# patSolo.py """ This module is an integeral part of the program MMA - Musical Midi Accompaniment. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Bob van der Poel """ import MMA.notelen import MMA.translate import MMA.harmony import MMA.volume import MMA.alloc import gbl from MMA.common import * from MMA.pat import PC class NoteList: def __init__(self, length): self.dur = length self.velocity = [] self.nl = [] ############################## class Melody(PC): """ The melody and solo tracks are identical, expect that the solo tracks DO NOT get saved in grooves and are only initialized once. """ vtype = 'MELODY' drumType = None endTilde = [] drumTone = 38 def setDrumType(self): """ Set this track to be a drum track. """ if self.channel: error("You cannot change a track to DRUM once it has been used") self.drumType = 1 self.setChannel('10') def definePattern(self, name, ln): error("Melody/solo patterns cannot be defined") def restart(self): self.ssvoice = -1 def setTone(self, ln): """ A solo track can have a tone, if it is DRUMTYPE.""" if not self.drumType: error("You must set a Solo track to DrumType before setting Tone") if len(ln) > 1: error("Only 1 value permitted for Drum Tone in Solo tracks") self.drumTone = MMA.translate.dtable.get(ln[0]) def getLine(self, pat, ctable): """ Extract a melodyline for solo/melody tracks. This is only called from trackbar(), but it's nicer to isolate it here. RETURNS: notes structure. This is a dictionary. Each key represents an offset in MIDI ticks in the current bar. The data for each entry is an array of notes, a duration and velocity: notes[offset].dur - duration in ticks notes[offset].velocity[] - velocity for notes notes[offset].defaultVel - default velocity for this offset notes[offset].nl[] - list of notes (if the only note value is None this is a rest placeholder) """ sc = self.seq barEnd = gbl.BperQ*gbl.QperBar acc=keySig.getAcc() # list of notename to midivalues midiNotes = {'c':0, 'd':2, 'e':4, 'f':5, 'g':7, 'a':9, 'b':11, 'r':None } """ The initial string is in the format "1ab;4c;;4r;". The trailing ';' is important and needed. If we don't have this requirement we can't tell if the last note is a repeat of the previous. For example, if we have coded "2a;2a;" as "2a;;" and we didn't have the 'must end with ;' rule, we end up with "2a;" and then we make this into 2 notes...or do we? Easiest just to insist that all bars end with a ";". """ if not pat.endswith(';'): error("All Solo strings must end with a ';'") """ Take our list of note/value pairs and decode into a list of midi values. Quite ugly. """ if gbl.swingMode: len8 = MMA.notelen.getNoteLen('8') len81 = MMA.notelen.getNoteLen('81') len82 = MMA.notelen.getNoteLen('82') onBeats = [ x * gbl.BperQ for x in range(gbl.QperBar)] offBeats = [ (x * gbl.BperQ + len8) for x in range(gbl.QperBar)] length = MMA.notelen.getNoteLen('4') # default note length lastc = '' # last parsed note velocity = 90 # intial/default velocity for solo notes notes={} # A dict of NoteList, keys == offset if self.drumType: isdrum = 1 lastc = str(self.drumTone) else: isdrum = None pat = pat.replace(' ', '').split(';')[:-1] # set initial offset into bar if pat[0].startswith("~"): pat[0]=pat[0][1:] if not self.endTilde or self.endTilde[1] != gbl.tickOffset: error("Previous line did not end with '~'") else: offset = self.endTilde[0] else: offset = 0 lastOffset = None # Strip off trailing ~ if pat[-1].endswith("~"): self.endTilde = [1, gbl.tickOffset + (gbl.BperQ * gbl.QperBar) ] pat[-1]=pat[-1][:-1] else: self.endTilde = [] # Begin parse loop for a in pat: if a == '<>': continue if offset >= barEnd: error("Attempt to start Solo note '%s' after end of bar" % a) # strip out all '' setting and adjust velocity a, vls = pextract(a, "<", ">") if vls: if len(vls) > 1: error("Only 1 volume string is permitted per note-set") vls = vls[0].upper().strip() if not vls in MMA.volume.vols: error("%s string Expecting a valid volume, not '%s'" % \ (self.name, vls)) velocity *= MMA.volume.vols[vls] """ Split the chord chunk into a note length and notes. Each part of this is optional and defaults to the previously parsed value. """ i = 0 while i < len(a): if not a[i] in '1234568.