which +create a chord: all of the tables are maintained for a “C” chord and +the others are derived from that point by subtracting or adding a +constant. To compensate you can add a leading “-” or “+” to the +chordname to force the movement of that chord and scale up or down an +octave. + +

      +For example, the following line will move the chord up and down for +the third and fourth beats: + +

      + + + +
      + Cm Fm -Gm +D7 + +
      + +

      +The effect of octave shifting is also highly dependent on the voicing +options in effect for the track. + +

      +You'll have to listen to the +MMA output to determine when and where +to use this adjustment. Hopefully, it won't be needed all that much. + +

      +If you have a large number of chords to adjust, use the +CHORDADJUST command , + here. + +

      + +

      +Altered Chords +

      + +

      +According to Standardized Chord Symbol Notation altered +chords should be written in the form +Cmi +7($\scriptstyle \flat$9$\scriptstyle \sharp$5). However, this is pretty hard to +type (and parse). So, we've used the convention that the altered +intervals should be written in numerical order: +Cm$ \sharp$5$ \flat$9. Also, note that we use “m” for “minor” which +appears to be more the conventional method than “mi”. + +

      + +

      +Diminished Chords +

      + +

      +In most pop and jazz charts it is assumed that a diminished chord is +always a diminished 7th ... a diminished triad is never played. + +MMA continues this, sometimes erroneous +assumption.A.1 You can change the +behavior in several ways: change the chord notes and scale for a +“dim” from a dim7 to a triad by following the instructions +here; use the slightly oddball +notation of “m$ \flat$5” which generates a “diminished triad”; or +use the more-oddball notation “dim3”. Our recommendation is to use +“m$ \flat$5” for the triad and “dim7” for the four note chord. + +

      +Notational notes: In printed music a “diminished” chord is sometimes +represented with a small circle symbol (e.g. “F + o”) and a +“half-diminished” as a small slashed circle (e.g., +“C + ø”). +MMA accepts this input so long as:

      -I've also had the use of a number of reference materials:

      -
      -
      Craig Anderson. MIDI for Musicians. Amsco Publishing, New -York, NY. - -

      +

      + o
      +
      is represented by the character code 176, +
      -
      -
      William Duckworth. Music Fundamentals. Wadsworth Publishing, -Belomnt, CA. - -

      -

      -
      -
      Michael Esterowitz. How To Play From A Fakebook. Ekay Music, -Inc. Katonah, NY. - -

      -

      -
      -
      Pete Goodliffe. MIDI documentation (for the TSE3 library). -http://tse3.sourceforge.net/. - -

      -

      -
      -
      Norman Lloyd. The Golden Encyclopedia Of Music. Golden Press, -New York, NY. - -

      -

      -
      -
      The MIDI Manufacturers Association. Various papers, tables and - other information. http://www.midi.org/. - -

      -

      -
      -
      Victor López. Latin Rhythms: Mystery Unraveled. Alfred Publishing Company. These are handout notes from the 2005 Midwest Clinic 59th Annual Conference, Chicago, Illinois, December 16, 2005. A PDF of this document is available on various Internet sites. - -

      -

      -
      -
      Carl Brandt and Clinton Roemer. Standardized Chord - Symbol Notation. Roerick Music Co. Sherman Oaks, CA. - -

      +

      + ø
      +
      is represented by the character code 248.

      -And, finally, to all those music teachers my parents and I paid for, -and the many people who have helped by listening and providing helpful -suggestions and encouragement in my musical pursuits for the -last 40 plus years that I've been banging, squeezing and blowing. You know -who you are--thanks. + +

      + +
      +Slash Chords +

      + +

      +Charts sometimes use slash chords in the form “Am/E”. This +notation is used, mainly, to indicate chord inversions. For example, +the chord notes in “Am/E” become “E”, “A” and “C” with the +“E” taking the root position. +MMA will accept chords of this type. +However, you may not notice any difference in the generated tracks due +to the inversions used by the current pattern. + +

      +You may also encounter slash chords where the slash-part of the chord +is not a note in the chord. Consider the ambiguous notation +“Dm/C”. The composer (or copyist) might mean to add a “C” bass +note to a “Dm” chord, or she might mean “Dm7”, or even an inverted +“Dm7”. +MMA will handle these ... almost perfectly. When the +“slash” part of the chord indicates a note which is not a +note in the chord, +MMA assumes that the indicated note should be +used in the bass line. Since each chord generated by +MMA also has a +“scale” associated with it for use by bass and scale patterns this +works. For example, a C Major chord will have the scale “c, d, e, f, +g, a, b”; a C Minor chord has the same scale, but with an e$ \flat$. +If the slash note is contained in the scale, the scale will be rotated +so that the note becomes the “root” note. + +

      +A warning message will be printed if the note is not in both the chord +and the scale. + +

      +Another notation you may see is something like “Dm/9”. Again, the +meaning is not clear. It probably means a “Dm9”, or “Dm9/E” +... but since +MMA isn't sure this notation will generate an +error. + +

      +As an option, you can use a Roman or Arabic numeral in the range “I” +to “VII” or “1” to “7” to specify the bass note (sometimes +referred to as “fingered bass”). For example, to specify the bass +note as the 5th in a C major chord you can use +either G/D, G/V, or G/v. The Roman portion +can be in upper or lower case. + +

      +Please note that for fairly obvious reasons you cannot have both slash +notation and an inversion (see the next section). + +

      +For more details on “slash chords” your favorite music theory book +or teacher is highly recommended!

      +

      +Chord Inversions +

      + +

      +Instead of using a slash chord you can specify an inversion to use +with a chord. The notation is simply an “>” and a number +between -5 and 5 immediately following the chord name. + +

      +The chord will be “rotated” as specified by the value after the +“>”. + +

      +For example, the chord “C>2” will generate the notes G, +C and E; “F>-1” gives C, F and A. + +

      +There is an important difference between this option and a slash +chord: in inversions neither the root note nor the associated scale +are modified. + +

      +The actual effect of a chord inversion will vary, perhaps greatly, +depending on the VOICING mode. For example, using an inverted +chord with VOICING MODE=OPTIMAL makes no difference at all, +using with VOICING MODE=NONE (the default) gives the most +difference. +

      +

      + +
      +Barre Settings +

      + +

      +It is possible to set a barre for a chord in a PLECTRUM track +by adding a “:” and a value to the chordname. A barre setting must +be the last item in a chordname and is only used by PLECTRUM +tracks. Barre values must be in the range -20 to 20. Examples include +“Cm:3”, “E7>2:-2” and “+F:4”. + +

      +Important: unlike a real instrument, +MMA barre chords do not + change the pitch (transpose) the chord. The same chord is played, + but with a higher tonality. + +

      + +

      +Roman Numerals +

      + +

      +Instead of standard chord symbol notation you can use roman numerals +to specify chords. This is not the place for music theory, but, simply +put, a roman numeral specifies an interval based on the current +key. So, in the key of C Major a ”I” would be a C + major chord, “V” a G major, etc. + +

      +When using Roman numeral chords it is very important to set the +KEYSIGnature! Failing to do this will result in undefined +behaviorA.2. See +here for details on setting +the key signature. + +

      + +MMA recognizes the +following: + +

      +
      I to VII
      +
      These uppercase roman numerals represent major + chords. + +

      +

      +
      i to vii
      +
      Lowercase roman numerals represent minor chords. + +
      +
      + +

      +In addition, certain modifiers can be used to specify a chord quality +(major, diminished, etc). These are appended to the roman numeral +(without spaces). +MMA is a bit lazy when it comes to the strict +interpretation of chord qualities and permits many constructions which +are technically incorrect (but work fine musically). Quality modifiers include the following: + +

      +
      0, o, O or + o
      +
      a diminished triad. Only valid with lowercase + (minor) numerals, + +
      +
      07, o7, O7 or + o
      +
      a diminished seventh chord. Only valid with + lowercase (minor) numerals, + +
      +
      -07, -o7, -O7 or + ø
      +
      a half diminished seventh chord. Only valid + with lowercase (minor) numerals, + +
      +
      b or &
      +
      Lowers the resulting chord pitch by a semitone, + +
      +
      #
      +
      Raises the resulting chord pitch by a semitone. + +
      +
      + +

      +Examples of roman numeral chords include “I”, “IV”, “V7”, +“ii0”, “V13” and “v13”. + +

      +Other chord modifiers such as octave adjustment, capo and inversions +can be combined with roman numerals. So, “I:3”, +“+ii>2” and “IV7>2:-2” are +legitimate. + +

      +When specifying chords in Roman numeral notation “slash” +inversions should be specified in Arabic or Roman numerals, + details here.A.3 +

      + +MMA 's implementation differs from the standard in several ways: + +

      + +

        +
      • In Roman, the symbol for diminished chords should be the small, + raised circle “ + o”. Since it's hard to type that with a text editor we + use a “0” (digit), “o” or “O”. Half diminished should be the + slashed circle “ + ø” ... to make typing easier we recommend + our alternate of an “o” preceded by a “-”. If your input method + and text editor support “ + o” and “ + ø” + ensure they are the character values 176 and 248. + +

        +

      • +
      • In Roman, inversions are specified with small, raised Arabic + numerals after the chord name. +MMA doesn't support this. + +

        +

      • +
      • In Roman, bass notes are specified with a small Arabic numeral + after the chord name. +MMA doesn't support this. Use slash notation + instead. + +

        +

      • +
      • Unlike Roman, complicated notations are permitted. For example + (in the key of C) the roman chords ib6(add9) and + Ibm6(add9) will both convert to the standard notation + Cbm6(add9). + +

        +

      • +
      • +MMA permits the use of a b or # to modify + the pitch by a semitone. In strict Roman numeral usage the chord + should be specified as an altered chord or inversion. However, it's + much too common to see usages like C#dim in the key of + C to disallow i#0. And to be completely wrong, + but permitted, you could even use I#dim (blame it on the + parser). + +

        +

      • +
      + +

      +To aid in debugging, a special DEBUG option ROMAN is + provided. When enabled this will display the conversions for both + Roman numeral chords and slash notation. See + here for information to + enable/disable this option. + +

      + +

      + +
      +MIDI Voices +

      + +

      +When setting a voice for a track (i.e. Bass Voice NN), you can + specify the patch to use with a symbolic constant. Any combination + of upper and lower case is permitted. The following are the names + with the equivalent voice numbers: + +

      + + +

      + +

      +Voices, Alphabetically +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      5thSawWave86
      Accordion21
      AcousticBass32
      AgogoBells113
      AltoSax65
      Applause/Noise126
      Atmosphere99
      BagPipe109
      Bandoneon23
      Banjo105
      BaritoneSax67
      Bass&Lead87
      Bassoon70
      BirdTweet123
      BottleBlow76
      BowedGlass92
      BrassSection61
      BreathNoise121
      Brightness100
      Celesta8
      Cello42
      Charang84
      ChifferLead83
      ChoirAahs52
      ChurchOrgan19
      Clarinet71
      Clavinet7
      CleanGuitar27
      ContraBass43
      Crystal98
      DistortonGuitar30
      EchoDrops102
      EnglishHorn69
      EPiano5
      Fantasia88
      Fiddle110
      FingeredBass33
      Flute73
      FrenchHorn60
      FretlessBass35
      Glockenspiel9
      Goblins101
      GuitarFretNoise120
      GuitarHarmonics31
      GunShot127
      HaloPad94
      Harmonica22
      HarpsiChord6
      HelicopterBlade125
      Honky-TonkPiano3
      IceRain96
      JazzGuitar26
      Kalimba108
      Koto107
      Marimba12
      MelodicTom1117
      MetalPad93
      MusicBox10
      MutedGuitar28
      MutedTrumpet59
      NylonGuitar24
      Oboe68
      Ocarina79
      OrchestraHit55
      OrchestralHarp46
      Organ116
      Organ217
      Organ318
      OverDriveGuitar29
      PanFlute75
      Piano10
      Piano21
      Piano32
      Piccolo72
      PickedBass34
      PizzicatoString45
      PolySynth90
      Recorder74
      ReedOrgan20
      ReverseCymbal119
      RhodesPiano4
      Santur15
      SawWave81
      SeaShore122
      Shakuhachi77
      Shamisen106
      Shanai111
      Sitar104
      SlapBass136
      SlapBass237
      SlowStrings49
      SoloVoice85
      SopranoSax64
      SoundTrack97
      SpaceVoice91
      SquareWave80
      StarTheme103
      SteelDrums114
      SteelGuitar25
      Strings48
      SweepPad95
      SynCalliope82
      SynthBass138
      SynthBass239
      SynthBrass162
      SynthBrass263
      SynthDrum118
      SynthStrings150
      SynthStrings251
      SynthVox54
      TaikoDrum116
      TelephoneRing124
      TenorSax66
      Timpani47
      TinkleBell112
      TremoloStrings44
      Trombone57
      Trumpet56
      Tuba58
      TubularBells14
      Vibraphone11
      Viola41
      Violin40
      VoiceOohs53
      WarmPad89
      Whistle78
      WoodBlock115
      Xylophone13
       
      +

      + +

      +Voices, By MIDI Value +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      0Piano1
      1Piano2
      2Piano3
      3Honky-TonkPiano
      4RhodesPiano
      5EPiano
      6HarpsiChord
      7Clavinet
      8Celesta
      9Glockenspiel
      10MusicBox
      11Vibraphone
      12Marimba
      13Xylophone
      14TubularBells
      15Santur
      16Organ1
      17Organ2
      18Organ3
      19ChurchOrgan
      20ReedOrgan
      21Accordion
      22Harmonica
      23Bandoneon
      24NylonGuitar
      25SteelGuitar
      26JazzGuitar
      27CleanGuitar
      28MutedGuitar
      29OverDriveGuitar
      30DistortonGuitar
      31GuitarHarmonics
      32AcousticBass
      33FingeredBass
      34PickedBass
      35FretlessBass
      36SlapBass1
      37SlapBass2
      38SynthBass1
      39SynthBass2
      40Violin
      41Viola
      42Cello
      43ContraBass
      44TremoloStrings
      45PizzicatoString
      46OrchestralHarp
      47Timpani
      48Strings
      49SlowStrings
      50SynthStrings1
      51SynthStrings2
      52ChoirAahs
      53VoiceOohs
      54SynthVox
      55OrchestraHit
      56Trumpet
      57Trombone
      58Tuba
      59MutedTrumpet
      60FrenchHorn
      61BrassSection
      62SynthBrass1
      63SynthBrass2
      64SopranoSax
      65AltoSax
      66TenorSax
      67BaritoneSax
      68Oboe
      69EnglishHorn
      70Bassoon
      71Clarinet
      72Piccolo
      73Flute
      74Recorder
      75PanFlute
      76BottleBlow
      77Shakuhachi
      78Whistle
      79Ocarina
      80SquareWave
      81SawWave
      82SynCalliope
      83ChifferLead
      84Charang
      85SoloVoice
      865thSawWave
      87Bass&Lead
      88Fantasia
      89WarmPad
      90PolySynth
      91SpaceVoice
      92BowedGlass
      93MetalPad
      94HaloPad
      95SweepPad
      96IceRain
      97SoundTrack
      98Crystal
      99Atmosphere
      100Brightness
      101Goblins
      102EchoDrops
      103StarTheme
      104Sitar
      105Banjo
      106Shamisen
      107Koto
      108Kalimba
      109BagPipe
      110Fiddle
      111Shanai
      112TinkleBell
      113AgogoBells
      114SteelDrums
      115WoodBlock
      116TaikoDrum
      117MelodicTom1
      118SynthDrum
      119ReverseCymbal
      120GuitarFretNoise
      121BreathNoise
      122SeaShore
      123BirdTweet
      124TelephoneRing
      125HelicopterBlade
      126Applause/Noise
      127GunShot
       
      +

      + +

      + +
      +Drum Notes +

      + +

      +When defining a drum tone, you can specify the patch to use with a +symbolic constant. Any combination of upper and lower case is +permitted. In addition to the drum tone name and the MIDI value, the +equivalent “name” in +superscript is included. The “names” may +help you find the tones on your keyboard. + +

      + +

      +Drum Notes, Alphabetically +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      Cabasa69A
      Castanets84C
      ChineseCymbal52E
      Claves75E$\scriptstyle \flat$
      ClosedHiHat42G$\scriptstyle \flat$
      CowBell56A$\scriptstyle \flat$
      CrashCymbal149D$\scriptstyle \flat$
      CrashCymbal257A
      HandClap39E$\scriptstyle \flat$
      HighAgogo67G
      HighBongo60C
      HighQ27E$\scriptstyle \flat$
      HighTimbale65F
      HighTom150D
      HighTom248C
      HighWoodBlock76E
      JingleBell83B
      KickDrum136C
      KickDrum235B
      LongGuiro74D
      LongLowWhistle72C
      LowAgogo68A$\scriptstyle \flat$
      LowBongo61D$\scriptstyle \flat$
      LowConga64E
      LowTimbale66G$\scriptstyle \flat$
      LowTom143G
      LowTom241F
      LowWoodBlock77F
      Maracas70B$\scriptstyle \flat$
      MetronomeBell34B$\scriptstyle \flat$
      MetronomeClick33A
      MidTom147B
      MidTom245A
      MuteCuica78G$\scriptstyle \flat$
      MuteHighConga62D
      MuteSudro85D$\scriptstyle \flat$
      MuteTriangle80A$\scriptstyle \flat$
      OpenCuica79G
      OpenHighConga63E$\scriptstyle \flat$
      OpenHiHat46B$\scriptstyle \flat$
      OpenSudro86D
      OpenTriangle81A
      PedalHiHat44A$\scriptstyle \flat$
      RideBell53F
      RideCymbal151E$\scriptstyle \flat$
      RideCymbal259B
      ScratchPull30G$\scriptstyle \flat$
      ScratchPush29F
      Shaker82B$\scriptstyle \flat$
      ShortGuiro73D$\scriptstyle \flat$
      ShortHiWhistle71B
      SideKick37D$\scriptstyle \flat$
      Slap28E
      SnareDrum138D
      SnareDrum240E
      SplashCymbal55G
      SquareClick32A$\scriptstyle \flat$
      Sticks31G
      Tambourine54G$\scriptstyle \flat$
      VibraSlap58B$\scriptstyle \flat$
       
