VocalEasel/mma/lib/stdlib/beguine.mma

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2006-11-10 08:07:56 +00:00
// beguine
Begin Doc
This started life as a copy of the rumba patterns. I've changed
the drum sounds from snares to toms, and deleted hits on final 8th
beat. I really don't know the difference between a rhumba and a
beguine, so help would be welcome!
End
Author Bob van der Poel
SeqClear
Time 4
Timesig 4 4
Include stdpats
/////////////////////////////////
///////// Beguine
SeqSize 4
//////// Lots of drum stuff going on, but on my synth it doesn't sound too busy.
Begin Drum
Tone Claves
Sequence {D14 ; 2.5 0 90;} {D1 ; 3.5 0 90} {D13 shift .5} {D123 Shift .5}
SeqRnd On
Rvolume 10
Rtime 2
RSkip 5
Volume ff
End
Begin Drum-Maraca
Tone Maracas
Sequence D8 / / D1234
SeqRnd On
Rvolume 5
Rtime 2
RSkip 5
End
Begin Drum-Lconga
Tone LowConga
Sequence D4 { D4; D3 shift .5 }
Rvolume 5
Rtime 2
Volume ff
RSkip 5
End
Begin Drum-Toms1
Tone MidTom1 HighTom1
Sequence D3 { D3 shift .5 } / z
SeqRnd On
Rvolume 5
Rtime 2
RSkip 5
End
Begin Drum-Toms2
Tone MidTom2 HighTom2
Sequence D3 { D2 shift .5 ; D4}
Rvolume 5
Rtime 2
RSkip 5
End
Begin Drum-Hconga
Tone MuteHighConga
Sequence D2 { D1 shift .5 }
Rvolume 5
Rtime 2
RSkip 5
End
Begin Drum-HH
Tone ClosedHiHat
Sequence D8
Rvolume 5
Rtime 2
End
/////// Main chording is the piano
Begin Chord
Voice Piano2
Sequence C14 { C124; C34 Shift .5 } { C2; C34 Shift .5 } C124
Accent 1 20 3 10
SeqRnd On
Voicing Mode=Optimal
Octave 5
Articulate 90
Volume mf
End
/// Alternate bars with walk/bass. Gives a nice feeling.
Begin Walk
Voice FretLessBass
Begin Define
Wa 1 4 85 ; 2.5 4 88 ; 4 4 80
Wb Wa ; 4.5 8 77
End
Sequence Wa z Wb z
Accent 1 20
Articulate 60
Volume mp
Octave 3
End
Begin Bass
Sequence z {B13 ; 2.5 4 5 70 }
Accent $_Walk_Accent
Voice $_Walk_Voice
Articulate $_Walk_Articulate
Volume $_Walk_Volume
Octave $_Walk_Octave
End
DefGroove Beguine Nice, smooth easy listening.
//////// Sustained strings in the background.
Begin Chord-Sus
Voice TremoloStrings
Sequence { 1 1 90 0 80 0 * 2} // Root and fifth notes only.
Voicing Mode=Optimal
Volume mp
Octave 5
Articulate 100
Unify On
End
DefGroove BeguineSus Adds in a sustained string.
////////////////////////////
// Beguine1
// This builds on the Beguine, adds in pizzicato arpeggios.
Groove Beguine
Begin Arpeggio
Sequence A4
Invert 0 0 1 2
SeqRnd On
Voice PizzicatoString
Articulate 80
Octave 5
Direction Random
Volume fff
Rvolume 10
Rskip 30
End
DefGroove Beguine1 Adds a pizzicato string to standard Beguine.
Chord-Sus Groove BeguineSus
DefGroove Beguine1Sus This has the pizzicatos strings and a sustained string.
/////////////////////////////
/// Fill
Groove Beguine
SeqSize 1
Alltracks SeqRnd Off
Begin Drum-Wis /// added tone
Tone ShortHiWhistle
Sequence {D1; D23 Shift .5}
Volume mp
Rvolume 5
Rtime 2
End
Drum-Maraca Sequence D8
Drum-Lconga Sequence D24
Drum-Toms1 Sequence D3
Drum-Toms2 Sequence D14
Drum-Hconga Sequence D2
Drum-HH Sequence D8
Chord Sequence { C134; C123 Shift .5 }
Walk Sequence -
Bass Sequence B1234
DefGroove BeguineFill Single bar fill, good for endings.
///////////////////////////
// Introduction
Groove Beguine
Alltracks SeqRnd Off
Alltracks RSkip 0
Drum Sequence * * * D12
Drum-Maraca Sequence * * * D12
Drum-Lconga Sequence D4 / / z
Drum-HH Sequence *
Chord Sequence * * * {1 2 90}
Bass Sequence * * * B1
DefGroove BeguineIntro Simple enough 4 bar introduction.
///////////////////////////
// Ending
// Just add a string run to the basic beguine
Groove Beguine
Begin Scale
Sequence Scale8 Scale4 Scale2 Scale
Voice SlowStrings
Articulate 99
Volume m
Octave 4
Harmony Open / / 3
Direction Down
Range 3
End
DefGroove BeguineEnd Ending with string scales. Uses 8ths \
on 1st bar 4th on 2nd, halves 3rd and a fullish chord \
on the 4th. Use a CUT if the final chord sounds too long.