+': break else: i+=1 if i: l=MMA.notelen.getNoteLen(a[0:i]) c=a[i:] else: l=length c=a if not c: c=lastc if not c: error("You must specify the first note in a solo line") length = l # set defaults for next loop lastc = c """ Convert the note part into a series of midi values Notes can be a single note, or a series of notes. And each note can be a letter a-g (or r), a '#,&,n' plus a series of '+'s or '-'s. Drum solos must have each note separated by ','s: "Snare1,Kick1,44". """ if isdrum: c=c.split(',') else: c=list(c) while c: # Parse off note name or 'r' for a rest name = c.pop(0) if name == 'r' and (offset in notes or c): error("You cannot combine a rest with a note in a chord for solos") if not isdrum: if not name in midiNotes: error("%s encountered illegal note name '%s'" % (self.name, name)) v = midiNotes[ name ] # Parse out a "#', '&' or 'n' accidental. if c and c[0]=='#': c.pop(0) acc[name] = 1 elif c and c[0]=='&': c.pop(0) acc[name] = -1 elif c and c[0]=='n': c.pop(0) acc[name] = 0 if v != None: v += acc[name] # Parse out +/- (or series) for octave if c and c[0] == '+': while c and c[0] == '+': c.pop(0) v += 12 elif c and c[0] == '-': while c and c[0] == '-': c.pop(0) v -= 12 else: if not name: # just for leading '.'s continue if name == 'r': v = midiNotes[ name ] elif name == '*': v = self.drumTone else: v = int(MMA.translate.dtable.get(name)) """ Swingmode -- This tests for successive 8ths on/off beat If found, the first is converted to 'long' 8th, the 2nd to a 'short' and the offset for the 2nd is adjusted to comp. for the 'long'. """ if gbl.swingMode and l==len8 and \ offset in offBeats and \ lastOffset in onBeats and \ lastOffset in notes: if notes[lastOffset].dur == len8: offset = lastOffset + len81 notes[lastOffset].dur = len81 l=len82 # create a new note[] entry for this offset if not offset in notes: notes[offset] = NoteList(l) # add note event to note[] array notes[offset].nl.append(v) notes[offset].velocity.append(self.adjustVolume(velocity, offset)) notes[offset].defaultVel = velocity # needed for addHarmony() lastOffset = offset offset += l if offset <= barEnd: if self.endTilde: error("Tilde at end of bar has no effect") else: if self.endTilde: self.endTilde[0]=offset-barEnd else: warning("%s, end of last note overlaps end of bar by %2.3f " "beat(s)." % (self.name, (offset-barEnd)/float(gbl.BperQ))) return notes def addHarmony(self, notes, ctable): """ Add harmony to solo notes. """ sc=self.seq harmony = self.harmony[sc] harmOnly = self.harmonyOnly[sc] for offset in notes: nn = notes[offset] if len(nn.nl) == 1 and nn.nl[0] != None: tb = self.getChordInPos(offset, ctable) if tb.chordZ: continue h = MMA.harmony.harmonize(harmony, nn.nl[0], tb.chord.bnoteList) """ If harmonyonly set then drop note, substitute harmony, else append harmony notes to chord. """ if harmOnly: nn.nl = h nn.velocity = [] off=0 else: nn.nl.extend(h) off=1 # Create velocites for harmony note(s) for i in range(off,len(nn.nl)): nn.velocity.append(self.adjustVolume(nn.defaultVel * self.harmonyVolume[sc], offset)) return notes def trackBar(self, pat, ctable): """ Do the solo/melody line. Called from self.bar() """ notes = self.getLine(pat, ctable) if self.harmony[self.seq] and not self.drumType: self.addHarmony(notes, ctable) sc=self.seq unify = self.unify[sc] rptr = self.mallet for offset in sorted(notes.keys()): nn=notes[offset] for n,v in zip(nn.nl, nn.velocity): if n == None: # skip rests continue if not self.drumType: # octave, transpose n = self.adjustNote(n) self.sendNote( offset, self.getDur(nn.dur), n, v) class Solo(Melody): """ Pattern class for a solo track. """ vtype = 'SOLO' # Grooves are not saved/restored for solo tracks. def restoreGroove(self, gname): self.setSeqSize() def saveGroove(self, gname): pass ################################## """ Keysignature. This is only used in the solo/melody tracks so it probably makes sense to have the parse routine here as well. To contain everything in one location we make a single instance class of the whole mess. """ class KeySig: def __init__(self): self.kSig = 0 majKy = { "C" : 0, "G" : 1, "D" : 2, "A" : 3, "E" : 4, "B" : 5, "F#": 6, "C#": 7, "F" : -1, "Bb": -2, "Eb": -3, "Ab": -4, "Db": -5, "Gb": -6, "Cb": -7 } minKy = { "A" : 0, "E" : 1, "B" : 2, "F#": 3, "C#": 4, "G#": 5, "D#": 6, "A#": 