      +

      + +

      +Drum Notes, by MIDI Value +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      27HighQE$\scriptstyle \flat$
      28SlapE
      29ScratchPushF
      30ScratchPullG$\scriptstyle \flat$
      31SticksG
      32SquareClickA$\scriptstyle \flat$
      33MetronomeClickA
      34MetronomeBellB$\scriptstyle \flat$
      35KickDrum2B
      36KickDrum1C
      37SideKickD$\scriptstyle \flat$
      38SnareDrum1D
      39HandClapE$\scriptstyle \flat$
      40SnareDrum2E
      41LowTom2F
      42ClosedHiHatG$\scriptstyle \flat$
      43LowTom1G
      44PedalHiHatA$\scriptstyle \flat$
      45MidTom2A
      46OpenHiHatB$\scriptstyle \flat$
      47MidTom1B
      48HighTom2C
      49CrashCymbal1D$\scriptstyle \flat$
      50HighTom1D
      51RideCymbal1E$\scriptstyle \flat$
      52ChineseCymbalE
      53RideBellF
      54TambourineG$\scriptstyle \flat$
      55SplashCymbalG
      56CowBellA$\scriptstyle \flat$
      57CrashCymbal2A
      58VibraSlapB$\scriptstyle \flat$
      59RideCymbal2B
      60HighBongoC
      61LowBongoD$\scriptstyle \flat$
      62MuteHighCongaD
      63OpenHighCongaE$\scriptstyle \flat$
      64LowCongaE
      65HighTimbaleF
      66LowTimbaleG$\scriptstyle \flat$
      67HighAgogoG
      68LowAgogoA$\scriptstyle \flat$
      69CabasaA
      70MaracasB$\scriptstyle \flat$
      71ShortHiWhistleB
      72LongLowWhistleC
      73ShortGuiroD$\scriptstyle \flat$
      74LongGuiroD
      75ClavesE$\scriptstyle \flat$
      76HighWoodBlockE
      77LowWoodBlockF
      78MuteCuicaG$\scriptstyle \flat$
      79OpenCuicaG
      80MuteTriangleA$\scriptstyle \flat$
      81OpenTriangleA
      82ShakerB$\scriptstyle \flat$
      83JingleBellB
      84CastanetsC
      85MuteSudroD$\scriptstyle \flat$
      86OpenSudroD
       
      +

      + +

      + +
      +MIDI Controllers +

      + +

      +When specifying a MIDI Controller in a MIDISEQ or +MIDIVOICE command you can use the absolute value in (either as +a decimal number or in hexadecimal by prefixing the value with a +“0x”), or the symbolic name in the following tables. The tables have +been extracted from information at +http://www.midi.org/about-midi/table3.shtml. Note that all the +values in these tables are in hexadecimal notation. + +

      +Complete reference for this is not a part of +MMA . Please refer to a +detailed text on MIDI or the manual for your synthesizer. + +

      + +

      +Controllers, Alphabetically +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      AllNotesOff123
      AllSoundsOff120
      AttackTime73
      Balance8
      BalanceLSB40
      Bank0
      BankLSB32
      Breath2
      BreathLSB34
      Brightness74
      Chorus93
      Ctrl102102
      Ctrl103103
      Ctrl104104
      Ctrl105105
      Ctrl106106
      Ctrl107107
      Ctrl108108
      Ctrl109109
      Ctrl110110
      Ctrl111111
      Ctrl112112
      Ctrl113113
      Ctrl114114
      Ctrl115115
      Ctrl116116
      Ctrl117117
      Ctrl118118
      Ctrl119119
      Ctrl1414
      Ctrl1515
      Ctrl2020
      Ctrl2121
      Ctrl2222
      Ctrl2323
      Ctrl2424
      Ctrl2525
      Ctrl2626
      Ctrl2727
      Ctrl2828
      Ctrl2929
      Ctrl33
      Ctrl3030
      Ctrl3131
      Ctrl3535
      Ctrl4141
      Ctrl4646
      Ctrl4747
      Ctrl5252
      Ctrl5353
      Ctrl5454
      Ctrl5555
      Ctrl5656
      Ctrl5757
      Ctrl5858
      Ctrl5959
      Ctrl6060
      Ctrl6161
      Ctrl6262
      Ctrl6363
      Ctrl7979
      Ctrl8585
      Ctrl8686
      Ctrl8787
      Ctrl8888
      Ctrl8989
      Ctrl99
      Ctrl9090
      Data6
      DataDec97
      DataInc96
      DataLSB38
      DecayTime75
      Detune94
      Effect112
      Effect1LSB44
      Effect213
      Effect2LSB45
      Expression11
      ExpressionLSB43
      Foot4
      FootLSB36
      General116
      General1LSB48
      General217
      General2LSB49
      General318
      General3LSB50
      General419
      General4LSB51
      General580
      General681
      General782
      General883
      Hold269
      Legato68
      LocalCtrl122
      Modulation1
      ModulationLSB33
      NonRegLSB98
      NonRegMSB99
      OmniOff124
      OmniOn125
      Pan10
      PanLSB42
      Phaser95
      PolyOff126
      PolyOn127
      Portamento65
      PortamentoCtrl84
      PortamentoLSB37
      RegParLSB100
      RegParMSB101
      ReleaseTime72
      ResetAll121
      Resonance71
      Reverb91
      SoftPedal67
      Sostenuto66
      Sustain64
      Tremolo92
      Variation70
      VibratoDelay78
      VibratoDepth77
      VibratoRate76
      Volume7
      VolumeLSB39
       
      +

      + +

      +Controllers, by Value +

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      0Bank
      1Modulation
      2Breath
      3Ctrl3
      4Foot
      5Portamento
      6Data
      7Volume
      8Balance
      9Ctrl9
      10Pan
      11Expression
      12Effect1
      13Effect2
      14Ctrl14
      15Ctrl15
      16General1
      17General2
      18General3
      19General4
      20Ctrl20
      21Ctrl21
      22Ctrl22
      23Ctrl23
      24Ctrl24
      25Ctrl25
      26Ctrl26
      27Ctrl27
      28Ctrl28
      29Ctrl29
      30Ctrl30
      31Ctrl31
      32BankLSB
      33ModulationLSB
      34BreathLSB
      35Ctrl35
      36FootLSB
      37PortamentoLSB
      38DataLSB
      39VolumeLSB
      40BalanceLSB
      41Ctrl41
      42PanLSB
      43ExpressionLSB
      44Effect1LSB
      45Effect2LSB
      46Ctrl46
      47Ctrl47
      48General1LSB
      49General2LSB
      50General3LSB
      51General4LSB
      52Ctrl52
      53Ctrl53
      54Ctrl54
      55Ctrl55
      56Ctrl56
      57Ctrl57
      58Ctrl58
      59Ctrl59
      60Ctrl60
      61Ctrl61
      62Ctrl62
      63Ctrl63
      64Sustain
      65Portamento
      66Sostenuto
      67SoftPedal
      68Legato
      69Hold2
      70Variation
      71Resonance
      72ReleaseTime
      73AttackTime
      74Brightness
      75DecayTime
      76VibratoRate
      77VibratoDepth
      78VibratoDelay
      79Ctrl79
      80General5
      81General6
      82General7
      83General8
      84PortamentoCtrl
      85Ctrl85
      86Ctrl86
      87Ctrl87
      88Ctrl88
      89Ctrl89
      90Ctrl90
      91Reverb
      92Tremolo
      93Chorus
      94Detune
      95Phaser
      96DataInc
      97DataDec
      98NonRegLSB
      99NonRegMSB
      100RegParLSB
      101RegParMSB
      102Ctrl102
      103Ctrl103
      104Ctrl104
      105Ctrl105
      106Ctrl106
      107Ctrl107
      108Ctrl108
      109Ctrl109
      110Ctrl110
      111Ctrl111
      112Ctrl112
      113Ctrl113
      114Ctrl114
      115Ctrl115
      116Ctrl116
      117Ctrl117
      118Ctrl118
      119Ctrl119
      120AllSoundsOff
      121ResetAll
      122LocalCtrl
      123AllNotesOff
      124OmniOff
      125OmniOn
      126PolyOff
      127PolyOn
       
      +

      +


      Footnotes

      +
      +
      ... +assumption.A.1
      +
      Sometimes a reliable source agrees with us + ... in this case Standardized Chord Symbol Notation is + quite clear that “dim” is a Diminished 7th and a diminished triad + should be notated as mi +($\scriptstyle \flat$5). + +
      +
      ... +behaviorA.2
      +
      Undefined in this case means that +MMA assumes you + are in the key of C Major. + +
      +
      ...slashchordsA.3
      +
      It is permissible to use something + like v/D, but you really shouldn't. + +
      +
      + Previous: Frequency Asked Questions
      bob -2008-09-28 +2010-11-07
      diff --git a/mma/docs/html/ref/node31.html b/mma/docs/html/ref/node31.html index 3d5d7a4..a853ed4 100644 --- a/mma/docs/html/ref/node31.html +++ b/mma/docs/html/ref/node31.html @@ -1,19 +1,20 @@ - -Command Summary - +Bibliography and Thanks + - + + @@ -27,446 +28,124 @@ original version by: Nikos Drakos, CBLU, University of Leeds

      -Command Summary +Bibliography and Thanks

      -

      -TRACK Accent <beat adj> Adjust volume for specified beat(s) in each bar of a track. -
      +I've had help from a lot of different people and sources in developing +this program. If I have missed listing you in the CONTRIB +file shipped with the +MMA distribution, please let me know and I'll +add it right away. I really want to do this! + +

      +I've also had the use of a number of reference materials: +

      +
      +
      Craig Anderson. MIDI for Musicians. Amsco Publishing, New +York, NY. + +

      +

      +
      +
      William Duckworth. Music Fundamentals. Wadsworth Publishing, +Belomnt, CA. + +

      +

      +
      +
      Michael Esterowitz. How To Play From A Fakebook. Ekay Music, +Inc. Katonah, NY. + +

      +

      +
      +
      Pete Goodliffe. MIDI documentation (for the TSE3 library). +http://tse3.sourceforge.net/. + +

      +

      +
      +
      Norman Lloyd. The Golden Encyclopedia Of Music. Golden Press, +New York, NY. + +

      +

      +
      +
      The MIDI Manufacturers Association. Various papers, tables and + other information. http://www.midi.org/. + +

      +

      +
      +
      Victor López. Latin Rhythms: Mystery Unraveled. Alfred Publishing Company. These are handout notes from the 2005 Midwest Clinic 59th Annual Conference, Chicago, Illinois, December 16, 2005. A PDF of this document is available on various Internet sites. + +

      +

      +
      +
      Carl Brandt and Clinton Roemer. Standardized Chord + Symbol Notation. Roerick Music Co. Sherman Oaks, CA. + +

      +

      +
      + +

      +And, finally, to all those music teachers my parents and I paid for, +and the many people who have helped by listening and providing helpful +suggestions and encouragement in my musical pursuits for the +last 40 plus years that I've been banging, squeezing and blowing. You know +who you are--thanks. +

      -

      AdjustVolume <name=value> Set the volume ratios for named volume(s). -
      -

      -

      AllGrooves apply a command to all grooves. -
      -

      -

      AllTracks <cmds> Applies cmds(s) to all active tracks. -
      -

      -

      TRACK Articulate <value> ... Duration/holding-time of notes. -
      -

      -

      Author <stuff> A specialized comment used by documentation extractors. -
      -

      -

      AutoSoloTracks <tracks> Set the tracks used in auto assigning solo/melody notes. -
      -

      -

      BarNumbers Leading <number> on data line (ignored). -
      -

      -

      BarRepeat Data bars can repeat with a ``* nn'' -
      -

      -

      BeatAdjust <beats> Adjust current pointer by <beats>. -
      -

      -

      Begin Delimits the start of a block. -
      -

      -

      TRACK ChShare <track> Force track to share MIDI track. -
      -

      -

      TRACK Channel <1..16> Force the MIDI channel for a track. -
      -

      -

      TRACK ChannelPref <1..16> Set a preferred channel for track. -
      -

      -

      ChordAdjust <Tonic=adj> Adjust center point of selected chords. -
      -

      -

      Comment <text> ignore/discard <text>. -
      -

      -

      TRACK Compress <value> ... Enable chord compression for track. -
      -

      -

      TRACK Copy <source> Overlay <source> track to specified track. -
      -

      -

      [TRACK] Cresc <[start] end count> Decrease volume over bars. -
      -

      -

      [TRACK] Cut <beat> Force all notes off at <beat> offset. -
      -

      -

      Debug <options> Selectively enable/disable debugging levels. -
      -

      -

      Dec <name> [value] Decrement the value of variable <name> by 1 or <value>. -
      -

      -

      [TRACK] Decresc <[start] end count> Increase volume over bars. -
      -

      -

      DefAlias Create an alias name for a Groove. -
      -

      -

      DefChord <name notelist scalelist> Define a new chord. -
      -

      -

      DefGroove <name> [Description] Define a new groove. -
      -

      -

      TRACK Define <pattern> Define a pattern to use in a track. -
      -

      -

      TRACK Delete Delete specified track for future use. -
      -

      -

      TRACK Direction [Up | Down | BOTH | RANDOM] ... Set direction of runs in Scale, Arpeggio and Walk tracks. -
      -

      -

      Doc <stuff> A special comment used by documentation extractors. -
      -

      -

      DocVar <description> A specialized comment used to document user variables in a library file. -
      -

      -

      DrumTR <old>=<new> translates MIDI drum tone <old> to <new>. -
      -

      -

      TRACK DrumType Force a solo track to be a drum track. -
      -

      -

      DrumVolTr <tone>=<adj> ... adjusts volume for specified drum tone. -
      -

      -

      TRACK DupRoot <octave> Duplicate the root note in a chord to lower/higher octave. -
      -

      -

      End Delimits the end of a block. -
      -

      -

      EndIf End processing of ``IF''. -
      -

      -

      EndMset End of a ``Mset'' section. -
      -

      -

      EndRepeat [count] End a repeated section. -
      -

      -

      Eof Immediately stop/end input file. -
      -

      -

      Fermata <beat> <count> <adjustment> Expand <beat> for <count> by <adjustment percentage. -
      -

      -

      TRACK ForceOut Force voicing and raw data output for track. -
      -

      -

      Goto <name> jump processing to <name>. -
      -

      -

      Groove <name> Enable a previously defined groove. -
      -

      -

      GrooveClear Delete all current Grooves from memory. -
      -

      -

      TRACK Harmony [Option] ... Set harmony for Bass, Walk, Arpeggio, Scale, Solo and Melody tracks. -
      -

      -

      TRACK HarmonyOnly <Option> ... Force track to sound only harmony notes from current pattern. -
      -

      -

      TRACK HarmonyVolume <Percentage> ... Set the volume used by harmony notes. -
      -

      -

      If <test> <cmds> Test condition and process <cmds>. -
      -

      -

      IfEnd End processing of ``IF''. -
      -

      -

      Inc <name> [value] Increment the value of variable <name> by 1 or <value>. -
      -

      -

      Include <file> Include a file. -
      -

      -

      TRACK Invert <value> ... set the inversion factor for chords in track. -
      -

      -

      KeySig <sig> Set the key signature. -
      -

      -

      Label <name> Set <name> as a label for ``GOTO''. -
      -

      -

      TRACK Limit <value> Limit number of notes used in a chord to <value>. -
      -

      -

      Lyric <options> Set various lyrics options. -
      -

      -

      MIDI <values> Send raw MIDI commands to MIDI meta-track. -
      -

      -

      TRACK MIDIClear <Beat Controller Data> Set command (or series) of MIDI commands to send when track is completed. -
      -

      -

      MIDIFile <option> Set various MIDI file generation options. -
      -

      -

      TRACK MIDIGlis <1..127> Set MIDI portamento (glissando) value for track. -
      -

      -

      TRACK MIDIInc <File> <Options> Include an existing MIDI file into a track. -
      -

      -

      MIDIMark [offset] Label Inserts Label into the MIDI track. -
      -

      -

      TRACK MIDIPan <0..127> Set MIDI pan/balance for track. -
      -

      -

      TRACK MIDISeq <Beat Controller Data> options> ... Set MIDI controller data for a track. -
      -

      -

      MIDISplit <channel list> Force split output for track. -
      -

      -

      TRACK MIDITName <string> Assigns an alternate name to a MIDI track. -
      -

      -

      TRACK MIDIVoice <Beat Controller Data> Set ``one-time'' MIDI controller command for track. -
      -

      -

      TRACK MIDIVolume <1..128> Set MIDI volume for track. -
      -

      -

      TRACK Mallet <Rate=nn | Decay=nns> Set mallet repeat for track. -
      -

      -

      MmaEnd <file> Set filename to process after main file completed. -
      -

      -

      MmaStart <file> Set file to include before processing main file. -
      -

      -

      Mset <name> <lines> Set <variable> to series of lines. -
      -

      -

      MsetEnd End of a ``Mset'' section. -
      -

      -

      NewSet <name> <stuff> Set the variable <name> to <stuff>. -
      -

      -

      TRACK NoteSpan <start> <end> set MIDI range of notes for track. -
      -

      -

      TRACK Octave <0..10> ... Set the octave for track. -
      -

      -

      TRACK Off Disable note generation for specified track. -
      -

      -

      TRACK On Enable note generation for specified track. -
      -

      -

      Patch <options> Patch/Voice management. -
      -

      -

      Print <stuff> Print <stuff> to output during compile. Useful for debugging. -
      -

      -

      PrintActive Print list of active tracks to output. -
      -

      -

      PrintChord <name(s)> Print the chord and scale for specific chord types. -
      -

      -

      TRACK RSkip <Value> ... Skip/silence random percentage of notes. -
      -

      -

      TRACK RTime <Value] ... -
      -

      -

      TRACK RVolume <adj> ... Set volume randomization for track. -
      -

      -

      TRACK Range <value> Set number of octaves used in Scale and Arpeggio tracks. -
      -

      -

      Repeat Start a repeated section. -
      -

      -

      RepeatEnd [count] End a repeated section. -
      -

      -

      RepeatEnding Start a repeat-ending. -
      -

      -

      TRACK Riff <pattern> Define a special pattern to use in track for next bar. -
      -

      -

      RndSeed <Value> ... Seed random number generator. -
      -

      -

      RndSet <variable> <list of values> Randomly set variable. -
      -

      -

      TRACK ScaleType <Chromatic | Auto> ... Set type of scale. Only for Scale tracks. -
      -

      -

      Seq Set the sequence point (bar pattern number). -
      -

      -

      [TRACK] SeqClear Clears sequence for track (or all tracks). -
      -

      -

      [TRACK] SeqRnd <On/Off/Tracks> Enable random sequence selection for track (or all tracks). -
      -

      -

      [TRACK] SeqRndWeight <list of values> Sets the randomization weight for track or global. -
      -

      -

      SeqSize <value> Set the number of bars in a sequence. -
      -

      -

      TRACK Sequence <pattern> ... Set pattern(s) to use for track. -
      -

      -

      Set <name> <stuff> Set the variable <name> to <stuff>. -
      -

      -

      SetAutoLibPath <path> Set the Auto-Include file path. -
      -

      -

      SetIncPath <path> Set the path for included files. -
      -

      -

      SetLibPath <path> Set the path to the style file library. -
      -

      -

      SetMIDIplayer <program> Set the MIDI file player program. -
      -

      -

      SetOutPath <path> Set the output filename. -
      -

      -

      ShowVars Display user defined variables. -
      -

      -

      StackValue <stuff> Push <stuff> onto a temporary stack ($_StackValue pops). -
      -

