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Always fill scroll view
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@ -296,7 +296,7 @@ static float sFlatPos[] = {
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delete fLayout;
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delete fLayout;
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fLayout = new VLLayout(*[self song], sz.width / fDisplayScale);
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fLayout = new VLLayout(*[self song], sz.width / fDisplayScale);
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sz.height = std::max(2.0f, fLayout->NumSystems()+0.25f)*kSystemH*fDisplayScale;
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sz.height = std::max<float>(sz.height, std::max(2.0f, fLayout->NumSystems()+0.25f)*kSystemH*fDisplayScale);
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NSSize boundsSz = {sz.width / fDisplayScale, sz.height / fDisplayScale};
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NSSize boundsSz = {sz.width / fDisplayScale, sz.height / fDisplayScale};
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