VocalEasel/mma/docs/html/lib/stdlib/lfusion.html
Matthias Neeracher f54adbeec5 Update to MMA 1.7
2011-07-26 22:49:39 +00:00

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8.4 KiB
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<!-- Auto-Generated by MMA on: Sun Nov 7 10:29:04 2010 -->
<HTML>
<BODY BGCOLOR="#B7DFFF" Text=Black>
<H1>Lfusion</H1>
<P>Latin Fusion ... whatever that might mean to you. I figure it's a combination of swing, jazz and latin. I created this for the Hank Williams tune "Jambalaya" which I've heard done in too many genres to list here.
<ul>
<LI><A Href=#LFusion>LFusion</a>
<LI><A Href=#LFusionSus>LFusionSus</a>
<LI><A Href=#LFusion1>LFusion1</a>
<LI><A Href=#LFusion1Sus>LFusion1Sus</a>
<LI><A Href=#LFusionEnd>LFusionEnd</a>
<LI><A Href=#Lfusion1End>Lfusion1End</a>
</ul>
<!-- GROOVE=lfusion FILE=lfusion_lfusion.html SRC=/usr/local/share/mma/lib/stdlib/lfusion.mma -->
<A Name=LFusion></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=lfusion_lfusion.html> LFusion </a> </H2>
Basic Latin Fusion. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Arpeggio </TD> <TD> Atmosphere </TD></TR>
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum-Block </TD> <TD> HighWoodBlock </TD></TR>
<TR><TD> Drum-Bongo </TD> <TD> HighBongo </TD></TR>
<TR><TD> Drum-Cabasa </TD> <TD> Cabasa </TD></TR>
<TR><TD> Drum-Claves </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Cuica </TD> <TD> MuteCuica </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Mconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Mtri </TD> <TD> MuteTriangle </TD></TR>
<TR><TD> Drum-Oconga </TD> <TD> OpenHighConga </TD></TR>
<TR><TD> Drum-Otir </TD> <TD> OpenTriangle </TD></TR>
<TR><TD> Drum-Rcym </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Shaker </TD> <TD> Shaker </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=lfusionsus FILE=lfusion_lfusionsus.html SRC=/usr/local/share/mma/lib/stdlib/lfusion.mma -->
<A Name=LFusionSus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=lfusion_lfusionsus.html> LFusionSus </a> </H2>
Add sustained atmosphere. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Chord-Sus </TD> <TD> Strings </TD></TR>
<TR><TD> Drum-Block </TD> <TD> HighWoodBlock </TD></TR>
<TR><TD> Drum-Bongo </TD> <TD> HighBongo </TD></TR>
<TR><TD> Drum-Cabasa </TD> <TD> Cabasa </TD></TR>
<TR><TD> Drum-Claves </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Cuica </TD> <TD> MuteCuica </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Mconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Mtri </TD> <TD> MuteTriangle </TD></TR>
<TR><TD> Drum-Oconga </TD> <TD> OpenHighConga </TD></TR>
<TR><TD> Drum-Otir </TD> <TD> OpenTriangle </TD></TR>
<TR><TD> Drum-Rcym </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Shaker </TD> <TD> Shaker </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=lfusion1 FILE=lfusion_lfusion1.html SRC=/usr/local/share/mma/lib/stdlib/lfusion.mma -->
<A Name=LFusion1></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=lfusion_lfusion1.html> LFusion1 </a> </H2>
Same rhythm but with an accordion for that zydeco feeling. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Bandoneon </TD></TR>
<TR><TD> Drum-Block </TD> <TD> HighWoodBlock </TD></TR>
<TR><TD> Drum-Bongo </TD> <TD> HighBongo </TD></TR>
<TR><TD> Drum-Cabasa </TD> <TD> Cabasa </TD></TR>
<TR><TD> Drum-Claves </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Cuica </TD> <TD> MuteCuica </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Mconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Mtri </TD> <TD> MuteTriangle </TD></TR>
<TR><TD> Drum-Oconga </TD> <TD> OpenHighConga </TD></TR>
<TR><TD> Drum-Otir </TD> <TD> OpenTriangle </TD></TR>
<TR><TD> Drum-Rcym </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Shaker </TD> <TD> Shaker </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=lfusion1sus FILE=lfusion_lfusion1sus.html SRC=/usr/local/share/mma/lib/stdlib/lfusion.mma -->
<A Name=LFusion1Sus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=lfusion_lfusion1sus.html> LFusion1Sus </a> </H2>
The zydeco with strings. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Bandoneon </TD></TR>
<TR><TD> Chord-Sus </TD> <TD> Strings </TD></TR>
<TR><TD> Drum-Block </TD> <TD> HighWoodBlock </TD></TR>
<TR><TD> Drum-Bongo </TD> <TD> HighBongo </TD></TR>
<TR><TD> Drum-Cabasa </TD> <TD> Cabasa </TD></TR>
<TR><TD> Drum-Claves </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Cuica </TD> <TD> MuteCuica </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Mconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Mtri </TD> <TD> MuteTriangle </TD></TR>
<TR><TD> Drum-Oconga </TD> <TD> OpenHighConga </TD></TR>
<TR><TD> Drum-Otir </TD> <TD> OpenTriangle </TD></TR>
<TR><TD> Drum-Rcym </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Shaker </TD> <TD> Shaker </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=lfusionend FILE=lfusion_lfusionend.html SRC=/usr/local/share/mma/lib/stdlib/lfusion.mma -->
<A Name=LFusionEnd></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=lfusion_lfusionend.html> LFusionEnd </a> </H2>
A one bar ending. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum-Block </TD> <TD> HighWoodBlock </TD></TR>
<TR><TD> Drum-Claves </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Mconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Mtri </TD> <TD> MuteTriangle </TD></TR>
<TR><TD> Drum-Oconga </TD> <TD> OpenHighConga </TD></TR>
<TR><TD> Drum-Rcym </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Shaker </TD> <TD> Shaker </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=lfusion1end FILE=lfusion_lfusion1end.html SRC=/usr/local/share/mma/lib/stdlib/lfusion.mma -->
<A Name=Lfusion1End></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=lfusion_lfusion1end.html> Lfusion1End </a> </H2>
Same as LFusionEnd, but uses accordion instead of piano. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Bandoneon </TD></TR>
<TR><TD> Drum-Block </TD> <TD> HighWoodBlock </TD></TR>
<TR><TD> Drum-Claves </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Mconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Mtri </TD> <TD> MuteTriangle </TD></TR>
<TR><TD> Drum-Oconga </TD> <TD> OpenHighConga </TD></TR>
<TR><TD> Drum-Rcym </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Shaker </TD> <TD> Shaker </TD></TR>
</Table>
</TD></TR>
</Table>
</Body></HTML>