      -

      TRACK Strum <value> ... Set the strumming factor for Chord tracks. -
      -

      -

      [TRACK] Swell <[start] end count> Change and restore volume over bars. -
      -

      -

      SwingMode <on/off> Set swing mode timing. -
      -

      -

      Synchronize <START | END> Insert a start/end synchronization mark. -
      -

      -

      Tempo <rate> Set the rate in beats per minute. -
      -

      -

      Time <count> Set number of beats in a bar. -
      -

      -

      TimeSig <nn dd> Set the MIDI time signature (not used by MMA). -
      -

      -

      TRACK Tone <Note> ... Set the drum-tone to use in a sequence. -
      -

      -

      Transpose <value> Transpose all tracks to a different key. -
      -

      -

      UnSet <name> Remove the variable <name>. -
      -

      -

      [TRACK] Unify <On | Off> ] ... Unify overlapping notes. -
      -

      -

      Use <file> Include/import an existing .mma file. -
      -

      -

      VExpand <on/off> Set variable expansion. -
      -

      -

      TRACK Voice <instrument> ... Set MIDI voice for track. -
      -

      -

      VoiceTr <old=new> ...- translates MIDI instrument <old> to <new>. -
      -

      -

      VoiceVolTr <voice>=<adj> ...- adjusts volume for specified voice. -
      -

      -

      TRACK Voicing <options. Set the voicing for a chord track. -
      -

      -

      [TRACK] Volume <value> ... Set the volume for a track or all tracks. -
      -

      -

      $(...) Delimits math expressions -
      -

      -

      $Name A user defined macro. -
      -

      -

      $_Name A predefined variable. -
      -

      -

      -

      + Previous: Symbols and Constants
      bob -2008-09-28 +2010-11-07
      diff --git a/mma/docs/html/ref/node32.html b/mma/docs/html/ref/node32.html index 560a6a9..8c05a79 100644 --- a/mma/docs/html/ref/node32.html +++ b/mma/docs/html/ref/node32.html @@ -1,74 +1,509 @@ - -About this document ... - +Command Summary + - + + + +

      -About this document ... +Command Summary

      - LOST LOGO

      -Reference Manual

      -This document was generated using the -LaTeX2HTML translator Version 2002-2-1 (1.71) +

      +TRACK Accent <beat adj> Adjust volume for specified beat(s) in each bar of a track. +

      -Copyright © 1993, 1994, 1995, 1996, -Nikos Drakos, -Computer Based Learning Unit, University of Leeds. +

      AdjustVolume <name=value> Set the volume ratios for named volume(s). +
      +

      +

      AllGrooves apply a command to all grooves. +
      +

      +

      AllTracks <cmds> Applies cmds(s) to all active tracks. +
      +

      +

      TRACK Arpeggiate <options> Arpeggiate notes in a solo track. +
      +

      +

      TRACK Articulate <value> ... Duration/holding-time of notes. +
      +

      +

      Author <stuff> A specialized comment used by documentation extractors. +
      +

      +

      AutoSoloTracks <tracks> Set the tracks used in auto assigning solo/melody notes. +
      +

      +

      BarNumbers Leading <number> on data line (ignored). +
      +

      +

      BarRepeat Data bars can repeat with a “* nn” +
      +

      +

      BeatAdjust <beats> Adjust current pointer by <beats>. +
      +

      +

      Begin Delimits the start of a block. +
      +

      +

      TRACK Capo <value> Set the Plectrum track Capo. +
      +

      +

      TRACK ChShare <track> Force track to share MIDI track. +
      +

      +

      TRACK Channel <1..16> Force the MIDI channel for a track. +
      +

      +

      TRACK ChannelPref <1..16> Set a preferred channel for track. +
      +

      +

      ChordAdjust <Tonic=adj> Adjust center point of selected chords. +
      +

      +

      Comment <text> ignore/discard <text>. +
      +

      +

      TRACK Compress <value> ... Enable chord compression for track. +
      +

      +

      TRACK Copy <source> Overlay <source> track to specified track. +
      +

      +

      [TRACK] Cresc <[start] end count> Decrease volume over bars. +
      +

      +

      [TRACK] Cut <beat> Force all notes off at <beat> offset. +
      +

      +

      Debug <options> Selectively enable/disable debugging levels. +
      +

      +

      Dec <name> [value] Decrement the value of variable <name> by 1 or <value>. +
      +

      +

      [TRACK] Decresc <[start] end count> Increase volume over bars. +
      +

      +

      DefAlias Create an alias name for a Groove. +
      +

      +

      DefChord <name notelist scalelist> Define a new chord. +
      +

      +

      DefGroove <name> [Description] Define a new groove. +
      +

      +

      TRACK Define <pattern> Define a pattern to use in a track. +
      +

      +

      TRACK Delete Delete specified track for future use. +
      +

      +

      TRACK Direction [Up | Down | BOTH | RANDOM] ... Set direction of runs in Scale, Arpeggio and Walk tracks. +
      +

      +

      Doc <stuff> A special comment used by documentation extractors. +
      +

      +

      DocVar <description> A specialized comment used to document user variables in a library file. +
      +

      +

      DrumTR <old>=<new> translates MIDI drum tone <old> to <new>. +
      +

      +

      TRACK DrumType Force a solo track to be a drum track. +
      +

      +

      DrumVolTr <tone>=<adj> ... adjusts volume for specified drum tone. +
      +

      +

      TRACK DupRoot <octave> Duplicate the root note in a chord to lower/higher octave. +
      +

      +

      End Delimits the end of a block. +
      +

      +

      EndIf End processing of “IF”. +
      +

      +

      EndMset End of a “Mset” section. +
      +

      +

      EndRepeat [count] End a repeated section. +
      +

      +

      Eof Immediately stop/end input file. +
      +

      +

      Fermata <beat> <count> <adjustment> Expand <beat> for <count> by <adjustment percentage. +
      +

      +

      TRACK ForceOut Force voicing and raw data output for track. +
      +

      +

      Goto <name> jump processing to <name>. +
      +

      +

      Groove <name> Enable a previously defined groove. +
      +

      +

      GrooveClear Delete all current Grooves from memory. +
      +

      +

      TRACK Harmony [Option] ... Set harmony for Bass, Walk, Arpeggio, Scale, Solo and Melody tracks. +
      +

      +

      TRACK HarmonyOnly <Option> ... Force track to sound only harmony notes from current pattern. +
      +

      +

      TRACK HarmonyVolume <Percentage> ... Set the volume used by harmony notes. +
      +

      +

      If <test> <cmds> Test condition and process <cmds>. +
      +

      +

      IfEnd End processing of “IF”. +
      +

      +

      Inc <name> [value] Increment the value of variable <name> by 1 or <value>. +
      +

      +

      Include <file> Include a file. +
      +

      +

      TRACK Invert <value> ... set the inversion factor for chords in track. +
      +

      +

      KeySig <sig> Set the key signature. +
      +

      +

      Label <name> Set <name> as a label for “GOTO”. +
      +

      +

      TRACK Limit <value> Limit number of notes used in a chord to <value>. +
      +

      +

      Lyric <options> Set various lyrics options. +
      +

      +

      MIDI <values> Send raw MIDI commands to MIDI meta-track. +
      +

      +

      TRACK MIDIClear <Beat Controller Data> Set command (or series) of MIDI commands to send when track is completed. +
      +

      +

      MIDICopyright Insert a Copyright message. +
      +

      +

      [TRACK] MIDICresc start end count Increase MIDI volume over bars. +
      +

      +

      [TRACK] MIDICue Insert a Cue point message. +
      +

      +

      [TRACK] MIDIDecresc start end count Decrease MIDI volume over bars +
      +

      +

      MIDIDef Define a series of commands for MIDISEQ AND MIDICLEAR. +
      +

      +

      MIDIFile <option> Set various MIDI file generation options. +
      +

      +

      TRACK MIDIGlis <1..127> Set MIDI portamento (glissando) value for track. +
      +

      +

      TRACK MIDIInc <File> <Options> Include an existing MIDI file into a track. +
      +

      +

      MIDIMark [offset] Label Inserts Label into the MIDI track. +
      +

      +

      TRACK MIDINote <Options> Insert various MIDI events directly into a track. +
      +

      +

      TRACK MIDIPan <0..127> Set MIDI pan/balance for track. +
      +

      +

      TRACK MIDISeq <Beat Controller Data> options> ... Set MIDI controller data for a track. +
      +

      +

      MIDISplit <channel list> Force split output for track. +
      +

      +

      [TRACK] MIDITName <string> Assigns an alternate name to a MIDI track. +
      +

      +

      [TRACK] MIDIText <string> Inserts arbitray text to a MIDI track. +
      +

      +

      TRACK MIDIVoice <Beat Controller Data> Set “one-time” MIDI controller command for track. +
      +

      +

      TRACK MIDIVolume <1..128> Set MIDI volume for track. +
      +

      +

      TRACK Mallet <Rate=nn | Decay=nns> Set mallet repeat for track. +
      +

      +

      MmaEnd <file> Set filename to process after main file completed. +
      +

      +

      MmaStart <file> Set file to include before processing main file. +
      +

      +

      Mset <name> <lines> Set <variable> to series of lines. +
      +

      +

      MsetEnd End of a “Mset” section. +
      +

      +

      NewSet <name> <stuff> Set the variable <name> to <stuff>. +
      +

      +

      TRACK NoteSpan <start> <end> set MIDI range of notes for track. +
      +

      +

      TRACK Octave <0..10> ... Set the octave for track. +
      +

      +

      TRACK Off Disable note generation for specified track. +
      +

      +

      TRACK On Enable note generation for specified track. +
      +

      +

      Patch <options> Patch/Voice management. +
      +

      +

      Print <stuff> Print <stuff> to output during compile. Useful for debugging. +
      +

      +

      PrintActive Print list of active tracks to output. +
      +

      +

      PrintChord <name(s)> Print the chord and scale for specific chord types. +
      +

      +

      TRACK RSkip <Value> ... Skip/silence random percentage of notes. +
      +

      +

      TRACK RTime <Value] ... +
      +

      +

      TRACK RVolume <adj> ... Set volume randomization for track. +
      +

      +

      TRACK Range <value> Set number of octaves used in Scale and Arpeggio tracks. +
      +

      +

      Repeat Start a repeated section. +
      +

      +

      RepeatEnd [count] End a repeated section. +
      +

      +

      RepeatEnding Start a repeat-ending. +
      +

      +

      [TRACK] Restart Initialize a track to (near) default settings. +
      +

      +

      TRACK Riff <pattern> Define a special pattern to use in track for next bar. +
      +

      +

      RndSeed <Value> ... Seed random number generator. +
      +

      +

      RndSet <variable> <list of values> Randomly set variable. +
      +

      +

      TRACK ScaleType <Chromatic | Auto> ... Set type of scale. Only for Scale tracks. +
      +

      +

      Seq Set the sequence point (bar pattern number). +
      +

      +

      [TRACK] SeqClear Clears sequence for track (or all tracks). +
      +

      +

      [TRACK] SeqRnd <On/Off/Tracks> Enable random sequence selection for track (or all tracks). +
      +

      +

      [TRACK] SeqRndWeight <list of values> Sets the randomization weight for track or global. +
      +

      +

      SeqSize <value> Set the number of bars in a sequence. +
      +

      +

      TRACK Sequence <pattern> ... Set pattern(s) to use for track. +
      +

      +

      Set <name> <stuff> Set the variable <name> to <stuff>. +
      +

      +

      SetAutoLibPath <path> Set the Auto-Include file path. +
      +

      +

      SetIncPath <path> Set the path for included files. +
      +

      +

      SetLibPath <path> Set the path to the style file library. +
      +

      +

      SetMIDIplayer <program> Set the MIDI file player program. +
      +

      +

      SetOutPath <path> Set the output filename. +
      +

      +

      ShowVars Display user defined variables. +
      +

      +

      StackValue <stuff> Push <stuff> onto a temporary stack ($_StackValue pops). +
      +

      +

      TRACK Strum <value> ... Set the strumming factor for various tracks. +
      +

      +

      [TRACK] Swell <[start] end count> Change and restore volume over bars. +
      +

      +

      SwingMode <on/off> Set swing mode timing. +
      +

      +

      Synchronize <START | END> Insert a start/end synchronization mark. +
      +

      +

      Tempo <rate> Set the rate in beats per minute. +
      +

      +

      Time <count> Set number of beats in a bar. +
      +

      +

      TimeSig <nn dd> Set the MIDI time signature (not used by MMA). +
      +

      +

      TRACK Tone <Note> ... Set the drum-tone to use in a sequence. +
      +

      +

      Transpose <value> Transpose all tracks to a different key. +
      +

      +

      TRACK Tuning <strings> Create a Plectrum track tuning. +
      +

      +

      UnSet <name> Remove the variable <name>. +
      +

      +

      [TRACK] Unify <On | Off> ] ... Unify overlapping notes. +
      +

      +

      Use <file> Include/import an existing .mma file. +
      +

      +

      VExpand <on/off> Set variable expansion. +
      +

      +

      TRACK Voice <instrument> ... Set MIDI voice for track. +
      +

      +

      VoiceTr <old=new> ...- translates MIDI instrument <old> to <new>. +
      +

      +

      VoiceVolTr <voice>=<adj> ...- adjusts volume for specified voice. +
      +

      +

      TRACK Voicing <options. Set the voicing for a chord track. +
      +

      +

      [TRACK] Volume <value> ... Set the volume for a track or all tracks. +
      +

      +

      [] Index or Slice variable expansions +
      +

      +

      $(...) Delimits math expressions +
      +

      +

      $Name A user defined macro. +
      +

      +

      $_Name A predefined variable. +
      +

      +

      +
      + +

      + +

      +
      bob -2008-09-28 +2010-11-07
      diff --git a/mma/docs/html/ref/node33.html b/mma/docs/html/ref/node33.html new file mode 100644 index 0000000..c3ca738 --- /dev/null +++ b/mma/docs/html/ref/node33.html @@ -0,0 +1,75 @@ + + + + + +About this document ... + + + + + + + + + + + + + + + + + + + + +

      +About this document ... +

      + LOST LOGO + +

      +Reference Manual

      +This document was generated using the +LaTeX2HTML translator Version 2008 (1.71) +

      +Copyright © 1993, 1994, 1995, 1996, +Nikos Drakos, +Computer Based Learning Unit, University of Leeds. +
      +Copyright © 1997, 1998, 1999, +Ross Moore, +Mathematics Department, Macquarie University, Sydney. +

      +The command line arguments were:
      + latex2html -split +1 -dir html -no_math -no_footnode -local_icons -up_url ../mma.html -up_title 'Main MMA Reference' -html_version 4.0,latin2,unicode,math mma.tex +

      +The translation was initiated by bob on 2010-11-07 +


      +
      +bob +2010-11-07 +
      + + diff --git a/mma/docs/html/ref/node4.html b/mma/docs/html/ref/node4.html index d468e43..558908b 100644 --- a/mma/docs/html/ref/node4.html +++ b/mma/docs/html/ref/node4.html @@ -1,6 +1,6 @@ - - next - up - previous
      - Next: Next: Sequences - Up: Up: Reference Manual - Previous: Previous: Tracks and Channels

      @@ -50,30 +51,32 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections @@ -90,7 +93,7 @@ Patterns MMA builds its output based on PATTERNs and SEQUENCEs supplied by you. These can be defined in the same file as the rest of the song data, or can be included (see -here) from a library file. +here) from a library file.

      A pattern is a definition for a voice or track which describes what @@ -116,16 +119,16 @@ Each pattern definition consists of three parts:

      • A unique label to identify the pattern. This is case-insensitive. Note that the same label names can be used in - different tracks--for example, you could use the name ``MyPattern'' - in both a Drum and Chord pattern...but this is probably not a + different tracks--for example, you could use the name “MyPattern” + in both a Drum and Chord pattern ... but this is probably not a good idea. Names can use punctuation characters, but must not begin - with an underscore (``_''). The pattern names ``z'' or ``Z'' and - ``-'' are also reserved. + with an underscore (“_”). The pattern names “z” or “Z” and + “-” are also reserved.

      • A series of note definitions. Each set in the series is - delimited with a ``;''. + delimited with a “;”.

      • @@ -135,44 +138,45 @@ Each pattern definition consists of three parts:

      -In the following sections definitions are shown in continuation -lines; however, it is quite legal to mash all the information onto a -single line. +In the following sections definitions are shown in continuation lines; +however, it is quite legal to mash all the information onto a single +line.

      The following concepts are used when defining a pattern:

      +
      Start
      When to start the note. This is expressed as a beat offset. For example, to start a note at the start of a bar you use - ``1'', the second beat would be ``2'', the fourth ``4'', etc. You - can easily use off-beats as well: The ``and'' of 2 is ``2.5'', the - ``and ahh'' of the first beat is ``1.75'', etc. Using a beat offset - greater than the number of beats in a bar or less than ``0'' is not - permitted. Please note that offsets in the range ``0'' to ``.999'' - will actually be played in the previous bar (this can be - useful in Jazz charts, and it will generate a - warning!).4.1 See TIME - (here). + “1”, the second beat would be “2”, the fourth “4”, etc. You + can easily use off-beats as well: The “and” of 2 is “2.5”, the + “and ahh” of the first beat is “1.75”, etc. Using a beat offset + greater than the number of beats in a bar or less than “0” is not + permitted. Please note that offsets in the range “0” to “.999” + will actually be played in the previous bar using the chord + specified at beat 1 of the current bar (this can be useful in Jazz + charts, and it will generate a warning!).4.1 See + TIME (here).

      The offset can be further modified by appending a note length (see the duration chart, below). If you want to specify an offset in the - middle of the first beat you can use ``1.5'' or ``1+8''. The latter + middle of the first beat you can use “1.5” or “1+8”. The latter means the first beat plus the value of an eight note. This notation - is quite useful when generating ``swing'' sequences. For example, - two ``swing eights'' chords on beat one would be notated as: ``1 81 - 90; 1+81 82 90''. + is quite useful when generating “swing” sequences. For example, + two “swing eights” chords on beat one would be notated as: “1 81 + 90; 1+81 82 90”.

      You can subtract note lengths as well, but this is rarely done. And, to make your style files completely unreadable, you can even use note length combinations. So, yes, the following pattern is - fine:4.2 + fine:4.2

      @@ -199,7 +203,7 @@ You can subtract note lengths as well, but this is rarely done. And,
      @@ -256,56 +263,69 @@ You can subtract note lengths as well, but this is rarely done. And,

      -The ``81'' and ``82'' notations represent the values of a pair of +The “81” and “82” notations represent the values of a pair of eighth notes in a swing pair. These values vary depending on the - setting of SWINGMODE SKEW, see here. + setting of SWINGMODE SKEW, see + here.

      -The note length ``0'' is a special value often used in drum - tracks where the actual ``ringing''length appears to be controlled - by the MIDI synth, not the driving program. Internally, a ``0'' note - length is converted to a single MIDI tick. +The note length “0” is a special value often used in drum tracks + where the actual “ringing”length appears to be controlled by the + MIDI synth, not the driving program. Internally, a “0” note length + is converted to a single MIDI tick.

      Lengths can have a single or double dot appended. For example, - ``2.'' is a dotted half note and ``4..'' adds an eight and sixteenth + “2.” is a dotted half note and “4..” adds an eight and sixteenth value to a quarter note.

