Add simple turtle graphics generator
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										54
									
								
								svgturtle.py
									
									
									
									
									
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										54
									
								
								svgturtle.py
									
									
									
									
									
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import math
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import sys
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class SvgTurtle():
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    def __init__(self, homex=0, homey=0):
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        self.homex    = homex
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        self.homey    = homey
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        self.cvtangle = math.tau/360
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        self.reset()
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    def penup(self):
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        self.pen      = False
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    def pendown(self):
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        self.pen      = True
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    def forward(self, distance):
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        if self.pen and (self.path == ''):
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            self.path = "M %.2f,%.2f" % (self.x,self.y)
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        dx = distance*math.cos(self.heading)
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        dy = distance*math.sin(self.heading)
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        self.x += dx
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        self.y += dy
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        if self.pen:
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            if abs(dy) < .01:
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                self.path += " h %.2f" % dx
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            elif abs(dx) < .01:
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                self.path += " v %.2f" % dy
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            else:
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                self.path += " l %.2f,%.2f" % (dx, dy)
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        elif self.path != '':
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            self.path += " m %.2f, %.2f" % (dx, dy)
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    def back(self, distance):
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        self.forward(-distance)
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    def left(self, angle):
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        self.right(-angle)
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    def right(self, angle):
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        self.heading = (self.heading + angle*self.cvtangle) % math.tau
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    def to_s(self):
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        return self.path
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    def home(self):
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        self.x        = self.homex
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        self.y        = self.homey
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        self.heading  = 0
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    def reset(self):
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        self.path = ''
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        self.pen  = True
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        self.home()
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