VocalEasel/mma/docs/html/lib/stdlib/beguine.html
Matthias Neeracher f54adbeec5 Update to MMA 1.7
2011-07-26 22:49:39 +00:00

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<!-- Auto-Generated by MMA on: Sun Nov 7 10:28:00 2010 -->
<HTML>
<BODY BGCOLOR="#B7DFFF" Text=Black>
<H1>Beguine</H1>
<P>This started life as a copy of the rumba patterns. I've changed the drum sounds from snares to toms, and deleted hits on final 8th beat. I really don't know the difference between a rhumba and a beguine, so help would be welcome!
<ul>
<LI><A Href=#Beguine>Beguine</a>
<LI><A Href=#BeguineSus>BeguineSus</a>
<LI><A Href=#Beguine1>Beguine1</a>
<LI><A Href=#Beguine1Sus>Beguine1Sus</a>
<LI><A Href=#BeguineFill>BeguineFill</a>
<LI><A Href=#BeguineIntro>BeguineIntro</a>
<LI><A Href=#BeguineIntro8>BeguineIntro8</a>
<LI><A Href=#BeguineEnd>BeguineEnd</a>
<LI><A Href=#Beguine2End>Beguine2End</a>
</ul>
<!-- GROOVE=beguine FILE=beguine_beguine.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=Beguine></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguine.html> Beguine </a> </H2>
Nice, smooth easy listening. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguinesus FILE=beguine_beguinesus.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=BeguineSus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguinesus.html> BeguineSus </a> </H2>
Adds in a sustained string. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Chord-Sus </TD> <TD> TremoloStrings </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguine1 FILE=beguine_beguine1.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=Beguine1></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguine1.html> Beguine1 </a> </H2>
Adds a pizzicato string to standard Beguine. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Arpeggio </TD> <TD> PizzicatoString </TD></TR>
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguine1sus FILE=beguine_beguine1sus.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=Beguine1Sus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguine1sus.html> Beguine1Sus </a> </H2>
This has the pizzicatos strings and a sustained string. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Arpeggio </TD> <TD> PizzicatoString </TD></TR>
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Chord-Sus </TD> <TD> TremoloStrings </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguinefill FILE=beguine_beguinefill.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=BeguineFill></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguinefill.html> BeguineFill </a> </H2>
Single bar fill, good for endings. <B>(1)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Drum-Wis </TD> <TD> ShortHiWhistle </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguineintro FILE=beguine_beguineintro.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=BeguineIntro></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguineintro.html> BeguineIntro </a> </H2>
Simple enough 4 bar introduction. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguineintro8 FILE=beguine_beguineintro8.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=BeguineIntro8></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguineintro8.html> BeguineIntro8 </a> </H2>
Expanded, 8 bar, version of our 4 bar introduction. <B>(8)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguineend FILE=beguine_beguineend.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=BeguineEnd></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguineend.html> BeguineEnd </a> </H2>
Ending with string scales. Uses 8ths on 1st bar 4th on 2nd, halves 3rd and a fullish chord on the 4th. Use a CUT if the final chord sounds too long. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
<TR><TD> Scale </TD> <TD> SlowStrings </TD></TR>
<TR><TD> Walk </TD> <TD> FretlessBass </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=beguine2end FILE=beguine_beguine2end.html SRC=/usr/local/share/mma/lib/stdlib/beguine.mma -->
<A Name=Beguine2End></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=beguine_beguine2end.html> Beguine2End </a> </H2>
A more abrupt 2 bar ending. <B>(2)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FretlessBass </TD></TR>
<TR><TD> Chord </TD> <TD> Piano2 </TD></TR>
<TR><TD> Drum </TD> <TD> Claves </TD></TR>
<TR><TD> Drum-Hconga </TD> <TD> MuteHighConga </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Lconga </TD> <TD> LowConga </TD></TR>
<TR><TD> Drum-Maraca </TD> <TD> Maracas </TD></TR>
<TR><TD> Drum-Toms1 </TD> <TD> MidTom1 </TD></TR>
<TR><TD> Drum-Toms2 </TD> <TD> MidTom2 </TD></TR>
</Table>
</TD></TR>
</Table>
</Body></HTML>