      -Note lengths can be combined using ``+''. For example, to make a - dotted eight note use the notation ``8+16'', a dotted half ``2+4'', - and a quarter triplet ``3+3''. +Note lengths can be combined using “+”. For example, to make a + dotted eight note use the notation “8+16”, a dotted half “2+4”, + and a quarter triplet “3+3”.

      -Note lengths can also be combined using a ``-''. For example, to - make a dotted half you could use ``1-4''. Subtraction might appear +Note lengths can also be combined using a “-”. For example, to + make a dotted half you could use “1-4”. Subtraction might appear silly at first, but is useful in generating a note just a bit - shorter than its full beat. For example, ``1-0'' will generate a + shorter than its full beat. For example, “1-0” will generate a note 1 MIDI tick shorter than a whole note. This can be used in - generating breaks in sustained tones.4.3 + generating breaks in sustained tones.4.3

      -It is permissible to combine notes with ``dots'', ``+''s and ``-''s. The - notation ``2.+4'' would be the same as a whole note. +It is permissible to combine notes with “dots”, “+”s and + “-”s. The notation “2.+4” would be the same as a whole note.

      The actual duration given to a note will be adjusted by the - ARTICULATE value here). + ARTICULATE value here). + +

      +In special cases you might want to forget all standard duration + conventions and specify the length of a note or chord in MIDI + ticks. Just append a single “t” or “T” to end of the value. For + example, a quarter note duration can be set with a “4” or + “192t”. Using MIDI values can simplify the creation of odd-length + beats. + +

      +When using MIDI tick values you cannot use “+”, “-” or “.” to + combine or modify the value.

      Volume
      -
      The MIDI velocity4.4 to use for the specified note. +
      The MIDI velocity4.4 to use for the specified note. For a detailed explanation of how MMA calculates the volume of a - note, see read this. + note, see read this.

      MIDI velocities are limited to the range 0 to 127. However, MMA does not check the volumes specified in a pattern for - validity.4.5 + validity.4.5

      In most cases velocities in the range 50 to 100 are useful. @@ -314,12 +334,12 @@ In most cases velocities in the range 50 to 100 are useful.

      Offset
      The offset into the current chord. If you have, for example, a C minor chord (C, E$\flat$, and G) has 3 offsets: 0, 1 + ALT="$ \flat$">, and G) has 3 offsets: 0, 1 and 2. Note that the offsets refer to the chord not the - scale. For example, a musician might refer to the ``fifth''--this - means the fifth note of a scale ...in a major chord this is the + scale. For example, a musician might refer to the “fifth”--this + means the fifth note of a scale ... in a major chord this is the third note, which has an offset of 2 in MMA . @@ -329,13 +349,12 @@ In most cases velocities in the range 50 to 100 are useful.

      Patterns can be defined for BASS, WALK, CHORD, -ARPEGGIO and DRUM tracks. All patterns are -shared by the tracks of the same type--Chord-Sus and -Chord-Piano share the patterns for Chord. As a -convenience, -MMA will permit you to define a pattern for a -sub-track, but remember that it will be shared by all similar tracks. -For example: +ARPEGGIO and DRUM tracks. All patterns are shared by the +tracks of the same type--Chord-Sus and Chord-Piano +share the patterns for Chord. As a convenience, +MMA will +permit you to define a pattern for a sub-track, but remember that it +will be shared by all similar tracks. For example:

      @@ -359,8 +378,8 @@ and

      - +
      @@ -248,6 +252,9 @@ You can subtract note lengths as well, but this is rarely done. And, + + +
      Notation Description
      0 A single MIDI tick
      ddTdd MIDI ticks.

      -Will generate identical outcomes.4.6 +Will generate identical outcomes.4.6

      @@ -369,7 +388,7 @@ Bass

      -A bass pattern is defined with: +A BASS pattern is defined with:

      @@ -385,25 +404,25 @@ Each group consists of an beat offset for the start point, the note duration, the note offset and volume.

      -The note offset is one of the digits ``1'' through ``7'', each +The note offset is one of the digits “1” through “7”, each representing a note of the chord scale. So, if you want to play the -root and fifth in a traditional bass pattern you'd use ``1'' and ``5'' +root and fifth in a traditional bass pattern you'd use “1” and “5” in your pattern definition.

      The note offset can be modified by appending a single or multiple set -of ``+'' or ``-'' signs. Each ``+'' will force the note up an octave; -each ``-'' forces it down. This modifier is handy in creating bass +of “+” or “-” signs. Each “+” will force the note up an octave; +each “-” forces it down. This modifier is handy in creating bass patterns when you wish to alternate between the root note and the root -up an octave ...but users will find other interesting -patterns. There is no limit to the number of ``+''s or ``-''s. You can +up an octave ... but users will find other interesting +patterns. There is no limit to the number of “+”s or “-”s. You can even use both together if you're in a mood to obfuscate.

      The note offset can be further modified with a single accidental "#", "&" or "b". This modifier will raise or lower the note by a -semitone.4.7 In the boogie-woogie +semitone.4.7 In the boogie-woogie library file a "6#" is used to generate a dominant 7th.

      @@ -435,7 +454,7 @@ library file a "6#" is used to generate a dominant 7th.

      Lost Image - +

    @@ -452,22 +471,22 @@ of 90 for beats 1 and 3 and 80 for beats 2 and 4.

    -MMA refers to note tables to determine the ``scale'' to use in a +MMA refers to note tables to determine the “scale” to use in a bass pattern. Each recognized chord type has an associated scale. For -example, the chord ``Cm'' consists of the notes ``c'', ``e$\flat$'' -and ``g''; the scale for this chord is ``c, d, e$ \flat$” +and “g”; the scale for this chord is “c, d, e$\flat$, f, g, a, b''. + ALT="$ \flat$">, f, g, a, b”.

    Due to the ease in which specific notes of a scale can be specified, -BASS tracks and patterns are useful for much more than ``bass'' -lines! These tracks are useful for sustained string voices, interesting -arpeggio and scale lines, and counter melodies. +BASS tracks and patterns are useful for much more than “bass” +lines! These tracks are useful for sustained string voices, +interesting arpeggio and scale lines, and counter melodies.

    @@ -477,7 +496,7 @@ Chord

    -A Chord pattern is defined with: +A CHORD pattern is defined with:

    @@ -538,8 +557,8 @@ beat 4. The example assumes that you have C major for beats 1 and 2, and G major for 3 and 4.

    -Using a volume of ``0'' will disable a note. So, you want only the -root and third of a chord to sound, you could use something like: +Using a volume of “0” will disable a note. So, you want only the +root and fifth of a chord to sound, you could use something like:

    @@ -557,7 +576,7 @@ Arpeggio

    -An Arpeggio pattern is defined with: +An ARPEGGIO pattern is defined with:

    @@ -572,14 +591,14 @@ An Arpeggio pattern is defined with: The arpeggio tracks play notes from a chord one at a time. This is quite different from chords where the notes are played all at once--refer to the STRUM directive -(here). +(here).

    Each group consists of an beat offset, the note duration, and the note volume. You have no choice as to which notes of a chord are played (however, they are played in alternating ascending/descending -order.4.8 Volumes are +order.4.8 Volumes are selected for the specific beat, not for the actual note.

    @@ -624,23 +643,23 @@ Walk

    -A Walking Bass pattern is defined with: +A WALKing Bass pattern is defined with:

    - Position Duration Volume ; ... + Position Duration Volume ; ...

    Walking bass tracks play up and down the first part of a scale, paying -attention to the ``color''4.9 of the -chord. Walking bass lines are very common in jazz and swing music. They -appear quite often as an ``emphasis'' bar in marches. +attention to the “color”4.9 of the +chord. Walking bass lines are very common in jazz and swing +music. They appear quite often as an “emphasis” bar in marches.

    Each group consists of an beat offset, the note duration, and the note @@ -685,7 +704,7 @@ Scale

    -A scale pattern is defined with: +A SCALE pattern is defined with:

    @@ -728,18 +747,18 @@ Scale Define S8 S1 * 8

    This example defines three scale -patterns: ``S1'' is just a single whole note, not that useful on its -own, but it is used as a base for ``S4'' and ``S8''. +patterns: “S1” is just a single whole note, not that useful on its +own, but it is used as a base for “S4” and “S8”.

    -``S4'' is 4 quarter notes and ``S8'' is 8 eight notes. All the volumes +“S4” is 4 quarter notes and “S8” is 8 eight notes. All the volumes are set to a MIDI velocity of 90.

    Scale patterns are quite useful in endings. More options for scales detailed in the SCALEDIRECTION -(here) and SCALETYPE -(here) sections. +(here) and SCALETYPE +(here) sections.

    @@ -748,7 +767,7 @@ Aria

    -An aria pattern is defined with: +An ARIA pattern is defined with:

    @@ -761,11 +780,34 @@ An aria pattern is defined with:

    much like a scale pattern. Please refer to the the ARIA section -(here) for more details. +(here) for more details.

    -

    +

    +Plectrum +

    + +

    +An PLECTRUM pattern is defined with: + +

    + + + +
    + Position Strum Volume1 Volume2 ...; ... + +
    + +

    +Note the absence of a duration setting. For details, please refer to +the the PLECTRUM section +(here) for more details. + +

    + +


    Drum

    @@ -818,22 +860,22 @@ beats 1, 2, 3 and 4 of a bar in 4/4 time. The MIDI (volume) of the drum is 100 on beats 1 and 3; 80 on beats 2 and 4.

    -This example uses the special duration of ``0'', which -indicates 1 MIDI tick. +This example uses the special duration of “0”, which indicates 1 +MIDI tick.

    -

    +


    Drum Tone -

    +

    Essential to drum definitions is the TONE directive.

    -When a drum pattern is defined it uses the default ``note'' or -``tone'' which is a snare drum sound. But, this can (and should) be +When a drum pattern is defined it uses the default “note” or +“tone” which is a snare drum sound. But, this can (and should) be changed using the TONE directive. This is normally issued at the same time as a sequence is set up (see sequences). @@ -865,9 +907,9 @@ Drum Tone SnareDrum1 SideKick LowTom1 Slap

    -Here the drum patterns ``S2'' and ``S4'' are defined to sound a drum +Here the drum patterns “S2” and “S4” are defined to sound a drum on beats 1 and 3, and 1, 2, 3 and 4 respectively (see -DefMult for details on the ``*'' +DefMult for details on the “*” option). Next, a sequence size of 4 bars and a drum sequence are set to use this pattern. Finally, MMA is instructed to use a SnareDrum1 @@ -881,18 +923,18 @@ entire sequence, but it can be useful to alternate the tone between bars.

    -To repeat the same ``tone'' in a sequence list, use a single ``/''. +To repeat the same “tone” in a sequence list, use a single “/”.

    -The ``tone'' can be specified with a MIDI note value or with a -symbolic name. For example, a snare drum could be specified as ``38'' -or ``SnareDrum1''. The Drumnames +The “tone” can be specified with a MIDI note value or with a +symbolic name. For example, a snare drum could be specified as “38” +or “SnareDrum1”. The Drumnames appendix lists all the defined symbolic names.

    It is possible to substitute tone values. See -TONETR. +TONETR.

    @@ -909,7 +951,7 @@ chord pattern (which is played on beats 1 and 3) as:
    - Chord Define M13 1 4 80; 3 4 80 + Chord Define M13 1 4 80; 3 4 80
    @@ -922,7 +964,7 @@ single push note just before the third beat:
    - Chord Define M1+3 M13; 2.5 16 80 0 + Chord Define M1+3 M13; 2.5 16 80 0
    @@ -942,7 +984,7 @@ A few points to note:

  • it is perfectly acceptable to have several existing definitions, - just be sure to delimit each with a ``;'', + just be sure to delimit each with a “;”,

  • @@ -982,14 +1024,14 @@ with a command like:

    -where ``Track'' is a valid track name (``Chord'', ``Walk'', ``Bass'', -``Arpeggio'' or ``Drum'', as well as ``Chord2'' or ``DRUM3'', etc.). +where “Track” is a valid track name (“Chord”, “Walk”, “Bass”, +“Arpeggio” or “Drum”, as well as “Chord2” or “DRUM3”, etc.).

    -The ``*'' is absolutely required. +The “*” is absolutely required.

    -``N'' can be any integer value between 2 and 100. +“N” can be any integer value between 2 and 100.

    @@ -1025,18 +1067,17 @@ Drum Define S64 S1 * 64

    -In this example a Drum pattern -is defined which plays a drum tone on beat 1 (assuming -4/4 time). Then a new pattern, ``S13'', is created. This is -the old ``S1'' multiplied by 2. This new pattern will play a tone on -beats 1 and 3. +In this example a Drum pattern +is defined which plays a drum tone on beat 1 (assuming 4/4 +time). Then a new pattern, “S13”, is created. This is the old “S1” +multiplied by 2. This new pattern will play a tone on beats 1 and 3.

    -Next, ``S1234'' is created. This plays 4 notes, one the each beat. +Next, “S1234” is created. This plays 4 notes, one the each beat.

    -Note the definition for ``S64'': ``S32'' could have been multiplied by -2, but, for illustrative purposes, ``S1'' has been multiplied by +Note the definition for “S64”: “S32” could have been multiplied by +2, but, for illustrative purposes, “S1” has been multiplied by 64--same result either way.

    @@ -1096,11 +1137,11 @@ End

    To see the effects of multiplying patterns, create a simple test file and process it though -MMA with the ``-p'' option. +MMA with the “-p” option.

    -Even cooler4.10 is combining a multiplier, and +Even cooler4.10 is combining a multiplier, and existing pattern and a new pattern all in one statement. The following is quite legal (and useful): @@ -1130,7 +1171,7 @@ More contrived (but examples are needed) is:

    If you're really interested in the result, run -MMA with the ``-p'' +MMA with the “-p” option with the above definition.

    @@ -1223,33 +1264,33 @@ which would create the same pattern as the longer:



    Footnotes

    -
    ... warning!).4.1
    -
    The exception is that RTIME may move the - chord back into the bar. +
    ... warning!).4.1
    +
    The exception is + that RTIME may move the chord back into the bar.
    -
    ... fine:4.2
    +
    ... fine:4.2
    The start offset is the value of the first of a pair of swing eights plus a quarter before the second beat.
    -
    ... tones.4.3
    +
    ... tones.4.3
    See the supplied - GROOVE ``Bluegrass'' for an example. + GROOVE “Bluegrass” for an example.
    -
    ... velocity4.4
    -
    MIDI ``note on'' events are - declared with a ``velocity'' value. Think of this as the - ``striking pressure'' on a piano. +
    ... velocity4.4
    +
    MIDI “note on” events are + declared with a “velocity” value. Think of this as the + “striking pressure” on a piano.
    -
    ... validity.4.5
    +
    ... validity.4.5
    This is a feature that you probably don't want to use, but if you want to ensure that a note is always sounded use a very large value (e.g., 1000) for the volume. That way, future @@ -1257,64 +1298,64 @@ which would create the same pattern as the longer: be clipped to the maximum permitted MIDI velocity.
    -
    ... outcomes.4.6
    +
    ... outcomes.4.6
    What really happens is that - this definition is stored in a slot named ``DRUM''. + this definition is stored in a slot named “DRUM”.
    -
    ... +
    ... semitone.4.7
    -
    Be careful using this feature ...certain + HREF="node4.html#tex2html26">4.7 +
    Be careful using this feature ... certain scales/chords may return non-musical results.
    -
    ... +
    ... order.4.8
    + HREF="node4.html#tex2html27">4.8
    See the DIRECTION command - (here). + (here).
    -
    ... ``color''4.9
    +
    ... “color”4.9
    The color of a chord are items - like ``minor'', ``major'', etc. The current walking bass algorithm + like “minor”, “major”, etc. The current walking bass algorithm generates acceptable (uninspired) lines. If you want something better there is nothing stopping you from using a RIFF to over-ride the computer generated pattern for important bars.
    -
    ... cooler4.10
    -
    In this case the word ``cool'' substitutes for - the more correct ``useful''. +
    ... cooler4.10
    +
    In this case the word “cool” substitutes for + the more correct “useful”.
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node5.html b/mma/docs/html/ref/node5.html index a9e6882..916091d 100644 --- a/mma/docs/html/ref/node5.html +++ b/mma/docs/html/ref/node5.html @@ -1,6 +1,6 @@ - - next - up - previous
    - Next: Next: Grooves - Up: Up: Reference Manual - Previous: Previous: Patterns

    @@ -50,15 +51,15 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections @@ -94,14 +95,14 @@ each track in your song:

    -``Track'' can be any valid track name: ``Chord'', ``Walk'', -``Walk-Sus'', ``Arpeggio-88'', etc. +“Track” can be any valid track name: “Chord”, “Walk”, +“Walk-Sus”, “Arpeggio-88”, etc.

    All pattern names used when setting a sequence need to be defined when this command is issued; or you can use what appears to be a pattern definition right in the sequence command by enclosing the pattern -definition in a set of curly brackets ``{ }''. +definition in a set of curly brackets “{ }”.

    @@ -149,18 +150,18 @@ Arpeggio Sequence { 1 1 100 * 8 } { 1 1 80 * 4 } This example creates a 2 bar pattern. The Drum, Chord and Bass patterns repeat on every bar; the Drum-1 sequence repeats after 2 bars. Note how the Arpeggio pattern is -defined at run-time.5.1 +defined at run-time.5.1

    If there are fewer patterns than SEQSIZE, the sequence will be filled out to correct size. If the number of patterns used is greater than SEQSIZE (see -directives) a warning +directives) a warning message will be printed and the pattern list will be truncated.

    -When defining longer sequences, you can use the ``repeat'' symbol, a -single ``/'', to save typing. For example, the following two lines are +When defining longer sequences, you can use the “repeat” symbol, a +single “/”, to save typing. For example, the following two lines are equivalent:

    @@ -177,8 +178,8 @@ Bass Sequence Bass1 / Bass2 /

    -The special pattern name ``-'' (no quotes, just a single hyphen), or a -single ``z'' can be used to turn a track off. For example, if you have +The special pattern name “-” (no quotes, just a single hyphen), or a +single “z” can be used to turn a track off. For example, if you have set the sequences in this example and decide to delete the Bass halfway though the song you could: @@ -192,8 +193,8 @@ and decide to delete the Bass halfway though the song you could:

    -The special sequences, ``-'' or ``z'', are also the equivalent of a -rest or ``tacet'' sequence. For example, in defining a 4 bar sequence +The special sequences, “-” or “z”, are also the equivalent of a +rest or “tacet” sequence. For example, in defining a 4 bar sequence with a 1-5 bass pattern on the first 3 bars and a walking bass on bar 4 you might do something like: @@ -209,15 +210,15 @@ Walk Sequence z / / Walk4-4

    -If you already have a sequence defined5.2 you can repeat or copy the existing pattern by -using a single ``*'' as the pattern name. This is useful when you are +If you already have a sequence defined5.2 you can repeat or copy the existing pattern by +using a single “*” as the pattern name. This is useful when you are modifying an existing sequence.

