VocalEasel/mma/docs/html/lib/stdlib/hillcountry.html
Matthias Neeracher f54adbeec5 Update to MMA 1.7
2011-07-26 22:49:39 +00:00

133 lines
5.6 KiB
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<!-- Auto-Generated by MMA on: Sun Nov 7 10:28:51 2010 -->
<HTML>
<BODY BGCOLOR="#B7DFFF" Text=Black>
<H1>Hillcountry</H1>
<P>A HillBilly country beat. Seems to work with ''Flowers on the Wall.''
<ul>
<LI><A Href=#HillCountry>HillCountry</a>
<LI><A Href=#HillCountryPlus>HillCountryPlus</a>
<LI><A Href=#HillCountrySus>HillCountrySus</a>
<LI><A Href=#HillCountrySusPlus>HillCountrySusPlus</a>
<LI><A Href=#HillCountryFill>HillCountryFill</a>
<LI><A Href=#HillCountryIntro>HillCountryIntro</a>
<LI><A Href=#HillCountryEnd>HillCountryEnd</a>
</ul>
<!-- GROOVE=hillcountry FILE=hillcountry_hillcountry.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountry></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountry.html> HillCountry </a> </H2>
Our basic hillbilly beat. Pretty boring. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=hillcountryplus FILE=hillcountry_hillcountryplus.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountryPlus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountryplus.html> HillCountryPlus </a> </H2>
Adds in another banjo. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Arpeggio </TD> <TD> Banjo </TD></TR>
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=hillcountrysus FILE=hillcountry_hillcountrysus.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountrySus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountrysus.html> HillCountrySus </a> </H2>
Why not strings in the hills? <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Chord-Sus </TD> <TD> Strings </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=hillcountrysusplus FILE=hillcountry_hillcountrysusplus.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountrySusPlus></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountrysusplus.html> HillCountrySusPlus </a> </H2>
Strings and banjos! <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Arpeggio </TD> <TD> Banjo </TD></TR>
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Chord-Sus </TD> <TD> Strings </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=hillcountryfill FILE=hillcountry_hillcountryfill.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountryFill></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountryfill.html> HillCountryFill </a> </H2>
Single bar fill with walking bass, good for repeats. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=hillcountryintro FILE=hillcountry_hillcountryintro.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountryIntro></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountryintro.html> HillCountryIntro </a> </H2>
A basic 4 bar intro. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
<!-- GROOVE=hillcountryend FILE=hillcountry_hillcountryend.html SRC=/usr/local/share/mma/lib/stdlib/hillcountry.mma -->
<A Name=HillCountryEnd></a>
<Table Border=3 CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="60%">
<TR><TD>
<H2> <A Href=hillcountry_hillcountryend.html> HillCountryEnd </a> </H2>
An abrupt 2 bar ending. <B>(2)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Bass </TD> <TD> FingeredBass </TD></TR>
<TR><TD> Chord </TD> <TD> Banjo </TD></TR>
<TR><TD> Drum-Hh </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum2 </TD></TR>
</Table>
</TD></TR>
</Table>
</Body></HTML>