85 lines
2.4 KiB
Python
85 lines
2.4 KiB
Python
import math
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import sys
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class SvgTurtle():
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def __init__(self, homex=0, homey=0):
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self.homex = homex
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self.homey = homey
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self.cvtangle = math.tau/360
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self.reset()
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def penup(self):
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self.pen = False
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def pendown(self):
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self.pen = True
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def forward(self, distance):
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if self.pen and (self.path == ''):
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self.path = "M %.2f,%.2f" % (self.x,self.y)
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dx = distance*math.cos(self.heading)
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dy = distance*math.sin(self.heading)
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self.x += dx
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self.y += dy
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if self.pen:
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if abs(dy) < .01:
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self.path += " h %.2f" % dx
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elif abs(dx) < .01:
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self.path += " v %.2f" % dy
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else:
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self.path += " l %.2f,%.2f" % (dx, dy)
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elif self.path != '':
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self.path += " m %.2f, %.2f" % (dx, dy)
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def back(self, distance):
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self.forward(-distance)
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def left(self, angle):
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self.right(-angle)
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def right(self, angle):
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self.heading = (self.heading + angle*self.cvtangle) % math.tau
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def circle(self, radius, extent=360, steps=None):
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if steps:
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w = 1.0*extent/steps
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w2 = 0.5*w
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l = 2.0*radius*math.sin(w2*math.pi/180.0)
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if radius < 0:
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l, w, w2 = -l, -w, -w2
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self.left(w2)
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for i in range(steps):
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self.forward(l)
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self.left(w)
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self.right(w2)
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else:
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ra = extent*self.cvtangle
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h = self.heading-.5*ra if radius>0 else self.heading+.5*ra
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dx = abs(radius)*math.cos(h)
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dy = abs(radius)*math.sin(h)
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lg = 1 if extent >= 180 else 0
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sw = 0 if radius > 0 else 1
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if self.pen:
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self.path += " a %.2f %.2f %.2f %d %d %.2f %.2f" % (radius, radius, extent, lg, sw, dx, dy)
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elif self.path != '':
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self.path += " m %.2f, %.2f" % (dx, dy)
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self.x += dx
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self.y += dy
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if radius > 0:
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self.left(extent)
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else:
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self.right(extent)
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def to_s(self):
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return self.path
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def home(self):
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self.x = self.homex
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self.y = self.homey
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self.heading = 0
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def reset(self):
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self.path = ''
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self.pen = True
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self.home()
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