    For example, assume that we have created a four bar GROOVE -called ``Neato''. Now, we want to change the CHORD pattern to -use for an introduction ...but, we really only want to change the +called “Neato”. Now, we want to change the CHORD pattern to +use for an introduction ... but, we really only want to change the fourth bar in the pattern:

    @@ -245,6 +246,43 @@ Sequences are the workhorse of interesting patterns and variations. This chapter should certainly give more detail and many more examples. +

    +Seqeuence definitions can get quite long and may need multiple +lines. You can do this by using “ \” marked continuation lines. Or, to +make it possible to have comments at the end of lines, +MMA will +parse SEQUENCE lines and attempt to join lines together until a +matching number of “{”s and “}”s are found. One caution: in +order for this feature to work with multi-bar sequences you must have +non-matching braces on a line. For example, this will work: + +

    + + + +
    + Chord Sequence {1 4 90; +
    +3 4 90} { 1 1 90}
    + +
    + +

    +This will not work: + +

    + + + +
    + Chord Sequence {1 4 90 } \includegraphics[height=3ex]{stop.eps} +
    {1 1 90}
    + +
    +

    The following commands help manipulate sequences in your creations: @@ -258,7 +296,7 @@ SeqClear

    This command clears all existing sequences from memory. It is useful when defining a new sequence and you want to be sure that no -``leftover'' sequences are active. The command: +“leftover” sequences are active. The command:

    @@ -286,8 +324,8 @@ Alternately, the command:

    -deletes all drum sequences. This includes the track ``Drum'', -``Drum1'', etc. +deletes all drum sequences. This includes the track “Drum”, +“Drum1”, etc.

    If you use a sub-track: @@ -302,8 +340,8 @@ If you use a sub-track:

    -only the sequence for that track is cleared.5.3 +only the sequence for that track is cleared.5.3

    In addition to clearing the sequence pattern, the following other settings are restored to a default condition: @@ -376,7 +414,7 @@ resets all CHORD tracks, whereas the

    resets the CHORD-FOO track. If you need to clear only -the CHORD track use the ``-'' option. +the CHORD track use the “-” option.

    @@ -401,7 +439,7 @@ example, if you had a sequence:

    -bar 1 would use ``P1'', bar 2 ``P2'', etc. However, it is quite +bar 1 would use “P1”, bar 2 “P2”, etc. However, it is quite possible (and fun and useful) to insert a randomness to the order of sequences. MMA can achieve this in three different ways: @@ -672,7 +710,7 @@ In this case there is no relationship between any of the randomized tracks.

    -Finally, it is possible to set a ``global'' randomization for a +Finally, it is possible to set a “global” randomization for a selected set of tracks. In this case we will set the Drum tracks only:

    @@ -733,12 +771,12 @@ selected set of tracks. In this case we will set the Drum tracks only:

    -Note that the drum sequences always ``line up'' with each other and +Note that the drum sequences always “line up” with each other and the Chord and Bass sequences follow in the normal order.

    The SEQCLEAR command will disable all sequence -randomization. The SEQ command will disable ``global'' (for all +randomization. The SEQ command will disable “global” (for all tracks) randomization.

    @@ -779,7 +817,7 @@ Simple:

    Think of the random selection occurring like selecting balls out of bag. The SEQRNDWEIGHT -command ``fills up the bag.'' In the above case, there will be two C1 and C2 balls, one C3 and C4 ball-- +command “fills up the bag”. In the above case, there will be two C1 and C2 balls, one C3 and C4 ball-- for a total of six balls.

    @@ -798,7 +836,7 @@ SeqSize

    -The number of bars in a sequence are set with the ``SeqSize'' command. +The number of bars in a sequence are set with the “SeqSize” command. For example:

    @@ -822,27 +860,29 @@ expanded to the new size. Truncation is done by removing patterns from the end of the sequence; expansion is done by duplicating the sequence until it is long enough. +

    +



    Footnotes

    -
    ... run-time.5.1
    +
    ... run-time.5.1
    If you run -MMA with the ``-s'' option - you'll see pattern names in the format ``_1''. The leading +MMA with the “-s” option + you'll see pattern names in the format “_1”. The leading underscore indicates that the pattern was dynamically created in the sequence.
    -
    ... defined5.2
    +
    ... defined5.2
    In reality there is always a sequence defined for every track, but it might be a series - of ``rest'' bars. + of “rest” bars.
    -
    ... cleared.5.3
    +
    ... cleared.5.3
    It is probably easier to use the command: @@ -859,26 +899,26 @@ until it is long enough.
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node6.html b/mma/docs/html/ref/node6.html index 9aa2d02..532ccb9 100644 --- a/mma/docs/html/ref/node6.html +++ b/mma/docs/html/ref/node6.html @@ -1,6 +1,6 @@ - - next - up - previous
    - Next: Next: Riffs - Up: Up: Reference Manual - Previous: Previous: Sequences

    @@ -50,22 +51,22 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections @@ -79,7 +80,7 @@ Grooves

    Grooves, in some ways, are -MMA 's answer to macros...but +MMA 's answer to macros ... but they are cooler, easier to use, and have a more musical name.

    @@ -122,17 +123,17 @@ command:

    A groove name can include any character, including digits and punctuation. However, it cannot include a space character (used as a -delimiter) or a '/'6.1, nor can consist solely of digits6.2 +delimiter) or a '/'6.1, nor can consist solely of digits6.2

    In normal operation the documentation strings are ignored. However, when MMA is run with the -Dx command line option these strings are printed to the terminal screen in LATEX format. The standard library document is generated from this data. The comments must be -suitable for LATEX: this means that special symbols like ``#'', -``&'', etc. must be ``quoted'' with a preceding `` \''. +suitable for LATEX: this means that special symbols like “#”, +“&”, etc. must be “quoted” with a preceding “ \”.

    At this point the following information is saved: @@ -146,75 +147,75 @@ At this point the following information is saved:

  • Time setting (quarter notes per bar),
  • -
  • ``Accent'', +
  • “Accent”,
  • -
  • ``Articulation'' settings for each track, +
  • “Articulation” settings for each track,
  • -
  • ``Compress'', +
  • “Compress”,
  • -
  • ``Direction'', +
  • “Direction”,
  • -
  • ``DupRoot'', +
  • “DupRoot”,
  • -
  • ``Harmony'', +
  • “Harmony”,
  • -
  • ``HarmonyOnly'', +
  • “HarmonyOnly”,
  • -
  • ``HarmonyVolume'', +
  • “HarmonyVolume”,
  • -
  • ``Invert'', +
  • “Invert”,
  • -
  • ``Limit'', +
  • “Limit”,
  • -
  • ``Mallet'' (rate and decay), +
  • “Mallet” (rate and decay),
  • -
  • ``MidiSeq'', +
  • “MidiSeq”,
  • -
  • ``MidiVoice'', +
  • “MidiVoice”,
  • -
  • ``MidiClear'' +
  • “MidiClear”
  • -
  • ``NoteSpan'', +
  • “NoteSpan”,
  • -
  • ``Octave'', +
  • “Octave”,
  • -
  • ``Range'', +
  • “Range”,
  • -
  • ``RSkip'', +
  • “RSkip”,
  • -
  • ``Rtime'', +
  • “Rtime”,
  • -
  • ``Rvolume'', +
  • “Rvolume”,
  • -
  • ``Scale'', +
  • “Scale”,
  • -
  • ``SeqRnd'', globally and for each track, +
  • “SeqRnd”, globally and for each track,
  • -
  • ``SeqRndWeight'', globally and for each track, +
  • “SeqRndWeight”, globally and for each track,
  • -
  • ``Strum'', +
  • “Strum”,
  • -
  • ``SwingMode'' Status and Skew, +
  • “SwingMode” Status and Skew,
  • -
  • ``Time Signature'', +
  • “Time Signature”,
  • -
  • ``Tone'' for drum tracks, +
  • “Tone” for drum tracks,
  • -
  • ``Unify'', +
  • “Unify”,
  • -
  • ``Voice'', +
  • “Voice”,
  • -
  • ``VoicingCenter'', +
  • “VoicingCenter”,
  • -
  • ``VoicingMode'', +
  • “VoicingMode”,
  • -
  • ``VoicingMove'', +
  • “VoicingMove”,
  • -
  • ``VoicingRange'', +
  • “VoicingRange”,
  • -
  • ``Volume'' for tracks and master, +
  • “Volume” for tracks and master,
  • -
  • ``VolumeRatio''. +
  • “VolumeRatio”.

  • @@ -254,7 +255,7 @@ A few cautions:

    -

  • The ``SeqSize'' setting is restored with a groove. The sequence +
  • The “SeqSize” setting is restored with a groove. The sequence point is also reset to bar 1. If you have multi-bar sequences, restoring a groove may upset your idea of the sequence pattern. @@ -315,7 +316,7 @@ like:
  • -For long lists you can use the ``/'' to repeat the last groove in the +For long lists you can use the “/” to repeat the last groove in the list. The example above could be written:

    @@ -328,18 +329,18 @@ list. The example above could be written:

    -When you use the ``list'' feature of GROOVEs you should be +When you use the “list” feature of GROOVEs you should be aware of what happens with the bar sequence number. Normally the sequence number is incremented after each bar is processed; and, when a new groove is selected the sequence number is reset (see SEQ, -discussed here). When +discussed here). When you use a list which changes the GROOVE after each bar the -sequence number is reset after each bar ...with one exception: if +sequence number is reset after each bar ... with one exception: if the same GROOVE is being used for two or more bars the sequence -will not be reset.6.3 +will not be reset.6.3

    -Another way to select GROOVEs is to use a list of grooves with a leading value. This lets you select the GROOVE to use based on the value of a variable ...handy if you want different sounds for repeated sections. Again, an example: +Another way to select GROOVEs is to use a list of grooves with a leading value. This lets you select the GROOVE to use based on the value of a variable ... handy if you want different sounds for repeated sections. Again, an example:

    @@ -360,7 +361,7 @@ RepeatEnd 4

    -If you use this option, make sure the value of the counter is greater than 0. Also, note that the values larger than the list count are ``looped'' to be valid. The use of ``/''s for repeated names is also permitted. For an example have a look at the file grooves.mma, included in this distribution. You could get the same results with various ``if'' statements, but this is easier. +If you use this option, make sure the value of the counter is greater than 0. Also, note that the values larger than the list count are “looped” to be valid. The use of “/”s for repeated names is also permitted. For an example have a look at the file grooves.mma, included in this distribution. You could get the same results with various “if” statements, but this is easier.

    @@ -384,8 +385,8 @@ in a track setting:

    In this case only the information saved in the corresponding DEFGROOVE FUNNY for the SCALE track will be restored. -You might think of this as a ``groove overlay''. Have a look at the -sample song ``Yellow Bird'' for an example. +You might think of this as a “groove overlay”. Have a look at the +sample song “Yellow Bird” for an example.

    When restoring track grooves, as in the above example, the @@ -393,7 +394,7 @@ SEQSIZE is not reset. The sequence size of the res is adjusted to fit the current sequence size setting.

    -One caution with these ``overlays'' is that no check is done to see if +One caution with these “overlays” is that no check is done to see if the track you're using exists. Yes, the GROOVE must have been defined, but not the track. Huh? Well, you need to know a bit about how @@ -408,7 +409,7 @@ not a simple command command. But to do that, it first has to test the first word to see if it is a valid track name like Bass or Chord-Major. And, if it is a valid track name and that track doesn't exist, the track is -created...this is done before the rest of the command is +created ... this is done before the rest of the command is processed. So, if you have a command like:

    @@ -495,8 +496,8 @@ You can create an alias for any defined GROOVE name with:

    -Now you can refer to the groove ``SomeGroove'' with the name -``NewAlias''. +Now you can refer to the groove “SomeGroove” with the name +“NewAlias”.

    A few rules: @@ -535,7 +536,7 @@ Defgroove Good2

    -You now have both ``good'' and ``good2'' assigned to the same set of +You now have both “good” and “good2” assigned to the same set of sequences, etc. Now, lets change something:

    @@ -552,8 +553,8 @@ Chord Voice Accordion

    -Now, the groove ``good'' has an accordion voicing; ``good2'' still has -whatever the old ``good'' had. Compare this with: +Now, the groove “good” has an accordion voicing; “good2” still has +whatever the old “good” had. Compare this with:

    @@ -583,7 +584,7 @@ Chord Voice Accordion

    -By using an alias ``good2'' now points to the changed ``good''. +By using an alias “good2” now points to the changed “good”.

    @@ -656,12 +657,12 @@ or

    Everything after the directive is interpreted as a legitimate MMA command. A warning message will be displayed if the command had no -effect. The warning ``No tracks affected with ...'' will be +effect. The warning “No tracks affected with ...” will be displayed if nothing was done. This could be due to a misspelt command or track name, or the fact that the specified track does not exist.

    -If you want to ``undo'' the effect of the ALLGROOVES just import +If you want to “undo” the effect of the ALLGROOVES just import the library file again with:

    @@ -747,7 +748,7 @@ GROOVEs in its memory. Just do a:

    at any point in your input file and that is exactly what happens. But, -``why,'' you may ask, ``would one want to do this?'' One case would be +“why”, you may ask, “would one want to do this?” One case would be to force the re-reading of a library file. For example, a library file might have a user setting like: @@ -765,7 +766,7 @@ Endif

    -In this case you could set the variable ``ChordVoice'' before loading +In this case you could set the variable “ChordVoice” before loading any of the GROOVEs in the file. All works! Now, assume that you have a repeated section and want to change the voice. Simply changing the variable does not work. The library file isn't re-read @@ -806,10 +807,10 @@ at the appropriate position in your input file. One minor problem which may arise is that more than one library file has defined the same groove name. This might happen if you have a third-party library file. For the proposes of this example, lets -assume that the standard library file ``rhumba.mma'' and a second file -``xyz-rhumba.mma'' both define the groove ``Rhumba2''. The -auto-load routines -which search the library database will load the first ``Rhumba2'' it +assume that the standard library file “rhumba.mma” and a second file +“xyz-rhumba.mma” both define the groove “Rhumba2”. The +auto-load routines +which search the library database will load the first “Rhumba2” it finds, and the search order cannot be determined. To overcome this possible problem, do a explicit loading of the correct file. In this case, simply do: @@ -838,27 +839,27 @@ defined in the standard file, you can always do:

    just before the groove call. The USE will read the specified -file and overwrite the old definition of ``Rhumba2'' with its own. +file and overwrite the old definition of “Rhumba2” with its own.

    -This issue in covered in more detail here in this manual. +This issue in covered in more detail here in this manual.



    Footnotes

    -
    ... '/'6.1
    +
    ... '/'6.1
    The '/' is reserved for future enhancements.
    -
    ... digits6.2
    +
    ... digits6.2
    12345 and 2 are invalid; 11foo11 and a2-2 are permitted.
    -
    ... reset.6.3
    +
    ... reset.6.3
    Actually, MMA checks to see the next GROOVE in the list is the same as the current one, and if it @@ -868,26 +869,26 @@ This issue in covered in more detail here in
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node7.html b/mma/docs/html/ref/node7.html index 87642e7..21013f1 100644 --- a/mma/docs/html/ref/node7.html +++ b/mma/docs/html/ref/node7.html @@ -1,6 +1,6 @@ - - next - up - previous
    - Next: Next: Musical Data Format - Up: Up: Reference Manual - Previous: Previous: Grooves

    + +Subsections + + + +


    @@ -99,7 +109,7 @@ where:
    Pattern
    is any existing pattern name defined for the specified track, or a pattern definition following the same syntax as a - DEFINE. In addition the pattern can be a single ``z'', + DEFINE. In addition the pattern can be a single “z”, indicating no pattern for the specified track.

    @@ -174,8 +184,8 @@ claps on beats 2 and 4--our RIFF changes this to a louder volume with multiple hits.

    -The special pattern ``z'' can be used to turn off a track for a single -bar. This is similar to using a ``z'' in the SEQUENCE +The special pattern “z” can be used to turn off a track for a single +bar. This is similar to using a “z” in the SEQUENCE directive.

    @@ -185,12 +195,12 @@ A few things to keep in mind when using RIFFs:

    • Each RIFF is in effect for only one bar (see the - discussion below about multiple RIFFs. + discussion below about multiple RIFFs).

    • RIFF sequences are always enabled. Even if there is no - sequence for a track, or if the ``z'' sequence is being used, the + sequence for a track, or if the “z” sequence is being used, the pattern specified in RIFF will apply.

      @@ -260,10 +270,10 @@ SOLO or MELODY track. Please see 7.1 a number of patterns to be processed sequentially. Each +“stack”7.1 a number of patterns to be processed sequentially. Each successive RIFF command adds a pattern to the stack; these -patterns are then ``pulled'' from the stack as successive chord lines +patterns are then “pulled” from the stack as successive chord lines are processed.

      @@ -300,11 +310,96 @@ second in bar 5. For an example of this see the sample file

      I often use this feature when creating a SOLO line. + +

      + +

      +
      +DupRiff +

      + +

      +In the above section we discussed the creation of RIFFs. In +addition to being fun and useful in a specified track, they +can easily be duplicated between similar tracks with a single command: + +

      + + + +
      + Solo DupRiff Solo-1 Solo-2 + +
      + +

      +will copy any pending RIFF data in the SOLO track to the +SOLO-1 and SOLO-2 tracks. + +

      +A few rules: + +

      + +

        +
      • All the tracks must be of the same type. You can't copy a + RIFF from CHORD track to a SOLO, etc. + +

        +

      • +
      • The source track must have RIFF data to copy. + +

        +

      • +
      • The destination track(s) must not have any pending + RIFF data. + +

        +

      • +
      + +

      +The use of the DUPRIFF makes it very easy to manage data for +solos with multiple instruments. For example: + +

      + + + +
      + Begin Solo-1 +
         Voice Flute +
         HarmonyOnly Open +
      +End +
        +
      +Begin Solo +
         Voice Clarinet +
         Begin Riff +
           2g+; f+; +
           2e+; d+; +
         End +
      +End +
        +
      +Solo DupRiff Solo-1 +
      + +
      + +

      +The above example creates two SOLO tracks. SOLO-1 will +only play the harmony notes; SOLO will play the melody. Without +DUPRIFF you would need to duplicate the note data in both +tracks, either line by line or with a macro. Using DUPRIFF is +much simpler.


      Footnotes

      -
      ... -``stack''7.1
      +
      ... +“stack”7.1
      Actually a queue or FIFO (First In, First Out) buffer. @@ -312,26 +407,26 @@ buffer.
      bob -2008-09-28 +2010-11-07
      diff --git a/mma/docs/html/ref/node8.html b/mma/docs/html/ref/node8.html index 4ed5427..a5c9a9f 100644 --- a/mma/docs/html/ref/node8.html +++ b/mma/docs/html/ref/node8.html @@ -1,6 +1,6 @@ - - next - up - previous
      - Next: Next: Lyrics - Up: Up: Reference Manual - Previous: Previous: Riffs

      @@ -50,16 +51,18 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections
      @@ -89,7 +92,7 @@ A line for chord data consists of the following parts:

    • -
    • Chord or Rest data, +
    • Chord or Rest data (with optional position indicator),

    • @@ -144,12 +147,12 @@ is completely valid. As is:

      -The optional solo or melody data is enclosed in ``{ }''s. The +The optional solo or melody data is enclosed in “{ }”s. The complete format and use is detailed in the Solo and Melody Tracks.