7, "D" : -1, "G" : -2, "C" : -3, "F" : -4, "Bb": -5, "Eb": -6, "Ab": -7 } def set(self,ln): """ Set the keysignature. Used by solo tracks.""" mi = 0 if len(ln) < 1 or len(ln) > 2: error("KeySig only takes 1 or 2 arguments") if len(ln) == 2: l=ln[1][0:3].upper() if l == 'MIN': mi=1 elif l == 'MAJ': mi=0 else: error("KeySig 2nd arg must be 'Major' or 'Minor', not '%s'" % ln[1]) l=ln[0] t=l[0].upper() + l[1:] if mi and t in self.minKy: self.kSig = self.minKy[t] elif not mi and t in self.majKy: self.kSig = self.majKy[t] elif l[0] in "ABCDEFG": error("There is no key signature name: '%s'" % l) else: c=l[0] f=l[1].upper() if not f in ("B", "&", "#"): error("2nd char in KeySig must be 'b' or '#', not '%s'" % f) if not c in "01234567": error("1st char in KeySig must be digit 0..7, not '%s'" % c) self.kSig = int(c) if f in ('B', '&'): self.kSig = -self.kSig if not c in "01234567": error("1st char in KeySig must be digit 0..7, not '%s'" % c) # Set the midi meta track with the keysig. This doen't do anything # in the playback, but other programs may use it. n = self.kSig if n < 0: n = 256 + n gbl.mtrks[0].addKeySig(gbl.tickOffset, n, mi) if gbl.debug: n = self.kSig if n >= 0: f = "Sharps" else: f = "Flats" print "KeySig set to %s %s" % (abs(n), f) def getAcc(self): """ The solo parser needs to know which notes are accidentals. This is simple with a keysig table. There is an entry for each note, either -1,0,1 corresponding to flat,natural,sharp. We populate the table for each bar from the keysig value. As we process the bar data we update the table. There is one flaw here---in real music an accidental for a note in a give octave does not effect the following same-named notes in different octaves. In this routine IT DOES. NOTE: This is recreated for each bar of music for each solo/melody track. """ acc = {'a':0, 'b':0, 'c':0, 'd':0, 'e':0, 'f':0, 'g':0 } ks=self.kSig if ks < 0: for a in range( abs(ks) ): acc[ ['b','e','a','d','g','c','f'][a] ] = -1 else: for a in range(ks): acc[ ['f','c','g','d','a','e','b'][a] ] = 1 return acc keySig=KeySig() # single instance ####################### """ When solos are included in a chord/data line they are assigned to the tracks listed in this list. Users can change the tracks with the setAutoSolo command. """ autoSoloTracks = [ 'SOLO', 'SOLO-1', 'SOLO-2', 'SOLO-3' ] def setAutoSolo(ln): """ Set the order and names of tracks to use when assigning automatic solos (specified on chord lines in {}s). """ global autoSoloTracks if not len(ln): error("You must specify at least one track for autosolos") autoSoloTracks = [] for n in ln: n=n.upper() MMA.alloc.trackAlloc(n, 1) if gbl.tnames[n].vtype not in ('MELODY', 'SOLO'): error("All autotracks must be Melody or Solo tracks, not %s" % gbl.tnames[n].vtype) autoSoloTracks.append(n) if gbl.debug: print "AutoSolo track names:", for a in autoSoloTracks: print a, print ############### def extractSolo(ln, rptcount): """ Parser calls this to extract solo strings. """ a = ln.count('{') b = ln.count('}') if a != b: error("Mismatched {}s for solo found in chord line") if a: if rptcount > 1: error("Bars with both repeat count and solos are not permitted") ln, solo = pextract(ln, '{', '}') if len(solo) > len(autoSoloTracks): error("Too many melody/solo riffs in chord line. %s used, " "only %s defined" % (len(solo), len(autoSoloTracks)) ) firstSolo = solo[0][:] # save for autoharmony tracks """ We have the solo information. Now we loop though each "solo" and: 1. Ensure or Create a MMA track for the solo 2. Push the solo data into a Riff for the given track. """ for s, trk in zip(solo, autoSoloTracks): MMA.alloc.trackAlloc(trk, 1) gbl.tnames[trk].setRiff( s.strip() ) """ After all the solo data is interpreted and sent to the correct track, we check any leftover tracks. If any of these tracks are empty of data AND are harmonyonly the note data from the first track is interpeted again for that track. Tricky: the max() is needed since harmonyonly can have different setting for each bar...this way the copy is done if ANY bar in the seq has harmonyonly set. """ for t in autoSoloTracks[1:]: if t in gbl.tnames and gbl.tnames[t].riff == [] \ and max(gbl.tnames[t].harmonyOnly): gbl.tnames[t].setRiff( firstSolo[:] ) if gbl.debug: print "%s duplicated to %s for HarmonyOnly." % (trk, t) return ln