      -Lyrics are enclosed in ''[ ]'' brackets. See the Lyrics section. +Lyrics are enclosed in ”[ ]” brackets. See the Lyrics section.

      @@ -167,7 +170,11 @@ Note that only a numeric item is permitted here. Get in the habit of using bar numbers. You'll thank yourself when a song seems to be missing a bar, or appears to have an extra one. Without the leading bar numbers it can be quite frustrating to match -your input file to a piece of sheet music. +your input file to a piece of sheet music.8.1 +

      +One important use of the leading bar number is for the -b command line +option detailed here.

      You should note that it is perfectly acceptable to have only a bar @@ -205,7 +212,7 @@ Quite often music has several sequential identical bars. Instead of typing these bars over and over again, MMA has an optional multiplier which can be placed at the end of a line of music -data. The multiplier or factor can is specified as ``* NN'' This will +data. The multiplier or factor can is specified as “* NN” This will cause the current bar to repeated the specified number of times. For example: @@ -220,7 +227,7 @@ example:

      produces 4 bars of output with each the first 2 beats of each bar a Cm -chord and the last 2 a Dm. (The ``/'' is explained below.) +chord and the last 2 a Dm. (The “/” is explained below.)

      @@ -244,8 +251,8 @@ For example:

      specifies four different chords in a bar. It should be obvious by now -that in a piece in 4/4 you'll end up with a ``Cm'' chord on -beat 1, ``Dm'' on 2, etc. +that in a piece in 4/4 you'll end up with a “Cm” chord on +beat 1, “Dm” on 2, etc.

      If you have fewer chord names than beats, the bar will be filled @@ -277,7 +284,7 @@ are equivalent (assuming 4 beats per bar). There must be one (or more) spaces between each chord.

      -One further shorthand is the ``/''. This simply means to repeat the +One further shorthand is the “/”. This simply means to repeat the last chord. So:

      @@ -302,32 +309,38 @@ is the same as

      -It is perfectly okay to start a line with a ``/''. In this case the +It is perfectly okay to start a line with a “/”. In this case the last chord from the previous line is used. If the first line of music -data begins with a ``/'' you'll get an error-- +data begins with a “/” you'll get an error-- MMA tries to be -smart, but it doesn't read minds. +smart, but it doesn't read minds. Having “/” at the end of the bar +is a tad silly since +MMA just ends up throwing these away, but it +does no harm.

      -MMA recognizes a wide variety of chords in standard notation. In -addition, you can specify slash chords and shift the octave up or -down. Refer to the complete table in the appendix for -details. +MMA recognizes a wide variety of chords in standard and Roman +numeral notation. In addition, you can specify slash chords, +inversions, barre offsets, and shift the octave up or down. Refer to +the complete table in the appendix for +details.

      -

      -Rests +

      + +
      +Rests

      -To disable a voice for a beat you can use a ``z'' for a chord name. If -used by itself a ``z'' will disable all but the drum tracks for the -given beat. However, you can disable ``Chord'', ``Arpeggio'', -``Scale'', ``Walk'', ``Aria'', or ``Bass'' tracks as well by appending a track -specifier to the ``z''. Track specifiers are the single letters ``C'', -``A'', ``S'', ``W'', ``B'', ``R'' or `D'' and ``!''. Track specifiers are +To disable a voice for a beat you can use a “z” for a chord name. If +used by itself a “z” will disable all but the drum tracks for the +given beat. However, you can disable “Chord”, “Arpeggio”, +“Scale”, “Walk”, “Aria”, or “Bass” tracks as well by appending a track +specifier to the “z”. Track specifiers are the single letters “C”, +“A”, “S”, “W”, “B”, “R” or `D” and “!”. Track specifiers are only valid if you also specify a chord. The track specifiers are:

      @@ -360,15 +373,19 @@ only valid if you also specify a chord. The track specifiers are:

      R
      All aria tracks, +

      +

      P +
      All plectrum tracks, +

      ! -
      All tracks (almost the same as DWBCA, see below). +
      All tracks (almost the same as DWBCAP, see below).

    -Assuming the ``C'' is the chord and ``AB'' are the track specifiers: +Assuming the “C” is the chord and “AB” are the track specifiers:

    @@ -428,57 +445,176 @@ would generate the following beats:

    -In addition, there is a super-z notation. ``z!'' forces all -instruments to be silent for the given beats. ``z!'' is the same as -``zABCDWR'', except that the latter is not valid since it needs a +In addition, there is a super-z notation. “z!” forces all +instruments to be silent for the given beats. “z!” is the same as +“zABCDWR”, except that the latter is not valid since it needs a prefixed chord.

    -The ``z'' notation is used when you have a ``tacet'' beat or beats. +The “z” notation is used when you have a “tacet” beat or beats. The alternate notations can be used to silence specific tracks for a beat or two, but this is used less frequently.

    +Positioning +

    + +

    +In earlier versions of +MMA all chords (and rests) were positioned on +the beat, and one could only specify a limited number of chord changes +per bar. Using the enhanced positioning syntax an unlimited number of +chord changes per bar can be specified. But, please note the + changes you hear in your song depend on the specific pattern you are + using! You might specify a chord at, for example, beat 2.25, but if + the pattern doesn't sound a chord at that position it's a bit silly. + +

    +As discussed above, a normal set of chord changes is entered like: + +

    + + + +
    + Cm / Dm + +
    + +

    +which sets a “Cm” for beats 1 and 2, and “Dm” for beats 3 to the +bar end. + +

    +To modify this, you can use the “@” symbol along with an offset to +indicate other changes. So, the above example could also be written +as: + +

    + + + +
    + Cm Dm@3 + +
    + +

    +Changing on the “off beat” is simple as well. Consider, + +

    + + + +
    + C D@3.5 F + +
    + +

    +In this case the “C” chord is in effect from the first beat until +beat 3.5, a “D” chord is set for 3.5 until 4, and an “F” from 4 to +the end of bar. + +

    +In parsing, when +MMA finds a chord name without the “@” it assumes +that the position is the next full beat after the previous chord +... which means that in the above example “F” and “F@4” are +equivalent. + +

    + +

      +
    • The offset used must be 1 or greater and less than the value of + the TIME parameter (here) + plus 1. Any partial beat (2.33, 3.9, 1.25, etc.) is permitted. + +

      +

    • +
    • Chords must be specified in order. For example, + +

      + + + +
      + Cm Dm E@1.5 + +
      + +

      +would generate an error. + +

      +

    • +
    • No spaces are permitted between chord and the “@” symbol or + between the “@” and the value. + +

      +

    • +
    • The “@” must be at the end of the chord following any chord + modifiers. The chords “+Cdim>-2@2.5” and “E/G#@4” are perfectly acceptable. + +

      +

    • +
    + +

    + +

    Case Sensitivity

    In direct conflict with the rest of the rules for input files, all -chord names are case sensitive. This means that you can - not use notations like ``cm''--use ``Cm'' instead. +chord names (and modifiers) are case sensitive. This means that you can + not use notations like “cm”--use “Cm” instead.

    -The ``z'' and the associated track specifiers are also case sensitive. -For example, the form ``Zc'' will not work! +The “z” and the associated track specifiers are also case sensitive. +For example, the form “Zc” will not work!

    +


    Footnotes

    +
    +
    ... music.8.1
    +
    If your line + numbers get out of order you can use the supplied utility + mma-renum to renumber the comment lines. This utility is + installed in your default path or in the root +MMA directory, + depending on the distribution. +
    +
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/ref/node9.html b/mma/docs/html/ref/node9.html index f0793db..8971699 100644 --- a/mma/docs/html/ref/node9.html +++ b/mma/docs/html/ref/node9.html @@ -1,6 +1,6 @@ - - next - up - previous
    - Next: Next: Solo and Melody Tracks - Up: Up: Reference Manual - Previous: Previous: Musical Data Format

    @@ -50,26 +51,28 @@ original version by: Nikos Drakos, CBLU, University of Leeds Subsections @@ -82,49 +85,35 @@ Lyrics

    -MIDI files can include song lyrics. And some MIDI players or -sequencers can display them as a file is played. Some, but not all. +MIDI files can include song lyrics and some (certainly not all) MIDI +file players and/or sequencers can display them as a file is +played. This includes newer “arranger” keyboards and many software +players. Check your manuals.

    -I'm not aware of any keyboards which display lyrics; and most Linux -based players do not display them. Exceptions to the rule are the -programs Kmid which displays and highlights lyrics almost in a -Karaoke manner, xplaymidi and timidity which display the -lyrics in a secondary panel. +The “Standard MIDI File” document describes a Lyric +Meta-event:

    -With this qualifier out of the way, there really is no reason for -lyrics NOT to be useful in a program like -MMA . Singers do not want -a melody playing while they are vocalizing (really, they are no -different in this than any other instrumentalist). And some -platforms9.1 other than Linux support lyric display in a more -useful format. - -

    -The ``Standard MIDI File'' document describes a Lyric Meta-event: - -

    -

    -

    FF 05 len text Lyric. A lyric to be sung. - Generally, each syllable will be a separate lyric event which begins - at the event's time.9.2
    +
    +FF 05 len text Lyric. A + lyric to be sung. Generally, each syllable will will be a separate + lyric event which begins at the event's time.9.1

    Unfortunately, not all players and creators follow the -specification--the most notable exception are ``.kar'' files. These +specification--the most notable exception are “.kar” files. These files eschew the Lyric event and place their lyrics as a Text Event. There are programs strewn on the net which convert -between the two formats (but I really don't know if -conversion is needed). +between the two formats (but I really don't know if conversion is +needed).

    If you want to read the word from the source, refer to the official MIDI lyrics documentation at -http://www.midi.org/about-midi/smf/rp017.shtml.

    @@ -137,7 +126,7 @@ Lyric Options MMA has a number of options in setting lyrics. They are all called via the LYRIC command. Most options are set as option/setting -pairs with the option name and the setting joined with an ``=''. +pairs with the option name and the setting joined with an “=”.

    @@ -178,6 +167,69 @@ warning message.

    +Kar File Mode +

    + +

    +As noted above, Karaoke or .kar files use a slightly different MIDI +format for their lyrics. +MMA supports kar file creation with this +mode: + +

    + + + +
    + Lyric KARMODE=On + +
    + +

    +When this mode is entered the following changes are made: + +

    + +

      +
    • The extension used for the MIDI file name is changed from .mid + to .kar (if you have specified an output file name on the command + line this is not done). + +

      +

    • +
    • Some meta track information is changed to make it compatible + with the kar useage. + +

      +

    • +
    • The word splitting algorithm is modified. In kar mode hyphens (“-”) + are used to indicate syllable breaks and are removed from the + input. You can force a hyphen into your lyrics by using the notation + “\-”. + +

      +

    • +
    + +

    +You can turn the mode off with: + +

    + + + +
    + Lyric KarMode=Off + +
    + +

    +Repeated mode switching is quite acceptable and may be useful in +generating proper lyric breaks. + +

    + +

    Word Splitting

    @@ -190,7 +242,7 @@ this by taking each word (anything with white space surrounding it) and setting a MIDI event for that. However, depending on your player, you might want only one event per bar. You might even want to put the lyrics for several bars into one event. In this case simply set the -``bar at a time'' flag: +“bar at a time” flag:

    @@ -238,14 +290,14 @@ will enable this. In this mode the chord line is parsed and inserted as verse one into each bar.

    -The mode is enabled with ``On'' or ``1'' and disabled with ``Off'' or -``0''. +The mode is enabled with “On” or “1” and disabled with “Off” or +“0”.

    After the chords are extracted they are treated exactly like a verse you have entered as to word splitting, etc. Note that the special -chord ``z'' is converted to ``N.C.'' and directives after the ``z'' in -constructs like ``C7zCS'' will appear with only the chord name. +chord “z” is converted to “N.C.” and directives after the “z” in +constructs like “C7zCS” will appear with only the chord name.

    @@ -255,7 +307,7 @@ Chord Transposition

    If you are transposing a piece or if you with to display the chords -for a guitar with a cappo you can tell +for a guitar with a capo you can tell MMA to transpose the chord names inserted with CHORDS=ON. Just add a transpose directive in the LYRIC command: @@ -271,14 +323,14 @@ in the LYRIC command:

    Please note that the Lyrics code does not look at the global -TRANSPOSE setting.9.3 +TRANSPOSE setting.9.2

    MMA isn't too smart in it's transposition and will often display the -``wrong'' chord names in relation to ``sharp'' and ``flat'' names. If -you find that you are getting too many ``wrong'' names, try setting -the CNAMES option to either ``Sharp'' or ``Flat''. Another +“wrong” chord names in relation to “sharp” and “flat” names. If +you find that you are getting too many “wrong” names, try setting +the CNAMES option to either “Sharp” or “Flat”. Another example:

    @@ -291,12 +343,12 @@ example:

    -By default, the ``flat'' setting is used. In addition to ``Flat'' and -``Sharp'' you can use the abbreviations ``#'', ``b'' and ``SPMamp;''. +By default, the “flat” setting is used. In addition to “Flat” and +“Sharp” you can use the abbreviations “#”, “b” and “&”.

    You can (and may well need to) change the CNAMES setting -anywhere in the song. +in a number of different places in the song.

    @@ -305,13 +357,13 @@ Setting Lyrics

    -Adding a lyric to your song is a simple matter ...and like so many +Adding a lyric to your song is a simple matter ... and like so many things, there is more than one way to do it.

    Lyrics can be set for a bar in-between a pair of []s -somewhere in a data bar.9.4 For +somewhere in a data bar.9.3 For example:

    @@ -342,8 +394,8 @@ The alternate method is to use the LYRIC SET direc

    -Unlike the other LYRIC options, the SET option must be -the last one on a line, and it does not use the ``='' sign. If you are +The SET option can be anywhere in a LYRIC line. The only +restriction is that no “=” signs are permitted in the lyric. When setting the lyric for a single verse the []s are optional; however, for multiple verses they are used (just like they are when you include the lyric in a data/chord line). The advantage to using @@ -353,7 +405,7 @@ an example.

    The lyrics for each bar are separated into individual events, one for -each word ...unless the option SPLIT=BAR has been used, in +each word ... unless the option SPLIT=BAR has been used, in which case the entire lyric is placed at the offset corresponding to the start of the bar. @@ -458,12 +510,10 @@ There are a couple of special cases: At times you may wish to override MMA 's method of determining the beat offsets for a lyric or a single syllable in a lyric. You can -specify the beat in the bar by enclosing the value in ``$< >$'' -brackets. For example, suppose that your song starts with a pickup bar -and you'd like the lyrics for the first bar to start on beat 4: +specify the beat in the bar by enclosing the value in “< +>” brackets. For example, suppose that your song starts +with a pickup bar and you'd like the lyrics for the first bar to start +on beat 4:

    @@ -477,30 +527,19 @@ F [ Young lovers ]

    -Assuming 4/4 the above would put the word ``Hello'' at beat -4 of the first bar; ``Young'' on the first beat of bar 2; and -``lovers'' on beat 3 of bar 2. +Assuming 4/4 the above would put the word “Hello” at beat +4 of the first bar; “Young” on the first beat of bar 2; and +“lovers” on beat 3 of bar 2.

    -Note: there must not be a space inside the ``$< >$'', nor can there be -a space between the bracket and the syllable it applies to. +Note: there must not be a space inside the “< +>”, nor can there be a space between the bracket and the +syllable it applies to.

    -Only the first ``$< >$'' is checked. So, if you really want to have -the characters ``$<$'' or ``$>$'' in a lyric just include a dummy to -keep +Only the first “< >” is checked. So, if you +really want to have the characters “<” or ">” in +a lyric just include a dummy to keep MMA happy:

    @@ -513,8 +552,8 @@ keep

    -This example9.5 shows a complete +This example9.4 shows a complete song with lyrics. You should also examine the file egs/lyrics.mma for an alternate example. @@ -585,47 +624,43 @@ A few combinations are not permitted:

    • You cannot specify lyrics in bars that are being repeated with - the ``*'' option. + the “*” option.

    • -
    • You cannot insert lyrics with LYRIC SET and [STUFF]. +
    • You cannot insert lyrics with LYRIC SET and + [STUFF] into the same bar.



    Footnotes

    -
    ... -platforms9.1
    -
    Pointers and reviews to other players would be - would appreciated. +
    ... time.9.1
    +
    I am quoting + from “MIDI Documentation” distributed with the TSE Library. Pete + Goodliffe, Oct. 21, 1999. You may be able to get the complete + document at http://tse3.sourceforge.net/docs.html
    -
    ... time.9.2
    -
    I am quoting from ``MIDI - Documentation'' distributed with the TSE Library. Pete Goodliffe, - Oct. 21, 1999. Page 41. - -
    -
    ... setting.9.3
    +
    ... setting.9.2
    This is a feature! It permits you to have separate control over music generation and chord symbol display.
    -
    ... bar.9.4
    +
    ... bar.9.3
    Although the lyric can be placed - anywhere in the bar, it is recommended that you only place the lyric at - the end of the bar. All the examples follow this style. + anywhere in the bar, it is recommended that you only place the lyric + at the end of the bar. All the examples follow this style.
    -
    ...eg:twk9.5
    +
    ...eg:twk9.4
    Included in this distribution as songs/twinkle.mma. @@ -633,26 +668,26 @@ platforms
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/tut/index.html b/mma/docs/html/tut/index.html index 83c6e8d..9cfc54c 100644 --- a/mma/docs/html/tut/index.html +++ b/mma/docs/html/tut/index.html @@ -1,6 +1,6 @@ -
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/tut/node2.html b/mma/docs/html/tut/node2.html index 5a43247..a51a5a7 100644 --- a/mma/docs/html/tut/node2.html +++ b/mma/docs/html/tut/node2.html @@ -1,6 +1,6 @@ -
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/tut/node4.html b/mma/docs/html/tut/node4.html index 537022b..670acfa 100644 --- a/mma/docs/html/tut/node4.html +++ b/mma/docs/html/tut/node4.html @@ -1,6 +1,6 @@ -
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/tut/node5.html b/mma/docs/html/tut/node5.html index 364a409..1675b44 100644 --- a/mma/docs/html/tut/node5.html +++ b/mma/docs/html/tut/node5.html @@ -1,6 +1,6 @@ -
    bob -2008-09-28 +2010-11-07
    diff --git a/mma/docs/html/tut/node6.html b/mma/docs/html/tut/node6.html index b8cc425..a96454d 100644 --- a/mma/docs/html/tut/node6.html +++ b/mma/docs/html/tut/node6.html @@ -1,6 +1,6 @@ - +

    The MMA Library

    @@ -153,8 +197,8 @@ started" information. The information on these HTML pages has been generated directly from the library files in your MMA library. Each entry uses the filename as a header and then lists the various -defined grooves. - +defined grooves. In addition, the individual groove names are +clickable and will display further, detailed information on that groove.

    You should be able to use any of the grooves listed in the "STDLIB" section in your files without @@ -205,9 +249,13 @@ information from the each library file: -

    If you find that you don't have some of the grooves listed below in your distribution - you need to run the program mklibdoc.py to update these docs. Not all style files are - distributed in the default MMA distribution. +

    In addition, the -Dgh command generates sequence graphs and +detailed settings for each groove. + +

    If you find that you don't have some of the grooves listed below +in your distribution you need to run the program mma-libdoc +to update these docs. Not all style files are distributed in the +default MMA distribution.


    Index

    @@ -224,7 +272,7 @@ out.write( "\n".join(index)) out.write("""

    -

    This document and the files linked were created by mkdoclib.py. +

    This document and the files linked were created by mma-libdoc.

    It is a part of the MMA distribution and is protected by the same copyrights as MMA (the GNU General Public License). diff --git a/mma/mma-renum b/mma/mma-renum index b2318e8..2916acc 100755 --- a/mma/mma-renum +++ b/mma/mma-renum @@ -26,7 +26,7 @@ def usage(): ########################## if len(sys.argv[1:]) != 1: - print "mma-rnum: requires 1 filename argument." + print "mma-renum: requires 1 filename argument." usage() filename = sys.argv[1] @@ -49,10 +49,14 @@ linenum = 1 for l in inpath: l=l.rstrip() - - try: - x = int(l.split()[0]) - except: + + + if l and l[0].isdigit(): + try: + x = int(l.split()[0]) + except: + x = None + else: x = None if x != None: diff --git a/mma/mma.py b/mma/mma.py index 7c979b8..9ff5652 100755 --- a/mma/mma.py +++ b/mma/mma.py @@ -24,39 +24,71 @@ Bob van der Poel import sys import os - +import platform # Ensure a proper version is available. -pyMaj=2 -pyMin=4 +pyMaj = 2 +pyMin = 5 -if sys.version_info[0] < pyMaj or sys.version_info[1] < pyMin: - print - print "You need a more current version of Python to run MMA." - print "We're looking for something equal or greater than version %s.%s" % (pyMaj,pyMin) - print "Current Python version is ", sys.version - print +if sys.version_info[0] != pyMaj or sys.version_info[1] < pyMin: + if sys.version_info[0] == 3: + print ("\n MMA doesn't work with Python 3.x at this time.") + print (" Changing the interpreter to '/usr/bin/python2' will probably work.") + print (" This means you'll need to edit the first line in the mma.py script.\n") + else: + print ("\nYou need a more current version of Python to run MMA.") + print ("We're looking for something equal or greater than version %s.%s" \ + % (pyMaj, pyMin)) + print ("Current Python version is %s\n" % sys.version) sys.exit(0) """ MMA uses a number of application specific modules. These should be installed in a mma modules directory or in your python site-packages directory). MMA searches for the modules directory and pre-pends the first found to the python system list. + + If you end up with mma running (ie: it finds its modules), but + can't find libraries you then probably have the modules installed + in python-site and lib, include, etc. are NOT in one of the following + locations (lib and include must be in the same directory). + + Note: it is quite possible with this method to have the modules + somewhere in python-site (NOT supported by MMA's standard installs) + and to have MMA's libraries in a different location (ie: /usr/share/mma). """ -for d in ("c:\\mma", "/usr/local/share/mma", "/usr/share/mma", "."): - if os.path.isdir(d): - sys.path.insert(0, d) +platform = platform.system() + +if platform == 'Windows': + dirlist = ( sys.path[0], "c:/mma", "c:/program files/mma", ".") + midiPlayer = [''] # must be a list! +elif platform == 'Darwin': + dirlist = ( sys.path[0], "/Users/Shared/mma", + "/usr/local/share/mma", "/usr/share/mma", '.' ) + midiPlayer = [''] # must be a list! +else: + dirlist = ( sys.path[0], "/usr/local/share/mma", "/usr/share/mma", '.' ) + midiPlayer = ["aplaymidi"] # Must be a list! + +for d in dirlist: + moddir = os.path.join(d, 'MMA') + if os.path.isdir(moddir): + if not d in sys.path: + sys.path.insert(0, d) + MMAdir = d break -try: - import psyco - psyco.full() -except ImportError: - print "Running without pysco support, installation of pysco recommended." +if platform != 'Windows': + try: + import psyco + psyco.full() + except ImportError: + pass + # Call the mainline code. Hopefully, byte-compiled. + import MMA.main diff --git a/mma/text/ANNOUNCE b/mma/text/ANNOUNCE index 9b1d694..9ae095b 100644 --- a/mma/text/ANNOUNCE +++ b/mma/text/ANNOUNCE @@ -1,16 +1,23 @@ -Version 1.3 of MMA - Musical MIDI Accompaniment - is now -available for downloading. Included in this release: +A stable release, version 1.7, of MMA--Musical MIDI Accompaniment +is available for downloading. In addition to a number of bug fixes +and optimizations, MMA now features: - Extended MIDI voicing now supported -- it is now easy to - set any voice you have on your sequencer! + - Chords can now be entered in Roman Numeral notation. - A SWELL command (increase then restore volume over a number of bars), + - Extensive reworking/enhancement of the Solo track commands. + + - MidiInc extended to permit the creation of Solo Riffs. + + - Enhanced the automatic groove finding so that multiple + directories can be scanned. + + - -V option for an audible preview of a groove in the libraries. + + - A new utility, mma-gb.py. This is a simple GUI for viewing and + previewing the groove library. - A number of minor bug fixes and enhancements. -See the entire change log in the included CHANGES-1.2 file. - MMA is a accompaniment generator -- it creates midi tracks for a soloist to perform with. User supplied files contain pattern selections, chords, and MMA directives. For full details @@ -18,7 +25,7 @@ please visit: http://www.mellowood.ca/mma/ -If you have any questions or comments, please send them -to: bob@mellowood.ca +If you have any questions or comments, please send +them to: bob@mellowood.ca diff --git a/mma/text/CHANGES-1.6 b/mma/text/CHANGES-1.6 new file mode 100644 index 0000000..dfa4072 --- /dev/null +++ b/mma/text/CHANGES-1.6 @@ -0,0 +1,156 @@ + +The documentation did not list the useful RESTART command. Sorry. + +In a manner similar to that used in Scale tracks, Arpeggio tracks + now reset pointer positions after a RANGE or DIRECTION change. + +Added harmonies Open8Below and Open8Above. + +Changed the behaviour of MidiInc so that program changes (voices) + included in the file being imported are ignored. This forces the + voice set in the MMA track to be used ... this makes sense most of + the time, but you can override with IgnorePC=False/Off/0 in the + MidiInc command line. + +Roman numerals can be used to specify chords. Roman is simply + converted to standard notation. Key signatures are honored, so do + read the docs in the "chord names" section for details. + +Slash chords can now use Roman or Arabic numbers to set a "fingered + bass" note in chords. + + +Debug: $_LastDebug was not working properly. + Added Roman=0/1 for displaying roman numeral chord conversions. + Added plectrum debug info the debug and plectrum manual sections. + + +June 24, 2010 - released 1.6a + +Added option to permit usage of character values 176 & 248 to indicate + dim/half-dim chords in both roman and normal notation. + +Added little program to convert files from Roman to std. notation. + See utils/mma-rm2std.py. Comes with a little readme as well. + +June 28, 2010 - released 1.6b + +Changed the ln-install and cp-install scripts so that they now check + for the directory and offer to create it if needed. Mostly for OS X + systems which might not have a /usr/local/share or /usr/local/bin + directory. + +Large number of Solo changes ================ + + Added OFFSET=xx to the permitted options in <> modifier. The idea is + that notes can now start anywere in a bar, not just in nice + beat values. Example of a solo string might be + + 4a;4b; + + which places 2 quarter notes in the bar, pushed off normal by 10 midi + ticks. + + You can specify note pitches in MIDI values. + + You can change the velocity (volume) of individual notes in a solo by + appending a value after a '/'. Eg. "4c e g/120" creates a 3 note + chord with the 'g' velocity at 120, the others will be the default 90. + + Solo/Melody tracks now have an ARPEGGIATE option. + + The volume setting code for solos is improved/fixed ... but it might + make existing tracks a tad loud. Sorry, but I think it is right now :) + + Accents: Set accents !-^& for notes/chords in solos. + + All this is in the manual. + + +Note Duration: In all settings you can now specify a note duration in + MIDI Ticks as well as the conventional '4', '8', etc. Just append + a 't' to end of the note. In a pattern definition you could use: + + Chord Sequence { 1 4 90 } + or { 1 196t 90} + + for identical results. Note that articulation, etc. is still + applied. Handy for defining "odd" durations. + + + +MidiInc: You can now apply a "RIFF" option to the MidiInc stuff. This + will create a set of notes which are then inserted into a solo + track. Now, the "neat stuff" in the solo track is applied to the + included notes. "Neat stuff" includes harmony, articulate, + arpeggiate, etc. Fun. + + Modified the StripSilence option to permit a + manual setting. + + Added Report feature to display the information on a + file you can to include. + +Harmony: some more harmony options are available. + +DupRiff: New and useful command. This makes harmony (and other) tracks + easy to create ... just create data in one track and copy to + other(s). + +July 18, 2010 -- Released 1.6c + + +Minor fix to permit spacing between duration and accent in solos + specs. + +Fixed up docs to more clearly show the options for Voicing + Mode=Optimal. + +When specifying solo info in a {} at the end of a chord line you can + have empty sets of {} to use as placeholders with the AutoSoloTracks + list. There's an example in the docs. + +The -M command option works again. + +September 17, 2009 -- released 1.6d + +MidiInc now honors -T and OFF settings; fixed RiffTranspose option. + +Changed the initial test in mma.py to check so that 3.x will notify of + problem. + +Added some grooves to lib/yamaha and lib/kara. Extensive renaming of +groove names in these directories to make the compatible with new +autolib fuctions. Sorry if this creates problems with existing files. + +Some major rewrites to the swing code. Hopefully, no bugs + created. Additional options for swing include ACCENT, DELAY and + NOTES. Better read the fine manual for details. + +Major change to the autolib function: the library database is now + searched by looking at all the directories in /mma/lib. This is + important since you might have grooves in both (for example) + mma/lib/stdlib and mma/stdlib/bob. By default, the groove in + the 'stdlib' directory will be found first (and used). Read the PATHS + section of the manual for more details. + +October 8, 2010 -- released 1.6e + +Added -V command to preview (prelisten) grooves. + +Added -Dbo option to generate some library docs. This is used by the + mma-gb.py program in the utils directory to generate its database file. + +The MidiPlayer output used for -P and -V has been rewritten to use a + more modern Python interface which should ensure better compatiblity + between Unix and Windows platforms. In addition 2 new options for + SetMidiPlayer have been introduced: BackGround=0/1 and + Delay=. See the Paths section in the manual. In most cases + you'll not need any changes to your rc or input files. + +A new program has been included in the util directory. mma-gb.py is a + groove browser which uses the new -V capability in a simple + GUI. Useful for listening to the over 1000 grooves in the main distro. + +The minimum Python version has been changed from 2.4 to 2.5. Since 2.5 + was released in September/2006 we should be safe. diff --git a/mma/text/FAQ b/mma/text/FAQ index 6c32a1e..ff738ff 100644 --- a/mma/text/FAQ +++ b/mma/text/FAQ @@ -1,3 +1,7 @@ For some FAQs, please see the postcript documentation chapter FAQ. +The various text files in this section cover a lot of FAQs. Browse +them for info. + + diff --git a/mma/text/INSTALL b/mma/text/INSTALL index 49d1370..a8db575 100644 --- a/mma/text/INSTALL +++ b/mma/text/INSTALL @@ -9,7 +9,8 @@ MMA consists of several parts. They should be installed as follows: 1. The main executable script, mma, should be in /usr/local/bin or somewhere else in your executable path. -2. A number of modules which MMA needs. They should be installed in +2. A number of modules which MMA needs (in the distro they are the files + ending in .py in the MMA directory). They should be installed in /usr/local/share/mma/MMA. 3. Some other files used by the library and user extensions. These are diff --git a/mma/text/PATFILE b/mma/text/PATFILE deleted file mode 100644 index aeacf97..0000000 --- a/mma/text/PATFILE +++ /dev/null @@ -1,98 +0,0 @@ - -*** TEMP FILE, will become part of ref manual *** - -to be added to VOICE section: - -By default MMA uses the 127 GM MIDI voices. In most cases you'll find these -more than sufficient. But, if you want to get more out your keyboard/synth you -may want to use some of the other voices it may have. - -Warning: all of this section is highly dependent on the features of your hardware. -Midi files you create will sound different (or even awful) on other hardware. We -do not recommend that you use this feature to create files you want to share! - -Keyboards store voice data in different voice banks. By default they use voices -0 to 127 in a default bank. You can select different banks, each with a variety -of voices, by changing the current voice bank. This switching is done by changing -the value of Controller 0, 32 or both. You'll need to read the manual for you hardware -to figure this out. - -MMA voices are normally set as a GM value (3, 100, etc) or with a symbolic name like -(PIANO1, Trumpet, etc.) However, you can also use "extended values" to select the -other voices on your keyboard. - -Extended values are specified like this: 22.33.44 or 22.33. This is three numeric values -separated by "."s. The first value is the Patch Number, the second is a value for -Controller 0. The third value, if present, is the setting for Controller 32. - -An example: my Casio Wk-3000 uses Controller 0 for selecting voice banks. The manual -lists Bank-53, Program-27 as "Rotary Guitar". To use this voice I can do: - - Chord Voice 27.53 - -Much easier than using these "funny" numbers is to read a .pat file which has -the names and extended voice values. See page xxx. - -If you use any extended voices in a track MMA will generate code at the end of the track -to reset the controllers and program to 0. - -=========== - -new section: READPAT - -To use the extended voice selection (described on page xxx) it is easiest to -read an .pat file. These files are available on the internet for many different -keyboards and synthesizers. Due to copyright we don't include them with MMA. - -If you can find an existing .pat file for your device it is easy to use it in MMA. - -First, copy the file to your MMA includes directory. By default this is - /usr/local/share/mma/includes. - -Second, include a line in your song file (or in a global rc file) like: - - ReadPat casio_wk3200.pat - -Note, this filename is case sensitive and must include the filename extension. If you -don't want to use the includes directory you can use a complete path name. - -The file will be read and the various definitions in that file will be appended to the -voice tables in MMA. - -Since MMA can't handle space characters in voice names, spaces in names will be deleted. -So, the name "Reso Saw Bass 3" will become "ResoSawBass3". *** I may need a mechanism -to display names??? External program??? *** - -Two types of lines are parsed. - -First, is a line containing the single keyword: ZEROBASED. -This must be uppercase and the only item on a line. In this case all subsequent program change -values will have 1 subtracted. Use this for Yamaha and other synths. - -Second, are lines starting with a digit. These lines must be in the format: - - = name - -where can be vv, vv.cc0 or vv.cc0.cc32. - -In all cases "vv" is the patch number, "cc0" is the setting for controller 0, and -"cc32" is the setting for controller 32. - -In many cases you can just use an existing .pat file "as is". However, you may want to -edit the file to reflect MMA naming. - -Please note that using extended voicing can leave your synth in an unexpected -condition. For this reason we highly recommend that you include a "reset" sequence -at the start of each generated MIDI file. This is easy to do! For example, in our -global .mmarc file we have a line "include init". This file resets the volume -levels and controller 0 to a known state. - -When reading a pat file warnings will be displayed if either: - - - an attempt is made to change an existing program change value, - - an attempt is made to change or duplicate an exiting program name. - -If this happens you should edit your pat file. - - - diff --git a/mma/text/README b/mma/text/README index 4c6cad5..af6590f 100644 --- a/mma/text/README +++ b/mma/text/README @@ -1,7 +1,7 @@ MMA - Musical MIDI Accompaniment -(C) 2002 - 2006 Bob van der Poel +(C) 2002 - 2010 Bob van der Poel MMA and the various files supplied in the distribution are released under the GNU General Public License. For additional details refer @@ -10,11 +10,6 @@ to the manual included in this distribution. There's a lot going on with this program--please read the fine manual. -This is a BETA release, so please be forgiving in reporting bugs and -shortcomings. However, don't let the term BETA dissuade you from trying -the program! It does produce very useful backing tracks! - - Comments, etc. appreciated: bob@mellowood.ca diff --git a/mma/text/REALTIME-FILTER b/mma/text/REALTIME-FILTER new file mode 100644 index 0000000..4a17128 --- /dev/null +++ b/mma/text/REALTIME-FILTER @@ -0,0 +1,102 @@ + +If we had a real FAQ this information would certainly be there. But, +for now we just have a nice little text file. + +More than one user has asked about a "real time" or "filter" mode for +MMA. The sort answer is "sorry, this isn't going to happen." + +The longer answer follows. + +Before you think about "real time" and "filters", let's talk about +what MMA is designed to do. And that is pretty simple: MMA creates +standard MIDI files, also known as SMFs. You can think of a SMF as a +collection of MIDI information (like note-on, note-off and controller +events) packaged with timing information. MIDI itself just has +commands to do simple things like "turn on a note", "turn off a note", +"enable a voice/tone", "turn on vibrato", etc. It doesn't have commands +for musical issues like timing and tempo. Yes, MIDI doesn't understand +anything like "this is a quarter note" or "play at a tempo of 120 bpm". + +So, in a SMF each MIDI event is wrapped with a time code. These time +codes are offsets from the start of the file. To play a SMF a program +loads the file, and sends out the MIDI information at intervals +dictated by the time codes. In addition, variables like tempo can be +added to speed up (down) the timing. Remember: timing is not part of +MIDI. Timing is something a sequencer does. + +Now, back to MMA. MMA reads a text file, or series of files, +containing information about tempo, volume, patterns, and chords. It +then converts this into a SMF. + +When processing the input file(s) MMA doesn't necessarily create the +MIDI data in the same order that it will be played. This is huge +real-time problem. + +Not in order? Sure, think about what is going on. MMA reads the input +file and figures out stuff about tempo, patterns, etc. Now, it has to +handle each bar of the song. It does this by looping though each +active track bar by bar. So, our first real-time problem is that the +data for the a bar is not complete until all the tracks for a bar are +processed. + +To add complexities to this, MMA also backtracks into previous +bars. Consider the Unify command which joins notes between parts of a +sequence. A note sounding in bar 1 could easily extend into bar +5. And, to figure this MMA needs to adjust previously generated event +data. Consider BeatAdjust which can move the song pointer backwards in +the generated data. + +Other commands in MMA can effect future parts of the MIDI. If you +define a Tempo change over several bars MMA immediately creates +entries in a table describing future timing events to incorporate into +the final SMF. And there are many more commands doing nasty things +to complicate life. + +Once the entire input file has been read and processed MMA gathers all +the timing and event data it created and processes that into a +SMF. And, really, it can't create the SMF until it knows everything +you wanted to tell it. + +So, am I telling you to forget it? Nope. I've certainly given this +issue some thought and do have some ideas which may (or may not) be +implemented in the future. But before I do anything with the following +I need to get some serious ideas from users. So, think/work with me on +this. + +INPUT: it is certainly possible to get MMA to read from stdin. But, +it's not as simple as reading a line and generating output. The +biggest problem is the Repeat command. As implemented the +repeat/end/ending code reads all the information in the loop area and +creates copies; then the entire chunk is processed. Acting as an input +filter the reasonable thing would be to disable some commands like +this. Probably a reasonable thing to do. Same goes for Labels and Gotos. + +Next, we'd need to rewrite the main parsing loop to handle input on a +line-by-line, rather than file, basis. This is probably less work than +you might imagine. + +OUTPUT: To properly do this we'd need to generate output as it's +generated. Certainly doing this as notes or events are generated is not +workable. However, it might be possible to "flush" the buffer +containing the MIDI information after each bar is generated. To do +this one would need to disable a number of commands. Cut, BeatAdjust, +Tempo (future) are just a few which come to mind. + +Finally, if we do get the about issues working ... what do we end up +with? Something useful? I'm not convinced that any of the MIDI tools +we normally use can take chunks of MIDI information and do anything +useful with them. Most (all?) players read an entire SMF file, do some +processing and then play the data. Due to the structure of a SMF there +really isn't any other way to handle it. + +I think that what people are asking is "can you rewrite MMA from being +a SMF creator into a pattern based MIDI sequencer?" And the answer to +that is "probably not". + +So, if you know more about MIDI than I do ... jump in and we'll talk. + + +------------------ + +bvdp, June 2009. + diff --git a/mma/text/SYNTHS b/mma/text/SYNTHS index ba054a9..92e53f3 100644 --- a/mma/text/SYNTHS +++ b/mma/text/SYNTHS @@ -58,7 +58,7 @@ or ..... MMA could develop some output routines which produce the parallel files mentioned above with only volume and instrument -settings, and the appropiate include/defgroove commands. +settings, and the appropriate include/defgroove commands. or .... diff --git a/mma/text/TODO b/mma/text/TODO index 142827e..ee748ef 100644 --- a/mma/text/TODO +++ b/mma/text/TODO @@ -1,5 +1,44 @@ +Add FF 02 copyright message option -In anticipation of a real-soon-now 1.0 release more eg files need to be -written to test more features. +GrooveOverlay: Permit a different groove for part of a bar (single + beat breaks, etc). -Fix -Dk to show option keywords. + Syntax: GrooveOverlay 2.5,3,yourgroove 4,4.5,mygroove + + Rough code outline (in parse) would be: + + ... if chordoverlay active: + 1. Change the start/end points already figured so that (using + the above example) 2.5 to 3 and 4 to 4.5 are silent (z!) + 2. Remember what was in the table before we made the changes :) + 3. process the bar normally for all the tracks + 4. for each arg saved in overlay: + - create a new chordtable with all silence expect for the overlay part + - switch groove + - process + 5. Return to original groove + ... update bar pointers + + +Enhance the html groove docs to a sample for a clicked groove. + +It might be easy to add the ability to set different chords for different + tracks. For example, one might want a C Major chord, but a C7 for + the arpeggio(s). I'm thinking that we might do "Arpeggio Chord XX" + and handle it much like a RIFF is done right now. Would there be + any point/usage? + +It might be useful to have a "if file exists" test. Useful for + conditional includes and things like that. Deciding what path to + use might be a problem (current path, groove library, include)??? + + +The -b/-B options do NOT work if the section includes any BEATADJUST + commands. + +Add a midi channel volume tracker and setter. This would permit + midi-(de)cresc from a known (by mma) value. + +Library docs --- add the time signature to the header. + +Add Nashville chord notation in addition to roman. diff --git a/mma/text/CHANGES-1.0 b/mma/text/archive/CHANGES-1.0 similarity index 100% rename from mma/text/CHANGES-1.0 rename to mma/text/archive/CHANGES-1.0 diff --git a/mma/text/CHANGES-1.0.rc1 b/mma/text/archive/CHANGES-1.0.rc1 similarity index 100% rename from mma/text/CHANGES-1.0.rc1 rename to mma/text/archive/CHANGES-1.0.rc1 diff --git a/mma/text/CHANGES-1.0.rc2 b/mma/text/archive/CHANGES-1.0.rc2 similarity index 100% rename from mma/text/CHANGES-1.0.rc2 rename to mma/text/archive/CHANGES-1.0.rc2 diff --git a/mma/text/CHANGES-1.1 b/mma/text/archive/CHANGES-1.1 similarity index 100% rename from mma/text/CHANGES-1.1 rename to mma/text/archive/CHANGES-1.1 diff --git a/mma/text/CHANGES-1.2 b/mma/text/archive/CHANGES-1.2 similarity index 100% rename from mma/text/CHANGES-1.2 rename to mma/text/archive/CHANGES-1.2 diff --git a/mma/text/CHANGES-1.3 b/mma/text/archive/CHANGES-1.3 similarity index 97% rename from mma/text/CHANGES-1.3 rename to mma/text/archive/CHANGES-1.3 index e903246..34524c1 100644 --- a/mma/text/CHANGES-1.3 +++ b/mma/text/archive/CHANGES-1.3 @@ -35,3 +35,6 @@ is valid. Anything in $( )$ delimiters is evaluated (safely) using Python. See details in the "variables" section of the manual. Sanity check on tempo will no longer permit negative or zero values. + +October 1, 2006 -- released version 1.4 + diff --git a/mma/text/archive/CHANGES-1.4 b/mma/text/archive/CHANGES-1.4 new file mode 100644 index 0000000..4e60775 --- /dev/null +++ b/mma/text/archive/CHANGES-1.4 @@ -0,0 +1,113 @@ + +A number of code fixes have been made to the Aria track. Chromatic + now works properly, CHORD scaletype now really selected by default, + and an enhanced random direction (now you can set direction to + r, rr, rrr, or rrrr. The docs for the Aria have been updated and + should now match reality. Also, Arias were not handled properly when + grooves were changed. + +Alltracks: This command no longer effects SOLO, MELODY and ARIA tracks + unless they are specified. I think this (now) makes sense. + +Mallet: When attempting to turn this off (rate=0) things didn't work out. + +** November 10, 2007 -- released test/dev version 1.4a + +Added STRUM capabilities to all tracks (except DRUMS). Increased strum + range. Strum can have a range for randomizing, eg. Chord Strum 20,30. + See the fine manual. Direction wasn't working at all with CHORD + STRUM. + +I finally figured out how to get rid of the ugly `` '' quotes generated by + latex2html. Two steps are required: + + 1. have an init file $HOME/.latex2html-init and make sure it has the line: + $USE_CURLY_QUOTES = 1; + + 2. add the following command line option to latex2html: + -html_version 4.0,latin2,unicode + + I must say it looks much nicer! + +Due to a parser change the syntax for the LYRIC command has changed a bit. The SET + directive no longer needs to be the last item on the line. However, you cannot + have an "=" in a lyric (does this ever happen??). So, the line: + + Lyric Set This is Split=Bar a lyric + + will be accepted. The lyric is actually "This is lyric" and the option "Split=bar" + will be set. + +VoiceVolTr and DrumVolTr were hopelessly broken. I think they now work as advertised. + +PATCH LIST commmand no longer craps out with an error. + +MIDINOTE -- a whole new set of midi instructions can be used to insert + controller events and note data into a track. Please read the fine + manual for details. This is major addition to MMA! + +** February 9, 2009 -- released test/developer version 1.4c + +Added command line options -b and -B. This limits generation to the specifed + range of bar numbers. Bar numbers are specifed as N1-N2 or N1,N2,Nn + or as a combinate like N1-N2,N3-N4,N5,N6. NOTE: for -b the bar numbers are + bar with "comment" numbers at the start of each line matching the + list; for -B absolute bar numbers of the competed file are used. + This option is VERY handy to compile a section of a file for debugging. + +KEYSIG was not setting proper values in the MIDI file for minor keys. + +Various variables setting filename, pathnames, midiplayer, etc. were + not permitting spaces in them. You can now create filenames with + spaces by using an "\x20". So, to set a midi file player "c:\program + files\my midi player" you would do: + + setmidiplayer c:\\program\x20files\\my\x20midi\x20player + + and it'll now work. The play command now works with spaces in the binary + as well as the filename. Any valid python escape sequences can be + used. See the Paths section of the manual. + +SetMidiPlayer now supports mulitple "fields". The first field is the + program name, the rest are options. So, you can now do: + + SetMidiPlayer timidity -Ow -Opt + + On Windows a empty setting is permitted (the default player is used + on a windows platform in this case). + +The -Dv option has been changed to -Ds. Whole bunch of sequence info + dumped. This will probably disappear in the future. + +A new doc option, -Dgh, has been added. This permits mma-libdoc to + create pretty graphs of the sequences for each groove. The -Dxh + option now includes some html comments for each groove so that + mma-libdoc can parse out the groove and file data it needs. + +The commands MidiCresc and MidiDeCresc have been added to fill out the + raw midi suite. These 2 commands function the same as MidiVolume, + i.e. them set the Midi Channel Volume for the synth. + +** April 26, 2009 -- released test/developer version 1.4e + +Fixed bug in volume settings. When there is a left-over (de)cresc the + "future volume" stack is now cleared. + +I have wrapped the metronome libarary files with a conditional + NOMETRONOME. This is handy if you normally want a metronome beat to + start your files but don't want it for performance. Just do "-S + NoMetronome" on the command line and the metronomes are gone. + +Sometimes I stupid things! Using the Python decode("escape-string") + command to convert embedded \x20 sequences in filenames to spaces + was a stupid thing. Problem comes up in windows platforms when + python creates nice filenames like "foo\bar". The decode() now + converts the "\b" to a single backspace character. Not what we + wanted. So, now all mma filename go though a custom function which + looks for "\x20" sequences and converts them. Appears to work. And + (a plus) you don't (can't) use "\\" in windows path names; use a + single "\". Please let me know if problems. + +** July 2, 2009 -- released test/developer version 1.4f + + +** July 18, 2009 -- released final 1.4 diff --git a/mma/text/archive/CHANGES-1.5 b/mma/text/archive/CHANGES-1.5 new file mode 100644 index 0000000..a9d7661 --- /dev/null +++ b/mma/text/archive/CHANGES-1.5 @@ -0,0 +1,97 @@ +Chords can now be placed anywhere in a bar, not only on-the-beat. The + extended "@" syntax permits this. Eg. To place a chord change at + beats 1 and 3.5 you could "Cm@1 D@4.5". The old syntax works + fine. See the manual chapter on "Musical Data" for details. + + +** August 24, 2009 -- released test/dev version 1.5a + +ALLGROOVES was not honoring and non-track commands. They were set, + but not saved into the groove. Fixed + +Added slice notation for variables. You can now do cool stuff like + $myvar[3] or $_Bass_Octave[0]. + +OCTAVE settings can now increment or decrement by using values like + +1, -2, etc. This is handy! + +ARTICULATE settings can now inc/dec by using +/- values. + +For solo/melody strings an additional articulation can be set for each + note/chord. This is done in the <> by specifying a percent + adjustment. Values can be 1..200 (same as ARTICULATE). They are in + effect for the duration of the bar and are still adjusted by the + articulation setting for the bar. Handy for specifying staccato + notes. See the very fine manual for details. The Volume setting can + also have a default "Volume=" for compatibility. Future <> options + may follow. + +MidiInc: The StripSilence=On/Off option has been added. Use to to + avoid stripping off any leading silence in an imported MIDI track. + +** December 28, 2009 -- released test/dev version 1.5b + +Enhanced the SEQUENCE define code so that multiple lines without '\' + can be used. + +Added the Plectrum track-type. This track is designed to emulate + picked or strumed intruments like guitars. Quite complex and + generates nice sounds. Read the manual! + +** February 14, 2010 -- released test/dev verfsion 1.5c + +Fixed lib doc generation for plectrum tracks. + +Added MidiCopyright, MidiCue and MidiText commands. + +MidiVoice and MidiSeq - fixed so that {} not required for single seq + (as advertised in the docs). + +Minor doc revisions. + +Minor program code restructuring. + +** March 27, 2010 -- released test/dev version 1.5d + +Lyrics: \n and \r now start a new line in column 1 (not + 2). Added Karmode: does syllable splits on '-', changes extension + from .mid to .kar and inserts some meta info. + +Added global MidiTName command. This overwrites the song name + automatically inserted from the filename. + +Added global MidiText command. Fills out the Track MidiText. + +Modified code for Track MidiText and Track MidiCue so that the text is + now queued until the track is created. It was being put into the meta + track. + +Plectrum bug fixes: Strings now mute properly on chord changes; + non-base tracks (like Plectrum-Banjo) now work with tuning changes. + +Fixed a spelling mistake ... program changes should now come into + effect at the proper offset! + +When running -g/G a check is made for duplicate groove defs. Please + don't ask how many hours I wasted editing the wrong file before I + noticed that I had an identical groove name in 2 different + files ... and the groove I was editing was not the one being loaded. + +Created an archive directory for all the old CHANGES* files. + +** April 11, 2010 - Released test/dev version 1.5d + +RVolume, Rtime: Expanded syntax now accepts a range in the form x1,x2. The + old single value format is still (and will continue to be) + supported. This extended syntax permits fine tuning. + +Plectrum: Now honors rtime settings. + +Failure to find psyco on startup no longer generates warning + message. Honestly, it appears to make less than 2% of a speedup and + it will mostly likely be deleted completely in the next MMA + series. I'm guessing that both the MMA and Python code have gotten + better over the years. + +Failure to find the default mmarc file now only generates a warning in + debug mode. diff --git a/mma/text/CHANGES-beta b/mma/text/archive/CHANGES-beta similarity index 100% rename from mma/text/CHANGES-beta rename to mma/text/archive/CHANGES-beta diff --git a/mma/util/README.rm2std b/mma/util/README.rm2std new file mode 100644 index 0000000..f844c8f --- /dev/null +++ b/mma/util/README.rm2std @@ -0,0 +1,18 @@ + +Short usage for mma-rm2std.py + +This program reads a named mma file and converts Roman numeral + chord notation to standard output. All other input is passed + unchanged. + +It shows how to access some of the mma library from other programs. + It also shows that the MMA library functions should be converted + to a real library! Oh well. + +Usage: + + mma-rm2std.py + + +Bob van der Poel, June 2010. + diff --git a/mma/util/mma-rm2std.py b/mma/util/mma-rm2std.py new file mode 100755 index 0000000..91ad564 --- /dev/null +++ b/mma/util/mma-rm2std.py @@ -0,0 +1,127 @@ +#!/usr/bin/env python + +# Convert mma file with roman numeral chords to std. + +import sys, os, platform + +# setup for the MMA modules. + +platform = platform.system() + +if platform == 'Windows': + dirlist = ( sys.path[0], "c:/mma", "c:/program files/mma", ".") +else: + dirlist = ( sys.path[0], "/usr/local/share/mma", "/usr/share/mma", '.' ) + +for d in dirlist: + moddir = os.path.join(d, 'MMA') + if os.path.isdir(moddir): + if not d in sys.path: + sys.path.insert(0, d) + MMAdir = d + break + +import MMA.roman +import MMA.keysig +import MMA.gbl as gbl +import MMA.midi + +def error(m): + """ Abort on error with message. """ + print m + sys.exit(1) + +def usage(): + """ Print usage message and exit. """ + + print "Mma-rm2std, (c) Bob van der Poel" + print "Convert a mma file using roman chords to std." + print + sys.exit(1) + + + +########################## + +if len(sys.argv[1:]) != 1: + print "mma-rm2std: requires 1 filename argument." + usage() + +filename = sys.argv[1] + +if filename[0] == '-': + usage() + +try: + inpath = open(filename, 'r') +except: + error("Can't access the file '%s'" % filename) + + +linenum = 1 +m = gbl.mtrks[0] = MMA.midi.Mtrk(0) + +for l in inpath: + l=l.rstrip() + + if l.strip().upper().startswith("KEYSIG"): + t = l + if '//' in t: + t = t[ :t.find('//')] + t=t.split() + MMA.keysig.keySig.set(t[1:]) + + if l and l[0].isdigit(): + + # strip off trailing lyric, notes, repeat or comment + eolstuff = '' + s=[] + for d in ("*", "{", "[", '//'): + if l.count(d): + s.append(l.find(d)) + if s: + s.sort() + eolstuff = l[s[0]:] + l = l[:s[0]] + + l = l.split() + + for i in range(1,len(l)): + c=l[i] + if c[0] == '/': + l[i] = " %6s" % c + continue + + lead = end = '' + + while c[0] in ('+', '-'): + lead += c[0] + c=c[1:] + + # strip from right side of chord barre, invert, etc. + + s = [] + for d in (":", ">", "/", 'z'): + if c.count(d): + s.append(c.find(d)) + if s: + s.sort() + end = c[s[0]:] + c = c[:s[0]] + + # all we have now is a chord name + + if c and c[0] in ("I", "V", "i", "v"): + c=MMA.roman.convert(c) + + # reassemble name + + c = lead + c + end + l[i] = " %6s" % c + + # reassemble line + + l.append(eolstuff) # put back comment, lyric, etc. + l = ' '.join(l) + + print l diff --git a/mma/util/mmatabs.py b/mma/util/mmatabs.py index f894ea7..0fccf90 100755 --- a/mma/util/mmatabs.py +++ b/mma/util/mmatabs.py @@ -67,6 +67,9 @@ def dochords(): for n in sorted(chordlist.keys()): nm=n.replace("#", '$\\sharp$') nm=nm.replace('b', '$\\flat$') + nm=nm.replace(chr(176), '\\diminished') + nm=nm.replace(chr(248), '\\halfdim') + outfile.write( "\\insline{%s}{%s}\n" % (nm, chordlist[n][2]) ) diff --git a/mma/util/timsplit.py b/mma/util/timsplit.py index 108b533..e5ead48 100755 --- a/mma/util/timsplit.py +++ b/mma/util/timsplit.py @@ -74,10 +74,10 @@ for trackname in tracklist: trackname = trackname.title() status, txt = commands.getstatusoutput ("mma -0 %s -T %s -f %s " % (mmafile, trackname, tmpmid) ) if status: - if txt.startswith("No data created"): + if txt.find("No data created") >= 0: print "NO DATA for '%s', skipping" % trackname continue - print "timsplit error", status + print "timsplit error creating MIDI file:", status print txt sys.exit(1) @@ -88,7 +88,7 @@ for trackname in tracklist: print "Creating: %s.wav" % trackname status, txt = commands.getstatusoutput ("timidity -OwM -o%s.wav %s" % (trackname, tmpmid) ) if status: - print "timsplit error", status + print "timsplit error running timidity:", status print txt sys.exit(1)